minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=true,legacy_data=15]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=0]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=1]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=2]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=3]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=4]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=5]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=6]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=7]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=8]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=9]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=10]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=11]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=12]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=13]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=14]
minecraft:flower_pot[contents=empty,custom=false,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=true,legacy_data=15]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=0]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=1]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=2]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=3]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=4]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=5]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=6]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=7]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=8]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=9]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=10]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=11]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=12]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=13]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=14]
minecraft:flower_pot[contents=rose,custom=false,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=true,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,custom=false,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=true,legacy_data=15]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=0]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=1]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=2]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=3]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=4]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=5]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=6]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=7]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=8]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=9]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=10]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=11]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=12]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=13]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=14]
minecraft:flower_pot[contents=allium,custom=false,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=true,legacy_data=15]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=0]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=1]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=2]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=3]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=4]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=5]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=6]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=7]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=8]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=9]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=10]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=11]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=12]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=13]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=14]
minecraft:flower_pot[contents=houstonia,custom=false,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=true,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dandelion,custom=false,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,custom=false,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=true,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,custom=false,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=true,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,custom=false,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=true,legacy_data=15]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=0]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=1]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=2]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=3]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=4]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=5]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=6]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=7]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=8]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=9]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=10]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=11]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=12]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=13]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=14]
minecraft:flower_pot[contents=fern,custom=false,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=true,legacy_data=15]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=0]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=1]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=2]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=3]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=4]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=5]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=6]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=7]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=8]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=9]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=10]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=11]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=12]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=13]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=14]
minecraft:flower_pot[contents=cactus,custom=false,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
biomesoplenty:grass[snowy=true,variant=spectral_moss]
biomesoplenty:grass[snowy=true,variant=overgrown_stone]
biomesoplenty:grass[snowy=true,variant=loamy]
biomesoplenty:grass[snowy=true,variant=sandy]
biomesoplenty:grass[snowy=true,variant=silty]
biomesoplenty:grass[snowy=true,variant=origin]
biomesoplenty:grass[snowy=true,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=true,variant=daisy]
biomesoplenty:grass[snowy=true,variant=mycelial_netherrack]
biomesoplenty:grass[snowy=false,variant=spectral_moss]
biomesoplenty:grass[snowy=false,variant=overgrown_stone]
biomesoplenty:grass[snowy=false,variant=loamy]
biomesoplenty:grass[snowy=false,variant=sandy]
biomesoplenty:grass[snowy=false,variant=silty]
biomesoplenty:grass[snowy=false,variant=origin]
biomesoplenty:grass[snowy=false,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=false,variant=daisy]
biomesoplenty:grass[snowy=false,variant=mycelial_netherrack]
biomesoplenty:dirt[coarse=true,variant=loamy]
biomesoplenty:dirt[coarse=true,variant=sandy]
biomesoplenty:dirt[coarse=true,variant=silty]
biomesoplenty:dirt[coarse=false,variant=loamy]
biomesoplenty:dirt[coarse=false,variant=sandy]
biomesoplenty:dirt[coarse=false,variant=silty]
biomesoplenty:grass_path[variant=loamy]
biomesoplenty:grass_path[variant=sandy]
biomesoplenty:grass_path[variant=silty]
biomesoplenty:farmland_0[moisture=0,variant=loamy]
biomesoplenty:farmland_0[moisture=0,variant=sandy]
biomesoplenty:farmland_0[moisture=1,variant=loamy]
biomesoplenty:farmland_0[moisture=1,variant=sandy]
biomesoplenty:farmland_0[moisture=2,variant=loamy]
biomesoplenty:farmland_0[moisture=2,variant=sandy]
biomesoplenty:farmland_0[moisture=3,variant=loamy]
biomesoplenty:farmland_0[moisture=3,variant=sandy]
biomesoplenty:farmland_0[moisture=4,variant=loamy]
biomesoplenty:farmland_0[moisture=4,variant=sandy]
biomesoplenty:farmland_0[moisture=5,variant=loamy]
biomesoplenty:farmland_0[moisture=5,variant=sandy]
biomesoplenty:farmland_0[moisture=6,variant=loamy]
biomesoplenty:farmland_0[moisture=6,variant=sandy]
biomesoplenty:farmland_0[moisture=7,variant=loamy]
biomesoplenty:farmland_0[moisture=7,variant=sandy]
biomesoplenty:farmland_1[moisture=0,variant=silty]
biomesoplenty:farmland_1[moisture=1,variant=silty]
biomesoplenty:farmland_1[moisture=2,variant=silty]
biomesoplenty:farmland_1[moisture=3,variant=silty]
biomesoplenty:farmland_1[moisture=4,variant=silty]
biomesoplenty:farmland_1[moisture=5,variant=silty]
biomesoplenty:farmland_1[moisture=6,variant=silty]
biomesoplenty:farmland_1[moisture=7,variant=silty]
biomesoplenty:white_sand
biomesoplenty:white_sandstone[variant=default]
biomesoplenty:white_sandstone[variant=chiseled]
biomesoplenty:white_sandstone[variant=smooth]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:dried_sand
biomesoplenty:hard_ice
biomesoplenty:ash_block
biomesoplenty:mud[variant=mud]
biomesoplenty:flesh
biomesoplenty:crystal
biomesoplenty:biome_block
biomesoplenty:gem_ore[variant=amethyst]
biomesoplenty:gem_ore[variant=ruby]
biomesoplenty:gem_ore[variant=peridot]
biomesoplenty:gem_ore[variant=topaz]
biomesoplenty:gem_ore[variant=tanzanite]
biomesoplenty:gem_ore[variant=malachite]
biomesoplenty:gem_ore[variant=sapphire]
biomesoplenty:gem_ore[variant=amber]
biomesoplenty:gem_block[variant=amethyst]
biomesoplenty:gem_block[variant=ruby]
biomesoplenty:gem_block[variant=peridot]
biomesoplenty:gem_block[variant=topaz]
biomesoplenty:gem_block[variant=tanzanite]
biomesoplenty:gem_block[variant=malachite]
biomesoplenty:gem_block[variant=sapphire]
biomesoplenty:gem_block[variant=amber]
biomesoplenty:hive[variant=hive]
biomesoplenty:hive[variant=honeycomb]
biomesoplenty:hive[variant=empty_honeycomb]
biomesoplenty:hive[variant=filled_honeycomb]
biomesoplenty:honey_block
biomesoplenty:blue_fire
biomesoplenty:bamboo_thatching
biomesoplenty:mud_brick_block
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:other_slab[half=top,variant=mud_brick]
biomesoplenty:other_slab[half=top,variant=white_sandstone]
biomesoplenty:other_slab[half=bottom,variant=mud_brick]
biomesoplenty:other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:double_other_slab[half=top,variant=mud_brick]
biomesoplenty:double_other_slab[half=top,variant=white_sandstone]
biomesoplenty:double_other_slab[half=bottom,variant=mud_brick]
biomesoplenty:double_other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:log_0[axis=x,variant=sacred_oak]
biomesoplenty:log_0[axis=x,variant=cherry]
biomesoplenty:log_0[axis=x,variant=umbran]
biomesoplenty:log_0[axis=x,variant=fir]
biomesoplenty:log_0[axis=y,variant=sacred_oak]
biomesoplenty:log_0[axis=y,variant=cherry]
biomesoplenty:log_0[axis=y,variant=umbran]
biomesoplenty:log_0[axis=y,variant=fir]
biomesoplenty:log_0[axis=z,variant=sacred_oak]
biomesoplenty:log_0[axis=z,variant=cherry]
biomesoplenty:log_0[axis=z,variant=umbran]
biomesoplenty:log_0[axis=z,variant=fir]
biomesoplenty:log_0[axis=none,variant=sacred_oak]
biomesoplenty:log_0[axis=none,variant=cherry]
biomesoplenty:log_0[axis=none,variant=umbran]
biomesoplenty:log_0[axis=none,variant=fir]
biomesoplenty:log_1[axis=x,variant=ethereal]
biomesoplenty:log_1[axis=x,variant=magic]
biomesoplenty:log_1[axis=x,variant=mangrove]
biomesoplenty:log_1[axis=x,variant=palm]
biomesoplenty:log_1[axis=y,variant=ethereal]
biomesoplenty:log_1[axis=y,variant=magic]
biomesoplenty:log_1[axis=y,variant=mangrove]
biomesoplenty:log_1[axis=y,variant=palm]
biomesoplenty:log_1[axis=z,variant=ethereal]
biomesoplenty:log_1[axis=z,variant=magic]
biomesoplenty:log_1[axis=z,variant=mangrove]
biomesoplenty:log_1[axis=z,variant=palm]
biomesoplenty:log_1[axis=none,variant=ethereal]
biomesoplenty:log_1[axis=none,variant=magic]
biomesoplenty:log_1[axis=none,variant=mangrove]
biomesoplenty:log_1[axis=none,variant=palm]
biomesoplenty:log_2[axis=x,variant=redwood]
biomesoplenty:log_2[axis=x,variant=willow]
biomesoplenty:log_2[axis=x,variant=pine]
biomesoplenty:log_2[axis=x,variant=hellbark]
biomesoplenty:log_2[axis=y,variant=redwood]
biomesoplenty:log_2[axis=y,variant=willow]
biomesoplenty:log_2[axis=y,variant=pine]
biomesoplenty:log_2[axis=y,variant=hellbark]
biomesoplenty:log_2[axis=z,variant=redwood]
biomesoplenty:log_2[axis=z,variant=willow]
biomesoplenty:log_2[axis=z,variant=pine]
biomesoplenty:log_2[axis=z,variant=hellbark]
biomesoplenty:log_2[axis=none,variant=redwood]
biomesoplenty:log_2[axis=none,variant=willow]
biomesoplenty:log_2[axis=none,variant=pine]
biomesoplenty:log_2[axis=none,variant=hellbark]
biomesoplenty:log_3[axis=x,variant=jacaranda]
biomesoplenty:log_3[axis=x,variant=mahogany]
biomesoplenty:log_3[axis=x,variant=ebony]
biomesoplenty:log_3[axis=x,variant=eucalyptus]
biomesoplenty:log_3[axis=y,variant=jacaranda]
biomesoplenty:log_3[axis=y,variant=mahogany]
biomesoplenty:log_3[axis=y,variant=ebony]
biomesoplenty:log_3[axis=y,variant=eucalyptus]
biomesoplenty:log_3[axis=z,variant=jacaranda]
biomesoplenty:log_3[axis=z,variant=mahogany]
biomesoplenty:log_3[axis=z,variant=ebony]
biomesoplenty:log_3[axis=z,variant=eucalyptus]
biomesoplenty:log_3[axis=none,variant=jacaranda]
biomesoplenty:log_3[axis=none,variant=mahogany]
biomesoplenty:log_3[axis=none,variant=ebony]
biomesoplenty:log_3[axis=none,variant=eucalyptus]
biomesoplenty:log_4[axis=x,variant=giant_flower]
biomesoplenty:log_4[axis=x,variant=dead]
biomesoplenty:log_4[axis=y,variant=giant_flower]
biomesoplenty:log_4[axis=y,variant=dead]
biomesoplenty:log_4[axis=z,variant=giant_flower]
biomesoplenty:log_4[axis=z,variant=dead]
biomesoplenty:log_4[axis=none,variant=giant_flower]
biomesoplenty:log_4[axis=none,variant=dead]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=magic]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=ethereal]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=maple]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=willow]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=yellow_big_flower]
biomesoplenty:planks_0[variant=sacred_oak]
biomesoplenty:planks_0[variant=cherry]
biomesoplenty:planks_0[variant=umbran]
biomesoplenty:planks_0[variant=fir]
biomesoplenty:planks_0[variant=ethereal]
biomesoplenty:planks_0[variant=magic]
biomesoplenty:planks_0[variant=mangrove]
biomesoplenty:planks_0[variant=palm]
biomesoplenty:planks_0[variant=redwood]
biomesoplenty:planks_0[variant=willow]
biomesoplenty:planks_0[variant=pine]
biomesoplenty:planks_0[variant=hellbark]
biomesoplenty:planks_0[variant=jacaranda]
biomesoplenty:planks_0[variant=mahogany]
biomesoplenty:planks_0[variant=ebony]
biomesoplenty:planks_0[variant=eucalyptus]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=top,variant=cherry]
biomesoplenty:wood_slab_0[half=top,variant=umbran]
biomesoplenty:wood_slab_0[half=top,variant=fir]
biomesoplenty:wood_slab_0[half=top,variant=ethereal]
biomesoplenty:wood_slab_0[half=top,variant=magic]
biomesoplenty:wood_slab_0[half=top,variant=mangrove]
biomesoplenty:wood_slab_0[half=top,variant=palm]
biomesoplenty:wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:wood_slab_0[half=bottom,variant=fir]
biomesoplenty:wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:wood_slab_0[half=bottom,variant=magic]
biomesoplenty:wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:wood_slab_0[half=bottom,variant=palm]
biomesoplenty:double_wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=top,variant=cherry]
biomesoplenty:double_wood_slab_0[half=top,variant=umbran]
biomesoplenty:double_wood_slab_0[half=top,variant=fir]
biomesoplenty:double_wood_slab_0[half=top,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=top,variant=magic]
biomesoplenty:double_wood_slab_0[half=top,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=top,variant=palm]
biomesoplenty:double_wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:double_wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:double_wood_slab_0[half=bottom,variant=fir]
biomesoplenty:double_wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=bottom,variant=magic]
biomesoplenty:double_wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=bottom,variant=palm]
biomesoplenty:wood_slab_1[half=top,variant=redwood]
biomesoplenty:wood_slab_1[half=top,variant=willow]
biomesoplenty:wood_slab_1[half=top,variant=pine]
biomesoplenty:wood_slab_1[half=top,variant=hellbark]
biomesoplenty:wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:wood_slab_1[half=top,variant=mahogany]
biomesoplenty:wood_slab_1[half=top,variant=ebony]
biomesoplenty:wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:wood_slab_1[half=bottom,variant=willow]
biomesoplenty:wood_slab_1[half=bottom,variant=pine]
biomesoplenty:wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=top,variant=redwood]
biomesoplenty:double_wood_slab_1[half=top,variant=willow]
biomesoplenty:double_wood_slab_1[half=top,variant=pine]
biomesoplenty:double_wood_slab_1[half=top,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=top,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=top,variant=ebony]
biomesoplenty:double_wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:double_wood_slab_1[half=bottom,variant=willow]
biomesoplenty:double_wood_slab_1[half=bottom,variant=pine]
biomesoplenty:double_wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:double_wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:coral[level=0,variant=pink]
biomesoplenty:coral[level=0,variant=orange]
biomesoplenty:coral[level=0,variant=blue]
biomesoplenty:coral[level=0,variant=glowing]
biomesoplenty:coral[level=0,variant=algae]
biomesoplenty:coral[level=1,variant=pink]
biomesoplenty:coral[level=1,variant=orange]
biomesoplenty:coral[level=1,variant=blue]
biomesoplenty:coral[level=1,variant=glowing]
biomesoplenty:coral[level=1,variant=algae]
biomesoplenty:coral[level=2,variant=pink]
biomesoplenty:coral[level=2,variant=orange]
biomesoplenty:coral[level=2,variant=blue]
biomesoplenty:coral[level=2,variant=glowing]
biomesoplenty:coral[level=2,variant=algae]
biomesoplenty:coral[level=3,variant=pink]
biomesoplenty:coral[level=3,variant=orange]
biomesoplenty:coral[level=3,variant=blue]
biomesoplenty:coral[level=3,variant=glowing]
biomesoplenty:coral[level=3,variant=algae]
biomesoplenty:coral[level=4,variant=pink]
biomesoplenty:coral[level=4,variant=orange]
biomesoplenty:coral[level=4,variant=blue]
biomesoplenty:coral[level=4,variant=glowing]
biomesoplenty:coral[level=4,variant=algae]
biomesoplenty:coral[level=5,variant=pink]
biomesoplenty:coral[level=5,variant=orange]
biomesoplenty:coral[level=5,variant=blue]
biomesoplenty:coral[level=5,variant=glowing]
biomesoplenty:coral[level=5,variant=algae]
biomesoplenty:coral[level=6,variant=pink]
biomesoplenty:coral[level=6,variant=orange]
biomesoplenty:coral[level=6,variant=blue]
biomesoplenty:coral[level=6,variant=glowing]
biomesoplenty:coral[level=6,variant=algae]
biomesoplenty:coral[level=7,variant=pink]
biomesoplenty:coral[level=7,variant=orange]
biomesoplenty:coral[level=7,variant=blue]
biomesoplenty:coral[level=7,variant=glowing]
biomesoplenty:coral[level=7,variant=algae]
biomesoplenty:coral[level=8,variant=pink]
biomesoplenty:coral[level=8,variant=orange]
biomesoplenty:coral[level=8,variant=blue]
biomesoplenty:coral[level=8,variant=glowing]
biomesoplenty:coral[level=8,variant=algae]
biomesoplenty:coral[level=9,variant=pink]
biomesoplenty:coral[level=9,variant=orange]
biomesoplenty:coral[level=9,variant=blue]
biomesoplenty:coral[level=9,variant=glowing]
biomesoplenty:coral[level=9,variant=algae]
biomesoplenty:coral[level=10,variant=pink]
biomesoplenty:coral[level=10,variant=orange]
biomesoplenty:coral[level=10,variant=blue]
biomesoplenty:coral[level=10,variant=glowing]
biomesoplenty:coral[level=10,variant=algae]
biomesoplenty:coral[level=11,variant=pink]
biomesoplenty:coral[level=11,variant=orange]
biomesoplenty:coral[level=11,variant=blue]
biomesoplenty:coral[level=11,variant=glowing]
biomesoplenty:coral[level=11,variant=algae]
biomesoplenty:coral[level=12,variant=pink]
biomesoplenty:coral[level=12,variant=orange]
biomesoplenty:coral[level=12,variant=blue]
biomesoplenty:coral[level=12,variant=glowing]
biomesoplenty:coral[level=12,variant=algae]
biomesoplenty:coral[level=13,variant=pink]
biomesoplenty:coral[level=13,variant=orange]
biomesoplenty:coral[level=13,variant=blue]
biomesoplenty:coral[level=13,variant=glowing]
biomesoplenty:coral[level=13,variant=algae]
biomesoplenty:coral[level=14,variant=pink]
biomesoplenty:coral[level=14,variant=orange]
biomesoplenty:coral[level=14,variant=blue]
biomesoplenty:coral[level=14,variant=glowing]
biomesoplenty:coral[level=14,variant=algae]
biomesoplenty:coral[level=15,variant=pink]
biomesoplenty:coral[level=15,variant=orange]
biomesoplenty:coral[level=15,variant=blue]
biomesoplenty:coral[level=15,variant=glowing]
biomesoplenty:coral[level=15,variant=algae]
biomesoplenty:seaweed[level=0,position=single,variant=kelp]
biomesoplenty:seaweed[level=0,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=0,position=middle,variant=kelp]
biomesoplenty:seaweed[level=0,position=top,variant=kelp]
biomesoplenty:seaweed[level=1,position=single,variant=kelp]
biomesoplenty:seaweed[level=1,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=1,position=middle,variant=kelp]
biomesoplenty:seaweed[level=1,position=top,variant=kelp]
biomesoplenty:seaweed[level=2,position=single,variant=kelp]
biomesoplenty:seaweed[level=2,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=2,position=middle,variant=kelp]
biomesoplenty:seaweed[level=2,position=top,variant=kelp]
biomesoplenty:seaweed[level=3,position=single,variant=kelp]
biomesoplenty:seaweed[level=3,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=3,position=middle,variant=kelp]
biomesoplenty:seaweed[level=3,position=top,variant=kelp]
biomesoplenty:seaweed[level=4,position=single,variant=kelp]
biomesoplenty:seaweed[level=4,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=4,position=middle,variant=kelp]
biomesoplenty:seaweed[level=4,position=top,variant=kelp]
biomesoplenty:seaweed[level=5,position=single,variant=kelp]
biomesoplenty:seaweed[level=5,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=5,position=middle,variant=kelp]
biomesoplenty:seaweed[level=5,position=top,variant=kelp]
biomesoplenty:seaweed[level=6,position=single,variant=kelp]
biomesoplenty:seaweed[level=6,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=6,position=middle,variant=kelp]
biomesoplenty:seaweed[level=6,position=top,variant=kelp]
biomesoplenty:seaweed[level=7,position=single,variant=kelp]
biomesoplenty:seaweed[level=7,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=7,position=middle,variant=kelp]
biomesoplenty:seaweed[level=7,position=top,variant=kelp]
biomesoplenty:seaweed[level=8,position=single,variant=kelp]
biomesoplenty:seaweed[level=8,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=8,position=middle,variant=kelp]
biomesoplenty:seaweed[level=8,position=top,variant=kelp]
biomesoplenty:seaweed[level=9,position=single,variant=kelp]
biomesoplenty:seaweed[level=9,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=9,position=middle,variant=kelp]
biomesoplenty:seaweed[level=9,position=top,variant=kelp]
biomesoplenty:seaweed[level=10,position=single,variant=kelp]
biomesoplenty:seaweed[level=10,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=10,position=middle,variant=kelp]
biomesoplenty:seaweed[level=10,position=top,variant=kelp]
biomesoplenty:seaweed[level=11,position=single,variant=kelp]
biomesoplenty:seaweed[level=11,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=11,position=middle,variant=kelp]
biomesoplenty:seaweed[level=11,position=top,variant=kelp]
biomesoplenty:seaweed[level=12,position=single,variant=kelp]
biomesoplenty:seaweed[level=12,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=12,position=middle,variant=kelp]
biomesoplenty:seaweed[level=12,position=top,variant=kelp]
biomesoplenty:seaweed[level=13,position=single,variant=kelp]
biomesoplenty:seaweed[level=13,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=13,position=middle,variant=kelp]
biomesoplenty:seaweed[level=13,position=top,variant=kelp]
biomesoplenty:seaweed[level=14,position=single,variant=kelp]
biomesoplenty:seaweed[level=14,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=14,position=middle,variant=kelp]
biomesoplenty:seaweed[level=14,position=top,variant=kelp]
biomesoplenty:seaweed[level=15,position=single,variant=kelp]
biomesoplenty:seaweed[level=15,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=15,position=middle,variant=kelp]
biomesoplenty:seaweed[level=15,position=top,variant=kelp]
biomesoplenty:waterlily[variant=medium]
biomesoplenty:waterlily[variant=small]
biomesoplenty:waterlily[variant=tiny]
biomesoplenty:waterlily[variant=flower]
biomesoplenty:bamboo[age=0]
biomesoplenty:bamboo[age=1]
biomesoplenty:bamboo[age=2]
biomesoplenty:bamboo[age=3]
biomesoplenty:bamboo[age=4]
biomesoplenty:bamboo[age=5]
biomesoplenty:bamboo[age=6]
biomesoplenty:bamboo[age=7]
biomesoplenty:bamboo[age=8]
biomesoplenty:bamboo[age=9]
biomesoplenty:bamboo[age=10]
biomesoplenty:bamboo[age=11]
biomesoplenty:bamboo[age=12]
biomesoplenty:bamboo[age=13]
biomesoplenty:bamboo[age=14]
biomesoplenty:bamboo[age=15]
biomesoplenty:sapling_0[stage=0,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=0,variant=orange_autumn]
biomesoplenty:sapling_0[stage=0,variant=bamboo]
biomesoplenty:sapling_0[stage=0,variant=magic]
biomesoplenty:sapling_0[stage=0,variant=umbran]
biomesoplenty:sapling_0[stage=0,variant=dead]
biomesoplenty:sapling_0[stage=0,variant=fir]
biomesoplenty:sapling_0[stage=0,variant=ethereal]
biomesoplenty:sapling_0[stage=1,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=1,variant=orange_autumn]
biomesoplenty:sapling_0[stage=1,variant=bamboo]
biomesoplenty:sapling_0[stage=1,variant=magic]
biomesoplenty:sapling_0[stage=1,variant=umbran]
biomesoplenty:sapling_0[stage=1,variant=dead]
biomesoplenty:sapling_0[stage=1,variant=fir]
biomesoplenty:sapling_0[stage=1,variant=ethereal]
biomesoplenty:sapling_1[stage=0,variant=origin]
biomesoplenty:sapling_1[stage=0,variant=pink_cherry]
biomesoplenty:sapling_1[stage=0,variant=white_cherry]
biomesoplenty:sapling_1[stage=0,variant=maple]
biomesoplenty:sapling_1[stage=0,variant=hellbark]
biomesoplenty:sapling_1[stage=0,variant=flowering]
biomesoplenty:sapling_1[stage=0,variant=jacaranda]
biomesoplenty:sapling_1[stage=0,variant=sacred_oak]
biomesoplenty:sapling_1[stage=1,variant=origin]
biomesoplenty:sapling_1[stage=1,variant=pink_cherry]
biomesoplenty:sapling_1[stage=1,variant=white_cherry]
biomesoplenty:sapling_1[stage=1,variant=maple]
biomesoplenty:sapling_1[stage=1,variant=hellbark]
biomesoplenty:sapling_1[stage=1,variant=flowering]
biomesoplenty:sapling_1[stage=1,variant=jacaranda]
biomesoplenty:sapling_1[stage=1,variant=sacred_oak]
biomesoplenty:sapling_2[stage=0,variant=mangrove]
biomesoplenty:sapling_2[stage=0,variant=palm]
biomesoplenty:sapling_2[stage=0,variant=redwood]
biomesoplenty:sapling_2[stage=0,variant=willow]
biomesoplenty:sapling_2[stage=0,variant=pine]
biomesoplenty:sapling_2[stage=0,variant=mahogany]
biomesoplenty:sapling_2[stage=0,variant=ebony]
biomesoplenty:sapling_2[stage=0,variant=eucalyptus]
biomesoplenty:sapling_2[stage=1,variant=mangrove]
biomesoplenty:sapling_2[stage=1,variant=palm]
biomesoplenty:sapling_2[stage=1,variant=redwood]
biomesoplenty:sapling_2[stage=1,variant=willow]
biomesoplenty:sapling_2[stage=1,variant=pine]
biomesoplenty:sapling_2[stage=1,variant=mahogany]
biomesoplenty:sapling_2[stage=1,variant=ebony]
biomesoplenty:sapling_2[stage=1,variant=eucalyptus]
biomesoplenty:plant_0[variant=shortgrass]
biomesoplenty:plant_0[variant=mediumgrass]
biomesoplenty:plant_0[variant=bush]
biomesoplenty:plant_0[variant=sprout]
biomesoplenty:plant_0[variant=poisonivy]
biomesoplenty:plant_0[variant=berrybush]
biomesoplenty:plant_0[variant=shrub]
biomesoplenty:plant_0[variant=wheatgrass]
biomesoplenty:plant_0[variant=dampgrass]
biomesoplenty:plant_0[variant=koru]
biomesoplenty:plant_0[variant=cloverpatch]
biomesoplenty:plant_0[variant=leafpile]
biomesoplenty:plant_0[variant=deadleafpile]
biomesoplenty:plant_0[variant=deadgrass]
biomesoplenty:plant_0[variant=desertgrass]
biomesoplenty:plant_0[variant=desertsprouts]
biomesoplenty:plant_1[variant=dunegrass]
biomesoplenty:plant_1[variant=spectralfern]
biomesoplenty:plant_1[variant=thorn]
biomesoplenty:plant_1[variant=wildrice]
biomesoplenty:plant_1[variant=cattail]
biomesoplenty:plant_1[variant=rivercane]
biomesoplenty:plant_1[variant=tinycactus]
biomesoplenty:plant_1[variant=devilweed]
biomesoplenty:plant_1[variant=reed]
biomesoplenty:plant_1[variant=root]
biomesoplenty:plant_1[variant=rafflesia]
biomesoplenty:plant_1[variant=barley]
biomesoplenty:double_plant[half=lower,variant=flax]
biomesoplenty:double_plant[half=lower,variant=tall_cattail]
biomesoplenty:double_plant[half=lower,variant=eyebulb]
biomesoplenty:double_plant[half=lower,variant=sea_oats]
biomesoplenty:double_plant[half=upper,variant=flax]
biomesoplenty:double_plant[half=upper,variant=tall_cattail]
biomesoplenty:double_plant[half=upper,variant=eyebulb]
biomesoplenty:double_plant[half=upper,variant=sea_oats]
biomesoplenty:mushroom[variant=toadstool]
biomesoplenty:mushroom[variant=portobello]
biomesoplenty:mushroom[variant=blue_milk_cap]
biomesoplenty:mushroom[variant=glowshroom]
biomesoplenty:mushroom[variant=flat_mushroom]
biomesoplenty:mushroom[variant=shadow_shroom]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:flower_0[variant=clover]
biomesoplenty:flower_0[variant=swampflower]
biomesoplenty:flower_0[variant=deathbloom]
biomesoplenty:flower_0[variant=glowflower]
biomesoplenty:flower_0[variant=blue_hydrangea]
biomesoplenty:flower_0[variant=orange_cosmos]
biomesoplenty:flower_0[variant=pink_daffodil]
biomesoplenty:flower_0[variant=wildflower]
biomesoplenty:flower_0[variant=violet]
biomesoplenty:flower_0[variant=white_anemone]
biomesoplenty:flower_0[variant=enderlotus]
biomesoplenty:flower_0[variant=bromeliad]
biomesoplenty:flower_0[variant=wilted_lily]
biomesoplenty:flower_0[variant=pink_hibiscus]
biomesoplenty:flower_0[variant=lily_of_the_valley]
biomesoplenty:flower_0[variant=burning_blossom]
biomesoplenty:flower_1[variant=lavender]
biomesoplenty:flower_1[variant=goldenrod]
biomesoplenty:flower_1[variant=bluebells]
biomesoplenty:flower_1[variant=miners_delight]
biomesoplenty:flower_1[variant=icy_iris]
biomesoplenty:flower_1[variant=rose]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:terrarium[variant=fern]
biomesoplenty:terrarium[variant=mushroom]
biomesoplenty:terrarium[variant=cactus]
biomesoplenty:terrarium[variant=flax]
biomesoplenty:terrarium[variant=flower]
biomesoplenty:terrarium[variant=koru]
biomesoplenty:terrarium[variant=bamboo]
biomesoplenty:terrarium[variant=beach]
biomesoplenty:terrarium[variant=glowshroom]
biomesoplenty:terrarium[variant=dead]
biomesoplenty:terrarium[variant=mystic]
biomesoplenty:terrarium[variant=ominous]
biomesoplenty:terrarium[variant=wasteland]
biomesoplenty:terrarium[variant=origin]
biomesoplenty:terrarium[variant=nether]
biomesoplenty:terrarium[variant=ender]
biomesoplenty:sand[level=0]
biomesoplenty:sand[level=1]
biomesoplenty:sand[level=2]
biomesoplenty:sand[level=3]
biomesoplenty:sand[level=4]
biomesoplenty:sand[level=5]
biomesoplenty:sand[level=6]
biomesoplenty:sand[level=7]
biomesoplenty:sand[level=8]
biomesoplenty:sand[level=9]
biomesoplenty:sand[level=10]
biomesoplenty:sand[level=11]
biomesoplenty:sand[level=12]
biomesoplenty:sand[level=13]
biomesoplenty:sand[level=14]
biomesoplenty:sand[level=15]
biomesoplenty:honey[level=0]
biomesoplenty:honey[level=1]
biomesoplenty:honey[level=2]
biomesoplenty:honey[level=3]
biomesoplenty:honey[level=4]
biomesoplenty:honey[level=5]
biomesoplenty:honey[level=6]
biomesoplenty:honey[level=7]
biomesoplenty:honey[level=8]
biomesoplenty:honey[level=9]
biomesoplenty:honey[level=10]
biomesoplenty:honey[level=11]
biomesoplenty:honey[level=12]
biomesoplenty:honey[level=13]
biomesoplenty:honey[level=14]
biomesoplenty:honey[level=15]
biomesoplenty:blood[level=0]
biomesoplenty:blood[level=1]
biomesoplenty:blood[level=2]
biomesoplenty:blood[level=3]
biomesoplenty:blood[level=4]
biomesoplenty:blood[level=5]
biomesoplenty:blood[level=6]
biomesoplenty:blood[level=7]
biomesoplenty:blood[level=8]
biomesoplenty:blood[level=9]
biomesoplenty:blood[level=10]
biomesoplenty:blood[level=11]
biomesoplenty:blood[level=12]
biomesoplenty:blood[level=13]
biomesoplenty:blood[level=14]
biomesoplenty:blood[level=15]
biomesoplenty:poison[level=0]
biomesoplenty:poison[level=1]
biomesoplenty:poison[level=2]
biomesoplenty:poison[level=3]
biomesoplenty:poison[level=4]
biomesoplenty:poison[level=5]
biomesoplenty:poison[level=6]
biomesoplenty:poison[level=7]
biomesoplenty:poison[level=8]
biomesoplenty:poison[level=9]
biomesoplenty:poison[level=10]
biomesoplenty:poison[level=11]
biomesoplenty:poison[level=12]
biomesoplenty:poison[level=13]
biomesoplenty:poison[level=14]
biomesoplenty:poison[level=15]
biomesoplenty:hot_spring_water[level=0]
biomesoplenty:hot_spring_water[level=1]
biomesoplenty:hot_spring_water[level=2]
biomesoplenty:hot_spring_water[level=3]
biomesoplenty:hot_spring_water[level=4]
biomesoplenty:hot_spring_water[level=5]
biomesoplenty:hot_spring_water[level=6]
biomesoplenty:hot_spring_water[level=7]
biomesoplenty:hot_spring_water[level=8]
biomesoplenty:hot_spring_water[level=9]
biomesoplenty:hot_spring_water[level=10]
biomesoplenty:hot_spring_water[level=11]
biomesoplenty:hot_spring_water[level=12]
biomesoplenty:hot_spring_water[level=13]
biomesoplenty:hot_spring_water[level=14]
biomesoplenty:hot_spring_water[level=15]
betternether:block_eyeball
betternether:block_eyeball_small
betternether:eye_vine
betternether:eye_seed
betternether:netherrack_moss
betternether:nether_grass
betternether:nether_reed[shape=top]
betternether:nether_reed[shape=bottom]
betternether:stalagnate_stem
betternether:stalagnate_bottom
betternether:stalagnate_middle
betternether:stalagnate_top
betternether:stalagnate_seed
betternether:stalagnate_seed_bottom
betternether:stalagnate_bark[axis=x]
betternether:stalagnate_bark[axis=y]
betternether:stalagnate_bark[axis=z]
betternether:stalagnate_planks
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=north,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=north,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=south,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=south,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=west,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=west,half=bottom,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=straight]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=east,half=top,shape=outer_right]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=straight]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=inner_left]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=inner_right]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=outer_left]
betternether:stalagnate_planks_stairs[facing=east,half=bottom,shape=outer_right]
betternether:stalagnate_planks_slab_half[half=top]
betternether:stalagnate_planks_slab_half[half=bottom]
betternether:stalagnate_planks_slab_double[half=top]
betternether:stalagnate_planks_slab_double[half=bottom]
betternether:stalagnate_planks_fence[east=true,north=true,south=true,west=true]
betternether:stalagnate_planks_fence[east=true,north=true,south=true,west=false]
betternether:stalagnate_planks_fence[east=true,north=true,south=false,west=true]
betternether:stalagnate_planks_fence[east=true,north=true,south=false,west=false]
betternether:stalagnate_planks_fence[east=true,north=false,south=true,west=true]
betternether:stalagnate_planks_fence[east=true,north=false,south=true,west=false]
betternether:stalagnate_planks_fence[east=true,north=false,south=false,west=true]
betternether:stalagnate_planks_fence[east=true,north=false,south=false,west=false]
betternether:stalagnate_planks_fence[east=false,north=true,south=true,west=true]
betternether:stalagnate_planks_fence[east=false,north=true,south=true,west=false]
betternether:stalagnate_planks_fence[east=false,north=true,south=false,west=true]
betternether:stalagnate_planks_fence[east=false,north=true,south=false,west=false]
betternether:stalagnate_planks_fence[east=false,north=false,south=true,west=true]
betternether:stalagnate_planks_fence[east=false,north=false,south=true,west=false]
betternether:stalagnate_planks_fence[east=false,north=false,south=false,west=true]
betternether:stalagnate_planks_fence[east=false,north=false,south=false,west=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=north,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=south,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=west,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=true,open=false,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=true,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=true,powered=false]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=false,powered=true]
betternether:stalagnate_planks_gate[facing=east,in_wall=false,open=false,powered=false]
betternether:stalagnate_planks_button[facing=down,powered=true]
betternether:stalagnate_planks_button[facing=down,powered=false]
betternether:stalagnate_planks_button[facing=up,powered=true]
betternether:stalagnate_planks_button[facing=up,powered=false]
betternether:stalagnate_planks_button[facing=north,powered=true]
betternether:stalagnate_planks_button[facing=north,powered=false]
betternether:stalagnate_planks_button[facing=south,powered=true]
betternether:stalagnate_planks_button[facing=south,powered=false]
betternether:stalagnate_planks_button[facing=west,powered=true]
betternether:stalagnate_planks_button[facing=west,powered=false]
betternether:stalagnate_planks_button[facing=east,powered=true]
betternether:stalagnate_planks_button[facing=east,powered=false]
betternether:stalagnate_planks_plate[powered=true]
betternether:stalagnate_planks_plate[powered=false]
betternether:reeds_block[axis=x]
betternether:reeds_block[axis=y]
betternether:reeds_block[axis=z]
betternether:reeds_stairs[facing=north,half=top,shape=straight]
betternether:reeds_stairs[facing=north,half=top,shape=inner_left]
betternether:reeds_stairs[facing=north,half=top,shape=inner_right]
betternether:reeds_stairs[facing=north,half=top,shape=outer_left]
betternether:reeds_stairs[facing=north,half=top,shape=outer_right]
betternether:reeds_stairs[facing=north,half=bottom,shape=straight]
betternether:reeds_stairs[facing=north,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=north,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=north,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=north,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=south,half=top,shape=straight]
betternether:reeds_stairs[facing=south,half=top,shape=inner_left]
betternether:reeds_stairs[facing=south,half=top,shape=inner_right]
betternether:reeds_stairs[facing=south,half=top,shape=outer_left]
betternether:reeds_stairs[facing=south,half=top,shape=outer_right]
betternether:reeds_stairs[facing=south,half=bottom,shape=straight]
betternether:reeds_stairs[facing=south,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=south,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=south,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=south,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=west,half=top,shape=straight]
betternether:reeds_stairs[facing=west,half=top,shape=inner_left]
betternether:reeds_stairs[facing=west,half=top,shape=inner_right]
betternether:reeds_stairs[facing=west,half=top,shape=outer_left]
betternether:reeds_stairs[facing=west,half=top,shape=outer_right]
betternether:reeds_stairs[facing=west,half=bottom,shape=straight]
betternether:reeds_stairs[facing=west,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=west,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=west,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=west,half=bottom,shape=outer_right]
betternether:reeds_stairs[facing=east,half=top,shape=straight]
betternether:reeds_stairs[facing=east,half=top,shape=inner_left]
betternether:reeds_stairs[facing=east,half=top,shape=inner_right]
betternether:reeds_stairs[facing=east,half=top,shape=outer_left]
betternether:reeds_stairs[facing=east,half=top,shape=outer_right]
betternether:reeds_stairs[facing=east,half=bottom,shape=straight]
betternether:reeds_stairs[facing=east,half=bottom,shape=inner_left]
betternether:reeds_stairs[facing=east,half=bottom,shape=inner_right]
betternether:reeds_stairs[facing=east,half=bottom,shape=outer_left]
betternether:reeds_stairs[facing=east,half=bottom,shape=outer_right]
betternether:reeds_slab_half[half=top]
betternether:reeds_slab_half[half=bottom]
betternether:reeds_slab_double[half=top]
betternether:reeds_slab_double[half=bottom]
betternether:reeds_fence[east=true,north=true,south=true,west=true]
betternether:reeds_fence[east=true,north=true,south=true,west=false]
betternether:reeds_fence[east=true,north=true,south=false,west=true]
betternether:reeds_fence[east=true,north=true,south=false,west=false]
betternether:reeds_fence[east=true,north=false,south=true,west=true]
betternether:reeds_fence[east=true,north=false,south=true,west=false]
betternether:reeds_fence[east=true,north=false,south=false,west=true]
betternether:reeds_fence[east=true,north=false,south=false,west=false]
betternether:reeds_fence[east=false,north=true,south=true,west=true]
betternether:reeds_fence[east=false,north=true,south=true,west=false]
betternether:reeds_fence[east=false,north=true,south=false,west=true]
betternether:reeds_fence[east=false,north=true,south=false,west=false]
betternether:reeds_fence[east=false,north=false,south=true,west=true]
betternether:reeds_fence[east=false,north=false,south=true,west=false]
betternether:reeds_fence[east=false,north=false,south=false,west=true]
betternether:reeds_fence[east=false,north=false,south=false,west=false]
betternether:reeds_gate[facing=north,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=north,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=north,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=north,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=north,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=north,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=north,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=north,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=south,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=south,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=south,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=south,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=south,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=south,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=south,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=south,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=west,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=west,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=west,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=west,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=west,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=west,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=west,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=west,in_wall=false,open=false,powered=false]
betternether:reeds_gate[facing=east,in_wall=true,open=true,powered=true]
betternether:reeds_gate[facing=east,in_wall=true,open=true,powered=false]
betternether:reeds_gate[facing=east,in_wall=true,open=false,powered=true]
betternether:reeds_gate[facing=east,in_wall=true,open=false,powered=false]
betternether:reeds_gate[facing=east,in_wall=false,open=true,powered=true]
betternether:reeds_gate[facing=east,in_wall=false,open=true,powered=false]
betternether:reeds_gate[facing=east,in_wall=false,open=false,powered=true]
betternether:reeds_gate[facing=east,in_wall=false,open=false,powered=false]
betternether:reeds_button[facing=down,powered=true]
betternether:reeds_button[facing=down,powered=false]
betternether:reeds_button[facing=up,powered=true]
betternether:reeds_button[facing=up,powered=false]
betternether:reeds_button[facing=north,powered=true]
betternether:reeds_button[facing=north,powered=false]
betternether:reeds_button[facing=south,powered=true]
betternether:reeds_button[facing=south,powered=false]
betternether:reeds_button[facing=west,powered=true]
betternether:reeds_button[facing=west,powered=false]
betternether:reeds_button[facing=east,powered=true]
betternether:reeds_button[facing=east,powered=false]
betternether:reeds_plate[powered=true]
betternether:reeds_plate[powered=false]
betternether:lucis_mushroom[facing=north,shape=corner]
betternether:lucis_mushroom[facing=north,shape=side]
betternether:lucis_mushroom[facing=north,shape=center]
betternether:lucis_mushroom[facing=south,shape=corner]
betternether:lucis_mushroom[facing=south,shape=side]
betternether:lucis_mushroom[facing=south,shape=center]
betternether:lucis_mushroom[facing=east,shape=corner]
betternether:lucis_mushroom[facing=east,shape=side]
betternether:lucis_mushroom[facing=east,shape=center]
betternether:lucis_mushroom[facing=west,shape=corner]
betternether:lucis_mushroom[facing=west,shape=side]
betternether:lucis_mushroom[facing=west,shape=center]
betternether:lucis_spore[facing=north]
betternether:lucis_spore[facing=south]
betternether:lucis_spore[facing=west]
betternether:lucis_spore[facing=east]
betternether:nether_cactus[shape=top]
betternether:nether_cactus[shape=side]
betternether:wart_seed[facing=down]
betternether:wart_seed[facing=up]
betternether:wart_seed[facing=north]
betternether:wart_seed[facing=south]
betternether:wart_seed[facing=west]
betternether:wart_seed[facing=east]
betternether:barrel_cactus
betternether:agave
betternether:black_bush
betternether:ink_bush
betternether:ink_bush_seed
betternether:smoker[shape=top]
betternether:smoker[shape=middle]
betternether:smoker[shape=bottom]
betternether:egg_plant
betternether:black_apple
betternether:black_apple_seed
betternether:magma_flower[size=0]
betternether:magma_flower[size=1]
betternether:magma_flower[size=2]
betternether:magma_flower[size=3]
betternether:nether_mycelium
betternether:red_large_mushroom[shape=top]
betternether:red_large_mushroom[shape=middle]
betternether:red_large_mushroom[shape=bottom]
betternether:brown_large_mushroom[shape=top]
betternether:brown_large_mushroom[shape=side_n]
betternether:brown_large_mushroom[shape=side_s]
betternether:brown_large_mushroom[shape=side_e]
betternether:brown_large_mushroom[shape=side_w]
betternether:brown_large_mushroom[shape=corner_n]
betternether:brown_large_mushroom[shape=corner_s]
betternether:brown_large_mushroom[shape=corner_e]
betternether:brown_large_mushroom[shape=corner_w]
betternether:brown_large_mushroom[shape=middle]
betternether:brown_large_mushroom[shape=bottom]
betternether:orange_mushroom[size=0]
betternether:orange_mushroom[size=1]
betternether:orange_mushroom[size=2]
betternether:orange_mushroom[size=3]
betternether:red_mold
betternether:gray_mold
betternether:cincinnasite_ore
betternether:cincinnasite_block
betternether:cincinnasite_forged
betternether:cincinnasite_pillar[shape=small]
betternether:cincinnasite_pillar[shape=top]
betternether:cincinnasite_pillar[shape=middle]
betternether:cincinnasite_pillar[shape=bottom]
betternether:cincinnasite_bricks
betternether:cincinnasite_brick_plate
betternether:cincinnasite_stairs[facing=north,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=north,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=north,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=north,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=north,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=north,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=south,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=south,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=south,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=south,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=south,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=south,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=west,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=west,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=west,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=west,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=west,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=west,half=bottom,shape=outer_right]
betternether:cincinnasite_stairs[facing=east,half=top,shape=straight]
betternether:cincinnasite_stairs[facing=east,half=top,shape=inner_left]
betternether:cincinnasite_stairs[facing=east,half=top,shape=inner_right]
betternether:cincinnasite_stairs[facing=east,half=top,shape=outer_left]
betternether:cincinnasite_stairs[facing=east,half=top,shape=outer_right]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=straight]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=inner_left]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=inner_right]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=outer_left]
betternether:cincinnasite_stairs[facing=east,half=bottom,shape=outer_right]
betternether:cincinnasite_slab_half[half=top]
betternether:cincinnasite_slab_half[half=bottom]
betternether:cincinnasite_slab_double[half=top]
betternether:cincinnasite_slab_double[half=bottom]
betternether:cincinnasite_button[facing=down,powered=true]
betternether:cincinnasite_button[facing=down,powered=false]
betternether:cincinnasite_button[facing=up,powered=true]
betternether:cincinnasite_button[facing=up,powered=false]
betternether:cincinnasite_button[facing=north,powered=true]
betternether:cincinnasite_button[facing=north,powered=false]
betternether:cincinnasite_button[facing=south,powered=true]
betternether:cincinnasite_button[facing=south,powered=false]
betternether:cincinnasite_button[facing=west,powered=true]
betternether:cincinnasite_button[facing=west,powered=false]
betternether:cincinnasite_button[facing=east,powered=true]
betternether:cincinnasite_button[facing=east,powered=false]
betternether:cincinnasite_plate[power=0]
betternether:cincinnasite_plate[power=1]
betternether:cincinnasite_plate[power=2]
betternether:cincinnasite_plate[power=3]
betternether:cincinnasite_plate[power=4]
betternether:cincinnasite_plate[power=5]
betternether:cincinnasite_plate[power=6]
betternether:cincinnasite_plate[power=7]
betternether:cincinnasite_plate[power=8]
betternether:cincinnasite_plate[power=9]
betternether:cincinnasite_plate[power=10]
betternether:cincinnasite_plate[power=11]
betternether:cincinnasite_plate[power=12]
betternether:cincinnasite_plate[power=13]
betternether:cincinnasite_plate[power=14]
betternether:cincinnasite_plate[power=15]
betternether:cincinnasite_lantern
betternether:cincinnasite_tile_large
betternether:cincinnasite_tile_small
betternether:cincinnasite_carved
betternether:nether_brick_tile_large
betternether:nether_brick_tile_small
betternether:cincinnasite_wall[east=true,north=true,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=true,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=true,north=false,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=true,south=false,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=true,up=false,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=true,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=true,west=false]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=false,west=true]
betternether:cincinnasite_wall[east=false,north=false,south=false,up=false,west=false]
betternether:bone_block
betternether:bone_stairs[facing=north,half=top,shape=straight]
betternether:bone_stairs[facing=north,half=top,shape=inner_left]
betternether:bone_stairs[facing=north,half=top,shape=inner_right]
betternether:bone_stairs[facing=north,half=top,shape=outer_left]
betternether:bone_stairs[facing=north,half=top,shape=outer_right]
betternether:bone_stairs[facing=north,half=bottom,shape=straight]
betternether:bone_stairs[facing=north,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=north,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=north,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=north,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=south,half=top,shape=straight]
betternether:bone_stairs[facing=south,half=top,shape=inner_left]
betternether:bone_stairs[facing=south,half=top,shape=inner_right]
betternether:bone_stairs[facing=south,half=top,shape=outer_left]
betternether:bone_stairs[facing=south,half=top,shape=outer_right]
betternether:bone_stairs[facing=south,half=bottom,shape=straight]
betternether:bone_stairs[facing=south,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=south,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=south,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=south,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=west,half=top,shape=straight]
betternether:bone_stairs[facing=west,half=top,shape=inner_left]
betternether:bone_stairs[facing=west,half=top,shape=inner_right]
betternether:bone_stairs[facing=west,half=top,shape=outer_left]
betternether:bone_stairs[facing=west,half=top,shape=outer_right]
betternether:bone_stairs[facing=west,half=bottom,shape=straight]
betternether:bone_stairs[facing=west,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=west,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=west,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=west,half=bottom,shape=outer_right]
betternether:bone_stairs[facing=east,half=top,shape=straight]
betternether:bone_stairs[facing=east,half=top,shape=inner_left]
betternether:bone_stairs[facing=east,half=top,shape=inner_right]
betternether:bone_stairs[facing=east,half=top,shape=outer_left]
betternether:bone_stairs[facing=east,half=top,shape=outer_right]
betternether:bone_stairs[facing=east,half=bottom,shape=straight]
betternether:bone_stairs[facing=east,half=bottom,shape=inner_left]
betternether:bone_stairs[facing=east,half=bottom,shape=inner_right]
betternether:bone_stairs[facing=east,half=bottom,shape=outer_left]
betternether:bone_stairs[facing=east,half=bottom,shape=outer_right]
betternether:bone_slab_half[half=top]
betternether:bone_slab_half[half=bottom]
betternether:bone_slab_double[half=top]
betternether:bone_slab_double[half=bottom]
betternether:bone_button[facing=down,powered=true]
betternether:bone_button[facing=down,powered=false]
betternether:bone_button[facing=up,powered=true]
betternether:bone_button[facing=up,powered=false]
betternether:bone_button[facing=north,powered=true]
betternether:bone_button[facing=north,powered=false]
betternether:bone_button[facing=south,powered=true]
betternether:bone_button[facing=south,powered=false]
betternether:bone_button[facing=west,powered=true]
betternether:bone_button[facing=west,powered=false]
betternether:bone_button[facing=east,powered=true]
betternether:bone_button[facing=east,powered=false]
betternether:bone_plate[powered=true]
betternether:bone_plate[powered=false]
betternether:cincinnasite_fire_bowl[state=true]
betternether:cincinnasite_fire_bowl[state=false]
betternether:bone_wall[east=true,north=true,south=true,up=true,west=true]
betternether:bone_wall[east=true,north=true,south=true,up=true,west=false]
betternether:bone_wall[east=true,north=true,south=true,up=false,west=true]
betternether:bone_wall[east=true,north=true,south=true,up=false,west=false]
betternether:bone_wall[east=true,north=true,south=false,up=true,west=true]
betternether:bone_wall[east=true,north=true,south=false,up=true,west=false]
betternether:bone_wall[east=true,north=true,south=false,up=false,west=true]
betternether:bone_wall[east=true,north=true,south=false,up=false,west=false]
betternether:bone_wall[east=true,north=false,south=true,up=true,west=true]
betternether:bone_wall[east=true,north=false,south=true,up=true,west=false]
betternether:bone_wall[east=true,north=false,south=true,up=false,west=true]
betternether:bone_wall[east=true,north=false,south=true,up=false,west=false]
betternether:bone_wall[east=true,north=false,south=false,up=true,west=true]
betternether:bone_wall[east=true,north=false,south=false,up=true,west=false]
betternether:bone_wall[east=true,north=false,south=false,up=false,west=true]
betternether:bone_wall[east=true,north=false,south=false,up=false,west=false]
betternether:bone_wall[east=false,north=true,south=true,up=true,west=true]
betternether:bone_wall[east=false,north=true,south=true,up=true,west=false]
betternether:bone_wall[east=false,north=true,south=true,up=false,west=true]
betternether:bone_wall[east=false,north=true,south=true,up=false,west=false]
betternether:bone_wall[east=false,north=true,south=false,up=true,west=true]
betternether:bone_wall[east=false,north=true,south=false,up=true,west=false]
betternether:bone_wall[east=false,north=true,south=false,up=false,west=true]
betternether:bone_wall[east=false,north=true,south=false,up=false,west=false]
betternether:bone_wall[east=false,north=false,south=true,up=true,west=true]
betternether:bone_wall[east=false,north=false,south=true,up=true,west=false]
betternether:bone_wall[east=false,north=false,south=true,up=false,west=true]
betternether:bone_wall[east=false,north=false,south=true,up=false,west=false]
betternether:bone_wall[east=false,north=false,south=false,up=true,west=true]
betternether:bone_wall[east=false,north=false,south=false,up=true,west=false]
betternether:bone_wall[east=false,north=false,south=false,up=false,west=true]
betternether:bone_wall[east=false,north=false,south=false,up=false,west=false]
betternether:nether_brick_wall[east=true,north=true,south=true,up=true,west=true]
betternether:nether_brick_wall[east=true,north=true,south=true,up=true,west=false]
betternether:nether_brick_wall[east=true,north=true,south=true,up=false,west=true]
betternether:nether_brick_wall[east=true,north=true,south=true,up=false,west=false]
betternether:nether_brick_wall[east=true,north=true,south=false,up=true,west=true]
betternether:nether_brick_wall[east=true,north=true,south=false,up=true,west=false]
betternether:nether_brick_wall[east=true,north=true,south=false,up=false,west=true]
betternether:nether_brick_wall[east=true,north=true,south=false,up=false,west=false]
betternether:nether_brick_wall[east=true,north=false,south=true,up=true,west=true]
betternether:nether_brick_wall[east=true,north=false,south=true,up=true,west=false]
betternether:nether_brick_wall[east=true,north=false,south=true,up=false,west=true]
betternether:nether_brick_wall[east=true,north=false,south=true,up=false,west=false]
betternether:nether_brick_wall[east=true,north=false,south=false,up=true,west=true]
betternether:nether_brick_wall[east=true,north=false,south=false,up=true,west=false]
betternether:nether_brick_wall[east=true,north=false,south=false,up=false,west=true]
betternether:nether_brick_wall[east=true,north=false,south=false,up=false,west=false]
betternether:nether_brick_wall[east=false,north=true,south=true,up=true,west=true]
betternether:nether_brick_wall[east=false,north=true,south=true,up=true,west=false]
betternether:nether_brick_wall[east=false,north=true,south=true,up=false,west=true]
betternether:nether_brick_wall[east=false,north=true,south=true,up=false,west=false]
betternether:nether_brick_wall[east=false,north=true,south=false,up=true,west=true]
betternether:nether_brick_wall[east=false,north=true,south=false,up=true,west=false]
betternether:nether_brick_wall[east=false,north=true,south=false,up=false,west=true]
betternether:nether_brick_wall[east=false,north=true,south=false,up=false,west=false]
betternether:nether_brick_wall[east=false,north=false,south=true,up=true,west=true]
betternether:nether_brick_wall[east=false,north=false,south=true,up=true,west=false]
betternether:nether_brick_wall[east=false,north=false,south=true,up=false,west=true]
betternether:nether_brick_wall[east=false,north=false,south=true,up=false,west=false]
betternether:nether_brick_wall[east=false,north=false,south=false,up=true,west=true]
betternether:nether_brick_wall[east=false,north=false,south=false,up=true,west=false]
betternether:nether_brick_wall[east=false,north=false,south=false,up=false,west=true]
betternether:nether_brick_wall[east=false,north=false,south=false,up=false,west=false]
betternether:nether_brick_tile_slab_half[half=top]
betternether:nether_brick_tile_slab_half[half=bottom]
betternether:nether_brick_tile_slab_double[half=top]
betternether:nether_brick_tile_slab_double[half=bottom]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=north,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=north,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=south,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=south,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=west,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=west,half=bottom,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=straight]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=east,half=top,shape=outer_right]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=straight]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=inner_left]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=inner_right]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=outer_left]
betternether:nether_brick_tile_stairs[facing=east,half=bottom,shape=outer_right]
betternether:bone_mushroom[age=0,facing=up]
betternether:bone_mushroom[age=0,facing=north]
betternether:bone_mushroom[age=0,facing=south]
betternether:bone_mushroom[age=0,facing=west]
betternether:bone_mushroom[age=0,facing=east]
betternether:bone_mushroom[age=1,facing=up]
betternether:bone_mushroom[age=1,facing=north]
betternether:bone_mushroom[age=1,facing=south]
betternether:bone_mushroom[age=1,facing=west]
betternether:bone_mushroom[age=1,facing=east]
betternether:bone_mushroom[age=2,facing=up]
betternether:bone_mushroom[age=2,facing=north]
betternether:bone_mushroom[age=2,facing=south]
betternether:bone_mushroom[age=2,facing=west]
betternether:bone_mushroom[age=2,facing=east]
betternether:reeds_ladder[facing=north]
betternether:reeds_ladder[facing=south]
betternether:reeds_ladder[facing=west]
betternether:reeds_ladder[facing=east]
betternether:cincinnasite_bricks_pillar[axis=x]
betternether:cincinnasite_bricks_pillar[axis=y]
betternether:cincinnasite_bricks_pillar[axis=z]
betternether:bone_tile
betternether:cincinnasite_pedestal
betternether:pig_statue_01[facing=north]
betternether:pig_statue_01[facing=south]
betternether:pig_statue_01[facing=west]
betternether:pig_statue_01[facing=east]
betternether:cincinnasite_pot
betternether:potted_plant_1[plant=0]
betternether:potted_plant_1[plant=1]
betternether:potted_plant_1[plant=2]
betternether:potted_plant_1[plant=3]
betternether:potted_plant_1[plant=4]
betternether:potted_plant_1[plant=5]
betternether:potted_plant_1[plant=6]
betternether:potted_plant_1[plant=7]
betternether:potted_plant_1[plant=8]
betternether:potted_plant_1[plant=9]
betternether:potted_plant_1[plant=10]
betternether:potted_plant_1[plant=11]
betternether:potted_plant_1[plant=12]
betternether:potted_plant_1[plant=13]
betternether:cincinnasite_frame
betternether:quartz_glass
betternether:quartz_glass_framed
betternether:quartz_stained_glass[color=white]
betternether:quartz_stained_glass[color=orange]
betternether:quartz_stained_glass[color=magenta]
betternether:quartz_stained_glass[color=light_blue]
betternether:quartz_stained_glass[color=yellow]
betternether:quartz_stained_glass[color=lime]
betternether:quartz_stained_glass[color=pink]
betternether:quartz_stained_glass[color=gray]
betternether:quartz_stained_glass[color=silver]
betternether:quartz_stained_glass[color=cyan]
betternether:quartz_stained_glass[color=purple]
betternether:quartz_stained_glass[color=blue]
betternether:quartz_stained_glass[color=brown]
betternether:quartz_stained_glass[color=green]
betternether:quartz_stained_glass[color=red]
betternether:quartz_stained_glass[color=black]
betternether:cincinnasite_bars[east=true,north=true,south=true,west=true]
betternether:cincinnasite_bars[east=true,north=true,south=true,west=false]
betternether:cincinnasite_bars[east=true,north=true,south=false,west=true]
betternether:cincinnasite_bars[east=true,north=true,south=false,west=false]
betternether:cincinnasite_bars[east=true,north=false,south=true,west=true]
betternether:cincinnasite_bars[east=true,north=false,south=true,west=false]
betternether:cincinnasite_bars[east=true,north=false,south=false,west=true]
betternether:cincinnasite_bars[east=true,north=false,south=false,west=false]
betternether:cincinnasite_bars[east=false,north=true,south=true,west=true]
betternether:cincinnasite_bars[east=false,north=true,south=true,west=false]
betternether:cincinnasite_bars[east=false,north=true,south=false,west=true]
betternether:cincinnasite_bars[east=false,north=true,south=false,west=false]
betternether:cincinnasite_bars[east=false,north=false,south=true,west=true]
betternether:cincinnasite_bars[east=false,north=false,south=true,west=false]
betternether:cincinnasite_bars[east=false,north=false,south=false,west=true]
betternether:cincinnasite_bars[east=false,north=false,south=false,west=false]
betternether:quartz_glass_pane[east=true,north=true,south=true,west=true]
betternether:quartz_glass_pane[east=true,north=true,south=true,west=false]
betternether:quartz_glass_pane[east=true,north=true,south=false,west=true]
betternether:quartz_glass_pane[east=true,north=true,south=false,west=false]
betternether:quartz_glass_pane[east=true,north=false,south=true,west=true]
betternether:quartz_glass_pane[east=true,north=false,south=true,west=false]
betternether:quartz_glass_pane[east=true,north=false,south=false,west=true]
betternether:quartz_glass_pane[east=true,north=false,south=false,west=false]
betternether:quartz_glass_pane[east=false,north=true,south=true,west=true]
betternether:quartz_glass_pane[east=false,north=true,south=true,west=false]
betternether:quartz_glass_pane[east=false,north=true,south=false,west=true]
betternether:quartz_glass_pane[east=false,north=true,south=false,west=false]
betternether:quartz_glass_pane[east=false,north=false,south=true,west=true]
betternether:quartz_glass_pane[east=false,north=false,south=true,west=false]
betternether:quartz_glass_pane[east=false,north=false,south=false,west=true]
betternether:quartz_glass_pane[east=false,north=false,south=false,west=false]
betternether:quartz_glass_framed_pane[east=true,north=true,south=true,west=true]
betternether:quartz_glass_framed_pane[east=true,north=true,south=true,west=false]
betternether:quartz_glass_framed_pane[east=true,north=true,south=false,west=true]
betternether:quartz_glass_framed_pane[east=true,north=true,south=false,west=false]
betternether:quartz_glass_framed_pane[east=true,north=false,south=true,west=true]
betternether:quartz_glass_framed_pane[east=true,north=false,south=true,west=false]
betternether:quartz_glass_framed_pane[east=true,north=false,south=false,west=true]
betternether:quartz_glass_framed_pane[east=true,north=false,south=false,west=false]
betternether:quartz_glass_framed_pane[east=false,north=true,south=true,west=true]
betternether:quartz_glass_framed_pane[east=false,north=true,south=true,west=false]
betternether:quartz_glass_framed_pane[east=false,north=true,south=false,west=true]
betternether:quartz_glass_framed_pane[east=false,north=true,south=false,west=false]
betternether:quartz_glass_framed_pane[east=false,north=false,south=true,west=true]
betternether:quartz_glass_framed_pane[east=false,north=false,south=true,west=false]
betternether:quartz_glass_framed_pane[east=false,north=false,south=false,west=true]
betternether:quartz_glass_framed_pane[east=false,north=false,south=false,west=false]
betternether:cincinnasite_forge[active=true,facing=north]
betternether:cincinnasite_forge[active=true,facing=south]
betternether:cincinnasite_forge[active=true,facing=west]
betternether:cincinnasite_forge[active=true,facing=east]
betternether:cincinnasite_forge[active=false,facing=north]
betternether:cincinnasite_forge[active=false,facing=south]
betternether:cincinnasite_forge[active=false,facing=west]
betternether:cincinnasite_forge[active=false,facing=east]
betternether:netherrack_furnace[active=true,facing=north]
betternether:netherrack_furnace[active=true,facing=south]
betternether:netherrack_furnace[active=true,facing=west]
betternether:netherrack_furnace[active=true,facing=east]
betternether:netherrack_furnace[active=false,facing=north]
betternether:netherrack_furnace[active=false,facing=south]
betternether:netherrack_furnace[active=false,facing=west]
betternether:netherrack_furnace[active=false,facing=east]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=north,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=south,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=west,half=lower,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=upper,hinge=right,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=left,open=false,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=true,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=true,powered=false]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=false,powered=true]
betternether:bone_reed_door[facing=east,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
betternether:bone_cincinnasite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
betternether:quartz_stained_glass_framed[color=white]
betternether:quartz_stained_glass_framed[color=orange]
betternether:quartz_stained_glass_framed[color=magenta]
betternether:quartz_stained_glass_framed[color=light_blue]
betternether:quartz_stained_glass_framed[color=yellow]
betternether:quartz_stained_glass_framed[color=lime]
betternether:quartz_stained_glass_framed[color=pink]
betternether:quartz_stained_glass_framed[color=gray]
betternether:quartz_stained_glass_framed[color=silver]
betternether:quartz_stained_glass_framed[color=cyan]
betternether:quartz_stained_glass_framed[color=purple]
betternether:quartz_stained_glass_framed[color=blue]
betternether:quartz_stained_glass_framed[color=brown]
betternether:quartz_stained_glass_framed[color=green]
betternether:quartz_stained_glass_framed[color=red]
betternether:quartz_stained_glass_framed[color=black]
betternether:stalagnate_bowl_placed[food=none]
betternether:stalagnate_bowl_placed[food=wart]
betternether:stalagnate_bowl_placed[food=mushroom]
betternether:stalagnate_bowl_placed[food=apple]
betternether:chest_of_drawers[facing=north,open=true]
betternether:chest_of_drawers[facing=north,open=false]
betternether:chest_of_drawers[facing=south,open=true]
betternether:chest_of_drawers[facing=south,open=false]
betternether:chest_of_drawers[facing=west,open=true]
betternether:chest_of_drawers[facing=west,open=false]
betternether:chest_of_drawers[facing=east,open=true]
betternether:chest_of_drawers[facing=east,open=false]
draconicevolution:draconium_ore[type=normal]
draconicevolution:draconium_ore[type=nether]
draconicevolution:draconium_ore[type=end]
draconicevolution:draconium_block[charged=true]
draconicevolution:draconium_block[charged=false]
draconicevolution:draconic_block
draconicevolution:infused_obsidian
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:item_dislocation_inhibitor
draconicevolution:generator[active=true,facing=north]
draconicevolution:generator[active=true,facing=south]
draconicevolution:generator[active=true,facing=west]
draconicevolution:generator[active=true,facing=east]
draconicevolution:generator[active=false,facing=north]
draconicevolution:generator[active=false,facing=south]
draconicevolution:generator[active=false,facing=west]
draconicevolution:generator[active=false,facing=east]
draconicevolution:grinder[active=true,facing=north]
draconicevolution:grinder[active=true,facing=south]
draconicevolution:grinder[active=true,facing=west]
draconicevolution:grinder[active=true,facing=east]
draconicevolution:grinder[active=false,facing=north]
draconicevolution:grinder[active=false,facing=south]
draconicevolution:grinder[active=false,facing=west]
draconicevolution:grinder[active=false,facing=east]
draconicevolution:particle_generator[type=normal]
draconicevolution:particle_generator[type=inverted]
draconicevolution:particle_generator[type=stabilizer]
draconicevolution:particle_generator[type=stabilizer2]
draconicevolution:energy_infuser
draconicevolution:dislocator_receptacle[active=true,camo=true]
draconicevolution:dislocator_receptacle[active=true,camo=false]
draconicevolution:dislocator_receptacle[active=false,camo=true]
draconicevolution:dislocator_receptacle[active=false,camo=false]
draconicevolution:dislocator_pedestal
draconicevolution:rain_sensor[active=true]
draconicevolution:rain_sensor[active=false]
draconicevolution:diss_enchanter
draconicevolution:potentiometer[facing=down]
draconicevolution:potentiometer[facing=up]
draconicevolution:potentiometer[facing=north]
draconicevolution:potentiometer[facing=south]
draconicevolution:potentiometer[facing=west]
draconicevolution:potentiometer[facing=east]
draconicevolution:entity_detector[advanced=true]
draconicevolution:entity_detector[advanced=false]
draconicevolution:energy_storage_core[active=true,modelrender=0]
draconicevolution:energy_storage_core[active=true,modelrender=1]
draconicevolution:energy_storage_core[active=true,modelrender=2]
draconicevolution:energy_storage_core[active=false,modelrender=0]
draconicevolution:energy_storage_core[active=false,modelrender=1]
draconicevolution:energy_storage_core[active=false,modelrender=2]
draconicevolution:energy_pylon[facing=up,output=true]
draconicevolution:energy_pylon[facing=up,output=false]
draconicevolution:energy_pylon[facing=down,output=true]
draconicevolution:energy_pylon[facing=down,output=false]
draconicevolution:energy_pylon[facing=null,output=true]
draconicevolution:energy_pylon[facing=null,output=false]
draconicevolution:invis_e_core_block
draconicevolution:fusion_crafting_core
draconicevolution:crafting_injector[facing=down,tier=basic]
draconicevolution:crafting_injector[facing=down,tier=wyvern]
draconicevolution:crafting_injector[facing=down,tier=draconic]
draconicevolution:crafting_injector[facing=down,tier=chaotic]
draconicevolution:crafting_injector[facing=up,tier=basic]
draconicevolution:crafting_injector[facing=up,tier=wyvern]
draconicevolution:crafting_injector[facing=up,tier=draconic]
draconicevolution:crafting_injector[facing=up,tier=chaotic]
draconicevolution:crafting_injector[facing=north,tier=basic]
draconicevolution:crafting_injector[facing=north,tier=wyvern]
draconicevolution:crafting_injector[facing=north,tier=draconic]
draconicevolution:crafting_injector[facing=north,tier=chaotic]
draconicevolution:crafting_injector[facing=south,tier=basic]
draconicevolution:crafting_injector[facing=south,tier=wyvern]
draconicevolution:crafting_injector[facing=south,tier=draconic]
draconicevolution:crafting_injector[facing=south,tier=chaotic]
draconicevolution:crafting_injector[facing=west,tier=basic]
draconicevolution:crafting_injector[facing=west,tier=wyvern]
draconicevolution:crafting_injector[facing=west,tier=draconic]
draconicevolution:crafting_injector[facing=west,tier=chaotic]
draconicevolution:crafting_injector[facing=east,tier=basic]
draconicevolution:crafting_injector[facing=east,tier=wyvern]
draconicevolution:crafting_injector[facing=east,tier=draconic]
draconicevolution:crafting_injector[facing=east,tier=chaotic]
draconicevolution:celestial_manipulator
draconicevolution:energy_crystal[tier=0,type=relay]
draconicevolution:energy_crystal[tier=0,type=crystal_io]
draconicevolution:energy_crystal[tier=0,type=wireless]
draconicevolution:energy_crystal[tier=1,type=relay]
draconicevolution:energy_crystal[tier=1,type=crystal_io]
draconicevolution:energy_crystal[tier=1,type=wireless]
draconicevolution:energy_crystal[tier=2,type=relay]
draconicevolution:energy_crystal[tier=2,type=crystal_io]
draconicevolution:energy_crystal[tier=2,type=wireless]
draconicevolution:flow_gate[facing=down,type=flux]
draconicevolution:flow_gate[facing=down,type=fluid]
draconicevolution:flow_gate[facing=up,type=flux]
draconicevolution:flow_gate[facing=up,type=fluid]
draconicevolution:flow_gate[facing=north,type=flux]
draconicevolution:flow_gate[facing=north,type=fluid]
draconicevolution:flow_gate[facing=south,type=flux]
draconicevolution:flow_gate[facing=south,type=fluid]
draconicevolution:flow_gate[facing=west,type=flux]
draconicevolution:flow_gate[facing=west,type=fluid]
draconicevolution:flow_gate[facing=east,type=flux]
draconicevolution:flow_gate[facing=east,type=fluid]
draconicevolution:reactor_core
draconicevolution:reactor_component[type=stabilizer]
draconicevolution:reactor_component[type=injector]
draconicevolution:draconic_spawner
draconicevolution:draconium_chest
draconicevolution:chaos_crystal
draconicevolution:chaos_shard_atmos
draconicevolution:creative_rf_source
draconicevolution:placed_item[facing=down]
draconicevolution:placed_item[facing=up]
draconicevolution:placed_item[facing=north]
draconicevolution:placed_item[facing=south]
draconicevolution:placed_item[facing=west]
draconicevolution:placed_item[facing=east]
sereneseasons:greenhouse_glass
sereneseasons:season_sensor_spring[power=0]
sereneseasons:season_sensor_spring[power=1]
sereneseasons:season_sensor_spring[power=2]
sereneseasons:season_sensor_spring[power=3]
sereneseasons:season_sensor_spring[power=4]
sereneseasons:season_sensor_spring[power=5]
sereneseasons:season_sensor_spring[power=6]
sereneseasons:season_sensor_spring[power=7]
sereneseasons:season_sensor_spring[power=8]
sereneseasons:season_sensor_spring[power=9]
sereneseasons:season_sensor_spring[power=10]
sereneseasons:season_sensor_spring[power=11]
sereneseasons:season_sensor_spring[power=12]
sereneseasons:season_sensor_spring[power=13]
sereneseasons:season_sensor_spring[power=14]
sereneseasons:season_sensor_spring[power=15]
sereneseasons:season_sensor_summer[power=0]
sereneseasons:season_sensor_summer[power=1]
sereneseasons:season_sensor_summer[power=2]
sereneseasons:season_sensor_summer[power=3]
sereneseasons:season_sensor_summer[power=4]
sereneseasons:season_sensor_summer[power=5]
sereneseasons:season_sensor_summer[power=6]
sereneseasons:season_sensor_summer[power=7]
sereneseasons:season_sensor_summer[power=8]
sereneseasons:season_sensor_summer[power=9]
sereneseasons:season_sensor_summer[power=10]
sereneseasons:season_sensor_summer[power=11]
sereneseasons:season_sensor_summer[power=12]
sereneseasons:season_sensor_summer[power=13]
sereneseasons:season_sensor_summer[power=14]
sereneseasons:season_sensor_summer[power=15]
sereneseasons:season_sensor_autumn[power=0]
sereneseasons:season_sensor_autumn[power=1]
sereneseasons:season_sensor_autumn[power=2]
sereneseasons:season_sensor_autumn[power=3]
sereneseasons:season_sensor_autumn[power=4]
sereneseasons:season_sensor_autumn[power=5]
sereneseasons:season_sensor_autumn[power=6]
sereneseasons:season_sensor_autumn[power=7]
sereneseasons:season_sensor_autumn[power=8]
sereneseasons:season_sensor_autumn[power=9]
sereneseasons:season_sensor_autumn[power=10]
sereneseasons:season_sensor_autumn[power=11]
sereneseasons:season_sensor_autumn[power=12]
sereneseasons:season_sensor_autumn[power=13]
sereneseasons:season_sensor_autumn[power=14]
sereneseasons:season_sensor_autumn[power=15]
sereneseasons:season_sensor_winter[power=0]
sereneseasons:season_sensor_winter[power=1]
sereneseasons:season_sensor_winter[power=2]
sereneseasons:season_sensor_winter[power=3]
sereneseasons:season_sensor_winter[power=4]
sereneseasons:season_sensor_winter[power=5]
sereneseasons:season_sensor_winter[power=6]
sereneseasons:season_sensor_winter[power=7]
sereneseasons:season_sensor_winter[power=8]
sereneseasons:season_sensor_winter[power=9]
sereneseasons:season_sensor_winter[power=10]
sereneseasons:season_sensor_winter[power=11]
sereneseasons:season_sensor_winter[power=12]
sereneseasons:season_sensor_winter[power=13]
sereneseasons:season_sensor_winter[power=14]
sereneseasons:season_sensor_winter[power=15]
reccomplex:generic_space[type=0,visible=true]
reccomplex:generic_space[type=0,visible=false]
reccomplex:generic_space[type=1,visible=true]
reccomplex:generic_space[type=1,visible=false]
reccomplex:generic_space[type=2,visible=true]
reccomplex:generic_space[type=2,visible=false]
reccomplex:generic_space[type=3,visible=true]
reccomplex:generic_space[type=3,visible=false]
reccomplex:generic_space[type=4,visible=true]
reccomplex:generic_space[type=4,visible=false]
reccomplex:generic_space[type=5,visible=true]
reccomplex:generic_space[type=5,visible=false]
reccomplex:generic_space[type=6,visible=true]
reccomplex:generic_space[type=6,visible=false]
reccomplex:generic_space[type=7,visible=true]
reccomplex:generic_space[type=7,visible=false]
reccomplex:generic_space[type=8,visible=true]
reccomplex:generic_space[type=8,visible=false]
reccomplex:generic_space[type=9,visible=true]
reccomplex:generic_space[type=9,visible=false]
reccomplex:generic_space[type=10,visible=true]
reccomplex:generic_space[type=10,visible=false]
reccomplex:generic_space[type=11,visible=true]
reccomplex:generic_space[type=11,visible=false]
reccomplex:generic_space[type=12,visible=true]
reccomplex:generic_space[type=12,visible=false]
reccomplex:generic_space[type=13,visible=true]
reccomplex:generic_space[type=13,visible=false]
reccomplex:generic_space[type=14,visible=true]
reccomplex:generic_space[type=14,visible=false]
reccomplex:generic_space[type=15,visible=true]
reccomplex:generic_space[type=15,visible=false]
reccomplex:generic_solid[type=0]
reccomplex:generic_solid[type=1]
reccomplex:generic_solid[type=2]
reccomplex:generic_solid[type=3]
reccomplex:generic_solid[type=4]
reccomplex:generic_solid[type=5]
reccomplex:generic_solid[type=6]
reccomplex:generic_solid[type=7]
reccomplex:generic_solid[type=8]
reccomplex:generic_solid[type=9]
reccomplex:generic_solid[type=10]
reccomplex:generic_solid[type=11]
reccomplex:generic_solid[type=12]
reccomplex:generic_solid[type=13]
reccomplex:generic_solid[type=14]
reccomplex:generic_solid[type=15]
reccomplex:structure_generator
reccomplex:maze_generator
reccomplex:weighted_command_block
reccomplex:spawn_script
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:wood_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:iron_sliding_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:jail_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:laboratory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:factory_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:shoji_door[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_white[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_orange[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_magenta[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_light_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_yellow[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_lime[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_pink[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_gray[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_silver[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_cyan[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_purple[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_blue[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_brown[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_green[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_red[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:curtain_black[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:customdoor[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:saloon[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=north,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=south,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=west,half=bottom,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=top,open=false]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=true]
malisisdoors:sliding_trapdoor[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=top,open=false]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_acacia[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=north,half=top,open=true]
malisisdoors:trapdoor_birch[facing=north,half=top,open=false]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=south,half=top,open=true]
malisisdoors:trapdoor_birch[facing=south,half=top,open=false]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=west,half=top,open=true]
malisisdoors:trapdoor_birch[facing=west,half=top,open=false]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_birch[facing=east,half=top,open=true]
malisisdoors:trapdoor_birch[facing=east,half=top,open=false]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_birch[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=top,open=false]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_dark_oak[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=top,open=false]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_jungle[facing=east,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=north,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=south,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=west,half=bottom,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=top,open=false]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=true]
malisisdoors:trapdoor_spruce[facing=east,half=bottom,open=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=north,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=south,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=west,in_wall=false,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=true,open=false,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=true,powered=false]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=true]
malisisdoors:camofencegate[facing=east,in_wall=false,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=north,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=south,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=west,half=lower,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=upper,hinge=right,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=left,open=false,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=true,powered=false]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=true]
malisisdoors:verticalhatch[facing=east,half=lower,hinge=right,open=false,powered=false]
malisisdoors:garage_door[direction=north,power=true]
malisisdoors:garage_door[direction=north,power=false]
malisisdoors:garage_door[direction=south,power=true]
malisisdoors:garage_door[direction=south,power=false]
malisisdoors:garage_door[direction=west,power=true]
malisisdoors:garage_door[direction=west,power=false]
malisisdoors:garage_door[direction=east,power=true]
malisisdoors:garage_door[direction=east,power=false]
malisisdoors:carriage_door[direction=north]
malisisdoors:carriage_door[direction=south]
malisisdoors:carriage_door[direction=west]
malisisdoors:carriage_door[direction=east]
malisisdoors:medieval_door[direction=north]
malisisdoors:medieval_door[direction=south]
malisisdoors:medieval_door[direction=west]
malisisdoors:medieval_door[direction=east]
malisisdoors:big_door_oak_3x3[direction=north]
malisisdoors:big_door_oak_3x3[direction=south]
malisisdoors:big_door_oak_3x3[direction=west]
malisisdoors:big_door_oak_3x3[direction=east]
malisisdoors:big_door_spruce_3x3[direction=north]
malisisdoors:big_door_spruce_3x3[direction=south]
malisisdoors:big_door_spruce_3x3[direction=west]
malisisdoors:big_door_spruce_3x3[direction=east]
malisisdoors:big_door_birch_3x3[direction=north]
malisisdoors:big_door_birch_3x3[direction=south]
malisisdoors:big_door_birch_3x3[direction=west]
malisisdoors:big_door_birch_3x3[direction=east]
malisisdoors:big_door_jungle_3x3[direction=north]
malisisdoors:big_door_jungle_3x3[direction=south]
malisisdoors:big_door_jungle_3x3[direction=west]
malisisdoors:big_door_jungle_3x3[direction=east]
malisisdoors:big_door_acacia_3x3[direction=north]
malisisdoors:big_door_acacia_3x3[direction=south]
malisisdoors:big_door_acacia_3x3[direction=west]
malisisdoors:big_door_acacia_3x3[direction=east]
malisisdoors:big_door_dark_oak_3x3[direction=north]
malisisdoors:big_door_dark_oak_3x3[direction=south]
malisisdoors:big_door_dark_oak_3x3[direction=west]
malisisdoors:big_door_dark_oak_3x3[direction=east]
malisisdoors:big_door_iron_3x3[direction=north]
malisisdoors:big_door_iron_3x3[direction=south]
malisisdoors:big_door_iron_3x3[direction=west]
malisisdoors:big_door_iron_3x3[direction=east]
malisisdoors:big_door_rusty_3x3[direction=north]
malisisdoors:big_door_rusty_3x3[direction=south]
malisisdoors:big_door_rusty_3x3[direction=west]
malisisdoors:big_door_rusty_3x3[direction=east]
malisisdoors:rustyhatch[direction=north,origin=true,top=true]
malisisdoors:rustyhatch[direction=north,origin=true,top=false]
malisisdoors:rustyhatch[direction=north,origin=false,top=true]
malisisdoors:rustyhatch[direction=north,origin=false,top=false]
malisisdoors:rustyhatch[direction=south,origin=true,top=true]
malisisdoors:rustyhatch[direction=south,origin=true,top=false]
malisisdoors:rustyhatch[direction=south,origin=false,top=true]
malisisdoors:rustyhatch[direction=south,origin=false,top=false]
malisisdoors:rustyhatch[direction=west,origin=true,top=true]
malisisdoors:rustyhatch[direction=west,origin=true,top=false]
malisisdoors:rustyhatch[direction=west,origin=false,top=true]
malisisdoors:rustyhatch[direction=west,origin=false,top=false]
malisisdoors:rustyhatch[direction=east,origin=true,top=true]
malisisdoors:rustyhatch[direction=east,origin=true,top=false]
malisisdoors:rustyhatch[direction=east,origin=false,top=true]
malisisdoors:rustyhatch[direction=east,origin=false,top=false]
malisisdoors:rustyladder[direction=north]
malisisdoors:rustyladder[direction=south]
malisisdoors:rustyladder[direction=west]
malisisdoors:rustyladder[direction=east]
malisisdoors:door_factory[direction=north]
malisisdoors:door_factory[direction=south]
malisisdoors:door_factory[direction=west]
malisisdoors:door_factory[direction=east]
malisisdoors:forcefielddoor[direction=north,origin=true]
malisisdoors:forcefielddoor[direction=north,origin=false]
malisisdoors:forcefielddoor[direction=south,origin=true]
malisisdoors:forcefielddoor[direction=south,origin=false]
malisisdoors:forcefielddoor[direction=west,origin=true]
malisisdoors:forcefielddoor[direction=west,origin=false]
malisisdoors:forcefielddoor[direction=east,origin=true]
malisisdoors:forcefielddoor[direction=east,origin=false]
malisisdoors:hitechdoor[direction=north,power=true]
malisisdoors:hitechdoor[direction=north,power=false]
malisisdoors:hitechdoor[direction=south,power=true]
malisisdoors:hitechdoor[direction=south,power=false]
malisisdoors:hitechdoor[direction=west,power=true]
malisisdoors:hitechdoor[direction=west,power=false]
malisisdoors:hitechdoor[direction=east,power=true]
malisisdoors:hitechdoor[direction=east,power=false]
enderio:block_fluid_nutrient_distillation[level=0]
enderio:block_fluid_nutrient_distillation[level=1]
enderio:block_fluid_nutrient_distillation[level=2]
enderio:block_fluid_nutrient_distillation[level=3]
enderio:block_fluid_nutrient_distillation[level=4]
enderio:block_fluid_nutrient_distillation[level=5]
enderio:block_fluid_nutrient_distillation[level=6]
enderio:block_fluid_nutrient_distillation[level=7]
enderio:block_fluid_nutrient_distillation[level=8]
enderio:block_fluid_nutrient_distillation[level=9]
enderio:block_fluid_nutrient_distillation[level=10]
enderio:block_fluid_nutrient_distillation[level=11]
enderio:block_fluid_nutrient_distillation[level=12]
enderio:block_fluid_nutrient_distillation[level=13]
enderio:block_fluid_nutrient_distillation[level=14]
enderio:block_fluid_nutrient_distillation[level=15]
enderio:block_fluid_ender_distillation[level=0]
enderio:block_fluid_ender_distillation[level=1]
enderio:block_fluid_ender_distillation[level=2]
enderio:block_fluid_ender_distillation[level=3]
enderio:block_fluid_ender_distillation[level=4]
enderio:block_fluid_ender_distillation[level=5]
enderio:block_fluid_ender_distillation[level=6]
enderio:block_fluid_ender_distillation[level=7]
enderio:block_fluid_ender_distillation[level=8]
enderio:block_fluid_ender_distillation[level=9]
enderio:block_fluid_ender_distillation[level=10]
enderio:block_fluid_ender_distillation[level=11]
enderio:block_fluid_ender_distillation[level=12]
enderio:block_fluid_ender_distillation[level=13]
enderio:block_fluid_ender_distillation[level=14]
enderio:block_fluid_ender_distillation[level=15]
enderio:block_fluid_vapor_of_levity[level=0]
enderio:block_fluid_vapor_of_levity[level=1]
enderio:block_fluid_vapor_of_levity[level=2]
enderio:block_fluid_vapor_of_levity[level=3]
enderio:block_fluid_vapor_of_levity[level=4]
enderio:block_fluid_vapor_of_levity[level=5]
enderio:block_fluid_vapor_of_levity[level=6]
enderio:block_fluid_vapor_of_levity[level=7]
enderio:block_fluid_vapor_of_levity[level=8]
enderio:block_fluid_vapor_of_levity[level=9]
enderio:block_fluid_vapor_of_levity[level=10]
enderio:block_fluid_vapor_of_levity[level=11]
enderio:block_fluid_vapor_of_levity[level=12]
enderio:block_fluid_vapor_of_levity[level=13]
enderio:block_fluid_vapor_of_levity[level=14]
enderio:block_fluid_vapor_of_levity[level=15]
enderio:block_fluid_hootch[level=0]
enderio:block_fluid_hootch[level=1]
enderio:block_fluid_hootch[level=2]
enderio:block_fluid_hootch[level=3]
enderio:block_fluid_hootch[level=4]
enderio:block_fluid_hootch[level=5]
enderio:block_fluid_hootch[level=6]
enderio:block_fluid_hootch[level=7]
enderio:block_fluid_hootch[level=8]
enderio:block_fluid_hootch[level=9]
enderio:block_fluid_hootch[level=10]
enderio:block_fluid_hootch[level=11]
enderio:block_fluid_hootch[level=12]
enderio:block_fluid_hootch[level=13]
enderio:block_fluid_hootch[level=14]
enderio:block_fluid_hootch[level=15]
enderio:block_fluid_rocket_fuel[level=0]
enderio:block_fluid_rocket_fuel[level=1]
enderio:block_fluid_rocket_fuel[level=2]
enderio:block_fluid_rocket_fuel[level=3]
enderio:block_fluid_rocket_fuel[level=4]
enderio:block_fluid_rocket_fuel[level=5]
enderio:block_fluid_rocket_fuel[level=6]
enderio:block_fluid_rocket_fuel[level=7]
enderio:block_fluid_rocket_fuel[level=8]
enderio:block_fluid_rocket_fuel[level=9]
enderio:block_fluid_rocket_fuel[level=10]
enderio:block_fluid_rocket_fuel[level=11]
enderio:block_fluid_rocket_fuel[level=12]
enderio:block_fluid_rocket_fuel[level=13]
enderio:block_fluid_rocket_fuel[level=14]
enderio:block_fluid_rocket_fuel[level=15]
enderio:block_fluid_fire_water[level=0]
enderio:block_fluid_fire_water[level=1]
enderio:block_fluid_fire_water[level=2]
enderio:block_fluid_fire_water[level=3]
enderio:block_fluid_fire_water[level=4]
enderio:block_fluid_fire_water[level=5]
enderio:block_fluid_fire_water[level=6]
enderio:block_fluid_fire_water[level=7]
enderio:block_fluid_fire_water[level=8]
enderio:block_fluid_fire_water[level=9]
enderio:block_fluid_fire_water[level=10]
enderio:block_fluid_fire_water[level=11]
enderio:block_fluid_fire_water[level=12]
enderio:block_fluid_fire_water[level=13]
enderio:block_fluid_fire_water[level=14]
enderio:block_fluid_fire_water[level=15]
enderio:block_fluid_liquid_sunshine[level=0]
enderio:block_fluid_liquid_sunshine[level=1]
enderio:block_fluid_liquid_sunshine[level=2]
enderio:block_fluid_liquid_sunshine[level=3]
enderio:block_fluid_liquid_sunshine[level=4]
enderio:block_fluid_liquid_sunshine[level=5]
enderio:block_fluid_liquid_sunshine[level=6]
enderio:block_fluid_liquid_sunshine[level=7]
enderio:block_fluid_liquid_sunshine[level=8]
enderio:block_fluid_liquid_sunshine[level=9]
enderio:block_fluid_liquid_sunshine[level=10]
enderio:block_fluid_liquid_sunshine[level=11]
enderio:block_fluid_liquid_sunshine[level=12]
enderio:block_fluid_liquid_sunshine[level=13]
enderio:block_fluid_liquid_sunshine[level=14]
enderio:block_fluid_liquid_sunshine[level=15]
enderio:block_fluid_cloud_seed[level=0]
enderio:block_fluid_cloud_seed[level=1]
enderio:block_fluid_cloud_seed[level=2]
enderio:block_fluid_cloud_seed[level=3]
enderio:block_fluid_cloud_seed[level=4]
enderio:block_fluid_cloud_seed[level=5]
enderio:block_fluid_cloud_seed[level=6]
enderio:block_fluid_cloud_seed[level=7]
enderio:block_fluid_cloud_seed[level=8]
enderio:block_fluid_cloud_seed[level=9]
enderio:block_fluid_cloud_seed[level=10]
enderio:block_fluid_cloud_seed[level=11]
enderio:block_fluid_cloud_seed[level=12]
enderio:block_fluid_cloud_seed[level=13]
enderio:block_fluid_cloud_seed[level=14]
enderio:block_fluid_cloud_seed[level=15]
enderio:block_fluid_cloud_seed_concentrated[level=0]
enderio:block_fluid_cloud_seed_concentrated[level=1]
enderio:block_fluid_cloud_seed_concentrated[level=2]
enderio:block_fluid_cloud_seed_concentrated[level=3]
enderio:block_fluid_cloud_seed_concentrated[level=4]
enderio:block_fluid_cloud_seed_concentrated[level=5]
enderio:block_fluid_cloud_seed_concentrated[level=6]
enderio:block_fluid_cloud_seed_concentrated[level=7]
enderio:block_fluid_cloud_seed_concentrated[level=8]
enderio:block_fluid_cloud_seed_concentrated[level=9]
enderio:block_fluid_cloud_seed_concentrated[level=10]
enderio:block_fluid_cloud_seed_concentrated[level=11]
enderio:block_fluid_cloud_seed_concentrated[level=12]
enderio:block_fluid_cloud_seed_concentrated[level=13]
enderio:block_fluid_cloud_seed_concentrated[level=14]
enderio:block_fluid_cloud_seed_concentrated[level=15]
enderio:block_machine_io[iomode=down_none]
enderio:block_machine_io[iomode=down_disabled]
enderio:block_machine_io[iomode=down_disablednocenter]
enderio:block_machine_io[iomode=down_disabledsides]
enderio:block_machine_io[iomode=down_pull]
enderio:block_machine_io[iomode=down_pullsides]
enderio:block_machine_io[iomode=down_pulltopbottom]
enderio:block_machine_io[iomode=down_push]
enderio:block_machine_io[iomode=down_pushpull]
enderio:block_machine_io[iomode=down_pushpullsides]
enderio:block_machine_io[iomode=down_pushpulltopbottom]
enderio:block_machine_io[iomode=down_pushsides]
enderio:block_machine_io[iomode=down_pushtopbottom]
enderio:block_machine_io[iomode=down_selectedface]
enderio:block_machine_io[iomode=down_transcieverdisabled]
enderio:block_machine_io[iomode=down_transcieverpull]
enderio:block_machine_io[iomode=down_transcieverpush]
enderio:block_machine_io[iomode=down_transcieverpushpull]
enderio:block_machine_io[iomode=down_capacitorbank]
enderio:block_machine_io[iomode=down_capacitorbankinput]
enderio:block_machine_io[iomode=down_capacitorbanklocked]
enderio:block_machine_io[iomode=down_capacitorbankoutput]
enderio:block_machine_io[iomode=down_capacitorbankinputsmall]
enderio:block_machine_io[iomode=down_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=down_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=down_reservoir]
enderio:block_machine_io[iomode=up_none]
enderio:block_machine_io[iomode=up_disabled]
enderio:block_machine_io[iomode=up_disablednocenter]
enderio:block_machine_io[iomode=up_disabledsides]
enderio:block_machine_io[iomode=up_pull]
enderio:block_machine_io[iomode=up_pullsides]
enderio:block_machine_io[iomode=up_pulltopbottom]
enderio:block_machine_io[iomode=up_push]
enderio:block_machine_io[iomode=up_pushpull]
enderio:block_machine_io[iomode=up_pushpullsides]
enderio:block_machine_io[iomode=up_pushpulltopbottom]
enderio:block_machine_io[iomode=up_pushsides]
enderio:block_machine_io[iomode=up_pushtopbottom]
enderio:block_machine_io[iomode=up_selectedface]
enderio:block_machine_io[iomode=up_transcieverdisabled]
enderio:block_machine_io[iomode=up_transcieverpull]
enderio:block_machine_io[iomode=up_transcieverpush]
enderio:block_machine_io[iomode=up_transcieverpushpull]
enderio:block_machine_io[iomode=up_capacitorbank]
enderio:block_machine_io[iomode=up_capacitorbankinput]
enderio:block_machine_io[iomode=up_capacitorbanklocked]
enderio:block_machine_io[iomode=up_capacitorbankoutput]
enderio:block_machine_io[iomode=up_capacitorbankinputsmall]
enderio:block_machine_io[iomode=up_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=up_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=up_reservoir]
enderio:block_machine_io[iomode=north_none]
enderio:block_machine_io[iomode=north_disabled]
enderio:block_machine_io[iomode=north_disablednocenter]
enderio:block_machine_io[iomode=north_disabledsides]
enderio:block_machine_io[iomode=north_pull]
enderio:block_machine_io[iomode=north_pullsides]
enderio:block_machine_io[iomode=north_pulltopbottom]
enderio:block_machine_io[iomode=north_push]
enderio:block_machine_io[iomode=north_pushpull]
enderio:block_machine_io[iomode=north_pushpullsides]
enderio:block_machine_io[iomode=north_pushpulltopbottom]
enderio:block_machine_io[iomode=north_pushsides]
enderio:block_machine_io[iomode=north_pushtopbottom]
enderio:block_machine_io[iomode=north_selectedface]
enderio:block_machine_io[iomode=north_transcieverdisabled]
enderio:block_machine_io[iomode=north_transcieverpull]
enderio:block_machine_io[iomode=north_transcieverpush]
enderio:block_machine_io[iomode=north_transcieverpushpull]
enderio:block_machine_io[iomode=north_capacitorbank]
enderio:block_machine_io[iomode=north_capacitorbankinput]
enderio:block_machine_io[iomode=north_capacitorbanklocked]
enderio:block_machine_io[iomode=north_capacitorbankoutput]
enderio:block_machine_io[iomode=north_capacitorbankinputsmall]
enderio:block_machine_io[iomode=north_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=north_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=north_reservoir]
enderio:block_machine_io[iomode=south_none]
enderio:block_machine_io[iomode=south_disabled]
enderio:block_machine_io[iomode=south_disablednocenter]
enderio:block_machine_io[iomode=south_disabledsides]
enderio:block_machine_io[iomode=south_pull]
enderio:block_machine_io[iomode=south_pullsides]
enderio:block_machine_io[iomode=south_pulltopbottom]
enderio:block_machine_io[iomode=south_push]
enderio:block_machine_io[iomode=south_pushpull]
enderio:block_machine_io[iomode=south_pushpullsides]
enderio:block_machine_io[iomode=south_pushpulltopbottom]
enderio:block_machine_io[iomode=south_pushsides]
enderio:block_machine_io[iomode=south_pushtopbottom]
enderio:block_machine_io[iomode=south_selectedface]
enderio:block_machine_io[iomode=south_transcieverdisabled]
enderio:block_machine_io[iomode=south_transcieverpull]
enderio:block_machine_io[iomode=south_transcieverpush]
enderio:block_machine_io[iomode=south_transcieverpushpull]
enderio:block_machine_io[iomode=south_capacitorbank]
enderio:block_machine_io[iomode=south_capacitorbankinput]
enderio:block_machine_io[iomode=south_capacitorbanklocked]
enderio:block_machine_io[iomode=south_capacitorbankoutput]
enderio:block_machine_io[iomode=south_capacitorbankinputsmall]
enderio:block_machine_io[iomode=south_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=south_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=south_reservoir]
enderio:block_machine_io[iomode=west_none]
enderio:block_machine_io[iomode=west_disabled]
enderio:block_machine_io[iomode=west_disablednocenter]
enderio:block_machine_io[iomode=west_disabledsides]
enderio:block_machine_io[iomode=west_pull]
enderio:block_machine_io[iomode=west_pullsides]
enderio:block_machine_io[iomode=west_pulltopbottom]
enderio:block_machine_io[iomode=west_push]
enderio:block_machine_io[iomode=west_pushpull]
enderio:block_machine_io[iomode=west_pushpullsides]
enderio:block_machine_io[iomode=west_pushpulltopbottom]
enderio:block_machine_io[iomode=west_pushsides]
enderio:block_machine_io[iomode=west_pushtopbottom]
enderio:block_machine_io[iomode=west_selectedface]
enderio:block_machine_io[iomode=west_transcieverdisabled]
enderio:block_machine_io[iomode=west_transcieverpull]
enderio:block_machine_io[iomode=west_transcieverpush]
enderio:block_machine_io[iomode=west_transcieverpushpull]
enderio:block_machine_io[iomode=west_capacitorbank]
enderio:block_machine_io[iomode=west_capacitorbankinput]
enderio:block_machine_io[iomode=west_capacitorbanklocked]
enderio:block_machine_io[iomode=west_capacitorbankoutput]
enderio:block_machine_io[iomode=west_capacitorbankinputsmall]
enderio:block_machine_io[iomode=west_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=west_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=west_reservoir]
enderio:block_machine_io[iomode=east_none]
enderio:block_machine_io[iomode=east_disabled]
enderio:block_machine_io[iomode=east_disablednocenter]
enderio:block_machine_io[iomode=east_disabledsides]
enderio:block_machine_io[iomode=east_pull]
enderio:block_machine_io[iomode=east_pullsides]
enderio:block_machine_io[iomode=east_pulltopbottom]
enderio:block_machine_io[iomode=east_push]
enderio:block_machine_io[iomode=east_pushpull]
enderio:block_machine_io[iomode=east_pushpullsides]
enderio:block_machine_io[iomode=east_pushpulltopbottom]
enderio:block_machine_io[iomode=east_pushsides]
enderio:block_machine_io[iomode=east_pushtopbottom]
enderio:block_machine_io[iomode=east_selectedface]
enderio:block_machine_io[iomode=east_transcieverdisabled]
enderio:block_machine_io[iomode=east_transcieverpull]
enderio:block_machine_io[iomode=east_transcieverpush]
enderio:block_machine_io[iomode=east_transcieverpushpull]
enderio:block_machine_io[iomode=east_capacitorbank]
enderio:block_machine_io[iomode=east_capacitorbankinput]
enderio:block_machine_io[iomode=east_capacitorbanklocked]
enderio:block_machine_io[iomode=east_capacitorbankoutput]
enderio:block_machine_io[iomode=east_capacitorbankinputsmall]
enderio:block_machine_io[iomode=east_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=east_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=east_reservoir]
enderio:block_machine_base[sub=defaults]
enderio:block_machine_base[sub=body]
enderio:block_machine_base[sub=body_south]
enderio:block_machine_base[sub=body_west]
enderio:block_machine_base[sub=body_east]
enderio:block_machine_base[sub=soul]
enderio:block_machine_base[sub=soul_south]
enderio:block_machine_base[sub=soul_west]
enderio:block_machine_base[sub=soul_east]
enderio:block_machine_base[sub=paint_overlay]
enderio:block_machine_base[sub=soul_frame]
enderio:block_machine_base[sub=soul_frame_south]
enderio:block_machine_base[sub=soul_frame_west]
enderio:block_machine_base[sub=soul_frame_east]
enderio:block_machine_base[sub=simple_body]
enderio:block_machine_base[sub=simple_body_south]
enderio:block_machine_base[sub=simple_body_west]
enderio:block_machine_base[sub=simple_body_east]
enderio:block_machine_base[sub=enhanced_body]
enderio:block_machine_base[sub=enhanced_body_south]
enderio:block_machine_base[sub=enhanced_body_west]
enderio:block_machine_base[sub=enhanced_body_east]
enderio:block_alloy[variant=electrical_steel]
enderio:block_alloy[variant=energetic_alloy]
enderio:block_alloy[variant=vibrant_alloy]
enderio:block_alloy[variant=redstone_alloy]
enderio:block_alloy[variant=conductive_iron]
enderio:block_alloy[variant=pulsating_iron]
enderio:block_alloy[variant=dark_steel]
enderio:block_alloy[variant=soularium]
enderio:block_alloy[variant=end_steel]
enderio:block_alloy[variant=construction_alloy]
enderio:block_infinity_fog[age=0,harmless=true]
enderio:block_infinity_fog[age=0,harmless=false]
enderio:block_infinity_fog[age=1,harmless=true]
enderio:block_infinity_fog[age=1,harmless=false]
enderio:block_infinity_fog[age=2,harmless=true]
enderio:block_infinity_fog[age=2,harmless=false]
enderio:block_infinity_fog[age=3,harmless=true]
enderio:block_infinity_fog[age=3,harmless=false]
enderio:block_infinity_fog[age=4,harmless=true]
enderio:block_infinity_fog[age=4,harmless=false]
enderio:block_infinity_fog[age=5,harmless=true]
enderio:block_infinity_fog[age=5,harmless=false]
enderio:block_infinity_fog[age=6,harmless=true]
enderio:block_infinity_fog[age=6,harmless=false]
enderio:block_infinity_fog[age=7,harmless=true]
enderio:block_infinity_fog[age=7,harmless=false]
enderio:block_infinity[level=0]
enderio:block_infinity[level=1]
enderio:block_infinity[level=2]
enderio:block_holy_fog[amount=0]
enderio:block_holy_fog[amount=1]
enderio:block_holy_fog[amount=2]
enderio:block_holy_fog[amount=3]
enderio:block_holy_fog[amount=4]
enderio:block_holy_fog[amount=5]
enderio:block_holy_fog[amount=6]
enderio:block_holy_fog[amount=7]
enderio:block_holy_fog[amount=8]
enderio:block_holy_fog[amount=9]
enderio:block_holy_fog[amount=10]
enderio:block_holy_fog[amount=11]
enderio:block_holy_fog[amount=12]
enderio:block_holy_fog[amount=13]
enderio:block_holy_fog[amount=14]
enderio:block_holy_fog[amount=15]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=false]
enderio:block_dark_steel_anvil[damage=0,facing=north]
enderio:block_dark_steel_anvil[damage=0,facing=south]
enderio:block_dark_steel_anvil[damage=0,facing=west]
enderio:block_dark_steel_anvil[damage=0,facing=east]
enderio:block_dark_steel_anvil[damage=1,facing=north]
enderio:block_dark_steel_anvil[damage=1,facing=south]
enderio:block_dark_steel_anvil[damage=1,facing=west]
enderio:block_dark_steel_anvil[damage=1,facing=east]
enderio:block_dark_steel_anvil[damage=2,facing=north]
enderio:block_dark_steel_anvil[damage=2,facing=south]
enderio:block_dark_steel_anvil[damage=2,facing=west]
enderio:block_dark_steel_anvil[damage=2,facing=east]
enderio:block_broken_anvil[facing=north]
enderio:block_broken_anvil[facing=south]
enderio:block_broken_anvil[facing=west]
enderio:block_broken_anvil[facing=east]
enderio:block_dark_paper_anvil[damage=0,facing=north]
enderio:block_dark_paper_anvil[damage=0,facing=south]
enderio:block_dark_paper_anvil[damage=0,facing=west]
enderio:block_dark_paper_anvil[damage=0,facing=east]
enderio:block_dark_paper_anvil[damage=1,facing=north]
enderio:block_dark_paper_anvil[damage=1,facing=south]
enderio:block_dark_paper_anvil[damage=1,facing=west]
enderio:block_dark_paper_anvil[damage=1,facing=east]
enderio:block_dark_paper_anvil[damage=2,facing=north]
enderio:block_dark_paper_anvil[damage=2,facing=south]
enderio:block_dark_paper_anvil[damage=2,facing=west]
enderio:block_dark_paper_anvil[damage=2,facing=east]
enderio:block_dark_steel_ladder[facing=north]
enderio:block_dark_steel_ladder[facing=south]
enderio:block_dark_steel_ladder[facing=west]
enderio:block_dark_steel_ladder[facing=east]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_reinforced_obsidian
enderio:block_self_resetting_lever5[facing=down_x,powered=true]
enderio:block_self_resetting_lever5[facing=down_x,powered=false]
enderio:block_self_resetting_lever5[facing=east,powered=true]
enderio:block_self_resetting_lever5[facing=east,powered=false]
enderio:block_self_resetting_lever5[facing=west,powered=true]
enderio:block_self_resetting_lever5[facing=west,powered=false]
enderio:block_self_resetting_lever5[facing=south,powered=true]
enderio:block_self_resetting_lever5[facing=south,powered=false]
enderio:block_self_resetting_lever5[facing=north,powered=true]
enderio:block_self_resetting_lever5[facing=north,powered=false]
enderio:block_self_resetting_lever5[facing=up_z,powered=true]
enderio:block_self_resetting_lever5[facing=up_z,powered=false]
enderio:block_self_resetting_lever5[facing=up_x,powered=true]
enderio:block_self_resetting_lever5[facing=up_x,powered=false]
enderio:block_self_resetting_lever5[facing=down_z,powered=true]
enderio:block_self_resetting_lever5[facing=down_z,powered=false]
enderio:block_self_resetting_lever10[facing=down_x,powered=true]
enderio:block_self_resetting_lever10[facing=down_x,powered=false]
enderio:block_self_resetting_lever10[facing=east,powered=true]
enderio:block_self_resetting_lever10[facing=east,powered=false]
enderio:block_self_resetting_lever10[facing=west,powered=true]
enderio:block_self_resetting_lever10[facing=west,powered=false]
enderio:block_self_resetting_lever10[facing=south,powered=true]
enderio:block_self_resetting_lever10[facing=south,powered=false]
enderio:block_self_resetting_lever10[facing=north,powered=true]
enderio:block_self_resetting_lever10[facing=north,powered=false]
enderio:block_self_resetting_lever10[facing=up_z,powered=true]
enderio:block_self_resetting_lever10[facing=up_z,powered=false]
enderio:block_self_resetting_lever10[facing=up_x,powered=true]
enderio:block_self_resetting_lever10[facing=up_x,powered=false]
enderio:block_self_resetting_lever10[facing=down_z,powered=true]
enderio:block_self_resetting_lever10[facing=down_z,powered=false]
enderio:block_self_resetting_lever30[facing=down_x,powered=true]
enderio:block_self_resetting_lever30[facing=down_x,powered=false]
enderio:block_self_resetting_lever30[facing=east,powered=true]
enderio:block_self_resetting_lever30[facing=east,powered=false]
enderio:block_self_resetting_lever30[facing=west,powered=true]
enderio:block_self_resetting_lever30[facing=west,powered=false]
enderio:block_self_resetting_lever30[facing=south,powered=true]
enderio:block_self_resetting_lever30[facing=south,powered=false]
enderio:block_self_resetting_lever30[facing=north,powered=true]
enderio:block_self_resetting_lever30[facing=north,powered=false]
enderio:block_self_resetting_lever30[facing=up_z,powered=true]
enderio:block_self_resetting_lever30[facing=up_z,powered=false]
enderio:block_self_resetting_lever30[facing=up_x,powered=true]
enderio:block_self_resetting_lever30[facing=up_x,powered=false]
enderio:block_self_resetting_lever30[facing=down_z,powered=true]
enderio:block_self_resetting_lever30[facing=down_z,powered=false]
enderio:block_self_resetting_lever60[facing=down_x,powered=true]
enderio:block_self_resetting_lever60[facing=down_x,powered=false]
enderio:block_self_resetting_lever60[facing=east,powered=true]
enderio:block_self_resetting_lever60[facing=east,powered=false]
enderio:block_self_resetting_lever60[facing=west,powered=true]
enderio:block_self_resetting_lever60[facing=west,powered=false]
enderio:block_self_resetting_lever60[facing=south,powered=true]
enderio:block_self_resetting_lever60[facing=south,powered=false]
enderio:block_self_resetting_lever60[facing=north,powered=true]
enderio:block_self_resetting_lever60[facing=north,powered=false]
enderio:block_self_resetting_lever60[facing=up_z,powered=true]
enderio:block_self_resetting_lever60[facing=up_z,powered=false]
enderio:block_self_resetting_lever60[facing=up_x,powered=true]
enderio:block_self_resetting_lever60[facing=up_x,powered=false]
enderio:block_self_resetting_lever60[facing=down_z,powered=true]
enderio:block_self_resetting_lever60[facing=down_z,powered=false]
enderio:block_self_resetting_lever300[facing=down_x,powered=true]
enderio:block_self_resetting_lever300[facing=down_x,powered=false]
enderio:block_self_resetting_lever300[facing=east,powered=true]
enderio:block_self_resetting_lever300[facing=east,powered=false]
enderio:block_self_resetting_lever300[facing=west,powered=true]
enderio:block_self_resetting_lever300[facing=west,powered=false]
enderio:block_self_resetting_lever300[facing=south,powered=true]
enderio:block_self_resetting_lever300[facing=south,powered=false]
enderio:block_self_resetting_lever300[facing=north,powered=true]
enderio:block_self_resetting_lever300[facing=north,powered=false]
enderio:block_self_resetting_lever300[facing=up_z,powered=true]
enderio:block_self_resetting_lever300[facing=up_z,powered=false]
enderio:block_self_resetting_lever300[facing=up_x,powered=true]
enderio:block_self_resetting_lever300[facing=up_x,powered=false]
enderio:block_self_resetting_lever300[facing=down_z,powered=true]
enderio:block_self_resetting_lever300[facing=down_z,powered=false]
enderio:block_self_resetting_lever5i[facing=down_x,powered=true]
enderio:block_self_resetting_lever5i[facing=down_x,powered=false]
enderio:block_self_resetting_lever5i[facing=east,powered=true]
enderio:block_self_resetting_lever5i[facing=east,powered=false]
enderio:block_self_resetting_lever5i[facing=west,powered=true]
enderio:block_self_resetting_lever5i[facing=west,powered=false]
enderio:block_self_resetting_lever5i[facing=south,powered=true]
enderio:block_self_resetting_lever5i[facing=south,powered=false]
enderio:block_self_resetting_lever5i[facing=north,powered=true]
enderio:block_self_resetting_lever5i[facing=north,powered=false]
enderio:block_self_resetting_lever5i[facing=up_z,powered=true]
enderio:block_self_resetting_lever5i[facing=up_z,powered=false]
enderio:block_self_resetting_lever5i[facing=up_x,powered=true]
enderio:block_self_resetting_lever5i[facing=up_x,powered=false]
enderio:block_self_resetting_lever5i[facing=down_z,powered=true]
enderio:block_self_resetting_lever5i[facing=down_z,powered=false]
enderio:block_self_resetting_lever10i[facing=down_x,powered=true]
enderio:block_self_resetting_lever10i[facing=down_x,powered=false]
enderio:block_self_resetting_lever10i[facing=east,powered=true]
enderio:block_self_resetting_lever10i[facing=east,powered=false]
enderio:block_self_resetting_lever10i[facing=west,powered=true]
enderio:block_self_resetting_lever10i[facing=west,powered=false]
enderio:block_self_resetting_lever10i[facing=south,powered=true]
enderio:block_self_resetting_lever10i[facing=south,powered=false]
enderio:block_self_resetting_lever10i[facing=north,powered=true]
enderio:block_self_resetting_lever10i[facing=north,powered=false]
enderio:block_self_resetting_lever10i[facing=up_z,powered=true]
enderio:block_self_resetting_lever10i[facing=up_z,powered=false]
enderio:block_self_resetting_lever10i[facing=up_x,powered=true]
enderio:block_self_resetting_lever10i[facing=up_x,powered=false]
enderio:block_self_resetting_lever10i[facing=down_z,powered=true]
enderio:block_self_resetting_lever10i[facing=down_z,powered=false]
enderio:block_self_resetting_lever30i[facing=down_x,powered=true]
enderio:block_self_resetting_lever30i[facing=down_x,powered=false]
enderio:block_self_resetting_lever30i[facing=east,powered=true]
enderio:block_self_resetting_lever30i[facing=east,powered=false]
enderio:block_self_resetting_lever30i[facing=west,powered=true]
enderio:block_self_resetting_lever30i[facing=west,powered=false]
enderio:block_self_resetting_lever30i[facing=south,powered=true]
enderio:block_self_resetting_lever30i[facing=south,powered=false]
enderio:block_self_resetting_lever30i[facing=north,powered=true]
enderio:block_self_resetting_lever30i[facing=north,powered=false]
enderio:block_self_resetting_lever30i[facing=up_z,powered=true]
enderio:block_self_resetting_lever30i[facing=up_z,powered=false]
enderio:block_self_resetting_lever30i[facing=up_x,powered=true]
enderio:block_self_resetting_lever30i[facing=up_x,powered=false]
enderio:block_self_resetting_lever30i[facing=down_z,powered=true]
enderio:block_self_resetting_lever30i[facing=down_z,powered=false]
enderio:block_self_resetting_lever60i[facing=down_x,powered=true]
enderio:block_self_resetting_lever60i[facing=down_x,powered=false]
enderio:block_self_resetting_lever60i[facing=east,powered=true]
enderio:block_self_resetting_lever60i[facing=east,powered=false]
enderio:block_self_resetting_lever60i[facing=west,powered=true]
enderio:block_self_resetting_lever60i[facing=west,powered=false]
enderio:block_self_resetting_lever60i[facing=south,powered=true]
enderio:block_self_resetting_lever60i[facing=south,powered=false]
enderio:block_self_resetting_lever60i[facing=north,powered=true]
enderio:block_self_resetting_lever60i[facing=north,powered=false]
enderio:block_self_resetting_lever60i[facing=up_z,powered=true]
enderio:block_self_resetting_lever60i[facing=up_z,powered=false]
enderio:block_self_resetting_lever60i[facing=up_x,powered=true]
enderio:block_self_resetting_lever60i[facing=up_x,powered=false]
enderio:block_self_resetting_lever60i[facing=down_z,powered=true]
enderio:block_self_resetting_lever60i[facing=down_z,powered=false]
enderio:block_self_resetting_lever300i[facing=down_x,powered=true]
enderio:block_self_resetting_lever300i[facing=down_x,powered=false]
enderio:block_self_resetting_lever300i[facing=east,powered=true]
enderio:block_self_resetting_lever300i[facing=east,powered=false]
enderio:block_self_resetting_lever300i[facing=west,powered=true]
enderio:block_self_resetting_lever300i[facing=west,powered=false]
enderio:block_self_resetting_lever300i[facing=south,powered=true]
enderio:block_self_resetting_lever300i[facing=south,powered=false]
enderio:block_self_resetting_lever300i[facing=north,powered=true]
enderio:block_self_resetting_lever300i[facing=north,powered=false]
enderio:block_self_resetting_lever300i[facing=up_z,powered=true]
enderio:block_self_resetting_lever300i[facing=up_z,powered=false]
enderio:block_self_resetting_lever300i[facing=up_x,powered=true]
enderio:block_self_resetting_lever300i[facing=up_x,powered=false]
enderio:block_self_resetting_lever300i[facing=down_z,powered=true]
enderio:block_self_resetting_lever300i[facing=down_z,powered=false]
enderio:block_decoration1[type=type00]
enderio:block_decoration1[type=type01]
enderio:block_decoration1[type=type02]
enderio:block_decoration1[type=type03]
enderio:block_decoration1[type=type04]
enderio:block_decoration1[type=type05]
enderio:block_decoration1[type=type06]
enderio:block_decoration1[type=type07]
enderio:block_decoration1[type=type08]
enderio:block_decoration1[type=type09]
enderio:block_decoration1[type=type10]
enderio:block_decoration1[type=type11]
enderio:block_decoration1[type=type12]
enderio:block_decoration1[type=type13]
enderio:block_decoration1[type=type14]
enderio:block_decoration1[type=type15]
enderio:block_decoration2[active=true,facing=south,type=type00]
enderio:block_decoration2[active=true,facing=south,type=type01]
enderio:block_decoration2[active=true,facing=south,type=type02]
enderio:block_decoration2[active=true,facing=south,type=type03]
enderio:block_decoration2[active=true,facing=south,type=type04]
enderio:block_decoration2[active=true,facing=south,type=type05]
enderio:block_decoration2[active=true,facing=south,type=type06]
enderio:block_decoration2[active=true,facing=south,type=type07]
enderio:block_decoration2[active=true,facing=south,type=type08]
enderio:block_decoration2[active=true,facing=south,type=type09]
enderio:block_decoration2[active=true,facing=south,type=type10]
enderio:block_decoration2[active=true,facing=south,type=type11]
enderio:block_decoration2[active=true,facing=south,type=type12]
enderio:block_decoration2[active=true,facing=south,type=type13]
enderio:block_decoration2[active=true,facing=south,type=type14]
enderio:block_decoration2[active=true,facing=south,type=type15]
enderio:block_decoration2[active=true,facing=west,type=type00]
enderio:block_decoration2[active=true,facing=west,type=type01]
enderio:block_decoration2[active=true,facing=west,type=type02]
enderio:block_decoration2[active=true,facing=west,type=type03]
enderio:block_decoration2[active=true,facing=west,type=type04]
enderio:block_decoration2[active=true,facing=west,type=type05]
enderio:block_decoration2[active=true,facing=west,type=type06]
enderio:block_decoration2[active=true,facing=west,type=type07]
enderio:block_decoration2[active=true,facing=west,type=type08]
enderio:block_decoration2[active=true,facing=west,type=type09]
enderio:block_decoration2[active=true,facing=west,type=type10]
enderio:block_decoration2[active=true,facing=west,type=type11]
enderio:block_decoration2[active=true,facing=west,type=type12]
enderio:block_decoration2[active=true,facing=west,type=type13]
enderio:block_decoration2[active=true,facing=west,type=type14]
enderio:block_decoration2[active=true,facing=west,type=type15]
enderio:block_decoration2[active=true,facing=north,type=type00]
enderio:block_decoration2[active=true,facing=north,type=type01]
enderio:block_decoration2[active=true,facing=north,type=type02]
enderio:block_decoration2[active=true,facing=north,type=type03]
enderio:block_decoration2[active=true,facing=north,type=type04]
enderio:block_decoration2[active=true,facing=north,type=type05]
enderio:block_decoration2[active=true,facing=north,type=type06]
enderio:block_decoration2[active=true,facing=north,type=type07]
enderio:block_decoration2[active=true,facing=north,type=type08]
enderio:block_decoration2[active=true,facing=north,type=type09]
enderio:block_decoration2[active=true,facing=north,type=type10]
enderio:block_decoration2[active=true,facing=north,type=type11]
enderio:block_decoration2[active=true,facing=north,type=type12]
enderio:block_decoration2[active=true,facing=north,type=type13]
enderio:block_decoration2[active=true,facing=north,type=type14]
enderio:block_decoration2[active=true,facing=north,type=type15]
enderio:block_decoration2[active=true,facing=east,type=type00]
enderio:block_decoration2[active=true,facing=east,type=type01]
enderio:block_decoration2[active=true,facing=east,type=type02]
enderio:block_decoration2[active=true,facing=east,type=type03]
enderio:block_decoration2[active=true,facing=east,type=type04]
enderio:block_decoration2[active=true,facing=east,type=type05]
enderio:block_decoration2[active=true,facing=east,type=type06]
enderio:block_decoration2[active=true,facing=east,type=type07]
enderio:block_decoration2[active=true,facing=east,type=type08]
enderio:block_decoration2[active=true,facing=east,type=type09]
enderio:block_decoration2[active=true,facing=east,type=type10]
enderio:block_decoration2[active=true,facing=east,type=type11]
enderio:block_decoration2[active=true,facing=east,type=type12]
enderio:block_decoration2[active=true,facing=east,type=type13]
enderio:block_decoration2[active=true,facing=east,type=type14]
enderio:block_decoration2[active=true,facing=east,type=type15]
enderio:block_decoration2[active=false,facing=south,type=type00]
enderio:block_decoration2[active=false,facing=south,type=type01]
enderio:block_decoration2[active=false,facing=south,type=type02]
enderio:block_decoration2[active=false,facing=south,type=type03]
enderio:block_decoration2[active=false,facing=south,type=type04]
enderio:block_decoration2[active=false,facing=south,type=type05]
enderio:block_decoration2[active=false,facing=south,type=type06]
enderio:block_decoration2[active=false,facing=south,type=type07]
enderio:block_decoration2[active=false,facing=south,type=type08]
enderio:block_decoration2[active=false,facing=south,type=type09]
enderio:block_decoration2[active=false,facing=south,type=type10]
enderio:block_decoration2[active=false,facing=south,type=type11]
enderio:block_decoration2[active=false,facing=south,type=type12]
enderio:block_decoration2[active=false,facing=south,type=type13]
enderio:block_decoration2[active=false,facing=south,type=type14]
enderio:block_decoration2[active=false,facing=south,type=type15]
enderio:block_decoration2[active=false,facing=west,type=type00]
enderio:block_decoration2[active=false,facing=west,type=type01]
enderio:block_decoration2[active=false,facing=west,type=type02]
enderio:block_decoration2[active=false,facing=west,type=type03]
enderio:block_decoration2[active=false,facing=west,type=type04]
enderio:block_decoration2[active=false,facing=west,type=type05]
enderio:block_decoration2[active=false,facing=west,type=type06]
enderio:block_decoration2[active=false,facing=west,type=type07]
enderio:block_decoration2[active=false,facing=west,type=type08]
enderio:block_decoration2[active=false,facing=west,type=type09]
enderio:block_decoration2[active=false,facing=west,type=type10]
enderio:block_decoration2[active=false,facing=west,type=type11]
enderio:block_decoration2[active=false,facing=west,type=type12]
enderio:block_decoration2[active=false,facing=west,type=type13]
enderio:block_decoration2[active=false,facing=west,type=type14]
enderio:block_decoration2[active=false,facing=west,type=type15]
enderio:block_decoration2[active=false,facing=north,type=type00]
enderio:block_decoration2[active=false,facing=north,type=type01]
enderio:block_decoration2[active=false,facing=north,type=type02]
enderio:block_decoration2[active=false,facing=north,type=type03]
enderio:block_decoration2[active=false,facing=north,type=type04]
enderio:block_decoration2[active=false,facing=north,type=type05]
enderio:block_decoration2[active=false,facing=north,type=type06]
enderio:block_decoration2[active=false,facing=north,type=type07]
enderio:block_decoration2[active=false,facing=north,type=type08]
enderio:block_decoration2[active=false,facing=north,type=type09]
enderio:block_decoration2[active=false,facing=north,type=type10]
enderio:block_decoration2[active=false,facing=north,type=type11]
enderio:block_decoration2[active=false,facing=north,type=type12]
enderio:block_decoration2[active=false,facing=north,type=type13]
enderio:block_decoration2[active=false,facing=north,type=type14]
enderio:block_decoration2[active=false,facing=north,type=type15]
enderio:block_decoration2[active=false,facing=east,type=type00]
enderio:block_decoration2[active=false,facing=east,type=type01]
enderio:block_decoration2[active=false,facing=east,type=type02]
enderio:block_decoration2[active=false,facing=east,type=type03]
enderio:block_decoration2[active=false,facing=east,type=type04]
enderio:block_decoration2[active=false,facing=east,type=type05]
enderio:block_decoration2[active=false,facing=east,type=type06]
enderio:block_decoration2[active=false,facing=east,type=type07]
enderio:block_decoration2[active=false,facing=east,type=type08]
enderio:block_decoration2[active=false,facing=east,type=type09]
enderio:block_decoration2[active=false,facing=east,type=type10]
enderio:block_decoration2[active=false,facing=east,type=type11]
enderio:block_decoration2[active=false,facing=east,type=type12]
enderio:block_decoration2[active=false,facing=east,type=type13]
enderio:block_decoration2[active=false,facing=east,type=type14]
enderio:block_decoration2[active=false,facing=east,type=type15]
enderio:block_decoration3[active=true,facing=south,type=type00]
enderio:block_decoration3[active=true,facing=south,type=type01]
enderio:block_decoration3[active=true,facing=south,type=type02]
enderio:block_decoration3[active=true,facing=south,type=type03]
enderio:block_decoration3[active=true,facing=south,type=type04]
enderio:block_decoration3[active=true,facing=south,type=type05]
enderio:block_decoration3[active=true,facing=south,type=type06]
enderio:block_decoration3[active=true,facing=south,type=type07]
enderio:block_decoration3[active=true,facing=south,type=type08]
enderio:block_decoration3[active=true,facing=south,type=type09]
enderio:block_decoration3[active=true,facing=south,type=type10]
enderio:block_decoration3[active=true,facing=south,type=type11]
enderio:block_decoration3[active=true,facing=south,type=type12]
enderio:block_decoration3[active=true,facing=south,type=type13]
enderio:block_decoration3[active=true,facing=south,type=type14]
enderio:block_decoration3[active=true,facing=south,type=type15]
enderio:block_decoration3[active=true,facing=west,type=type00]
enderio:block_decoration3[active=true,facing=west,type=type01]
enderio:block_decoration3[active=true,facing=west,type=type02]
enderio:block_decoration3[active=true,facing=west,type=type03]
enderio:block_decoration3[active=true,facing=west,type=type04]
enderio:block_decoration3[active=true,facing=west,type=type05]
enderio:block_decoration3[active=true,facing=west,type=type06]
enderio:block_decoration3[active=true,facing=west,type=type07]
enderio:block_decoration3[active=true,facing=west,type=type08]
enderio:block_decoration3[active=true,facing=west,type=type09]
enderio:block_decoration3[active=true,facing=west,type=type10]
enderio:block_decoration3[active=true,facing=west,type=type11]
enderio:block_decoration3[active=true,facing=west,type=type12]
enderio:block_decoration3[active=true,facing=west,type=type13]
enderio:block_decoration3[active=true,facing=west,type=type14]
enderio:block_decoration3[active=true,facing=west,type=type15]
enderio:block_decoration3[active=true,facing=north,type=type00]
enderio:block_decoration3[active=true,facing=north,type=type01]
enderio:block_decoration3[active=true,facing=north,type=type02]
enderio:block_decoration3[active=true,facing=north,type=type03]
enderio:block_decoration3[active=true,facing=north,type=type04]
enderio:block_decoration3[active=true,facing=north,type=type05]
enderio:block_decoration3[active=true,facing=north,type=type06]
enderio:block_decoration3[active=true,facing=north,type=type07]
enderio:block_decoration3[active=true,facing=north,type=type08]
enderio:block_decoration3[active=true,facing=north,type=type09]
enderio:block_decoration3[active=true,facing=north,type=type10]
enderio:block_decoration3[active=true,facing=north,type=type11]
enderio:block_decoration3[active=true,facing=north,type=type12]
enderio:block_decoration3[active=true,facing=north,type=type13]
enderio:block_decoration3[active=true,facing=north,type=type14]
enderio:block_decoration3[active=true,facing=north,type=type15]
enderio:block_decoration3[active=true,facing=east,type=type00]
enderio:block_decoration3[active=true,facing=east,type=type01]
enderio:block_decoration3[active=true,facing=east,type=type02]
enderio:block_decoration3[active=true,facing=east,type=type03]
enderio:block_decoration3[active=true,facing=east,type=type04]
enderio:block_decoration3[active=true,facing=east,type=type05]
enderio:block_decoration3[active=true,facing=east,type=type06]
enderio:block_decoration3[active=true,facing=east,type=type07]
enderio:block_decoration3[active=true,facing=east,type=type08]
enderio:block_decoration3[active=true,facing=east,type=type09]
enderio:block_decoration3[active=true,facing=east,type=type10]
enderio:block_decoration3[active=true,facing=east,type=type11]
enderio:block_decoration3[active=true,facing=east,type=type12]
enderio:block_decoration3[active=true,facing=east,type=type13]
enderio:block_decoration3[active=true,facing=east,type=type14]
enderio:block_decoration3[active=true,facing=east,type=type15]
enderio:block_decoration3[active=false,facing=south,type=type00]
enderio:block_decoration3[active=false,facing=south,type=type01]
enderio:block_decoration3[active=false,facing=south,type=type02]
enderio:block_decoration3[active=false,facing=south,type=type03]
enderio:block_decoration3[active=false,facing=south,type=type04]
enderio:block_decoration3[active=false,facing=south,type=type05]
enderio:block_decoration3[active=false,facing=south,type=type06]
enderio:block_decoration3[active=false,facing=south,type=type07]
enderio:block_decoration3[active=false,facing=south,type=type08]
enderio:block_decoration3[active=false,facing=south,type=type09]
enderio:block_decoration3[active=false,facing=south,type=type10]
enderio:block_decoration3[active=false,facing=south,type=type11]
enderio:block_decoration3[active=false,facing=south,type=type12]
enderio:block_decoration3[active=false,facing=south,type=type13]
enderio:block_decoration3[active=false,facing=south,type=type14]
enderio:block_decoration3[active=false,facing=south,type=type15]
enderio:block_decoration3[active=false,facing=west,type=type00]
enderio:block_decoration3[active=false,facing=west,type=type01]
enderio:block_decoration3[active=false,facing=west,type=type02]
enderio:block_decoration3[active=false,facing=west,type=type03]
enderio:block_decoration3[active=false,facing=west,type=type04]
enderio:block_decoration3[active=false,facing=west,type=type05]
enderio:block_decoration3[active=false,facing=west,type=type06]
enderio:block_decoration3[active=false,facing=west,type=type07]
enderio:block_decoration3[active=false,facing=west,type=type08]
enderio:block_decoration3[active=false,facing=west,type=type09]
enderio:block_decoration3[active=false,facing=west,type=type10]
enderio:block_decoration3[active=false,facing=west,type=type11]
enderio:block_decoration3[active=false,facing=west,type=type12]
enderio:block_decoration3[active=false,facing=west,type=type13]
enderio:block_decoration3[active=false,facing=west,type=type14]
enderio:block_decoration3[active=false,facing=west,type=type15]
enderio:block_decoration3[active=false,facing=north,type=type00]
enderio:block_decoration3[active=false,facing=north,type=type01]
enderio:block_decoration3[active=false,facing=north,type=type02]
enderio:block_decoration3[active=false,facing=north,type=type03]
enderio:block_decoration3[active=false,facing=north,type=type04]
enderio:block_decoration3[active=false,facing=north,type=type05]
enderio:block_decoration3[active=false,facing=north,type=type06]
enderio:block_decoration3[active=false,facing=north,type=type07]
enderio:block_decoration3[active=false,facing=north,type=type08]
enderio:block_decoration3[active=false,facing=north,type=type09]
enderio:block_decoration3[active=false,facing=north,type=type10]
enderio:block_decoration3[active=false,facing=north,type=type11]
enderio:block_decoration3[active=false,facing=north,type=type12]
enderio:block_decoration3[active=false,facing=north,type=type13]
enderio:block_decoration3[active=false,facing=north,type=type14]
enderio:block_decoration3[active=false,facing=north,type=type15]
enderio:block_decoration3[active=false,facing=east,type=type00]
enderio:block_decoration3[active=false,facing=east,type=type01]
enderio:block_decoration3[active=false,facing=east,type=type02]
enderio:block_decoration3[active=false,facing=east,type=type03]
enderio:block_decoration3[active=false,facing=east,type=type04]
enderio:block_decoration3[active=false,facing=east,type=type05]
enderio:block_decoration3[active=false,facing=east,type=type06]
enderio:block_decoration3[active=false,facing=east,type=type07]
enderio:block_decoration3[active=false,facing=east,type=type08]
enderio:block_decoration3[active=false,facing=east,type=type09]
enderio:block_decoration3[active=false,facing=east,type=type10]
enderio:block_decoration3[active=false,facing=east,type=type11]
enderio:block_decoration3[active=false,facing=east,type=type12]
enderio:block_decoration3[active=false,facing=east,type=type13]
enderio:block_decoration3[active=false,facing=east,type=type14]
enderio:block_decoration3[active=false,facing=east,type=type15]
enderio:block_industrial_insulation
enderio:block_end_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_confusion_charge[explode=true]
enderio:block_confusion_charge[explode=false]
enderio:block_concussion_charge[explode=true]
enderio:block_concussion_charge[explode=false]
enderio:block_ender_charge[explode=true]
enderio:block_ender_charge[explode=false]
enderio:block_painted_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_slab[half=top]
enderio:block_painted_slab[half=bottom]
enderio:block_painted_double_slab
enderio:block_painted_stone_slab[half=top]
enderio:block_painted_stone_slab[half=bottom]
enderio:block_painted_stone_double_slab
enderio:block_painted_glowstone
enderio:block_painted_glowstone_solid
enderio:block_painted_carpet[color=white]
enderio:block_painted_carpet[color=orange]
enderio:block_painted_carpet[color=magenta]
enderio:block_painted_carpet[color=light_blue]
enderio:block_painted_carpet[color=yellow]
enderio:block_painted_carpet[color=lime]
enderio:block_painted_carpet[color=pink]
enderio:block_painted_carpet[color=gray]
enderio:block_painted_carpet[color=silver]
enderio:block_painted_carpet[color=cyan]
enderio:block_painted_carpet[color=purple]
enderio:block_painted_carpet[color=blue]
enderio:block_painted_carpet[color=brown]
enderio:block_painted_carpet[color=green]
enderio:block_painted_carpet[color=red]
enderio:block_painted_carpet[color=black]
enderio:block_painted_pressure_plate[power=0]
enderio:block_painted_pressure_plate[power=1]
enderio:block_painted_pressure_plate[power=2]
enderio:block_painted_pressure_plate[power=3]
enderio:block_painted_pressure_plate[power=4]
enderio:block_painted_pressure_plate[power=5]
enderio:block_painted_pressure_plate[power=6]
enderio:block_painted_pressure_plate[power=7]
enderio:block_painted_pressure_plate[power=8]
enderio:block_painted_pressure_plate[power=9]
enderio:block_painted_pressure_plate[power=10]
enderio:block_painted_pressure_plate[power=11]
enderio:block_painted_pressure_plate[power=12]
enderio:block_painted_pressure_plate[power=13]
enderio:block_painted_pressure_plate[power=14]
enderio:block_painted_pressure_plate[power=15]
enderio:block_painted_redstone
enderio:block_painted_redstone_solid
enderio:block_painted_stone
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_workbench
enderio:block_painted_reinforced_obsidian
enderio:block_painted_reinforced_obsidian_nonsolid
enderio:block_painted_packed_ice
enderio:block_painted_packed_ice_solid
enderio:block_exit_rail[shape=north_south]
enderio:block_exit_rail[shape=east_west]
enderio:block_exit_rail[shape=ascending_east]
enderio:block_exit_rail[shape=ascending_west]
enderio:block_exit_rail[shape=ascending_north]
enderio:block_exit_rail[shape=ascending_south]
enderio:block_enderman_skull[variant=base]
enderio:block_enderman_skull[variant=reanimated]
enderio:block_enderman_skull[variant=tormented]
enderio:block_enderman_skull[variant=reanimated_tormented]
enderio:block_fused_quartz[color=white,render=defaults]
enderio:block_fused_quartz[color=white,render=auto]
enderio:block_fused_quartz[color=white,render=sides]
enderio:block_fused_quartz[color=white,render=north_west_up]
enderio:block_fused_quartz[color=white,render=north_east_up]
enderio:block_fused_quartz[color=white,render=south_east_up]
enderio:block_fused_quartz[color=white,render=south_west_up]
enderio:block_fused_quartz[color=white,render=north_west_down]
enderio:block_fused_quartz[color=white,render=north_east_down]
enderio:block_fused_quartz[color=white,render=south_east_down]
enderio:block_fused_quartz[color=white,render=south_west_down]
enderio:block_fused_quartz[color=white,render=north_west]
enderio:block_fused_quartz[color=white,render=north_east]
enderio:block_fused_quartz[color=white,render=south_east]
enderio:block_fused_quartz[color=white,render=south_west]
enderio:block_fused_quartz[color=white,render=north_up]
enderio:block_fused_quartz[color=white,render=east_up]
enderio:block_fused_quartz[color=white,render=west_up]
enderio:block_fused_quartz[color=white,render=south_up]
enderio:block_fused_quartz[color=white,render=north_down]
enderio:block_fused_quartz[color=white,render=east_down]
enderio:block_fused_quartz[color=white,render=west_down]
enderio:block_fused_quartz[color=white,render=south_down]
enderio:block_fused_quartz[color=orange,render=defaults]
enderio:block_fused_quartz[color=orange,render=auto]
enderio:block_fused_quartz[color=orange,render=sides]
enderio:block_fused_quartz[color=orange,render=north_west_up]
enderio:block_fused_quartz[color=orange,render=north_east_up]
enderio:block_fused_quartz[color=orange,render=south_east_up]
enderio:block_fused_quartz[color=orange,render=south_west_up]
enderio:block_fused_quartz[color=orange,render=north_west_down]
enderio:block_fused_quartz[color=orange,render=north_east_down]
enderio:block_fused_quartz[color=orange,render=south_east_down]
enderio:block_fused_quartz[color=orange,render=south_west_down]
enderio:block_fused_quartz[color=orange,render=north_west]
enderio:block_fused_quartz[color=orange,render=north_east]
enderio:block_fused_quartz[color=orange,render=south_east]
enderio:block_fused_quartz[color=orange,render=south_west]
enderio:block_fused_quartz[color=orange,render=north_up]
enderio:block_fused_quartz[color=orange,render=east_up]
enderio:block_fused_quartz[color=orange,render=west_up]
enderio:block_fused_quartz[color=orange,render=south_up]
enderio:block_fused_quartz[color=orange,render=north_down]
enderio:block_fused_quartz[color=orange,render=east_down]
enderio:block_fused_quartz[color=orange,render=west_down]
enderio:block_fused_quartz[color=orange,render=south_down]
enderio:block_fused_quartz[color=magenta,render=defaults]
enderio:block_fused_quartz[color=magenta,render=auto]
enderio:block_fused_quartz[color=magenta,render=sides]
enderio:block_fused_quartz[color=magenta,render=north_west_up]
enderio:block_fused_quartz[color=magenta,render=north_east_up]
enderio:block_fused_quartz[color=magenta,render=south_east_up]
enderio:block_fused_quartz[color=magenta,render=south_west_up]
enderio:block_fused_quartz[color=magenta,render=north_west_down]
enderio:block_fused_quartz[color=magenta,render=north_east_down]
enderio:block_fused_quartz[color=magenta,render=south_east_down]
enderio:block_fused_quartz[color=magenta,render=south_west_down]
enderio:block_fused_quartz[color=magenta,render=north_west]
enderio:block_fused_quartz[color=magenta,render=north_east]
enderio:block_fused_quartz[color=magenta,render=south_east]
enderio:block_fused_quartz[color=magenta,render=south_west]
enderio:block_fused_quartz[color=magenta,render=north_up]
enderio:block_fused_quartz[color=magenta,render=east_up]
enderio:block_fused_quartz[color=magenta,render=west_up]
enderio:block_fused_quartz[color=magenta,render=south_up]
enderio:block_fused_quartz[color=magenta,render=north_down]
enderio:block_fused_quartz[color=magenta,render=east_down]
enderio:block_fused_quartz[color=magenta,render=west_down]
enderio:block_fused_quartz[color=magenta,render=south_down]
enderio:block_fused_quartz[color=light_blue,render=defaults]
enderio:block_fused_quartz[color=light_blue,render=auto]
enderio:block_fused_quartz[color=light_blue,render=sides]
enderio:block_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,render=north_west]
enderio:block_fused_quartz[color=light_blue,render=north_east]
enderio:block_fused_quartz[color=light_blue,render=south_east]
enderio:block_fused_quartz[color=light_blue,render=south_west]
enderio:block_fused_quartz[color=light_blue,render=north_up]
enderio:block_fused_quartz[color=light_blue,render=east_up]
enderio:block_fused_quartz[color=light_blue,render=west_up]
enderio:block_fused_quartz[color=light_blue,render=south_up]
enderio:block_fused_quartz[color=light_blue,render=north_down]
enderio:block_fused_quartz[color=light_blue,render=east_down]
enderio:block_fused_quartz[color=light_blue,render=west_down]
enderio:block_fused_quartz[color=light_blue,render=south_down]
enderio:block_fused_quartz[color=yellow,render=defaults]
enderio:block_fused_quartz[color=yellow,render=auto]
enderio:block_fused_quartz[color=yellow,render=sides]
enderio:block_fused_quartz[color=yellow,render=north_west_up]
enderio:block_fused_quartz[color=yellow,render=north_east_up]
enderio:block_fused_quartz[color=yellow,render=south_east_up]
enderio:block_fused_quartz[color=yellow,render=south_west_up]
enderio:block_fused_quartz[color=yellow,render=north_west_down]
enderio:block_fused_quartz[color=yellow,render=north_east_down]
enderio:block_fused_quartz[color=yellow,render=south_east_down]
enderio:block_fused_quartz[color=yellow,render=south_west_down]
enderio:block_fused_quartz[color=yellow,render=north_west]
enderio:block_fused_quartz[color=yellow,render=north_east]
enderio:block_fused_quartz[color=yellow,render=south_east]
enderio:block_fused_quartz[color=yellow,render=south_west]
enderio:block_fused_quartz[color=yellow,render=north_up]
enderio:block_fused_quartz[color=yellow,render=east_up]
enderio:block_fused_quartz[color=yellow,render=west_up]
enderio:block_fused_quartz[color=yellow,render=south_up]
enderio:block_fused_quartz[color=yellow,render=north_down]
enderio:block_fused_quartz[color=yellow,render=east_down]
enderio:block_fused_quartz[color=yellow,render=west_down]
enderio:block_fused_quartz[color=yellow,render=south_down]
enderio:block_fused_quartz[color=lime,render=defaults]
enderio:block_fused_quartz[color=lime,render=auto]
enderio:block_fused_quartz[color=lime,render=sides]
enderio:block_fused_quartz[color=lime,render=north_west_up]
enderio:block_fused_quartz[color=lime,render=north_east_up]
enderio:block_fused_quartz[color=lime,render=south_east_up]
enderio:block_fused_quartz[color=lime,render=south_west_up]
enderio:block_fused_quartz[color=lime,render=north_west_down]
enderio:block_fused_quartz[color=lime,render=north_east_down]
enderio:block_fused_quartz[color=lime,render=south_east_down]
enderio:block_fused_quartz[color=lime,render=south_west_down]
enderio:block_fused_quartz[color=lime,render=north_west]
enderio:block_fused_quartz[color=lime,render=north_east]
enderio:block_fused_quartz[color=lime,render=south_east]
enderio:block_fused_quartz[color=lime,render=south_west]
enderio:block_fused_quartz[color=lime,render=north_up]
enderio:block_fused_quartz[color=lime,render=east_up]
enderio:block_fused_quartz[color=lime,render=west_up]
enderio:block_fused_quartz[color=lime,render=south_up]
enderio:block_fused_quartz[color=lime,render=north_down]
enderio:block_fused_quartz[color=lime,render=east_down]
enderio:block_fused_quartz[color=lime,render=west_down]
enderio:block_fused_quartz[color=lime,render=south_down]
enderio:block_fused_quartz[color=pink,render=defaults]
enderio:block_fused_quartz[color=pink,render=auto]
enderio:block_fused_quartz[color=pink,render=sides]
enderio:block_fused_quartz[color=pink,render=north_west_up]
enderio:block_fused_quartz[color=pink,render=north_east_up]
enderio:block_fused_quartz[color=pink,render=south_east_up]
enderio:block_fused_quartz[color=pink,render=south_west_up]
enderio:block_fused_quartz[color=pink,render=north_west_down]
enderio:block_fused_quartz[color=pink,render=north_east_down]
enderio:block_fused_quartz[color=pink,render=south_east_down]
enderio:block_fused_quartz[color=pink,render=south_west_down]
enderio:block_fused_quartz[color=pink,render=north_west]
enderio:block_fused_quartz[color=pink,render=north_east]
enderio:block_fused_quartz[color=pink,render=south_east]
enderio:block_fused_quartz[color=pink,render=south_west]
enderio:block_fused_quartz[color=pink,render=north_up]
enderio:block_fused_quartz[color=pink,render=east_up]
enderio:block_fused_quartz[color=pink,render=west_up]
enderio:block_fused_quartz[color=pink,render=south_up]
enderio:block_fused_quartz[color=pink,render=north_down]
enderio:block_fused_quartz[color=pink,render=east_down]
enderio:block_fused_quartz[color=pink,render=west_down]
enderio:block_fused_quartz[color=pink,render=south_down]
enderio:block_fused_quartz[color=gray,render=defaults]
enderio:block_fused_quartz[color=gray,render=auto]
enderio:block_fused_quartz[color=gray,render=sides]
enderio:block_fused_quartz[color=gray,render=north_west_up]
enderio:block_fused_quartz[color=gray,render=north_east_up]
enderio:block_fused_quartz[color=gray,render=south_east_up]
enderio:block_fused_quartz[color=gray,render=south_west_up]
enderio:block_fused_quartz[color=gray,render=north_west_down]
enderio:block_fused_quartz[color=gray,render=north_east_down]
enderio:block_fused_quartz[color=gray,render=south_east_down]
enderio:block_fused_quartz[color=gray,render=south_west_down]
enderio:block_fused_quartz[color=gray,render=north_west]
enderio:block_fused_quartz[color=gray,render=north_east]
enderio:block_fused_quartz[color=gray,render=south_east]
enderio:block_fused_quartz[color=gray,render=south_west]
enderio:block_fused_quartz[color=gray,render=north_up]
enderio:block_fused_quartz[color=gray,render=east_up]
enderio:block_fused_quartz[color=gray,render=west_up]
enderio:block_fused_quartz[color=gray,render=south_up]
enderio:block_fused_quartz[color=gray,render=north_down]
enderio:block_fused_quartz[color=gray,render=east_down]
enderio:block_fused_quartz[color=gray,render=west_down]
enderio:block_fused_quartz[color=gray,render=south_down]
enderio:block_fused_quartz[color=silver,render=defaults]
enderio:block_fused_quartz[color=silver,render=auto]
enderio:block_fused_quartz[color=silver,render=sides]
enderio:block_fused_quartz[color=silver,render=north_west_up]
enderio:block_fused_quartz[color=silver,render=north_east_up]
enderio:block_fused_quartz[color=silver,render=south_east_up]
enderio:block_fused_quartz[color=silver,render=south_west_up]
enderio:block_fused_quartz[color=silver,render=north_west_down]
enderio:block_fused_quartz[color=silver,render=north_east_down]
enderio:block_fused_quartz[color=silver,render=south_east_down]
enderio:block_fused_quartz[color=silver,render=south_west_down]
enderio:block_fused_quartz[color=silver,render=north_west]
enderio:block_fused_quartz[color=silver,render=north_east]
enderio:block_fused_quartz[color=silver,render=south_east]
enderio:block_fused_quartz[color=silver,render=south_west]
enderio:block_fused_quartz[color=silver,render=north_up]
enderio:block_fused_quartz[color=silver,render=east_up]
enderio:block_fused_quartz[color=silver,render=west_up]
enderio:block_fused_quartz[color=silver,render=south_up]
enderio:block_fused_quartz[color=silver,render=north_down]
enderio:block_fused_quartz[color=silver,render=east_down]
enderio:block_fused_quartz[color=silver,render=west_down]
enderio:block_fused_quartz[color=silver,render=south_down]
enderio:block_fused_quartz[color=cyan,render=defaults]
enderio:block_fused_quartz[color=cyan,render=auto]
enderio:block_fused_quartz[color=cyan,render=sides]
enderio:block_fused_quartz[color=cyan,render=north_west_up]
enderio:block_fused_quartz[color=cyan,render=north_east_up]
enderio:block_fused_quartz[color=cyan,render=south_east_up]
enderio:block_fused_quartz[color=cyan,render=south_west_up]
enderio:block_fused_quartz[color=cyan,render=north_west_down]
enderio:block_fused_quartz[color=cyan,render=north_east_down]
enderio:block_fused_quartz[color=cyan,render=south_east_down]
enderio:block_fused_quartz[color=cyan,render=south_west_down]
enderio:block_fused_quartz[color=cyan,render=north_west]
enderio:block_fused_quartz[color=cyan,render=north_east]
enderio:block_fused_quartz[color=cyan,render=south_east]
enderio:block_fused_quartz[color=cyan,render=south_west]
enderio:block_fused_quartz[color=cyan,render=north_up]
enderio:block_fused_quartz[color=cyan,render=east_up]
enderio:block_fused_quartz[color=cyan,render=west_up]
enderio:block_fused_quartz[color=cyan,render=south_up]
enderio:block_fused_quartz[color=cyan,render=north_down]
enderio:block_fused_quartz[color=cyan,render=east_down]
enderio:block_fused_quartz[color=cyan,render=west_down]
enderio:block_fused_quartz[color=cyan,render=south_down]
enderio:block_fused_quartz[color=purple,render=defaults]
enderio:block_fused_quartz[color=purple,render=auto]
enderio:block_fused_quartz[color=purple,render=sides]
enderio:block_fused_quartz[color=purple,render=north_west_up]
enderio:block_fused_quartz[color=purple,render=north_east_up]
enderio:block_fused_quartz[color=purple,render=south_east_up]
enderio:block_fused_quartz[color=purple,render=south_west_up]
enderio:block_fused_quartz[color=purple,render=north_west_down]
enderio:block_fused_quartz[color=purple,render=north_east_down]
enderio:block_fused_quartz[color=purple,render=south_east_down]
enderio:block_fused_quartz[color=purple,render=south_west_down]
enderio:block_fused_quartz[color=purple,render=north_west]
enderio:block_fused_quartz[color=purple,render=north_east]
enderio:block_fused_quartz[color=purple,render=south_east]
enderio:block_fused_quartz[color=purple,render=south_west]
enderio:block_fused_quartz[color=purple,render=north_up]
enderio:block_fused_quartz[color=purple,render=east_up]
enderio:block_fused_quartz[color=purple,render=west_up]
enderio:block_fused_quartz[color=purple,render=south_up]
enderio:block_fused_quartz[color=purple,render=north_down]
enderio:block_fused_quartz[color=purple,render=east_down]
enderio:block_fused_quartz[color=purple,render=west_down]
enderio:block_fused_quartz[color=purple,render=south_down]
enderio:block_fused_quartz[color=blue,render=defaults]
enderio:block_fused_quartz[color=blue,render=auto]
enderio:block_fused_quartz[color=blue,render=sides]
enderio:block_fused_quartz[color=blue,render=north_west_up]
enderio:block_fused_quartz[color=blue,render=north_east_up]
enderio:block_fused_quartz[color=blue,render=south_east_up]
enderio:block_fused_quartz[color=blue,render=south_west_up]
enderio:block_fused_quartz[color=blue,render=north_west_down]
enderio:block_fused_quartz[color=blue,render=north_east_down]
enderio:block_fused_quartz[color=blue,render=south_east_down]
enderio:block_fused_quartz[color=blue,render=south_west_down]
enderio:block_fused_quartz[color=blue,render=north_west]
enderio:block_fused_quartz[color=blue,render=north_east]
enderio:block_fused_quartz[color=blue,render=south_east]
enderio:block_fused_quartz[color=blue,render=south_west]
enderio:block_fused_quartz[color=blue,render=north_up]
enderio:block_fused_quartz[color=blue,render=east_up]
enderio:block_fused_quartz[color=blue,render=west_up]
enderio:block_fused_quartz[color=blue,render=south_up]
enderio:block_fused_quartz[color=blue,render=north_down]
enderio:block_fused_quartz[color=blue,render=east_down]
enderio:block_fused_quartz[color=blue,render=west_down]
enderio:block_fused_quartz[color=blue,render=south_down]
enderio:block_fused_quartz[color=brown,render=defaults]
enderio:block_fused_quartz[color=brown,render=auto]
enderio:block_fused_quartz[color=brown,render=sides]
enderio:block_fused_quartz[color=brown,render=north_west_up]
enderio:block_fused_quartz[color=brown,render=north_east_up]
enderio:block_fused_quartz[color=brown,render=south_east_up]
enderio:block_fused_quartz[color=brown,render=south_west_up]
enderio:block_fused_quartz[color=brown,render=north_west_down]
enderio:block_fused_quartz[color=brown,render=north_east_down]
enderio:block_fused_quartz[color=brown,render=south_east_down]
enderio:block_fused_quartz[color=brown,render=south_west_down]
enderio:block_fused_quartz[color=brown,render=north_west]
enderio:block_fused_quartz[color=brown,render=north_east]
enderio:block_fused_quartz[color=brown,render=south_east]
enderio:block_fused_quartz[color=brown,render=south_west]
enderio:block_fused_quartz[color=brown,render=north_up]
enderio:block_fused_quartz[color=brown,render=east_up]
enderio:block_fused_quartz[color=brown,render=west_up]
enderio:block_fused_quartz[color=brown,render=south_up]
enderio:block_fused_quartz[color=brown,render=north_down]
enderio:block_fused_quartz[color=brown,render=east_down]
enderio:block_fused_quartz[color=brown,render=west_down]
enderio:block_fused_quartz[color=brown,render=south_down]
enderio:block_fused_quartz[color=green,render=defaults]
enderio:block_fused_quartz[color=green,render=auto]
enderio:block_fused_quartz[color=green,render=sides]
enderio:block_fused_quartz[color=green,render=north_west_up]
enderio:block_fused_quartz[color=green,render=north_east_up]
enderio:block_fused_quartz[color=green,render=south_east_up]
enderio:block_fused_quartz[color=green,render=south_west_up]
enderio:block_fused_quartz[color=green,render=north_west_down]
enderio:block_fused_quartz[color=green,render=north_east_down]
enderio:block_fused_quartz[color=green,render=south_east_down]
enderio:block_fused_quartz[color=green,render=south_west_down]
enderio:block_fused_quartz[color=green,render=north_west]
enderio:block_fused_quartz[color=green,render=north_east]
enderio:block_fused_quartz[color=green,render=south_east]
enderio:block_fused_quartz[color=green,render=south_west]
enderio:block_fused_quartz[color=green,render=north_up]
enderio:block_fused_quartz[color=green,render=east_up]
enderio:block_fused_quartz[color=green,render=west_up]
enderio:block_fused_quartz[color=green,render=south_up]
enderio:block_fused_quartz[color=green,render=north_down]
enderio:block_fused_quartz[color=green,render=east_down]
enderio:block_fused_quartz[color=green,render=west_down]
enderio:block_fused_quartz[color=green,render=south_down]
enderio:block_fused_quartz[color=red,render=defaults]
enderio:block_fused_quartz[color=red,render=auto]
enderio:block_fused_quartz[color=red,render=sides]
enderio:block_fused_quartz[color=red,render=north_west_up]
enderio:block_fused_quartz[color=red,render=north_east_up]
enderio:block_fused_quartz[color=red,render=south_east_up]
enderio:block_fused_quartz[color=red,render=south_west_up]
enderio:block_fused_quartz[color=red,render=north_west_down]
enderio:block_fused_quartz[color=red,render=north_east_down]
enderio:block_fused_quartz[color=red,render=south_east_down]
enderio:block_fused_quartz[color=red,render=south_west_down]
enderio:block_fused_quartz[color=red,render=north_west]
enderio:block_fused_quartz[color=red,render=north_east]
enderio:block_fused_quartz[color=red,render=south_east]
enderio:block_fused_quartz[color=red,render=south_west]
enderio:block_fused_quartz[color=red,render=north_up]
enderio:block_fused_quartz[color=red,render=east_up]
enderio:block_fused_quartz[color=red,render=west_up]
enderio:block_fused_quartz[color=red,render=south_up]
enderio:block_fused_quartz[color=red,render=north_down]
enderio:block_fused_quartz[color=red,render=east_down]
enderio:block_fused_quartz[color=red,render=west_down]
enderio:block_fused_quartz[color=red,render=south_down]
enderio:block_fused_quartz[color=black,render=defaults]
enderio:block_fused_quartz[color=black,render=auto]
enderio:block_fused_quartz[color=black,render=sides]
enderio:block_fused_quartz[color=black,render=north_west_up]
enderio:block_fused_quartz[color=black,render=north_east_up]
enderio:block_fused_quartz[color=black,render=south_east_up]
enderio:block_fused_quartz[color=black,render=south_west_up]
enderio:block_fused_quartz[color=black,render=north_west_down]
enderio:block_fused_quartz[color=black,render=north_east_down]
enderio:block_fused_quartz[color=black,render=south_east_down]
enderio:block_fused_quartz[color=black,render=south_west_down]
enderio:block_fused_quartz[color=black,render=north_west]
enderio:block_fused_quartz[color=black,render=north_east]
enderio:block_fused_quartz[color=black,render=south_east]
enderio:block_fused_quartz[color=black,render=south_west]
enderio:block_fused_quartz[color=black,render=north_up]
enderio:block_fused_quartz[color=black,render=east_up]
enderio:block_fused_quartz[color=black,render=west_up]
enderio:block_fused_quartz[color=black,render=south_up]
enderio:block_fused_quartz[color=black,render=north_down]
enderio:block_fused_quartz[color=black,render=east_down]
enderio:block_fused_quartz[color=black,render=west_down]
enderio:block_fused_quartz[color=black,render=south_down]
enderio:block_fused_glass[color=white,render=defaults]
enderio:block_fused_glass[color=white,render=auto]
enderio:block_fused_glass[color=white,render=sides]
enderio:block_fused_glass[color=white,render=north_west_up]
enderio:block_fused_glass[color=white,render=north_east_up]
enderio:block_fused_glass[color=white,render=south_east_up]
enderio:block_fused_glass[color=white,render=south_west_up]
enderio:block_fused_glass[color=white,render=north_west_down]
enderio:block_fused_glass[color=white,render=north_east_down]
enderio:block_fused_glass[color=white,render=south_east_down]
enderio:block_fused_glass[color=white,render=south_west_down]
enderio:block_fused_glass[color=white,render=north_west]
enderio:block_fused_glass[color=white,render=north_east]
enderio:block_fused_glass[color=white,render=south_east]
enderio:block_fused_glass[color=white,render=south_west]
enderio:block_fused_glass[color=white,render=north_up]
enderio:block_fused_glass[color=white,render=east_up]
enderio:block_fused_glass[color=white,render=west_up]
enderio:block_fused_glass[color=white,render=south_up]
enderio:block_fused_glass[color=white,render=north_down]
enderio:block_fused_glass[color=white,render=east_down]
enderio:block_fused_glass[color=white,render=west_down]
enderio:block_fused_glass[color=white,render=south_down]
enderio:block_fused_glass[color=orange,render=defaults]
enderio:block_fused_glass[color=orange,render=auto]
enderio:block_fused_glass[color=orange,render=sides]
enderio:block_fused_glass[color=orange,render=north_west_up]
enderio:block_fused_glass[color=orange,render=north_east_up]
enderio:block_fused_glass[color=orange,render=south_east_up]
enderio:block_fused_glass[color=orange,render=south_west_up]
enderio:block_fused_glass[color=orange,render=north_west_down]
enderio:block_fused_glass[color=orange,render=north_east_down]
enderio:block_fused_glass[color=orange,render=south_east_down]
enderio:block_fused_glass[color=orange,render=south_west_down]
enderio:block_fused_glass[color=orange,render=north_west]
enderio:block_fused_glass[color=orange,render=north_east]
enderio:block_fused_glass[color=orange,render=south_east]
enderio:block_fused_glass[color=orange,render=south_west]
enderio:block_fused_glass[color=orange,render=north_up]
enderio:block_fused_glass[color=orange,render=east_up]
enderio:block_fused_glass[color=orange,render=west_up]
enderio:block_fused_glass[color=orange,render=south_up]
enderio:block_fused_glass[color=orange,render=north_down]
enderio:block_fused_glass[color=orange,render=east_down]
enderio:block_fused_glass[color=orange,render=west_down]
enderio:block_fused_glass[color=orange,render=south_down]
enderio:block_fused_glass[color=magenta,render=defaults]
enderio:block_fused_glass[color=magenta,render=auto]
enderio:block_fused_glass[color=magenta,render=sides]
enderio:block_fused_glass[color=magenta,render=north_west_up]
enderio:block_fused_glass[color=magenta,render=north_east_up]
enderio:block_fused_glass[color=magenta,render=south_east_up]
enderio:block_fused_glass[color=magenta,render=south_west_up]
enderio:block_fused_glass[color=magenta,render=north_west_down]
enderio:block_fused_glass[color=magenta,render=north_east_down]
enderio:block_fused_glass[color=magenta,render=south_east_down]
enderio:block_fused_glass[color=magenta,render=south_west_down]
enderio:block_fused_glass[color=magenta,render=north_west]
enderio:block_fused_glass[color=magenta,render=north_east]
enderio:block_fused_glass[color=magenta,render=south_east]
enderio:block_fused_glass[color=magenta,render=south_west]
enderio:block_fused_glass[color=magenta,render=north_up]
enderio:block_fused_glass[color=magenta,render=east_up]
enderio:block_fused_glass[color=magenta,render=west_up]
enderio:block_fused_glass[color=magenta,render=south_up]
enderio:block_fused_glass[color=magenta,render=north_down]
enderio:block_fused_glass[color=magenta,render=east_down]
enderio:block_fused_glass[color=magenta,render=west_down]
enderio:block_fused_glass[color=magenta,render=south_down]
enderio:block_fused_glass[color=light_blue,render=defaults]
enderio:block_fused_glass[color=light_blue,render=auto]
enderio:block_fused_glass[color=light_blue,render=sides]
enderio:block_fused_glass[color=light_blue,render=north_west_up]
enderio:block_fused_glass[color=light_blue,render=north_east_up]
enderio:block_fused_glass[color=light_blue,render=south_east_up]
enderio:block_fused_glass[color=light_blue,render=south_west_up]
enderio:block_fused_glass[color=light_blue,render=north_west_down]
enderio:block_fused_glass[color=light_blue,render=north_east_down]
enderio:block_fused_glass[color=light_blue,render=south_east_down]
enderio:block_fused_glass[color=light_blue,render=south_west_down]
enderio:block_fused_glass[color=light_blue,render=north_west]
enderio:block_fused_glass[color=light_blue,render=north_east]
enderio:block_fused_glass[color=light_blue,render=south_east]
enderio:block_fused_glass[color=light_blue,render=south_west]
enderio:block_fused_glass[color=light_blue,render=north_up]
enderio:block_fused_glass[color=light_blue,render=east_up]
enderio:block_fused_glass[color=light_blue,render=west_up]
enderio:block_fused_glass[color=light_blue,render=south_up]
enderio:block_fused_glass[color=light_blue,render=north_down]
enderio:block_fused_glass[color=light_blue,render=east_down]
enderio:block_fused_glass[color=light_blue,render=west_down]
enderio:block_fused_glass[color=light_blue,render=south_down]
enderio:block_fused_glass[color=yellow,render=defaults]
enderio:block_fused_glass[color=yellow,render=auto]
enderio:block_fused_glass[color=yellow,render=sides]
enderio:block_fused_glass[color=yellow,render=north_west_up]
enderio:block_fused_glass[color=yellow,render=north_east_up]
enderio:block_fused_glass[color=yellow,render=south_east_up]
enderio:block_fused_glass[color=yellow,render=south_west_up]
enderio:block_fused_glass[color=yellow,render=north_west_down]
enderio:block_fused_glass[color=yellow,render=north_east_down]
enderio:block_fused_glass[color=yellow,render=south_east_down]
enderio:block_fused_glass[color=yellow,render=south_west_down]
enderio:block_fused_glass[color=yellow,render=north_west]
enderio:block_fused_glass[color=yellow,render=north_east]
enderio:block_fused_glass[color=yellow,render=south_east]
enderio:block_fused_glass[color=yellow,render=south_west]
enderio:block_fused_glass[color=yellow,render=north_up]
enderio:block_fused_glass[color=yellow,render=east_up]
enderio:block_fused_glass[color=yellow,render=west_up]
enderio:block_fused_glass[color=yellow,render=south_up]
enderio:block_fused_glass[color=yellow,render=north_down]
enderio:block_fused_glass[color=yellow,render=east_down]
enderio:block_fused_glass[color=yellow,render=west_down]
enderio:block_fused_glass[color=yellow,render=south_down]
enderio:block_fused_glass[color=lime,render=defaults]
enderio:block_fused_glass[color=lime,render=auto]
enderio:block_fused_glass[color=lime,render=sides]
enderio:block_fused_glass[color=lime,render=north_west_up]
enderio:block_fused_glass[color=lime,render=north_east_up]
enderio:block_fused_glass[color=lime,render=south_east_up]
enderio:block_fused_glass[color=lime,render=south_west_up]
enderio:block_fused_glass[color=lime,render=north_west_down]
enderio:block_fused_glass[color=lime,render=north_east_down]
enderio:block_fused_glass[color=lime,render=south_east_down]
enderio:block_fused_glass[color=lime,render=south_west_down]
enderio:block_fused_glass[color=lime,render=north_west]
enderio:block_fused_glass[color=lime,render=north_east]
enderio:block_fused_glass[color=lime,render=south_east]
enderio:block_fused_glass[color=lime,render=south_west]
enderio:block_fused_glass[color=lime,render=north_up]
enderio:block_fused_glass[color=lime,render=east_up]
enderio:block_fused_glass[color=lime,render=west_up]
enderio:block_fused_glass[color=lime,render=south_up]
enderio:block_fused_glass[color=lime,render=north_down]
enderio:block_fused_glass[color=lime,render=east_down]
enderio:block_fused_glass[color=lime,render=west_down]
enderio:block_fused_glass[color=lime,render=south_down]
enderio:block_fused_glass[color=pink,render=defaults]
enderio:block_fused_glass[color=pink,render=auto]
enderio:block_fused_glass[color=pink,render=sides]
enderio:block_fused_glass[color=pink,render=north_west_up]
enderio:block_fused_glass[color=pink,render=north_east_up]
enderio:block_fused_glass[color=pink,render=south_east_up]
enderio:block_fused_glass[color=pink,render=south_west_up]
enderio:block_fused_glass[color=pink,render=north_west_down]
enderio:block_fused_glass[color=pink,render=north_east_down]
enderio:block_fused_glass[color=pink,render=south_east_down]
enderio:block_fused_glass[color=pink,render=south_west_down]
enderio:block_fused_glass[color=pink,render=north_west]
enderio:block_fused_glass[color=pink,render=north_east]
enderio:block_fused_glass[color=pink,render=south_east]
enderio:block_fused_glass[color=pink,render=south_west]
enderio:block_fused_glass[color=pink,render=north_up]
enderio:block_fused_glass[color=pink,render=east_up]
enderio:block_fused_glass[color=pink,render=west_up]
enderio:block_fused_glass[color=pink,render=south_up]
enderio:block_fused_glass[color=pink,render=north_down]
enderio:block_fused_glass[color=pink,render=east_down]
enderio:block_fused_glass[color=pink,render=west_down]
enderio:block_fused_glass[color=pink,render=south_down]
enderio:block_fused_glass[color=gray,render=defaults]
enderio:block_fused_glass[color=gray,render=auto]
enderio:block_fused_glass[color=gray,render=sides]
enderio:block_fused_glass[color=gray,render=north_west_up]
enderio:block_fused_glass[color=gray,render=north_east_up]
enderio:block_fused_glass[color=gray,render=south_east_up]
enderio:block_fused_glass[color=gray,render=south_west_up]
enderio:block_fused_glass[color=gray,render=north_west_down]
enderio:block_fused_glass[color=gray,render=north_east_down]
enderio:block_fused_glass[color=gray,render=south_east_down]
enderio:block_fused_glass[color=gray,render=south_west_down]
enderio:block_fused_glass[color=gray,render=north_west]
enderio:block_fused_glass[color=gray,render=north_east]
enderio:block_fused_glass[color=gray,render=south_east]
enderio:block_fused_glass[color=gray,render=south_west]
enderio:block_fused_glass[color=gray,render=north_up]
enderio:block_fused_glass[color=gray,render=east_up]
enderio:block_fused_glass[color=gray,render=west_up]
enderio:block_fused_glass[color=gray,render=south_up]
enderio:block_fused_glass[color=gray,render=north_down]
enderio:block_fused_glass[color=gray,render=east_down]
enderio:block_fused_glass[color=gray,render=west_down]
enderio:block_fused_glass[color=gray,render=south_down]
enderio:block_fused_glass[color=silver,render=defaults]
enderio:block_fused_glass[color=silver,render=auto]
enderio:block_fused_glass[color=silver,render=sides]
enderio:block_fused_glass[color=silver,render=north_west_up]
enderio:block_fused_glass[color=silver,render=north_east_up]
enderio:block_fused_glass[color=silver,render=south_east_up]
enderio:block_fused_glass[color=silver,render=south_west_up]
enderio:block_fused_glass[color=silver,render=north_west_down]
enderio:block_fused_glass[color=silver,render=north_east_down]
enderio:block_fused_glass[color=silver,render=south_east_down]
enderio:block_fused_glass[color=silver,render=south_west_down]
enderio:block_fused_glass[color=silver,render=north_west]
enderio:block_fused_glass[color=silver,render=north_east]
enderio:block_fused_glass[color=silver,render=south_east]
enderio:block_fused_glass[color=silver,render=south_west]
enderio:block_fused_glass[color=silver,render=north_up]
enderio:block_fused_glass[color=silver,render=east_up]
enderio:block_fused_glass[color=silver,render=west_up]
enderio:block_fused_glass[color=silver,render=south_up]
enderio:block_fused_glass[color=silver,render=north_down]
enderio:block_fused_glass[color=silver,render=east_down]
enderio:block_fused_glass[color=silver,render=west_down]
enderio:block_fused_glass[color=silver,render=south_down]
enderio:block_fused_glass[color=cyan,render=defaults]
enderio:block_fused_glass[color=cyan,render=auto]
enderio:block_fused_glass[color=cyan,render=sides]
enderio:block_fused_glass[color=cyan,render=north_west_up]
enderio:block_fused_glass[color=cyan,render=north_east_up]
enderio:block_fused_glass[color=cyan,render=south_east_up]
enderio:block_fused_glass[color=cyan,render=south_west_up]
enderio:block_fused_glass[color=cyan,render=north_west_down]
enderio:block_fused_glass[color=cyan,render=north_east_down]
enderio:block_fused_glass[color=cyan,render=south_east_down]
enderio:block_fused_glass[color=cyan,render=south_west_down]
enderio:block_fused_glass[color=cyan,render=north_west]
enderio:block_fused_glass[color=cyan,render=north_east]
enderio:block_fused_glass[color=cyan,render=south_east]
enderio:block_fused_glass[color=cyan,render=south_west]
enderio:block_fused_glass[color=cyan,render=north_up]
enderio:block_fused_glass[color=cyan,render=east_up]
enderio:block_fused_glass[color=cyan,render=west_up]
enderio:block_fused_glass[color=cyan,render=south_up]
enderio:block_fused_glass[color=cyan,render=north_down]
enderio:block_fused_glass[color=cyan,render=east_down]
enderio:block_fused_glass[color=cyan,render=west_down]
enderio:block_fused_glass[color=cyan,render=south_down]
enderio:block_fused_glass[color=purple,render=defaults]
enderio:block_fused_glass[color=purple,render=auto]
enderio:block_fused_glass[color=purple,render=sides]
enderio:block_fused_glass[color=purple,render=north_west_up]
enderio:block_fused_glass[color=purple,render=north_east_up]
enderio:block_fused_glass[color=purple,render=south_east_up]
enderio:block_fused_glass[color=purple,render=south_west_up]
enderio:block_fused_glass[color=purple,render=north_west_down]
enderio:block_fused_glass[color=purple,render=north_east_down]
enderio:block_fused_glass[color=purple,render=south_east_down]
enderio:block_fused_glass[color=purple,render=south_west_down]
enderio:block_fused_glass[color=purple,render=north_west]
enderio:block_fused_glass[color=purple,render=north_east]
enderio:block_fused_glass[color=purple,render=south_east]
enderio:block_fused_glass[color=purple,render=south_west]
enderio:block_fused_glass[color=purple,render=north_up]
enderio:block_fused_glass[color=purple,render=east_up]
enderio:block_fused_glass[color=purple,render=west_up]
enderio:block_fused_glass[color=purple,render=south_up]
enderio:block_fused_glass[color=purple,render=north_down]
enderio:block_fused_glass[color=purple,render=east_down]
enderio:block_fused_glass[color=purple,render=west_down]
enderio:block_fused_glass[color=purple,render=south_down]
enderio:block_fused_glass[color=blue,render=defaults]
enderio:block_fused_glass[color=blue,render=auto]
enderio:block_fused_glass[color=blue,render=sides]
enderio:block_fused_glass[color=blue,render=north_west_up]
enderio:block_fused_glass[color=blue,render=north_east_up]
enderio:block_fused_glass[color=blue,render=south_east_up]
enderio:block_fused_glass[color=blue,render=south_west_up]
enderio:block_fused_glass[color=blue,render=north_west_down]
enderio:block_fused_glass[color=blue,render=north_east_down]
enderio:block_fused_glass[color=blue,render=south_east_down]
enderio:block_fused_glass[color=blue,render=south_west_down]
enderio:block_fused_glass[color=blue,render=north_west]
enderio:block_fused_glass[color=blue,render=north_east]
enderio:block_fused_glass[color=blue,render=south_east]
enderio:block_fused_glass[color=blue,render=south_west]
enderio:block_fused_glass[color=blue,render=north_up]
enderio:block_fused_glass[color=blue,render=east_up]
enderio:block_fused_glass[color=blue,render=west_up]
enderio:block_fused_glass[color=blue,render=south_up]
enderio:block_fused_glass[color=blue,render=north_down]
enderio:block_fused_glass[color=blue,render=east_down]
enderio:block_fused_glass[color=blue,render=west_down]
enderio:block_fused_glass[color=blue,render=south_down]
enderio:block_fused_glass[color=brown,render=defaults]
enderio:block_fused_glass[color=brown,render=auto]
enderio:block_fused_glass[color=brown,render=sides]
enderio:block_fused_glass[color=brown,render=north_west_up]
enderio:block_fused_glass[color=brown,render=north_east_up]
enderio:block_fused_glass[color=brown,render=south_east_up]
enderio:block_fused_glass[color=brown,render=south_west_up]
enderio:block_fused_glass[color=brown,render=north_west_down]
enderio:block_fused_glass[color=brown,render=north_east_down]
enderio:block_fused_glass[color=brown,render=south_east_down]
enderio:block_fused_glass[color=brown,render=south_west_down]
enderio:block_fused_glass[color=brown,render=north_west]
enderio:block_fused_glass[color=brown,render=north_east]
enderio:block_fused_glass[color=brown,render=south_east]
enderio:block_fused_glass[color=brown,render=south_west]
enderio:block_fused_glass[color=brown,render=north_up]
enderio:block_fused_glass[color=brown,render=east_up]
enderio:block_fused_glass[color=brown,render=west_up]
enderio:block_fused_glass[color=brown,render=south_up]
enderio:block_fused_glass[color=brown,render=north_down]
enderio:block_fused_glass[color=brown,render=east_down]
enderio:block_fused_glass[color=brown,render=west_down]
enderio:block_fused_glass[color=brown,render=south_down]
enderio:block_fused_glass[color=green,render=defaults]
enderio:block_fused_glass[color=green,render=auto]
enderio:block_fused_glass[color=green,render=sides]
enderio:block_fused_glass[color=green,render=north_west_up]
enderio:block_fused_glass[color=green,render=north_east_up]
enderio:block_fused_glass[color=green,render=south_east_up]
enderio:block_fused_glass[color=green,render=south_west_up]
enderio:block_fused_glass[color=green,render=north_west_down]
enderio:block_fused_glass[color=green,render=north_east_down]
enderio:block_fused_glass[color=green,render=south_east_down]
enderio:block_fused_glass[color=green,render=south_west_down]
enderio:block_fused_glass[color=green,render=north_west]
enderio:block_fused_glass[color=green,render=north_east]
enderio:block_fused_glass[color=green,render=south_east]
enderio:block_fused_glass[color=green,render=south_west]
enderio:block_fused_glass[color=green,render=north_up]
enderio:block_fused_glass[color=green,render=east_up]
enderio:block_fused_glass[color=green,render=west_up]
enderio:block_fused_glass[color=green,render=south_up]
enderio:block_fused_glass[color=green,render=north_down]
enderio:block_fused_glass[color=green,render=east_down]
enderio:block_fused_glass[color=green,render=west_down]
enderio:block_fused_glass[color=green,render=south_down]
enderio:block_fused_glass[color=red,render=defaults]
enderio:block_fused_glass[color=red,render=auto]
enderio:block_fused_glass[color=red,render=sides]
enderio:block_fused_glass[color=red,render=north_west_up]
enderio:block_fused_glass[color=red,render=north_east_up]
enderio:block_fused_glass[color=red,render=south_east_up]
enderio:block_fused_glass[color=red,render=south_west_up]
enderio:block_fused_glass[color=red,render=north_west_down]
enderio:block_fused_glass[color=red,render=north_east_down]
enderio:block_fused_glass[color=red,render=south_east_down]
enderio:block_fused_glass[color=red,render=south_west_down]
enderio:block_fused_glass[color=red,render=north_west]
enderio:block_fused_glass[color=red,render=north_east]
enderio:block_fused_glass[color=red,render=south_east]
enderio:block_fused_glass[color=red,render=south_west]
enderio:block_fused_glass[color=red,render=north_up]
enderio:block_fused_glass[color=red,render=east_up]
enderio:block_fused_glass[color=red,render=west_up]
enderio:block_fused_glass[color=red,render=south_up]
enderio:block_fused_glass[color=red,render=north_down]
enderio:block_fused_glass[color=red,render=east_down]
enderio:block_fused_glass[color=red,render=west_down]
enderio:block_fused_glass[color=red,render=south_down]
enderio:block_fused_glass[color=black,render=defaults]
enderio:block_fused_glass[color=black,render=auto]
enderio:block_fused_glass[color=black,render=sides]
enderio:block_fused_glass[color=black,render=north_west_up]
enderio:block_fused_glass[color=black,render=north_east_up]
enderio:block_fused_glass[color=black,render=south_east_up]
enderio:block_fused_glass[color=black,render=south_west_up]
enderio:block_fused_glass[color=black,render=north_west_down]
enderio:block_fused_glass[color=black,render=north_east_down]
enderio:block_fused_glass[color=black,render=south_east_down]
enderio:block_fused_glass[color=black,render=south_west_down]
enderio:block_fused_glass[color=black,render=north_west]
enderio:block_fused_glass[color=black,render=north_east]
enderio:block_fused_glass[color=black,render=south_east]
enderio:block_fused_glass[color=black,render=south_west]
enderio:block_fused_glass[color=black,render=north_up]
enderio:block_fused_glass[color=black,render=east_up]
enderio:block_fused_glass[color=black,render=west_up]
enderio:block_fused_glass[color=black,render=south_up]
enderio:block_fused_glass[color=black,render=north_down]
enderio:block_fused_glass[color=black,render=east_down]
enderio:block_fused_glass[color=black,render=west_down]
enderio:block_fused_glass[color=black,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,render=auto]
enderio:block_enlightened_fused_quartz[color=white,render=sides]
enderio:block_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_enlightened_fused_quartz[color=green,render=auto]
enderio:block_enlightened_fused_quartz[color=green,render=sides]
enderio:block_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_enlightened_fused_quartz[color=red,render=auto]
enderio:block_enlightened_fused_quartz[color=red,render=sides]
enderio:block_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_enlightened_fused_quartz[color=black,render=auto]
enderio:block_enlightened_fused_quartz[color=black,render=sides]
enderio:block_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_enlightened_fused_glass[color=white,render=defaults]
enderio:block_enlightened_fused_glass[color=white,render=auto]
enderio:block_enlightened_fused_glass[color=white,render=sides]
enderio:block_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,render=north_west]
enderio:block_enlightened_fused_glass[color=white,render=north_east]
enderio:block_enlightened_fused_glass[color=white,render=south_east]
enderio:block_enlightened_fused_glass[color=white,render=south_west]
enderio:block_enlightened_fused_glass[color=white,render=north_up]
enderio:block_enlightened_fused_glass[color=white,render=east_up]
enderio:block_enlightened_fused_glass[color=white,render=west_up]
enderio:block_enlightened_fused_glass[color=white,render=south_up]
enderio:block_enlightened_fused_glass[color=white,render=north_down]
enderio:block_enlightened_fused_glass[color=white,render=east_down]
enderio:block_enlightened_fused_glass[color=white,render=west_down]
enderio:block_enlightened_fused_glass[color=white,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,render=auto]
enderio:block_enlightened_fused_glass[color=orange,render=sides]
enderio:block_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,render=auto]
enderio:block_enlightened_fused_glass[color=lime,render=sides]
enderio:block_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,render=auto]
enderio:block_enlightened_fused_glass[color=pink,render=sides]
enderio:block_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,render=auto]
enderio:block_enlightened_fused_glass[color=gray,render=sides]
enderio:block_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,render=auto]
enderio:block_enlightened_fused_glass[color=silver,render=sides]
enderio:block_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,render=auto]
enderio:block_enlightened_fused_glass[color=purple,render=sides]
enderio:block_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,render=auto]
enderio:block_enlightened_fused_glass[color=blue,render=sides]
enderio:block_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,render=auto]
enderio:block_enlightened_fused_glass[color=brown,render=sides]
enderio:block_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_enlightened_fused_glass[color=green,render=defaults]
enderio:block_enlightened_fused_glass[color=green,render=auto]
enderio:block_enlightened_fused_glass[color=green,render=sides]
enderio:block_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,render=north_west]
enderio:block_enlightened_fused_glass[color=green,render=north_east]
enderio:block_enlightened_fused_glass[color=green,render=south_east]
enderio:block_enlightened_fused_glass[color=green,render=south_west]
enderio:block_enlightened_fused_glass[color=green,render=north_up]
enderio:block_enlightened_fused_glass[color=green,render=east_up]
enderio:block_enlightened_fused_glass[color=green,render=west_up]
enderio:block_enlightened_fused_glass[color=green,render=south_up]
enderio:block_enlightened_fused_glass[color=green,render=north_down]
enderio:block_enlightened_fused_glass[color=green,render=east_down]
enderio:block_enlightened_fused_glass[color=green,render=west_down]
enderio:block_enlightened_fused_glass[color=green,render=south_down]
enderio:block_enlightened_fused_glass[color=red,render=defaults]
enderio:block_enlightened_fused_glass[color=red,render=auto]
enderio:block_enlightened_fused_glass[color=red,render=sides]
enderio:block_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,render=north_west]
enderio:block_enlightened_fused_glass[color=red,render=north_east]
enderio:block_enlightened_fused_glass[color=red,render=south_east]
enderio:block_enlightened_fused_glass[color=red,render=south_west]
enderio:block_enlightened_fused_glass[color=red,render=north_up]
enderio:block_enlightened_fused_glass[color=red,render=east_up]
enderio:block_enlightened_fused_glass[color=red,render=west_up]
enderio:block_enlightened_fused_glass[color=red,render=south_up]
enderio:block_enlightened_fused_glass[color=red,render=north_down]
enderio:block_enlightened_fused_glass[color=red,render=east_down]
enderio:block_enlightened_fused_glass[color=red,render=west_down]
enderio:block_enlightened_fused_glass[color=red,render=south_down]
enderio:block_enlightened_fused_glass[color=black,render=defaults]
enderio:block_enlightened_fused_glass[color=black,render=auto]
enderio:block_enlightened_fused_glass[color=black,render=sides]
enderio:block_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,render=north_west]
enderio:block_enlightened_fused_glass[color=black,render=north_east]
enderio:block_enlightened_fused_glass[color=black,render=south_east]
enderio:block_enlightened_fused_glass[color=black,render=south_west]
enderio:block_enlightened_fused_glass[color=black,render=north_up]
enderio:block_enlightened_fused_glass[color=black,render=east_up]
enderio:block_enlightened_fused_glass[color=black,render=west_up]
enderio:block_enlightened_fused_glass[color=black,render=south_up]
enderio:block_enlightened_fused_glass[color=black,render=north_down]
enderio:block_enlightened_fused_glass[color=black,render=east_down]
enderio:block_enlightened_fused_glass[color=black,render=west_down]
enderio:block_enlightened_fused_glass[color=black,render=south_down]
enderio:block_dark_fused_quartz[color=white,render=defaults]
enderio:block_dark_fused_quartz[color=white,render=auto]
enderio:block_dark_fused_quartz[color=white,render=sides]
enderio:block_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,render=north_west]
enderio:block_dark_fused_quartz[color=white,render=north_east]
enderio:block_dark_fused_quartz[color=white,render=south_east]
enderio:block_dark_fused_quartz[color=white,render=south_west]
enderio:block_dark_fused_quartz[color=white,render=north_up]
enderio:block_dark_fused_quartz[color=white,render=east_up]
enderio:block_dark_fused_quartz[color=white,render=west_up]
enderio:block_dark_fused_quartz[color=white,render=south_up]
enderio:block_dark_fused_quartz[color=white,render=north_down]
enderio:block_dark_fused_quartz[color=white,render=east_down]
enderio:block_dark_fused_quartz[color=white,render=west_down]
enderio:block_dark_fused_quartz[color=white,render=south_down]
enderio:block_dark_fused_quartz[color=orange,render=defaults]
enderio:block_dark_fused_quartz[color=orange,render=auto]
enderio:block_dark_fused_quartz[color=orange,render=sides]
enderio:block_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,render=north_west]
enderio:block_dark_fused_quartz[color=orange,render=north_east]
enderio:block_dark_fused_quartz[color=orange,render=south_east]
enderio:block_dark_fused_quartz[color=orange,render=south_west]
enderio:block_dark_fused_quartz[color=orange,render=north_up]
enderio:block_dark_fused_quartz[color=orange,render=east_up]
enderio:block_dark_fused_quartz[color=orange,render=west_up]
enderio:block_dark_fused_quartz[color=orange,render=south_up]
enderio:block_dark_fused_quartz[color=orange,render=north_down]
enderio:block_dark_fused_quartz[color=orange,render=east_down]
enderio:block_dark_fused_quartz[color=orange,render=west_down]
enderio:block_dark_fused_quartz[color=orange,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,render=auto]
enderio:block_dark_fused_quartz[color=magenta,render=sides]
enderio:block_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,render=auto]
enderio:block_dark_fused_quartz[color=yellow,render=sides]
enderio:block_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_dark_fused_quartz[color=lime,render=defaults]
enderio:block_dark_fused_quartz[color=lime,render=auto]
enderio:block_dark_fused_quartz[color=lime,render=sides]
enderio:block_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,render=north_west]
enderio:block_dark_fused_quartz[color=lime,render=north_east]
enderio:block_dark_fused_quartz[color=lime,render=south_east]
enderio:block_dark_fused_quartz[color=lime,render=south_west]
enderio:block_dark_fused_quartz[color=lime,render=north_up]
enderio:block_dark_fused_quartz[color=lime,render=east_up]
enderio:block_dark_fused_quartz[color=lime,render=west_up]
enderio:block_dark_fused_quartz[color=lime,render=south_up]
enderio:block_dark_fused_quartz[color=lime,render=north_down]
enderio:block_dark_fused_quartz[color=lime,render=east_down]
enderio:block_dark_fused_quartz[color=lime,render=west_down]
enderio:block_dark_fused_quartz[color=lime,render=south_down]
enderio:block_dark_fused_quartz[color=pink,render=defaults]
enderio:block_dark_fused_quartz[color=pink,render=auto]
enderio:block_dark_fused_quartz[color=pink,render=sides]
enderio:block_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,render=north_west]
enderio:block_dark_fused_quartz[color=pink,render=north_east]
enderio:block_dark_fused_quartz[color=pink,render=south_east]
enderio:block_dark_fused_quartz[color=pink,render=south_west]
enderio:block_dark_fused_quartz[color=pink,render=north_up]
enderio:block_dark_fused_quartz[color=pink,render=east_up]
enderio:block_dark_fused_quartz[color=pink,render=west_up]
enderio:block_dark_fused_quartz[color=pink,render=south_up]
enderio:block_dark_fused_quartz[color=pink,render=north_down]
enderio:block_dark_fused_quartz[color=pink,render=east_down]
enderio:block_dark_fused_quartz[color=pink,render=west_down]
enderio:block_dark_fused_quartz[color=pink,render=south_down]
enderio:block_dark_fused_quartz[color=gray,render=defaults]
enderio:block_dark_fused_quartz[color=gray,render=auto]
enderio:block_dark_fused_quartz[color=gray,render=sides]
enderio:block_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,render=north_west]
enderio:block_dark_fused_quartz[color=gray,render=north_east]
enderio:block_dark_fused_quartz[color=gray,render=south_east]
enderio:block_dark_fused_quartz[color=gray,render=south_west]
enderio:block_dark_fused_quartz[color=gray,render=north_up]
enderio:block_dark_fused_quartz[color=gray,render=east_up]
enderio:block_dark_fused_quartz[color=gray,render=west_up]
enderio:block_dark_fused_quartz[color=gray,render=south_up]
enderio:block_dark_fused_quartz[color=gray,render=north_down]
enderio:block_dark_fused_quartz[color=gray,render=east_down]
enderio:block_dark_fused_quartz[color=gray,render=west_down]
enderio:block_dark_fused_quartz[color=gray,render=south_down]
enderio:block_dark_fused_quartz[color=silver,render=defaults]
enderio:block_dark_fused_quartz[color=silver,render=auto]
enderio:block_dark_fused_quartz[color=silver,render=sides]
enderio:block_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,render=north_west]
enderio:block_dark_fused_quartz[color=silver,render=north_east]
enderio:block_dark_fused_quartz[color=silver,render=south_east]
enderio:block_dark_fused_quartz[color=silver,render=south_west]
enderio:block_dark_fused_quartz[color=silver,render=north_up]
enderio:block_dark_fused_quartz[color=silver,render=east_up]
enderio:block_dark_fused_quartz[color=silver,render=west_up]
enderio:block_dark_fused_quartz[color=silver,render=south_up]
enderio:block_dark_fused_quartz[color=silver,render=north_down]
enderio:block_dark_fused_quartz[color=silver,render=east_down]
enderio:block_dark_fused_quartz[color=silver,render=west_down]
enderio:block_dark_fused_quartz[color=silver,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,render=auto]
enderio:block_dark_fused_quartz[color=cyan,render=sides]
enderio:block_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_dark_fused_quartz[color=purple,render=defaults]
enderio:block_dark_fused_quartz[color=purple,render=auto]
enderio:block_dark_fused_quartz[color=purple,render=sides]
enderio:block_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,render=north_west]
enderio:block_dark_fused_quartz[color=purple,render=north_east]
enderio:block_dark_fused_quartz[color=purple,render=south_east]
enderio:block_dark_fused_quartz[color=purple,render=south_west]
enderio:block_dark_fused_quartz[color=purple,render=north_up]
enderio:block_dark_fused_quartz[color=purple,render=east_up]
enderio:block_dark_fused_quartz[color=purple,render=west_up]
enderio:block_dark_fused_quartz[color=purple,render=south_up]
enderio:block_dark_fused_quartz[color=purple,render=north_down]
enderio:block_dark_fused_quartz[color=purple,render=east_down]
enderio:block_dark_fused_quartz[color=purple,render=west_down]
enderio:block_dark_fused_quartz[color=purple,render=south_down]
enderio:block_dark_fused_quartz[color=blue,render=defaults]
enderio:block_dark_fused_quartz[color=blue,render=auto]
enderio:block_dark_fused_quartz[color=blue,render=sides]
enderio:block_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,render=north_west]
enderio:block_dark_fused_quartz[color=blue,render=north_east]
enderio:block_dark_fused_quartz[color=blue,render=south_east]
enderio:block_dark_fused_quartz[color=blue,render=south_west]
enderio:block_dark_fused_quartz[color=blue,render=north_up]
enderio:block_dark_fused_quartz[color=blue,render=east_up]
enderio:block_dark_fused_quartz[color=blue,render=west_up]
enderio:block_dark_fused_quartz[color=blue,render=south_up]
enderio:block_dark_fused_quartz[color=blue,render=north_down]
enderio:block_dark_fused_quartz[color=blue,render=east_down]
enderio:block_dark_fused_quartz[color=blue,render=west_down]
enderio:block_dark_fused_quartz[color=blue,render=south_down]
enderio:block_dark_fused_quartz[color=brown,render=defaults]
enderio:block_dark_fused_quartz[color=brown,render=auto]
enderio:block_dark_fused_quartz[color=brown,render=sides]
enderio:block_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,render=north_west]
enderio:block_dark_fused_quartz[color=brown,render=north_east]
enderio:block_dark_fused_quartz[color=brown,render=south_east]
enderio:block_dark_fused_quartz[color=brown,render=south_west]
enderio:block_dark_fused_quartz[color=brown,render=north_up]
enderio:block_dark_fused_quartz[color=brown,render=east_up]
enderio:block_dark_fused_quartz[color=brown,render=west_up]
enderio:block_dark_fused_quartz[color=brown,render=south_up]
enderio:block_dark_fused_quartz[color=brown,render=north_down]
enderio:block_dark_fused_quartz[color=brown,render=east_down]
enderio:block_dark_fused_quartz[color=brown,render=west_down]
enderio:block_dark_fused_quartz[color=brown,render=south_down]
enderio:block_dark_fused_quartz[color=green,render=defaults]
enderio:block_dark_fused_quartz[color=green,render=auto]
enderio:block_dark_fused_quartz[color=green,render=sides]
enderio:block_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,render=north_west]
enderio:block_dark_fused_quartz[color=green,render=north_east]
enderio:block_dark_fused_quartz[color=green,render=south_east]
enderio:block_dark_fused_quartz[color=green,render=south_west]
enderio:block_dark_fused_quartz[color=green,render=north_up]
enderio:block_dark_fused_quartz[color=green,render=east_up]
enderio:block_dark_fused_quartz[color=green,render=west_up]
enderio:block_dark_fused_quartz[color=green,render=south_up]
enderio:block_dark_fused_quartz[color=green,render=north_down]
enderio:block_dark_fused_quartz[color=green,render=east_down]
enderio:block_dark_fused_quartz[color=green,render=west_down]
enderio:block_dark_fused_quartz[color=green,render=south_down]
enderio:block_dark_fused_quartz[color=red,render=defaults]
enderio:block_dark_fused_quartz[color=red,render=auto]
enderio:block_dark_fused_quartz[color=red,render=sides]
enderio:block_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,render=north_west]
enderio:block_dark_fused_quartz[color=red,render=north_east]
enderio:block_dark_fused_quartz[color=red,render=south_east]
enderio:block_dark_fused_quartz[color=red,render=south_west]
enderio:block_dark_fused_quartz[color=red,render=north_up]
enderio:block_dark_fused_quartz[color=red,render=east_up]
enderio:block_dark_fused_quartz[color=red,render=west_up]
enderio:block_dark_fused_quartz[color=red,render=south_up]
enderio:block_dark_fused_quartz[color=red,render=north_down]
enderio:block_dark_fused_quartz[color=red,render=east_down]
enderio:block_dark_fused_quartz[color=red,render=west_down]
enderio:block_dark_fused_quartz[color=red,render=south_down]
enderio:block_dark_fused_quartz[color=black,render=defaults]
enderio:block_dark_fused_quartz[color=black,render=auto]
enderio:block_dark_fused_quartz[color=black,render=sides]
enderio:block_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,render=north_west]
enderio:block_dark_fused_quartz[color=black,render=north_east]
enderio:block_dark_fused_quartz[color=black,render=south_east]
enderio:block_dark_fused_quartz[color=black,render=south_west]
enderio:block_dark_fused_quartz[color=black,render=north_up]
enderio:block_dark_fused_quartz[color=black,render=east_up]
enderio:block_dark_fused_quartz[color=black,render=west_up]
enderio:block_dark_fused_quartz[color=black,render=south_up]
enderio:block_dark_fused_quartz[color=black,render=north_down]
enderio:block_dark_fused_quartz[color=black,render=east_down]
enderio:block_dark_fused_quartz[color=black,render=west_down]
enderio:block_dark_fused_quartz[color=black,render=south_down]
enderio:block_dark_fused_glass[color=white,render=defaults]
enderio:block_dark_fused_glass[color=white,render=auto]
enderio:block_dark_fused_glass[color=white,render=sides]
enderio:block_dark_fused_glass[color=white,render=north_west_up]
enderio:block_dark_fused_glass[color=white,render=north_east_up]
enderio:block_dark_fused_glass[color=white,render=south_east_up]
enderio:block_dark_fused_glass[color=white,render=south_west_up]
enderio:block_dark_fused_glass[color=white,render=north_west_down]
enderio:block_dark_fused_glass[color=white,render=north_east_down]
enderio:block_dark_fused_glass[color=white,render=south_east_down]
enderio:block_dark_fused_glass[color=white,render=south_west_down]
enderio:block_dark_fused_glass[color=white,render=north_west]
enderio:block_dark_fused_glass[color=white,render=north_east]
enderio:block_dark_fused_glass[color=white,render=south_east]
enderio:block_dark_fused_glass[color=white,render=south_west]
enderio:block_dark_fused_glass[color=white,render=north_up]
enderio:block_dark_fused_glass[color=white,render=east_up]
enderio:block_dark_fused_glass[color=white,render=west_up]
enderio:block_dark_fused_glass[color=white,render=south_up]
enderio:block_dark_fused_glass[color=white,render=north_down]
enderio:block_dark_fused_glass[color=white,render=east_down]
enderio:block_dark_fused_glass[color=white,render=west_down]
enderio:block_dark_fused_glass[color=white,render=south_down]
enderio:block_dark_fused_glass[color=orange,render=defaults]
enderio:block_dark_fused_glass[color=orange,render=auto]
enderio:block_dark_fused_glass[color=orange,render=sides]
enderio:block_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,render=north_west]
enderio:block_dark_fused_glass[color=orange,render=north_east]
enderio:block_dark_fused_glass[color=orange,render=south_east]
enderio:block_dark_fused_glass[color=orange,render=south_west]
enderio:block_dark_fused_glass[color=orange,render=north_up]
enderio:block_dark_fused_glass[color=orange,render=east_up]
enderio:block_dark_fused_glass[color=orange,render=west_up]
enderio:block_dark_fused_glass[color=orange,render=south_up]
enderio:block_dark_fused_glass[color=orange,render=north_down]
enderio:block_dark_fused_glass[color=orange,render=east_down]
enderio:block_dark_fused_glass[color=orange,render=west_down]
enderio:block_dark_fused_glass[color=orange,render=south_down]
enderio:block_dark_fused_glass[color=magenta,render=defaults]
enderio:block_dark_fused_glass[color=magenta,render=auto]
enderio:block_dark_fused_glass[color=magenta,render=sides]
enderio:block_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,render=north_west]
enderio:block_dark_fused_glass[color=magenta,render=north_east]
enderio:block_dark_fused_glass[color=magenta,render=south_east]
enderio:block_dark_fused_glass[color=magenta,render=south_west]
enderio:block_dark_fused_glass[color=magenta,render=north_up]
enderio:block_dark_fused_glass[color=magenta,render=east_up]
enderio:block_dark_fused_glass[color=magenta,render=west_up]
enderio:block_dark_fused_glass[color=magenta,render=south_up]
enderio:block_dark_fused_glass[color=magenta,render=north_down]
enderio:block_dark_fused_glass[color=magenta,render=east_down]
enderio:block_dark_fused_glass[color=magenta,render=west_down]
enderio:block_dark_fused_glass[color=magenta,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,render=auto]
enderio:block_dark_fused_glass[color=light_blue,render=sides]
enderio:block_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_dark_fused_glass[color=yellow,render=defaults]
enderio:block_dark_fused_glass[color=yellow,render=auto]
enderio:block_dark_fused_glass[color=yellow,render=sides]
enderio:block_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,render=north_west]
enderio:block_dark_fused_glass[color=yellow,render=north_east]
enderio:block_dark_fused_glass[color=yellow,render=south_east]
enderio:block_dark_fused_glass[color=yellow,render=south_west]
enderio:block_dark_fused_glass[color=yellow,render=north_up]
enderio:block_dark_fused_glass[color=yellow,render=east_up]
enderio:block_dark_fused_glass[color=yellow,render=west_up]
enderio:block_dark_fused_glass[color=yellow,render=south_up]
enderio:block_dark_fused_glass[color=yellow,render=north_down]
enderio:block_dark_fused_glass[color=yellow,render=east_down]
enderio:block_dark_fused_glass[color=yellow,render=west_down]
enderio:block_dark_fused_glass[color=yellow,render=south_down]
enderio:block_dark_fused_glass[color=lime,render=defaults]
enderio:block_dark_fused_glass[color=lime,render=auto]
enderio:block_dark_fused_glass[color=lime,render=sides]
enderio:block_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,render=north_west]
enderio:block_dark_fused_glass[color=lime,render=north_east]
enderio:block_dark_fused_glass[color=lime,render=south_east]
enderio:block_dark_fused_glass[color=lime,render=south_west]
enderio:block_dark_fused_glass[color=lime,render=north_up]
enderio:block_dark_fused_glass[color=lime,render=east_up]
enderio:block_dark_fused_glass[color=lime,render=west_up]
enderio:block_dark_fused_glass[color=lime,render=south_up]
enderio:block_dark_fused_glass[color=lime,render=north_down]
enderio:block_dark_fused_glass[color=lime,render=east_down]
enderio:block_dark_fused_glass[color=lime,render=west_down]
enderio:block_dark_fused_glass[color=lime,render=south_down]
enderio:block_dark_fused_glass[color=pink,render=defaults]
enderio:block_dark_fused_glass[color=pink,render=auto]
enderio:block_dark_fused_glass[color=pink,render=sides]
enderio:block_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,render=north_west]
enderio:block_dark_fused_glass[color=pink,render=north_east]
enderio:block_dark_fused_glass[color=pink,render=south_east]
enderio:block_dark_fused_glass[color=pink,render=south_west]
enderio:block_dark_fused_glass[color=pink,render=north_up]
enderio:block_dark_fused_glass[color=pink,render=east_up]
enderio:block_dark_fused_glass[color=pink,render=west_up]
enderio:block_dark_fused_glass[color=pink,render=south_up]
enderio:block_dark_fused_glass[color=pink,render=north_down]
enderio:block_dark_fused_glass[color=pink,render=east_down]
enderio:block_dark_fused_glass[color=pink,render=west_down]
enderio:block_dark_fused_glass[color=pink,render=south_down]
enderio:block_dark_fused_glass[color=gray,render=defaults]
enderio:block_dark_fused_glass[color=gray,render=auto]
enderio:block_dark_fused_glass[color=gray,render=sides]
enderio:block_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,render=north_west]
enderio:block_dark_fused_glass[color=gray,render=north_east]
enderio:block_dark_fused_glass[color=gray,render=south_east]
enderio:block_dark_fused_glass[color=gray,render=south_west]
enderio:block_dark_fused_glass[color=gray,render=north_up]
enderio:block_dark_fused_glass[color=gray,render=east_up]
enderio:block_dark_fused_glass[color=gray,render=west_up]
enderio:block_dark_fused_glass[color=gray,render=south_up]
enderio:block_dark_fused_glass[color=gray,render=north_down]
enderio:block_dark_fused_glass[color=gray,render=east_down]
enderio:block_dark_fused_glass[color=gray,render=west_down]
enderio:block_dark_fused_glass[color=gray,render=south_down]
enderio:block_dark_fused_glass[color=silver,render=defaults]
enderio:block_dark_fused_glass[color=silver,render=auto]
enderio:block_dark_fused_glass[color=silver,render=sides]
enderio:block_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,render=north_west]
enderio:block_dark_fused_glass[color=silver,render=north_east]
enderio:block_dark_fused_glass[color=silver,render=south_east]
enderio:block_dark_fused_glass[color=silver,render=south_west]
enderio:block_dark_fused_glass[color=silver,render=north_up]
enderio:block_dark_fused_glass[color=silver,render=east_up]
enderio:block_dark_fused_glass[color=silver,render=west_up]
enderio:block_dark_fused_glass[color=silver,render=south_up]
enderio:block_dark_fused_glass[color=silver,render=north_down]
enderio:block_dark_fused_glass[color=silver,render=east_down]
enderio:block_dark_fused_glass[color=silver,render=west_down]
enderio:block_dark_fused_glass[color=silver,render=south_down]
enderio:block_dark_fused_glass[color=cyan,render=defaults]
enderio:block_dark_fused_glass[color=cyan,render=auto]
enderio:block_dark_fused_glass[color=cyan,render=sides]
enderio:block_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,render=north_west]
enderio:block_dark_fused_glass[color=cyan,render=north_east]
enderio:block_dark_fused_glass[color=cyan,render=south_east]
enderio:block_dark_fused_glass[color=cyan,render=south_west]
enderio:block_dark_fused_glass[color=cyan,render=north_up]
enderio:block_dark_fused_glass[color=cyan,render=east_up]
enderio:block_dark_fused_glass[color=cyan,render=west_up]
enderio:block_dark_fused_glass[color=cyan,render=south_up]
enderio:block_dark_fused_glass[color=cyan,render=north_down]
enderio:block_dark_fused_glass[color=cyan,render=east_down]
enderio:block_dark_fused_glass[color=cyan,render=west_down]
enderio:block_dark_fused_glass[color=cyan,render=south_down]
enderio:block_dark_fused_glass[color=purple,render=defaults]
enderio:block_dark_fused_glass[color=purple,render=auto]
enderio:block_dark_fused_glass[color=purple,render=sides]
enderio:block_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,render=north_west]
enderio:block_dark_fused_glass[color=purple,render=north_east]
enderio:block_dark_fused_glass[color=purple,render=south_east]
enderio:block_dark_fused_glass[color=purple,render=south_west]
enderio:block_dark_fused_glass[color=purple,render=north_up]
enderio:block_dark_fused_glass[color=purple,render=east_up]
enderio:block_dark_fused_glass[color=purple,render=west_up]
enderio:block_dark_fused_glass[color=purple,render=south_up]
enderio:block_dark_fused_glass[color=purple,render=north_down]
enderio:block_dark_fused_glass[color=purple,render=east_down]
enderio:block_dark_fused_glass[color=purple,render=west_down]
enderio:block_dark_fused_glass[color=purple,render=south_down]
enderio:block_dark_fused_glass[color=blue,render=defaults]
enderio:block_dark_fused_glass[color=blue,render=auto]
enderio:block_dark_fused_glass[color=blue,render=sides]
enderio:block_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,render=north_west]
enderio:block_dark_fused_glass[color=blue,render=north_east]
enderio:block_dark_fused_glass[color=blue,render=south_east]
enderio:block_dark_fused_glass[color=blue,render=south_west]
enderio:block_dark_fused_glass[color=blue,render=north_up]
enderio:block_dark_fused_glass[color=blue,render=east_up]
enderio:block_dark_fused_glass[color=blue,render=west_up]
enderio:block_dark_fused_glass[color=blue,render=south_up]
enderio:block_dark_fused_glass[color=blue,render=north_down]
enderio:block_dark_fused_glass[color=blue,render=east_down]
enderio:block_dark_fused_glass[color=blue,render=west_down]
enderio:block_dark_fused_glass[color=blue,render=south_down]
enderio:block_dark_fused_glass[color=brown,render=defaults]
enderio:block_dark_fused_glass[color=brown,render=auto]
enderio:block_dark_fused_glass[color=brown,render=sides]
enderio:block_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,render=north_west]
enderio:block_dark_fused_glass[color=brown,render=north_east]
enderio:block_dark_fused_glass[color=brown,render=south_east]
enderio:block_dark_fused_glass[color=brown,render=south_west]
enderio:block_dark_fused_glass[color=brown,render=north_up]
enderio:block_dark_fused_glass[color=brown,render=east_up]
enderio:block_dark_fused_glass[color=brown,render=west_up]
enderio:block_dark_fused_glass[color=brown,render=south_up]
enderio:block_dark_fused_glass[color=brown,render=north_down]
enderio:block_dark_fused_glass[color=brown,render=east_down]
enderio:block_dark_fused_glass[color=brown,render=west_down]
enderio:block_dark_fused_glass[color=brown,render=south_down]
enderio:block_dark_fused_glass[color=green,render=defaults]
enderio:block_dark_fused_glass[color=green,render=auto]
enderio:block_dark_fused_glass[color=green,render=sides]
enderio:block_dark_fused_glass[color=green,render=north_west_up]
enderio:block_dark_fused_glass[color=green,render=north_east_up]
enderio:block_dark_fused_glass[color=green,render=south_east_up]
enderio:block_dark_fused_glass[color=green,render=south_west_up]
enderio:block_dark_fused_glass[color=green,render=north_west_down]
enderio:block_dark_fused_glass[color=green,render=north_east_down]
enderio:block_dark_fused_glass[color=green,render=south_east_down]
enderio:block_dark_fused_glass[color=green,render=south_west_down]
enderio:block_dark_fused_glass[color=green,render=north_west]
enderio:block_dark_fused_glass[color=green,render=north_east]
enderio:block_dark_fused_glass[color=green,render=south_east]
enderio:block_dark_fused_glass[color=green,render=south_west]
enderio:block_dark_fused_glass[color=green,render=north_up]
enderio:block_dark_fused_glass[color=green,render=east_up]
enderio:block_dark_fused_glass[color=green,render=west_up]
enderio:block_dark_fused_glass[color=green,render=south_up]
enderio:block_dark_fused_glass[color=green,render=north_down]
enderio:block_dark_fused_glass[color=green,render=east_down]
enderio:block_dark_fused_glass[color=green,render=west_down]
enderio:block_dark_fused_glass[color=green,render=south_down]
enderio:block_dark_fused_glass[color=red,render=defaults]
enderio:block_dark_fused_glass[color=red,render=auto]
enderio:block_dark_fused_glass[color=red,render=sides]
enderio:block_dark_fused_glass[color=red,render=north_west_up]
enderio:block_dark_fused_glass[color=red,render=north_east_up]
enderio:block_dark_fused_glass[color=red,render=south_east_up]
enderio:block_dark_fused_glass[color=red,render=south_west_up]
enderio:block_dark_fused_glass[color=red,render=north_west_down]
enderio:block_dark_fused_glass[color=red,render=north_east_down]
enderio:block_dark_fused_glass[color=red,render=south_east_down]
enderio:block_dark_fused_glass[color=red,render=south_west_down]
enderio:block_dark_fused_glass[color=red,render=north_west]
enderio:block_dark_fused_glass[color=red,render=north_east]
enderio:block_dark_fused_glass[color=red,render=south_east]
enderio:block_dark_fused_glass[color=red,render=south_west]
enderio:block_dark_fused_glass[color=red,render=north_up]
enderio:block_dark_fused_glass[color=red,render=east_up]
enderio:block_dark_fused_glass[color=red,render=west_up]
enderio:block_dark_fused_glass[color=red,render=south_up]
enderio:block_dark_fused_glass[color=red,render=north_down]
enderio:block_dark_fused_glass[color=red,render=east_down]
enderio:block_dark_fused_glass[color=red,render=west_down]
enderio:block_dark_fused_glass[color=red,render=south_down]
enderio:block_dark_fused_glass[color=black,render=defaults]
enderio:block_dark_fused_glass[color=black,render=auto]
enderio:block_dark_fused_glass[color=black,render=sides]
enderio:block_dark_fused_glass[color=black,render=north_west_up]
enderio:block_dark_fused_glass[color=black,render=north_east_up]
enderio:block_dark_fused_glass[color=black,render=south_east_up]
enderio:block_dark_fused_glass[color=black,render=south_west_up]
enderio:block_dark_fused_glass[color=black,render=north_west_down]
enderio:block_dark_fused_glass[color=black,render=north_east_down]
enderio:block_dark_fused_glass[color=black,render=south_east_down]
enderio:block_dark_fused_glass[color=black,render=south_west_down]
enderio:block_dark_fused_glass[color=black,render=north_west]
enderio:block_dark_fused_glass[color=black,render=north_east]
enderio:block_dark_fused_glass[color=black,render=south_east]
enderio:block_dark_fused_glass[color=black,render=south_west]
enderio:block_dark_fused_glass[color=black,render=north_up]
enderio:block_dark_fused_glass[color=black,render=east_up]
enderio:block_dark_fused_glass[color=black,render=west_up]
enderio:block_dark_fused_glass[color=black,render=south_up]
enderio:block_dark_fused_glass[color=black,render=north_down]
enderio:block_dark_fused_glass[color=black,render=east_down]
enderio:block_dark_fused_glass[color=black,render=west_down]
enderio:block_dark_fused_glass[color=black,render=south_down]
enderio:block_holy_fused_quartz[color=white,render=defaults]
enderio:block_holy_fused_quartz[color=white,render=auto]
enderio:block_holy_fused_quartz[color=white,render=sides]
enderio:block_holy_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_fused_quartz[color=white,render=north_west]
enderio:block_holy_fused_quartz[color=white,render=north_east]
enderio:block_holy_fused_quartz[color=white,render=south_east]
enderio:block_holy_fused_quartz[color=white,render=south_west]
enderio:block_holy_fused_quartz[color=white,render=north_up]
enderio:block_holy_fused_quartz[color=white,render=east_up]
enderio:block_holy_fused_quartz[color=white,render=west_up]
enderio:block_holy_fused_quartz[color=white,render=south_up]
enderio:block_holy_fused_quartz[color=white,render=north_down]
enderio:block_holy_fused_quartz[color=white,render=east_down]
enderio:block_holy_fused_quartz[color=white,render=west_down]
enderio:block_holy_fused_quartz[color=white,render=south_down]
enderio:block_holy_fused_quartz[color=orange,render=defaults]
enderio:block_holy_fused_quartz[color=orange,render=auto]
enderio:block_holy_fused_quartz[color=orange,render=sides]
enderio:block_holy_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_fused_quartz[color=orange,render=north_west]
enderio:block_holy_fused_quartz[color=orange,render=north_east]
enderio:block_holy_fused_quartz[color=orange,render=south_east]
enderio:block_holy_fused_quartz[color=orange,render=south_west]
enderio:block_holy_fused_quartz[color=orange,render=north_up]
enderio:block_holy_fused_quartz[color=orange,render=east_up]
enderio:block_holy_fused_quartz[color=orange,render=west_up]
enderio:block_holy_fused_quartz[color=orange,render=south_up]
enderio:block_holy_fused_quartz[color=orange,render=north_down]
enderio:block_holy_fused_quartz[color=orange,render=east_down]
enderio:block_holy_fused_quartz[color=orange,render=west_down]
enderio:block_holy_fused_quartz[color=orange,render=south_down]
enderio:block_holy_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_fused_quartz[color=magenta,render=auto]
enderio:block_holy_fused_quartz[color=magenta,render=sides]
enderio:block_holy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=north_west]
enderio:block_holy_fused_quartz[color=light_blue,render=north_east]
enderio:block_holy_fused_quartz[color=light_blue,render=south_east]
enderio:block_holy_fused_quartz[color=light_blue,render=south_west]
enderio:block_holy_fused_quartz[color=light_blue,render=north_up]
enderio:block_holy_fused_quartz[color=light_blue,render=east_up]
enderio:block_holy_fused_quartz[color=light_blue,render=west_up]
enderio:block_holy_fused_quartz[color=light_blue,render=south_up]
enderio:block_holy_fused_quartz[color=light_blue,render=north_down]
enderio:block_holy_fused_quartz[color=light_blue,render=east_down]
enderio:block_holy_fused_quartz[color=light_blue,render=west_down]
enderio:block_holy_fused_quartz[color=light_blue,render=south_down]
enderio:block_holy_fused_quartz[color=yellow,render=defaults]
enderio:block_holy_fused_quartz[color=yellow,render=auto]
enderio:block_holy_fused_quartz[color=yellow,render=sides]
enderio:block_holy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_holy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_holy_fused_quartz[color=yellow,render=north_west]
enderio:block_holy_fused_quartz[color=yellow,render=north_east]
enderio:block_holy_fused_quartz[color=yellow,render=south_east]
enderio:block_holy_fused_quartz[color=yellow,render=south_west]
enderio:block_holy_fused_quartz[color=yellow,render=north_up]
enderio:block_holy_fused_quartz[color=yellow,render=east_up]
enderio:block_holy_fused_quartz[color=yellow,render=west_up]
enderio:block_holy_fused_quartz[color=yellow,render=south_up]
enderio:block_holy_fused_quartz[color=yellow,render=north_down]
enderio:block_holy_fused_quartz[color=yellow,render=east_down]
enderio:block_holy_fused_quartz[color=yellow,render=west_down]
enderio:block_holy_fused_quartz[color=yellow,render=south_down]
enderio:block_holy_fused_quartz[color=lime,render=defaults]
enderio:block_holy_fused_quartz[color=lime,render=auto]
enderio:block_holy_fused_quartz[color=lime,render=sides]
enderio:block_holy_fused_quartz[color=lime,render=north_west_up]
enderio:block_holy_fused_quartz[color=lime,render=north_east_up]
enderio:block_holy_fused_quartz[color=lime,render=south_east_up]
enderio:block_holy_fused_quartz[color=lime,render=south_west_up]
enderio:block_holy_fused_quartz[color=lime,render=north_west_down]
enderio:block_holy_fused_quartz[color=lime,render=north_east_down]
enderio:block_holy_fused_quartz[color=lime,render=south_east_down]
enderio:block_holy_fused_quartz[color=lime,render=south_west_down]
enderio:block_holy_fused_quartz[color=lime,render=north_west]
enderio:block_holy_fused_quartz[color=lime,render=north_east]
enderio:block_holy_fused_quartz[color=lime,render=south_east]
enderio:block_holy_fused_quartz[color=lime,render=south_west]
enderio:block_holy_fused_quartz[color=lime,render=north_up]
enderio:block_holy_fused_quartz[color=lime,render=east_up]
enderio:block_holy_fused_quartz[color=lime,render=west_up]
enderio:block_holy_fused_quartz[color=lime,render=south_up]
enderio:block_holy_fused_quartz[color=lime,render=north_down]
enderio:block_holy_fused_quartz[color=lime,render=east_down]
enderio:block_holy_fused_quartz[color=lime,render=west_down]
enderio:block_holy_fused_quartz[color=lime,render=south_down]
enderio:block_holy_fused_quartz[color=pink,render=defaults]
enderio:block_holy_fused_quartz[color=pink,render=auto]
enderio:block_holy_fused_quartz[color=pink,render=sides]
enderio:block_holy_fused_quartz[color=pink,render=north_west_up]
enderio:block_holy_fused_quartz[color=pink,render=north_east_up]
enderio:block_holy_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_fused_quartz[color=pink,render=north_west]
enderio:block_holy_fused_quartz[color=pink,render=north_east]
enderio:block_holy_fused_quartz[color=pink,render=south_east]
enderio:block_holy_fused_quartz[color=pink,render=south_west]
enderio:block_holy_fused_quartz[color=pink,render=north_up]
enderio:block_holy_fused_quartz[color=pink,render=east_up]
enderio:block_holy_fused_quartz[color=pink,render=west_up]
enderio:block_holy_fused_quartz[color=pink,render=south_up]
enderio:block_holy_fused_quartz[color=pink,render=north_down]
enderio:block_holy_fused_quartz[color=pink,render=east_down]
enderio:block_holy_fused_quartz[color=pink,render=west_down]
enderio:block_holy_fused_quartz[color=pink,render=south_down]
enderio:block_holy_fused_quartz[color=gray,render=defaults]
enderio:block_holy_fused_quartz[color=gray,render=auto]
enderio:block_holy_fused_quartz[color=gray,render=sides]
enderio:block_holy_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_fused_quartz[color=gray,render=north_east_up]
enderio:block_holy_fused_quartz[color=gray,render=south_east_up]
enderio:block_holy_fused_quartz[color=gray,render=south_west_up]
enderio:block_holy_fused_quartz[color=gray,render=north_west_down]
enderio:block_holy_fused_quartz[color=gray,render=north_east_down]
enderio:block_holy_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_fused_quartz[color=gray,render=north_west]
enderio:block_holy_fused_quartz[color=gray,render=north_east]
enderio:block_holy_fused_quartz[color=gray,render=south_east]
enderio:block_holy_fused_quartz[color=gray,render=south_west]
enderio:block_holy_fused_quartz[color=gray,render=north_up]
enderio:block_holy_fused_quartz[color=gray,render=east_up]
enderio:block_holy_fused_quartz[color=gray,render=west_up]
enderio:block_holy_fused_quartz[color=gray,render=south_up]
enderio:block_holy_fused_quartz[color=gray,render=north_down]
enderio:block_holy_fused_quartz[color=gray,render=east_down]
enderio:block_holy_fused_quartz[color=gray,render=west_down]
enderio:block_holy_fused_quartz[color=gray,render=south_down]
enderio:block_holy_fused_quartz[color=silver,render=defaults]
enderio:block_holy_fused_quartz[color=silver,render=auto]
enderio:block_holy_fused_quartz[color=silver,render=sides]
enderio:block_holy_fused_quartz[color=silver,render=north_west_up]
enderio:block_holy_fused_quartz[color=silver,render=north_east_up]
enderio:block_holy_fused_quartz[color=silver,render=south_east_up]
enderio:block_holy_fused_quartz[color=silver,render=south_west_up]
enderio:block_holy_fused_quartz[color=silver,render=north_west_down]
enderio:block_holy_fused_quartz[color=silver,render=north_east_down]
enderio:block_holy_fused_quartz[color=silver,render=south_east_down]
enderio:block_holy_fused_quartz[color=silver,render=south_west_down]
enderio:block_holy_fused_quartz[color=silver,render=north_west]
enderio:block_holy_fused_quartz[color=silver,render=north_east]
enderio:block_holy_fused_quartz[color=silver,render=south_east]
enderio:block_holy_fused_quartz[color=silver,render=south_west]
enderio:block_holy_fused_quartz[color=silver,render=north_up]
enderio:block_holy_fused_quartz[color=silver,render=east_up]
enderio:block_holy_fused_quartz[color=silver,render=west_up]
enderio:block_holy_fused_quartz[color=silver,render=south_up]
enderio:block_holy_fused_quartz[color=silver,render=north_down]
enderio:block_holy_fused_quartz[color=silver,render=east_down]
enderio:block_holy_fused_quartz[color=silver,render=west_down]
enderio:block_holy_fused_quartz[color=silver,render=south_down]
enderio:block_holy_fused_quartz[color=cyan,render=defaults]
enderio:block_holy_fused_quartz[color=cyan,render=auto]
enderio:block_holy_fused_quartz[color=cyan,render=sides]
enderio:block_holy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_holy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_fused_quartz[color=cyan,render=south_up]
enderio:block_holy_fused_quartz[color=cyan,render=north_down]
enderio:block_holy_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_fused_quartz[color=cyan,render=south_down]
enderio:block_holy_fused_quartz[color=purple,render=defaults]
enderio:block_holy_fused_quartz[color=purple,render=auto]
enderio:block_holy_fused_quartz[color=purple,render=sides]
enderio:block_holy_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_fused_quartz[color=purple,render=north_west]
enderio:block_holy_fused_quartz[color=purple,render=north_east]
enderio:block_holy_fused_quartz[color=purple,render=south_east]
enderio:block_holy_fused_quartz[color=purple,render=south_west]
enderio:block_holy_fused_quartz[color=purple,render=north_up]
enderio:block_holy_fused_quartz[color=purple,render=east_up]
enderio:block_holy_fused_quartz[color=purple,render=west_up]
enderio:block_holy_fused_quartz[color=purple,render=south_up]
enderio:block_holy_fused_quartz[color=purple,render=north_down]
enderio:block_holy_fused_quartz[color=purple,render=east_down]
enderio:block_holy_fused_quartz[color=purple,render=west_down]
enderio:block_holy_fused_quartz[color=purple,render=south_down]
enderio:block_holy_fused_quartz[color=blue,render=defaults]
enderio:block_holy_fused_quartz[color=blue,render=auto]
enderio:block_holy_fused_quartz[color=blue,render=sides]
enderio:block_holy_fused_quartz[color=blue,render=north_west_up]
enderio:block_holy_fused_quartz[color=blue,render=north_east_up]
enderio:block_holy_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_fused_quartz[color=blue,render=south_west_up]
enderio:block_holy_fused_quartz[color=blue,render=north_west_down]
enderio:block_holy_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_fused_quartz[color=blue,render=north_west]
enderio:block_holy_fused_quartz[color=blue,render=north_east]
enderio:block_holy_fused_quartz[color=blue,render=south_east]
enderio:block_holy_fused_quartz[color=blue,render=south_west]
enderio:block_holy_fused_quartz[color=blue,render=north_up]
enderio:block_holy_fused_quartz[color=blue,render=east_up]
enderio:block_holy_fused_quartz[color=blue,render=west_up]
enderio:block_holy_fused_quartz[color=blue,render=south_up]
enderio:block_holy_fused_quartz[color=blue,render=north_down]
enderio:block_holy_fused_quartz[color=blue,render=east_down]
enderio:block_holy_fused_quartz[color=blue,render=west_down]
enderio:block_holy_fused_quartz[color=blue,render=south_down]
enderio:block_holy_fused_quartz[color=brown,render=defaults]
enderio:block_holy_fused_quartz[color=brown,render=auto]
enderio:block_holy_fused_quartz[color=brown,render=sides]
enderio:block_holy_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_fused_quartz[color=brown,render=north_west]
enderio:block_holy_fused_quartz[color=brown,render=north_east]
enderio:block_holy_fused_quartz[color=brown,render=south_east]
enderio:block_holy_fused_quartz[color=brown,render=south_west]
enderio:block_holy_fused_quartz[color=brown,render=north_up]
enderio:block_holy_fused_quartz[color=brown,render=east_up]
enderio:block_holy_fused_quartz[color=brown,render=west_up]
enderio:block_holy_fused_quartz[color=brown,render=south_up]
enderio:block_holy_fused_quartz[color=brown,render=north_down]
enderio:block_holy_fused_quartz[color=brown,render=east_down]
enderio:block_holy_fused_quartz[color=brown,render=west_down]
enderio:block_holy_fused_quartz[color=brown,render=south_down]
enderio:block_holy_fused_quartz[color=green,render=defaults]
enderio:block_holy_fused_quartz[color=green,render=auto]
enderio:block_holy_fused_quartz[color=green,render=sides]
enderio:block_holy_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_fused_quartz[color=green,render=north_west]
enderio:block_holy_fused_quartz[color=green,render=north_east]
enderio:block_holy_fused_quartz[color=green,render=south_east]
enderio:block_holy_fused_quartz[color=green,render=south_west]
enderio:block_holy_fused_quartz[color=green,render=north_up]
enderio:block_holy_fused_quartz[color=green,render=east_up]
enderio:block_holy_fused_quartz[color=green,render=west_up]
enderio:block_holy_fused_quartz[color=green,render=south_up]
enderio:block_holy_fused_quartz[color=green,render=north_down]
enderio:block_holy_fused_quartz[color=green,render=east_down]
enderio:block_holy_fused_quartz[color=green,render=west_down]
enderio:block_holy_fused_quartz[color=green,render=south_down]
enderio:block_holy_fused_quartz[color=red,render=defaults]
enderio:block_holy_fused_quartz[color=red,render=auto]
enderio:block_holy_fused_quartz[color=red,render=sides]
enderio:block_holy_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_fused_quartz[color=red,render=north_west]
enderio:block_holy_fused_quartz[color=red,render=north_east]
enderio:block_holy_fused_quartz[color=red,render=south_east]
enderio:block_holy_fused_quartz[color=red,render=south_west]
enderio:block_holy_fused_quartz[color=red,render=north_up]
enderio:block_holy_fused_quartz[color=red,render=east_up]
enderio:block_holy_fused_quartz[color=red,render=west_up]
enderio:block_holy_fused_quartz[color=red,render=south_up]
enderio:block_holy_fused_quartz[color=red,render=north_down]
enderio:block_holy_fused_quartz[color=red,render=east_down]
enderio:block_holy_fused_quartz[color=red,render=west_down]
enderio:block_holy_fused_quartz[color=red,render=south_down]
enderio:block_holy_fused_quartz[color=black,render=defaults]
enderio:block_holy_fused_quartz[color=black,render=auto]
enderio:block_holy_fused_quartz[color=black,render=sides]
enderio:block_holy_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_fused_quartz[color=black,render=north_west]
enderio:block_holy_fused_quartz[color=black,render=north_east]
enderio:block_holy_fused_quartz[color=black,render=south_east]
enderio:block_holy_fused_quartz[color=black,render=south_west]
enderio:block_holy_fused_quartz[color=black,render=north_up]
enderio:block_holy_fused_quartz[color=black,render=east_up]
enderio:block_holy_fused_quartz[color=black,render=west_up]
enderio:block_holy_fused_quartz[color=black,render=south_up]
enderio:block_holy_fused_quartz[color=black,render=north_down]
enderio:block_holy_fused_quartz[color=black,render=east_down]
enderio:block_holy_fused_quartz[color=black,render=west_down]
enderio:block_holy_fused_quartz[color=black,render=south_down]
enderio:block_holy_fused_glass[color=white,render=defaults]
enderio:block_holy_fused_glass[color=white,render=auto]
enderio:block_holy_fused_glass[color=white,render=sides]
enderio:block_holy_fused_glass[color=white,render=north_west_up]
enderio:block_holy_fused_glass[color=white,render=north_east_up]
enderio:block_holy_fused_glass[color=white,render=south_east_up]
enderio:block_holy_fused_glass[color=white,render=south_west_up]
enderio:block_holy_fused_glass[color=white,render=north_west_down]
enderio:block_holy_fused_glass[color=white,render=north_east_down]
enderio:block_holy_fused_glass[color=white,render=south_east_down]
enderio:block_holy_fused_glass[color=white,render=south_west_down]
enderio:block_holy_fused_glass[color=white,render=north_west]
enderio:block_holy_fused_glass[color=white,render=north_east]
enderio:block_holy_fused_glass[color=white,render=south_east]
enderio:block_holy_fused_glass[color=white,render=south_west]
enderio:block_holy_fused_glass[color=white,render=north_up]
enderio:block_holy_fused_glass[color=white,render=east_up]
enderio:block_holy_fused_glass[color=white,render=west_up]
enderio:block_holy_fused_glass[color=white,render=south_up]
enderio:block_holy_fused_glass[color=white,render=north_down]
enderio:block_holy_fused_glass[color=white,render=east_down]
enderio:block_holy_fused_glass[color=white,render=west_down]
enderio:block_holy_fused_glass[color=white,render=south_down]
enderio:block_holy_fused_glass[color=orange,render=defaults]
enderio:block_holy_fused_glass[color=orange,render=auto]
enderio:block_holy_fused_glass[color=orange,render=sides]
enderio:block_holy_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_fused_glass[color=orange,render=north_west]
enderio:block_holy_fused_glass[color=orange,render=north_east]
enderio:block_holy_fused_glass[color=orange,render=south_east]
enderio:block_holy_fused_glass[color=orange,render=south_west]
enderio:block_holy_fused_glass[color=orange,render=north_up]
enderio:block_holy_fused_glass[color=orange,render=east_up]
enderio:block_holy_fused_glass[color=orange,render=west_up]
enderio:block_holy_fused_glass[color=orange,render=south_up]
enderio:block_holy_fused_glass[color=orange,render=north_down]
enderio:block_holy_fused_glass[color=orange,render=east_down]
enderio:block_holy_fused_glass[color=orange,render=west_down]
enderio:block_holy_fused_glass[color=orange,render=south_down]
enderio:block_holy_fused_glass[color=magenta,render=defaults]
enderio:block_holy_fused_glass[color=magenta,render=auto]
enderio:block_holy_fused_glass[color=magenta,render=sides]
enderio:block_holy_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_fused_glass[color=magenta,render=north_west]
enderio:block_holy_fused_glass[color=magenta,render=north_east]
enderio:block_holy_fused_glass[color=magenta,render=south_east]
enderio:block_holy_fused_glass[color=magenta,render=south_west]
enderio:block_holy_fused_glass[color=magenta,render=north_up]
enderio:block_holy_fused_glass[color=magenta,render=east_up]
enderio:block_holy_fused_glass[color=magenta,render=west_up]
enderio:block_holy_fused_glass[color=magenta,render=south_up]
enderio:block_holy_fused_glass[color=magenta,render=north_down]
enderio:block_holy_fused_glass[color=magenta,render=east_down]
enderio:block_holy_fused_glass[color=magenta,render=west_down]
enderio:block_holy_fused_glass[color=magenta,render=south_down]
enderio:block_holy_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_fused_glass[color=light_blue,render=auto]
enderio:block_holy_fused_glass[color=light_blue,render=sides]
enderio:block_holy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_fused_glass[color=yellow,render=defaults]
enderio:block_holy_fused_glass[color=yellow,render=auto]
enderio:block_holy_fused_glass[color=yellow,render=sides]
enderio:block_holy_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_fused_glass[color=yellow,render=north_west]
enderio:block_holy_fused_glass[color=yellow,render=north_east]
enderio:block_holy_fused_glass[color=yellow,render=south_east]
enderio:block_holy_fused_glass[color=yellow,render=south_west]
enderio:block_holy_fused_glass[color=yellow,render=north_up]
enderio:block_holy_fused_glass[color=yellow,render=east_up]
enderio:block_holy_fused_glass[color=yellow,render=west_up]
enderio:block_holy_fused_glass[color=yellow,render=south_up]
enderio:block_holy_fused_glass[color=yellow,render=north_down]
enderio:block_holy_fused_glass[color=yellow,render=east_down]
enderio:block_holy_fused_glass[color=yellow,render=west_down]
enderio:block_holy_fused_glass[color=yellow,render=south_down]
enderio:block_holy_fused_glass[color=lime,render=defaults]
enderio:block_holy_fused_glass[color=lime,render=auto]
enderio:block_holy_fused_glass[color=lime,render=sides]
enderio:block_holy_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_fused_glass[color=lime,render=north_west]
enderio:block_holy_fused_glass[color=lime,render=north_east]
enderio:block_holy_fused_glass[color=lime,render=south_east]
enderio:block_holy_fused_glass[color=lime,render=south_west]
enderio:block_holy_fused_glass[color=lime,render=north_up]
enderio:block_holy_fused_glass[color=lime,render=east_up]
enderio:block_holy_fused_glass[color=lime,render=west_up]
enderio:block_holy_fused_glass[color=lime,render=south_up]
enderio:block_holy_fused_glass[color=lime,render=north_down]
enderio:block_holy_fused_glass[color=lime,render=east_down]
enderio:block_holy_fused_glass[color=lime,render=west_down]
enderio:block_holy_fused_glass[color=lime,render=south_down]
enderio:block_holy_fused_glass[color=pink,render=defaults]
enderio:block_holy_fused_glass[color=pink,render=auto]
enderio:block_holy_fused_glass[color=pink,render=sides]
enderio:block_holy_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_fused_glass[color=pink,render=north_west]
enderio:block_holy_fused_glass[color=pink,render=north_east]
enderio:block_holy_fused_glass[color=pink,render=south_east]
enderio:block_holy_fused_glass[color=pink,render=south_west]
enderio:block_holy_fused_glass[color=pink,render=north_up]
enderio:block_holy_fused_glass[color=pink,render=east_up]
enderio:block_holy_fused_glass[color=pink,render=west_up]
enderio:block_holy_fused_glass[color=pink,render=south_up]
enderio:block_holy_fused_glass[color=pink,render=north_down]
enderio:block_holy_fused_glass[color=pink,render=east_down]
enderio:block_holy_fused_glass[color=pink,render=west_down]
enderio:block_holy_fused_glass[color=pink,render=south_down]
enderio:block_holy_fused_glass[color=gray,render=defaults]
enderio:block_holy_fused_glass[color=gray,render=auto]
enderio:block_holy_fused_glass[color=gray,render=sides]
enderio:block_holy_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_fused_glass[color=gray,render=north_west]
enderio:block_holy_fused_glass[color=gray,render=north_east]
enderio:block_holy_fused_glass[color=gray,render=south_east]
enderio:block_holy_fused_glass[color=gray,render=south_west]
enderio:block_holy_fused_glass[color=gray,render=north_up]
enderio:block_holy_fused_glass[color=gray,render=east_up]
enderio:block_holy_fused_glass[color=gray,render=west_up]
enderio:block_holy_fused_glass[color=gray,render=south_up]
enderio:block_holy_fused_glass[color=gray,render=north_down]
enderio:block_holy_fused_glass[color=gray,render=east_down]
enderio:block_holy_fused_glass[color=gray,render=west_down]
enderio:block_holy_fused_glass[color=gray,render=south_down]
enderio:block_holy_fused_glass[color=silver,render=defaults]
enderio:block_holy_fused_glass[color=silver,render=auto]
enderio:block_holy_fused_glass[color=silver,render=sides]
enderio:block_holy_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_fused_glass[color=silver,render=north_west]
enderio:block_holy_fused_glass[color=silver,render=north_east]
enderio:block_holy_fused_glass[color=silver,render=south_east]
enderio:block_holy_fused_glass[color=silver,render=south_west]
enderio:block_holy_fused_glass[color=silver,render=north_up]
enderio:block_holy_fused_glass[color=silver,render=east_up]
enderio:block_holy_fused_glass[color=silver,render=west_up]
enderio:block_holy_fused_glass[color=silver,render=south_up]
enderio:block_holy_fused_glass[color=silver,render=north_down]
enderio:block_holy_fused_glass[color=silver,render=east_down]
enderio:block_holy_fused_glass[color=silver,render=west_down]
enderio:block_holy_fused_glass[color=silver,render=south_down]
enderio:block_holy_fused_glass[color=cyan,render=defaults]
enderio:block_holy_fused_glass[color=cyan,render=auto]
enderio:block_holy_fused_glass[color=cyan,render=sides]
enderio:block_holy_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_fused_glass[color=cyan,render=north_west]
enderio:block_holy_fused_glass[color=cyan,render=north_east]
enderio:block_holy_fused_glass[color=cyan,render=south_east]
enderio:block_holy_fused_glass[color=cyan,render=south_west]
enderio:block_holy_fused_glass[color=cyan,render=north_up]
enderio:block_holy_fused_glass[color=cyan,render=east_up]
enderio:block_holy_fused_glass[color=cyan,render=west_up]
enderio:block_holy_fused_glass[color=cyan,render=south_up]
enderio:block_holy_fused_glass[color=cyan,render=north_down]
enderio:block_holy_fused_glass[color=cyan,render=east_down]
enderio:block_holy_fused_glass[color=cyan,render=west_down]
enderio:block_holy_fused_glass[color=cyan,render=south_down]
enderio:block_holy_fused_glass[color=purple,render=defaults]
enderio:block_holy_fused_glass[color=purple,render=auto]
enderio:block_holy_fused_glass[color=purple,render=sides]
enderio:block_holy_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_fused_glass[color=purple,render=north_west]
enderio:block_holy_fused_glass[color=purple,render=north_east]
enderio:block_holy_fused_glass[color=purple,render=south_east]
enderio:block_holy_fused_glass[color=purple,render=south_west]
enderio:block_holy_fused_glass[color=purple,render=north_up]
enderio:block_holy_fused_glass[color=purple,render=east_up]
enderio:block_holy_fused_glass[color=purple,render=west_up]
enderio:block_holy_fused_glass[color=purple,render=south_up]
enderio:block_holy_fused_glass[color=purple,render=north_down]
enderio:block_holy_fused_glass[color=purple,render=east_down]
enderio:block_holy_fused_glass[color=purple,render=west_down]
enderio:block_holy_fused_glass[color=purple,render=south_down]
enderio:block_holy_fused_glass[color=blue,render=defaults]
enderio:block_holy_fused_glass[color=blue,render=auto]
enderio:block_holy_fused_glass[color=blue,render=sides]
enderio:block_holy_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_fused_glass[color=blue,render=north_west]
enderio:block_holy_fused_glass[color=blue,render=north_east]
enderio:block_holy_fused_glass[color=blue,render=south_east]
enderio:block_holy_fused_glass[color=blue,render=south_west]
enderio:block_holy_fused_glass[color=blue,render=north_up]
enderio:block_holy_fused_glass[color=blue,render=east_up]
enderio:block_holy_fused_glass[color=blue,render=west_up]
enderio:block_holy_fused_glass[color=blue,render=south_up]
enderio:block_holy_fused_glass[color=blue,render=north_down]
enderio:block_holy_fused_glass[color=blue,render=east_down]
enderio:block_holy_fused_glass[color=blue,render=west_down]
enderio:block_holy_fused_glass[color=blue,render=south_down]
enderio:block_holy_fused_glass[color=brown,render=defaults]
enderio:block_holy_fused_glass[color=brown,render=auto]
enderio:block_holy_fused_glass[color=brown,render=sides]
enderio:block_holy_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_fused_glass[color=brown,render=north_west]
enderio:block_holy_fused_glass[color=brown,render=north_east]
enderio:block_holy_fused_glass[color=brown,render=south_east]
enderio:block_holy_fused_glass[color=brown,render=south_west]
enderio:block_holy_fused_glass[color=brown,render=north_up]
enderio:block_holy_fused_glass[color=brown,render=east_up]
enderio:block_holy_fused_glass[color=brown,render=west_up]
enderio:block_holy_fused_glass[color=brown,render=south_up]
enderio:block_holy_fused_glass[color=brown,render=north_down]
enderio:block_holy_fused_glass[color=brown,render=east_down]
enderio:block_holy_fused_glass[color=brown,render=west_down]
enderio:block_holy_fused_glass[color=brown,render=south_down]
enderio:block_holy_fused_glass[color=green,render=defaults]
enderio:block_holy_fused_glass[color=green,render=auto]
enderio:block_holy_fused_glass[color=green,render=sides]
enderio:block_holy_fused_glass[color=green,render=north_west_up]
enderio:block_holy_fused_glass[color=green,render=north_east_up]
enderio:block_holy_fused_glass[color=green,render=south_east_up]
enderio:block_holy_fused_glass[color=green,render=south_west_up]
enderio:block_holy_fused_glass[color=green,render=north_west_down]
enderio:block_holy_fused_glass[color=green,render=north_east_down]
enderio:block_holy_fused_glass[color=green,render=south_east_down]
enderio:block_holy_fused_glass[color=green,render=south_west_down]
enderio:block_holy_fused_glass[color=green,render=north_west]
enderio:block_holy_fused_glass[color=green,render=north_east]
enderio:block_holy_fused_glass[color=green,render=south_east]
enderio:block_holy_fused_glass[color=green,render=south_west]
enderio:block_holy_fused_glass[color=green,render=north_up]
enderio:block_holy_fused_glass[color=green,render=east_up]
enderio:block_holy_fused_glass[color=green,render=west_up]
enderio:block_holy_fused_glass[color=green,render=south_up]
enderio:block_holy_fused_glass[color=green,render=north_down]
enderio:block_holy_fused_glass[color=green,render=east_down]
enderio:block_holy_fused_glass[color=green,render=west_down]
enderio:block_holy_fused_glass[color=green,render=south_down]
enderio:block_holy_fused_glass[color=red,render=defaults]
enderio:block_holy_fused_glass[color=red,render=auto]
enderio:block_holy_fused_glass[color=red,render=sides]
enderio:block_holy_fused_glass[color=red,render=north_west_up]
enderio:block_holy_fused_glass[color=red,render=north_east_up]
enderio:block_holy_fused_glass[color=red,render=south_east_up]
enderio:block_holy_fused_glass[color=red,render=south_west_up]
enderio:block_holy_fused_glass[color=red,render=north_west_down]
enderio:block_holy_fused_glass[color=red,render=north_east_down]
enderio:block_holy_fused_glass[color=red,render=south_east_down]
enderio:block_holy_fused_glass[color=red,render=south_west_down]
enderio:block_holy_fused_glass[color=red,render=north_west]
enderio:block_holy_fused_glass[color=red,render=north_east]
enderio:block_holy_fused_glass[color=red,render=south_east]
enderio:block_holy_fused_glass[color=red,render=south_west]
enderio:block_holy_fused_glass[color=red,render=north_up]
enderio:block_holy_fused_glass[color=red,render=east_up]
enderio:block_holy_fused_glass[color=red,render=west_up]
enderio:block_holy_fused_glass[color=red,render=south_up]
enderio:block_holy_fused_glass[color=red,render=north_down]
enderio:block_holy_fused_glass[color=red,render=east_down]
enderio:block_holy_fused_glass[color=red,render=west_down]
enderio:block_holy_fused_glass[color=red,render=south_down]
enderio:block_holy_fused_glass[color=black,render=defaults]
enderio:block_holy_fused_glass[color=black,render=auto]
enderio:block_holy_fused_glass[color=black,render=sides]
enderio:block_holy_fused_glass[color=black,render=north_west_up]
enderio:block_holy_fused_glass[color=black,render=north_east_up]
enderio:block_holy_fused_glass[color=black,render=south_east_up]
enderio:block_holy_fused_glass[color=black,render=south_west_up]
enderio:block_holy_fused_glass[color=black,render=north_west_down]
enderio:block_holy_fused_glass[color=black,render=north_east_down]
enderio:block_holy_fused_glass[color=black,render=south_east_down]
enderio:block_holy_fused_glass[color=black,render=south_west_down]
enderio:block_holy_fused_glass[color=black,render=north_west]
enderio:block_holy_fused_glass[color=black,render=north_east]
enderio:block_holy_fused_glass[color=black,render=south_east]
enderio:block_holy_fused_glass[color=black,render=south_west]
enderio:block_holy_fused_glass[color=black,render=north_up]
enderio:block_holy_fused_glass[color=black,render=east_up]
enderio:block_holy_fused_glass[color=black,render=west_up]
enderio:block_holy_fused_glass[color=black,render=south_up]
enderio:block_holy_fused_glass[color=black,render=north_down]
enderio:block_holy_fused_glass[color=black,render=east_down]
enderio:block_holy_fused_glass[color=black,render=west_down]
enderio:block_holy_fused_glass[color=black,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
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enderio:block_holy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=yellow,render=south_east_down]
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enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=north_west]
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enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_up]
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enderio:block_holy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=pink,render=south_down]
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enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_east_up]
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enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_west]
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enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=gray,render=west_up]
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enderio:block_holy_enlightened_fused_quartz[color=gray,render=west_down]
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enderio:block_holy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=west_up]
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enderio:block_holy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=silver,render=south_down]
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enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west_up]
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enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_up]
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enderio:block_holy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=cyan,render=south_down]
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enderio:block_holy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=purple,render=south_down]
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enderio:block_holy_enlightened_fused_quartz[color=blue,render=auto]
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enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_west_up]
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enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west_up]
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enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_up]
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enderio:block_holy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=green,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=green,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=red,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=red,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_holy_enlightened_fused_quartz[color=black,render=auto]
enderio:block_holy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_holy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_holy_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=white,render=auto]
enderio:block_holy_enlightened_fused_glass[color=white,render=sides]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_holy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_holy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_holy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_holy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_holy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_holy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_holy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_holy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=green,render=auto]
enderio:block_holy_enlightened_fused_glass[color=green,render=sides]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=red,render=auto]
enderio:block_holy_enlightened_fused_glass[color=red,render=sides]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_holy_enlightened_fused_glass[color=black,render=auto]
enderio:block_holy_enlightened_fused_glass[color=black,render=sides]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_holy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_holy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_holy_dark_fused_quartz[color=white,render=defaults]
enderio:block_holy_dark_fused_quartz[color=white,render=auto]
enderio:block_holy_dark_fused_quartz[color=white,render=sides]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=north_west]
enderio:block_holy_dark_fused_quartz[color=white,render=north_east]
enderio:block_holy_dark_fused_quartz[color=white,render=south_east]
enderio:block_holy_dark_fused_quartz[color=white,render=south_west]
enderio:block_holy_dark_fused_quartz[color=white,render=north_up]
enderio:block_holy_dark_fused_quartz[color=white,render=east_up]
enderio:block_holy_dark_fused_quartz[color=white,render=west_up]
enderio:block_holy_dark_fused_quartz[color=white,render=south_up]
enderio:block_holy_dark_fused_quartz[color=white,render=north_down]
enderio:block_holy_dark_fused_quartz[color=white,render=east_down]
enderio:block_holy_dark_fused_quartz[color=white,render=west_down]
enderio:block_holy_dark_fused_quartz[color=white,render=south_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_holy_dark_fused_quartz[color=orange,render=auto]
enderio:block_holy_dark_fused_quartz[color=orange,render=sides]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_holy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_holy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_holy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_holy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_holy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_holy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_holy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_holy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_holy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_holy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_holy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_holy_dark_fused_quartz[color=lime,render=auto]
enderio:block_holy_dark_fused_quartz[color=lime,render=sides]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_holy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_holy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_holy_dark_fused_quartz[color=pink,render=auto]
enderio:block_holy_dark_fused_quartz[color=pink,render=sides]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_holy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_holy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_holy_dark_fused_quartz[color=gray,render=auto]
enderio:block_holy_dark_fused_quartz[color=gray,render=sides]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_holy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_holy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_holy_dark_fused_quartz[color=silver,render=auto]
enderio:block_holy_dark_fused_quartz[color=silver,render=sides]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_holy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_holy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_holy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_holy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_holy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_holy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_holy_dark_fused_quartz[color=purple,render=auto]
enderio:block_holy_dark_fused_quartz[color=purple,render=sides]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_holy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_holy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_holy_dark_fused_quartz[color=blue,render=auto]
enderio:block_holy_dark_fused_quartz[color=blue,render=sides]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_holy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_holy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_holy_dark_fused_quartz[color=brown,render=auto]
enderio:block_holy_dark_fused_quartz[color=brown,render=sides]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_holy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_holy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_holy_dark_fused_quartz[color=green,render=defaults]
enderio:block_holy_dark_fused_quartz[color=green,render=auto]
enderio:block_holy_dark_fused_quartz[color=green,render=sides]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=north_west]
enderio:block_holy_dark_fused_quartz[color=green,render=north_east]
enderio:block_holy_dark_fused_quartz[color=green,render=south_east]
enderio:block_holy_dark_fused_quartz[color=green,render=south_west]
enderio:block_holy_dark_fused_quartz[color=green,render=north_up]
enderio:block_holy_dark_fused_quartz[color=green,render=east_up]
enderio:block_holy_dark_fused_quartz[color=green,render=west_up]
enderio:block_holy_dark_fused_quartz[color=green,render=south_up]
enderio:block_holy_dark_fused_quartz[color=green,render=north_down]
enderio:block_holy_dark_fused_quartz[color=green,render=east_down]
enderio:block_holy_dark_fused_quartz[color=green,render=west_down]
enderio:block_holy_dark_fused_quartz[color=green,render=south_down]
enderio:block_holy_dark_fused_quartz[color=red,render=defaults]
enderio:block_holy_dark_fused_quartz[color=red,render=auto]
enderio:block_holy_dark_fused_quartz[color=red,render=sides]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=north_west]
enderio:block_holy_dark_fused_quartz[color=red,render=north_east]
enderio:block_holy_dark_fused_quartz[color=red,render=south_east]
enderio:block_holy_dark_fused_quartz[color=red,render=south_west]
enderio:block_holy_dark_fused_quartz[color=red,render=north_up]
enderio:block_holy_dark_fused_quartz[color=red,render=east_up]
enderio:block_holy_dark_fused_quartz[color=red,render=west_up]
enderio:block_holy_dark_fused_quartz[color=red,render=south_up]
enderio:block_holy_dark_fused_quartz[color=red,render=north_down]
enderio:block_holy_dark_fused_quartz[color=red,render=east_down]
enderio:block_holy_dark_fused_quartz[color=red,render=west_down]
enderio:block_holy_dark_fused_quartz[color=red,render=south_down]
enderio:block_holy_dark_fused_quartz[color=black,render=defaults]
enderio:block_holy_dark_fused_quartz[color=black,render=auto]
enderio:block_holy_dark_fused_quartz[color=black,render=sides]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=north_west]
enderio:block_holy_dark_fused_quartz[color=black,render=north_east]
enderio:block_holy_dark_fused_quartz[color=black,render=south_east]
enderio:block_holy_dark_fused_quartz[color=black,render=south_west]
enderio:block_holy_dark_fused_quartz[color=black,render=north_up]
enderio:block_holy_dark_fused_quartz[color=black,render=east_up]
enderio:block_holy_dark_fused_quartz[color=black,render=west_up]
enderio:block_holy_dark_fused_quartz[color=black,render=south_up]
enderio:block_holy_dark_fused_quartz[color=black,render=north_down]
enderio:block_holy_dark_fused_quartz[color=black,render=east_down]
enderio:block_holy_dark_fused_quartz[color=black,render=west_down]
enderio:block_holy_dark_fused_quartz[color=black,render=south_down]
enderio:block_holy_dark_fused_glass[color=white,render=defaults]
enderio:block_holy_dark_fused_glass[color=white,render=auto]
enderio:block_holy_dark_fused_glass[color=white,render=sides]
enderio:block_holy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=white,render=north_west]
enderio:block_holy_dark_fused_glass[color=white,render=north_east]
enderio:block_holy_dark_fused_glass[color=white,render=south_east]
enderio:block_holy_dark_fused_glass[color=white,render=south_west]
enderio:block_holy_dark_fused_glass[color=white,render=north_up]
enderio:block_holy_dark_fused_glass[color=white,render=east_up]
enderio:block_holy_dark_fused_glass[color=white,render=west_up]
enderio:block_holy_dark_fused_glass[color=white,render=south_up]
enderio:block_holy_dark_fused_glass[color=white,render=north_down]
enderio:block_holy_dark_fused_glass[color=white,render=east_down]
enderio:block_holy_dark_fused_glass[color=white,render=west_down]
enderio:block_holy_dark_fused_glass[color=white,render=south_down]
enderio:block_holy_dark_fused_glass[color=orange,render=defaults]
enderio:block_holy_dark_fused_glass[color=orange,render=auto]
enderio:block_holy_dark_fused_glass[color=orange,render=sides]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=north_west]
enderio:block_holy_dark_fused_glass[color=orange,render=north_east]
enderio:block_holy_dark_fused_glass[color=orange,render=south_east]
enderio:block_holy_dark_fused_glass[color=orange,render=south_west]
enderio:block_holy_dark_fused_glass[color=orange,render=north_up]
enderio:block_holy_dark_fused_glass[color=orange,render=east_up]
enderio:block_holy_dark_fused_glass[color=orange,render=west_up]
enderio:block_holy_dark_fused_glass[color=orange,render=south_up]
enderio:block_holy_dark_fused_glass[color=orange,render=north_down]
enderio:block_holy_dark_fused_glass[color=orange,render=east_down]
enderio:block_holy_dark_fused_glass[color=orange,render=west_down]
enderio:block_holy_dark_fused_glass[color=orange,render=south_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_holy_dark_fused_glass[color=magenta,render=auto]
enderio:block_holy_dark_fused_glass[color=magenta,render=sides]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_holy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_holy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_holy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_holy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_holy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_holy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_holy_dark_fused_glass[color=yellow,render=auto]
enderio:block_holy_dark_fused_glass[color=yellow,render=sides]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_holy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_holy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_holy_dark_fused_glass[color=lime,render=defaults]
enderio:block_holy_dark_fused_glass[color=lime,render=auto]
enderio:block_holy_dark_fused_glass[color=lime,render=sides]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=north_west]
enderio:block_holy_dark_fused_glass[color=lime,render=north_east]
enderio:block_holy_dark_fused_glass[color=lime,render=south_east]
enderio:block_holy_dark_fused_glass[color=lime,render=south_west]
enderio:block_holy_dark_fused_glass[color=lime,render=north_up]
enderio:block_holy_dark_fused_glass[color=lime,render=east_up]
enderio:block_holy_dark_fused_glass[color=lime,render=west_up]
enderio:block_holy_dark_fused_glass[color=lime,render=south_up]
enderio:block_holy_dark_fused_glass[color=lime,render=north_down]
enderio:block_holy_dark_fused_glass[color=lime,render=east_down]
enderio:block_holy_dark_fused_glass[color=lime,render=west_down]
enderio:block_holy_dark_fused_glass[color=lime,render=south_down]
enderio:block_holy_dark_fused_glass[color=pink,render=defaults]
enderio:block_holy_dark_fused_glass[color=pink,render=auto]
enderio:block_holy_dark_fused_glass[color=pink,render=sides]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=north_west]
enderio:block_holy_dark_fused_glass[color=pink,render=north_east]
enderio:block_holy_dark_fused_glass[color=pink,render=south_east]
enderio:block_holy_dark_fused_glass[color=pink,render=south_west]
enderio:block_holy_dark_fused_glass[color=pink,render=north_up]
enderio:block_holy_dark_fused_glass[color=pink,render=east_up]
enderio:block_holy_dark_fused_glass[color=pink,render=west_up]
enderio:block_holy_dark_fused_glass[color=pink,render=south_up]
enderio:block_holy_dark_fused_glass[color=pink,render=north_down]
enderio:block_holy_dark_fused_glass[color=pink,render=east_down]
enderio:block_holy_dark_fused_glass[color=pink,render=west_down]
enderio:block_holy_dark_fused_glass[color=pink,render=south_down]
enderio:block_holy_dark_fused_glass[color=gray,render=defaults]
enderio:block_holy_dark_fused_glass[color=gray,render=auto]
enderio:block_holy_dark_fused_glass[color=gray,render=sides]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=north_west]
enderio:block_holy_dark_fused_glass[color=gray,render=north_east]
enderio:block_holy_dark_fused_glass[color=gray,render=south_east]
enderio:block_holy_dark_fused_glass[color=gray,render=south_west]
enderio:block_holy_dark_fused_glass[color=gray,render=north_up]
enderio:block_holy_dark_fused_glass[color=gray,render=east_up]
enderio:block_holy_dark_fused_glass[color=gray,render=west_up]
enderio:block_holy_dark_fused_glass[color=gray,render=south_up]
enderio:block_holy_dark_fused_glass[color=gray,render=north_down]
enderio:block_holy_dark_fused_glass[color=gray,render=east_down]
enderio:block_holy_dark_fused_glass[color=gray,render=west_down]
enderio:block_holy_dark_fused_glass[color=gray,render=south_down]
enderio:block_holy_dark_fused_glass[color=silver,render=defaults]
enderio:block_holy_dark_fused_glass[color=silver,render=auto]
enderio:block_holy_dark_fused_glass[color=silver,render=sides]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=north_west]
enderio:block_holy_dark_fused_glass[color=silver,render=north_east]
enderio:block_holy_dark_fused_glass[color=silver,render=south_east]
enderio:block_holy_dark_fused_glass[color=silver,render=south_west]
enderio:block_holy_dark_fused_glass[color=silver,render=north_up]
enderio:block_holy_dark_fused_glass[color=silver,render=east_up]
enderio:block_holy_dark_fused_glass[color=silver,render=west_up]
enderio:block_holy_dark_fused_glass[color=silver,render=south_up]
enderio:block_holy_dark_fused_glass[color=silver,render=north_down]
enderio:block_holy_dark_fused_glass[color=silver,render=east_down]
enderio:block_holy_dark_fused_glass[color=silver,render=west_down]
enderio:block_holy_dark_fused_glass[color=silver,render=south_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_holy_dark_fused_glass[color=cyan,render=auto]
enderio:block_holy_dark_fused_glass[color=cyan,render=sides]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_holy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_holy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_holy_dark_fused_glass[color=purple,render=defaults]
enderio:block_holy_dark_fused_glass[color=purple,render=auto]
enderio:block_holy_dark_fused_glass[color=purple,render=sides]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=north_west]
enderio:block_holy_dark_fused_glass[color=purple,render=north_east]
enderio:block_holy_dark_fused_glass[color=purple,render=south_east]
enderio:block_holy_dark_fused_glass[color=purple,render=south_west]
enderio:block_holy_dark_fused_glass[color=purple,render=north_up]
enderio:block_holy_dark_fused_glass[color=purple,render=east_up]
enderio:block_holy_dark_fused_glass[color=purple,render=west_up]
enderio:block_holy_dark_fused_glass[color=purple,render=south_up]
enderio:block_holy_dark_fused_glass[color=purple,render=north_down]
enderio:block_holy_dark_fused_glass[color=purple,render=east_down]
enderio:block_holy_dark_fused_glass[color=purple,render=west_down]
enderio:block_holy_dark_fused_glass[color=purple,render=south_down]
enderio:block_holy_dark_fused_glass[color=blue,render=defaults]
enderio:block_holy_dark_fused_glass[color=blue,render=auto]
enderio:block_holy_dark_fused_glass[color=blue,render=sides]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=north_west]
enderio:block_holy_dark_fused_glass[color=blue,render=north_east]
enderio:block_holy_dark_fused_glass[color=blue,render=south_east]
enderio:block_holy_dark_fused_glass[color=blue,render=south_west]
enderio:block_holy_dark_fused_glass[color=blue,render=north_up]
enderio:block_holy_dark_fused_glass[color=blue,render=east_up]
enderio:block_holy_dark_fused_glass[color=blue,render=west_up]
enderio:block_holy_dark_fused_glass[color=blue,render=south_up]
enderio:block_holy_dark_fused_glass[color=blue,render=north_down]
enderio:block_holy_dark_fused_glass[color=blue,render=east_down]
enderio:block_holy_dark_fused_glass[color=blue,render=west_down]
enderio:block_holy_dark_fused_glass[color=blue,render=south_down]
enderio:block_holy_dark_fused_glass[color=brown,render=defaults]
enderio:block_holy_dark_fused_glass[color=brown,render=auto]
enderio:block_holy_dark_fused_glass[color=brown,render=sides]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=north_west]
enderio:block_holy_dark_fused_glass[color=brown,render=north_east]
enderio:block_holy_dark_fused_glass[color=brown,render=south_east]
enderio:block_holy_dark_fused_glass[color=brown,render=south_west]
enderio:block_holy_dark_fused_glass[color=brown,render=north_up]
enderio:block_holy_dark_fused_glass[color=brown,render=east_up]
enderio:block_holy_dark_fused_glass[color=brown,render=west_up]
enderio:block_holy_dark_fused_glass[color=brown,render=south_up]
enderio:block_holy_dark_fused_glass[color=brown,render=north_down]
enderio:block_holy_dark_fused_glass[color=brown,render=east_down]
enderio:block_holy_dark_fused_glass[color=brown,render=west_down]
enderio:block_holy_dark_fused_glass[color=brown,render=south_down]
enderio:block_holy_dark_fused_glass[color=green,render=defaults]
enderio:block_holy_dark_fused_glass[color=green,render=auto]
enderio:block_holy_dark_fused_glass[color=green,render=sides]
enderio:block_holy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=green,render=north_west]
enderio:block_holy_dark_fused_glass[color=green,render=north_east]
enderio:block_holy_dark_fused_glass[color=green,render=south_east]
enderio:block_holy_dark_fused_glass[color=green,render=south_west]
enderio:block_holy_dark_fused_glass[color=green,render=north_up]
enderio:block_holy_dark_fused_glass[color=green,render=east_up]
enderio:block_holy_dark_fused_glass[color=green,render=west_up]
enderio:block_holy_dark_fused_glass[color=green,render=south_up]
enderio:block_holy_dark_fused_glass[color=green,render=north_down]
enderio:block_holy_dark_fused_glass[color=green,render=east_down]
enderio:block_holy_dark_fused_glass[color=green,render=west_down]
enderio:block_holy_dark_fused_glass[color=green,render=south_down]
enderio:block_holy_dark_fused_glass[color=red,render=defaults]
enderio:block_holy_dark_fused_glass[color=red,render=auto]
enderio:block_holy_dark_fused_glass[color=red,render=sides]
enderio:block_holy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=red,render=north_west]
enderio:block_holy_dark_fused_glass[color=red,render=north_east]
enderio:block_holy_dark_fused_glass[color=red,render=south_east]
enderio:block_holy_dark_fused_glass[color=red,render=south_west]
enderio:block_holy_dark_fused_glass[color=red,render=north_up]
enderio:block_holy_dark_fused_glass[color=red,render=east_up]
enderio:block_holy_dark_fused_glass[color=red,render=west_up]
enderio:block_holy_dark_fused_glass[color=red,render=south_up]
enderio:block_holy_dark_fused_glass[color=red,render=north_down]
enderio:block_holy_dark_fused_glass[color=red,render=east_down]
enderio:block_holy_dark_fused_glass[color=red,render=west_down]
enderio:block_holy_dark_fused_glass[color=red,render=south_down]
enderio:block_holy_dark_fused_glass[color=black,render=defaults]
enderio:block_holy_dark_fused_glass[color=black,render=auto]
enderio:block_holy_dark_fused_glass[color=black,render=sides]
enderio:block_holy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_holy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_holy_dark_fused_glass[color=black,render=north_west]
enderio:block_holy_dark_fused_glass[color=black,render=north_east]
enderio:block_holy_dark_fused_glass[color=black,render=south_east]
enderio:block_holy_dark_fused_glass[color=black,render=south_west]
enderio:block_holy_dark_fused_glass[color=black,render=north_up]
enderio:block_holy_dark_fused_glass[color=black,render=east_up]
enderio:block_holy_dark_fused_glass[color=black,render=west_up]
enderio:block_holy_dark_fused_glass[color=black,render=south_up]
enderio:block_holy_dark_fused_glass[color=black,render=north_down]
enderio:block_holy_dark_fused_glass[color=black,render=east_down]
enderio:block_holy_dark_fused_glass[color=black,render=west_down]
enderio:block_holy_dark_fused_glass[color=black,render=south_down]
enderio:block_unholy_fused_quartz[color=white,render=defaults]
enderio:block_unholy_fused_quartz[color=white,render=auto]
enderio:block_unholy_fused_quartz[color=white,render=sides]
enderio:block_unholy_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_fused_quartz[color=white,render=north_west]
enderio:block_unholy_fused_quartz[color=white,render=north_east]
enderio:block_unholy_fused_quartz[color=white,render=south_east]
enderio:block_unholy_fused_quartz[color=white,render=south_west]
enderio:block_unholy_fused_quartz[color=white,render=north_up]
enderio:block_unholy_fused_quartz[color=white,render=east_up]
enderio:block_unholy_fused_quartz[color=white,render=west_up]
enderio:block_unholy_fused_quartz[color=white,render=south_up]
enderio:block_unholy_fused_quartz[color=white,render=north_down]
enderio:block_unholy_fused_quartz[color=white,render=east_down]
enderio:block_unholy_fused_quartz[color=white,render=west_down]
enderio:block_unholy_fused_quartz[color=white,render=south_down]
enderio:block_unholy_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_fused_quartz[color=orange,render=auto]
enderio:block_unholy_fused_quartz[color=orange,render=sides]
enderio:block_unholy_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_fused_quartz[color=lime,render=auto]
enderio:block_unholy_fused_quartz[color=lime,render=sides]
enderio:block_unholy_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_west_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_west_down]
enderio:block_unholy_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_fused_quartz[color=lime,render=south_east]
enderio:block_unholy_fused_quartz[color=lime,render=south_west]
enderio:block_unholy_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_fused_quartz[color=lime,render=east_up]
enderio:block_unholy_fused_quartz[color=lime,render=west_up]
enderio:block_unholy_fused_quartz[color=lime,render=south_up]
enderio:block_unholy_fused_quartz[color=lime,render=north_down]
enderio:block_unholy_fused_quartz[color=lime,render=east_down]
enderio:block_unholy_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_fused_quartz[color=pink,render=auto]
enderio:block_unholy_fused_quartz[color=pink,render=sides]
enderio:block_unholy_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_fused_quartz[color=pink,render=south_up]
enderio:block_unholy_fused_quartz[color=pink,render=north_down]
enderio:block_unholy_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_fused_quartz[color=gray,render=auto]
enderio:block_unholy_fused_quartz[color=gray,render=sides]
enderio:block_unholy_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_fused_quartz[color=silver,render=auto]
enderio:block_unholy_fused_quartz[color=silver,render=sides]
enderio:block_unholy_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_fused_quartz[color=cyan,render=defaults]
enderio:block_unholy_fused_quartz[color=cyan,render=auto]
enderio:block_unholy_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_fused_quartz[color=cyan,render=south_down]
enderio:block_unholy_fused_quartz[color=purple,render=defaults]
enderio:block_unholy_fused_quartz[color=purple,render=auto]
enderio:block_unholy_fused_quartz[color=purple,render=sides]
enderio:block_unholy_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_fused_quartz[color=blue,render=auto]
enderio:block_unholy_fused_quartz[color=blue,render=sides]
enderio:block_unholy_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_fused_quartz[color=brown,render=auto]
enderio:block_unholy_fused_quartz[color=brown,render=sides]
enderio:block_unholy_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_fused_quartz[color=green,render=defaults]
enderio:block_unholy_fused_quartz[color=green,render=auto]
enderio:block_unholy_fused_quartz[color=green,render=sides]
enderio:block_unholy_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_fused_quartz[color=green,render=north_west]
enderio:block_unholy_fused_quartz[color=green,render=north_east]
enderio:block_unholy_fused_quartz[color=green,render=south_east]
enderio:block_unholy_fused_quartz[color=green,render=south_west]
enderio:block_unholy_fused_quartz[color=green,render=north_up]
enderio:block_unholy_fused_quartz[color=green,render=east_up]
enderio:block_unholy_fused_quartz[color=green,render=west_up]
enderio:block_unholy_fused_quartz[color=green,render=south_up]
enderio:block_unholy_fused_quartz[color=green,render=north_down]
enderio:block_unholy_fused_quartz[color=green,render=east_down]
enderio:block_unholy_fused_quartz[color=green,render=west_down]
enderio:block_unholy_fused_quartz[color=green,render=south_down]
enderio:block_unholy_fused_quartz[color=red,render=defaults]
enderio:block_unholy_fused_quartz[color=red,render=auto]
enderio:block_unholy_fused_quartz[color=red,render=sides]
enderio:block_unholy_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_fused_quartz[color=red,render=north_west]
enderio:block_unholy_fused_quartz[color=red,render=north_east]
enderio:block_unholy_fused_quartz[color=red,render=south_east]
enderio:block_unholy_fused_quartz[color=red,render=south_west]
enderio:block_unholy_fused_quartz[color=red,render=north_up]
enderio:block_unholy_fused_quartz[color=red,render=east_up]
enderio:block_unholy_fused_quartz[color=red,render=west_up]
enderio:block_unholy_fused_quartz[color=red,render=south_up]
enderio:block_unholy_fused_quartz[color=red,render=north_down]
enderio:block_unholy_fused_quartz[color=red,render=east_down]
enderio:block_unholy_fused_quartz[color=red,render=west_down]
enderio:block_unholy_fused_quartz[color=red,render=south_down]
enderio:block_unholy_fused_quartz[color=black,render=defaults]
enderio:block_unholy_fused_quartz[color=black,render=auto]
enderio:block_unholy_fused_quartz[color=black,render=sides]
enderio:block_unholy_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_fused_quartz[color=black,render=north_west]
enderio:block_unholy_fused_quartz[color=black,render=north_east]
enderio:block_unholy_fused_quartz[color=black,render=south_east]
enderio:block_unholy_fused_quartz[color=black,render=south_west]
enderio:block_unholy_fused_quartz[color=black,render=north_up]
enderio:block_unholy_fused_quartz[color=black,render=east_up]
enderio:block_unholy_fused_quartz[color=black,render=west_up]
enderio:block_unholy_fused_quartz[color=black,render=south_up]
enderio:block_unholy_fused_quartz[color=black,render=north_down]
enderio:block_unholy_fused_quartz[color=black,render=east_down]
enderio:block_unholy_fused_quartz[color=black,render=west_down]
enderio:block_unholy_fused_quartz[color=black,render=south_down]
enderio:block_unholy_fused_glass[color=white,render=defaults]
enderio:block_unholy_fused_glass[color=white,render=auto]
enderio:block_unholy_fused_glass[color=white,render=sides]
enderio:block_unholy_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_fused_glass[color=white,render=north_west]
enderio:block_unholy_fused_glass[color=white,render=north_east]
enderio:block_unholy_fused_glass[color=white,render=south_east]
enderio:block_unholy_fused_glass[color=white,render=south_west]
enderio:block_unholy_fused_glass[color=white,render=north_up]
enderio:block_unholy_fused_glass[color=white,render=east_up]
enderio:block_unholy_fused_glass[color=white,render=west_up]
enderio:block_unholy_fused_glass[color=white,render=south_up]
enderio:block_unholy_fused_glass[color=white,render=north_down]
enderio:block_unholy_fused_glass[color=white,render=east_down]
enderio:block_unholy_fused_glass[color=white,render=west_down]
enderio:block_unholy_fused_glass[color=white,render=south_down]
enderio:block_unholy_fused_glass[color=orange,render=defaults]
enderio:block_unholy_fused_glass[color=orange,render=auto]
enderio:block_unholy_fused_glass[color=orange,render=sides]
enderio:block_unholy_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_fused_glass[color=orange,render=north_west]
enderio:block_unholy_fused_glass[color=orange,render=north_east]
enderio:block_unholy_fused_glass[color=orange,render=south_east]
enderio:block_unholy_fused_glass[color=orange,render=south_west]
enderio:block_unholy_fused_glass[color=orange,render=north_up]
enderio:block_unholy_fused_glass[color=orange,render=east_up]
enderio:block_unholy_fused_glass[color=orange,render=west_up]
enderio:block_unholy_fused_glass[color=orange,render=south_up]
enderio:block_unholy_fused_glass[color=orange,render=north_down]
enderio:block_unholy_fused_glass[color=orange,render=east_down]
enderio:block_unholy_fused_glass[color=orange,render=west_down]
enderio:block_unholy_fused_glass[color=orange,render=south_down]
enderio:block_unholy_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_fused_glass[color=magenta,render=auto]
enderio:block_unholy_fused_glass[color=magenta,render=sides]
enderio:block_unholy_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_fused_glass[color=yellow,render=auto]
enderio:block_unholy_fused_glass[color=yellow,render=sides]
enderio:block_unholy_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_fused_glass[color=lime,render=defaults]
enderio:block_unholy_fused_glass[color=lime,render=auto]
enderio:block_unholy_fused_glass[color=lime,render=sides]
enderio:block_unholy_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_fused_glass[color=lime,render=north_west]
enderio:block_unholy_fused_glass[color=lime,render=north_east]
enderio:block_unholy_fused_glass[color=lime,render=south_east]
enderio:block_unholy_fused_glass[color=lime,render=south_west]
enderio:block_unholy_fused_glass[color=lime,render=north_up]
enderio:block_unholy_fused_glass[color=lime,render=east_up]
enderio:block_unholy_fused_glass[color=lime,render=west_up]
enderio:block_unholy_fused_glass[color=lime,render=south_up]
enderio:block_unholy_fused_glass[color=lime,render=north_down]
enderio:block_unholy_fused_glass[color=lime,render=east_down]
enderio:block_unholy_fused_glass[color=lime,render=west_down]
enderio:block_unholy_fused_glass[color=lime,render=south_down]
enderio:block_unholy_fused_glass[color=pink,render=defaults]
enderio:block_unholy_fused_glass[color=pink,render=auto]
enderio:block_unholy_fused_glass[color=pink,render=sides]
enderio:block_unholy_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_fused_glass[color=pink,render=north_west]
enderio:block_unholy_fused_glass[color=pink,render=north_east]
enderio:block_unholy_fused_glass[color=pink,render=south_east]
enderio:block_unholy_fused_glass[color=pink,render=south_west]
enderio:block_unholy_fused_glass[color=pink,render=north_up]
enderio:block_unholy_fused_glass[color=pink,render=east_up]
enderio:block_unholy_fused_glass[color=pink,render=west_up]
enderio:block_unholy_fused_glass[color=pink,render=south_up]
enderio:block_unholy_fused_glass[color=pink,render=north_down]
enderio:block_unholy_fused_glass[color=pink,render=east_down]
enderio:block_unholy_fused_glass[color=pink,render=west_down]
enderio:block_unholy_fused_glass[color=pink,render=south_down]
enderio:block_unholy_fused_glass[color=gray,render=defaults]
enderio:block_unholy_fused_glass[color=gray,render=auto]
enderio:block_unholy_fused_glass[color=gray,render=sides]
enderio:block_unholy_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_fused_glass[color=gray,render=north_west]
enderio:block_unholy_fused_glass[color=gray,render=north_east]
enderio:block_unholy_fused_glass[color=gray,render=south_east]
enderio:block_unholy_fused_glass[color=gray,render=south_west]
enderio:block_unholy_fused_glass[color=gray,render=north_up]
enderio:block_unholy_fused_glass[color=gray,render=east_up]
enderio:block_unholy_fused_glass[color=gray,render=west_up]
enderio:block_unholy_fused_glass[color=gray,render=south_up]
enderio:block_unholy_fused_glass[color=gray,render=north_down]
enderio:block_unholy_fused_glass[color=gray,render=east_down]
enderio:block_unholy_fused_glass[color=gray,render=west_down]
enderio:block_unholy_fused_glass[color=gray,render=south_down]
enderio:block_unholy_fused_glass[color=silver,render=defaults]
enderio:block_unholy_fused_glass[color=silver,render=auto]
enderio:block_unholy_fused_glass[color=silver,render=sides]
enderio:block_unholy_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_fused_glass[color=silver,render=north_west]
enderio:block_unholy_fused_glass[color=silver,render=north_east]
enderio:block_unholy_fused_glass[color=silver,render=south_east]
enderio:block_unholy_fused_glass[color=silver,render=south_west]
enderio:block_unholy_fused_glass[color=silver,render=north_up]
enderio:block_unholy_fused_glass[color=silver,render=east_up]
enderio:block_unholy_fused_glass[color=silver,render=west_up]
enderio:block_unholy_fused_glass[color=silver,render=south_up]
enderio:block_unholy_fused_glass[color=silver,render=north_down]
enderio:block_unholy_fused_glass[color=silver,render=east_down]
enderio:block_unholy_fused_glass[color=silver,render=west_down]
enderio:block_unholy_fused_glass[color=silver,render=south_down]
enderio:block_unholy_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_fused_glass[color=cyan,render=auto]
enderio:block_unholy_fused_glass[color=cyan,render=sides]
enderio:block_unholy_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_fused_glass[color=purple,render=defaults]
enderio:block_unholy_fused_glass[color=purple,render=auto]
enderio:block_unholy_fused_glass[color=purple,render=sides]
enderio:block_unholy_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_fused_glass[color=purple,render=north_west]
enderio:block_unholy_fused_glass[color=purple,render=north_east]
enderio:block_unholy_fused_glass[color=purple,render=south_east]
enderio:block_unholy_fused_glass[color=purple,render=south_west]
enderio:block_unholy_fused_glass[color=purple,render=north_up]
enderio:block_unholy_fused_glass[color=purple,render=east_up]
enderio:block_unholy_fused_glass[color=purple,render=west_up]
enderio:block_unholy_fused_glass[color=purple,render=south_up]
enderio:block_unholy_fused_glass[color=purple,render=north_down]
enderio:block_unholy_fused_glass[color=purple,render=east_down]
enderio:block_unholy_fused_glass[color=purple,render=west_down]
enderio:block_unholy_fused_glass[color=purple,render=south_down]
enderio:block_unholy_fused_glass[color=blue,render=defaults]
enderio:block_unholy_fused_glass[color=blue,render=auto]
enderio:block_unholy_fused_glass[color=blue,render=sides]
enderio:block_unholy_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_fused_glass[color=blue,render=north_west]
enderio:block_unholy_fused_glass[color=blue,render=north_east]
enderio:block_unholy_fused_glass[color=blue,render=south_east]
enderio:block_unholy_fused_glass[color=blue,render=south_west]
enderio:block_unholy_fused_glass[color=blue,render=north_up]
enderio:block_unholy_fused_glass[color=blue,render=east_up]
enderio:block_unholy_fused_glass[color=blue,render=west_up]
enderio:block_unholy_fused_glass[color=blue,render=south_up]
enderio:block_unholy_fused_glass[color=blue,render=north_down]
enderio:block_unholy_fused_glass[color=blue,render=east_down]
enderio:block_unholy_fused_glass[color=blue,render=west_down]
enderio:block_unholy_fused_glass[color=blue,render=south_down]
enderio:block_unholy_fused_glass[color=brown,render=defaults]
enderio:block_unholy_fused_glass[color=brown,render=auto]
enderio:block_unholy_fused_glass[color=brown,render=sides]
enderio:block_unholy_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_fused_glass[color=brown,render=north_west]
enderio:block_unholy_fused_glass[color=brown,render=north_east]
enderio:block_unholy_fused_glass[color=brown,render=south_east]
enderio:block_unholy_fused_glass[color=brown,render=south_west]
enderio:block_unholy_fused_glass[color=brown,render=north_up]
enderio:block_unholy_fused_glass[color=brown,render=east_up]
enderio:block_unholy_fused_glass[color=brown,render=west_up]
enderio:block_unholy_fused_glass[color=brown,render=south_up]
enderio:block_unholy_fused_glass[color=brown,render=north_down]
enderio:block_unholy_fused_glass[color=brown,render=east_down]
enderio:block_unholy_fused_glass[color=brown,render=west_down]
enderio:block_unholy_fused_glass[color=brown,render=south_down]
enderio:block_unholy_fused_glass[color=green,render=defaults]
enderio:block_unholy_fused_glass[color=green,render=auto]
enderio:block_unholy_fused_glass[color=green,render=sides]
enderio:block_unholy_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_fused_glass[color=green,render=north_west]
enderio:block_unholy_fused_glass[color=green,render=north_east]
enderio:block_unholy_fused_glass[color=green,render=south_east]
enderio:block_unholy_fused_glass[color=green,render=south_west]
enderio:block_unholy_fused_glass[color=green,render=north_up]
enderio:block_unholy_fused_glass[color=green,render=east_up]
enderio:block_unholy_fused_glass[color=green,render=west_up]
enderio:block_unholy_fused_glass[color=green,render=south_up]
enderio:block_unholy_fused_glass[color=green,render=north_down]
enderio:block_unholy_fused_glass[color=green,render=east_down]
enderio:block_unholy_fused_glass[color=green,render=west_down]
enderio:block_unholy_fused_glass[color=green,render=south_down]
enderio:block_unholy_fused_glass[color=red,render=defaults]
enderio:block_unholy_fused_glass[color=red,render=auto]
enderio:block_unholy_fused_glass[color=red,render=sides]
enderio:block_unholy_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_fused_glass[color=red,render=north_west]
enderio:block_unholy_fused_glass[color=red,render=north_east]
enderio:block_unholy_fused_glass[color=red,render=south_east]
enderio:block_unholy_fused_glass[color=red,render=south_west]
enderio:block_unholy_fused_glass[color=red,render=north_up]
enderio:block_unholy_fused_glass[color=red,render=east_up]
enderio:block_unholy_fused_glass[color=red,render=west_up]
enderio:block_unholy_fused_glass[color=red,render=south_up]
enderio:block_unholy_fused_glass[color=red,render=north_down]
enderio:block_unholy_fused_glass[color=red,render=east_down]
enderio:block_unholy_fused_glass[color=red,render=west_down]
enderio:block_unholy_fused_glass[color=red,render=south_down]
enderio:block_unholy_fused_glass[color=black,render=defaults]
enderio:block_unholy_fused_glass[color=black,render=auto]
enderio:block_unholy_fused_glass[color=black,render=sides]
enderio:block_unholy_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_fused_glass[color=black,render=north_west]
enderio:block_unholy_fused_glass[color=black,render=north_east]
enderio:block_unholy_fused_glass[color=black,render=south_east]
enderio:block_unholy_fused_glass[color=black,render=south_west]
enderio:block_unholy_fused_glass[color=black,render=north_up]
enderio:block_unholy_fused_glass[color=black,render=east_up]
enderio:block_unholy_fused_glass[color=black,render=west_up]
enderio:block_unholy_fused_glass[color=black,render=south_up]
enderio:block_unholy_fused_glass[color=black,render=north_down]
enderio:block_unholy_fused_glass[color=black,render=east_down]
enderio:block_unholy_fused_glass[color=black,render=west_down]
enderio:block_unholy_fused_glass[color=black,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_west_up]
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enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_east]
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enderio:block_unholy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=east_up]
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enderio:block_unholy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_up]
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enderio:block_unholy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=auto]
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enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=defaults]
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enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=cyan,render=south_down]
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enderio:block_unholy_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=auto]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_unholy_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=white,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=white,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=green,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=green,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=red,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=red,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_unholy_enlightened_fused_glass[color=black,render=auto]
enderio:block_unholy_enlightened_fused_glass[color=black,render=sides]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_unholy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_unholy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=white,render=auto]
enderio:block_unholy_dark_fused_quartz[color=white,render=sides]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=white,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=white,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=orange,render=auto]
enderio:block_unholy_dark_fused_quartz[color=orange,render=sides]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=lime,render=auto]
enderio:block_unholy_dark_fused_quartz[color=lime,render=sides]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=pink,render=auto]
enderio:block_unholy_dark_fused_quartz[color=pink,render=sides]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=gray,render=auto]
enderio:block_unholy_dark_fused_quartz[color=gray,render=sides]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=silver,render=auto]
enderio:block_unholy_dark_fused_quartz[color=silver,render=sides]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=purple,render=auto]
enderio:block_unholy_dark_fused_quartz[color=purple,render=sides]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=blue,render=auto]
enderio:block_unholy_dark_fused_quartz[color=blue,render=sides]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=brown,render=auto]
enderio:block_unholy_dark_fused_quartz[color=brown,render=sides]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=green,render=auto]
enderio:block_unholy_dark_fused_quartz[color=green,render=sides]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=green,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=green,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=red,render=auto]
enderio:block_unholy_dark_fused_quartz[color=red,render=sides]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=red,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=red,render=south_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=defaults]
enderio:block_unholy_dark_fused_quartz[color=black,render=auto]
enderio:block_unholy_dark_fused_quartz[color=black,render=sides]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_west]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_east]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_east]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_west]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=east_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=west_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_up]
enderio:block_unholy_dark_fused_quartz[color=black,render=north_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=east_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=west_down]
enderio:block_unholy_dark_fused_quartz[color=black,render=south_down]
enderio:block_unholy_dark_fused_glass[color=white,render=defaults]
enderio:block_unholy_dark_fused_glass[color=white,render=auto]
enderio:block_unholy_dark_fused_glass[color=white,render=sides]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=north_west]
enderio:block_unholy_dark_fused_glass[color=white,render=north_east]
enderio:block_unholy_dark_fused_glass[color=white,render=south_east]
enderio:block_unholy_dark_fused_glass[color=white,render=south_west]
enderio:block_unholy_dark_fused_glass[color=white,render=north_up]
enderio:block_unholy_dark_fused_glass[color=white,render=east_up]
enderio:block_unholy_dark_fused_glass[color=white,render=west_up]
enderio:block_unholy_dark_fused_glass[color=white,render=south_up]
enderio:block_unholy_dark_fused_glass[color=white,render=north_down]
enderio:block_unholy_dark_fused_glass[color=white,render=east_down]
enderio:block_unholy_dark_fused_glass[color=white,render=west_down]
enderio:block_unholy_dark_fused_glass[color=white,render=south_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=defaults]
enderio:block_unholy_dark_fused_glass[color=orange,render=auto]
enderio:block_unholy_dark_fused_glass[color=orange,render=sides]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_west]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_east]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_east]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_west]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=east_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=west_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_up]
enderio:block_unholy_dark_fused_glass[color=orange,render=north_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=east_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=west_down]
enderio:block_unholy_dark_fused_glass[color=orange,render=south_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_unholy_dark_fused_glass[color=magenta,render=auto]
enderio:block_unholy_dark_fused_glass[color=magenta,render=sides]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_unholy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_unholy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_unholy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_unholy_dark_fused_glass[color=yellow,render=auto]
enderio:block_unholy_dark_fused_glass[color=yellow,render=sides]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_unholy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_unholy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=defaults]
enderio:block_unholy_dark_fused_glass[color=lime,render=auto]
enderio:block_unholy_dark_fused_glass[color=lime,render=sides]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_west]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_east]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_east]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_west]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=east_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=west_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_up]
enderio:block_unholy_dark_fused_glass[color=lime,render=north_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=east_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=west_down]
enderio:block_unholy_dark_fused_glass[color=lime,render=south_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=defaults]
enderio:block_unholy_dark_fused_glass[color=pink,render=auto]
enderio:block_unholy_dark_fused_glass[color=pink,render=sides]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_west]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_east]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_east]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_west]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=east_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=west_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_up]
enderio:block_unholy_dark_fused_glass[color=pink,render=north_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=east_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=west_down]
enderio:block_unholy_dark_fused_glass[color=pink,render=south_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=defaults]
enderio:block_unholy_dark_fused_glass[color=gray,render=auto]
enderio:block_unholy_dark_fused_glass[color=gray,render=sides]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_west]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_east]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_east]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_west]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=east_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=west_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_up]
enderio:block_unholy_dark_fused_glass[color=gray,render=north_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=east_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=west_down]
enderio:block_unholy_dark_fused_glass[color=gray,render=south_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=defaults]
enderio:block_unholy_dark_fused_glass[color=silver,render=auto]
enderio:block_unholy_dark_fused_glass[color=silver,render=sides]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_west]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_east]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_east]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_west]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=east_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=west_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_up]
enderio:block_unholy_dark_fused_glass[color=silver,render=north_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=east_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=west_down]
enderio:block_unholy_dark_fused_glass[color=silver,render=south_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_unholy_dark_fused_glass[color=cyan,render=auto]
enderio:block_unholy_dark_fused_glass[color=cyan,render=sides]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_unholy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_unholy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=defaults]
enderio:block_unholy_dark_fused_glass[color=purple,render=auto]
enderio:block_unholy_dark_fused_glass[color=purple,render=sides]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_west]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_east]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_east]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_west]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=east_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=west_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_up]
enderio:block_unholy_dark_fused_glass[color=purple,render=north_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=east_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=west_down]
enderio:block_unholy_dark_fused_glass[color=purple,render=south_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=defaults]
enderio:block_unholy_dark_fused_glass[color=blue,render=auto]
enderio:block_unholy_dark_fused_glass[color=blue,render=sides]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_west]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_east]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_east]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_west]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=east_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=west_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_up]
enderio:block_unholy_dark_fused_glass[color=blue,render=north_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=east_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=west_down]
enderio:block_unholy_dark_fused_glass[color=blue,render=south_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=defaults]
enderio:block_unholy_dark_fused_glass[color=brown,render=auto]
enderio:block_unholy_dark_fused_glass[color=brown,render=sides]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_west]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_east]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_east]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_west]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=east_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=west_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_up]
enderio:block_unholy_dark_fused_glass[color=brown,render=north_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=east_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=west_down]
enderio:block_unholy_dark_fused_glass[color=brown,render=south_down]
enderio:block_unholy_dark_fused_glass[color=green,render=defaults]
enderio:block_unholy_dark_fused_glass[color=green,render=auto]
enderio:block_unholy_dark_fused_glass[color=green,render=sides]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=north_west]
enderio:block_unholy_dark_fused_glass[color=green,render=north_east]
enderio:block_unholy_dark_fused_glass[color=green,render=south_east]
enderio:block_unholy_dark_fused_glass[color=green,render=south_west]
enderio:block_unholy_dark_fused_glass[color=green,render=north_up]
enderio:block_unholy_dark_fused_glass[color=green,render=east_up]
enderio:block_unholy_dark_fused_glass[color=green,render=west_up]
enderio:block_unholy_dark_fused_glass[color=green,render=south_up]
enderio:block_unholy_dark_fused_glass[color=green,render=north_down]
enderio:block_unholy_dark_fused_glass[color=green,render=east_down]
enderio:block_unholy_dark_fused_glass[color=green,render=west_down]
enderio:block_unholy_dark_fused_glass[color=green,render=south_down]
enderio:block_unholy_dark_fused_glass[color=red,render=defaults]
enderio:block_unholy_dark_fused_glass[color=red,render=auto]
enderio:block_unholy_dark_fused_glass[color=red,render=sides]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=north_west]
enderio:block_unholy_dark_fused_glass[color=red,render=north_east]
enderio:block_unholy_dark_fused_glass[color=red,render=south_east]
enderio:block_unholy_dark_fused_glass[color=red,render=south_west]
enderio:block_unholy_dark_fused_glass[color=red,render=north_up]
enderio:block_unholy_dark_fused_glass[color=red,render=east_up]
enderio:block_unholy_dark_fused_glass[color=red,render=west_up]
enderio:block_unholy_dark_fused_glass[color=red,render=south_up]
enderio:block_unholy_dark_fused_glass[color=red,render=north_down]
enderio:block_unholy_dark_fused_glass[color=red,render=east_down]
enderio:block_unholy_dark_fused_glass[color=red,render=west_down]
enderio:block_unholy_dark_fused_glass[color=red,render=south_down]
enderio:block_unholy_dark_fused_glass[color=black,render=defaults]
enderio:block_unholy_dark_fused_glass[color=black,render=auto]
enderio:block_unholy_dark_fused_glass[color=black,render=sides]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=north_west]
enderio:block_unholy_dark_fused_glass[color=black,render=north_east]
enderio:block_unholy_dark_fused_glass[color=black,render=south_east]
enderio:block_unholy_dark_fused_glass[color=black,render=south_west]
enderio:block_unholy_dark_fused_glass[color=black,render=north_up]
enderio:block_unholy_dark_fused_glass[color=black,render=east_up]
enderio:block_unholy_dark_fused_glass[color=black,render=west_up]
enderio:block_unholy_dark_fused_glass[color=black,render=south_up]
enderio:block_unholy_dark_fused_glass[color=black,render=north_down]
enderio:block_unholy_dark_fused_glass[color=black,render=east_down]
enderio:block_unholy_dark_fused_glass[color=black,render=west_down]
enderio:block_unholy_dark_fused_glass[color=black,render=south_down]
enderio:block_pasture_fused_quartz[color=white,render=defaults]
enderio:block_pasture_fused_quartz[color=white,render=auto]
enderio:block_pasture_fused_quartz[color=white,render=sides]
enderio:block_pasture_fused_quartz[color=white,render=north_west_up]
enderio:block_pasture_fused_quartz[color=white,render=north_east_up]
enderio:block_pasture_fused_quartz[color=white,render=south_east_up]
enderio:block_pasture_fused_quartz[color=white,render=south_west_up]
enderio:block_pasture_fused_quartz[color=white,render=north_west_down]
enderio:block_pasture_fused_quartz[color=white,render=north_east_down]
enderio:block_pasture_fused_quartz[color=white,render=south_east_down]
enderio:block_pasture_fused_quartz[color=white,render=south_west_down]
enderio:block_pasture_fused_quartz[color=white,render=north_west]
enderio:block_pasture_fused_quartz[color=white,render=north_east]
enderio:block_pasture_fused_quartz[color=white,render=south_east]
enderio:block_pasture_fused_quartz[color=white,render=south_west]
enderio:block_pasture_fused_quartz[color=white,render=north_up]
enderio:block_pasture_fused_quartz[color=white,render=east_up]
enderio:block_pasture_fused_quartz[color=white,render=west_up]
enderio:block_pasture_fused_quartz[color=white,render=south_up]
enderio:block_pasture_fused_quartz[color=white,render=north_down]
enderio:block_pasture_fused_quartz[color=white,render=east_down]
enderio:block_pasture_fused_quartz[color=white,render=west_down]
enderio:block_pasture_fused_quartz[color=white,render=south_down]
enderio:block_pasture_fused_quartz[color=orange,render=defaults]
enderio:block_pasture_fused_quartz[color=orange,render=auto]
enderio:block_pasture_fused_quartz[color=orange,render=sides]
enderio:block_pasture_fused_quartz[color=orange,render=north_west_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_east_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_fused_quartz[color=orange,render=north_east_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_east_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_west_down]
enderio:block_pasture_fused_quartz[color=orange,render=north_west]
enderio:block_pasture_fused_quartz[color=orange,render=north_east]
enderio:block_pasture_fused_quartz[color=orange,render=south_east]
enderio:block_pasture_fused_quartz[color=orange,render=south_west]
enderio:block_pasture_fused_quartz[color=orange,render=north_up]
enderio:block_pasture_fused_quartz[color=orange,render=east_up]
enderio:block_pasture_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_fused_quartz[color=orange,render=south_up]
enderio:block_pasture_fused_quartz[color=orange,render=north_down]
enderio:block_pasture_fused_quartz[color=orange,render=east_down]
enderio:block_pasture_fused_quartz[color=orange,render=west_down]
enderio:block_pasture_fused_quartz[color=orange,render=south_down]
enderio:block_pasture_fused_quartz[color=magenta,render=defaults]
enderio:block_pasture_fused_quartz[color=magenta,render=auto]
enderio:block_pasture_fused_quartz[color=magenta,render=sides]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=north_west]
enderio:block_pasture_fused_quartz[color=magenta,render=north_east]
enderio:block_pasture_fused_quartz[color=magenta,render=south_east]
enderio:block_pasture_fused_quartz[color=magenta,render=south_west]
enderio:block_pasture_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_fused_quartz[color=magenta,render=north_down]
enderio:block_pasture_fused_quartz[color=magenta,render=east_down]
enderio:block_pasture_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_fused_quartz[color=magenta,render=south_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=defaults]
enderio:block_pasture_fused_quartz[color=light_blue,render=auto]
enderio:block_pasture_fused_quartz[color=light_blue,render=sides]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_west]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_east]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=north_west]
enderio:block_pasture_fused_quartz[color=yellow,render=north_east]
enderio:block_pasture_fused_quartz[color=yellow,render=south_east]
enderio:block_pasture_fused_quartz[color=yellow,render=south_west]
enderio:block_pasture_fused_quartz[color=yellow,render=north_up]
enderio:block_pasture_fused_quartz[color=yellow,render=east_up]
enderio:block_pasture_fused_quartz[color=yellow,render=west_up]
enderio:block_pasture_fused_quartz[color=yellow,render=south_up]
enderio:block_pasture_fused_quartz[color=yellow,render=north_down]
enderio:block_pasture_fused_quartz[color=yellow,render=east_down]
enderio:block_pasture_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_fused_quartz[color=yellow,render=south_down]
enderio:block_pasture_fused_quartz[color=lime,render=defaults]
enderio:block_pasture_fused_quartz[color=lime,render=auto]
enderio:block_pasture_fused_quartz[color=lime,render=sides]
enderio:block_pasture_fused_quartz[color=lime,render=north_west_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_east_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_east_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_west_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_west_down]
enderio:block_pasture_fused_quartz[color=lime,render=north_east_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_east_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_west_down]
enderio:block_pasture_fused_quartz[color=lime,render=north_west]
enderio:block_pasture_fused_quartz[color=lime,render=north_east]
enderio:block_pasture_fused_quartz[color=lime,render=south_east]
enderio:block_pasture_fused_quartz[color=lime,render=south_west]
enderio:block_pasture_fused_quartz[color=lime,render=north_up]
enderio:block_pasture_fused_quartz[color=lime,render=east_up]
enderio:block_pasture_fused_quartz[color=lime,render=west_up]
enderio:block_pasture_fused_quartz[color=lime,render=south_up]
enderio:block_pasture_fused_quartz[color=lime,render=north_down]
enderio:block_pasture_fused_quartz[color=lime,render=east_down]
enderio:block_pasture_fused_quartz[color=lime,render=west_down]
enderio:block_pasture_fused_quartz[color=lime,render=south_down]
enderio:block_pasture_fused_quartz[color=pink,render=defaults]
enderio:block_pasture_fused_quartz[color=pink,render=auto]
enderio:block_pasture_fused_quartz[color=pink,render=sides]
enderio:block_pasture_fused_quartz[color=pink,render=north_west_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_east_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_east_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_west_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_west_down]
enderio:block_pasture_fused_quartz[color=pink,render=north_east_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_east_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_west_down]
enderio:block_pasture_fused_quartz[color=pink,render=north_west]
enderio:block_pasture_fused_quartz[color=pink,render=north_east]
enderio:block_pasture_fused_quartz[color=pink,render=south_east]
enderio:block_pasture_fused_quartz[color=pink,render=south_west]
enderio:block_pasture_fused_quartz[color=pink,render=north_up]
enderio:block_pasture_fused_quartz[color=pink,render=east_up]
enderio:block_pasture_fused_quartz[color=pink,render=west_up]
enderio:block_pasture_fused_quartz[color=pink,render=south_up]
enderio:block_pasture_fused_quartz[color=pink,render=north_down]
enderio:block_pasture_fused_quartz[color=pink,render=east_down]
enderio:block_pasture_fused_quartz[color=pink,render=west_down]
enderio:block_pasture_fused_quartz[color=pink,render=south_down]
enderio:block_pasture_fused_quartz[color=gray,render=defaults]
enderio:block_pasture_fused_quartz[color=gray,render=auto]
enderio:block_pasture_fused_quartz[color=gray,render=sides]
enderio:block_pasture_fused_quartz[color=gray,render=north_west_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_east_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_east_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_west_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_west_down]
enderio:block_pasture_fused_quartz[color=gray,render=north_east_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_east_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_west_down]
enderio:block_pasture_fused_quartz[color=gray,render=north_west]
enderio:block_pasture_fused_quartz[color=gray,render=north_east]
enderio:block_pasture_fused_quartz[color=gray,render=south_east]
enderio:block_pasture_fused_quartz[color=gray,render=south_west]
enderio:block_pasture_fused_quartz[color=gray,render=north_up]
enderio:block_pasture_fused_quartz[color=gray,render=east_up]
enderio:block_pasture_fused_quartz[color=gray,render=west_up]
enderio:block_pasture_fused_quartz[color=gray,render=south_up]
enderio:block_pasture_fused_quartz[color=gray,render=north_down]
enderio:block_pasture_fused_quartz[color=gray,render=east_down]
enderio:block_pasture_fused_quartz[color=gray,render=west_down]
enderio:block_pasture_fused_quartz[color=gray,render=south_down]
enderio:block_pasture_fused_quartz[color=silver,render=defaults]
enderio:block_pasture_fused_quartz[color=silver,render=auto]
enderio:block_pasture_fused_quartz[color=silver,render=sides]
enderio:block_pasture_fused_quartz[color=silver,render=north_west_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_east_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_east_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_west_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_west_down]
enderio:block_pasture_fused_quartz[color=silver,render=north_east_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_east_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_west_down]
enderio:block_pasture_fused_quartz[color=silver,render=north_west]
enderio:block_pasture_fused_quartz[color=silver,render=north_east]
enderio:block_pasture_fused_quartz[color=silver,render=south_east]
enderio:block_pasture_fused_quartz[color=silver,render=south_west]
enderio:block_pasture_fused_quartz[color=silver,render=north_up]
enderio:block_pasture_fused_quartz[color=silver,render=east_up]
enderio:block_pasture_fused_quartz[color=silver,render=west_up]
enderio:block_pasture_fused_quartz[color=silver,render=south_up]
enderio:block_pasture_fused_quartz[color=silver,render=north_down]
enderio:block_pasture_fused_quartz[color=silver,render=east_down]
enderio:block_pasture_fused_quartz[color=silver,render=west_down]
enderio:block_pasture_fused_quartz[color=silver,render=south_down]
enderio:block_pasture_fused_quartz[color=cyan,render=defaults]
enderio:block_pasture_fused_quartz[color=cyan,render=auto]
enderio:block_pasture_fused_quartz[color=cyan,render=sides]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=north_west]
enderio:block_pasture_fused_quartz[color=cyan,render=north_east]
enderio:block_pasture_fused_quartz[color=cyan,render=south_east]
enderio:block_pasture_fused_quartz[color=cyan,render=south_west]
enderio:block_pasture_fused_quartz[color=cyan,render=north_up]
enderio:block_pasture_fused_quartz[color=cyan,render=east_up]
enderio:block_pasture_fused_quartz[color=cyan,render=west_up]
enderio:block_pasture_fused_quartz[color=cyan,render=south_up]
enderio:block_pasture_fused_quartz[color=cyan,render=north_down]
enderio:block_pasture_fused_quartz[color=cyan,render=east_down]
enderio:block_pasture_fused_quartz[color=cyan,render=west_down]
enderio:block_pasture_fused_quartz[color=cyan,render=south_down]
enderio:block_pasture_fused_quartz[color=purple,render=defaults]
enderio:block_pasture_fused_quartz[color=purple,render=auto]
enderio:block_pasture_fused_quartz[color=purple,render=sides]
enderio:block_pasture_fused_quartz[color=purple,render=north_west_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_east_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_east_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_west_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_west_down]
enderio:block_pasture_fused_quartz[color=purple,render=north_east_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_east_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_west_down]
enderio:block_pasture_fused_quartz[color=purple,render=north_west]
enderio:block_pasture_fused_quartz[color=purple,render=north_east]
enderio:block_pasture_fused_quartz[color=purple,render=south_east]
enderio:block_pasture_fused_quartz[color=purple,render=south_west]
enderio:block_pasture_fused_quartz[color=purple,render=north_up]
enderio:block_pasture_fused_quartz[color=purple,render=east_up]
enderio:block_pasture_fused_quartz[color=purple,render=west_up]
enderio:block_pasture_fused_quartz[color=purple,render=south_up]
enderio:block_pasture_fused_quartz[color=purple,render=north_down]
enderio:block_pasture_fused_quartz[color=purple,render=east_down]
enderio:block_pasture_fused_quartz[color=purple,render=west_down]
enderio:block_pasture_fused_quartz[color=purple,render=south_down]
enderio:block_pasture_fused_quartz[color=blue,render=defaults]
enderio:block_pasture_fused_quartz[color=blue,render=auto]
enderio:block_pasture_fused_quartz[color=blue,render=sides]
enderio:block_pasture_fused_quartz[color=blue,render=north_west_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_east_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_east_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_west_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_west_down]
enderio:block_pasture_fused_quartz[color=blue,render=north_east_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_east_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_west_down]
enderio:block_pasture_fused_quartz[color=blue,render=north_west]
enderio:block_pasture_fused_quartz[color=blue,render=north_east]
enderio:block_pasture_fused_quartz[color=blue,render=south_east]
enderio:block_pasture_fused_quartz[color=blue,render=south_west]
enderio:block_pasture_fused_quartz[color=blue,render=north_up]
enderio:block_pasture_fused_quartz[color=blue,render=east_up]
enderio:block_pasture_fused_quartz[color=blue,render=west_up]
enderio:block_pasture_fused_quartz[color=blue,render=south_up]
enderio:block_pasture_fused_quartz[color=blue,render=north_down]
enderio:block_pasture_fused_quartz[color=blue,render=east_down]
enderio:block_pasture_fused_quartz[color=blue,render=west_down]
enderio:block_pasture_fused_quartz[color=blue,render=south_down]
enderio:block_pasture_fused_quartz[color=brown,render=defaults]
enderio:block_pasture_fused_quartz[color=brown,render=auto]
enderio:block_pasture_fused_quartz[color=brown,render=sides]
enderio:block_pasture_fused_quartz[color=brown,render=north_west_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_east_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_east_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_west_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_west_down]
enderio:block_pasture_fused_quartz[color=brown,render=north_east_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_east_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_west_down]
enderio:block_pasture_fused_quartz[color=brown,render=north_west]
enderio:block_pasture_fused_quartz[color=brown,render=north_east]
enderio:block_pasture_fused_quartz[color=brown,render=south_east]
enderio:block_pasture_fused_quartz[color=brown,render=south_west]
enderio:block_pasture_fused_quartz[color=brown,render=north_up]
enderio:block_pasture_fused_quartz[color=brown,render=east_up]
enderio:block_pasture_fused_quartz[color=brown,render=west_up]
enderio:block_pasture_fused_quartz[color=brown,render=south_up]
enderio:block_pasture_fused_quartz[color=brown,render=north_down]
enderio:block_pasture_fused_quartz[color=brown,render=east_down]
enderio:block_pasture_fused_quartz[color=brown,render=west_down]
enderio:block_pasture_fused_quartz[color=brown,render=south_down]
enderio:block_pasture_fused_quartz[color=green,render=defaults]
enderio:block_pasture_fused_quartz[color=green,render=auto]
enderio:block_pasture_fused_quartz[color=green,render=sides]
enderio:block_pasture_fused_quartz[color=green,render=north_west_up]
enderio:block_pasture_fused_quartz[color=green,render=north_east_up]
enderio:block_pasture_fused_quartz[color=green,render=south_east_up]
enderio:block_pasture_fused_quartz[color=green,render=south_west_up]
enderio:block_pasture_fused_quartz[color=green,render=north_west_down]
enderio:block_pasture_fused_quartz[color=green,render=north_east_down]
enderio:block_pasture_fused_quartz[color=green,render=south_east_down]
enderio:block_pasture_fused_quartz[color=green,render=south_west_down]
enderio:block_pasture_fused_quartz[color=green,render=north_west]
enderio:block_pasture_fused_quartz[color=green,render=north_east]
enderio:block_pasture_fused_quartz[color=green,render=south_east]
enderio:block_pasture_fused_quartz[color=green,render=south_west]
enderio:block_pasture_fused_quartz[color=green,render=north_up]
enderio:block_pasture_fused_quartz[color=green,render=east_up]
enderio:block_pasture_fused_quartz[color=green,render=west_up]
enderio:block_pasture_fused_quartz[color=green,render=south_up]
enderio:block_pasture_fused_quartz[color=green,render=north_down]
enderio:block_pasture_fused_quartz[color=green,render=east_down]
enderio:block_pasture_fused_quartz[color=green,render=west_down]
enderio:block_pasture_fused_quartz[color=green,render=south_down]
enderio:block_pasture_fused_quartz[color=red,render=defaults]
enderio:block_pasture_fused_quartz[color=red,render=auto]
enderio:block_pasture_fused_quartz[color=red,render=sides]
enderio:block_pasture_fused_quartz[color=red,render=north_west_up]
enderio:block_pasture_fused_quartz[color=red,render=north_east_up]
enderio:block_pasture_fused_quartz[color=red,render=south_east_up]
enderio:block_pasture_fused_quartz[color=red,render=south_west_up]
enderio:block_pasture_fused_quartz[color=red,render=north_west_down]
enderio:block_pasture_fused_quartz[color=red,render=north_east_down]
enderio:block_pasture_fused_quartz[color=red,render=south_east_down]
enderio:block_pasture_fused_quartz[color=red,render=south_west_down]
enderio:block_pasture_fused_quartz[color=red,render=north_west]
enderio:block_pasture_fused_quartz[color=red,render=north_east]
enderio:block_pasture_fused_quartz[color=red,render=south_east]
enderio:block_pasture_fused_quartz[color=red,render=south_west]
enderio:block_pasture_fused_quartz[color=red,render=north_up]
enderio:block_pasture_fused_quartz[color=red,render=east_up]
enderio:block_pasture_fused_quartz[color=red,render=west_up]
enderio:block_pasture_fused_quartz[color=red,render=south_up]
enderio:block_pasture_fused_quartz[color=red,render=north_down]
enderio:block_pasture_fused_quartz[color=red,render=east_down]
enderio:block_pasture_fused_quartz[color=red,render=west_down]
enderio:block_pasture_fused_quartz[color=red,render=south_down]
enderio:block_pasture_fused_quartz[color=black,render=defaults]
enderio:block_pasture_fused_quartz[color=black,render=auto]
enderio:block_pasture_fused_quartz[color=black,render=sides]
enderio:block_pasture_fused_quartz[color=black,render=north_west_up]
enderio:block_pasture_fused_quartz[color=black,render=north_east_up]
enderio:block_pasture_fused_quartz[color=black,render=south_east_up]
enderio:block_pasture_fused_quartz[color=black,render=south_west_up]
enderio:block_pasture_fused_quartz[color=black,render=north_west_down]
enderio:block_pasture_fused_quartz[color=black,render=north_east_down]
enderio:block_pasture_fused_quartz[color=black,render=south_east_down]
enderio:block_pasture_fused_quartz[color=black,render=south_west_down]
enderio:block_pasture_fused_quartz[color=black,render=north_west]
enderio:block_pasture_fused_quartz[color=black,render=north_east]
enderio:block_pasture_fused_quartz[color=black,render=south_east]
enderio:block_pasture_fused_quartz[color=black,render=south_west]
enderio:block_pasture_fused_quartz[color=black,render=north_up]
enderio:block_pasture_fused_quartz[color=black,render=east_up]
enderio:block_pasture_fused_quartz[color=black,render=west_up]
enderio:block_pasture_fused_quartz[color=black,render=south_up]
enderio:block_pasture_fused_quartz[color=black,render=north_down]
enderio:block_pasture_fused_quartz[color=black,render=east_down]
enderio:block_pasture_fused_quartz[color=black,render=west_down]
enderio:block_pasture_fused_quartz[color=black,render=south_down]
enderio:block_pasture_fused_glass[color=white,render=defaults]
enderio:block_pasture_fused_glass[color=white,render=auto]
enderio:block_pasture_fused_glass[color=white,render=sides]
enderio:block_pasture_fused_glass[color=white,render=north_west_up]
enderio:block_pasture_fused_glass[color=white,render=north_east_up]
enderio:block_pasture_fused_glass[color=white,render=south_east_up]
enderio:block_pasture_fused_glass[color=white,render=south_west_up]
enderio:block_pasture_fused_glass[color=white,render=north_west_down]
enderio:block_pasture_fused_glass[color=white,render=north_east_down]
enderio:block_pasture_fused_glass[color=white,render=south_east_down]
enderio:block_pasture_fused_glass[color=white,render=south_west_down]
enderio:block_pasture_fused_glass[color=white,render=north_west]
enderio:block_pasture_fused_glass[color=white,render=north_east]
enderio:block_pasture_fused_glass[color=white,render=south_east]
enderio:block_pasture_fused_glass[color=white,render=south_west]
enderio:block_pasture_fused_glass[color=white,render=north_up]
enderio:block_pasture_fused_glass[color=white,render=east_up]
enderio:block_pasture_fused_glass[color=white,render=west_up]
enderio:block_pasture_fused_glass[color=white,render=south_up]
enderio:block_pasture_fused_glass[color=white,render=north_down]
enderio:block_pasture_fused_glass[color=white,render=east_down]
enderio:block_pasture_fused_glass[color=white,render=west_down]
enderio:block_pasture_fused_glass[color=white,render=south_down]
enderio:block_pasture_fused_glass[color=orange,render=defaults]
enderio:block_pasture_fused_glass[color=orange,render=auto]
enderio:block_pasture_fused_glass[color=orange,render=sides]
enderio:block_pasture_fused_glass[color=orange,render=north_west_up]
enderio:block_pasture_fused_glass[color=orange,render=north_east_up]
enderio:block_pasture_fused_glass[color=orange,render=south_east_up]
enderio:block_pasture_fused_glass[color=orange,render=south_west_up]
enderio:block_pasture_fused_glass[color=orange,render=north_west_down]
enderio:block_pasture_fused_glass[color=orange,render=north_east_down]
enderio:block_pasture_fused_glass[color=orange,render=south_east_down]
enderio:block_pasture_fused_glass[color=orange,render=south_west_down]
enderio:block_pasture_fused_glass[color=orange,render=north_west]
enderio:block_pasture_fused_glass[color=orange,render=north_east]
enderio:block_pasture_fused_glass[color=orange,render=south_east]
enderio:block_pasture_fused_glass[color=orange,render=south_west]
enderio:block_pasture_fused_glass[color=orange,render=north_up]
enderio:block_pasture_fused_glass[color=orange,render=east_up]
enderio:block_pasture_fused_glass[color=orange,render=west_up]
enderio:block_pasture_fused_glass[color=orange,render=south_up]
enderio:block_pasture_fused_glass[color=orange,render=north_down]
enderio:block_pasture_fused_glass[color=orange,render=east_down]
enderio:block_pasture_fused_glass[color=orange,render=west_down]
enderio:block_pasture_fused_glass[color=orange,render=south_down]
enderio:block_pasture_fused_glass[color=magenta,render=defaults]
enderio:block_pasture_fused_glass[color=magenta,render=auto]
enderio:block_pasture_fused_glass[color=magenta,render=sides]
enderio:block_pasture_fused_glass[color=magenta,render=north_west_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_east_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_east_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_west_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_west_down]
enderio:block_pasture_fused_glass[color=magenta,render=north_east_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_east_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_west_down]
enderio:block_pasture_fused_glass[color=magenta,render=north_west]
enderio:block_pasture_fused_glass[color=magenta,render=north_east]
enderio:block_pasture_fused_glass[color=magenta,render=south_east]
enderio:block_pasture_fused_glass[color=magenta,render=south_west]
enderio:block_pasture_fused_glass[color=magenta,render=north_up]
enderio:block_pasture_fused_glass[color=magenta,render=east_up]
enderio:block_pasture_fused_glass[color=magenta,render=west_up]
enderio:block_pasture_fused_glass[color=magenta,render=south_up]
enderio:block_pasture_fused_glass[color=magenta,render=north_down]
enderio:block_pasture_fused_glass[color=magenta,render=east_down]
enderio:block_pasture_fused_glass[color=magenta,render=west_down]
enderio:block_pasture_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_fused_glass[color=light_blue,render=defaults]
enderio:block_pasture_fused_glass[color=light_blue,render=auto]
enderio:block_pasture_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_fused_glass[color=light_blue,render=south_up]
enderio:block_pasture_fused_glass[color=light_blue,render=north_down]
enderio:block_pasture_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_fused_glass[color=yellow,render=defaults]
enderio:block_pasture_fused_glass[color=yellow,render=auto]
enderio:block_pasture_fused_glass[color=yellow,render=sides]
enderio:block_pasture_fused_glass[color=yellow,render=north_west_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_east_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_fused_glass[color=yellow,render=south_up]
enderio:block_pasture_fused_glass[color=yellow,render=north_down]
enderio:block_pasture_fused_glass[color=yellow,render=east_down]
enderio:block_pasture_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_fused_glass[color=lime,render=defaults]
enderio:block_pasture_fused_glass[color=lime,render=auto]
enderio:block_pasture_fused_glass[color=lime,render=sides]
enderio:block_pasture_fused_glass[color=lime,render=north_west_up]
enderio:block_pasture_fused_glass[color=lime,render=north_east_up]
enderio:block_pasture_fused_glass[color=lime,render=south_east_up]
enderio:block_pasture_fused_glass[color=lime,render=south_west_up]
enderio:block_pasture_fused_glass[color=lime,render=north_west_down]
enderio:block_pasture_fused_glass[color=lime,render=north_east_down]
enderio:block_pasture_fused_glass[color=lime,render=south_east_down]
enderio:block_pasture_fused_glass[color=lime,render=south_west_down]
enderio:block_pasture_fused_glass[color=lime,render=north_west]
enderio:block_pasture_fused_glass[color=lime,render=north_east]
enderio:block_pasture_fused_glass[color=lime,render=south_east]
enderio:block_pasture_fused_glass[color=lime,render=south_west]
enderio:block_pasture_fused_glass[color=lime,render=north_up]
enderio:block_pasture_fused_glass[color=lime,render=east_up]
enderio:block_pasture_fused_glass[color=lime,render=west_up]
enderio:block_pasture_fused_glass[color=lime,render=south_up]
enderio:block_pasture_fused_glass[color=lime,render=north_down]
enderio:block_pasture_fused_glass[color=lime,render=east_down]
enderio:block_pasture_fused_glass[color=lime,render=west_down]
enderio:block_pasture_fused_glass[color=lime,render=south_down]
enderio:block_pasture_fused_glass[color=pink,render=defaults]
enderio:block_pasture_fused_glass[color=pink,render=auto]
enderio:block_pasture_fused_glass[color=pink,render=sides]
enderio:block_pasture_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_fused_glass[color=pink,render=south_east_down]
enderio:block_pasture_fused_glass[color=pink,render=south_west_down]
enderio:block_pasture_fused_glass[color=pink,render=north_west]
enderio:block_pasture_fused_glass[color=pink,render=north_east]
enderio:block_pasture_fused_glass[color=pink,render=south_east]
enderio:block_pasture_fused_glass[color=pink,render=south_west]
enderio:block_pasture_fused_glass[color=pink,render=north_up]
enderio:block_pasture_fused_glass[color=pink,render=east_up]
enderio:block_pasture_fused_glass[color=pink,render=west_up]
enderio:block_pasture_fused_glass[color=pink,render=south_up]
enderio:block_pasture_fused_glass[color=pink,render=north_down]
enderio:block_pasture_fused_glass[color=pink,render=east_down]
enderio:block_pasture_fused_glass[color=pink,render=west_down]
enderio:block_pasture_fused_glass[color=pink,render=south_down]
enderio:block_pasture_fused_glass[color=gray,render=defaults]
enderio:block_pasture_fused_glass[color=gray,render=auto]
enderio:block_pasture_fused_glass[color=gray,render=sides]
enderio:block_pasture_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_fused_glass[color=gray,render=north_west]
enderio:block_pasture_fused_glass[color=gray,render=north_east]
enderio:block_pasture_fused_glass[color=gray,render=south_east]
enderio:block_pasture_fused_glass[color=gray,render=south_west]
enderio:block_pasture_fused_glass[color=gray,render=north_up]
enderio:block_pasture_fused_glass[color=gray,render=east_up]
enderio:block_pasture_fused_glass[color=gray,render=west_up]
enderio:block_pasture_fused_glass[color=gray,render=south_up]
enderio:block_pasture_fused_glass[color=gray,render=north_down]
enderio:block_pasture_fused_glass[color=gray,render=east_down]
enderio:block_pasture_fused_glass[color=gray,render=west_down]
enderio:block_pasture_fused_glass[color=gray,render=south_down]
enderio:block_pasture_fused_glass[color=silver,render=defaults]
enderio:block_pasture_fused_glass[color=silver,render=auto]
enderio:block_pasture_fused_glass[color=silver,render=sides]
enderio:block_pasture_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_fused_glass[color=silver,render=north_west]
enderio:block_pasture_fused_glass[color=silver,render=north_east]
enderio:block_pasture_fused_glass[color=silver,render=south_east]
enderio:block_pasture_fused_glass[color=silver,render=south_west]
enderio:block_pasture_fused_glass[color=silver,render=north_up]
enderio:block_pasture_fused_glass[color=silver,render=east_up]
enderio:block_pasture_fused_glass[color=silver,render=west_up]
enderio:block_pasture_fused_glass[color=silver,render=south_up]
enderio:block_pasture_fused_glass[color=silver,render=north_down]
enderio:block_pasture_fused_glass[color=silver,render=east_down]
enderio:block_pasture_fused_glass[color=silver,render=west_down]
enderio:block_pasture_fused_glass[color=silver,render=south_down]
enderio:block_pasture_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_fused_glass[color=cyan,render=auto]
enderio:block_pasture_fused_glass[color=cyan,render=sides]
enderio:block_pasture_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_fused_glass[color=purple,render=defaults]
enderio:block_pasture_fused_glass[color=purple,render=auto]
enderio:block_pasture_fused_glass[color=purple,render=sides]
enderio:block_pasture_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_fused_glass[color=purple,render=north_west]
enderio:block_pasture_fused_glass[color=purple,render=north_east]
enderio:block_pasture_fused_glass[color=purple,render=south_east]
enderio:block_pasture_fused_glass[color=purple,render=south_west]
enderio:block_pasture_fused_glass[color=purple,render=north_up]
enderio:block_pasture_fused_glass[color=purple,render=east_up]
enderio:block_pasture_fused_glass[color=purple,render=west_up]
enderio:block_pasture_fused_glass[color=purple,render=south_up]
enderio:block_pasture_fused_glass[color=purple,render=north_down]
enderio:block_pasture_fused_glass[color=purple,render=east_down]
enderio:block_pasture_fused_glass[color=purple,render=west_down]
enderio:block_pasture_fused_glass[color=purple,render=south_down]
enderio:block_pasture_fused_glass[color=blue,render=defaults]
enderio:block_pasture_fused_glass[color=blue,render=auto]
enderio:block_pasture_fused_glass[color=blue,render=sides]
enderio:block_pasture_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_fused_glass[color=blue,render=north_west]
enderio:block_pasture_fused_glass[color=blue,render=north_east]
enderio:block_pasture_fused_glass[color=blue,render=south_east]
enderio:block_pasture_fused_glass[color=blue,render=south_west]
enderio:block_pasture_fused_glass[color=blue,render=north_up]
enderio:block_pasture_fused_glass[color=blue,render=east_up]
enderio:block_pasture_fused_glass[color=blue,render=west_up]
enderio:block_pasture_fused_glass[color=blue,render=south_up]
enderio:block_pasture_fused_glass[color=blue,render=north_down]
enderio:block_pasture_fused_glass[color=blue,render=east_down]
enderio:block_pasture_fused_glass[color=blue,render=west_down]
enderio:block_pasture_fused_glass[color=blue,render=south_down]
enderio:block_pasture_fused_glass[color=brown,render=defaults]
enderio:block_pasture_fused_glass[color=brown,render=auto]
enderio:block_pasture_fused_glass[color=brown,render=sides]
enderio:block_pasture_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_fused_glass[color=brown,render=north_west]
enderio:block_pasture_fused_glass[color=brown,render=north_east]
enderio:block_pasture_fused_glass[color=brown,render=south_east]
enderio:block_pasture_fused_glass[color=brown,render=south_west]
enderio:block_pasture_fused_glass[color=brown,render=north_up]
enderio:block_pasture_fused_glass[color=brown,render=east_up]
enderio:block_pasture_fused_glass[color=brown,render=west_up]
enderio:block_pasture_fused_glass[color=brown,render=south_up]
enderio:block_pasture_fused_glass[color=brown,render=north_down]
enderio:block_pasture_fused_glass[color=brown,render=east_down]
enderio:block_pasture_fused_glass[color=brown,render=west_down]
enderio:block_pasture_fused_glass[color=brown,render=south_down]
enderio:block_pasture_fused_glass[color=green,render=defaults]
enderio:block_pasture_fused_glass[color=green,render=auto]
enderio:block_pasture_fused_glass[color=green,render=sides]
enderio:block_pasture_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_fused_glass[color=green,render=north_west]
enderio:block_pasture_fused_glass[color=green,render=north_east]
enderio:block_pasture_fused_glass[color=green,render=south_east]
enderio:block_pasture_fused_glass[color=green,render=south_west]
enderio:block_pasture_fused_glass[color=green,render=north_up]
enderio:block_pasture_fused_glass[color=green,render=east_up]
enderio:block_pasture_fused_glass[color=green,render=west_up]
enderio:block_pasture_fused_glass[color=green,render=south_up]
enderio:block_pasture_fused_glass[color=green,render=north_down]
enderio:block_pasture_fused_glass[color=green,render=east_down]
enderio:block_pasture_fused_glass[color=green,render=west_down]
enderio:block_pasture_fused_glass[color=green,render=south_down]
enderio:block_pasture_fused_glass[color=red,render=defaults]
enderio:block_pasture_fused_glass[color=red,render=auto]
enderio:block_pasture_fused_glass[color=red,render=sides]
enderio:block_pasture_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_fused_glass[color=red,render=north_west]
enderio:block_pasture_fused_glass[color=red,render=north_east]
enderio:block_pasture_fused_glass[color=red,render=south_east]
enderio:block_pasture_fused_glass[color=red,render=south_west]
enderio:block_pasture_fused_glass[color=red,render=north_up]
enderio:block_pasture_fused_glass[color=red,render=east_up]
enderio:block_pasture_fused_glass[color=red,render=west_up]
enderio:block_pasture_fused_glass[color=red,render=south_up]
enderio:block_pasture_fused_glass[color=red,render=north_down]
enderio:block_pasture_fused_glass[color=red,render=east_down]
enderio:block_pasture_fused_glass[color=red,render=west_down]
enderio:block_pasture_fused_glass[color=red,render=south_down]
enderio:block_pasture_fused_glass[color=black,render=defaults]
enderio:block_pasture_fused_glass[color=black,render=auto]
enderio:block_pasture_fused_glass[color=black,render=sides]
enderio:block_pasture_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_fused_glass[color=black,render=north_west]
enderio:block_pasture_fused_glass[color=black,render=north_east]
enderio:block_pasture_fused_glass[color=black,render=south_east]
enderio:block_pasture_fused_glass[color=black,render=south_west]
enderio:block_pasture_fused_glass[color=black,render=north_up]
enderio:block_pasture_fused_glass[color=black,render=east_up]
enderio:block_pasture_fused_glass[color=black,render=west_up]
enderio:block_pasture_fused_glass[color=black,render=south_up]
enderio:block_pasture_fused_glass[color=black,render=north_down]
enderio:block_pasture_fused_glass[color=black,render=east_down]
enderio:block_pasture_fused_glass[color=black,render=west_down]
enderio:block_pasture_fused_glass[color=black,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_pasture_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_pasture_enlightened_fused_quartz[color=pink,render=auto]
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enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=green,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=green,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=green,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=green,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=red,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=red,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=red,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=red,render=south_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=defaults]
enderio:block_pasture_enlightened_fused_glass[color=black,render=auto]
enderio:block_pasture_enlightened_fused_glass[color=black,render=sides]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_west]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_east]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_east]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_west]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=east_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=west_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_up]
enderio:block_pasture_enlightened_fused_glass[color=black,render=north_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=east_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=west_down]
enderio:block_pasture_enlightened_fused_glass[color=black,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=white,render=auto]
enderio:block_pasture_dark_fused_quartz[color=white,render=sides]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=white,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=white,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=orange,render=auto]
enderio:block_pasture_dark_fused_quartz[color=orange,render=sides]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=orange,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=orange,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=auto]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=sides]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=auto]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=sides]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=lime,render=auto]
enderio:block_pasture_dark_fused_quartz[color=lime,render=sides]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=lime,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=lime,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=pink,render=auto]
enderio:block_pasture_dark_fused_quartz[color=pink,render=sides]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=pink,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=pink,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=gray,render=auto]
enderio:block_pasture_dark_fused_quartz[color=gray,render=sides]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=gray,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=gray,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=silver,render=auto]
enderio:block_pasture_dark_fused_quartz[color=silver,render=sides]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=silver,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=silver,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=auto]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=sides]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=purple,render=auto]
enderio:block_pasture_dark_fused_quartz[color=purple,render=sides]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=purple,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=purple,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=blue,render=auto]
enderio:block_pasture_dark_fused_quartz[color=blue,render=sides]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=blue,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=blue,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=brown,render=auto]
enderio:block_pasture_dark_fused_quartz[color=brown,render=sides]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=brown,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=brown,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=green,render=auto]
enderio:block_pasture_dark_fused_quartz[color=green,render=sides]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=green,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=green,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=red,render=auto]
enderio:block_pasture_dark_fused_quartz[color=red,render=sides]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=red,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=red,render=south_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=defaults]
enderio:block_pasture_dark_fused_quartz[color=black,render=auto]
enderio:block_pasture_dark_fused_quartz[color=black,render=sides]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_west]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_east]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_east]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_west]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=east_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=west_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_up]
enderio:block_pasture_dark_fused_quartz[color=black,render=north_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=east_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=west_down]
enderio:block_pasture_dark_fused_quartz[color=black,render=south_down]
enderio:block_pasture_dark_fused_glass[color=white,render=defaults]
enderio:block_pasture_dark_fused_glass[color=white,render=auto]
enderio:block_pasture_dark_fused_glass[color=white,render=sides]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=north_west]
enderio:block_pasture_dark_fused_glass[color=white,render=north_east]
enderio:block_pasture_dark_fused_glass[color=white,render=south_east]
enderio:block_pasture_dark_fused_glass[color=white,render=south_west]
enderio:block_pasture_dark_fused_glass[color=white,render=north_up]
enderio:block_pasture_dark_fused_glass[color=white,render=east_up]
enderio:block_pasture_dark_fused_glass[color=white,render=west_up]
enderio:block_pasture_dark_fused_glass[color=white,render=south_up]
enderio:block_pasture_dark_fused_glass[color=white,render=north_down]
enderio:block_pasture_dark_fused_glass[color=white,render=east_down]
enderio:block_pasture_dark_fused_glass[color=white,render=west_down]
enderio:block_pasture_dark_fused_glass[color=white,render=south_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=defaults]
enderio:block_pasture_dark_fused_glass[color=orange,render=auto]
enderio:block_pasture_dark_fused_glass[color=orange,render=sides]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_west]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_east]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_east]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_west]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=east_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=west_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_up]
enderio:block_pasture_dark_fused_glass[color=orange,render=north_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=east_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=west_down]
enderio:block_pasture_dark_fused_glass[color=orange,render=south_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=defaults]
enderio:block_pasture_dark_fused_glass[color=magenta,render=auto]
enderio:block_pasture_dark_fused_glass[color=magenta,render=sides]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_west]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_east]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_east]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_west]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=east_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=west_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_up]
enderio:block_pasture_dark_fused_glass[color=magenta,render=north_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=east_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=west_down]
enderio:block_pasture_dark_fused_glass[color=magenta,render=south_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=auto]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=sides]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_pasture_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=defaults]
enderio:block_pasture_dark_fused_glass[color=yellow,render=auto]
enderio:block_pasture_dark_fused_glass[color=yellow,render=sides]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_west]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_east]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_east]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_west]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=east_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=west_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_up]
enderio:block_pasture_dark_fused_glass[color=yellow,render=north_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=east_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=west_down]
enderio:block_pasture_dark_fused_glass[color=yellow,render=south_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=defaults]
enderio:block_pasture_dark_fused_glass[color=lime,render=auto]
enderio:block_pasture_dark_fused_glass[color=lime,render=sides]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_west]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_east]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_east]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_west]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=east_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=west_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_up]
enderio:block_pasture_dark_fused_glass[color=lime,render=north_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=east_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=west_down]
enderio:block_pasture_dark_fused_glass[color=lime,render=south_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=defaults]
enderio:block_pasture_dark_fused_glass[color=pink,render=auto]
enderio:block_pasture_dark_fused_glass[color=pink,render=sides]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_west]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_east]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_east]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_west]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=east_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=west_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_up]
enderio:block_pasture_dark_fused_glass[color=pink,render=north_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=east_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=west_down]
enderio:block_pasture_dark_fused_glass[color=pink,render=south_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=defaults]
enderio:block_pasture_dark_fused_glass[color=gray,render=auto]
enderio:block_pasture_dark_fused_glass[color=gray,render=sides]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_west]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_east]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_east]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_west]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=east_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=west_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_up]
enderio:block_pasture_dark_fused_glass[color=gray,render=north_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=east_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=west_down]
enderio:block_pasture_dark_fused_glass[color=gray,render=south_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=defaults]
enderio:block_pasture_dark_fused_glass[color=silver,render=auto]
enderio:block_pasture_dark_fused_glass[color=silver,render=sides]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_west]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_east]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_east]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_west]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=east_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=west_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_up]
enderio:block_pasture_dark_fused_glass[color=silver,render=north_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=east_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=west_down]
enderio:block_pasture_dark_fused_glass[color=silver,render=south_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=defaults]
enderio:block_pasture_dark_fused_glass[color=cyan,render=auto]
enderio:block_pasture_dark_fused_glass[color=cyan,render=sides]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_west]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_east]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_east]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_west]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=east_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=west_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_up]
enderio:block_pasture_dark_fused_glass[color=cyan,render=north_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=east_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=west_down]
enderio:block_pasture_dark_fused_glass[color=cyan,render=south_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=defaults]
enderio:block_pasture_dark_fused_glass[color=purple,render=auto]
enderio:block_pasture_dark_fused_glass[color=purple,render=sides]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_west]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_east]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_east]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_west]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=east_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=west_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_up]
enderio:block_pasture_dark_fused_glass[color=purple,render=north_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=east_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=west_down]
enderio:block_pasture_dark_fused_glass[color=purple,render=south_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=defaults]
enderio:block_pasture_dark_fused_glass[color=blue,render=auto]
enderio:block_pasture_dark_fused_glass[color=blue,render=sides]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_west]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_east]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_east]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_west]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=east_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=west_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_up]
enderio:block_pasture_dark_fused_glass[color=blue,render=north_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=east_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=west_down]
enderio:block_pasture_dark_fused_glass[color=blue,render=south_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=defaults]
enderio:block_pasture_dark_fused_glass[color=brown,render=auto]
enderio:block_pasture_dark_fused_glass[color=brown,render=sides]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_west]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_east]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_east]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_west]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=east_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=west_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_up]
enderio:block_pasture_dark_fused_glass[color=brown,render=north_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=east_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=west_down]
enderio:block_pasture_dark_fused_glass[color=brown,render=south_down]
enderio:block_pasture_dark_fused_glass[color=green,render=defaults]
enderio:block_pasture_dark_fused_glass[color=green,render=auto]
enderio:block_pasture_dark_fused_glass[color=green,render=sides]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=north_west]
enderio:block_pasture_dark_fused_glass[color=green,render=north_east]
enderio:block_pasture_dark_fused_glass[color=green,render=south_east]
enderio:block_pasture_dark_fused_glass[color=green,render=south_west]
enderio:block_pasture_dark_fused_glass[color=green,render=north_up]
enderio:block_pasture_dark_fused_glass[color=green,render=east_up]
enderio:block_pasture_dark_fused_glass[color=green,render=west_up]
enderio:block_pasture_dark_fused_glass[color=green,render=south_up]
enderio:block_pasture_dark_fused_glass[color=green,render=north_down]
enderio:block_pasture_dark_fused_glass[color=green,render=east_down]
enderio:block_pasture_dark_fused_glass[color=green,render=west_down]
enderio:block_pasture_dark_fused_glass[color=green,render=south_down]
enderio:block_pasture_dark_fused_glass[color=red,render=defaults]
enderio:block_pasture_dark_fused_glass[color=red,render=auto]
enderio:block_pasture_dark_fused_glass[color=red,render=sides]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=north_west]
enderio:block_pasture_dark_fused_glass[color=red,render=north_east]
enderio:block_pasture_dark_fused_glass[color=red,render=south_east]
enderio:block_pasture_dark_fused_glass[color=red,render=south_west]
enderio:block_pasture_dark_fused_glass[color=red,render=north_up]
enderio:block_pasture_dark_fused_glass[color=red,render=east_up]
enderio:block_pasture_dark_fused_glass[color=red,render=west_up]
enderio:block_pasture_dark_fused_glass[color=red,render=south_up]
enderio:block_pasture_dark_fused_glass[color=red,render=north_down]
enderio:block_pasture_dark_fused_glass[color=red,render=east_down]
enderio:block_pasture_dark_fused_glass[color=red,render=west_down]
enderio:block_pasture_dark_fused_glass[color=red,render=south_down]
enderio:block_pasture_dark_fused_glass[color=black,render=defaults]
enderio:block_pasture_dark_fused_glass[color=black,render=auto]
enderio:block_pasture_dark_fused_glass[color=black,render=sides]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=north_west]
enderio:block_pasture_dark_fused_glass[color=black,render=north_east]
enderio:block_pasture_dark_fused_glass[color=black,render=south_east]
enderio:block_pasture_dark_fused_glass[color=black,render=south_west]
enderio:block_pasture_dark_fused_glass[color=black,render=north_up]
enderio:block_pasture_dark_fused_glass[color=black,render=east_up]
enderio:block_pasture_dark_fused_glass[color=black,render=west_up]
enderio:block_pasture_dark_fused_glass[color=black,render=south_up]
enderio:block_pasture_dark_fused_glass[color=black,render=north_down]
enderio:block_pasture_dark_fused_glass[color=black,render=east_down]
enderio:block_pasture_dark_fused_glass[color=black,render=west_down]
enderio:block_pasture_dark_fused_glass[color=black,render=south_down]
enderio:block_not_holy_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_fused_quartz[color=white,render=auto]
enderio:block_not_holy_fused_quartz[color=white,render=sides]
enderio:block_not_holy_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=north_west]
enderio:block_not_holy_fused_quartz[color=pink,render=north_east]
enderio:block_not_holy_fused_quartz[color=pink,render=south_east]
enderio:block_not_holy_fused_quartz[color=pink,render=south_west]
enderio:block_not_holy_fused_quartz[color=pink,render=north_up]
enderio:block_not_holy_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_fused_quartz[color=pink,render=south_up]
enderio:block_not_holy_fused_quartz[color=pink,render=north_down]
enderio:block_not_holy_fused_quartz[color=pink,render=east_down]
enderio:block_not_holy_fused_quartz[color=pink,render=west_down]
enderio:block_not_holy_fused_quartz[color=pink,render=south_down]
enderio:block_not_holy_fused_quartz[color=gray,render=defaults]
enderio:block_not_holy_fused_quartz[color=gray,render=auto]
enderio:block_not_holy_fused_quartz[color=gray,render=sides]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=north_west]
enderio:block_not_holy_fused_quartz[color=gray,render=north_east]
enderio:block_not_holy_fused_quartz[color=gray,render=south_east]
enderio:block_not_holy_fused_quartz[color=gray,render=south_west]
enderio:block_not_holy_fused_quartz[color=gray,render=north_up]
enderio:block_not_holy_fused_quartz[color=gray,render=east_up]
enderio:block_not_holy_fused_quartz[color=gray,render=west_up]
enderio:block_not_holy_fused_quartz[color=gray,render=south_up]
enderio:block_not_holy_fused_quartz[color=gray,render=north_down]
enderio:block_not_holy_fused_quartz[color=gray,render=east_down]
enderio:block_not_holy_fused_quartz[color=gray,render=west_down]
enderio:block_not_holy_fused_quartz[color=gray,render=south_down]
enderio:block_not_holy_fused_quartz[color=silver,render=defaults]
enderio:block_not_holy_fused_quartz[color=silver,render=auto]
enderio:block_not_holy_fused_quartz[color=silver,render=sides]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=north_west]
enderio:block_not_holy_fused_quartz[color=silver,render=north_east]
enderio:block_not_holy_fused_quartz[color=silver,render=south_east]
enderio:block_not_holy_fused_quartz[color=silver,render=south_west]
enderio:block_not_holy_fused_quartz[color=silver,render=north_up]
enderio:block_not_holy_fused_quartz[color=silver,render=east_up]
enderio:block_not_holy_fused_quartz[color=silver,render=west_up]
enderio:block_not_holy_fused_quartz[color=silver,render=south_up]
enderio:block_not_holy_fused_quartz[color=silver,render=north_down]
enderio:block_not_holy_fused_quartz[color=silver,render=east_down]
enderio:block_not_holy_fused_quartz[color=silver,render=west_down]
enderio:block_not_holy_fused_quartz[color=silver,render=south_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=defaults]
enderio:block_not_holy_fused_quartz[color=cyan,render=auto]
enderio:block_not_holy_fused_quartz[color=cyan,render=sides]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_west]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_east]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_east]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_west]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=east_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=west_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_up]
enderio:block_not_holy_fused_quartz[color=cyan,render=north_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=east_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=west_down]
enderio:block_not_holy_fused_quartz[color=cyan,render=south_down]
enderio:block_not_holy_fused_quartz[color=purple,render=defaults]
enderio:block_not_holy_fused_quartz[color=purple,render=auto]
enderio:block_not_holy_fused_quartz[color=purple,render=sides]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=north_west]
enderio:block_not_holy_fused_quartz[color=purple,render=north_east]
enderio:block_not_holy_fused_quartz[color=purple,render=south_east]
enderio:block_not_holy_fused_quartz[color=purple,render=south_west]
enderio:block_not_holy_fused_quartz[color=purple,render=north_up]
enderio:block_not_holy_fused_quartz[color=purple,render=east_up]
enderio:block_not_holy_fused_quartz[color=purple,render=west_up]
enderio:block_not_holy_fused_quartz[color=purple,render=south_up]
enderio:block_not_holy_fused_quartz[color=purple,render=north_down]
enderio:block_not_holy_fused_quartz[color=purple,render=east_down]
enderio:block_not_holy_fused_quartz[color=purple,render=west_down]
enderio:block_not_holy_fused_quartz[color=purple,render=south_down]
enderio:block_not_holy_fused_quartz[color=blue,render=defaults]
enderio:block_not_holy_fused_quartz[color=blue,render=auto]
enderio:block_not_holy_fused_quartz[color=blue,render=sides]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=north_west]
enderio:block_not_holy_fused_quartz[color=blue,render=north_east]
enderio:block_not_holy_fused_quartz[color=blue,render=south_east]
enderio:block_not_holy_fused_quartz[color=blue,render=south_west]
enderio:block_not_holy_fused_quartz[color=blue,render=north_up]
enderio:block_not_holy_fused_quartz[color=blue,render=east_up]
enderio:block_not_holy_fused_quartz[color=blue,render=west_up]
enderio:block_not_holy_fused_quartz[color=blue,render=south_up]
enderio:block_not_holy_fused_quartz[color=blue,render=north_down]
enderio:block_not_holy_fused_quartz[color=blue,render=east_down]
enderio:block_not_holy_fused_quartz[color=blue,render=west_down]
enderio:block_not_holy_fused_quartz[color=blue,render=south_down]
enderio:block_not_holy_fused_quartz[color=brown,render=defaults]
enderio:block_not_holy_fused_quartz[color=brown,render=auto]
enderio:block_not_holy_fused_quartz[color=brown,render=sides]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=north_west]
enderio:block_not_holy_fused_quartz[color=brown,render=north_east]
enderio:block_not_holy_fused_quartz[color=brown,render=south_east]
enderio:block_not_holy_fused_quartz[color=brown,render=south_west]
enderio:block_not_holy_fused_quartz[color=brown,render=north_up]
enderio:block_not_holy_fused_quartz[color=brown,render=east_up]
enderio:block_not_holy_fused_quartz[color=brown,render=west_up]
enderio:block_not_holy_fused_quartz[color=brown,render=south_up]
enderio:block_not_holy_fused_quartz[color=brown,render=north_down]
enderio:block_not_holy_fused_quartz[color=brown,render=east_down]
enderio:block_not_holy_fused_quartz[color=brown,render=west_down]
enderio:block_not_holy_fused_quartz[color=brown,render=south_down]
enderio:block_not_holy_fused_quartz[color=green,render=defaults]
enderio:block_not_holy_fused_quartz[color=green,render=auto]
enderio:block_not_holy_fused_quartz[color=green,render=sides]
enderio:block_not_holy_fused_quartz[color=green,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=green,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=green,render=north_west]
enderio:block_not_holy_fused_quartz[color=green,render=north_east]
enderio:block_not_holy_fused_quartz[color=green,render=south_east]
enderio:block_not_holy_fused_quartz[color=green,render=south_west]
enderio:block_not_holy_fused_quartz[color=green,render=north_up]
enderio:block_not_holy_fused_quartz[color=green,render=east_up]
enderio:block_not_holy_fused_quartz[color=green,render=west_up]
enderio:block_not_holy_fused_quartz[color=green,render=south_up]
enderio:block_not_holy_fused_quartz[color=green,render=north_down]
enderio:block_not_holy_fused_quartz[color=green,render=east_down]
enderio:block_not_holy_fused_quartz[color=green,render=west_down]
enderio:block_not_holy_fused_quartz[color=green,render=south_down]
enderio:block_not_holy_fused_quartz[color=red,render=defaults]
enderio:block_not_holy_fused_quartz[color=red,render=auto]
enderio:block_not_holy_fused_quartz[color=red,render=sides]
enderio:block_not_holy_fused_quartz[color=red,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=red,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=red,render=north_west]
enderio:block_not_holy_fused_quartz[color=red,render=north_east]
enderio:block_not_holy_fused_quartz[color=red,render=south_east]
enderio:block_not_holy_fused_quartz[color=red,render=south_west]
enderio:block_not_holy_fused_quartz[color=red,render=north_up]
enderio:block_not_holy_fused_quartz[color=red,render=east_up]
enderio:block_not_holy_fused_quartz[color=red,render=west_up]
enderio:block_not_holy_fused_quartz[color=red,render=south_up]
enderio:block_not_holy_fused_quartz[color=red,render=north_down]
enderio:block_not_holy_fused_quartz[color=red,render=east_down]
enderio:block_not_holy_fused_quartz[color=red,render=west_down]
enderio:block_not_holy_fused_quartz[color=red,render=south_down]
enderio:block_not_holy_fused_quartz[color=black,render=defaults]
enderio:block_not_holy_fused_quartz[color=black,render=auto]
enderio:block_not_holy_fused_quartz[color=black,render=sides]
enderio:block_not_holy_fused_quartz[color=black,render=north_west_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_east_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_east_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_west_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_west_down]
enderio:block_not_holy_fused_quartz[color=black,render=north_east_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_east_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_west_down]
enderio:block_not_holy_fused_quartz[color=black,render=north_west]
enderio:block_not_holy_fused_quartz[color=black,render=north_east]
enderio:block_not_holy_fused_quartz[color=black,render=south_east]
enderio:block_not_holy_fused_quartz[color=black,render=south_west]
enderio:block_not_holy_fused_quartz[color=black,render=north_up]
enderio:block_not_holy_fused_quartz[color=black,render=east_up]
enderio:block_not_holy_fused_quartz[color=black,render=west_up]
enderio:block_not_holy_fused_quartz[color=black,render=south_up]
enderio:block_not_holy_fused_quartz[color=black,render=north_down]
enderio:block_not_holy_fused_quartz[color=black,render=east_down]
enderio:block_not_holy_fused_quartz[color=black,render=west_down]
enderio:block_not_holy_fused_quartz[color=black,render=south_down]
enderio:block_not_holy_fused_glass[color=white,render=defaults]
enderio:block_not_holy_fused_glass[color=white,render=auto]
enderio:block_not_holy_fused_glass[color=white,render=sides]
enderio:block_not_holy_fused_glass[color=white,render=north_west_up]
enderio:block_not_holy_fused_glass[color=white,render=north_east_up]
enderio:block_not_holy_fused_glass[color=white,render=south_east_up]
enderio:block_not_holy_fused_glass[color=white,render=south_west_up]
enderio:block_not_holy_fused_glass[color=white,render=north_west_down]
enderio:block_not_holy_fused_glass[color=white,render=north_east_down]
enderio:block_not_holy_fused_glass[color=white,render=south_east_down]
enderio:block_not_holy_fused_glass[color=white,render=south_west_down]
enderio:block_not_holy_fused_glass[color=white,render=north_west]
enderio:block_not_holy_fused_glass[color=white,render=north_east]
enderio:block_not_holy_fused_glass[color=white,render=south_east]
enderio:block_not_holy_fused_glass[color=white,render=south_west]
enderio:block_not_holy_fused_glass[color=white,render=north_up]
enderio:block_not_holy_fused_glass[color=white,render=east_up]
enderio:block_not_holy_fused_glass[color=white,render=west_up]
enderio:block_not_holy_fused_glass[color=white,render=south_up]
enderio:block_not_holy_fused_glass[color=white,render=north_down]
enderio:block_not_holy_fused_glass[color=white,render=east_down]
enderio:block_not_holy_fused_glass[color=white,render=west_down]
enderio:block_not_holy_fused_glass[color=white,render=south_down]
enderio:block_not_holy_fused_glass[color=orange,render=defaults]
enderio:block_not_holy_fused_glass[color=orange,render=auto]
enderio:block_not_holy_fused_glass[color=orange,render=sides]
enderio:block_not_holy_fused_glass[color=orange,render=north_west_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_east_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_east_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_west_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_west_down]
enderio:block_not_holy_fused_glass[color=orange,render=north_east_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_east_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_west_down]
enderio:block_not_holy_fused_glass[color=orange,render=north_west]
enderio:block_not_holy_fused_glass[color=orange,render=north_east]
enderio:block_not_holy_fused_glass[color=orange,render=south_east]
enderio:block_not_holy_fused_glass[color=orange,render=south_west]
enderio:block_not_holy_fused_glass[color=orange,render=north_up]
enderio:block_not_holy_fused_glass[color=orange,render=east_up]
enderio:block_not_holy_fused_glass[color=orange,render=west_up]
enderio:block_not_holy_fused_glass[color=orange,render=south_up]
enderio:block_not_holy_fused_glass[color=orange,render=north_down]
enderio:block_not_holy_fused_glass[color=orange,render=east_down]
enderio:block_not_holy_fused_glass[color=orange,render=west_down]
enderio:block_not_holy_fused_glass[color=orange,render=south_down]
enderio:block_not_holy_fused_glass[color=magenta,render=defaults]
enderio:block_not_holy_fused_glass[color=magenta,render=auto]
enderio:block_not_holy_fused_glass[color=magenta,render=sides]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=north_west]
enderio:block_not_holy_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=defaults]
enderio:block_not_holy_fused_glass[color=light_blue,render=auto]
enderio:block_not_holy_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_fused_glass[color=lime,render=auto]
enderio:block_not_holy_fused_glass[color=lime,render=sides]
enderio:block_not_holy_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_fused_glass[color=pink,render=auto]
enderio:block_not_holy_fused_glass[color=pink,render=sides]
enderio:block_not_holy_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_fused_glass[color=gray,render=auto]
enderio:block_not_holy_fused_glass[color=gray,render=sides]
enderio:block_not_holy_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_fused_glass[color=silver,render=auto]
enderio:block_not_holy_fused_glass[color=silver,render=sides]
enderio:block_not_holy_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_fused_glass[color=purple,render=auto]
enderio:block_not_holy_fused_glass[color=purple,render=sides]
enderio:block_not_holy_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_fused_glass[color=blue,render=auto]
enderio:block_not_holy_fused_glass[color=blue,render=sides]
enderio:block_not_holy_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_fused_glass[color=brown,render=auto]
enderio:block_not_holy_fused_glass[color=brown,render=sides]
enderio:block_not_holy_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_fused_glass[color=green,render=defaults]
enderio:block_not_holy_fused_glass[color=green,render=auto]
enderio:block_not_holy_fused_glass[color=green,render=sides]
enderio:block_not_holy_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_fused_glass[color=green,render=north_west]
enderio:block_not_holy_fused_glass[color=green,render=north_east]
enderio:block_not_holy_fused_glass[color=green,render=south_east]
enderio:block_not_holy_fused_glass[color=green,render=south_west]
enderio:block_not_holy_fused_glass[color=green,render=north_up]
enderio:block_not_holy_fused_glass[color=green,render=east_up]
enderio:block_not_holy_fused_glass[color=green,render=west_up]
enderio:block_not_holy_fused_glass[color=green,render=south_up]
enderio:block_not_holy_fused_glass[color=green,render=north_down]
enderio:block_not_holy_fused_glass[color=green,render=east_down]
enderio:block_not_holy_fused_glass[color=green,render=west_down]
enderio:block_not_holy_fused_glass[color=green,render=south_down]
enderio:block_not_holy_fused_glass[color=red,render=defaults]
enderio:block_not_holy_fused_glass[color=red,render=auto]
enderio:block_not_holy_fused_glass[color=red,render=sides]
enderio:block_not_holy_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_fused_glass[color=red,render=north_west]
enderio:block_not_holy_fused_glass[color=red,render=north_east]
enderio:block_not_holy_fused_glass[color=red,render=south_east]
enderio:block_not_holy_fused_glass[color=red,render=south_west]
enderio:block_not_holy_fused_glass[color=red,render=north_up]
enderio:block_not_holy_fused_glass[color=red,render=east_up]
enderio:block_not_holy_fused_glass[color=red,render=west_up]
enderio:block_not_holy_fused_glass[color=red,render=south_up]
enderio:block_not_holy_fused_glass[color=red,render=north_down]
enderio:block_not_holy_fused_glass[color=red,render=east_down]
enderio:block_not_holy_fused_glass[color=red,render=west_down]
enderio:block_not_holy_fused_glass[color=red,render=south_down]
enderio:block_not_holy_fused_glass[color=black,render=defaults]
enderio:block_not_holy_fused_glass[color=black,render=auto]
enderio:block_not_holy_fused_glass[color=black,render=sides]
enderio:block_not_holy_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_fused_glass[color=black,render=north_west]
enderio:block_not_holy_fused_glass[color=black,render=north_east]
enderio:block_not_holy_fused_glass[color=black,render=south_east]
enderio:block_not_holy_fused_glass[color=black,render=south_west]
enderio:block_not_holy_fused_glass[color=black,render=north_up]
enderio:block_not_holy_fused_glass[color=black,render=east_up]
enderio:block_not_holy_fused_glass[color=black,render=west_up]
enderio:block_not_holy_fused_glass[color=black,render=south_up]
enderio:block_not_holy_fused_glass[color=black,render=north_down]
enderio:block_not_holy_fused_glass[color=black,render=east_down]
enderio:block_not_holy_fused_glass[color=black,render=west_down]
enderio:block_not_holy_fused_glass[color=black,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_east_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=pink,render=south_up]
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enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=south_west_up]
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enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=north_west]
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enderio:block_not_holy_enlightened_fused_quartz[color=gray,render=west_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_west_up]
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enderio:block_not_holy_enlightened_fused_quartz[color=silver,render=south_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_west_up]
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enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_up]
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enderio:block_not_holy_enlightened_fused_quartz[color=cyan,render=south_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=north_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=purple,render=south_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_west]
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enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=brown,render=south_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=north_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=green,render=south_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=red,render=south_down]
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enderio:block_not_holy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_not_holy_enlightened_fused_quartz[color=black,render=south_down]
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enderio:block_not_holy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_holy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=white,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=white,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=green,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=green,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=red,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=red,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_holy_dark_fused_quartz[color=black,render=auto]
enderio:block_not_holy_dark_fused_quartz[color=black,render=sides]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_holy_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_holy_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=white,render=auto]
enderio:block_not_holy_dark_fused_glass[color=white,render=sides]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=white,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=white,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=orange,render=auto]
enderio:block_not_holy_dark_fused_glass[color=orange,render=sides]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=lime,render=auto]
enderio:block_not_holy_dark_fused_glass[color=lime,render=sides]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=pink,render=auto]
enderio:block_not_holy_dark_fused_glass[color=pink,render=sides]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=gray,render=auto]
enderio:block_not_holy_dark_fused_glass[color=gray,render=sides]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=silver,render=auto]
enderio:block_not_holy_dark_fused_glass[color=silver,render=sides]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=purple,render=auto]
enderio:block_not_holy_dark_fused_glass[color=purple,render=sides]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=blue,render=auto]
enderio:block_not_holy_dark_fused_glass[color=blue,render=sides]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=brown,render=auto]
enderio:block_not_holy_dark_fused_glass[color=brown,render=sides]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=green,render=auto]
enderio:block_not_holy_dark_fused_glass[color=green,render=sides]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=green,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=green,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=red,render=auto]
enderio:block_not_holy_dark_fused_glass[color=red,render=sides]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=red,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=red,render=south_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=defaults]
enderio:block_not_holy_dark_fused_glass[color=black,render=auto]
enderio:block_not_holy_dark_fused_glass[color=black,render=sides]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_west]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_east]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_east]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_west]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=east_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=west_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_up]
enderio:block_not_holy_dark_fused_glass[color=black,render=north_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=east_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=west_down]
enderio:block_not_holy_dark_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=white,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=white,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=white,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=white,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=white,render=north_west]
enderio:block_not_unholy_fused_quartz[color=white,render=north_east]
enderio:block_not_unholy_fused_quartz[color=white,render=south_east]
enderio:block_not_unholy_fused_quartz[color=white,render=south_west]
enderio:block_not_unholy_fused_quartz[color=white,render=north_up]
enderio:block_not_unholy_fused_quartz[color=white,render=east_up]
enderio:block_not_unholy_fused_quartz[color=white,render=west_up]
enderio:block_not_unholy_fused_quartz[color=white,render=south_up]
enderio:block_not_unholy_fused_quartz[color=white,render=north_down]
enderio:block_not_unholy_fused_quartz[color=white,render=east_down]
enderio:block_not_unholy_fused_quartz[color=white,render=west_down]
enderio:block_not_unholy_fused_quartz[color=white,render=south_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=defaults]
enderio:block_not_unholy_fused_quartz[color=orange,render=auto]
enderio:block_not_unholy_fused_quartz[color=orange,render=sides]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_west]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=west_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_up]
enderio:block_not_unholy_fused_quartz[color=orange,render=north_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=west_down]
enderio:block_not_unholy_fused_quartz[color=orange,render=south_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=defaults]
enderio:block_not_unholy_fused_quartz[color=magenta,render=auto]
enderio:block_not_unholy_fused_quartz[color=magenta,render=sides]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_west]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_east]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_east]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_west]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_up]
enderio:block_not_unholy_fused_quartz[color=magenta,render=north_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=east_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_fused_quartz[color=magenta,render=south_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=auto]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_west]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_east]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_east]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_west]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=east_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=west_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_up]
enderio:block_not_unholy_fused_quartz[color=yellow,render=north_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=east_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=west_down]
enderio:block_not_unholy_fused_quartz[color=yellow,render=south_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=defaults]
enderio:block_not_unholy_fused_quartz[color=lime,render=auto]
enderio:block_not_unholy_fused_quartz[color=lime,render=sides]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_west]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_east]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_east]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_west]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=east_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=west_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_up]
enderio:block_not_unholy_fused_quartz[color=lime,render=north_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=east_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=west_down]
enderio:block_not_unholy_fused_quartz[color=lime,render=south_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=defaults]
enderio:block_not_unholy_fused_quartz[color=pink,render=auto]
enderio:block_not_unholy_fused_quartz[color=pink,render=sides]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_west]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_east]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_east]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_west]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=east_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=west_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_up]
enderio:block_not_unholy_fused_quartz[color=pink,render=north_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=east_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=west_down]
enderio:block_not_unholy_fused_quartz[color=pink,render=south_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=defaults]
enderio:block_not_unholy_fused_quartz[color=gray,render=auto]
enderio:block_not_unholy_fused_quartz[color=gray,render=sides]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_west]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_east]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_east]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_west]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=east_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=west_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_up]
enderio:block_not_unholy_fused_quartz[color=gray,render=north_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=east_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=west_down]
enderio:block_not_unholy_fused_quartz[color=gray,render=south_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=defaults]
enderio:block_not_unholy_fused_quartz[color=silver,render=auto]
enderio:block_not_unholy_fused_quartz[color=silver,render=sides]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_west]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_east]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_east]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_west]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=east_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=west_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_up]
enderio:block_not_unholy_fused_quartz[color=silver,render=north_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=east_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=west_down]
enderio:block_not_unholy_fused_quartz[color=silver,render=south_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=defaults]
enderio:block_not_unholy_fused_quartz[color=cyan,render=auto]
enderio:block_not_unholy_fused_quartz[color=cyan,render=sides]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_west]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_east]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_east]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_west]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=east_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=west_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_up]
enderio:block_not_unholy_fused_quartz[color=cyan,render=north_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=east_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=west_down]
enderio:block_not_unholy_fused_quartz[color=cyan,render=south_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=defaults]
enderio:block_not_unholy_fused_quartz[color=purple,render=auto]
enderio:block_not_unholy_fused_quartz[color=purple,render=sides]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_west]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_east]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_east]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_west]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=east_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=west_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_up]
enderio:block_not_unholy_fused_quartz[color=purple,render=north_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=east_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=west_down]
enderio:block_not_unholy_fused_quartz[color=purple,render=south_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=defaults]
enderio:block_not_unholy_fused_quartz[color=blue,render=auto]
enderio:block_not_unholy_fused_quartz[color=blue,render=sides]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_west]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_east]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_east]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_west]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=east_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=west_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_up]
enderio:block_not_unholy_fused_quartz[color=blue,render=north_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=east_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=west_down]
enderio:block_not_unholy_fused_quartz[color=blue,render=south_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=defaults]
enderio:block_not_unholy_fused_quartz[color=brown,render=auto]
enderio:block_not_unholy_fused_quartz[color=brown,render=sides]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_west]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_east]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_east]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_west]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=east_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=west_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_up]
enderio:block_not_unholy_fused_quartz[color=brown,render=north_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=east_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=west_down]
enderio:block_not_unholy_fused_quartz[color=brown,render=south_down]
enderio:block_not_unholy_fused_quartz[color=green,render=defaults]
enderio:block_not_unholy_fused_quartz[color=green,render=auto]
enderio:block_not_unholy_fused_quartz[color=green,render=sides]
enderio:block_not_unholy_fused_quartz[color=green,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=green,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=green,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=green,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=green,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=green,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=green,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=green,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=green,render=north_west]
enderio:block_not_unholy_fused_quartz[color=green,render=north_east]
enderio:block_not_unholy_fused_quartz[color=green,render=south_east]
enderio:block_not_unholy_fused_quartz[color=green,render=south_west]
enderio:block_not_unholy_fused_quartz[color=green,render=north_up]
enderio:block_not_unholy_fused_quartz[color=green,render=east_up]
enderio:block_not_unholy_fused_quartz[color=green,render=west_up]
enderio:block_not_unholy_fused_quartz[color=green,render=south_up]
enderio:block_not_unholy_fused_quartz[color=green,render=north_down]
enderio:block_not_unholy_fused_quartz[color=green,render=east_down]
enderio:block_not_unholy_fused_quartz[color=green,render=west_down]
enderio:block_not_unholy_fused_quartz[color=green,render=south_down]
enderio:block_not_unholy_fused_quartz[color=red,render=defaults]
enderio:block_not_unholy_fused_quartz[color=red,render=auto]
enderio:block_not_unholy_fused_quartz[color=red,render=sides]
enderio:block_not_unholy_fused_quartz[color=red,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=red,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=red,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=red,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=red,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=red,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=red,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=red,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=red,render=north_west]
enderio:block_not_unholy_fused_quartz[color=red,render=north_east]
enderio:block_not_unholy_fused_quartz[color=red,render=south_east]
enderio:block_not_unholy_fused_quartz[color=red,render=south_west]
enderio:block_not_unholy_fused_quartz[color=red,render=north_up]
enderio:block_not_unholy_fused_quartz[color=red,render=east_up]
enderio:block_not_unholy_fused_quartz[color=red,render=west_up]
enderio:block_not_unholy_fused_quartz[color=red,render=south_up]
enderio:block_not_unholy_fused_quartz[color=red,render=north_down]
enderio:block_not_unholy_fused_quartz[color=red,render=east_down]
enderio:block_not_unholy_fused_quartz[color=red,render=west_down]
enderio:block_not_unholy_fused_quartz[color=red,render=south_down]
enderio:block_not_unholy_fused_quartz[color=black,render=defaults]
enderio:block_not_unholy_fused_quartz[color=black,render=auto]
enderio:block_not_unholy_fused_quartz[color=black,render=sides]
enderio:block_not_unholy_fused_quartz[color=black,render=north_west_up]
enderio:block_not_unholy_fused_quartz[color=black,render=north_east_up]
enderio:block_not_unholy_fused_quartz[color=black,render=south_east_up]
enderio:block_not_unholy_fused_quartz[color=black,render=south_west_up]
enderio:block_not_unholy_fused_quartz[color=black,render=north_west_down]
enderio:block_not_unholy_fused_quartz[color=black,render=north_east_down]
enderio:block_not_unholy_fused_quartz[color=black,render=south_east_down]
enderio:block_not_unholy_fused_quartz[color=black,render=south_west_down]
enderio:block_not_unholy_fused_quartz[color=black,render=north_west]
enderio:block_not_unholy_fused_quartz[color=black,render=north_east]
enderio:block_not_unholy_fused_quartz[color=black,render=south_east]
enderio:block_not_unholy_fused_quartz[color=black,render=south_west]
enderio:block_not_unholy_fused_quartz[color=black,render=north_up]
enderio:block_not_unholy_fused_quartz[color=black,render=east_up]
enderio:block_not_unholy_fused_quartz[color=black,render=west_up]
enderio:block_not_unholy_fused_quartz[color=black,render=south_up]
enderio:block_not_unholy_fused_quartz[color=black,render=north_down]
enderio:block_not_unholy_fused_quartz[color=black,render=east_down]
enderio:block_not_unholy_fused_quartz[color=black,render=west_down]
enderio:block_not_unholy_fused_quartz[color=black,render=south_down]
enderio:block_not_unholy_fused_glass[color=white,render=defaults]
enderio:block_not_unholy_fused_glass[color=white,render=auto]
enderio:block_not_unholy_fused_glass[color=white,render=sides]
enderio:block_not_unholy_fused_glass[color=white,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=white,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=white,render=north_west]
enderio:block_not_unholy_fused_glass[color=white,render=north_east]
enderio:block_not_unholy_fused_glass[color=white,render=south_east]
enderio:block_not_unholy_fused_glass[color=white,render=south_west]
enderio:block_not_unholy_fused_glass[color=white,render=north_up]
enderio:block_not_unholy_fused_glass[color=white,render=east_up]
enderio:block_not_unholy_fused_glass[color=white,render=west_up]
enderio:block_not_unholy_fused_glass[color=white,render=south_up]
enderio:block_not_unholy_fused_glass[color=white,render=north_down]
enderio:block_not_unholy_fused_glass[color=white,render=east_down]
enderio:block_not_unholy_fused_glass[color=white,render=west_down]
enderio:block_not_unholy_fused_glass[color=white,render=south_down]
enderio:block_not_unholy_fused_glass[color=orange,render=defaults]
enderio:block_not_unholy_fused_glass[color=orange,render=auto]
enderio:block_not_unholy_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_fused_glass[color=green,render=auto]
enderio:block_not_unholy_fused_glass[color=green,render=sides]
enderio:block_not_unholy_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_fused_glass[color=red,render=auto]
enderio:block_not_unholy_fused_glass[color=red,render=sides]
enderio:block_not_unholy_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_fused_glass[color=black,render=auto]
enderio:block_not_unholy_fused_glass[color=black,render=sides]
enderio:block_not_unholy_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=magenta,render=south_down]
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enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=defaults]
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enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=defaults]
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enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=pink,render=south_down]
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enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=gray,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=silver,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=cyan,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=purple,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=brown,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=green,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=red,render=south_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=defaults]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=auto]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=sides]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_east]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_west]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=east_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=west_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_up]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=north_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=east_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=west_down]
enderio:block_not_unholy_enlightened_fused_quartz[color=black,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=white,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=auto]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=sides]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_unholy_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=white,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=white,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=white,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=white,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=green,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=green,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=green,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=green,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=red,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=red,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=red,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=red,render=south_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=defaults]
enderio:block_not_unholy_dark_fused_glass[color=black,render=auto]
enderio:block_not_unholy_dark_fused_glass[color=black,render=sides]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_west]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_east]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_east]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_west]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=east_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=west_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_up]
enderio:block_not_unholy_dark_fused_glass[color=black,render=north_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=east_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=west_down]
enderio:block_not_unholy_dark_fused_glass[color=black,render=south_down]
enderio:block_not_pasture_fused_quartz[color=white,render=defaults]
enderio:block_not_pasture_fused_quartz[color=white,render=auto]
enderio:block_not_pasture_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=defaults]
enderio:block_not_pasture_fused_quartz[color=lime,render=auto]
enderio:block_not_pasture_fused_quartz[color=lime,render=sides]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_west]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_east]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_east]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_fused_quartz[color=pink,render=south_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=defaults]
enderio:block_not_pasture_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=west_down]
enderio:block_not_pasture_fused_quartz[color=gray,render=south_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=defaults]
enderio:block_not_pasture_fused_quartz[color=silver,render=auto]
enderio:block_not_pasture_fused_quartz[color=silver,render=sides]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_west]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_east]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_east]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_west]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=east_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=west_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_up]
enderio:block_not_pasture_fused_quartz[color=silver,render=north_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=east_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=west_down]
enderio:block_not_pasture_fused_quartz[color=silver,render=south_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=defaults]
enderio:block_not_pasture_fused_quartz[color=cyan,render=auto]
enderio:block_not_pasture_fused_quartz[color=cyan,render=sides]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_west]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_east]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_east]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_west]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=east_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=west_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_up]
enderio:block_not_pasture_fused_quartz[color=cyan,render=north_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=east_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=west_down]
enderio:block_not_pasture_fused_quartz[color=cyan,render=south_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=defaults]
enderio:block_not_pasture_fused_quartz[color=purple,render=auto]
enderio:block_not_pasture_fused_quartz[color=purple,render=sides]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_west]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_east]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_east]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_west]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=east_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=west_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_up]
enderio:block_not_pasture_fused_quartz[color=purple,render=north_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=east_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=west_down]
enderio:block_not_pasture_fused_quartz[color=purple,render=south_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=defaults]
enderio:block_not_pasture_fused_quartz[color=blue,render=auto]
enderio:block_not_pasture_fused_quartz[color=blue,render=sides]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_west]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_east]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_east]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_west]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=east_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=west_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_up]
enderio:block_not_pasture_fused_quartz[color=blue,render=north_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=east_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=west_down]
enderio:block_not_pasture_fused_quartz[color=blue,render=south_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=defaults]
enderio:block_not_pasture_fused_quartz[color=brown,render=auto]
enderio:block_not_pasture_fused_quartz[color=brown,render=sides]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_west]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_east]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_east]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_west]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=east_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=west_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_up]
enderio:block_not_pasture_fused_quartz[color=brown,render=north_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=east_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=west_down]
enderio:block_not_pasture_fused_quartz[color=brown,render=south_down]
enderio:block_not_pasture_fused_quartz[color=green,render=defaults]
enderio:block_not_pasture_fused_quartz[color=green,render=auto]
enderio:block_not_pasture_fused_quartz[color=green,render=sides]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=north_west]
enderio:block_not_pasture_fused_quartz[color=green,render=north_east]
enderio:block_not_pasture_fused_quartz[color=green,render=south_east]
enderio:block_not_pasture_fused_quartz[color=green,render=south_west]
enderio:block_not_pasture_fused_quartz[color=green,render=north_up]
enderio:block_not_pasture_fused_quartz[color=green,render=east_up]
enderio:block_not_pasture_fused_quartz[color=green,render=west_up]
enderio:block_not_pasture_fused_quartz[color=green,render=south_up]
enderio:block_not_pasture_fused_quartz[color=green,render=north_down]
enderio:block_not_pasture_fused_quartz[color=green,render=east_down]
enderio:block_not_pasture_fused_quartz[color=green,render=west_down]
enderio:block_not_pasture_fused_quartz[color=green,render=south_down]
enderio:block_not_pasture_fused_quartz[color=red,render=defaults]
enderio:block_not_pasture_fused_quartz[color=red,render=auto]
enderio:block_not_pasture_fused_quartz[color=red,render=sides]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=north_west]
enderio:block_not_pasture_fused_quartz[color=red,render=north_east]
enderio:block_not_pasture_fused_quartz[color=red,render=south_east]
enderio:block_not_pasture_fused_quartz[color=red,render=south_west]
enderio:block_not_pasture_fused_quartz[color=red,render=north_up]
enderio:block_not_pasture_fused_quartz[color=red,render=east_up]
enderio:block_not_pasture_fused_quartz[color=red,render=west_up]
enderio:block_not_pasture_fused_quartz[color=red,render=south_up]
enderio:block_not_pasture_fused_quartz[color=red,render=north_down]
enderio:block_not_pasture_fused_quartz[color=red,render=east_down]
enderio:block_not_pasture_fused_quartz[color=red,render=west_down]
enderio:block_not_pasture_fused_quartz[color=red,render=south_down]
enderio:block_not_pasture_fused_quartz[color=black,render=defaults]
enderio:block_not_pasture_fused_quartz[color=black,render=auto]
enderio:block_not_pasture_fused_quartz[color=black,render=sides]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=north_west]
enderio:block_not_pasture_fused_quartz[color=black,render=north_east]
enderio:block_not_pasture_fused_quartz[color=black,render=south_east]
enderio:block_not_pasture_fused_quartz[color=black,render=south_west]
enderio:block_not_pasture_fused_quartz[color=black,render=north_up]
enderio:block_not_pasture_fused_quartz[color=black,render=east_up]
enderio:block_not_pasture_fused_quartz[color=black,render=west_up]
enderio:block_not_pasture_fused_quartz[color=black,render=south_up]
enderio:block_not_pasture_fused_quartz[color=black,render=north_down]
enderio:block_not_pasture_fused_quartz[color=black,render=east_down]
enderio:block_not_pasture_fused_quartz[color=black,render=west_down]
enderio:block_not_pasture_fused_quartz[color=black,render=south_down]
enderio:block_not_pasture_fused_glass[color=white,render=defaults]
enderio:block_not_pasture_fused_glass[color=white,render=auto]
enderio:block_not_pasture_fused_glass[color=white,render=sides]
enderio:block_not_pasture_fused_glass[color=white,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=white,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=white,render=north_west]
enderio:block_not_pasture_fused_glass[color=white,render=north_east]
enderio:block_not_pasture_fused_glass[color=white,render=south_east]
enderio:block_not_pasture_fused_glass[color=white,render=south_west]
enderio:block_not_pasture_fused_glass[color=white,render=north_up]
enderio:block_not_pasture_fused_glass[color=white,render=east_up]
enderio:block_not_pasture_fused_glass[color=white,render=west_up]
enderio:block_not_pasture_fused_glass[color=white,render=south_up]
enderio:block_not_pasture_fused_glass[color=white,render=north_down]
enderio:block_not_pasture_fused_glass[color=white,render=east_down]
enderio:block_not_pasture_fused_glass[color=white,render=west_down]
enderio:block_not_pasture_fused_glass[color=white,render=south_down]
enderio:block_not_pasture_fused_glass[color=orange,render=defaults]
enderio:block_not_pasture_fused_glass[color=orange,render=auto]
enderio:block_not_pasture_fused_glass[color=orange,render=sides]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=north_west]
enderio:block_not_pasture_fused_glass[color=orange,render=north_east]
enderio:block_not_pasture_fused_glass[color=orange,render=south_east]
enderio:block_not_pasture_fused_glass[color=orange,render=south_west]
enderio:block_not_pasture_fused_glass[color=orange,render=north_up]
enderio:block_not_pasture_fused_glass[color=orange,render=east_up]
enderio:block_not_pasture_fused_glass[color=orange,render=west_up]
enderio:block_not_pasture_fused_glass[color=orange,render=south_up]
enderio:block_not_pasture_fused_glass[color=orange,render=north_down]
enderio:block_not_pasture_fused_glass[color=orange,render=east_down]
enderio:block_not_pasture_fused_glass[color=orange,render=west_down]
enderio:block_not_pasture_fused_glass[color=orange,render=south_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=defaults]
enderio:block_not_pasture_fused_glass[color=magenta,render=auto]
enderio:block_not_pasture_fused_glass[color=magenta,render=sides]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_west]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_east]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_east]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_west]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_fused_glass[color=magenta,render=south_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=defaults]
enderio:block_not_pasture_fused_glass[color=light_blue,render=auto]
enderio:block_not_pasture_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_fused_glass[color=green,render=auto]
enderio:block_not_pasture_fused_glass[color=green,render=sides]
enderio:block_not_pasture_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_fused_glass[color=red,render=auto]
enderio:block_not_pasture_fused_glass[color=red,render=sides]
enderio:block_not_pasture_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=red,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=red,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_fused_glass[color=black,render=auto]
enderio:block_not_pasture_fused_glass[color=black,render=sides]
enderio:block_not_pasture_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_west_down]
enderio:block_not_pasture_fused_glass[color=black,render=north_west]
enderio:block_not_pasture_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_fused_glass[color=black,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=pink,render=south_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=defaults]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_enlightened_fused_quartz[color=gray,render=west_down]
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enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=magenta,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=auto]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=sides]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_west]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_enlightened_fused_glass[color=black,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=white,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=orange,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=magenta,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=light_blue,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=yellow,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=lime,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=pink,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=gray,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=silver,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=cyan,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=purple,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=blue,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=brown,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=green,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=red,render=south_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=defaults]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=auto]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=sides]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_west]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_east]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_east]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_west]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=east_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=west_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_up]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=north_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=east_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=west_down]
enderio:block_not_pasture_dark_fused_quartz[color=black,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=white,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=white,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=white,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=white,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=orange,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=magenta,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=light_blue,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=yellow,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=lime,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=pink,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=gray,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=silver,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=cyan,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=purple,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=blue,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=brown,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=green,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=green,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=green,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=green,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=red,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=red,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=red,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=red,render=south_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=defaults]
enderio:block_not_pasture_dark_fused_glass[color=black,render=auto]
enderio:block_not_pasture_dark_fused_glass[color=black,render=sides]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_west]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_east]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_east]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_west]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=east_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=west_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_up]
enderio:block_not_pasture_dark_fused_glass[color=black,render=north_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=east_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=west_down]
enderio:block_not_pasture_dark_fused_glass[color=black,render=south_down]
enderio:block_painted_fused_quartz[kind=fused_quartz]
enderio:block_painted_fused_quartz[kind=fused_glass]
enderio:block_painted_fused_quartz[kind=enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=dark_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=holy_dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=holy_dark_fused_glass]
enderio:block_painted_fused_quartz[kind=unholy_fused_quartz]
enderio:block_painted_fused_quartz[kind=unholy_fused_glass]
enderio:block_painted_fused_quartz[kind=unholy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=unholy_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=unholy_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=unholy_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_enlightened_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=pasture_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=pasture_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_enlightened_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_holy_dark_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_holy_dark_fused_glass]
enderio:block_painted_fused_quartz1[kind=not_unholy_fused_quartz]
enderio:block_painted_fused_quartz1[kind=not_unholy_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_unholy_enlightened_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_unholy_enlightened_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_unholy_dark_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_unholy_dark_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_enlightened_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_enlightened_fused_glass]
enderio:block_painted_fused_quartz2[kind=not_pasture_dark_fused_quartz]
enderio:block_painted_fused_quartz2[kind=not_pasture_dark_fused_glass]
enderio:block_detector_block[facing=down,on=true]
enderio:block_detector_block[facing=down,on=false]
enderio:block_detector_block[facing=up,on=true]
enderio:block_detector_block[facing=up,on=false]
enderio:block_detector_block[facing=north,on=true]
enderio:block_detector_block[facing=north,on=false]
enderio:block_detector_block[facing=south,on=true]
enderio:block_detector_block[facing=south,on=false]
enderio:block_detector_block[facing=west,on=true]
enderio:block_detector_block[facing=west,on=false]
enderio:block_detector_block[facing=east,on=true]
enderio:block_detector_block[facing=east,on=false]
enderio:block_detector_block_silent[facing=down,on=true]
enderio:block_detector_block_silent[facing=down,on=false]
enderio:block_detector_block_silent[facing=up,on=true]
enderio:block_detector_block_silent[facing=up,on=false]
enderio:block_detector_block_silent[facing=north,on=true]
enderio:block_detector_block_silent[facing=north,on=false]
enderio:block_detector_block_silent[facing=south,on=true]
enderio:block_detector_block_silent[facing=south,on=false]
enderio:block_detector_block_silent[facing=west,on=true]
enderio:block_detector_block_silent[facing=west,on=false]
enderio:block_detector_block_silent[facing=east,on=true]
enderio:block_detector_block_silent[facing=east,on=false]
enderio:block_alloy_endergy[variant=crude_steel]
enderio:block_alloy_endergy[variant=crystalline_alloy]
enderio:block_alloy_endergy[variant=melodic_alloy]
enderio:block_alloy_endergy[variant=stellar_alloy]
enderio:block_alloy_endergy[variant=crystalline_pink_slime]
enderio:block_alloy_endergy[variant=energetic_silver]
enderio:block_alloy_endergy[variant=vivid_alloy]
enderio:block_conduit_bundle[opaque=true]
enderio:block_conduit_bundle[opaque=false]
enderio:block_simple_furnace[render=defaults]
enderio:block_simple_furnace[render=auto]
enderio:block_simple_furnace[render=front]
enderio:block_simple_furnace[render=front_south]
enderio:block_simple_furnace[render=front_west]
enderio:block_simple_furnace[render=front_east]
enderio:block_simple_furnace[render=front_on]
enderio:block_simple_furnace[render=front_on_south]
enderio:block_simple_furnace[render=front_on_west]
enderio:block_simple_furnace[render=front_on_east]
enderio:block_simple_alloy_smelter[render=defaults]
enderio:block_simple_alloy_smelter[render=auto]
enderio:block_simple_alloy_smelter[render=front]
enderio:block_simple_alloy_smelter[render=front_south]
enderio:block_simple_alloy_smelter[render=front_west]
enderio:block_simple_alloy_smelter[render=front_east]
enderio:block_simple_alloy_smelter[render=front_on]
enderio:block_simple_alloy_smelter[render=front_on_south]
enderio:block_simple_alloy_smelter[render=front_on_west]
enderio:block_simple_alloy_smelter[render=front_on_east]
enderio:block_alloy_smelter[render=defaults]
enderio:block_alloy_smelter[render=auto]
enderio:block_alloy_smelter[render=front]
enderio:block_alloy_smelter[render=front_south]
enderio:block_alloy_smelter[render=front_west]
enderio:block_alloy_smelter[render=front_east]
enderio:block_alloy_smelter[render=front_on]
enderio:block_alloy_smelter[render=front_on_south]
enderio:block_alloy_smelter[render=front_on_west]
enderio:block_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter[render=defaults]
enderio:block_enhanced_alloy_smelter[render=auto]
enderio:block_enhanced_alloy_smelter[render=front]
enderio:block_enhanced_alloy_smelter[render=front_south]
enderio:block_enhanced_alloy_smelter[render=front_west]
enderio:block_enhanced_alloy_smelter[render=front_east]
enderio:block_enhanced_alloy_smelter[render=front_on]
enderio:block_enhanced_alloy_smelter[render=front_on_south]
enderio:block_enhanced_alloy_smelter[render=front_on_west]
enderio:block_enhanced_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter_top
enderio:block_buffer[render=defaults,type=item]
enderio:block_buffer[render=defaults,type=power]
enderio:block_buffer[render=defaults,type=omni]
enderio:block_buffer[render=defaults,type=creative]
enderio:block_buffer[render=auto,type=item]
enderio:block_buffer[render=auto,type=power]
enderio:block_buffer[render=auto,type=omni]
enderio:block_buffer[render=auto,type=creative]
enderio:block_buffer[render=front,type=item]
enderio:block_buffer[render=front,type=power]
enderio:block_buffer[render=front,type=omni]
enderio:block_buffer[render=front,type=creative]
enderio:block_buffer[render=front_south,type=item]
enderio:block_buffer[render=front_south,type=power]
enderio:block_buffer[render=front_south,type=omni]
enderio:block_buffer[render=front_south,type=creative]
enderio:block_buffer[render=front_west,type=item]
enderio:block_buffer[render=front_west,type=power]
enderio:block_buffer[render=front_west,type=omni]
enderio:block_buffer[render=front_west,type=creative]
enderio:block_buffer[render=front_east,type=item]
enderio:block_buffer[render=front_east,type=power]
enderio:block_buffer[render=front_east,type=omni]
enderio:block_buffer[render=front_east,type=creative]
enderio:block_buffer[render=front_on,type=item]
enderio:block_buffer[render=front_on,type=power]
enderio:block_buffer[render=front_on,type=omni]
enderio:block_buffer[render=front_on,type=creative]
enderio:block_buffer[render=front_on_south,type=item]
enderio:block_buffer[render=front_on_south,type=power]
enderio:block_buffer[render=front_on_south,type=omni]
enderio:block_buffer[render=front_on_south,type=creative]
enderio:block_buffer[render=front_on_west,type=item]
enderio:block_buffer[render=front_on_west,type=power]
enderio:block_buffer[render=front_on_west,type=omni]
enderio:block_buffer[render=front_on_west,type=creative]
enderio:block_buffer[render=front_on_east,type=item]
enderio:block_buffer[render=front_on_east,type=power]
enderio:block_buffer[render=front_on_east,type=omni]
enderio:block_buffer[render=front_on_east,type=creative]
enderio:block_enchanter[render=defaults]
enderio:block_enchanter[render=auto]
enderio:block_enchanter[render=front]
enderio:block_enchanter[render=front_south]
enderio:block_enchanter[render=front_west]
enderio:block_enchanter[render=front_east]
enderio:block_enchanter[render=front_on]
enderio:block_enchanter[render=front_on_south]
enderio:block_enchanter[render=front_on_west]
enderio:block_enchanter[render=front_on_east]
enderio:block_farm_station[render=defaults]
enderio:block_farm_station[render=auto]
enderio:block_farm_station[render=front]
enderio:block_farm_station[render=front_south]
enderio:block_farm_station[render=front_west]
enderio:block_farm_station[render=front_east]
enderio:block_farm_station[render=front_on]
enderio:block_farm_station[render=front_on_south]
enderio:block_farm_station[render=front_on_west]
enderio:block_farm_station[render=front_on_east]
enderio:block_combustion_generator[render=defaults]
enderio:block_combustion_generator[render=auto]
enderio:block_combustion_generator[render=front]
enderio:block_combustion_generator[render=front_south]
enderio:block_combustion_generator[render=front_west]
enderio:block_combustion_generator[render=front_east]
enderio:block_combustion_generator[render=front_on]
enderio:block_combustion_generator[render=front_on_south]
enderio:block_combustion_generator[render=front_on_west]
enderio:block_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator[render=defaults]
enderio:block_enhanced_combustion_generator[render=auto]
enderio:block_enhanced_combustion_generator[render=front]
enderio:block_enhanced_combustion_generator[render=front_south]
enderio:block_enhanced_combustion_generator[render=front_west]
enderio:block_enhanced_combustion_generator[render=front_east]
enderio:block_enhanced_combustion_generator[render=front_on]
enderio:block_enhanced_combustion_generator[render=front_on_south]
enderio:block_enhanced_combustion_generator[render=front_on_west]
enderio:block_enhanced_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator_top
enderio:block_simple_stirling_generator[render=defaults]
enderio:block_simple_stirling_generator[render=auto]
enderio:block_simple_stirling_generator[render=front]
enderio:block_simple_stirling_generator[render=front_south]
enderio:block_simple_stirling_generator[render=front_west]
enderio:block_simple_stirling_generator[render=front_east]
enderio:block_simple_stirling_generator[render=front_on]
enderio:block_simple_stirling_generator[render=front_on_south]
enderio:block_simple_stirling_generator[render=front_on_west]
enderio:block_simple_stirling_generator[render=front_on_east]
enderio:block_stirling_generator[render=defaults]
enderio:block_stirling_generator[render=auto]
enderio:block_stirling_generator[render=front]
enderio:block_stirling_generator[render=front_south]
enderio:block_stirling_generator[render=front_west]
enderio:block_stirling_generator[render=front_east]
enderio:block_stirling_generator[render=front_on]
enderio:block_stirling_generator[render=front_on_south]
enderio:block_stirling_generator[render=front_on_west]
enderio:block_stirling_generator[render=front_on_east]
enderio:block_zombie_generator[render=defaults]
enderio:block_zombie_generator[render=auto]
enderio:block_zombie_generator[render=front]
enderio:block_zombie_generator[render=front_south]
enderio:block_zombie_generator[render=front_west]
enderio:block_zombie_generator[render=front_east]
enderio:block_zombie_generator[render=front_on]
enderio:block_zombie_generator[render=front_on_south]
enderio:block_zombie_generator[render=front_on_west]
enderio:block_zombie_generator[render=front_on_east]
enderio:block_franken_zombie_generator[render=defaults]
enderio:block_franken_zombie_generator[render=auto]
enderio:block_franken_zombie_generator[render=front]
enderio:block_franken_zombie_generator[render=front_south]
enderio:block_franken_zombie_generator[render=front_west]
enderio:block_franken_zombie_generator[render=front_east]
enderio:block_franken_zombie_generator[render=front_on]
enderio:block_franken_zombie_generator[render=front_on_south]
enderio:block_franken_zombie_generator[render=front_on_west]
enderio:block_franken_zombie_generator[render=front_on_east]
enderio:block_ender_generator[render=defaults]
enderio:block_ender_generator[render=auto]
enderio:block_ender_generator[render=front]
enderio:block_ender_generator[render=front_south]
enderio:block_ender_generator[render=front_west]
enderio:block_ender_generator[render=front_east]
enderio:block_ender_generator[render=front_on]
enderio:block_ender_generator[render=front_on_south]
enderio:block_ender_generator[render=front_on_west]
enderio:block_ender_generator[render=front_on_east]
enderio:block_lava_generator[render=defaults]
enderio:block_lava_generator[render=auto]
enderio:block_lava_generator[render=front]
enderio:block_lava_generator[render=front_south]
enderio:block_lava_generator[render=front_west]
enderio:block_lava_generator[render=front_east]
enderio:block_lava_generator[render=front_on]
enderio:block_lava_generator[render=front_on_south]
enderio:block_lava_generator[render=front_on_west]
enderio:block_lava_generator[render=front_on_east]
enderio:block_killer_joe[render=defaults]
enderio:block_killer_joe[render=auto]
enderio:block_killer_joe[render=front]
enderio:block_killer_joe[render=front_south]
enderio:block_killer_joe[render=front_west]
enderio:block_killer_joe[render=front_east]
enderio:block_killer_joe[render=front_on]
enderio:block_killer_joe[render=front_on_south]
enderio:block_killer_joe[render=front_on_west]
enderio:block_killer_joe[render=front_on_east]
enderio:block_electric_light[active=true,face=down,type=electric]
enderio:block_electric_light[active=true,face=down,type=electric_inv]
enderio:block_electric_light[active=true,face=down,type=basic]
enderio:block_electric_light[active=true,face=down,type=basic_inv]
enderio:block_electric_light[active=true,face=down,type=wireless]
enderio:block_electric_light[active=true,face=down,type=wireless_inv]
enderio:block_electric_light[active=true,face=up,type=electric]
enderio:block_electric_light[active=true,face=up,type=electric_inv]
enderio:block_electric_light[active=true,face=up,type=basic]
enderio:block_electric_light[active=true,face=up,type=basic_inv]
enderio:block_electric_light[active=true,face=up,type=wireless]
enderio:block_electric_light[active=true,face=up,type=wireless_inv]
enderio:block_electric_light[active=true,face=north,type=electric]
enderio:block_electric_light[active=true,face=north,type=electric_inv]
enderio:block_electric_light[active=true,face=north,type=basic]
enderio:block_electric_light[active=true,face=north,type=basic_inv]
enderio:block_electric_light[active=true,face=north,type=wireless]
enderio:block_electric_light[active=true,face=north,type=wireless_inv]
enderio:block_electric_light[active=true,face=south,type=electric]
enderio:block_electric_light[active=true,face=south,type=electric_inv]
enderio:block_electric_light[active=true,face=south,type=basic]
enderio:block_electric_light[active=true,face=south,type=basic_inv]
enderio:block_electric_light[active=true,face=south,type=wireless]
enderio:block_electric_light[active=true,face=south,type=wireless_inv]
enderio:block_electric_light[active=true,face=west,type=electric]
enderio:block_electric_light[active=true,face=west,type=electric_inv]
enderio:block_electric_light[active=true,face=west,type=basic]
enderio:block_electric_light[active=true,face=west,type=basic_inv]
enderio:block_electric_light[active=true,face=west,type=wireless]
enderio:block_electric_light[active=true,face=west,type=wireless_inv]
enderio:block_electric_light[active=true,face=east,type=electric]
enderio:block_electric_light[active=true,face=east,type=electric_inv]
enderio:block_electric_light[active=true,face=east,type=basic]
enderio:block_electric_light[active=true,face=east,type=basic_inv]
enderio:block_electric_light[active=true,face=east,type=wireless]
enderio:block_electric_light[active=true,face=east,type=wireless_inv]
enderio:block_electric_light[active=false,face=down,type=electric]
enderio:block_electric_light[active=false,face=down,type=electric_inv]
enderio:block_electric_light[active=false,face=down,type=basic]
enderio:block_electric_light[active=false,face=down,type=basic_inv]
enderio:block_electric_light[active=false,face=down,type=wireless]
enderio:block_electric_light[active=false,face=down,type=wireless_inv]
enderio:block_electric_light[active=false,face=up,type=electric]
enderio:block_electric_light[active=false,face=up,type=electric_inv]
enderio:block_electric_light[active=false,face=up,type=basic]
enderio:block_electric_light[active=false,face=up,type=basic_inv]
enderio:block_electric_light[active=false,face=up,type=wireless]
enderio:block_electric_light[active=false,face=up,type=wireless_inv]
enderio:block_electric_light[active=false,face=north,type=electric]
enderio:block_electric_light[active=false,face=north,type=electric_inv]
enderio:block_electric_light[active=false,face=north,type=basic]
enderio:block_electric_light[active=false,face=north,type=basic_inv]
enderio:block_electric_light[active=false,face=north,type=wireless]
enderio:block_electric_light[active=false,face=north,type=wireless_inv]
enderio:block_electric_light[active=false,face=south,type=electric]
enderio:block_electric_light[active=false,face=south,type=electric_inv]
enderio:block_electric_light[active=false,face=south,type=basic]
enderio:block_electric_light[active=false,face=south,type=basic_inv]
enderio:block_electric_light[active=false,face=south,type=wireless]
enderio:block_electric_light[active=false,face=south,type=wireless_inv]
enderio:block_electric_light[active=false,face=west,type=electric]
enderio:block_electric_light[active=false,face=west,type=electric_inv]
enderio:block_electric_light[active=false,face=west,type=basic]
enderio:block_electric_light[active=false,face=west,type=basic_inv]
enderio:block_electric_light[active=false,face=west,type=wireless]
enderio:block_electric_light[active=false,face=west,type=wireless_inv]
enderio:block_electric_light[active=false,face=east,type=electric]
enderio:block_electric_light[active=false,face=east,type=electric_inv]
enderio:block_electric_light[active=false,face=east,type=basic]
enderio:block_electric_light[active=false,face=east,type=basic_inv]
enderio:block_electric_light[active=false,face=east,type=wireless]
enderio:block_electric_light[active=false,face=east,type=wireless_inv]
enderio:block_light_node[active=true]
enderio:block_light_node[active=false]
enderio:block_attractor_obelisk[render=defaults]
enderio:block_attractor_obelisk[render=auto]
enderio:block_attractor_obelisk[render=front]
enderio:block_attractor_obelisk[render=front_south]
enderio:block_attractor_obelisk[render=front_west]
enderio:block_attractor_obelisk[render=front_east]
enderio:block_attractor_obelisk[render=front_on]
enderio:block_attractor_obelisk[render=front_on_south]
enderio:block_attractor_obelisk[render=front_on_west]
enderio:block_attractor_obelisk[render=front_on_east]
enderio:block_aversion_obelisk[render=defaults]
enderio:block_aversion_obelisk[render=auto]
enderio:block_aversion_obelisk[render=front]
enderio:block_aversion_obelisk[render=front_south]
enderio:block_aversion_obelisk[render=front_west]
enderio:block_aversion_obelisk[render=front_east]
enderio:block_aversion_obelisk[render=front_on]
enderio:block_aversion_obelisk[render=front_on_south]
enderio:block_aversion_obelisk[render=front_on_west]
enderio:block_aversion_obelisk[render=front_on_east]
enderio:block_inhibitor_obelisk[render=defaults]
enderio:block_inhibitor_obelisk[render=auto]
enderio:block_inhibitor_obelisk[render=front]
enderio:block_inhibitor_obelisk[render=front_south]
enderio:block_inhibitor_obelisk[render=front_west]
enderio:block_inhibitor_obelisk[render=front_east]
enderio:block_inhibitor_obelisk[render=front_on]
enderio:block_inhibitor_obelisk[render=front_on_south]
enderio:block_inhibitor_obelisk[render=front_on_west]
enderio:block_inhibitor_obelisk[render=front_on_east]
enderio:block_relocator_obelisk[render=defaults]
enderio:block_relocator_obelisk[render=auto]
enderio:block_relocator_obelisk[render=front]
enderio:block_relocator_obelisk[render=front_south]
enderio:block_relocator_obelisk[render=front_west]
enderio:block_relocator_obelisk[render=front_east]
enderio:block_relocator_obelisk[render=front_on]
enderio:block_relocator_obelisk[render=front_on_south]
enderio:block_relocator_obelisk[render=front_on_west]
enderio:block_relocator_obelisk[render=front_on_east]
enderio:block_weather_obelisk[render=defaults]
enderio:block_weather_obelisk[render=auto]
enderio:block_weather_obelisk[render=front]
enderio:block_weather_obelisk[render=front_south]
enderio:block_weather_obelisk[render=front_west]
enderio:block_weather_obelisk[render=front_east]
enderio:block_weather_obelisk[render=front_on]
enderio:block_weather_obelisk[render=front_on_south]
enderio:block_weather_obelisk[render=front_on_west]
enderio:block_weather_obelisk[render=front_on_east]
enderio:block_experience_obelisk[render=defaults]
enderio:block_experience_obelisk[render=auto]
enderio:block_experience_obelisk[render=front]
enderio:block_experience_obelisk[render=front_south]
enderio:block_experience_obelisk[render=front_west]
enderio:block_experience_obelisk[render=front_east]
enderio:block_experience_obelisk[render=front_on]
enderio:block_experience_obelisk[render=front_on_south]
enderio:block_experience_obelisk[render=front_on_west]
enderio:block_experience_obelisk[render=front_on_east]
enderio:block_painter[render=defaults]
enderio:block_painter[render=auto]
enderio:block_painter[render=front]
enderio:block_painter[render=front_south]
enderio:block_painter[render=front_west]
enderio:block_painter[render=front_east]
enderio:block_painter[render=front_on]
enderio:block_painter[render=front_on_south]
enderio:block_painter[render=front_on_west]
enderio:block_painter[render=front_on_east]
enderio:block_reservoir[render=defaults]
enderio:block_reservoir[render=auto]
enderio:block_reservoir[render=sides]
enderio:block_reservoir[render=north_west_up]
enderio:block_reservoir[render=north_east_up]
enderio:block_reservoir[render=south_east_up]
enderio:block_reservoir[render=south_west_up]
enderio:block_reservoir[render=north_west_down]
enderio:block_reservoir[render=north_east_down]
enderio:block_reservoir[render=south_east_down]
enderio:block_reservoir[render=south_west_down]
enderio:block_reservoir[render=north_west]
enderio:block_reservoir[render=north_east]
enderio:block_reservoir[render=south_east]
enderio:block_reservoir[render=south_west]
enderio:block_reservoir[render=north_up]
enderio:block_reservoir[render=east_up]
enderio:block_reservoir[render=west_up]
enderio:block_reservoir[render=south_up]
enderio:block_reservoir[render=north_down]
enderio:block_reservoir[render=east_down]
enderio:block_reservoir[render=west_down]
enderio:block_reservoir[render=south_down]
enderio:block_omni_reservoir[render=defaults]
enderio:block_omni_reservoir[render=auto]
enderio:block_omni_reservoir[render=sides]
enderio:block_omni_reservoir[render=north_west_up]
enderio:block_omni_reservoir[render=north_east_up]
enderio:block_omni_reservoir[render=south_east_up]
enderio:block_omni_reservoir[render=south_west_up]
enderio:block_omni_reservoir[render=north_west_down]
enderio:block_omni_reservoir[render=north_east_down]
enderio:block_omni_reservoir[render=south_east_down]
enderio:block_omni_reservoir[render=south_west_down]
enderio:block_omni_reservoir[render=north_west]
enderio:block_omni_reservoir[render=north_east]
enderio:block_omni_reservoir[render=south_east]
enderio:block_omni_reservoir[render=south_west]
enderio:block_omni_reservoir[render=north_up]
enderio:block_omni_reservoir[render=east_up]
enderio:block_omni_reservoir[render=west_up]
enderio:block_omni_reservoir[render=south_up]
enderio:block_omni_reservoir[render=north_down]
enderio:block_omni_reservoir[render=east_down]
enderio:block_omni_reservoir[render=west_down]
enderio:block_omni_reservoir[render=south_down]
enderio:block_simple_sag_mill[render=defaults]
enderio:block_simple_sag_mill[render=auto]
enderio:block_simple_sag_mill[render=front]
enderio:block_simple_sag_mill[render=front_south]
enderio:block_simple_sag_mill[render=front_west]
enderio:block_simple_sag_mill[render=front_east]
enderio:block_simple_sag_mill[render=front_on]
enderio:block_simple_sag_mill[render=front_on_south]
enderio:block_simple_sag_mill[render=front_on_west]
enderio:block_simple_sag_mill[render=front_on_east]
enderio:block_sag_mill[render=defaults]
enderio:block_sag_mill[render=auto]
enderio:block_sag_mill[render=front]
enderio:block_sag_mill[render=front_south]
enderio:block_sag_mill[render=front_west]
enderio:block_sag_mill[render=front_east]
enderio:block_sag_mill[render=front_on]
enderio:block_sag_mill[render=front_on_south]
enderio:block_sag_mill[render=front_on_west]
enderio:block_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill[render=defaults]
enderio:block_enhanced_sag_mill[render=auto]
enderio:block_enhanced_sag_mill[render=front]
enderio:block_enhanced_sag_mill[render=front_south]
enderio:block_enhanced_sag_mill[render=front_west]
enderio:block_enhanced_sag_mill[render=front_east]
enderio:block_enhanced_sag_mill[render=front_on]
enderio:block_enhanced_sag_mill[render=front_on_south]
enderio:block_enhanced_sag_mill[render=front_on_west]
enderio:block_enhanced_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill_top
enderio:block_slice_and_splice[render=defaults]
enderio:block_slice_and_splice[render=auto]
enderio:block_slice_and_splice[render=front]
enderio:block_slice_and_splice[render=front_south]
enderio:block_slice_and_splice[render=front_west]
enderio:block_slice_and_splice[render=front_east]
enderio:block_slice_and_splice[render=front_on]
enderio:block_slice_and_splice[render=front_on_south]
enderio:block_slice_and_splice[render=front_on_west]
enderio:block_slice_and_splice[render=front_on_east]
enderio:block_solar_panel[kind=simple,render=defaults]
enderio:block_solar_panel[kind=simple,render=auto]
enderio:block_solar_panel[kind=simple,render=sides]
enderio:block_solar_panel[kind=simple,render=north_west_up]
enderio:block_solar_panel[kind=simple,render=north_east_up]
enderio:block_solar_panel[kind=simple,render=south_east_up]
enderio:block_solar_panel[kind=simple,render=south_west_up]
enderio:block_solar_panel[kind=simple,render=north_west_down]
enderio:block_solar_panel[kind=simple,render=north_east_down]
enderio:block_solar_panel[kind=simple,render=south_east_down]
enderio:block_solar_panel[kind=simple,render=south_west_down]
enderio:block_solar_panel[kind=simple,render=north_west]
enderio:block_solar_panel[kind=simple,render=north_east]
enderio:block_solar_panel[kind=simple,render=south_east]
enderio:block_solar_panel[kind=simple,render=south_west]
enderio:block_solar_panel[kind=simple,render=north_up]
enderio:block_solar_panel[kind=simple,render=east_up]
enderio:block_solar_panel[kind=simple,render=west_up]
enderio:block_solar_panel[kind=simple,render=south_up]
enderio:block_solar_panel[kind=simple,render=north_down]
enderio:block_solar_panel[kind=simple,render=east_down]
enderio:block_solar_panel[kind=simple,render=west_down]
enderio:block_solar_panel[kind=simple,render=south_down]
enderio:block_solar_panel[kind=normal,render=defaults]
enderio:block_solar_panel[kind=normal,render=auto]
enderio:block_solar_panel[kind=normal,render=sides]
enderio:block_solar_panel[kind=normal,render=north_west_up]
enderio:block_solar_panel[kind=normal,render=north_east_up]
enderio:block_solar_panel[kind=normal,render=south_east_up]
enderio:block_solar_panel[kind=normal,render=south_west_up]
enderio:block_solar_panel[kind=normal,render=north_west_down]
enderio:block_solar_panel[kind=normal,render=north_east_down]
enderio:block_solar_panel[kind=normal,render=south_east_down]
enderio:block_solar_panel[kind=normal,render=south_west_down]
enderio:block_solar_panel[kind=normal,render=north_west]
enderio:block_solar_panel[kind=normal,render=north_east]
enderio:block_solar_panel[kind=normal,render=south_east]
enderio:block_solar_panel[kind=normal,render=south_west]
enderio:block_solar_panel[kind=normal,render=north_up]
enderio:block_solar_panel[kind=normal,render=east_up]
enderio:block_solar_panel[kind=normal,render=west_up]
enderio:block_solar_panel[kind=normal,render=south_up]
enderio:block_solar_panel[kind=normal,render=north_down]
enderio:block_solar_panel[kind=normal,render=east_down]
enderio:block_solar_panel[kind=normal,render=west_down]
enderio:block_solar_panel[kind=normal,render=south_down]
enderio:block_solar_panel[kind=advanced,render=defaults]
enderio:block_solar_panel[kind=advanced,render=auto]
enderio:block_solar_panel[kind=advanced,render=sides]
enderio:block_solar_panel[kind=advanced,render=north_west_up]
enderio:block_solar_panel[kind=advanced,render=north_east_up]
enderio:block_solar_panel[kind=advanced,render=south_east_up]
enderio:block_solar_panel[kind=advanced,render=south_west_up]
enderio:block_solar_panel[kind=advanced,render=north_west_down]
enderio:block_solar_panel[kind=advanced,render=north_east_down]
enderio:block_solar_panel[kind=advanced,render=south_east_down]
enderio:block_solar_panel[kind=advanced,render=south_west_down]
enderio:block_solar_panel[kind=advanced,render=north_west]
enderio:block_solar_panel[kind=advanced,render=north_east]
enderio:block_solar_panel[kind=advanced,render=south_east]
enderio:block_solar_panel[kind=advanced,render=south_west]
enderio:block_solar_panel[kind=advanced,render=north_up]
enderio:block_solar_panel[kind=advanced,render=east_up]
enderio:block_solar_panel[kind=advanced,render=west_up]
enderio:block_solar_panel[kind=advanced,render=south_up]
enderio:block_solar_panel[kind=advanced,render=north_down]
enderio:block_solar_panel[kind=advanced,render=east_down]
enderio:block_solar_panel[kind=advanced,render=west_down]
enderio:block_solar_panel[kind=advanced,render=south_down]
enderio:block_solar_panel[kind=vibrant,render=defaults]
enderio:block_solar_panel[kind=vibrant,render=auto]
enderio:block_solar_panel[kind=vibrant,render=sides]
enderio:block_solar_panel[kind=vibrant,render=north_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_west]
enderio:block_solar_panel[kind=vibrant,render=north_east]
enderio:block_solar_panel[kind=vibrant,render=south_east]
enderio:block_solar_panel[kind=vibrant,render=south_west]
enderio:block_solar_panel[kind=vibrant,render=north_up]
enderio:block_solar_panel[kind=vibrant,render=east_up]
enderio:block_solar_panel[kind=vibrant,render=west_up]
enderio:block_solar_panel[kind=vibrant,render=south_up]
enderio:block_solar_panel[kind=vibrant,render=north_down]
enderio:block_solar_panel[kind=vibrant,render=east_down]
enderio:block_solar_panel[kind=vibrant,render=west_down]
enderio:block_solar_panel[kind=vibrant,render=south_down]
enderio:block_soul_binder[render=defaults]
enderio:block_soul_binder[render=auto]
enderio:block_soul_binder[render=front]
enderio:block_soul_binder[render=front_south]
enderio:block_soul_binder[render=front_west]
enderio:block_soul_binder[render=front_east]
enderio:block_soul_binder[render=front_on]
enderio:block_soul_binder[render=front_on_south]
enderio:block_soul_binder[render=front_on_west]
enderio:block_soul_binder[render=front_on_east]
enderio:block_powered_spawner[render=defaults]
enderio:block_powered_spawner[render=auto]
enderio:block_powered_spawner[render=front]
enderio:block_powered_spawner[render=front_south]
enderio:block_powered_spawner[render=front_west]
enderio:block_powered_spawner[render=front_east]
enderio:block_powered_spawner[render=front_on]
enderio:block_powered_spawner[render=front_on_south]
enderio:block_powered_spawner[render=front_on_west]
enderio:block_powered_spawner[render=front_on_east]
enderio:block_vat[render=defaults]
enderio:block_vat[render=auto]
enderio:block_vat[render=front]
enderio:block_vat[render=front_south]
enderio:block_vat[render=front_west]
enderio:block_vat[render=front_east]
enderio:block_vat[render=front_on]
enderio:block_vat[render=front_on_south]
enderio:block_vat[render=front_on_west]
enderio:block_vat[render=front_on_east]
enderio:block_enhanced_vat[render=defaults]
enderio:block_enhanced_vat[render=auto]
enderio:block_enhanced_vat[render=front]
enderio:block_enhanced_vat[render=front_south]
enderio:block_enhanced_vat[render=front_west]
enderio:block_enhanced_vat[render=front_east]
enderio:block_enhanced_vat[render=front_on]
enderio:block_enhanced_vat[render=front_on_south]
enderio:block_enhanced_vat[render=front_on_west]
enderio:block_enhanced_vat[render=front_on_east]
enderio:block_enhanced_vat_top
enderio:block_simple_wired_charger[render=defaults]
enderio:block_simple_wired_charger[render=auto]
enderio:block_simple_wired_charger[render=front]
enderio:block_simple_wired_charger[render=front_south]
enderio:block_simple_wired_charger[render=front_west]
enderio:block_simple_wired_charger[render=front_east]
enderio:block_simple_wired_charger[render=front_on]
enderio:block_simple_wired_charger[render=front_on_south]
enderio:block_simple_wired_charger[render=front_on_west]
enderio:block_simple_wired_charger[render=front_on_east]
enderio:block_wired_charger[render=defaults]
enderio:block_wired_charger[render=auto]
enderio:block_wired_charger[render=front]
enderio:block_wired_charger[render=front_south]
enderio:block_wired_charger[render=front_west]
enderio:block_wired_charger[render=front_east]
enderio:block_wired_charger[render=front_on]
enderio:block_wired_charger[render=front_on_south]
enderio:block_wired_charger[render=front_on_west]
enderio:block_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger[render=defaults]
enderio:block_enhanced_wired_charger[render=auto]
enderio:block_enhanced_wired_charger[render=front]
enderio:block_enhanced_wired_charger[render=front_south]
enderio:block_enhanced_wired_charger[render=front_west]
enderio:block_enhanced_wired_charger[render=front_east]
enderio:block_enhanced_wired_charger[render=front_on]
enderio:block_enhanced_wired_charger[render=front_on_south]
enderio:block_enhanced_wired_charger[render=front_on_west]
enderio:block_enhanced_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger_top
enderio:block_wireless_charger[render=defaults]
enderio:block_wireless_charger[render=auto]
enderio:block_wireless_charger[render=front]
enderio:block_wireless_charger[render=front_south]
enderio:block_wireless_charger[render=front_west]
enderio:block_wireless_charger[render=front_east]
enderio:block_wireless_charger[render=front_on]
enderio:block_wireless_charger[render=front_on_south]
enderio:block_wireless_charger[render=front_on_west]
enderio:block_wireless_charger[render=front_on_east]
enderio:block_normal_wireless_charger
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=connector]
enderio:block_wireless_charger_extension[base=east]
enderio:block_wireless_charger_extension[base=west]
enderio:block_wireless_charger_extension[base=down]
enderio:block_wireless_charger_extension[base=north]
enderio:block_wireless_charger_extension[base=south]
enderio:block_tank[kind=normal,render=defaults]
enderio:block_tank[kind=normal,render=auto]
enderio:block_tank[kind=normal,render=front]
enderio:block_tank[kind=normal,render=front_south]
enderio:block_tank[kind=normal,render=front_west]
enderio:block_tank[kind=normal,render=front_east]
enderio:block_tank[kind=normal,render=front_on]
enderio:block_tank[kind=normal,render=front_on_south]
enderio:block_tank[kind=normal,render=front_on_west]
enderio:block_tank[kind=normal,render=front_on_east]
enderio:block_tank[kind=advanced,render=defaults]
enderio:block_tank[kind=advanced,render=auto]
enderio:block_tank[kind=advanced,render=front]
enderio:block_tank[kind=advanced,render=front_south]
enderio:block_tank[kind=advanced,render=front_west]
enderio:block_tank[kind=advanced,render=front_east]
enderio:block_tank[kind=advanced,render=front_on]
enderio:block_tank[kind=advanced,render=front_on_south]
enderio:block_tank[kind=advanced,render=front_on_west]
enderio:block_tank[kind=advanced,render=front_on_east]
enderio:block_transceiver[render=defaults]
enderio:block_transceiver[render=auto]
enderio:block_transceiver[render=front]
enderio:block_transceiver[render=front_south]
enderio:block_transceiver[render=front_west]
enderio:block_transceiver[render=front_east]
enderio:block_transceiver[render=front_on]
enderio:block_transceiver[render=front_on_south]
enderio:block_transceiver[render=front_on_west]
enderio:block_transceiver[render=front_on_east]
enderio:block_vacuum_chest[render=defaults]
enderio:block_vacuum_chest[render=auto]
enderio:block_vacuum_chest[render=front]
enderio:block_vacuum_chest[render=front_south]
enderio:block_vacuum_chest[render=front_west]
enderio:block_vacuum_chest[render=front_east]
enderio:block_vacuum_chest[render=front_on]
enderio:block_vacuum_chest[render=front_on_south]
enderio:block_vacuum_chest[render=front_on_west]
enderio:block_vacuum_chest[render=front_on_east]
enderio:block_xp_vacuum[render=defaults]
enderio:block_xp_vacuum[render=auto]
enderio:block_xp_vacuum[render=front]
enderio:block_xp_vacuum[render=front_south]
enderio:block_xp_vacuum[render=front_west]
enderio:block_xp_vacuum[render=front_east]
enderio:block_xp_vacuum[render=front_on]
enderio:block_xp_vacuum[render=front_on_south]
enderio:block_xp_vacuum[render=front_on_west]
enderio:block_xp_vacuum[render=front_on_east]
enderio:block_niard[render=defaults]
enderio:block_niard[render=auto]
enderio:block_niard[render=front]
enderio:block_niard[render=front_south]
enderio:block_niard[render=front_west]
enderio:block_niard[render=front_east]
enderio:block_niard[render=front_on]
enderio:block_niard[render=front_on_south]
enderio:block_niard[render=front_on_west]
enderio:block_niard[render=front_on_east]
enderio:block_travel_anchor[render=defaults]
enderio:block_travel_anchor[render=auto]
enderio:block_travel_anchor[render=front]
enderio:block_travel_anchor[render=front_south]
enderio:block_travel_anchor[render=front_west]
enderio:block_travel_anchor[render=front_east]
enderio:block_travel_anchor[render=front_on]
enderio:block_travel_anchor[render=front_on_south]
enderio:block_travel_anchor[render=front_on_west]
enderio:block_travel_anchor[render=front_on_east]
enderio:block_tele_pad[blocktype=single,render=defaults]
enderio:block_tele_pad[blocktype=single,render=auto]
enderio:block_tele_pad[blocktype=single,render=front]
enderio:block_tele_pad[blocktype=single,render=front_south]
enderio:block_tele_pad[blocktype=single,render=front_west]
enderio:block_tele_pad[blocktype=single,render=front_east]
enderio:block_tele_pad[blocktype=single,render=front_on]
enderio:block_tele_pad[blocktype=single,render=front_on_south]
enderio:block_tele_pad[blocktype=single,render=front_on_west]
enderio:block_tele_pad[blocktype=single,render=front_on_east]
enderio:block_tele_pad[blocktype=master,render=defaults]
enderio:block_tele_pad[blocktype=master,render=auto]
enderio:block_tele_pad[blocktype=master,render=front]
enderio:block_tele_pad[blocktype=master,render=front_south]
enderio:block_tele_pad[blocktype=master,render=front_west]
enderio:block_tele_pad[blocktype=master,render=front_east]
enderio:block_tele_pad[blocktype=master,render=front_on]
enderio:block_tele_pad[blocktype=master,render=front_on_south]
enderio:block_tele_pad[blocktype=master,render=front_on_west]
enderio:block_tele_pad[blocktype=master,render=front_on_east]
enderio:block_tele_pad[blocktype=n,render=defaults]
enderio:block_tele_pad[blocktype=n,render=auto]
enderio:block_tele_pad[blocktype=n,render=front]
enderio:block_tele_pad[blocktype=n,render=front_south]
enderio:block_tele_pad[blocktype=n,render=front_west]
enderio:block_tele_pad[blocktype=n,render=front_east]
enderio:block_tele_pad[blocktype=n,render=front_on]
enderio:block_tele_pad[blocktype=n,render=front_on_south]
enderio:block_tele_pad[blocktype=n,render=front_on_west]
enderio:block_tele_pad[blocktype=n,render=front_on_east]
enderio:block_tele_pad[blocktype=ne,render=defaults]
enderio:block_tele_pad[blocktype=ne,render=auto]
enderio:block_tele_pad[blocktype=ne,render=front]
enderio:block_tele_pad[blocktype=ne,render=front_south]
enderio:block_tele_pad[blocktype=ne,render=front_west]
enderio:block_tele_pad[blocktype=ne,render=front_east]
enderio:block_tele_pad[blocktype=ne,render=front_on]
enderio:block_tele_pad[blocktype=ne,render=front_on_south]
enderio:block_tele_pad[blocktype=ne,render=front_on_west]
enderio:block_tele_pad[blocktype=ne,render=front_on_east]
enderio:block_tele_pad[blocktype=e,render=defaults]
enderio:block_tele_pad[blocktype=e,render=auto]
enderio:block_tele_pad[blocktype=e,render=front]
enderio:block_tele_pad[blocktype=e,render=front_south]
enderio:block_tele_pad[blocktype=e,render=front_west]
enderio:block_tele_pad[blocktype=e,render=front_east]
enderio:block_tele_pad[blocktype=e,render=front_on]
enderio:block_tele_pad[blocktype=e,render=front_on_south]
enderio:block_tele_pad[blocktype=e,render=front_on_west]
enderio:block_tele_pad[blocktype=e,render=front_on_east]
enderio:block_tele_pad[blocktype=se,render=defaults]
enderio:block_tele_pad[blocktype=se,render=auto]
enderio:block_tele_pad[blocktype=se,render=front]
enderio:block_tele_pad[blocktype=se,render=front_south]
enderio:block_tele_pad[blocktype=se,render=front_west]
enderio:block_tele_pad[blocktype=se,render=front_east]
enderio:block_tele_pad[blocktype=se,render=front_on]
enderio:block_tele_pad[blocktype=se,render=front_on_south]
enderio:block_tele_pad[blocktype=se,render=front_on_west]
enderio:block_tele_pad[blocktype=se,render=front_on_east]
enderio:block_tele_pad[blocktype=s,render=defaults]
enderio:block_tele_pad[blocktype=s,render=auto]
enderio:block_tele_pad[blocktype=s,render=front]
enderio:block_tele_pad[blocktype=s,render=front_south]
enderio:block_tele_pad[blocktype=s,render=front_west]
enderio:block_tele_pad[blocktype=s,render=front_east]
enderio:block_tele_pad[blocktype=s,render=front_on]
enderio:block_tele_pad[blocktype=s,render=front_on_south]
enderio:block_tele_pad[blocktype=s,render=front_on_west]
enderio:block_tele_pad[blocktype=s,render=front_on_east]
enderio:block_tele_pad[blocktype=sw,render=defaults]
enderio:block_tele_pad[blocktype=sw,render=auto]
enderio:block_tele_pad[blocktype=sw,render=front]
enderio:block_tele_pad[blocktype=sw,render=front_south]
enderio:block_tele_pad[blocktype=sw,render=front_west]
enderio:block_tele_pad[blocktype=sw,render=front_east]
enderio:block_tele_pad[blocktype=sw,render=front_on]
enderio:block_tele_pad[blocktype=sw,render=front_on_south]
enderio:block_tele_pad[blocktype=sw,render=front_on_west]
enderio:block_tele_pad[blocktype=sw,render=front_on_east]
enderio:block_tele_pad[blocktype=w,render=defaults]
enderio:block_tele_pad[blocktype=w,render=auto]
enderio:block_tele_pad[blocktype=w,render=front]
enderio:block_tele_pad[blocktype=w,render=front_south]
enderio:block_tele_pad[blocktype=w,render=front_west]
enderio:block_tele_pad[blocktype=w,render=front_east]
enderio:block_tele_pad[blocktype=w,render=front_on]
enderio:block_tele_pad[blocktype=w,render=front_on_south]
enderio:block_tele_pad[blocktype=w,render=front_on_west]
enderio:block_tele_pad[blocktype=w,render=front_on_east]
enderio:block_tele_pad[blocktype=nw,render=defaults]
enderio:block_tele_pad[blocktype=nw,render=auto]
enderio:block_tele_pad[blocktype=nw,render=front]
enderio:block_tele_pad[blocktype=nw,render=front_south]
enderio:block_tele_pad[blocktype=nw,render=front_west]
enderio:block_tele_pad[blocktype=nw,render=front_east]
enderio:block_tele_pad[blocktype=nw,render=front_on]
enderio:block_tele_pad[blocktype=nw,render=front_on_south]
enderio:block_tele_pad[blocktype=nw,render=front_on_west]
enderio:block_tele_pad[blocktype=nw,render=front_on_east]
enderio:block_dialing_device[facing=down_tonorth]
enderio:block_dialing_device[facing=down_tosouth]
enderio:block_dialing_device[facing=down_towest]
enderio:block_dialing_device[facing=down_toeast]
enderio:block_dialing_device[facing=up_tonorth]
enderio:block_dialing_device[facing=up_tosouth]
enderio:block_dialing_device[facing=up_towest]
enderio:block_dialing_device[facing=up_toeast]
enderio:block_dialing_device[facing=north_towest]
enderio:block_dialing_device[facing=north_toeast]
enderio:block_dialing_device[facing=north_toup]
enderio:block_dialing_device[facing=north_todown]
enderio:block_dialing_device[facing=south_towest]
enderio:block_dialing_device[facing=south_toeast]
enderio:block_dialing_device[facing=south_toup]
enderio:block_dialing_device[facing=south_todown]
enderio:block_dialing_device[facing=west_tonorth]
enderio:block_dialing_device[facing=west_tosouth]
enderio:block_dialing_device[facing=west_toup]
enderio:block_dialing_device[facing=west_todown]
enderio:block_dialing_device[facing=east_tonorth]
enderio:block_dialing_device[facing=east_tosouth]
enderio:block_dialing_device[facing=east_toup]
enderio:block_dialing_device[facing=east_todown]
enderio:block_impulse_hopper[render=defaults]
enderio:block_impulse_hopper[render=auto]
enderio:block_impulse_hopper[render=front]
enderio:block_impulse_hopper[render=front_south]
enderio:block_impulse_hopper[render=front_west]
enderio:block_impulse_hopper[render=front_east]
enderio:block_impulse_hopper[render=front_on]
enderio:block_impulse_hopper[render=front_on_south]
enderio:block_impulse_hopper[render=front_on_west]
enderio:block_impulse_hopper[render=front_on_east]
enderio:block_simple_crafter[render=defaults]
enderio:block_simple_crafter[render=auto]
enderio:block_simple_crafter[render=front]
enderio:block_simple_crafter[render=front_south]
enderio:block_simple_crafter[render=front_west]
enderio:block_simple_crafter[render=front_east]
enderio:block_simple_crafter[render=front_on]
enderio:block_simple_crafter[render=front_on_south]
enderio:block_simple_crafter[render=front_on_west]
enderio:block_simple_crafter[render=front_on_east]
enderio:block_crafter[render=defaults]
enderio:block_crafter[render=auto]
enderio:block_crafter[render=front]
enderio:block_crafter[render=front_south]
enderio:block_crafter[render=front_west]
enderio:block_crafter[render=front_east]
enderio:block_crafter[render=front_on]
enderio:block_crafter[render=front_on_south]
enderio:block_crafter[render=front_on_west]
enderio:block_crafter[render=front_on_east]
enderio:block_creative_spawner[render=defaults]
enderio:block_creative_spawner[render=auto]
enderio:block_creative_spawner[render=front]
enderio:block_creative_spawner[render=front_south]
enderio:block_creative_spawner[render=front_west]
enderio:block_creative_spawner[render=front_east]
enderio:block_creative_spawner[render=front_on]
enderio:block_creative_spawner[render=front_on_south]
enderio:block_creative_spawner[render=front_on_west]
enderio:block_creative_spawner[render=front_on_east]
enderio:block_cap_bank[kind=creative,render=defaults]
enderio:block_cap_bank[kind=creative,render=auto]
enderio:block_cap_bank[kind=creative,render=sides]
enderio:block_cap_bank[kind=creative,render=north_west_up]
enderio:block_cap_bank[kind=creative,render=north_east_up]
enderio:block_cap_bank[kind=creative,render=south_east_up]
enderio:block_cap_bank[kind=creative,render=south_west_up]
enderio:block_cap_bank[kind=creative,render=north_west_down]
enderio:block_cap_bank[kind=creative,render=north_east_down]
enderio:block_cap_bank[kind=creative,render=south_east_down]
enderio:block_cap_bank[kind=creative,render=south_west_down]
enderio:block_cap_bank[kind=creative,render=north_west]
enderio:block_cap_bank[kind=creative,render=north_east]
enderio:block_cap_bank[kind=creative,render=south_east]
enderio:block_cap_bank[kind=creative,render=south_west]
enderio:block_cap_bank[kind=creative,render=north_up]
enderio:block_cap_bank[kind=creative,render=east_up]
enderio:block_cap_bank[kind=creative,render=west_up]
enderio:block_cap_bank[kind=creative,render=south_up]
enderio:block_cap_bank[kind=creative,render=north_down]
enderio:block_cap_bank[kind=creative,render=east_down]
enderio:block_cap_bank[kind=creative,render=west_down]
enderio:block_cap_bank[kind=creative,render=south_down]
enderio:block_cap_bank[kind=simple,render=defaults]
enderio:block_cap_bank[kind=simple,render=auto]
enderio:block_cap_bank[kind=simple,render=sides]
enderio:block_cap_bank[kind=simple,render=north_west_up]
enderio:block_cap_bank[kind=simple,render=north_east_up]
enderio:block_cap_bank[kind=simple,render=south_east_up]
enderio:block_cap_bank[kind=simple,render=south_west_up]
enderio:block_cap_bank[kind=simple,render=north_west_down]
enderio:block_cap_bank[kind=simple,render=north_east_down]
enderio:block_cap_bank[kind=simple,render=south_east_down]
enderio:block_cap_bank[kind=simple,render=south_west_down]
enderio:block_cap_bank[kind=simple,render=north_west]
enderio:block_cap_bank[kind=simple,render=north_east]
enderio:block_cap_bank[kind=simple,render=south_east]
enderio:block_cap_bank[kind=simple,render=south_west]
enderio:block_cap_bank[kind=simple,render=north_up]
enderio:block_cap_bank[kind=simple,render=east_up]
enderio:block_cap_bank[kind=simple,render=west_up]
enderio:block_cap_bank[kind=simple,render=south_up]
enderio:block_cap_bank[kind=simple,render=north_down]
enderio:block_cap_bank[kind=simple,render=east_down]
enderio:block_cap_bank[kind=simple,render=west_down]
enderio:block_cap_bank[kind=simple,render=south_down]
enderio:block_cap_bank[kind=activated,render=defaults]
enderio:block_cap_bank[kind=activated,render=auto]
enderio:block_cap_bank[kind=activated,render=sides]
enderio:block_cap_bank[kind=activated,render=north_west_up]
enderio:block_cap_bank[kind=activated,render=north_east_up]
enderio:block_cap_bank[kind=activated,render=south_east_up]
enderio:block_cap_bank[kind=activated,render=south_west_up]
enderio:block_cap_bank[kind=activated,render=north_west_down]
enderio:block_cap_bank[kind=activated,render=north_east_down]
enderio:block_cap_bank[kind=activated,render=south_east_down]
enderio:block_cap_bank[kind=activated,render=south_west_down]
enderio:block_cap_bank[kind=activated,render=north_west]
enderio:block_cap_bank[kind=activated,render=north_east]
enderio:block_cap_bank[kind=activated,render=south_east]
enderio:block_cap_bank[kind=activated,render=south_west]
enderio:block_cap_bank[kind=activated,render=north_up]
enderio:block_cap_bank[kind=activated,render=east_up]
enderio:block_cap_bank[kind=activated,render=west_up]
enderio:block_cap_bank[kind=activated,render=south_up]
enderio:block_cap_bank[kind=activated,render=north_down]
enderio:block_cap_bank[kind=activated,render=east_down]
enderio:block_cap_bank[kind=activated,render=west_down]
enderio:block_cap_bank[kind=activated,render=south_down]
enderio:block_cap_bank[kind=vibrant,render=defaults]
enderio:block_cap_bank[kind=vibrant,render=auto]
enderio:block_cap_bank[kind=vibrant,render=sides]
enderio:block_cap_bank[kind=vibrant,render=north_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_west]
enderio:block_cap_bank[kind=vibrant,render=north_east]
enderio:block_cap_bank[kind=vibrant,render=south_east]
enderio:block_cap_bank[kind=vibrant,render=south_west]
enderio:block_cap_bank[kind=vibrant,render=north_up]
enderio:block_cap_bank[kind=vibrant,render=east_up]
enderio:block_cap_bank[kind=vibrant,render=west_up]
enderio:block_cap_bank[kind=vibrant,render=south_up]
enderio:block_cap_bank[kind=vibrant,render=north_down]
enderio:block_cap_bank[kind=vibrant,render=east_down]
enderio:block_cap_bank[kind=vibrant,render=west_down]
enderio:block_cap_bank[kind=vibrant,render=south_down]
enderio:block_cap_bank[kind=none,render=defaults]
enderio:block_cap_bank[kind=none,render=auto]
enderio:block_cap_bank[kind=none,render=sides]
enderio:block_cap_bank[kind=none,render=north_west_up]
enderio:block_cap_bank[kind=none,render=north_east_up]
enderio:block_cap_bank[kind=none,render=south_east_up]
enderio:block_cap_bank[kind=none,render=south_west_up]
enderio:block_cap_bank[kind=none,render=north_west_down]
enderio:block_cap_bank[kind=none,render=north_east_down]
enderio:block_cap_bank[kind=none,render=south_east_down]
enderio:block_cap_bank[kind=none,render=south_west_down]
enderio:block_cap_bank[kind=none,render=north_west]
enderio:block_cap_bank[kind=none,render=north_east]
enderio:block_cap_bank[kind=none,render=south_east]
enderio:block_cap_bank[kind=none,render=south_west]
enderio:block_cap_bank[kind=none,render=north_up]
enderio:block_cap_bank[kind=none,render=east_up]
enderio:block_cap_bank[kind=none,render=west_up]
enderio:block_cap_bank[kind=none,render=south_up]
enderio:block_cap_bank[kind=none,render=north_down]
enderio:block_cap_bank[kind=none,render=east_down]
enderio:block_cap_bank[kind=none,render=west_down]
enderio:block_cap_bank[kind=none,render=south_down]
enderio:block_gauge
enderio:block_power_monitor[render=defaults]
enderio:block_power_monitor[render=auto]
enderio:block_power_monitor[render=front]
enderio:block_power_monitor[render=front_south]
enderio:block_power_monitor[render=front_west]
enderio:block_power_monitor[render=front_east]
enderio:block_power_monitor[render=front_on]
enderio:block_power_monitor[render=front_on_south]
enderio:block_power_monitor[render=front_on_west]
enderio:block_power_monitor[render=front_on_east]
enderio:block_advanced_power_monitor[render=defaults]
enderio:block_advanced_power_monitor[render=auto]
enderio:block_advanced_power_monitor[render=front]
enderio:block_advanced_power_monitor[render=front_south]
enderio:block_advanced_power_monitor[render=front_west]
enderio:block_advanced_power_monitor[render=front_east]
enderio:block_advanced_power_monitor[render=front_on]
enderio:block_advanced_power_monitor[render=front_on_south]
enderio:block_advanced_power_monitor[render=front_on_west]
enderio:block_advanced_power_monitor[render=front_on_east]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:slime_congealed[type=pink]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=pink]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=pink]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_dragonsteel_fire[level=0]
tconstruct:molten_dragonsteel_fire[level=1]
tconstruct:molten_dragonsteel_fire[level=2]
tconstruct:molten_dragonsteel_fire[level=3]
tconstruct:molten_dragonsteel_fire[level=4]
tconstruct:molten_dragonsteel_fire[level=5]
tconstruct:molten_dragonsteel_fire[level=6]
tconstruct:molten_dragonsteel_fire[level=7]
tconstruct:molten_dragonsteel_fire[level=8]
tconstruct:molten_dragonsteel_fire[level=9]
tconstruct:molten_dragonsteel_fire[level=10]
tconstruct:molten_dragonsteel_fire[level=11]
tconstruct:molten_dragonsteel_fire[level=12]
tconstruct:molten_dragonsteel_fire[level=13]
tconstruct:molten_dragonsteel_fire[level=14]
tconstruct:molten_dragonsteel_fire[level=15]
tconstruct:molten_dragonsteel_ice[level=0]
tconstruct:molten_dragonsteel_ice[level=1]
tconstruct:molten_dragonsteel_ice[level=2]
tconstruct:molten_dragonsteel_ice[level=3]
tconstruct:molten_dragonsteel_ice[level=4]
tconstruct:molten_dragonsteel_ice[level=5]
tconstruct:molten_dragonsteel_ice[level=6]
tconstruct:molten_dragonsteel_ice[level=7]
tconstruct:molten_dragonsteel_ice[level=8]
tconstruct:molten_dragonsteel_ice[level=9]
tconstruct:molten_dragonsteel_ice[level=10]
tconstruct:molten_dragonsteel_ice[level=11]
tconstruct:molten_dragonsteel_ice[level=12]
tconstruct:molten_dragonsteel_ice[level=13]
tconstruct:molten_dragonsteel_ice[level=14]
tconstruct:molten_dragonsteel_ice[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
tconstruct:purpleslime[level=11]
tconstruct:purpleslime[level=12]
tconstruct:purpleslime[level=13]
tconstruct:purpleslime[level=14]
tconstruct:purpleslime[level=15]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime[type=pink]
conarm:armorforge
conarm:armorstation
conarm:soft_obsidian[age=0]
conarm:soft_obsidian[age=1]
conarm:soft_obsidian[age=2]
conarm:soft_obsidian[age=3]
iceandfire:lectern[facing=north]
iceandfire:lectern[facing=south]
iceandfire:lectern[facing=west]
iceandfire:lectern[facing=east]
iceandfire:podium[variant=oak]
iceandfire:podium[variant=spruce]
iceandfire:podium[variant=birch]
iceandfire:podium[variant=jungle]
iceandfire:podium[variant=acacia]
iceandfire:podium[variant=dark_oak]
iceandfire:fire_lily
iceandfire:frost_lily
iceandfire:goldpile[layers=1]
iceandfire:goldpile[layers=2]
iceandfire:goldpile[layers=3]
iceandfire:goldpile[layers=4]
iceandfire:goldpile[layers=5]
iceandfire:goldpile[layers=6]
iceandfire:goldpile[layers=7]
iceandfire:goldpile[layers=8]
iceandfire:silverpile[layers=1]
iceandfire:silverpile[layers=2]
iceandfire:silverpile[layers=3]
iceandfire:silverpile[layers=4]
iceandfire:silverpile[layers=5]
iceandfire:silverpile[layers=6]
iceandfire:silverpile[layers=7]
iceandfire:silverpile[layers=8]
iceandfire:silver_ore
iceandfire:sapphire_ore
iceandfire:silver_block
iceandfire:sapphire_block
iceandfire:chared_dirt[revert=true]
iceandfire:chared_dirt[revert=false]
iceandfire:chared_grass[revert=true]
iceandfire:chared_grass[revert=false]
iceandfire:chared_stone[revert=true]
iceandfire:chared_stone[revert=false]
iceandfire:chared_cobblestone[revert=true]
iceandfire:chared_cobblestone[revert=false]
iceandfire:chared_gravel[revert=true]
iceandfire:chared_gravel[revert=false]
iceandfire:chared_grass_path[revert=true]
iceandfire:chared_grass_path[revert=false]
iceandfire:ash
iceandfire:frozen_dirt[revert=true]
iceandfire:frozen_dirt[revert=false]
iceandfire:frozen_grass[revert=true]
iceandfire:frozen_grass[revert=false]
iceandfire:frozen_stone[revert=true]
iceandfire:frozen_stone[revert=false]
iceandfire:frozen_cobblestone[revert=true]
iceandfire:frozen_cobblestone[revert=false]
iceandfire:frozen_gravel[revert=true]
iceandfire:frozen_gravel[revert=false]
iceandfire:frozen_grass_path[revert=true]
iceandfire:frozen_grass_path[revert=false]
iceandfire:frozen_splinters
iceandfire:dragon_ice
iceandfire:dragon_ice_spikes
iceandfire:nest
iceandfire:dragonscale_red
iceandfire:dragonscale_green
iceandfire:dragonscale_bronze
iceandfire:dragonscale_gray
iceandfire:dragonscale_blue
iceandfire:dragonscale_white
iceandfire:dragonscale_sapphire
iceandfire:dragonscale_silver
iceandfire:dragon_bone_block[axis=x]
iceandfire:dragon_bone_block[axis=y]
iceandfire:dragon_bone_block[axis=z]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragonforge_fire_brick[grill=true]
iceandfire:dragonforge_fire_brick[grill=false]
iceandfire:dragonforge_ice_brick[grill=true]
iceandfire:dragonforge_ice_brick[grill=false]
iceandfire:dragonforge_fire_input[active=true]
iceandfire:dragonforge_fire_input[active=false]
iceandfire:dragonforge_ice_input[active=true]
iceandfire:dragonforge_ice_input[active=false]
iceandfire:dragonforge_fire_core
iceandfire:dragonforge_ice_core
iceandfire:dragonforge_fire_core_disabled
iceandfire:dragonforge_ice_core_disabled
iceandfire:egginice
iceandfire:pixie_house[facing=north]
iceandfire:pixie_house[facing=south]
iceandfire:pixie_house[facing=west]
iceandfire:pixie_house[facing=east]
iceandfire:jar_empty
iceandfire:jar_pixie
iceandfire:myrmex_resin[variant=desert]
iceandfire:myrmex_resin[variant=jungle]
iceandfire:myrmex_resin_sticky[variant=desert]
iceandfire:myrmex_resin_sticky[variant=jungle]
iceandfire:desert_myrmex_cocoon
iceandfire:jungle_myrmex_cocoon
iceandfire:myrmex_desert_biolight[down=true]
iceandfire:myrmex_desert_biolight[down=false]
iceandfire:myrmex_jungle_biolight[down=true]
iceandfire:myrmex_jungle_biolight[down=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:dragonsteel_fire_block
iceandfire:dragonsteel_ice_block
iceandfire:dread_stone[player_placed=true]
iceandfire:dread_stone[player_placed=false]
iceandfire:dread_stone_bricks[player_placed=true]
iceandfire:dread_stone_bricks[player_placed=false]
iceandfire:dread_stone_bricks_chiseled[player_placed=true]
iceandfire:dread_stone_bricks_chiseled[player_placed=false]
iceandfire:dread_stone_bricks_cracked[player_placed=true]
iceandfire:dread_stone_bricks_cracked[player_placed=false]
iceandfire:dread_stone_bricks_mossy[player_placed=true]
iceandfire:dread_stone_bricks_mossy[player_placed=false]
iceandfire:dread_stone_tile[player_placed=true]
iceandfire:dread_stone_tile[player_placed=false]
iceandfire:dread_stone_face[facing=north,player_placed=true]
iceandfire:dread_stone_face[facing=north,player_placed=false]
iceandfire:dread_stone_face[facing=south,player_placed=true]
iceandfire:dread_stone_face[facing=south,player_placed=false]
iceandfire:dread_stone_face[facing=west,player_placed=true]
iceandfire:dread_stone_face[facing=west,player_placed=false]
iceandfire:dread_stone_face[facing=east,player_placed=true]
iceandfire:dread_stone_face[facing=east,player_placed=false]
iceandfire:dread_torch[facing=up]
iceandfire:dread_torch[facing=north]
iceandfire:dread_torch[facing=south]
iceandfire:dread_torch[facing=west]
iceandfire:dread_torch[facing=east]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=outer_right]
iceandfire:dread_stone_slab_double
iceandfire:dread_stone_slab[half=top]
iceandfire:dread_stone_slab[half=bottom]
iceandfire:dreadwood_log[axis=x]
iceandfire:dreadwood_log[axis=y]
iceandfire:dreadwood_log[axis=z]
iceandfire:dreadwood_planks[player_placed=true]
iceandfire:dreadwood_planks[player_placed=false]
iceandfire:dreadwood_planks_lock[player_placed=true]
iceandfire:dreadwood_planks_lock[player_placed=false]
iceandfire:dread_portal
iceandfire:dread_spawner
iceandfire:burnt_torch[facing=up]
iceandfire:burnt_torch[facing=north]
iceandfire:burnt_torch[facing=south]
iceandfire:burnt_torch[facing=west]
iceandfire:burnt_torch[facing=east]
iceandfire:sea_serpent_scale_block_blue
iceandfire:sea_serpent_scale_block_bronze
iceandfire:sea_serpent_scale_block_deepblue
iceandfire:sea_serpent_scale_block_green
iceandfire:sea_serpent_scale_block_purple
iceandfire:sea_serpent_scale_block_red
iceandfire:sea_serpent_scale_block_teal
quark:glowstone_dust_block[east=up,north=up,south=up,west=up]
quark:glowstone_dust_block[east=up,north=up,south=up,west=side]
quark:glowstone_dust_block[east=up,north=up,south=up,west=none]
quark:glowstone_dust_block[east=up,north=up,south=side,west=up]
quark:glowstone_dust_block[east=up,north=up,south=side,west=side]
quark:glowstone_dust_block[east=up,north=up,south=side,west=none]
quark:glowstone_dust_block[east=up,north=up,south=none,west=up]
quark:glowstone_dust_block[east=up,north=up,south=none,west=side]
quark:glowstone_dust_block[east=up,north=up,south=none,west=none]
quark:glowstone_dust_block[east=up,north=side,south=up,west=up]
quark:glowstone_dust_block[east=up,north=side,south=up,west=side]
quark:glowstone_dust_block[east=up,north=side,south=up,west=none]
quark:glowstone_dust_block[east=up,north=side,south=side,west=up]
quark:glowstone_dust_block[east=up,north=side,south=side,west=side]
quark:glowstone_dust_block[east=up,north=side,south=side,west=none]
quark:glowstone_dust_block[east=up,north=side,south=none,west=up]
quark:glowstone_dust_block[east=up,north=side,south=none,west=side]
quark:glowstone_dust_block[east=up,north=side,south=none,west=none]
quark:glowstone_dust_block[east=up,north=none,south=up,west=up]
quark:glowstone_dust_block[east=up,north=none,south=up,west=side]
quark:glowstone_dust_block[east=up,north=none,south=up,west=none]
quark:glowstone_dust_block[east=up,north=none,south=side,west=up]
quark:glowstone_dust_block[east=up,north=none,south=side,west=side]
quark:glowstone_dust_block[east=up,north=none,south=side,west=none]
quark:glowstone_dust_block[east=up,north=none,south=none,west=up]
quark:glowstone_dust_block[east=up,north=none,south=none,west=side]
quark:glowstone_dust_block[east=up,north=none,south=none,west=none]
quark:glowstone_dust_block[east=side,north=up,south=up,west=up]
quark:glowstone_dust_block[east=side,north=up,south=up,west=side]
quark:glowstone_dust_block[east=side,north=up,south=up,west=none]
quark:glowstone_dust_block[east=side,north=up,south=side,west=up]
quark:glowstone_dust_block[east=side,north=up,south=side,west=side]
quark:glowstone_dust_block[east=side,north=up,south=side,west=none]
quark:glowstone_dust_block[east=side,north=up,south=none,west=up]
quark:glowstone_dust_block[east=side,north=up,south=none,west=side]
quark:glowstone_dust_block[east=side,north=up,south=none,west=none]
quark:glowstone_dust_block[east=side,north=side,south=up,west=up]
quark:glowstone_dust_block[east=side,north=side,south=up,west=side]
quark:glowstone_dust_block[east=side,north=side,south=up,west=none]
quark:glowstone_dust_block[east=side,north=side,south=side,west=up]
quark:glowstone_dust_block[east=side,north=side,south=side,west=side]
quark:glowstone_dust_block[east=side,north=side,south=side,west=none]
quark:glowstone_dust_block[east=side,north=side,south=none,west=up]
quark:glowstone_dust_block[east=side,north=side,south=none,west=side]
quark:glowstone_dust_block[east=side,north=side,south=none,west=none]
quark:glowstone_dust_block[east=side,north=none,south=up,west=up]
quark:glowstone_dust_block[east=side,north=none,south=up,west=side]
quark:glowstone_dust_block[east=side,north=none,south=up,west=none]
quark:glowstone_dust_block[east=side,north=none,south=side,west=up]
quark:glowstone_dust_block[east=side,north=none,south=side,west=side]
quark:glowstone_dust_block[east=side,north=none,south=side,west=none]
quark:glowstone_dust_block[east=side,north=none,south=none,west=up]
quark:glowstone_dust_block[east=side,north=none,south=none,west=side]
quark:glowstone_dust_block[east=side,north=none,south=none,west=none]
quark:glowstone_dust_block[east=none,north=up,south=up,west=up]
quark:glowstone_dust_block[east=none,north=up,south=up,west=side]
quark:glowstone_dust_block[east=none,north=up,south=up,west=none]
quark:glowstone_dust_block[east=none,north=up,south=side,west=up]
quark:glowstone_dust_block[east=none,north=up,south=side,west=side]
quark:glowstone_dust_block[east=none,north=up,south=side,west=none]
quark:glowstone_dust_block[east=none,north=up,south=none,west=up]
quark:glowstone_dust_block[east=none,north=up,south=none,west=side]
quark:glowstone_dust_block[east=none,north=up,south=none,west=none]
quark:glowstone_dust_block[east=none,north=side,south=up,west=up]
quark:glowstone_dust_block[east=none,north=side,south=up,west=side]
quark:glowstone_dust_block[east=none,north=side,south=up,west=none]
quark:glowstone_dust_block[east=none,north=side,south=side,west=up]
quark:glowstone_dust_block[east=none,north=side,south=side,west=side]
quark:glowstone_dust_block[east=none,north=side,south=side,west=none]
quark:glowstone_dust_block[east=none,north=side,south=none,west=up]
quark:glowstone_dust_block[east=none,north=side,south=none,west=side]
quark:glowstone_dust_block[east=none,north=side,south=none,west=none]
quark:glowstone_dust_block[east=none,north=none,south=up,west=up]
quark:glowstone_dust_block[east=none,north=none,south=up,west=side]
quark:glowstone_dust_block[east=none,north=none,south=up,west=none]
quark:glowstone_dust_block[east=none,north=none,south=side,west=up]
quark:glowstone_dust_block[east=none,north=none,south=side,west=side]
quark:glowstone_dust_block[east=none,north=none,south=side,west=none]
quark:glowstone_dust_block[east=none,north=none,south=none,west=up]
quark:glowstone_dust_block[east=none,north=none,south=none,west=side]
quark:glowstone_dust_block[east=none,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=up,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=side,lit=false,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=true,north=none,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=up,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=side,south=none,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=up,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=side,west=none]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=up]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=side]
quark:gunpowder_block[east=none,lit=false,north=none,south=none,west=none]
quark:black_ash[east=up,north=up,south=up,west=up]
quark:black_ash[east=up,north=up,south=up,west=side]
quark:black_ash[east=up,north=up,south=up,west=none]
quark:black_ash[east=up,north=up,south=side,west=up]
quark:black_ash[east=up,north=up,south=side,west=side]
quark:black_ash[east=up,north=up,south=side,west=none]
quark:black_ash[east=up,north=up,south=none,west=up]
quark:black_ash[east=up,north=up,south=none,west=side]
quark:black_ash[east=up,north=up,south=none,west=none]
quark:black_ash[east=up,north=side,south=up,west=up]
quark:black_ash[east=up,north=side,south=up,west=side]
quark:black_ash[east=up,north=side,south=up,west=none]
quark:black_ash[east=up,north=side,south=side,west=up]
quark:black_ash[east=up,north=side,south=side,west=side]
quark:black_ash[east=up,north=side,south=side,west=none]
quark:black_ash[east=up,north=side,south=none,west=up]
quark:black_ash[east=up,north=side,south=none,west=side]
quark:black_ash[east=up,north=side,south=none,west=none]
quark:black_ash[east=up,north=none,south=up,west=up]
quark:black_ash[east=up,north=none,south=up,west=side]
quark:black_ash[east=up,north=none,south=up,west=none]
quark:black_ash[east=up,north=none,south=side,west=up]
quark:black_ash[east=up,north=none,south=side,west=side]
quark:black_ash[east=up,north=none,south=side,west=none]
quark:black_ash[east=up,north=none,south=none,west=up]
quark:black_ash[east=up,north=none,south=none,west=side]
quark:black_ash[east=up,north=none,south=none,west=none]
quark:black_ash[east=side,north=up,south=up,west=up]
quark:black_ash[east=side,north=up,south=up,west=side]
quark:black_ash[east=side,north=up,south=up,west=none]
quark:black_ash[east=side,north=up,south=side,west=up]
quark:black_ash[east=side,north=up,south=side,west=side]
quark:black_ash[east=side,north=up,south=side,west=none]
quark:black_ash[east=side,north=up,south=none,west=up]
quark:black_ash[east=side,north=up,south=none,west=side]
quark:black_ash[east=side,north=up,south=none,west=none]
quark:black_ash[east=side,north=side,south=up,west=up]
quark:black_ash[east=side,north=side,south=up,west=side]
quark:black_ash[east=side,north=side,south=up,west=none]
quark:black_ash[east=side,north=side,south=side,west=up]
quark:black_ash[east=side,north=side,south=side,west=side]
quark:black_ash[east=side,north=side,south=side,west=none]
quark:black_ash[east=side,north=side,south=none,west=up]
quark:black_ash[east=side,north=side,south=none,west=side]
quark:black_ash[east=side,north=side,south=none,west=none]
quark:black_ash[east=side,north=none,south=up,west=up]
quark:black_ash[east=side,north=none,south=up,west=side]
quark:black_ash[east=side,north=none,south=up,west=none]
quark:black_ash[east=side,north=none,south=side,west=up]
quark:black_ash[east=side,north=none,south=side,west=side]
quark:black_ash[east=side,north=none,south=side,west=none]
quark:black_ash[east=side,north=none,south=none,west=up]
quark:black_ash[east=side,north=none,south=none,west=side]
quark:black_ash[east=side,north=none,south=none,west=none]
quark:black_ash[east=none,north=up,south=up,west=up]
quark:black_ash[east=none,north=up,south=up,west=side]
quark:black_ash[east=none,north=up,south=up,west=none]
quark:black_ash[east=none,north=up,south=side,west=up]
quark:black_ash[east=none,north=up,south=side,west=side]
quark:black_ash[east=none,north=up,south=side,west=none]
quark:black_ash[east=none,north=up,south=none,west=up]
quark:black_ash[east=none,north=up,south=none,west=side]
quark:black_ash[east=none,north=up,south=none,west=none]
quark:black_ash[east=none,north=side,south=up,west=up]
quark:black_ash[east=none,north=side,south=up,west=side]
quark:black_ash[east=none,north=side,south=up,west=none]
quark:black_ash[east=none,north=side,south=side,west=up]
quark:black_ash[east=none,north=side,south=side,west=side]
quark:black_ash[east=none,north=side,south=side,west=none]
quark:black_ash[east=none,north=side,south=none,west=up]
quark:black_ash[east=none,north=side,south=none,west=side]
quark:black_ash[east=none,north=side,south=none,west=none]
quark:black_ash[east=none,north=none,south=up,west=up]
quark:black_ash[east=none,north=none,south=up,west=side]
quark:black_ash[east=none,north=none,south=up,west=none]
quark:black_ash[east=none,north=none,south=side,west=up]
quark:black_ash[east=none,north=none,south=side,west=side]
quark:black_ash[east=none,north=none,south=side,west=none]
quark:black_ash[east=none,north=none,south=none,west=up]
quark:black_ash[east=none,north=none,south=none,west=side]
quark:black_ash[east=none,north=none,south=none,west=none]
quark:roots[east=true,north=true,south=true,up=true,west=true]
quark:roots[east=true,north=true,south=true,up=true,west=false]
quark:roots[east=true,north=true,south=true,up=false,west=true]
quark:roots[east=true,north=true,south=true,up=false,west=false]
quark:roots[east=true,north=true,south=false,up=true,west=true]
quark:roots[east=true,north=true,south=false,up=true,west=false]
quark:roots[east=true,north=true,south=false,up=false,west=true]
quark:roots[east=true,north=true,south=false,up=false,west=false]
quark:roots[east=true,north=false,south=true,up=true,west=true]
quark:roots[east=true,north=false,south=true,up=true,west=false]
quark:roots[east=true,north=false,south=true,up=false,west=true]
quark:roots[east=true,north=false,south=true,up=false,west=false]
quark:roots[east=true,north=false,south=false,up=true,west=true]
quark:roots[east=true,north=false,south=false,up=true,west=false]
quark:roots[east=true,north=false,south=false,up=false,west=true]
quark:roots[east=true,north=false,south=false,up=false,west=false]
quark:roots[east=false,north=true,south=true,up=true,west=true]
quark:roots[east=false,north=true,south=true,up=true,west=false]
quark:roots[east=false,north=true,south=true,up=false,west=true]
quark:roots[east=false,north=true,south=true,up=false,west=false]
quark:roots[east=false,north=true,south=false,up=true,west=true]
quark:roots[east=false,north=true,south=false,up=true,west=false]
quark:roots[east=false,north=true,south=false,up=false,west=true]
quark:roots[east=false,north=true,south=false,up=false,west=false]
quark:roots[east=false,north=false,south=true,up=true,west=true]
quark:roots[east=false,north=false,south=true,up=true,west=false]
quark:roots[east=false,north=false,south=true,up=false,west=true]
quark:roots[east=false,north=false,south=true,up=false,west=false]
quark:roots[east=false,north=false,south=false,up=true,west=true]
quark:roots[east=false,north=false,south=false,up=true,west=false]
quark:roots[east=false,north=false,south=false,up=false,west=true]
quark:roots[east=false,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_blue_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_black_flower[east=false,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=true,north=false,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=true,south=false,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=true,up=false,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=true,west=false]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=true]
quark:roots_white_flower[east=false,north=false,south=false,up=false,west=false]
quark:variant_leaves[check_decay=true,decayable=true,variant=swamp_leaves]
quark:variant_leaves[check_decay=true,decayable=true,variant=sakura_leaves]
quark:variant_leaves[check_decay=true,decayable=false,variant=swamp_leaves]
quark:variant_leaves[check_decay=true,decayable=false,variant=sakura_leaves]
quark:variant_leaves[check_decay=false,decayable=true,variant=swamp_leaves]
quark:variant_leaves[check_decay=false,decayable=true,variant=sakura_leaves]
quark:variant_leaves[check_decay=false,decayable=false,variant=swamp_leaves]
quark:variant_leaves[check_decay=false,decayable=false,variant=sakura_leaves]
quark:variant_sapling[stage=0,variant=swamp_sapling]
quark:variant_sapling[stage=0,variant=sakura_sapling]
quark:variant_sapling[stage=1,variant=swamp_sapling]
quark:variant_sapling[stage=1,variant=sakura_sapling]
quark:crystal[variant=crystal_white]
quark:crystal[variant=crystal_red]
quark:crystal[variant=crystal_orange]
quark:crystal[variant=crystal_yellow]
quark:crystal[variant=crystal_green]
quark:crystal[variant=crystal_blue]
quark:crystal[variant=crystal_indigo]
quark:crystal[variant=crystal_violet]
quark:crystal[variant=crystal_black]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=true,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=true,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=false,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=true,north=false,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=true,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=true,south=false,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=false,south=true,variant=crystal_black,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_white,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_white,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_red,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_red,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_orange,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_orange,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_yellow,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_yellow,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_green,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_green,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_blue,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_blue,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_indigo,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_indigo,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_violet,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_violet,west=false]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_black,west=true]
quark:crystal_pane[east=false,north=false,south=false,variant=crystal_black,west=false]
quark:stone_speleothem[size=small]
quark:stone_speleothem[size=medium]
quark:stone_speleothem[size=big]
quark:granite_speleothem[size=small]
quark:granite_speleothem[size=medium]
quark:granite_speleothem[size=big]
quark:diorite_speleothem[size=small]
quark:diorite_speleothem[size=medium]
quark:diorite_speleothem[size=big]
quark:andesite_speleothem[size=small]
quark:andesite_speleothem[size=medium]
quark:andesite_speleothem[size=big]
quark:netherrack_speleothem[size=small]
quark:netherrack_speleothem[size=medium]
quark:netherrack_speleothem[size=big]
quark:basalt_speleothem[size=small]
quark:basalt_speleothem[size=medium]
quark:basalt_speleothem[size=big]
quark:marble_speleothem[size=small]
quark:marble_speleothem[size=medium]
quark:marble_speleothem[size=big]
quark:limestone_speleothem[size=small]
quark:limestone_speleothem[size=medium]
quark:limestone_speleothem[size=big]
quark:jasper_speleothem[size=small]
quark:jasper_speleothem[size=medium]
quark:jasper_speleothem[size=big]
quark:slate_speleothem[size=small]
quark:slate_speleothem[size=medium]
quark:slate_speleothem[size=big]
quark:biotite_ore
quark:biotite_block[variant=default]
quark:biotite_block[variant=chiseled]
quark:biotite_block[variant=lines_y]
quark:biotite_block[variant=lines_x]
quark:biotite_block[variant=lines_z]
quark:biotite_slab[half=top,prop=blarg]
quark:biotite_slab[half=bottom,prop=blarg]
quark:biotite_slab_double[prop=blarg]
quark:biotite_stairs[facing=north,half=top,shape=straight]
quark:biotite_stairs[facing=north,half=top,shape=inner_left]
quark:biotite_stairs[facing=north,half=top,shape=inner_right]
quark:biotite_stairs[facing=north,half=top,shape=outer_left]
quark:biotite_stairs[facing=north,half=top,shape=outer_right]
quark:biotite_stairs[facing=north,half=bottom,shape=straight]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=north,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=north,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=south,half=top,shape=straight]
quark:biotite_stairs[facing=south,half=top,shape=inner_left]
quark:biotite_stairs[facing=south,half=top,shape=inner_right]
quark:biotite_stairs[facing=south,half=top,shape=outer_left]
quark:biotite_stairs[facing=south,half=top,shape=outer_right]
quark:biotite_stairs[facing=south,half=bottom,shape=straight]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=south,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=south,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=west,half=top,shape=straight]
quark:biotite_stairs[facing=west,half=top,shape=inner_left]
quark:biotite_stairs[facing=west,half=top,shape=inner_right]
quark:biotite_stairs[facing=west,half=top,shape=outer_left]
quark:biotite_stairs[facing=west,half=top,shape=outer_right]
quark:biotite_stairs[facing=west,half=bottom,shape=straight]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=west,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=west,half=bottom,shape=outer_right]
quark:biotite_stairs[facing=east,half=top,shape=straight]
quark:biotite_stairs[facing=east,half=top,shape=inner_left]
quark:biotite_stairs[facing=east,half=top,shape=inner_right]
quark:biotite_stairs[facing=east,half=top,shape=outer_left]
quark:biotite_stairs[facing=east,half=top,shape=outer_right]
quark:biotite_stairs[facing=east,half=bottom,shape=straight]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_left]
quark:biotite_stairs[facing=east,half=bottom,shape=inner_right]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_left]
quark:biotite_stairs[facing=east,half=bottom,shape=outer_right]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=true,north=false,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=true,south=false,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=true,up=false,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=true,west=false]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=true]
quark:biotite_wall[east=false,north=false,south=false,up=false,west=false]
quark:monster_box
quark:basalt[variant=stone_basalt]
quark:basalt[variant=stone_basalt_smooth]
quark:stone_basalt_slab[half=top,prop=blarg]
quark:stone_basalt_slab[half=bottom,prop=blarg]
quark:stone_basalt_slab_double[prop=blarg]
quark:stone_basalt_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_stairs[facing=east,half=bottom,shape=outer_right]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=true,north=false,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=true,south=false,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=true,up=false,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=true,west=false]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=true]
quark:basalt_wall[east=false,north=false,south=false,up=false,west=false]
quark:marble[variant=stone_marble]
quark:marble[variant=stone_marble_smooth]
quark:stone_marble_slab[half=top,prop=blarg]
quark:stone_marble_slab[half=bottom,prop=blarg]
quark:stone_marble_slab_double[prop=blarg]
quark:stone_marble_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_stairs[facing=east,half=bottom,shape=outer_right]
quark:marble_wall[east=true,north=true,south=true,up=true,west=true]
quark:marble_wall[east=true,north=true,south=true,up=true,west=false]
quark:marble_wall[east=true,north=true,south=true,up=false,west=true]
quark:marble_wall[east=true,north=true,south=true,up=false,west=false]
quark:marble_wall[east=true,north=true,south=false,up=true,west=true]
quark:marble_wall[east=true,north=true,south=false,up=true,west=false]
quark:marble_wall[east=true,north=true,south=false,up=false,west=true]
quark:marble_wall[east=true,north=true,south=false,up=false,west=false]
quark:marble_wall[east=true,north=false,south=true,up=true,west=true]
quark:marble_wall[east=true,north=false,south=true,up=true,west=false]
quark:marble_wall[east=true,north=false,south=true,up=false,west=true]
quark:marble_wall[east=true,north=false,south=true,up=false,west=false]
quark:marble_wall[east=true,north=false,south=false,up=true,west=true]
quark:marble_wall[east=true,north=false,south=false,up=true,west=false]
quark:marble_wall[east=true,north=false,south=false,up=false,west=true]
quark:marble_wall[east=true,north=false,south=false,up=false,west=false]
quark:marble_wall[east=false,north=true,south=true,up=true,west=true]
quark:marble_wall[east=false,north=true,south=true,up=true,west=false]
quark:marble_wall[east=false,north=true,south=true,up=false,west=true]
quark:marble_wall[east=false,north=true,south=true,up=false,west=false]
quark:marble_wall[east=false,north=true,south=false,up=true,west=true]
quark:marble_wall[east=false,north=true,south=false,up=true,west=false]
quark:marble_wall[east=false,north=true,south=false,up=false,west=true]
quark:marble_wall[east=false,north=true,south=false,up=false,west=false]
quark:marble_wall[east=false,north=false,south=true,up=true,west=true]
quark:marble_wall[east=false,north=false,south=true,up=true,west=false]
quark:marble_wall[east=false,north=false,south=true,up=false,west=true]
quark:marble_wall[east=false,north=false,south=true,up=false,west=false]
quark:marble_wall[east=false,north=false,south=false,up=true,west=true]
quark:marble_wall[east=false,north=false,south=false,up=true,west=false]
quark:marble_wall[east=false,north=false,south=false,up=false,west=true]
quark:marble_wall[east=false,north=false,south=false,up=false,west=false]
quark:limestone[variant=stone_limestone]
quark:limestone[variant=stone_limestone_smooth]
quark:stone_limestone_slab[half=top,prop=blarg]
quark:stone_limestone_slab[half=bottom,prop=blarg]
quark:stone_limestone_slab_double[prop=blarg]
quark:stone_limestone_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_stairs[facing=east,half=bottom,shape=outer_right]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=true,north=false,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=true,south=false,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=true,up=false,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=true,west=false]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=true]
quark:limestone_wall[east=false,north=false,south=false,up=false,west=false]
quark:jasper[variant=stone_jasper]
quark:jasper[variant=stone_jasper_smooth]
quark:stone_jasper_slab[half=top,prop=blarg]
quark:stone_jasper_slab[half=bottom,prop=blarg]
quark:stone_jasper_slab_double[prop=blarg]
quark:stone_jasper_stairs[facing=north,half=top,shape=straight]
quark:stone_jasper_stairs[facing=north,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=north,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=north,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=north,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=south,half=top,shape=straight]
quark:stone_jasper_stairs[facing=south,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=south,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=south,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=south,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=west,half=top,shape=straight]
quark:stone_jasper_stairs[facing=west,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=west,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=west,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=west,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_jasper_stairs[facing=east,half=top,shape=straight]
quark:stone_jasper_stairs[facing=east,half=top,shape=inner_left]
quark:stone_jasper_stairs[facing=east,half=top,shape=inner_right]
quark:stone_jasper_stairs[facing=east,half=top,shape=outer_left]
quark:stone_jasper_stairs[facing=east,half=top,shape=outer_right]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=straight]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_jasper_stairs[facing=east,half=bottom,shape=outer_right]
quark:jasper_wall[east=true,north=true,south=true,up=true,west=true]
quark:jasper_wall[east=true,north=true,south=true,up=true,west=false]
quark:jasper_wall[east=true,north=true,south=true,up=false,west=true]
quark:jasper_wall[east=true,north=true,south=true,up=false,west=false]
quark:jasper_wall[east=true,north=true,south=false,up=true,west=true]
quark:jasper_wall[east=true,north=true,south=false,up=true,west=false]
quark:jasper_wall[east=true,north=true,south=false,up=false,west=true]
quark:jasper_wall[east=true,north=true,south=false,up=false,west=false]
quark:jasper_wall[east=true,north=false,south=true,up=true,west=true]
quark:jasper_wall[east=true,north=false,south=true,up=true,west=false]
quark:jasper_wall[east=true,north=false,south=true,up=false,west=true]
quark:jasper_wall[east=true,north=false,south=true,up=false,west=false]
quark:jasper_wall[east=true,north=false,south=false,up=true,west=true]
quark:jasper_wall[east=true,north=false,south=false,up=true,west=false]
quark:jasper_wall[east=true,north=false,south=false,up=false,west=true]
quark:jasper_wall[east=true,north=false,south=false,up=false,west=false]
quark:jasper_wall[east=false,north=true,south=true,up=true,west=true]
quark:jasper_wall[east=false,north=true,south=true,up=true,west=false]
quark:jasper_wall[east=false,north=true,south=true,up=false,west=true]
quark:jasper_wall[east=false,north=true,south=true,up=false,west=false]
quark:jasper_wall[east=false,north=true,south=false,up=true,west=true]
quark:jasper_wall[east=false,north=true,south=false,up=true,west=false]
quark:jasper_wall[east=false,north=true,south=false,up=false,west=true]
quark:jasper_wall[east=false,north=true,south=false,up=false,west=false]
quark:jasper_wall[east=false,north=false,south=true,up=true,west=true]
quark:jasper_wall[east=false,north=false,south=true,up=true,west=false]
quark:jasper_wall[east=false,north=false,south=true,up=false,west=true]
quark:jasper_wall[east=false,north=false,south=true,up=false,west=false]
quark:jasper_wall[east=false,north=false,south=false,up=true,west=true]
quark:jasper_wall[east=false,north=false,south=false,up=true,west=false]
quark:jasper_wall[east=false,north=false,south=false,up=false,west=true]
quark:jasper_wall[east=false,north=false,south=false,up=false,west=false]
quark:slate[variant=stone_slate]
quark:slate[variant=stone_slate_smooth]
quark:stone_slate_slab[half=top,prop=blarg]
quark:stone_slate_slab[half=bottom,prop=blarg]
quark:stone_slate_slab_double[prop=blarg]
quark:stone_slate_stairs[facing=north,half=top,shape=straight]
quark:stone_slate_stairs[facing=north,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=north,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=north,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=north,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=north,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=south,half=top,shape=straight]
quark:stone_slate_stairs[facing=south,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=south,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=south,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=south,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=south,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=west,half=top,shape=straight]
quark:stone_slate_stairs[facing=west,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=west,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=west,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=west,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=west,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_slate_stairs[facing=east,half=top,shape=straight]
quark:stone_slate_stairs[facing=east,half=top,shape=inner_left]
quark:stone_slate_stairs[facing=east,half=top,shape=inner_right]
quark:stone_slate_stairs[facing=east,half=top,shape=outer_left]
quark:stone_slate_stairs[facing=east,half=top,shape=outer_right]
quark:stone_slate_stairs[facing=east,half=bottom,shape=straight]
quark:stone_slate_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_slate_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_slate_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_slate_stairs[facing=east,half=bottom,shape=outer_right]
quark:slate_wall[east=true,north=true,south=true,up=true,west=true]
quark:slate_wall[east=true,north=true,south=true,up=true,west=false]
quark:slate_wall[east=true,north=true,south=true,up=false,west=true]
quark:slate_wall[east=true,north=true,south=true,up=false,west=false]
quark:slate_wall[east=true,north=true,south=false,up=true,west=true]
quark:slate_wall[east=true,north=true,south=false,up=true,west=false]
quark:slate_wall[east=true,north=true,south=false,up=false,west=true]
quark:slate_wall[east=true,north=true,south=false,up=false,west=false]
quark:slate_wall[east=true,north=false,south=true,up=true,west=true]
quark:slate_wall[east=true,north=false,south=true,up=true,west=false]
quark:slate_wall[east=true,north=false,south=true,up=false,west=true]
quark:slate_wall[east=true,north=false,south=true,up=false,west=false]
quark:slate_wall[east=true,north=false,south=false,up=true,west=true]
quark:slate_wall[east=true,north=false,south=false,up=true,west=false]
quark:slate_wall[east=true,north=false,south=false,up=false,west=true]
quark:slate_wall[east=true,north=false,south=false,up=false,west=false]
quark:slate_wall[east=false,north=true,south=true,up=true,west=true]
quark:slate_wall[east=false,north=true,south=true,up=true,west=false]
quark:slate_wall[east=false,north=true,south=true,up=false,west=true]
quark:slate_wall[east=false,north=true,south=true,up=false,west=false]
quark:slate_wall[east=false,north=true,south=false,up=true,west=true]
quark:slate_wall[east=false,north=true,south=false,up=true,west=false]
quark:slate_wall[east=false,north=true,south=false,up=false,west=true]
quark:slate_wall[east=false,north=true,south=false,up=false,west=false]
quark:slate_wall[east=false,north=false,south=true,up=true,west=true]
quark:slate_wall[east=false,north=false,south=true,up=true,west=false]
quark:slate_wall[east=false,north=false,south=true,up=false,west=true]
quark:slate_wall[east=false,north=false,south=true,up=false,west=false]
quark:slate_wall[east=false,north=false,south=false,up=true,west=true]
quark:slate_wall[east=false,north=false,south=false,up=true,west=false]
quark:slate_wall[east=false,north=false,south=false,up=false,west=true]
quark:slate_wall[east=false,north=false,south=false,up=false,west=false]
quark:biome_cobblestone[variant=fire_stone]
quark:biome_cobblestone[variant=icy_stone]
quark:biome_cobblestone[variant=cobbed_stone]
quark:biome_brick[variant=fire_stone_brick]
quark:biome_brick[variant=icy_stone_brick]
quark:elder_prismarine[variant=elder_prismarine]
quark:elder_prismarine[variant=elder_prismarine_bricks]
quark:elder_prismarine[variant=elder_prismarine_dark]
quark:elder_sea_lantern
quark:fire_stone_slab[half=top,prop=blarg]
quark:fire_stone_slab[half=bottom,prop=blarg]
quark:fire_stone_slab_double[prop=blarg]
quark:fire_stone_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_brick_slab[half=top,prop=blarg]
quark:fire_stone_brick_slab[half=bottom,prop=blarg]
quark:fire_stone_brick_slab_double[prop=blarg]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:fire_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_slab[half=top,prop=blarg]
quark:icy_stone_slab[half=bottom,prop=blarg]
quark:icy_stone_slab_double[prop=blarg]
quark:icy_stone_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:icy_stone_brick_slab[half=top,prop=blarg]
quark:icy_stone_brick_slab[half=bottom,prop=blarg]
quark:icy_stone_brick_slab_double[prop=blarg]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=top,shape=outer_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=straight]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:icy_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:cobbed_stone_slab[half=top,prop=blarg]
quark:cobbed_stone_slab[half=bottom,prop=blarg]
quark:cobbed_stone_slab_double[prop=blarg]
quark:cobbed_stone_stairs[facing=north,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=north,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=north,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=north,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=north,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=south,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=south,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=south,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=south,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=south,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=west,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=west,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=west,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=west,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=west,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:cobbed_stone_stairs[facing=east,half=top,shape=straight]
quark:cobbed_stone_stairs[facing=east,half=top,shape=inner_left]
quark:cobbed_stone_stairs[facing=east,half=top,shape=inner_right]
quark:cobbed_stone_stairs[facing=east,half=top,shape=outer_left]
quark:cobbed_stone_stairs[facing=east,half=top,shape=outer_right]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=straight]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:cobbed_stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_slab[half=top,prop=blarg]
quark:elder_prismarine_slab[half=bottom,prop=blarg]
quark:elder_prismarine_slab_double[prop=blarg]
quark:elder_prismarine_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_slab[half=top,prop=blarg]
quark:elder_prismarine_bricks_slab[half=bottom,prop=blarg]
quark:elder_prismarine_bricks_slab_double[prop=blarg]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_slab[half=top,prop=blarg]
quark:elder_prismarine_dark_slab[half=bottom,prop=blarg]
quark:elder_prismarine_dark_slab_double[prop=blarg]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:elder_prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:cobbed_stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:fire_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:icy_stone_brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=true,north=false,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=true,south=false,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=true,up=false,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=true,west=false]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=true]
quark:elder_prismarine_dark_wall[east=false,north=false,south=false,up=false,west=false]
quark:glowcelium
quark:glowshroom
quark:glowshroom_block[variant=north_west]
quark:glowshroom_block[variant=north]
quark:glowshroom_block[variant=north_east]
quark:glowshroom_block[variant=west]
quark:glowshroom_block[variant=center]
quark:glowshroom_block[variant=east]
quark:glowshroom_block[variant=south_west]
quark:glowshroom_block[variant=south]
quark:glowshroom_block[variant=south_east]
quark:glowshroom_block[variant=stem]
quark:glowshroom_block[variant=all_inside]
quark:glowshroom_block[variant=all_outside]
quark:glowshroom_block[variant=all_stem]
quark:smoker
quark:spruce_trapdoor[facing=north,half=top,open=true]
quark:spruce_trapdoor[facing=north,half=top,open=false]
quark:spruce_trapdoor[facing=north,half=bottom,open=true]
quark:spruce_trapdoor[facing=north,half=bottom,open=false]
quark:spruce_trapdoor[facing=south,half=top,open=true]
quark:spruce_trapdoor[facing=south,half=top,open=false]
quark:spruce_trapdoor[facing=south,half=bottom,open=true]
quark:spruce_trapdoor[facing=south,half=bottom,open=false]
quark:spruce_trapdoor[facing=west,half=top,open=true]
quark:spruce_trapdoor[facing=west,half=top,open=false]
quark:spruce_trapdoor[facing=west,half=bottom,open=true]
quark:spruce_trapdoor[facing=west,half=bottom,open=false]
quark:spruce_trapdoor[facing=east,half=top,open=true]
quark:spruce_trapdoor[facing=east,half=top,open=false]
quark:spruce_trapdoor[facing=east,half=bottom,open=true]
quark:spruce_trapdoor[facing=east,half=bottom,open=false]
quark:birch_trapdoor[facing=north,half=top,open=true]
quark:birch_trapdoor[facing=north,half=top,open=false]
quark:birch_trapdoor[facing=north,half=bottom,open=true]
quark:birch_trapdoor[facing=north,half=bottom,open=false]
quark:birch_trapdoor[facing=south,half=top,open=true]
quark:birch_trapdoor[facing=south,half=top,open=false]
quark:birch_trapdoor[facing=south,half=bottom,open=true]
quark:birch_trapdoor[facing=south,half=bottom,open=false]
quark:birch_trapdoor[facing=west,half=top,open=true]
quark:birch_trapdoor[facing=west,half=top,open=false]
quark:birch_trapdoor[facing=west,half=bottom,open=true]
quark:birch_trapdoor[facing=west,half=bottom,open=false]
quark:birch_trapdoor[facing=east,half=top,open=true]
quark:birch_trapdoor[facing=east,half=top,open=false]
quark:birch_trapdoor[facing=east,half=bottom,open=true]
quark:birch_trapdoor[facing=east,half=bottom,open=false]
quark:jungle_trapdoor[facing=north,half=top,open=true]
quark:jungle_trapdoor[facing=north,half=top,open=false]
quark:jungle_trapdoor[facing=north,half=bottom,open=true]
quark:jungle_trapdoor[facing=north,half=bottom,open=false]
quark:jungle_trapdoor[facing=south,half=top,open=true]
quark:jungle_trapdoor[facing=south,half=top,open=false]
quark:jungle_trapdoor[facing=south,half=bottom,open=true]
quark:jungle_trapdoor[facing=south,half=bottom,open=false]
quark:jungle_trapdoor[facing=west,half=top,open=true]
quark:jungle_trapdoor[facing=west,half=top,open=false]
quark:jungle_trapdoor[facing=west,half=bottom,open=true]
quark:jungle_trapdoor[facing=west,half=bottom,open=false]
quark:jungle_trapdoor[facing=east,half=top,open=true]
quark:jungle_trapdoor[facing=east,half=top,open=false]
quark:jungle_trapdoor[facing=east,half=bottom,open=true]
quark:jungle_trapdoor[facing=east,half=bottom,open=false]
quark:acacia_trapdoor[facing=north,half=top,open=true]
quark:acacia_trapdoor[facing=north,half=top,open=false]
quark:acacia_trapdoor[facing=north,half=bottom,open=true]
quark:acacia_trapdoor[facing=north,half=bottom,open=false]
quark:acacia_trapdoor[facing=south,half=top,open=true]
quark:acacia_trapdoor[facing=south,half=top,open=false]
quark:acacia_trapdoor[facing=south,half=bottom,open=true]
quark:acacia_trapdoor[facing=south,half=bottom,open=false]
quark:acacia_trapdoor[facing=west,half=top,open=true]
quark:acacia_trapdoor[facing=west,half=top,open=false]
quark:acacia_trapdoor[facing=west,half=bottom,open=true]
quark:acacia_trapdoor[facing=west,half=bottom,open=false]
quark:acacia_trapdoor[facing=east,half=top,open=true]
quark:acacia_trapdoor[facing=east,half=top,open=false]
quark:acacia_trapdoor[facing=east,half=bottom,open=true]
quark:acacia_trapdoor[facing=east,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=north,half=top,open=true]
quark:dark_oak_trapdoor[facing=north,half=top,open=false]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=north,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=south,half=top,open=true]
quark:dark_oak_trapdoor[facing=south,half=top,open=false]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=south,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=west,half=top,open=true]
quark:dark_oak_trapdoor[facing=west,half=top,open=false]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=west,half=bottom,open=false]
quark:dark_oak_trapdoor[facing=east,half=top,open=true]
quark:dark_oak_trapdoor[facing=east,half=top,open=false]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=true]
quark:dark_oak_trapdoor[facing=east,half=bottom,open=false]
quark:paper_wall[east=true,north=true,south=true,west=true]
quark:paper_wall[east=true,north=true,south=true,west=false]
quark:paper_wall[east=true,north=true,south=false,west=true]
quark:paper_wall[east=true,north=true,south=false,west=false]
quark:paper_wall[east=true,north=false,south=true,west=true]
quark:paper_wall[east=true,north=false,south=true,west=false]
quark:paper_wall[east=true,north=false,south=false,west=true]
quark:paper_wall[east=true,north=false,south=false,west=false]
quark:paper_wall[east=false,north=true,south=true,west=true]
quark:paper_wall[east=false,north=true,south=true,west=false]
quark:paper_wall[east=false,north=true,south=false,west=true]
quark:paper_wall[east=false,north=true,south=false,west=false]
quark:paper_wall[east=false,north=false,south=true,west=true]
quark:paper_wall[east=false,north=false,south=true,west=false]
quark:paper_wall[east=false,north=false,south=false,west=true]
quark:paper_wall[east=false,north=false,south=false,west=false]
quark:paper_wall_big[east=true,north=true,south=true,west=true]
quark:paper_wall_big[east=true,north=true,south=true,west=false]
quark:paper_wall_big[east=true,north=true,south=false,west=true]
quark:paper_wall_big[east=true,north=true,south=false,west=false]
quark:paper_wall_big[east=true,north=false,south=true,west=true]
quark:paper_wall_big[east=true,north=false,south=true,west=false]
quark:paper_wall_big[east=true,north=false,south=false,west=true]
quark:paper_wall_big[east=true,north=false,south=false,west=false]
quark:paper_wall_big[east=false,north=true,south=true,west=true]
quark:paper_wall_big[east=false,north=true,south=true,west=false]
quark:paper_wall_big[east=false,north=true,south=false,west=true]
quark:paper_wall_big[east=false,north=true,south=false,west=false]
quark:paper_wall_big[east=false,north=false,south=true,west=true]
quark:paper_wall_big[east=false,north=false,south=true,west=false]
quark:paper_wall_big[east=false,north=false,south=false,west=true]
quark:paper_wall_big[east=false,north=false,south=false,west=false]
quark:paper_wall_sakura[east=true,north=true,south=true,west=true]
quark:paper_wall_sakura[east=true,north=true,south=true,west=false]
quark:paper_wall_sakura[east=true,north=true,south=false,west=true]
quark:paper_wall_sakura[east=true,north=true,south=false,west=false]
quark:paper_wall_sakura[east=true,north=false,south=true,west=true]
quark:paper_wall_sakura[east=true,north=false,south=true,west=false]
quark:paper_wall_sakura[east=true,north=false,south=false,west=true]
quark:paper_wall_sakura[east=true,north=false,south=false,west=false]
quark:paper_wall_sakura[east=false,north=true,south=true,west=true]
quark:paper_wall_sakura[east=false,north=true,south=true,west=false]
quark:paper_wall_sakura[east=false,north=true,south=false,west=true]
quark:paper_wall_sakura[east=false,north=true,south=false,west=false]
quark:paper_wall_sakura[east=false,north=false,south=true,west=true]
quark:paper_wall_sakura[east=false,north=false,south=true,west=false]
quark:paper_wall_sakura[east=false,north=false,south=false,west=true]
quark:paper_wall_sakura[east=false,north=false,south=false,west=false]
quark:iron_ladder[facing=north]
quark:iron_ladder[facing=south]
quark:iron_ladder[facing=west]
quark:iron_ladder[facing=east]
quark:paper_lantern[variant=paper_lantern]
quark:paper_lantern[variant=paper_lantern_sakura]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_white[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_white[contents=dead_bush,custom=true,legacy_data=15]
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quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=5]
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quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_white[contents=dead_bush,custom=false,legacy_data=11]
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quark:colored_flowerpot_white[contents=fern,custom=true,legacy_data=11]
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quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=11]
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quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_orange[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=true,legacy_data=14]
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quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_orange[contents=mushroom_brown,custom=false,legacy_data=6]
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quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_magenta[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_magenta[contents=fern,custom=true,legacy_data=14]
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quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=7]
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quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_magenta[contents=fern,custom=false,legacy_data=11]
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quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=7]
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quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=9]
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quark:colored_flowerpot_magenta[contents=cactus,custom=true,legacy_data=11]
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quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=fern,custom=false,legacy_data=15]
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quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=true,legacy_data=14]
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quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_light_blue[contents=cactus,custom=false,legacy_data=15]
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quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_yellow[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_lime[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_pink[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=fern,custom=true,legacy_data=13]
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quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=11]
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quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_pink[contents=fern,custom=false,legacy_data=15]
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quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_pink[contents=cactus,custom=true,legacy_data=13]
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quark:colored_flowerpot_pink[contents=cactus,custom=false,legacy_data=11]
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quark:colored_flowerpot_gray[contents=rose,custom=true,legacy_data=11]
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quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_gray[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_gray[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_silver[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_cyan[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_purple[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_purple[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=allium,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=11]
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quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=houstonia,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=11]
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quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=houstonia,custom=false,legacy_data=14]
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quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=red_tulip,custom=false,legacy_data=14]
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quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=0]
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quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=white_tulip,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=12]
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quark:colored_flowerpot_blue[contents=white_tulip,custom=false,legacy_data=14]
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quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=true,legacy_data=15]
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quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=oxeye_daisy,custom=true,legacy_data=14]
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quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_blue[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_blue[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=allium,custom=true,legacy_data=11]
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quark:colored_flowerpot_brown[contents=allium,custom=false,legacy_data=6]
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quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=2]
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quark:colored_flowerpot_brown[contents=houstonia,custom=true,legacy_data=11]
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quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=7]
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quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=11]
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quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_brown[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_green[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dandelion,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=spruce_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=birch_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=jungle_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=acacia_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_red[contents=cactus,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=empty,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=rose,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=blue_orchid,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=allium,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=houstonia,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=red_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=orange_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=white_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=pink_tulip,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=oxeye_daisy,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dandelion,custom=true,legacy_data=14]
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quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=4]
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quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=6]
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quark:colored_flowerpot_black[contents=dandelion,custom=false,legacy_data=11]
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quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=11]
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quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=oak_sapling,custom=true,legacy_data=14]
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quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dark_oak_sapling,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_red,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=mushroom_brown,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=dead_bush,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=fern,custom=false,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=true,legacy_data=15]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=0]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=1]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=2]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=3]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=4]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=5]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=6]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=7]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=8]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=9]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=10]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=11]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=12]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=13]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=14]
quark:colored_flowerpot_black[contents=cactus,custom=false,legacy_data=15]
quark:custom_bookshelf[variant=bookshelf_spruce]
quark:custom_bookshelf[variant=bookshelf_birch]
quark:custom_bookshelf[variant=bookshelf_jungle]
quark:custom_bookshelf[variant=bookshelf_acacia]
quark:custom_bookshelf[variant=bookshelf_dark_oak]
quark:lit_lamp
quark:custom_chest[facing=north]
quark:custom_chest[facing=south]
quark:custom_chest[facing=west]
quark:custom_chest[facing=east]
quark:custom_chest_trap[facing=north]
quark:custom_chest_trap[facing=south]
quark:custom_chest_trap[facing=west]
quark:custom_chest_trap[facing=east]
quark:candle[variant=candle_white]
quark:candle[variant=candle_orange]
quark:candle[variant=candle_magenta]
quark:candle[variant=candle_light_blue]
quark:candle[variant=candle_yellow]
quark:candle[variant=candle_lime]
quark:candle[variant=candle_pink]
quark:candle[variant=candle_gray]
quark:candle[variant=candle_silver]
quark:candle[variant=candle_cyan]
quark:candle[variant=candle_purple]
quark:candle[variant=candle_blue]
quark:candle[variant=candle_brown]
quark:candle[variant=candle_green]
quark:candle[variant=candle_red]
quark:candle[variant=candle_black]
quark:rope
quark:blaze_lantern
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
quark:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
quark:leaf_carpet[variant=oak_leaf_carpet]
quark:leaf_carpet[variant=spruce_leaf_carpet]
quark:leaf_carpet[variant=birch_leaf_carpet]
quark:leaf_carpet[variant=jungle_leaf_carpet]
quark:leaf_carpet[variant=acacia_leaf_carpet]
quark:leaf_carpet[variant=dark_oak_leaf_carpet]
quark:leaf_carpet[variant=swamp_leaf_carpet]
quark:leaf_carpet[variant=sakura_leaf_carpet]
quark:spruce_pressure_plate[powered=true]
quark:spruce_pressure_plate[powered=false]
quark:birch_pressure_plate[powered=true]
quark:birch_pressure_plate[powered=false]
quark:jungle_pressure_plate[powered=true]
quark:jungle_pressure_plate[powered=false]
quark:acacia_pressure_plate[powered=true]
quark:acacia_pressure_plate[powered=false]
quark:dark_oak_pressure_plate[powered=true]
quark:dark_oak_pressure_plate[powered=false]
quark:spruce_button[facing=down,powered=true]
quark:spruce_button[facing=down,powered=false]
quark:spruce_button[facing=up,powered=true]
quark:spruce_button[facing=up,powered=false]
quark:spruce_button[facing=north,powered=true]
quark:spruce_button[facing=north,powered=false]
quark:spruce_button[facing=south,powered=true]
quark:spruce_button[facing=south,powered=false]
quark:spruce_button[facing=west,powered=true]
quark:spruce_button[facing=west,powered=false]
quark:spruce_button[facing=east,powered=true]
quark:spruce_button[facing=east,powered=false]
quark:birch_button[facing=down,powered=true]
quark:birch_button[facing=down,powered=false]
quark:birch_button[facing=up,powered=true]
quark:birch_button[facing=up,powered=false]
quark:birch_button[facing=north,powered=true]
quark:birch_button[facing=north,powered=false]
quark:birch_button[facing=south,powered=true]
quark:birch_button[facing=south,powered=false]
quark:birch_button[facing=west,powered=true]
quark:birch_button[facing=west,powered=false]
quark:birch_button[facing=east,powered=true]
quark:birch_button[facing=east,powered=false]
quark:jungle_button[facing=down,powered=true]
quark:jungle_button[facing=down,powered=false]
quark:jungle_button[facing=up,powered=true]
quark:jungle_button[facing=up,powered=false]
quark:jungle_button[facing=north,powered=true]
quark:jungle_button[facing=north,powered=false]
quark:jungle_button[facing=south,powered=true]
quark:jungle_button[facing=south,powered=false]
quark:jungle_button[facing=west,powered=true]
quark:jungle_button[facing=west,powered=false]
quark:jungle_button[facing=east,powered=true]
quark:jungle_button[facing=east,powered=false]
quark:acacia_button[facing=down,powered=true]
quark:acacia_button[facing=down,powered=false]
quark:acacia_button[facing=up,powered=true]
quark:acacia_button[facing=up,powered=false]
quark:acacia_button[facing=north,powered=true]
quark:acacia_button[facing=north,powered=false]
quark:acacia_button[facing=south,powered=true]
quark:acacia_button[facing=south,powered=false]
quark:acacia_button[facing=west,powered=true]
quark:acacia_button[facing=west,powered=false]
quark:acacia_button[facing=east,powered=true]
quark:acacia_button[facing=east,powered=false]
quark:dark_oak_button[facing=down,powered=true]
quark:dark_oak_button[facing=down,powered=false]
quark:dark_oak_button[facing=up,powered=true]
quark:dark_oak_button[facing=up,powered=false]
quark:dark_oak_button[facing=north,powered=true]
quark:dark_oak_button[facing=north,powered=false]
quark:dark_oak_button[facing=south,powered=true]
quark:dark_oak_button[facing=south,powered=false]
quark:dark_oak_button[facing=west,powered=true]
quark:dark_oak_button[facing=west,powered=false]
quark:dark_oak_button[facing=east,powered=true]
quark:dark_oak_button[facing=east,powered=false]
quark:grate
quark:blaze_rod[facing=down]
quark:blaze_rod[facing=up]
quark:blaze_rod[facing=north]
quark:blaze_rod[facing=south]
quark:blaze_rod[facing=west]
quark:blaze_rod[facing=east]
quark:sandstone_new[variant=sandstone_smooth]
quark:sandstone_new[variant=sandstone_bricks]
quark:sandstone_new[variant=red_sandstone_smooth]
quark:sandstone_new[variant=red_sandstone_bricks]
quark:sandstone_new[variant=soul_sandstone_smooth]
quark:sandstone_new[variant=soul_sandstone_bricks]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandstone_smooth_slab[half=top,prop=blarg]
quark:sandstone_smooth_slab[half=bottom,prop=blarg]
quark:sandstone_smooth_slab_double[prop=blarg]
quark:sandstone_bricks_slab[half=top,prop=blarg]
quark:sandstone_bricks_slab[half=bottom,prop=blarg]
quark:sandstone_bricks_slab_double[prop=blarg]
quark:red_sandstone_smooth_slab[half=top,prop=blarg]
quark:red_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:red_sandstone_smooth_slab_double[prop=blarg]
quark:red_sandstone_bricks_slab[half=top,prop=blarg]
quark:red_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:red_sandstone_bricks_slab_double[prop=blarg]
quark:soul_sandstone_smooth_slab[half=top,prop=blarg]
quark:soul_sandstone_smooth_slab[half=bottom,prop=blarg]
quark:soul_sandstone_smooth_slab_double[prop=blarg]
quark:soul_sandstone_bricks_slab[half=top,prop=blarg]
quark:soul_sandstone_bricks_slab[half=bottom,prop=blarg]
quark:soul_sandstone_bricks_slab_double[prop=blarg]
quark:polished_stone
quark:stone_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_wall[east=false,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:red_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_wall[east=false,north=false,south=false,up=false,west=false]
quark:brick_wall[east=true,north=true,south=true,up=true,west=true]
quark:brick_wall[east=true,north=true,south=true,up=true,west=false]
quark:brick_wall[east=true,north=true,south=true,up=false,west=true]
quark:brick_wall[east=true,north=true,south=true,up=false,west=false]
quark:brick_wall[east=true,north=true,south=false,up=true,west=true]
quark:brick_wall[east=true,north=true,south=false,up=true,west=false]
quark:brick_wall[east=true,north=true,south=false,up=false,west=true]
quark:brick_wall[east=true,north=true,south=false,up=false,west=false]
quark:brick_wall[east=true,north=false,south=true,up=true,west=true]
quark:brick_wall[east=true,north=false,south=true,up=true,west=false]
quark:brick_wall[east=true,north=false,south=true,up=false,west=true]
quark:brick_wall[east=true,north=false,south=true,up=false,west=false]
quark:brick_wall[east=true,north=false,south=false,up=true,west=true]
quark:brick_wall[east=true,north=false,south=false,up=true,west=false]
quark:brick_wall[east=true,north=false,south=false,up=false,west=true]
quark:brick_wall[east=true,north=false,south=false,up=false,west=false]
quark:brick_wall[east=false,north=true,south=true,up=true,west=true]
quark:brick_wall[east=false,north=true,south=true,up=true,west=false]
quark:brick_wall[east=false,north=true,south=true,up=false,west=true]
quark:brick_wall[east=false,north=true,south=true,up=false,west=false]
quark:brick_wall[east=false,north=true,south=false,up=true,west=true]
quark:brick_wall[east=false,north=true,south=false,up=true,west=false]
quark:brick_wall[east=false,north=true,south=false,up=false,west=true]
quark:brick_wall[east=false,north=true,south=false,up=false,west=false]
quark:brick_wall[east=false,north=false,south=true,up=true,west=true]
quark:brick_wall[east=false,north=false,south=true,up=true,west=false]
quark:brick_wall[east=false,north=false,south=true,up=false,west=true]
quark:brick_wall[east=false,north=false,south=true,up=false,west=false]
quark:brick_wall[east=false,north=false,south=false,up=true,west=true]
quark:brick_wall[east=false,north=false,south=false,up=true,west=false]
quark:brick_wall[east=false,north=false,south=false,up=false,west=true]
quark:brick_wall[east=false,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=true,north=false,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=true,south=false,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=true,up=false,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=true,west=false]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=true]
quark:quartz_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_rough_wall[east=false,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:prismarine_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=true,north=false,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=true,south=false,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=true,up=false,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=true,west=false]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=true]
quark:dark_prismarine_wall[east=false,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:purpur_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:end_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=true,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=true,north=false,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=true,south=false,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=true,up=false,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=true,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=true,west=false]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=false,west=true]
quark:stonebrick_mossy_wall[east=false,north=false,south=false,up=false,west=false]
quark:stained_planks[variant=stained_planks_white]
quark:stained_planks[variant=stained_planks_orange]
quark:stained_planks[variant=stained_planks_magenta]
quark:stained_planks[variant=stained_planks_light_blue]
quark:stained_planks[variant=stained_planks_yellow]
quark:stained_planks[variant=stained_planks_lime]
quark:stained_planks[variant=stained_planks_pink]
quark:stained_planks[variant=stained_planks_gray]
quark:stained_planks[variant=stained_planks_silver]
quark:stained_planks[variant=stained_planks_cyan]
quark:stained_planks[variant=stained_planks_purple]
quark:stained_planks[variant=stained_planks_blue]
quark:stained_planks[variant=stained_planks_brown]
quark:stained_planks[variant=stained_planks_green]
quark:stained_planks[variant=stained_planks_red]
quark:stained_planks[variant=stained_planks_black]
quark:stained_planks_white_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_planks_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_planks_white_slab[half=top,prop=blarg]
quark:stained_planks_white_slab[half=bottom,prop=blarg]
quark:stained_planks_white_slab_double[prop=blarg]
quark:stained_planks_orange_slab[half=top,prop=blarg]
quark:stained_planks_orange_slab[half=bottom,prop=blarg]
quark:stained_planks_orange_slab_double[prop=blarg]
quark:stained_planks_magenta_slab[half=top,prop=blarg]
quark:stained_planks_magenta_slab[half=bottom,prop=blarg]
quark:stained_planks_magenta_slab_double[prop=blarg]
quark:stained_planks_light_blue_slab[half=top,prop=blarg]
quark:stained_planks_light_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_light_blue_slab_double[prop=blarg]
quark:stained_planks_yellow_slab[half=top,prop=blarg]
quark:stained_planks_yellow_slab[half=bottom,prop=blarg]
quark:stained_planks_yellow_slab_double[prop=blarg]
quark:stained_planks_lime_slab[half=top,prop=blarg]
quark:stained_planks_lime_slab[half=bottom,prop=blarg]
quark:stained_planks_lime_slab_double[prop=blarg]
quark:stained_planks_pink_slab[half=top,prop=blarg]
quark:stained_planks_pink_slab[half=bottom,prop=blarg]
quark:stained_planks_pink_slab_double[prop=blarg]
quark:stained_planks_gray_slab[half=top,prop=blarg]
quark:stained_planks_gray_slab[half=bottom,prop=blarg]
quark:stained_planks_gray_slab_double[prop=blarg]
quark:stained_planks_silver_slab[half=top,prop=blarg]
quark:stained_planks_silver_slab[half=bottom,prop=blarg]
quark:stained_planks_silver_slab_double[prop=blarg]
quark:stained_planks_cyan_slab[half=top,prop=blarg]
quark:stained_planks_cyan_slab[half=bottom,prop=blarg]
quark:stained_planks_cyan_slab_double[prop=blarg]
quark:stained_planks_purple_slab[half=top,prop=blarg]
quark:stained_planks_purple_slab[half=bottom,prop=blarg]
quark:stained_planks_purple_slab_double[prop=blarg]
quark:stained_planks_blue_slab[half=top,prop=blarg]
quark:stained_planks_blue_slab[half=bottom,prop=blarg]
quark:stained_planks_blue_slab_double[prop=blarg]
quark:stained_planks_brown_slab[half=top,prop=blarg]
quark:stained_planks_brown_slab[half=bottom,prop=blarg]
quark:stained_planks_brown_slab_double[prop=blarg]
quark:stained_planks_green_slab[half=top,prop=blarg]
quark:stained_planks_green_slab[half=bottom,prop=blarg]
quark:stained_planks_green_slab_double[prop=blarg]
quark:stained_planks_red_slab[half=top,prop=blarg]
quark:stained_planks_red_slab[half=bottom,prop=blarg]
quark:stained_planks_red_slab_double[prop=blarg]
quark:stained_planks_black_slab[half=top,prop=blarg]
quark:stained_planks_black_slab[half=bottom,prop=blarg]
quark:stained_planks_black_slab_double[prop=blarg]
quark:hardened_clay_tiles
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=top,shape=outer_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=straight]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left]
quark:hardened_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right]
quark:hardened_clay_tiles_slab[half=top,prop=blarg]
quark:hardened_clay_tiles_slab[half=bottom,prop=blarg]
quark:hardened_clay_tiles_slab_double[prop=blarg]
quark:stained_clay_tiles[variant=stained_clay_tiles_white]
quark:stained_clay_tiles[variant=stained_clay_tiles_orange]
quark:stained_clay_tiles[variant=stained_clay_tiles_magenta]
quark:stained_clay_tiles[variant=stained_clay_tiles_light_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_yellow]
quark:stained_clay_tiles[variant=stained_clay_tiles_lime]
quark:stained_clay_tiles[variant=stained_clay_tiles_pink]
quark:stained_clay_tiles[variant=stained_clay_tiles_gray]
quark:stained_clay_tiles[variant=stained_clay_tiles_silver]
quark:stained_clay_tiles[variant=stained_clay_tiles_cyan]
quark:stained_clay_tiles[variant=stained_clay_tiles_purple]
quark:stained_clay_tiles[variant=stained_clay_tiles_blue]
quark:stained_clay_tiles[variant=stained_clay_tiles_brown]
quark:stained_clay_tiles[variant=stained_clay_tiles_green]
quark:stained_clay_tiles[variant=stained_clay_tiles_red]
quark:stained_clay_tiles[variant=stained_clay_tiles_black]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_white_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_orange_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_magenta_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_light_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_yellow_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_lime_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_pink_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_gray_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_silver_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_cyan_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_purple_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_blue_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_brown_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_green_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_red_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=north,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=south,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=west,half=bottom,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=top,shape=outer_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=straight]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=inner_right]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_left]
quark:stained_clay_tiles_black_stairs[facing=east,half=bottom,shape=outer_right]
quark:stained_clay_tiles_white_slab[half=top,prop=blarg]
quark:stained_clay_tiles_white_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_white_slab_double[prop=blarg]
quark:stained_clay_tiles_orange_slab[half=top,prop=blarg]
quark:stained_clay_tiles_orange_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_orange_slab_double[prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=top,prop=blarg]
quark:stained_clay_tiles_magenta_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_magenta_slab_double[prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_light_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_light_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=top,prop=blarg]
quark:stained_clay_tiles_yellow_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_yellow_slab_double[prop=blarg]
quark:stained_clay_tiles_lime_slab[half=top,prop=blarg]
quark:stained_clay_tiles_lime_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_lime_slab_double[prop=blarg]
quark:stained_clay_tiles_pink_slab[half=top,prop=blarg]
quark:stained_clay_tiles_pink_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_pink_slab_double[prop=blarg]
quark:stained_clay_tiles_gray_slab[half=top,prop=blarg]
quark:stained_clay_tiles_gray_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_gray_slab_double[prop=blarg]
quark:stained_clay_tiles_silver_slab[half=top,prop=blarg]
quark:stained_clay_tiles_silver_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_silver_slab_double[prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=top,prop=blarg]
quark:stained_clay_tiles_cyan_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_cyan_slab_double[prop=blarg]
quark:stained_clay_tiles_purple_slab[half=top,prop=blarg]
quark:stained_clay_tiles_purple_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_purple_slab_double[prop=blarg]
quark:stained_clay_tiles_blue_slab[half=top,prop=blarg]
quark:stained_clay_tiles_blue_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_blue_slab_double[prop=blarg]
quark:stained_clay_tiles_brown_slab[half=top,prop=blarg]
quark:stained_clay_tiles_brown_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_brown_slab_double[prop=blarg]
quark:stained_clay_tiles_green_slab[half=top,prop=blarg]
quark:stained_clay_tiles_green_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_green_slab_double[prop=blarg]
quark:stained_clay_tiles_red_slab[half=top,prop=blarg]
quark:stained_clay_tiles_red_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_red_slab_double[prop=blarg]
quark:stained_clay_tiles_black_slab[half=top,prop=blarg]
quark:stained_clay_tiles_black_slab[half=bottom,prop=blarg]
quark:stained_clay_tiles_black_slab_double[prop=blarg]
quark:bark[variant=bark_oak]
quark:bark[variant=bark_spruce]
quark:bark[variant=bark_birch]
quark:bark[variant=bark_jungle]
quark:bark[variant=bark_acacia]
quark:bark[variant=bark_dark_oak]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_oak_slab[half=top,prop=blarg]
quark:bark_oak_slab[half=bottom,prop=blarg]
quark:bark_oak_slab_double[prop=blarg]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_spruce_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_spruce_stairs[facing=north,half=top,shape=straight]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=straight]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=straight]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=straight]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=top,shape=outer_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=straight]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_spruce_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_spruce_slab[half=top,prop=blarg]
quark:bark_spruce_slab[half=bottom,prop=blarg]
quark:bark_spruce_slab_double[prop=blarg]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_birch_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_birch_stairs[facing=north,half=top,shape=straight]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=top,shape=straight]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=top,shape=straight]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=top,shape=straight]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=top,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=top,shape=outer_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=straight]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_birch_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_birch_slab[half=top,prop=blarg]
quark:bark_birch_slab[half=bottom,prop=blarg]
quark:bark_birch_slab_double[prop=blarg]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_jungle_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_jungle_stairs[facing=north,half=top,shape=straight]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=straight]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=straight]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=straight]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=top,shape=outer_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=straight]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_jungle_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_jungle_slab[half=top,prop=blarg]
quark:bark_jungle_slab[half=bottom,prop=blarg]
quark:bark_jungle_slab_double[prop=blarg]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_acacia_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_acacia_stairs[facing=north,half=top,shape=straight]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=straight]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=straight]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=straight]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=top,shape=outer_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=straight]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_acacia_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_acacia_slab[half=top,prop=blarg]
quark:bark_acacia_slab[half=bottom,prop=blarg]
quark:bark_acacia_slab_double[prop=blarg]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=true,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=true,south=false,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=true,up=false,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=true,west=false]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=true]
quark:bark_dark_oak_wall[east=false,north=false,south=false,up=false,west=false]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=top,shape=outer_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=straight]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
quark:bark_dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
quark:bark_dark_oak_slab[half=top,prop=blarg]
quark:bark_dark_oak_slab[half=bottom,prop=blarg]
quark:bark_dark_oak_slab_double[prop=blarg]
quark:sturdy_stone
quark:iron_plate[variant=iron_plate]
quark:iron_plate[variant=rusty_iron_plate]
quark:iron_plate_stairs[facing=north,half=top,shape=straight]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=north,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=top,shape=straight]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=south,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=top,shape=straight]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=west,half=bottom,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=top,shape=straight]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=top,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=top,shape=outer_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=straight]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=inner_right]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_left]
quark:iron_plate_stairs[facing=east,half=bottom,shape=outer_right]
quark:iron_plate_slab[half=top,prop=blarg]
quark:iron_plate_slab[half=bottom,prop=blarg]
quark:iron_plate_slab_double[prop=blarg]
quark:sandy_bricks
quark:sandy_bricks_stairs[facing=north,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:sandy_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:sandy_bricks_slab[half=top,prop=blarg]
quark:sandy_bricks_slab[half=bottom,prop=blarg]
quark:sandy_bricks_slab_double[prop=blarg]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:sandy_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_stairs[facing=north,half=top,shape=straight]
quark:stone_stairs[facing=north,half=top,shape=inner_left]
quark:stone_stairs[facing=north,half=top,shape=inner_right]
quark:stone_stairs[facing=north,half=top,shape=outer_left]
quark:stone_stairs[facing=north,half=top,shape=outer_right]
quark:stone_stairs[facing=north,half=bottom,shape=straight]
quark:stone_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_stairs[facing=south,half=top,shape=straight]
quark:stone_stairs[facing=south,half=top,shape=inner_left]
quark:stone_stairs[facing=south,half=top,shape=inner_right]
quark:stone_stairs[facing=south,half=top,shape=outer_left]
quark:stone_stairs[facing=south,half=top,shape=outer_right]
quark:stone_stairs[facing=south,half=bottom,shape=straight]
quark:stone_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_stairs[facing=west,half=top,shape=straight]
quark:stone_stairs[facing=west,half=top,shape=inner_left]
quark:stone_stairs[facing=west,half=top,shape=inner_right]
quark:stone_stairs[facing=west,half=top,shape=outer_left]
quark:stone_stairs[facing=west,half=top,shape=outer_right]
quark:stone_stairs[facing=west,half=bottom,shape=straight]
quark:stone_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_stairs[facing=east,half=top,shape=straight]
quark:stone_stairs[facing=east,half=top,shape=inner_left]
quark:stone_stairs[facing=east,half=top,shape=inner_right]
quark:stone_stairs[facing=east,half=top,shape=outer_left]
quark:stone_stairs[facing=east,half=top,shape=outer_right]
quark:stone_stairs[facing=east,half=bottom,shape=straight]
quark:stone_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_slab[half=top,prop=blarg]
quark:stone_granite_slab[half=bottom,prop=blarg]
quark:stone_granite_slab_double[prop=blarg]
quark:stone_diorite_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_slab[half=top,prop=blarg]
quark:stone_diorite_slab[half=bottom,prop=blarg]
quark:stone_diorite_slab_double[prop=blarg]
quark:stone_andesite_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_slab[half=top,prop=blarg]
quark:stone_andesite_slab[half=bottom,prop=blarg]
quark:stone_andesite_slab_double[prop=blarg]
quark:end_bricks_stairs[facing=north,half=top,shape=straight]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=top,shape=straight]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=top,shape=straight]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=top,shape=straight]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:end_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:end_bricks_slab[half=top,prop=blarg]
quark:end_bricks_slab[half=bottom,prop=blarg]
quark:end_bricks_slab_double[prop=blarg]
quark:prismarine_stairs[facing=north,half=top,shape=straight]
quark:prismarine_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=south,half=top,shape=straight]
quark:prismarine_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=west,half=top,shape=straight]
quark:prismarine_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_stairs[facing=east,half=top,shape=straight]
quark:prismarine_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_slab[half=top,prop=blarg]
quark:prismarine_slab[half=bottom,prop=blarg]
quark:prismarine_slab_double[prop=blarg]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_bricks_slab[half=top,prop=blarg]
quark:prismarine_bricks_slab[half=bottom,prop=blarg]
quark:prismarine_bricks_slab_double[prop=blarg]
quark:prismarine_dark_stairs[facing=north,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=north,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=south,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=west,half=bottom,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=top,shape=outer_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=straight]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=inner_right]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_left]
quark:prismarine_dark_stairs[facing=east,half=bottom,shape=outer_right]
quark:prismarine_dark_slab[half=top,prop=blarg]
quark:prismarine_dark_slab[half=bottom,prop=blarg]
quark:prismarine_dark_slab_double[prop=blarg]
quark:red_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:red_nether_brick_slab[half=top,prop=blarg]
quark:red_nether_brick_slab[half=bottom,prop=blarg]
quark:red_nether_brick_slab_double[prop=blarg]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=north,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=north,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=south,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=south,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=west,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=west,half=bottom,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=straight]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=east,half=top,shape=outer_right]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=straight]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=inner_left]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=inner_right]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=outer_left]
quark:cobblestone_mossy_stairs[facing=east,half=bottom,shape=outer_right]
quark:cobblestone_mossy_slab[half=top,prop=blarg]
quark:cobblestone_mossy_slab[half=bottom,prop=blarg]
quark:cobblestone_mossy_slab_double[prop=blarg]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=north,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=north,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=south,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=south,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=west,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=west,half=bottom,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=straight]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=east,half=top,shape=outer_right]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=straight]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=inner_left]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=inner_right]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=outer_left]
quark:stonebrick_mossy_stairs[facing=east,half=bottom,shape=outer_right]
quark:stonebrick_mossy_slab[half=top,prop=blarg]
quark:stonebrick_mossy_slab[half=bottom,prop=blarg]
quark:stonebrick_mossy_slab_double[prop=blarg]
quark:thatch
quark:thatch_stairs[facing=north,half=top,shape=straight]
quark:thatch_stairs[facing=north,half=top,shape=inner_left]
quark:thatch_stairs[facing=north,half=top,shape=inner_right]
quark:thatch_stairs[facing=north,half=top,shape=outer_left]
quark:thatch_stairs[facing=north,half=top,shape=outer_right]
quark:thatch_stairs[facing=north,half=bottom,shape=straight]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=north,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=north,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=south,half=top,shape=straight]
quark:thatch_stairs[facing=south,half=top,shape=inner_left]
quark:thatch_stairs[facing=south,half=top,shape=inner_right]
quark:thatch_stairs[facing=south,half=top,shape=outer_left]
quark:thatch_stairs[facing=south,half=top,shape=outer_right]
quark:thatch_stairs[facing=south,half=bottom,shape=straight]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=south,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=south,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=west,half=top,shape=straight]
quark:thatch_stairs[facing=west,half=top,shape=inner_left]
quark:thatch_stairs[facing=west,half=top,shape=inner_right]
quark:thatch_stairs[facing=west,half=top,shape=outer_left]
quark:thatch_stairs[facing=west,half=top,shape=outer_right]
quark:thatch_stairs[facing=west,half=bottom,shape=straight]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=west,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=west,half=bottom,shape=outer_right]
quark:thatch_stairs[facing=east,half=top,shape=straight]
quark:thatch_stairs[facing=east,half=top,shape=inner_left]
quark:thatch_stairs[facing=east,half=top,shape=inner_right]
quark:thatch_stairs[facing=east,half=top,shape=outer_left]
quark:thatch_stairs[facing=east,half=top,shape=outer_right]
quark:thatch_stairs[facing=east,half=bottom,shape=straight]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_left]
quark:thatch_stairs[facing=east,half=bottom,shape=inner_right]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_left]
quark:thatch_stairs[facing=east,half=bottom,shape=outer_right]
quark:thatch_slab[half=top,prop=blarg]
quark:thatch_slab[half=bottom,prop=blarg]
quark:thatch_slab_double[prop=blarg]
quark:charred_nether_bricks
quark:charred_nether_brick_stairs[facing=north,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=top,shape=outer_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=straight]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
quark:charred_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
quark:charred_nether_brick_slab[half=top,prop=blarg]
quark:charred_nether_brick_slab[half=bottom,prop=blarg]
quark:charred_nether_brick_slab_double[prop=blarg]
quark:world_stone_bricks[variant=stone_granite_bricks]
quark:world_stone_bricks[variant=stone_diorite_bricks]
quark:world_stone_bricks[variant=stone_andesite_bricks]
quark:world_stone_bricks[variant=stone_basalt_bricks]
quark:world_stone_bricks[variant=stone_marble_bricks]
quark:world_stone_bricks[variant=stone_limestone_bricks]
quark:world_stone_bricks[variant=stone_jasper_bricks]
quark:world_stone_bricks[variant=stone_slate_bricks]
quark:world_stone_carved[variant=stone_granite_carved]
quark:world_stone_carved[variant=stone_diorite_carved]
quark:world_stone_carved[variant=stone_andesite_carved]
quark:world_stone_carved[variant=stone_basalt_carved]
quark:world_stone_carved[variant=stone_marble_carved]
quark:world_stone_carved[variant=stone_limestone_carved]
quark:world_stone_carved[variant=stone_jasper_carved]
quark:world_stone_carved[variant=stone_slate_carved]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_granite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_granite_bricks_slab[half=top,prop=blarg]
quark:stone_granite_bricks_slab[half=bottom,prop=blarg]
quark:stone_granite_bricks_slab_double[prop=blarg]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_diorite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_diorite_bricks_slab[half=top,prop=blarg]
quark:stone_diorite_bricks_slab[half=bottom,prop=blarg]
quark:stone_diorite_bricks_slab_double[prop=blarg]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_andesite_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_andesite_bricks_slab[half=top,prop=blarg]
quark:stone_andesite_bricks_slab[half=bottom,prop=blarg]
quark:stone_andesite_bricks_slab_double[prop=blarg]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_basalt_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_basalt_bricks_slab[half=top,prop=blarg]
quark:stone_basalt_bricks_slab[half=bottom,prop=blarg]
quark:stone_basalt_bricks_slab_double[prop=blarg]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_marble_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_marble_bricks_slab[half=top,prop=blarg]
quark:stone_marble_bricks_slab[half=bottom,prop=blarg]
quark:stone_marble_bricks_slab_double[prop=blarg]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_limestone_bricks_slab[half=top,prop=blarg]
quark:stone_limestone_bricks_slab[half=bottom,prop=blarg]
quark:stone_limestone_bricks_slab_double[prop=blarg]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_jasper_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_jasper_bricks_slab[half=top,prop=blarg]
quark:stone_jasper_bricks_slab[half=bottom,prop=blarg]
quark:stone_jasper_bricks_slab_double[prop=blarg]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=straight]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:stone_slate_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:stone_slate_bricks_slab[half=top,prop=blarg]
quark:stone_slate_bricks_slab[half=bottom,prop=blarg]
quark:stone_slate_bricks_slab_double[prop=blarg]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_granite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_diorite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_andesite_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_basalt_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_marble_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_limestone_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_jasper_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:stone_slate_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:midori_block
quark:midori_pillar[axis=x]
quark:midori_pillar[axis=y]
quark:midori_pillar[axis=z]
quark:midori_block_stairs[facing=north,half=top,shape=straight]
quark:midori_block_stairs[facing=north,half=top,shape=inner_left]
quark:midori_block_stairs[facing=north,half=top,shape=inner_right]
quark:midori_block_stairs[facing=north,half=top,shape=outer_left]
quark:midori_block_stairs[facing=north,half=top,shape=outer_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=straight]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=south,half=top,shape=straight]
quark:midori_block_stairs[facing=south,half=top,shape=inner_left]
quark:midori_block_stairs[facing=south,half=top,shape=inner_right]
quark:midori_block_stairs[facing=south,half=top,shape=outer_left]
quark:midori_block_stairs[facing=south,half=top,shape=outer_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=straight]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=west,half=top,shape=straight]
quark:midori_block_stairs[facing=west,half=top,shape=inner_left]
quark:midori_block_stairs[facing=west,half=top,shape=inner_right]
quark:midori_block_stairs[facing=west,half=top,shape=outer_left]
quark:midori_block_stairs[facing=west,half=top,shape=outer_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=straight]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:midori_block_stairs[facing=east,half=top,shape=straight]
quark:midori_block_stairs[facing=east,half=top,shape=inner_left]
quark:midori_block_stairs[facing=east,half=top,shape=inner_right]
quark:midori_block_stairs[facing=east,half=top,shape=outer_left]
quark:midori_block_stairs[facing=east,half=top,shape=outer_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=straight]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:midori_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:midori_block_slab[half=top,prop=blarg]
quark:midori_block_slab[half=bottom,prop=blarg]
quark:midori_block_slab_double[prop=blarg]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:midori_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:magma_bricks
quark:magma_bricks_stairs[facing=north,half=top,shape=straight]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=straight]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=straight]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=straight]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:magma_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:magma_bricks_slab[half=top,prop=blarg]
quark:magma_bricks_slab[half=bottom,prop=blarg]
quark:magma_bricks_slab_double[prop=blarg]
quark:vertical_planks[variant=vertical_oak_planks]
quark:vertical_planks[variant=vertical_spruce_planks]
quark:vertical_planks[variant=vertical_birch_planks]
quark:vertical_planks[variant=vertical_jungle_planks]
quark:vertical_planks[variant=vertical_acacia_planks]
quark:vertical_planks[variant=vertical_dark_oak_planks]
quark:vertical_stained_planks[variant=vertical_stained_planks_white]
quark:vertical_stained_planks[variant=vertical_stained_planks_orange]
quark:vertical_stained_planks[variant=vertical_stained_planks_magenta]
quark:vertical_stained_planks[variant=vertical_stained_planks_light_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_yellow]
quark:vertical_stained_planks[variant=vertical_stained_planks_lime]
quark:vertical_stained_planks[variant=vertical_stained_planks_pink]
quark:vertical_stained_planks[variant=vertical_stained_planks_gray]
quark:vertical_stained_planks[variant=vertical_stained_planks_silver]
quark:vertical_stained_planks[variant=vertical_stained_planks_cyan]
quark:vertical_stained_planks[variant=vertical_stained_planks_purple]
quark:vertical_stained_planks[variant=vertical_stained_planks_blue]
quark:vertical_stained_planks[variant=vertical_stained_planks_brown]
quark:vertical_stained_planks[variant=vertical_stained_planks_green]
quark:vertical_stained_planks[variant=vertical_stained_planks_red]
quark:vertical_stained_planks[variant=vertical_stained_planks_black]
quark:duskbound_block
quark:duskbound_lantern
quark:duskbound_block_stairs[facing=north,half=top,shape=straight]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=straight]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=straight]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=straight]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=top,shape=outer_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=straight]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:duskbound_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:duskbound_block_slab[half=top,prop=blarg]
quark:duskbound_block_slab[half=bottom,prop=blarg]
quark:duskbound_block_slab_double[prop=blarg]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:duskbound_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:world_stone_pavement[variant=stone_granite_pavement]
quark:world_stone_pavement[variant=stone_diorite_pavement]
quark:world_stone_pavement[variant=stone_andesite_pavement]
quark:world_stone_pavement[variant=stone_basalt_pavement]
quark:world_stone_pavement[variant=stone_marble_pavement]
quark:world_stone_pavement[variant=stone_limestone_pavement]
quark:world_stone_pavement[variant=stone_jasper_pavement]
quark:world_stone_pavement[variant=stone_slate_pavement]
quark:reed_block[axis=x]
quark:reed_block[axis=y]
quark:reed_block[axis=z]
quark:reed_block_stairs[facing=north,half=top,shape=straight]
quark:reed_block_stairs[facing=north,half=top,shape=inner_left]
quark:reed_block_stairs[facing=north,half=top,shape=inner_right]
quark:reed_block_stairs[facing=north,half=top,shape=outer_left]
quark:reed_block_stairs[facing=north,half=top,shape=outer_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=straight]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=north,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=south,half=top,shape=straight]
quark:reed_block_stairs[facing=south,half=top,shape=inner_left]
quark:reed_block_stairs[facing=south,half=top,shape=inner_right]
quark:reed_block_stairs[facing=south,half=top,shape=outer_left]
quark:reed_block_stairs[facing=south,half=top,shape=outer_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=straight]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=south,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=west,half=top,shape=straight]
quark:reed_block_stairs[facing=west,half=top,shape=inner_left]
quark:reed_block_stairs[facing=west,half=top,shape=inner_right]
quark:reed_block_stairs[facing=west,half=top,shape=outer_left]
quark:reed_block_stairs[facing=west,half=top,shape=outer_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=straight]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=west,half=bottom,shape=outer_right]
quark:reed_block_stairs[facing=east,half=top,shape=straight]
quark:reed_block_stairs[facing=east,half=top,shape=inner_left]
quark:reed_block_stairs[facing=east,half=top,shape=inner_right]
quark:reed_block_stairs[facing=east,half=top,shape=outer_left]
quark:reed_block_stairs[facing=east,half=top,shape=outer_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=straight]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=inner_right]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_left]
quark:reed_block_stairs[facing=east,half=bottom,shape=outer_right]
quark:reed_block_slab[half=top,prop=blarg]
quark:reed_block_slab[half=bottom,prop=blarg]
quark:reed_block_slab_double[prop=blarg]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=true,north=false,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=true,south=false,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=true,up=false,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=true,west=false]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=true]
quark:reed_block_wall[east=false,north=false,south=false,up=false,west=false]
quark:snow_bricks
quark:snow_bricks_stairs[facing=north,half=top,shape=straight]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=straight]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=straight]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=straight]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:snow_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:snow_bricks_slab[half=top,prop=blarg]
quark:snow_bricks_slab[half=bottom,prop=blarg]
quark:snow_bricks_slab_double[prop=blarg]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:snow_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:carved_wood[variant=carved_oak_wood]
quark:carved_wood[variant=carved_spruce_wood]
quark:carved_wood[variant=carved_birch_wood]
quark:carved_wood[variant=carved_jungle_wood]
quark:carved_wood[variant=carved_acacia_wood]
quark:carved_wood[variant=carved_dark_oak_wood]
quark:soul_sandstone[variant=soul_sandstone]
quark:soul_sandstone[variant=chiseled_soul_sandstone]
quark:soul_sandstone[variant=smooth_soul_sandstone]
quark:soul_sandstone_slab[half=top,prop=blarg]
quark:soul_sandstone_slab[half=bottom,prop=blarg]
quark:soul_sandstone_slab_double[prop=blarg]
quark:soul_sandstone_stairs[facing=north,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=top,shape=outer_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=straight]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
quark:soul_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=true,north=false,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=true,south=false,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=true,up=false,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=true,west=false]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=true]
quark:soul_sandstone_wall[east=false,north=false,south=false,up=false,west=false]
quark:turf
quark:turf_stairs[facing=north,half=top,shape=straight]
quark:turf_stairs[facing=north,half=top,shape=inner_left]
quark:turf_stairs[facing=north,half=top,shape=inner_right]
quark:turf_stairs[facing=north,half=top,shape=outer_left]
quark:turf_stairs[facing=north,half=top,shape=outer_right]
quark:turf_stairs[facing=north,half=bottom,shape=straight]
quark:turf_stairs[facing=north,half=bottom,shape=inner_left]
quark:turf_stairs[facing=north,half=bottom,shape=inner_right]
quark:turf_stairs[facing=north,half=bottom,shape=outer_left]
quark:turf_stairs[facing=north,half=bottom,shape=outer_right]
quark:turf_stairs[facing=south,half=top,shape=straight]
quark:turf_stairs[facing=south,half=top,shape=inner_left]
quark:turf_stairs[facing=south,half=top,shape=inner_right]
quark:turf_stairs[facing=south,half=top,shape=outer_left]
quark:turf_stairs[facing=south,half=top,shape=outer_right]
quark:turf_stairs[facing=south,half=bottom,shape=straight]
quark:turf_stairs[facing=south,half=bottom,shape=inner_left]
quark:turf_stairs[facing=south,half=bottom,shape=inner_right]
quark:turf_stairs[facing=south,half=bottom,shape=outer_left]
quark:turf_stairs[facing=south,half=bottom,shape=outer_right]
quark:turf_stairs[facing=west,half=top,shape=straight]
quark:turf_stairs[facing=west,half=top,shape=inner_left]
quark:turf_stairs[facing=west,half=top,shape=inner_right]
quark:turf_stairs[facing=west,half=top,shape=outer_left]
quark:turf_stairs[facing=west,half=top,shape=outer_right]
quark:turf_stairs[facing=west,half=bottom,shape=straight]
quark:turf_stairs[facing=west,half=bottom,shape=inner_left]
quark:turf_stairs[facing=west,half=bottom,shape=inner_right]
quark:turf_stairs[facing=west,half=bottom,shape=outer_left]
quark:turf_stairs[facing=west,half=bottom,shape=outer_right]
quark:turf_stairs[facing=east,half=top,shape=straight]
quark:turf_stairs[facing=east,half=top,shape=inner_left]
quark:turf_stairs[facing=east,half=top,shape=inner_right]
quark:turf_stairs[facing=east,half=top,shape=outer_left]
quark:turf_stairs[facing=east,half=top,shape=outer_right]
quark:turf_stairs[facing=east,half=bottom,shape=straight]
quark:turf_stairs[facing=east,half=bottom,shape=inner_left]
quark:turf_stairs[facing=east,half=bottom,shape=inner_right]
quark:turf_stairs[facing=east,half=bottom,shape=outer_left]
quark:turf_stairs[facing=east,half=bottom,shape=outer_right]
quark:turf_slab[half=top,prop=blarg]
quark:turf_slab[half=bottom,prop=blarg]
quark:turf_slab_double[prop=blarg]
quark:framed_glass
quark:framed_glass_pane[east=true,north=true,south=true,west=true]
quark:framed_glass_pane[east=true,north=true,south=true,west=false]
quark:framed_glass_pane[east=true,north=true,south=false,west=true]
quark:framed_glass_pane[east=true,north=true,south=false,west=false]
quark:framed_glass_pane[east=true,north=false,south=true,west=true]
quark:framed_glass_pane[east=true,north=false,south=true,west=false]
quark:framed_glass_pane[east=true,north=false,south=false,west=true]
quark:framed_glass_pane[east=true,north=false,south=false,west=false]
quark:framed_glass_pane[east=false,north=true,south=true,west=true]
quark:framed_glass_pane[east=false,north=true,south=true,west=false]
quark:framed_glass_pane[east=false,north=true,south=false,west=true]
quark:framed_glass_pane[east=false,north=true,south=false,west=false]
quark:framed_glass_pane[east=false,north=false,south=true,west=true]
quark:framed_glass_pane[east=false,north=false,south=true,west=false]
quark:framed_glass_pane[east=false,north=false,south=false,west=true]
quark:framed_glass_pane[east=false,north=false,south=false,west=false]
quark:polished_netherrack[variant=polished_netherrack]
quark:polished_netherrack[variant=polished_netherrack_bricks]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=north,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=south,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=west,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=top,shape=outer_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=straight]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=inner_right]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_left]
quark:polished_netherrack_bricks_stairs[facing=east,half=bottom,shape=outer_right]
quark:polished_netherrack_bricks_slab[half=top,prop=blarg]
quark:polished_netherrack_bricks_slab[half=bottom,prop=blarg]
quark:polished_netherrack_bricks_slab_double[prop=blarg]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=true,north=false,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=true,south=false,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=true,up=false,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=true,west=false]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=true]
quark:polished_netherrack_bricks_wall[east=false,north=false,south=false,up=false,west=false]
quark:quilted_wool[variant=wool_quilted_white]
quark:quilted_wool[variant=wool_quilted_orange]
quark:quilted_wool[variant=wool_quilted_magenta]
quark:quilted_wool[variant=wool_quilted_light_blue]
quark:quilted_wool[variant=wool_quilted_yellow]
quark:quilted_wool[variant=wool_quilted_lime]
quark:quilted_wool[variant=wool_quilted_pink]
quark:quilted_wool[variant=wool_quilted_gray]
quark:quilted_wool[variant=wool_quilted_silver]
quark:quilted_wool[variant=wool_quilted_cyan]
quark:quilted_wool[variant=wool_quilted_purple]
quark:quilted_wool[variant=wool_quilted_blue]
quark:quilted_wool[variant=wool_quilted_brown]
quark:quilted_wool[variant=wool_quilted_green]
quark:quilted_wool[variant=wool_quilted_red]
quark:quilted_wool[variant=wool_quilted_black]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=none,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=pipe,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=terminal,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=none,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=pipe,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=terminal,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=true,north=prop,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=none,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=pipe,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=terminal,south=prop,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=none,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=pipe,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=terminal,up=prop,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=none,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=pipe,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=terminal,west=prop]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=none]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=pipe]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=terminal]
quark:pipe[down=prop,east=prop,enabled=false,north=prop,south=prop,up=prop,west=prop]
quark:tiny_potato[facing=north]
quark:tiny_potato[facing=south]
quark:tiny_potato[facing=west]
quark:tiny_potato[facing=east]
quark:chute[enabled=true]
quark:chute[enabled=false]
quark:sugar_block
quark:redstone_randomizer[facing=north,power_left=true,powered=true]
quark:redstone_randomizer[facing=north,power_left=true,powered=false]
quark:redstone_randomizer[facing=north,power_left=false,powered=true]
quark:redstone_randomizer[facing=north,power_left=false,powered=false]
quark:redstone_randomizer[facing=south,power_left=true,powered=true]
quark:redstone_randomizer[facing=south,power_left=true,powered=false]
quark:redstone_randomizer[facing=south,power_left=false,powered=true]
quark:redstone_randomizer[facing=south,power_left=false,powered=false]
quark:redstone_randomizer[facing=west,power_left=true,powered=true]
quark:redstone_randomizer[facing=west,power_left=true,powered=false]
quark:redstone_randomizer[facing=west,power_left=false,powered=true]
quark:redstone_randomizer[facing=west,power_left=false,powered=false]
quark:redstone_randomizer[facing=east,power_left=true,powered=true]
quark:redstone_randomizer[facing=east,power_left=true,powered=false]
quark:redstone_randomizer[facing=east,power_left=false,powered=true]
quark:redstone_randomizer[facing=east,power_left=false,powered=false]
quark:iron_button[facing=down,powered=true]
quark:iron_button[facing=down,powered=false]
quark:iron_button[facing=up,powered=true]
quark:iron_button[facing=up,powered=false]
quark:iron_button[facing=north,powered=true]
quark:iron_button[facing=north,powered=false]
quark:iron_button[facing=south,powered=true]
quark:iron_button[facing=south,powered=false]
quark:iron_button[facing=west,powered=true]
quark:iron_button[facing=west,powered=false]
quark:iron_button[facing=east,powered=true]
quark:iron_button[facing=east,powered=false]
quark:gold_button[facing=down,powered=true]
quark:gold_button[facing=down,powered=false]
quark:gold_button[facing=up,powered=true]
quark:gold_button[facing=up,powered=false]
quark:gold_button[facing=north,powered=true]
quark:gold_button[facing=north,powered=false]
quark:gold_button[facing=south,powered=true]
quark:gold_button[facing=south,powered=false]
quark:gold_button[facing=west,powered=true]
quark:gold_button[facing=west,powered=false]
quark:gold_button[facing=east,powered=true]
quark:gold_button[facing=east,powered=false]
quark:ender_watcher[watched=true]
quark:ender_watcher[watched=false]
quark:iron_rod[connected=true,facing=down]
quark:iron_rod[connected=true,facing=up]
quark:iron_rod[connected=true,facing=north]
quark:iron_rod[connected=true,facing=south]
quark:iron_rod[connected=true,facing=west]
quark:iron_rod[connected=true,facing=east]
quark:iron_rod[connected=false,facing=down]
quark:iron_rod[connected=false,facing=up]
quark:iron_rod[connected=false,facing=north]
quark:iron_rod[connected=false,facing=south]
quark:iron_rod[connected=false,facing=west]
quark:iron_rod[connected=false,facing=east]
quark:color_slime[variant=slime_red]
quark:color_slime[variant=slime_blue]
quark:color_slime[variant=slime_cyan]
quark:color_slime[variant=slime_magenta]
quark:color_slime[variant=slime_yellow]
quark:gravisand
quark:redstone_inductor[facing=north,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=north,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=north,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=north,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=north,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=south,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=south,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=south,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=south,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=west,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=west,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=west,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=west,locked=false,power=15,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=0,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=0,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=1,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=1,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=2,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=2,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=3,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=3,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=4,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=4,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=5,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=5,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=6,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=6,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=7,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=7,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=8,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=8,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=9,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=9,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=10,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=10,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=11,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=11,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=12,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=12,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=13,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=13,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=14,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=14,powered=false]
quark:redstone_inductor[facing=east,locked=true,power=15,powered=true]
quark:redstone_inductor[facing=east,locked=true,power=15,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=0,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=0,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=1,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=1,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=2,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=2,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=3,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=3,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=4,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=4,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=5,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=5,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=6,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=6,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=7,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=7,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=8,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=8,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=9,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=9,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=10,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=10,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=11,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=11,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=12,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=12,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=13,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=13,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=14,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=14,powered=false]
quark:redstone_inductor[facing=east,locked=false,power=15,powered=true]
quark:redstone_inductor[facing=east,locked=false,power=15,powered=false]
quark:obsidian_pressure_plate[powered=true]
quark:obsidian_pressure_plate[powered=false]
quark:rain_detector[inverted=true,power=true]
quark:rain_detector[inverted=true,power=false]
quark:rain_detector[inverted=false,power=true]
quark:rain_detector[inverted=false,power=false]
basemetals:antimony_button[facing=down,powered=true]
basemetals:antimony_button[facing=down,powered=false]
basemetals:antimony_button[facing=up,powered=true]
basemetals:antimony_button[facing=up,powered=false]
basemetals:antimony_button[facing=north,powered=true]
basemetals:antimony_button[facing=north,powered=false]
basemetals:antimony_button[facing=south,powered=true]
basemetals:antimony_button[facing=south,powered=false]
basemetals:antimony_button[facing=west,powered=true]
basemetals:antimony_button[facing=west,powered=false]
basemetals:antimony_button[facing=east,powered=true]
basemetals:antimony_button[facing=east,powered=false]
basemetals:antimony_slab[half=top,variant=default]
basemetals:antimony_slab[half=bottom,variant=default]
basemetals:antimony_plate[facing=down]
basemetals:antimony_plate[facing=up]
basemetals:antimony_plate[facing=north]
basemetals:antimony_plate[facing=south]
basemetals:antimony_plate[facing=west]
basemetals:antimony_plate[facing=east]
basemetals:antimony[level=0]
basemetals:antimony[level=1]
basemetals:antimony[level=2]
basemetals:antimony[level=3]
basemetals:antimony[level=4]
basemetals:antimony[level=5]
basemetals:antimony[level=6]
basemetals:antimony[level=7]
basemetals:antimony[level=8]
basemetals:antimony[level=9]
basemetals:antimony[level=10]
basemetals:antimony[level=11]
basemetals:antimony[level=12]
basemetals:antimony[level=13]
basemetals:antimony[level=14]
basemetals:antimony[level=15]
basemetals:antimony_trapdoor[facing=north,half=top,open=true]
basemetals:antimony_trapdoor[facing=north,half=top,open=false]
basemetals:antimony_trapdoor[facing=north,half=bottom,open=true]
basemetals:antimony_trapdoor[facing=north,half=bottom,open=false]
basemetals:antimony_trapdoor[facing=south,half=top,open=true]
basemetals:antimony_trapdoor[facing=south,half=top,open=false]
basemetals:antimony_trapdoor[facing=south,half=bottom,open=true]
basemetals:antimony_trapdoor[facing=south,half=bottom,open=false]
basemetals:antimony_trapdoor[facing=west,half=top,open=true]
basemetals:antimony_trapdoor[facing=west,half=top,open=false]
basemetals:antimony_trapdoor[facing=west,half=bottom,open=true]
basemetals:antimony_trapdoor[facing=west,half=bottom,open=false]
basemetals:antimony_trapdoor[facing=east,half=top,open=true]
basemetals:antimony_trapdoor[facing=east,half=top,open=false]
basemetals:antimony_trapdoor[facing=east,half=bottom,open=true]
basemetals:antimony_trapdoor[facing=east,half=bottom,open=false]
basemetals:antimony_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:antimony_ore
basemetals:antimony_lever[facing=down_x,powered=true]
basemetals:antimony_lever[facing=down_x,powered=false]
basemetals:antimony_lever[facing=east,powered=true]
basemetals:antimony_lever[facing=east,powered=false]
basemetals:antimony_lever[facing=west,powered=true]
basemetals:antimony_lever[facing=west,powered=false]
basemetals:antimony_lever[facing=south,powered=true]
basemetals:antimony_lever[facing=south,powered=false]
basemetals:antimony_lever[facing=north,powered=true]
basemetals:antimony_lever[facing=north,powered=false]
basemetals:antimony_lever[facing=up_z,powered=true]
basemetals:antimony_lever[facing=up_z,powered=false]
basemetals:antimony_lever[facing=up_x,powered=true]
basemetals:antimony_lever[facing=up_x,powered=false]
basemetals:antimony_lever[facing=down_z,powered=true]
basemetals:antimony_lever[facing=down_z,powered=false]
basemetals:antimony_bars[east=true,north=true,south=true,west=true]
basemetals:antimony_bars[east=true,north=true,south=true,west=false]
basemetals:antimony_bars[east=true,north=true,south=false,west=true]
basemetals:antimony_bars[east=true,north=true,south=false,west=false]
basemetals:antimony_bars[east=true,north=false,south=true,west=true]
basemetals:antimony_bars[east=true,north=false,south=true,west=false]
basemetals:antimony_bars[east=true,north=false,south=false,west=true]
basemetals:antimony_bars[east=true,north=false,south=false,west=false]
basemetals:antimony_bars[east=false,north=true,south=true,west=true]
basemetals:antimony_bars[east=false,north=true,south=true,west=false]
basemetals:antimony_bars[east=false,north=true,south=false,west=true]
basemetals:antimony_bars[east=false,north=true,south=false,west=false]
basemetals:antimony_bars[east=false,north=false,south=true,west=true]
basemetals:antimony_bars[east=false,north=false,south=true,west=false]
basemetals:antimony_bars[east=false,north=false,south=false,west=true]
basemetals:antimony_bars[east=false,north=false,south=false,west=false]
basemetals:antimony_block
basemetals:double_antimony_slab[variant=default]
basemetals:antimony_pressure_plate[powered=true]
basemetals:antimony_pressure_plate[powered=false]
basemetals:antimony_stairs[facing=north,half=top,shape=straight]
basemetals:antimony_stairs[facing=north,half=top,shape=inner_left]
basemetals:antimony_stairs[facing=north,half=top,shape=inner_right]
basemetals:antimony_stairs[facing=north,half=top,shape=outer_left]
basemetals:antimony_stairs[facing=north,half=top,shape=outer_right]
basemetals:antimony_stairs[facing=north,half=bottom,shape=straight]
basemetals:antimony_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:antimony_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:antimony_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:antimony_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:antimony_stairs[facing=south,half=top,shape=straight]
basemetals:antimony_stairs[facing=south,half=top,shape=inner_left]
basemetals:antimony_stairs[facing=south,half=top,shape=inner_right]
basemetals:antimony_stairs[facing=south,half=top,shape=outer_left]
basemetals:antimony_stairs[facing=south,half=top,shape=outer_right]
basemetals:antimony_stairs[facing=south,half=bottom,shape=straight]
basemetals:antimony_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:antimony_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:antimony_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:antimony_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:antimony_stairs[facing=west,half=top,shape=straight]
basemetals:antimony_stairs[facing=west,half=top,shape=inner_left]
basemetals:antimony_stairs[facing=west,half=top,shape=inner_right]
basemetals:antimony_stairs[facing=west,half=top,shape=outer_left]
basemetals:antimony_stairs[facing=west,half=top,shape=outer_right]
basemetals:antimony_stairs[facing=west,half=bottom,shape=straight]
basemetals:antimony_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:antimony_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:antimony_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:antimony_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:antimony_stairs[facing=east,half=top,shape=straight]
basemetals:antimony_stairs[facing=east,half=top,shape=inner_left]
basemetals:antimony_stairs[facing=east,half=top,shape=inner_right]
basemetals:antimony_stairs[facing=east,half=top,shape=outer_left]
basemetals:antimony_stairs[facing=east,half=top,shape=outer_right]
basemetals:antimony_stairs[facing=east,half=bottom,shape=straight]
basemetals:antimony_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:antimony_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:antimony_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:antimony_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:bismuth_button[facing=down,powered=true]
basemetals:bismuth_button[facing=down,powered=false]
basemetals:bismuth_button[facing=up,powered=true]
basemetals:bismuth_button[facing=up,powered=false]
basemetals:bismuth_button[facing=north,powered=true]
basemetals:bismuth_button[facing=north,powered=false]
basemetals:bismuth_button[facing=south,powered=true]
basemetals:bismuth_button[facing=south,powered=false]
basemetals:bismuth_button[facing=west,powered=true]
basemetals:bismuth_button[facing=west,powered=false]
basemetals:bismuth_button[facing=east,powered=true]
basemetals:bismuth_button[facing=east,powered=false]
basemetals:bismuth_slab[half=top,variant=default]
basemetals:bismuth_slab[half=bottom,variant=default]
basemetals:bismuth_plate[facing=down]
basemetals:bismuth_plate[facing=up]
basemetals:bismuth_plate[facing=north]
basemetals:bismuth_plate[facing=south]
basemetals:bismuth_plate[facing=west]
basemetals:bismuth_plate[facing=east]
basemetals:bismuth[level=0]
basemetals:bismuth[level=1]
basemetals:bismuth[level=2]
basemetals:bismuth[level=3]
basemetals:bismuth[level=4]
basemetals:bismuth[level=5]
basemetals:bismuth[level=6]
basemetals:bismuth[level=7]
basemetals:bismuth[level=8]
basemetals:bismuth[level=9]
basemetals:bismuth[level=10]
basemetals:bismuth[level=11]
basemetals:bismuth[level=12]
basemetals:bismuth[level=13]
basemetals:bismuth[level=14]
basemetals:bismuth[level=15]
basemetals:bismuth_trapdoor[facing=north,half=top,open=true]
basemetals:bismuth_trapdoor[facing=north,half=top,open=false]
basemetals:bismuth_trapdoor[facing=north,half=bottom,open=true]
basemetals:bismuth_trapdoor[facing=north,half=bottom,open=false]
basemetals:bismuth_trapdoor[facing=south,half=top,open=true]
basemetals:bismuth_trapdoor[facing=south,half=top,open=false]
basemetals:bismuth_trapdoor[facing=south,half=bottom,open=true]
basemetals:bismuth_trapdoor[facing=south,half=bottom,open=false]
basemetals:bismuth_trapdoor[facing=west,half=top,open=true]
basemetals:bismuth_trapdoor[facing=west,half=top,open=false]
basemetals:bismuth_trapdoor[facing=west,half=bottom,open=true]
basemetals:bismuth_trapdoor[facing=west,half=bottom,open=false]
basemetals:bismuth_trapdoor[facing=east,half=top,open=true]
basemetals:bismuth_trapdoor[facing=east,half=top,open=false]
basemetals:bismuth_trapdoor[facing=east,half=bottom,open=true]
basemetals:bismuth_trapdoor[facing=east,half=bottom,open=false]
basemetals:bismuth_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:bismuth_ore
basemetals:bismuth_lever[facing=down_x,powered=true]
basemetals:bismuth_lever[facing=down_x,powered=false]
basemetals:bismuth_lever[facing=east,powered=true]
basemetals:bismuth_lever[facing=east,powered=false]
basemetals:bismuth_lever[facing=west,powered=true]
basemetals:bismuth_lever[facing=west,powered=false]
basemetals:bismuth_lever[facing=south,powered=true]
basemetals:bismuth_lever[facing=south,powered=false]
basemetals:bismuth_lever[facing=north,powered=true]
basemetals:bismuth_lever[facing=north,powered=false]
basemetals:bismuth_lever[facing=up_z,powered=true]
basemetals:bismuth_lever[facing=up_z,powered=false]
basemetals:bismuth_lever[facing=up_x,powered=true]
basemetals:bismuth_lever[facing=up_x,powered=false]
basemetals:bismuth_lever[facing=down_z,powered=true]
basemetals:bismuth_lever[facing=down_z,powered=false]
basemetals:bismuth_bars[east=true,north=true,south=true,west=true]
basemetals:bismuth_bars[east=true,north=true,south=true,west=false]
basemetals:bismuth_bars[east=true,north=true,south=false,west=true]
basemetals:bismuth_bars[east=true,north=true,south=false,west=false]
basemetals:bismuth_bars[east=true,north=false,south=true,west=true]
basemetals:bismuth_bars[east=true,north=false,south=true,west=false]
basemetals:bismuth_bars[east=true,north=false,south=false,west=true]
basemetals:bismuth_bars[east=true,north=false,south=false,west=false]
basemetals:bismuth_bars[east=false,north=true,south=true,west=true]
basemetals:bismuth_bars[east=false,north=true,south=true,west=false]
basemetals:bismuth_bars[east=false,north=true,south=false,west=true]
basemetals:bismuth_bars[east=false,north=true,south=false,west=false]
basemetals:bismuth_bars[east=false,north=false,south=true,west=true]
basemetals:bismuth_bars[east=false,north=false,south=true,west=false]
basemetals:bismuth_bars[east=false,north=false,south=false,west=true]
basemetals:bismuth_bars[east=false,north=false,south=false,west=false]
basemetals:bismuth_block
basemetals:double_bismuth_slab[variant=default]
basemetals:bismuth_pressure_plate[powered=true]
basemetals:bismuth_pressure_plate[powered=false]
basemetals:bismuth_stairs[facing=north,half=top,shape=straight]
basemetals:bismuth_stairs[facing=north,half=top,shape=inner_left]
basemetals:bismuth_stairs[facing=north,half=top,shape=inner_right]
basemetals:bismuth_stairs[facing=north,half=top,shape=outer_left]
basemetals:bismuth_stairs[facing=north,half=top,shape=outer_right]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=straight]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:bismuth_stairs[facing=south,half=top,shape=straight]
basemetals:bismuth_stairs[facing=south,half=top,shape=inner_left]
basemetals:bismuth_stairs[facing=south,half=top,shape=inner_right]
basemetals:bismuth_stairs[facing=south,half=top,shape=outer_left]
basemetals:bismuth_stairs[facing=south,half=top,shape=outer_right]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=straight]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:bismuth_stairs[facing=west,half=top,shape=straight]
basemetals:bismuth_stairs[facing=west,half=top,shape=inner_left]
basemetals:bismuth_stairs[facing=west,half=top,shape=inner_right]
basemetals:bismuth_stairs[facing=west,half=top,shape=outer_left]
basemetals:bismuth_stairs[facing=west,half=top,shape=outer_right]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=straight]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:bismuth_stairs[facing=east,half=top,shape=straight]
basemetals:bismuth_stairs[facing=east,half=top,shape=inner_left]
basemetals:bismuth_stairs[facing=east,half=top,shape=inner_right]
basemetals:bismuth_stairs[facing=east,half=top,shape=outer_left]
basemetals:bismuth_stairs[facing=east,half=top,shape=outer_right]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=straight]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:copper_button[facing=down,powered=true]
basemetals:copper_button[facing=down,powered=false]
basemetals:copper_button[facing=up,powered=true]
basemetals:copper_button[facing=up,powered=false]
basemetals:copper_button[facing=north,powered=true]
basemetals:copper_button[facing=north,powered=false]
basemetals:copper_button[facing=south,powered=true]
basemetals:copper_button[facing=south,powered=false]
basemetals:copper_button[facing=west,powered=true]
basemetals:copper_button[facing=west,powered=false]
basemetals:copper_button[facing=east,powered=true]
basemetals:copper_button[facing=east,powered=false]
basemetals:copper_slab[half=top,variant=default]
basemetals:copper_slab[half=bottom,variant=default]
basemetals:copper_plate[facing=down]
basemetals:copper_plate[facing=up]
basemetals:copper_plate[facing=north]
basemetals:copper_plate[facing=south]
basemetals:copper_plate[facing=west]
basemetals:copper_plate[facing=east]
basemetals:copper[level=0]
basemetals:copper[level=1]
basemetals:copper[level=2]
basemetals:copper[level=3]
basemetals:copper[level=4]
basemetals:copper[level=5]
basemetals:copper[level=6]
basemetals:copper[level=7]
basemetals:copper[level=8]
basemetals:copper[level=9]
basemetals:copper[level=10]
basemetals:copper[level=11]
basemetals:copper[level=12]
basemetals:copper[level=13]
basemetals:copper[level=14]
basemetals:copper[level=15]
basemetals:copper_trapdoor[facing=north,half=top,open=true]
basemetals:copper_trapdoor[facing=north,half=top,open=false]
basemetals:copper_trapdoor[facing=north,half=bottom,open=true]
basemetals:copper_trapdoor[facing=north,half=bottom,open=false]
basemetals:copper_trapdoor[facing=south,half=top,open=true]
basemetals:copper_trapdoor[facing=south,half=top,open=false]
basemetals:copper_trapdoor[facing=south,half=bottom,open=true]
basemetals:copper_trapdoor[facing=south,half=bottom,open=false]
basemetals:copper_trapdoor[facing=west,half=top,open=true]
basemetals:copper_trapdoor[facing=west,half=top,open=false]
basemetals:copper_trapdoor[facing=west,half=bottom,open=true]
basemetals:copper_trapdoor[facing=west,half=bottom,open=false]
basemetals:copper_trapdoor[facing=east,half=top,open=true]
basemetals:copper_trapdoor[facing=east,half=top,open=false]
basemetals:copper_trapdoor[facing=east,half=bottom,open=true]
basemetals:copper_trapdoor[facing=east,half=bottom,open=false]
basemetals:copper_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:copper_ore
basemetals:copper_lever[facing=down_x,powered=true]
basemetals:copper_lever[facing=down_x,powered=false]
basemetals:copper_lever[facing=east,powered=true]
basemetals:copper_lever[facing=east,powered=false]
basemetals:copper_lever[facing=west,powered=true]
basemetals:copper_lever[facing=west,powered=false]
basemetals:copper_lever[facing=south,powered=true]
basemetals:copper_lever[facing=south,powered=false]
basemetals:copper_lever[facing=north,powered=true]
basemetals:copper_lever[facing=north,powered=false]
basemetals:copper_lever[facing=up_z,powered=true]
basemetals:copper_lever[facing=up_z,powered=false]
basemetals:copper_lever[facing=up_x,powered=true]
basemetals:copper_lever[facing=up_x,powered=false]
basemetals:copper_lever[facing=down_z,powered=true]
basemetals:copper_lever[facing=down_z,powered=false]
basemetals:copper_bars[east=true,north=true,south=true,west=true]
basemetals:copper_bars[east=true,north=true,south=true,west=false]
basemetals:copper_bars[east=true,north=true,south=false,west=true]
basemetals:copper_bars[east=true,north=true,south=false,west=false]
basemetals:copper_bars[east=true,north=false,south=true,west=true]
basemetals:copper_bars[east=true,north=false,south=true,west=false]
basemetals:copper_bars[east=true,north=false,south=false,west=true]
basemetals:copper_bars[east=true,north=false,south=false,west=false]
basemetals:copper_bars[east=false,north=true,south=true,west=true]
basemetals:copper_bars[east=false,north=true,south=true,west=false]
basemetals:copper_bars[east=false,north=true,south=false,west=true]
basemetals:copper_bars[east=false,north=true,south=false,west=false]
basemetals:copper_bars[east=false,north=false,south=true,west=true]
basemetals:copper_bars[east=false,north=false,south=true,west=false]
basemetals:copper_bars[east=false,north=false,south=false,west=true]
basemetals:copper_bars[east=false,north=false,south=false,west=false]
basemetals:copper_block
basemetals:double_copper_slab[variant=default]
basemetals:copper_pressure_plate[powered=true]
basemetals:copper_pressure_plate[powered=false]
basemetals:copper_stairs[facing=north,half=top,shape=straight]
basemetals:copper_stairs[facing=north,half=top,shape=inner_left]
basemetals:copper_stairs[facing=north,half=top,shape=inner_right]
basemetals:copper_stairs[facing=north,half=top,shape=outer_left]
basemetals:copper_stairs[facing=north,half=top,shape=outer_right]
basemetals:copper_stairs[facing=north,half=bottom,shape=straight]
basemetals:copper_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:copper_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:copper_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:copper_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:copper_stairs[facing=south,half=top,shape=straight]
basemetals:copper_stairs[facing=south,half=top,shape=inner_left]
basemetals:copper_stairs[facing=south,half=top,shape=inner_right]
basemetals:copper_stairs[facing=south,half=top,shape=outer_left]
basemetals:copper_stairs[facing=south,half=top,shape=outer_right]
basemetals:copper_stairs[facing=south,half=bottom,shape=straight]
basemetals:copper_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:copper_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:copper_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:copper_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:copper_stairs[facing=west,half=top,shape=straight]
basemetals:copper_stairs[facing=west,half=top,shape=inner_left]
basemetals:copper_stairs[facing=west,half=top,shape=inner_right]
basemetals:copper_stairs[facing=west,half=top,shape=outer_left]
basemetals:copper_stairs[facing=west,half=top,shape=outer_right]
basemetals:copper_stairs[facing=west,half=bottom,shape=straight]
basemetals:copper_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:copper_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:copper_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:copper_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:copper_stairs[facing=east,half=top,shape=straight]
basemetals:copper_stairs[facing=east,half=top,shape=inner_left]
basemetals:copper_stairs[facing=east,half=top,shape=inner_right]
basemetals:copper_stairs[facing=east,half=top,shape=outer_left]
basemetals:copper_stairs[facing=east,half=top,shape=outer_right]
basemetals:copper_stairs[facing=east,half=bottom,shape=straight]
basemetals:copper_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:copper_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:copper_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:copper_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:lead_button[facing=down,powered=true]
basemetals:lead_button[facing=down,powered=false]
basemetals:lead_button[facing=up,powered=true]
basemetals:lead_button[facing=up,powered=false]
basemetals:lead_button[facing=north,powered=true]
basemetals:lead_button[facing=north,powered=false]
basemetals:lead_button[facing=south,powered=true]
basemetals:lead_button[facing=south,powered=false]
basemetals:lead_button[facing=west,powered=true]
basemetals:lead_button[facing=west,powered=false]
basemetals:lead_button[facing=east,powered=true]
basemetals:lead_button[facing=east,powered=false]
basemetals:lead_slab[half=top,variant=default]
basemetals:lead_slab[half=bottom,variant=default]
basemetals:lead_plate[facing=down]
basemetals:lead_plate[facing=up]
basemetals:lead_plate[facing=north]
basemetals:lead_plate[facing=south]
basemetals:lead_plate[facing=west]
basemetals:lead_plate[facing=east]
basemetals:lead[level=0]
basemetals:lead[level=1]
basemetals:lead[level=2]
basemetals:lead[level=3]
basemetals:lead[level=4]
basemetals:lead[level=5]
basemetals:lead[level=6]
basemetals:lead[level=7]
basemetals:lead[level=8]
basemetals:lead[level=9]
basemetals:lead[level=10]
basemetals:lead[level=11]
basemetals:lead[level=12]
basemetals:lead[level=13]
basemetals:lead[level=14]
basemetals:lead[level=15]
basemetals:lead_trapdoor[facing=north,half=top,open=true]
basemetals:lead_trapdoor[facing=north,half=top,open=false]
basemetals:lead_trapdoor[facing=north,half=bottom,open=true]
basemetals:lead_trapdoor[facing=north,half=bottom,open=false]
basemetals:lead_trapdoor[facing=south,half=top,open=true]
basemetals:lead_trapdoor[facing=south,half=top,open=false]
basemetals:lead_trapdoor[facing=south,half=bottom,open=true]
basemetals:lead_trapdoor[facing=south,half=bottom,open=false]
basemetals:lead_trapdoor[facing=west,half=top,open=true]
basemetals:lead_trapdoor[facing=west,half=top,open=false]
basemetals:lead_trapdoor[facing=west,half=bottom,open=true]
basemetals:lead_trapdoor[facing=west,half=bottom,open=false]
basemetals:lead_trapdoor[facing=east,half=top,open=true]
basemetals:lead_trapdoor[facing=east,half=top,open=false]
basemetals:lead_trapdoor[facing=east,half=bottom,open=true]
basemetals:lead_trapdoor[facing=east,half=bottom,open=false]
basemetals:lead_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:lead_ore
basemetals:lead_lever[facing=down_x,powered=true]
basemetals:lead_lever[facing=down_x,powered=false]
basemetals:lead_lever[facing=east,powered=true]
basemetals:lead_lever[facing=east,powered=false]
basemetals:lead_lever[facing=west,powered=true]
basemetals:lead_lever[facing=west,powered=false]
basemetals:lead_lever[facing=south,powered=true]
basemetals:lead_lever[facing=south,powered=false]
basemetals:lead_lever[facing=north,powered=true]
basemetals:lead_lever[facing=north,powered=false]
basemetals:lead_lever[facing=up_z,powered=true]
basemetals:lead_lever[facing=up_z,powered=false]
basemetals:lead_lever[facing=up_x,powered=true]
basemetals:lead_lever[facing=up_x,powered=false]
basemetals:lead_lever[facing=down_z,powered=true]
basemetals:lead_lever[facing=down_z,powered=false]
basemetals:lead_bars[east=true,north=true,south=true,west=true]
basemetals:lead_bars[east=true,north=true,south=true,west=false]
basemetals:lead_bars[east=true,north=true,south=false,west=true]
basemetals:lead_bars[east=true,north=true,south=false,west=false]
basemetals:lead_bars[east=true,north=false,south=true,west=true]
basemetals:lead_bars[east=true,north=false,south=true,west=false]
basemetals:lead_bars[east=true,north=false,south=false,west=true]
basemetals:lead_bars[east=true,north=false,south=false,west=false]
basemetals:lead_bars[east=false,north=true,south=true,west=true]
basemetals:lead_bars[east=false,north=true,south=true,west=false]
basemetals:lead_bars[east=false,north=true,south=false,west=true]
basemetals:lead_bars[east=false,north=true,south=false,west=false]
basemetals:lead_bars[east=false,north=false,south=true,west=true]
basemetals:lead_bars[east=false,north=false,south=true,west=false]
basemetals:lead_bars[east=false,north=false,south=false,west=true]
basemetals:lead_bars[east=false,north=false,south=false,west=false]
basemetals:lead_block
basemetals:double_lead_slab[variant=default]
basemetals:lead_pressure_plate[powered=true]
basemetals:lead_pressure_plate[powered=false]
basemetals:lead_stairs[facing=north,half=top,shape=straight]
basemetals:lead_stairs[facing=north,half=top,shape=inner_left]
basemetals:lead_stairs[facing=north,half=top,shape=inner_right]
basemetals:lead_stairs[facing=north,half=top,shape=outer_left]
basemetals:lead_stairs[facing=north,half=top,shape=outer_right]
basemetals:lead_stairs[facing=north,half=bottom,shape=straight]
basemetals:lead_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:lead_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:lead_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:lead_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:lead_stairs[facing=south,half=top,shape=straight]
basemetals:lead_stairs[facing=south,half=top,shape=inner_left]
basemetals:lead_stairs[facing=south,half=top,shape=inner_right]
basemetals:lead_stairs[facing=south,half=top,shape=outer_left]
basemetals:lead_stairs[facing=south,half=top,shape=outer_right]
basemetals:lead_stairs[facing=south,half=bottom,shape=straight]
basemetals:lead_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:lead_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:lead_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:lead_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:lead_stairs[facing=west,half=top,shape=straight]
basemetals:lead_stairs[facing=west,half=top,shape=inner_left]
basemetals:lead_stairs[facing=west,half=top,shape=inner_right]
basemetals:lead_stairs[facing=west,half=top,shape=outer_left]
basemetals:lead_stairs[facing=west,half=top,shape=outer_right]
basemetals:lead_stairs[facing=west,half=bottom,shape=straight]
basemetals:lead_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:lead_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:lead_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:lead_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:lead_stairs[facing=east,half=top,shape=straight]
basemetals:lead_stairs[facing=east,half=top,shape=inner_left]
basemetals:lead_stairs[facing=east,half=top,shape=inner_right]
basemetals:lead_stairs[facing=east,half=top,shape=outer_left]
basemetals:lead_stairs[facing=east,half=top,shape=outer_right]
basemetals:lead_stairs[facing=east,half=bottom,shape=straight]
basemetals:lead_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:lead_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:lead_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:lead_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:nickel_button[facing=down,powered=true]
basemetals:nickel_button[facing=down,powered=false]
basemetals:nickel_button[facing=up,powered=true]
basemetals:nickel_button[facing=up,powered=false]
basemetals:nickel_button[facing=north,powered=true]
basemetals:nickel_button[facing=north,powered=false]
basemetals:nickel_button[facing=south,powered=true]
basemetals:nickel_button[facing=south,powered=false]
basemetals:nickel_button[facing=west,powered=true]
basemetals:nickel_button[facing=west,powered=false]
basemetals:nickel_button[facing=east,powered=true]
basemetals:nickel_button[facing=east,powered=false]
basemetals:nickel_slab[half=top,variant=default]
basemetals:nickel_slab[half=bottom,variant=default]
basemetals:nickel_plate[facing=down]
basemetals:nickel_plate[facing=up]
basemetals:nickel_plate[facing=north]
basemetals:nickel_plate[facing=south]
basemetals:nickel_plate[facing=west]
basemetals:nickel_plate[facing=east]
basemetals:nickel[level=0]
basemetals:nickel[level=1]
basemetals:nickel[level=2]
basemetals:nickel[level=3]
basemetals:nickel[level=4]
basemetals:nickel[level=5]
basemetals:nickel[level=6]
basemetals:nickel[level=7]
basemetals:nickel[level=8]
basemetals:nickel[level=9]
basemetals:nickel[level=10]
basemetals:nickel[level=11]
basemetals:nickel[level=12]
basemetals:nickel[level=13]
basemetals:nickel[level=14]
basemetals:nickel[level=15]
basemetals:nickel_trapdoor[facing=north,half=top,open=true]
basemetals:nickel_trapdoor[facing=north,half=top,open=false]
basemetals:nickel_trapdoor[facing=north,half=bottom,open=true]
basemetals:nickel_trapdoor[facing=north,half=bottom,open=false]
basemetals:nickel_trapdoor[facing=south,half=top,open=true]
basemetals:nickel_trapdoor[facing=south,half=top,open=false]
basemetals:nickel_trapdoor[facing=south,half=bottom,open=true]
basemetals:nickel_trapdoor[facing=south,half=bottom,open=false]
basemetals:nickel_trapdoor[facing=west,half=top,open=true]
basemetals:nickel_trapdoor[facing=west,half=top,open=false]
basemetals:nickel_trapdoor[facing=west,half=bottom,open=true]
basemetals:nickel_trapdoor[facing=west,half=bottom,open=false]
basemetals:nickel_trapdoor[facing=east,half=top,open=true]
basemetals:nickel_trapdoor[facing=east,half=top,open=false]
basemetals:nickel_trapdoor[facing=east,half=bottom,open=true]
basemetals:nickel_trapdoor[facing=east,half=bottom,open=false]
basemetals:nickel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:nickel_ore
basemetals:nickel_lever[facing=down_x,powered=true]
basemetals:nickel_lever[facing=down_x,powered=false]
basemetals:nickel_lever[facing=east,powered=true]
basemetals:nickel_lever[facing=east,powered=false]
basemetals:nickel_lever[facing=west,powered=true]
basemetals:nickel_lever[facing=west,powered=false]
basemetals:nickel_lever[facing=south,powered=true]
basemetals:nickel_lever[facing=south,powered=false]
basemetals:nickel_lever[facing=north,powered=true]
basemetals:nickel_lever[facing=north,powered=false]
basemetals:nickel_lever[facing=up_z,powered=true]
basemetals:nickel_lever[facing=up_z,powered=false]
basemetals:nickel_lever[facing=up_x,powered=true]
basemetals:nickel_lever[facing=up_x,powered=false]
basemetals:nickel_lever[facing=down_z,powered=true]
basemetals:nickel_lever[facing=down_z,powered=false]
basemetals:nickel_bars[east=true,north=true,south=true,west=true]
basemetals:nickel_bars[east=true,north=true,south=true,west=false]
basemetals:nickel_bars[east=true,north=true,south=false,west=true]
basemetals:nickel_bars[east=true,north=true,south=false,west=false]
basemetals:nickel_bars[east=true,north=false,south=true,west=true]
basemetals:nickel_bars[east=true,north=false,south=true,west=false]
basemetals:nickel_bars[east=true,north=false,south=false,west=true]
basemetals:nickel_bars[east=true,north=false,south=false,west=false]
basemetals:nickel_bars[east=false,north=true,south=true,west=true]
basemetals:nickel_bars[east=false,north=true,south=true,west=false]
basemetals:nickel_bars[east=false,north=true,south=false,west=true]
basemetals:nickel_bars[east=false,north=true,south=false,west=false]
basemetals:nickel_bars[east=false,north=false,south=true,west=true]
basemetals:nickel_bars[east=false,north=false,south=true,west=false]
basemetals:nickel_bars[east=false,north=false,south=false,west=true]
basemetals:nickel_bars[east=false,north=false,south=false,west=false]
basemetals:nickel_block
basemetals:double_nickel_slab[variant=default]
basemetals:nickel_pressure_plate[powered=true]
basemetals:nickel_pressure_plate[powered=false]
basemetals:nickel_stairs[facing=north,half=top,shape=straight]
basemetals:nickel_stairs[facing=north,half=top,shape=inner_left]
basemetals:nickel_stairs[facing=north,half=top,shape=inner_right]
basemetals:nickel_stairs[facing=north,half=top,shape=outer_left]
basemetals:nickel_stairs[facing=north,half=top,shape=outer_right]
basemetals:nickel_stairs[facing=north,half=bottom,shape=straight]
basemetals:nickel_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:nickel_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:nickel_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:nickel_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:nickel_stairs[facing=south,half=top,shape=straight]
basemetals:nickel_stairs[facing=south,half=top,shape=inner_left]
basemetals:nickel_stairs[facing=south,half=top,shape=inner_right]
basemetals:nickel_stairs[facing=south,half=top,shape=outer_left]
basemetals:nickel_stairs[facing=south,half=top,shape=outer_right]
basemetals:nickel_stairs[facing=south,half=bottom,shape=straight]
basemetals:nickel_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:nickel_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:nickel_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:nickel_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:nickel_stairs[facing=west,half=top,shape=straight]
basemetals:nickel_stairs[facing=west,half=top,shape=inner_left]
basemetals:nickel_stairs[facing=west,half=top,shape=inner_right]
basemetals:nickel_stairs[facing=west,half=top,shape=outer_left]
basemetals:nickel_stairs[facing=west,half=top,shape=outer_right]
basemetals:nickel_stairs[facing=west,half=bottom,shape=straight]
basemetals:nickel_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:nickel_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:nickel_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:nickel_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:nickel_stairs[facing=east,half=top,shape=straight]
basemetals:nickel_stairs[facing=east,half=top,shape=inner_left]
basemetals:nickel_stairs[facing=east,half=top,shape=inner_right]
basemetals:nickel_stairs[facing=east,half=top,shape=outer_left]
basemetals:nickel_stairs[facing=east,half=top,shape=outer_right]
basemetals:nickel_stairs[facing=east,half=bottom,shape=straight]
basemetals:nickel_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:nickel_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:nickel_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:nickel_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:silver_button[facing=down,powered=true]
basemetals:silver_button[facing=down,powered=false]
basemetals:silver_button[facing=up,powered=true]
basemetals:silver_button[facing=up,powered=false]
basemetals:silver_button[facing=north,powered=true]
basemetals:silver_button[facing=north,powered=false]
basemetals:silver_button[facing=south,powered=true]
basemetals:silver_button[facing=south,powered=false]
basemetals:silver_button[facing=west,powered=true]
basemetals:silver_button[facing=west,powered=false]
basemetals:silver_button[facing=east,powered=true]
basemetals:silver_button[facing=east,powered=false]
basemetals:silver_slab[half=top,variant=default]
basemetals:silver_slab[half=bottom,variant=default]
basemetals:silver_plate[facing=down]
basemetals:silver_plate[facing=up]
basemetals:silver_plate[facing=north]
basemetals:silver_plate[facing=south]
basemetals:silver_plate[facing=west]
basemetals:silver_plate[facing=east]
basemetals:silver[level=0]
basemetals:silver[level=1]
basemetals:silver[level=2]
basemetals:silver[level=3]
basemetals:silver[level=4]
basemetals:silver[level=5]
basemetals:silver[level=6]
basemetals:silver[level=7]
basemetals:silver[level=8]
basemetals:silver[level=9]
basemetals:silver[level=10]
basemetals:silver[level=11]
basemetals:silver[level=12]
basemetals:silver[level=13]
basemetals:silver[level=14]
basemetals:silver[level=15]
basemetals:silver_trapdoor[facing=north,half=top,open=true]
basemetals:silver_trapdoor[facing=north,half=top,open=false]
basemetals:silver_trapdoor[facing=north,half=bottom,open=true]
basemetals:silver_trapdoor[facing=north,half=bottom,open=false]
basemetals:silver_trapdoor[facing=south,half=top,open=true]
basemetals:silver_trapdoor[facing=south,half=top,open=false]
basemetals:silver_trapdoor[facing=south,half=bottom,open=true]
basemetals:silver_trapdoor[facing=south,half=bottom,open=false]
basemetals:silver_trapdoor[facing=west,half=top,open=true]
basemetals:silver_trapdoor[facing=west,half=top,open=false]
basemetals:silver_trapdoor[facing=west,half=bottom,open=true]
basemetals:silver_trapdoor[facing=west,half=bottom,open=false]
basemetals:silver_trapdoor[facing=east,half=top,open=true]
basemetals:silver_trapdoor[facing=east,half=top,open=false]
basemetals:silver_trapdoor[facing=east,half=bottom,open=true]
basemetals:silver_trapdoor[facing=east,half=bottom,open=false]
basemetals:silver_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:silver_ore
basemetals:silver_lever[facing=down_x,powered=true]
basemetals:silver_lever[facing=down_x,powered=false]
basemetals:silver_lever[facing=east,powered=true]
basemetals:silver_lever[facing=east,powered=false]
basemetals:silver_lever[facing=west,powered=true]
basemetals:silver_lever[facing=west,powered=false]
basemetals:silver_lever[facing=south,powered=true]
basemetals:silver_lever[facing=south,powered=false]
basemetals:silver_lever[facing=north,powered=true]
basemetals:silver_lever[facing=north,powered=false]
basemetals:silver_lever[facing=up_z,powered=true]
basemetals:silver_lever[facing=up_z,powered=false]
basemetals:silver_lever[facing=up_x,powered=true]
basemetals:silver_lever[facing=up_x,powered=false]
basemetals:silver_lever[facing=down_z,powered=true]
basemetals:silver_lever[facing=down_z,powered=false]
basemetals:silver_bars[east=true,north=true,south=true,west=true]
basemetals:silver_bars[east=true,north=true,south=true,west=false]
basemetals:silver_bars[east=true,north=true,south=false,west=true]
basemetals:silver_bars[east=true,north=true,south=false,west=false]
basemetals:silver_bars[east=true,north=false,south=true,west=true]
basemetals:silver_bars[east=true,north=false,south=true,west=false]
basemetals:silver_bars[east=true,north=false,south=false,west=true]
basemetals:silver_bars[east=true,north=false,south=false,west=false]
basemetals:silver_bars[east=false,north=true,south=true,west=true]
basemetals:silver_bars[east=false,north=true,south=true,west=false]
basemetals:silver_bars[east=false,north=true,south=false,west=true]
basemetals:silver_bars[east=false,north=true,south=false,west=false]
basemetals:silver_bars[east=false,north=false,south=true,west=true]
basemetals:silver_bars[east=false,north=false,south=true,west=false]
basemetals:silver_bars[east=false,north=false,south=false,west=true]
basemetals:silver_bars[east=false,north=false,south=false,west=false]
basemetals:silver_block
basemetals:double_silver_slab[variant=default]
basemetals:silver_pressure_plate[powered=true]
basemetals:silver_pressure_plate[powered=false]
basemetals:silver_stairs[facing=north,half=top,shape=straight]
basemetals:silver_stairs[facing=north,half=top,shape=inner_left]
basemetals:silver_stairs[facing=north,half=top,shape=inner_right]
basemetals:silver_stairs[facing=north,half=top,shape=outer_left]
basemetals:silver_stairs[facing=north,half=top,shape=outer_right]
basemetals:silver_stairs[facing=north,half=bottom,shape=straight]
basemetals:silver_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:silver_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:silver_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:silver_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:silver_stairs[facing=south,half=top,shape=straight]
basemetals:silver_stairs[facing=south,half=top,shape=inner_left]
basemetals:silver_stairs[facing=south,half=top,shape=inner_right]
basemetals:silver_stairs[facing=south,half=top,shape=outer_left]
basemetals:silver_stairs[facing=south,half=top,shape=outer_right]
basemetals:silver_stairs[facing=south,half=bottom,shape=straight]
basemetals:silver_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:silver_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:silver_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:silver_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:silver_stairs[facing=west,half=top,shape=straight]
basemetals:silver_stairs[facing=west,half=top,shape=inner_left]
basemetals:silver_stairs[facing=west,half=top,shape=inner_right]
basemetals:silver_stairs[facing=west,half=top,shape=outer_left]
basemetals:silver_stairs[facing=west,half=top,shape=outer_right]
basemetals:silver_stairs[facing=west,half=bottom,shape=straight]
basemetals:silver_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:silver_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:silver_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:silver_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:silver_stairs[facing=east,half=top,shape=straight]
basemetals:silver_stairs[facing=east,half=top,shape=inner_left]
basemetals:silver_stairs[facing=east,half=top,shape=inner_right]
basemetals:silver_stairs[facing=east,half=top,shape=outer_left]
basemetals:silver_stairs[facing=east,half=top,shape=outer_right]
basemetals:silver_stairs[facing=east,half=bottom,shape=straight]
basemetals:silver_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:silver_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:silver_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:silver_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:tin_button[facing=down,powered=true]
basemetals:tin_button[facing=down,powered=false]
basemetals:tin_button[facing=up,powered=true]
basemetals:tin_button[facing=up,powered=false]
basemetals:tin_button[facing=north,powered=true]
basemetals:tin_button[facing=north,powered=false]
basemetals:tin_button[facing=south,powered=true]
basemetals:tin_button[facing=south,powered=false]
basemetals:tin_button[facing=west,powered=true]
basemetals:tin_button[facing=west,powered=false]
basemetals:tin_button[facing=east,powered=true]
basemetals:tin_button[facing=east,powered=false]
basemetals:tin_slab[half=top,variant=default]
basemetals:tin_slab[half=bottom,variant=default]
basemetals:tin_plate[facing=down]
basemetals:tin_plate[facing=up]
basemetals:tin_plate[facing=north]
basemetals:tin_plate[facing=south]
basemetals:tin_plate[facing=west]
basemetals:tin_plate[facing=east]
basemetals:tin[level=0]
basemetals:tin[level=1]
basemetals:tin[level=2]
basemetals:tin[level=3]
basemetals:tin[level=4]
basemetals:tin[level=5]
basemetals:tin[level=6]
basemetals:tin[level=7]
basemetals:tin[level=8]
basemetals:tin[level=9]
basemetals:tin[level=10]
basemetals:tin[level=11]
basemetals:tin[level=12]
basemetals:tin[level=13]
basemetals:tin[level=14]
basemetals:tin[level=15]
basemetals:tin_trapdoor[facing=north,half=top,open=true]
basemetals:tin_trapdoor[facing=north,half=top,open=false]
basemetals:tin_trapdoor[facing=north,half=bottom,open=true]
basemetals:tin_trapdoor[facing=north,half=bottom,open=false]
basemetals:tin_trapdoor[facing=south,half=top,open=true]
basemetals:tin_trapdoor[facing=south,half=top,open=false]
basemetals:tin_trapdoor[facing=south,half=bottom,open=true]
basemetals:tin_trapdoor[facing=south,half=bottom,open=false]
basemetals:tin_trapdoor[facing=west,half=top,open=true]
basemetals:tin_trapdoor[facing=west,half=top,open=false]
basemetals:tin_trapdoor[facing=west,half=bottom,open=true]
basemetals:tin_trapdoor[facing=west,half=bottom,open=false]
basemetals:tin_trapdoor[facing=east,half=top,open=true]
basemetals:tin_trapdoor[facing=east,half=top,open=false]
basemetals:tin_trapdoor[facing=east,half=bottom,open=true]
basemetals:tin_trapdoor[facing=east,half=bottom,open=false]
basemetals:tin_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:tin_ore
basemetals:tin_lever[facing=down_x,powered=true]
basemetals:tin_lever[facing=down_x,powered=false]
basemetals:tin_lever[facing=east,powered=true]
basemetals:tin_lever[facing=east,powered=false]
basemetals:tin_lever[facing=west,powered=true]
basemetals:tin_lever[facing=west,powered=false]
basemetals:tin_lever[facing=south,powered=true]
basemetals:tin_lever[facing=south,powered=false]
basemetals:tin_lever[facing=north,powered=true]
basemetals:tin_lever[facing=north,powered=false]
basemetals:tin_lever[facing=up_z,powered=true]
basemetals:tin_lever[facing=up_z,powered=false]
basemetals:tin_lever[facing=up_x,powered=true]
basemetals:tin_lever[facing=up_x,powered=false]
basemetals:tin_lever[facing=down_z,powered=true]
basemetals:tin_lever[facing=down_z,powered=false]
basemetals:tin_bars[east=true,north=true,south=true,west=true]
basemetals:tin_bars[east=true,north=true,south=true,west=false]
basemetals:tin_bars[east=true,north=true,south=false,west=true]
basemetals:tin_bars[east=true,north=true,south=false,west=false]
basemetals:tin_bars[east=true,north=false,south=true,west=true]
basemetals:tin_bars[east=true,north=false,south=true,west=false]
basemetals:tin_bars[east=true,north=false,south=false,west=true]
basemetals:tin_bars[east=true,north=false,south=false,west=false]
basemetals:tin_bars[east=false,north=true,south=true,west=true]
basemetals:tin_bars[east=false,north=true,south=true,west=false]
basemetals:tin_bars[east=false,north=true,south=false,west=true]
basemetals:tin_bars[east=false,north=true,south=false,west=false]
basemetals:tin_bars[east=false,north=false,south=true,west=true]
basemetals:tin_bars[east=false,north=false,south=true,west=false]
basemetals:tin_bars[east=false,north=false,south=false,west=true]
basemetals:tin_bars[east=false,north=false,south=false,west=false]
basemetals:tin_block
basemetals:double_tin_slab[variant=default]
basemetals:tin_pressure_plate[powered=true]
basemetals:tin_pressure_plate[powered=false]
basemetals:tin_stairs[facing=north,half=top,shape=straight]
basemetals:tin_stairs[facing=north,half=top,shape=inner_left]
basemetals:tin_stairs[facing=north,half=top,shape=inner_right]
basemetals:tin_stairs[facing=north,half=top,shape=outer_left]
basemetals:tin_stairs[facing=north,half=top,shape=outer_right]
basemetals:tin_stairs[facing=north,half=bottom,shape=straight]
basemetals:tin_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:tin_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:tin_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:tin_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:tin_stairs[facing=south,half=top,shape=straight]
basemetals:tin_stairs[facing=south,half=top,shape=inner_left]
basemetals:tin_stairs[facing=south,half=top,shape=inner_right]
basemetals:tin_stairs[facing=south,half=top,shape=outer_left]
basemetals:tin_stairs[facing=south,half=top,shape=outer_right]
basemetals:tin_stairs[facing=south,half=bottom,shape=straight]
basemetals:tin_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:tin_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:tin_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:tin_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:tin_stairs[facing=west,half=top,shape=straight]
basemetals:tin_stairs[facing=west,half=top,shape=inner_left]
basemetals:tin_stairs[facing=west,half=top,shape=inner_right]
basemetals:tin_stairs[facing=west,half=top,shape=outer_left]
basemetals:tin_stairs[facing=west,half=top,shape=outer_right]
basemetals:tin_stairs[facing=west,half=bottom,shape=straight]
basemetals:tin_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:tin_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:tin_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:tin_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:tin_stairs[facing=east,half=top,shape=straight]
basemetals:tin_stairs[facing=east,half=top,shape=inner_left]
basemetals:tin_stairs[facing=east,half=top,shape=inner_right]
basemetals:tin_stairs[facing=east,half=top,shape=outer_left]
basemetals:tin_stairs[facing=east,half=top,shape=outer_right]
basemetals:tin_stairs[facing=east,half=bottom,shape=straight]
basemetals:tin_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:tin_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:tin_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:tin_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:zinc_button[facing=down,powered=true]
basemetals:zinc_button[facing=down,powered=false]
basemetals:zinc_button[facing=up,powered=true]
basemetals:zinc_button[facing=up,powered=false]
basemetals:zinc_button[facing=north,powered=true]
basemetals:zinc_button[facing=north,powered=false]
basemetals:zinc_button[facing=south,powered=true]
basemetals:zinc_button[facing=south,powered=false]
basemetals:zinc_button[facing=west,powered=true]
basemetals:zinc_button[facing=west,powered=false]
basemetals:zinc_button[facing=east,powered=true]
basemetals:zinc_button[facing=east,powered=false]
basemetals:zinc_slab[half=top,variant=default]
basemetals:zinc_slab[half=bottom,variant=default]
basemetals:zinc_plate[facing=down]
basemetals:zinc_plate[facing=up]
basemetals:zinc_plate[facing=north]
basemetals:zinc_plate[facing=south]
basemetals:zinc_plate[facing=west]
basemetals:zinc_plate[facing=east]
basemetals:zinc[level=0]
basemetals:zinc[level=1]
basemetals:zinc[level=2]
basemetals:zinc[level=3]
basemetals:zinc[level=4]
basemetals:zinc[level=5]
basemetals:zinc[level=6]
basemetals:zinc[level=7]
basemetals:zinc[level=8]
basemetals:zinc[level=9]
basemetals:zinc[level=10]
basemetals:zinc[level=11]
basemetals:zinc[level=12]
basemetals:zinc[level=13]
basemetals:zinc[level=14]
basemetals:zinc[level=15]
basemetals:zinc_trapdoor[facing=north,half=top,open=true]
basemetals:zinc_trapdoor[facing=north,half=top,open=false]
basemetals:zinc_trapdoor[facing=north,half=bottom,open=true]
basemetals:zinc_trapdoor[facing=north,half=bottom,open=false]
basemetals:zinc_trapdoor[facing=south,half=top,open=true]
basemetals:zinc_trapdoor[facing=south,half=top,open=false]
basemetals:zinc_trapdoor[facing=south,half=bottom,open=true]
basemetals:zinc_trapdoor[facing=south,half=bottom,open=false]
basemetals:zinc_trapdoor[facing=west,half=top,open=true]
basemetals:zinc_trapdoor[facing=west,half=top,open=false]
basemetals:zinc_trapdoor[facing=west,half=bottom,open=true]
basemetals:zinc_trapdoor[facing=west,half=bottom,open=false]
basemetals:zinc_trapdoor[facing=east,half=top,open=true]
basemetals:zinc_trapdoor[facing=east,half=top,open=false]
basemetals:zinc_trapdoor[facing=east,half=bottom,open=true]
basemetals:zinc_trapdoor[facing=east,half=bottom,open=false]
basemetals:zinc_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:zinc_ore
basemetals:zinc_lever[facing=down_x,powered=true]
basemetals:zinc_lever[facing=down_x,powered=false]
basemetals:zinc_lever[facing=east,powered=true]
basemetals:zinc_lever[facing=east,powered=false]
basemetals:zinc_lever[facing=west,powered=true]
basemetals:zinc_lever[facing=west,powered=false]
basemetals:zinc_lever[facing=south,powered=true]
basemetals:zinc_lever[facing=south,powered=false]
basemetals:zinc_lever[facing=north,powered=true]
basemetals:zinc_lever[facing=north,powered=false]
basemetals:zinc_lever[facing=up_z,powered=true]
basemetals:zinc_lever[facing=up_z,powered=false]
basemetals:zinc_lever[facing=up_x,powered=true]
basemetals:zinc_lever[facing=up_x,powered=false]
basemetals:zinc_lever[facing=down_z,powered=true]
basemetals:zinc_lever[facing=down_z,powered=false]
basemetals:zinc_bars[east=true,north=true,south=true,west=true]
basemetals:zinc_bars[east=true,north=true,south=true,west=false]
basemetals:zinc_bars[east=true,north=true,south=false,west=true]
basemetals:zinc_bars[east=true,north=true,south=false,west=false]
basemetals:zinc_bars[east=true,north=false,south=true,west=true]
basemetals:zinc_bars[east=true,north=false,south=true,west=false]
basemetals:zinc_bars[east=true,north=false,south=false,west=true]
basemetals:zinc_bars[east=true,north=false,south=false,west=false]
basemetals:zinc_bars[east=false,north=true,south=true,west=true]
basemetals:zinc_bars[east=false,north=true,south=true,west=false]
basemetals:zinc_bars[east=false,north=true,south=false,west=true]
basemetals:zinc_bars[east=false,north=true,south=false,west=false]
basemetals:zinc_bars[east=false,north=false,south=true,west=true]
basemetals:zinc_bars[east=false,north=false,south=true,west=false]
basemetals:zinc_bars[east=false,north=false,south=false,west=true]
basemetals:zinc_bars[east=false,north=false,south=false,west=false]
basemetals:zinc_block
basemetals:double_zinc_slab[variant=default]
basemetals:zinc_pressure_plate[powered=true]
basemetals:zinc_pressure_plate[powered=false]
basemetals:zinc_stairs[facing=north,half=top,shape=straight]
basemetals:zinc_stairs[facing=north,half=top,shape=inner_left]
basemetals:zinc_stairs[facing=north,half=top,shape=inner_right]
basemetals:zinc_stairs[facing=north,half=top,shape=outer_left]
basemetals:zinc_stairs[facing=north,half=top,shape=outer_right]
basemetals:zinc_stairs[facing=north,half=bottom,shape=straight]
basemetals:zinc_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:zinc_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:zinc_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:zinc_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:zinc_stairs[facing=south,half=top,shape=straight]
basemetals:zinc_stairs[facing=south,half=top,shape=inner_left]
basemetals:zinc_stairs[facing=south,half=top,shape=inner_right]
basemetals:zinc_stairs[facing=south,half=top,shape=outer_left]
basemetals:zinc_stairs[facing=south,half=top,shape=outer_right]
basemetals:zinc_stairs[facing=south,half=bottom,shape=straight]
basemetals:zinc_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:zinc_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:zinc_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:zinc_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:zinc_stairs[facing=west,half=top,shape=straight]
basemetals:zinc_stairs[facing=west,half=top,shape=inner_left]
basemetals:zinc_stairs[facing=west,half=top,shape=inner_right]
basemetals:zinc_stairs[facing=west,half=top,shape=outer_left]
basemetals:zinc_stairs[facing=west,half=top,shape=outer_right]
basemetals:zinc_stairs[facing=west,half=bottom,shape=straight]
basemetals:zinc_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:zinc_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:zinc_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:zinc_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:zinc_stairs[facing=east,half=top,shape=straight]
basemetals:zinc_stairs[facing=east,half=top,shape=inner_left]
basemetals:zinc_stairs[facing=east,half=top,shape=inner_right]
basemetals:zinc_stairs[facing=east,half=top,shape=outer_left]
basemetals:zinc_stairs[facing=east,half=top,shape=outer_right]
basemetals:zinc_stairs[facing=east,half=bottom,shape=straight]
basemetals:zinc_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:zinc_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:zinc_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:zinc_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:brass_button[facing=down,powered=true]
basemetals:brass_button[facing=down,powered=false]
basemetals:brass_button[facing=up,powered=true]
basemetals:brass_button[facing=up,powered=false]
basemetals:brass_button[facing=north,powered=true]
basemetals:brass_button[facing=north,powered=false]
basemetals:brass_button[facing=south,powered=true]
basemetals:brass_button[facing=south,powered=false]
basemetals:brass_button[facing=west,powered=true]
basemetals:brass_button[facing=west,powered=false]
basemetals:brass_button[facing=east,powered=true]
basemetals:brass_button[facing=east,powered=false]
basemetals:brass_slab[half=top,variant=default]
basemetals:brass_slab[half=bottom,variant=default]
basemetals:brass_plate[facing=down]
basemetals:brass_plate[facing=up]
basemetals:brass_plate[facing=north]
basemetals:brass_plate[facing=south]
basemetals:brass_plate[facing=west]
basemetals:brass_plate[facing=east]
basemetals:brass[level=0]
basemetals:brass[level=1]
basemetals:brass[level=2]
basemetals:brass[level=3]
basemetals:brass[level=4]
basemetals:brass[level=5]
basemetals:brass[level=6]
basemetals:brass[level=7]
basemetals:brass[level=8]
basemetals:brass[level=9]
basemetals:brass[level=10]
basemetals:brass[level=11]
basemetals:brass[level=12]
basemetals:brass[level=13]
basemetals:brass[level=14]
basemetals:brass[level=15]
basemetals:brass_trapdoor[facing=north,half=top,open=true]
basemetals:brass_trapdoor[facing=north,half=top,open=false]
basemetals:brass_trapdoor[facing=north,half=bottom,open=true]
basemetals:brass_trapdoor[facing=north,half=bottom,open=false]
basemetals:brass_trapdoor[facing=south,half=top,open=true]
basemetals:brass_trapdoor[facing=south,half=top,open=false]
basemetals:brass_trapdoor[facing=south,half=bottom,open=true]
basemetals:brass_trapdoor[facing=south,half=bottom,open=false]
basemetals:brass_trapdoor[facing=west,half=top,open=true]
basemetals:brass_trapdoor[facing=west,half=top,open=false]
basemetals:brass_trapdoor[facing=west,half=bottom,open=true]
basemetals:brass_trapdoor[facing=west,half=bottom,open=false]
basemetals:brass_trapdoor[facing=east,half=top,open=true]
basemetals:brass_trapdoor[facing=east,half=top,open=false]
basemetals:brass_trapdoor[facing=east,half=bottom,open=true]
basemetals:brass_trapdoor[facing=east,half=bottom,open=false]
basemetals:brass_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:brass_lever[facing=down_x,powered=true]
basemetals:brass_lever[facing=down_x,powered=false]
basemetals:brass_lever[facing=east,powered=true]
basemetals:brass_lever[facing=east,powered=false]
basemetals:brass_lever[facing=west,powered=true]
basemetals:brass_lever[facing=west,powered=false]
basemetals:brass_lever[facing=south,powered=true]
basemetals:brass_lever[facing=south,powered=false]
basemetals:brass_lever[facing=north,powered=true]
basemetals:brass_lever[facing=north,powered=false]
basemetals:brass_lever[facing=up_z,powered=true]
basemetals:brass_lever[facing=up_z,powered=false]
basemetals:brass_lever[facing=up_x,powered=true]
basemetals:brass_lever[facing=up_x,powered=false]
basemetals:brass_lever[facing=down_z,powered=true]
basemetals:brass_lever[facing=down_z,powered=false]
basemetals:brass_bars[east=true,north=true,south=true,west=true]
basemetals:brass_bars[east=true,north=true,south=true,west=false]
basemetals:brass_bars[east=true,north=true,south=false,west=true]
basemetals:brass_bars[east=true,north=true,south=false,west=false]
basemetals:brass_bars[east=true,north=false,south=true,west=true]
basemetals:brass_bars[east=true,north=false,south=true,west=false]
basemetals:brass_bars[east=true,north=false,south=false,west=true]
basemetals:brass_bars[east=true,north=false,south=false,west=false]
basemetals:brass_bars[east=false,north=true,south=true,west=true]
basemetals:brass_bars[east=false,north=true,south=true,west=false]
basemetals:brass_bars[east=false,north=true,south=false,west=true]
basemetals:brass_bars[east=false,north=true,south=false,west=false]
basemetals:brass_bars[east=false,north=false,south=true,west=true]
basemetals:brass_bars[east=false,north=false,south=true,west=false]
basemetals:brass_bars[east=false,north=false,south=false,west=true]
basemetals:brass_bars[east=false,north=false,south=false,west=false]
basemetals:brass_block
basemetals:double_brass_slab[variant=default]
basemetals:brass_pressure_plate[powered=true]
basemetals:brass_pressure_plate[powered=false]
basemetals:brass_stairs[facing=north,half=top,shape=straight]
basemetals:brass_stairs[facing=north,half=top,shape=inner_left]
basemetals:brass_stairs[facing=north,half=top,shape=inner_right]
basemetals:brass_stairs[facing=north,half=top,shape=outer_left]
basemetals:brass_stairs[facing=north,half=top,shape=outer_right]
basemetals:brass_stairs[facing=north,half=bottom,shape=straight]
basemetals:brass_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:brass_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:brass_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:brass_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:brass_stairs[facing=south,half=top,shape=straight]
basemetals:brass_stairs[facing=south,half=top,shape=inner_left]
basemetals:brass_stairs[facing=south,half=top,shape=inner_right]
basemetals:brass_stairs[facing=south,half=top,shape=outer_left]
basemetals:brass_stairs[facing=south,half=top,shape=outer_right]
basemetals:brass_stairs[facing=south,half=bottom,shape=straight]
basemetals:brass_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:brass_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:brass_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:brass_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:brass_stairs[facing=west,half=top,shape=straight]
basemetals:brass_stairs[facing=west,half=top,shape=inner_left]
basemetals:brass_stairs[facing=west,half=top,shape=inner_right]
basemetals:brass_stairs[facing=west,half=top,shape=outer_left]
basemetals:brass_stairs[facing=west,half=top,shape=outer_right]
basemetals:brass_stairs[facing=west,half=bottom,shape=straight]
basemetals:brass_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:brass_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:brass_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:brass_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:brass_stairs[facing=east,half=top,shape=straight]
basemetals:brass_stairs[facing=east,half=top,shape=inner_left]
basemetals:brass_stairs[facing=east,half=top,shape=inner_right]
basemetals:brass_stairs[facing=east,half=top,shape=outer_left]
basemetals:brass_stairs[facing=east,half=top,shape=outer_right]
basemetals:brass_stairs[facing=east,half=bottom,shape=straight]
basemetals:brass_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:brass_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:brass_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:brass_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:bronze_button[facing=down,powered=true]
basemetals:bronze_button[facing=down,powered=false]
basemetals:bronze_button[facing=up,powered=true]
basemetals:bronze_button[facing=up,powered=false]
basemetals:bronze_button[facing=north,powered=true]
basemetals:bronze_button[facing=north,powered=false]
basemetals:bronze_button[facing=south,powered=true]
basemetals:bronze_button[facing=south,powered=false]
basemetals:bronze_button[facing=west,powered=true]
basemetals:bronze_button[facing=west,powered=false]
basemetals:bronze_button[facing=east,powered=true]
basemetals:bronze_button[facing=east,powered=false]
basemetals:bronze_slab[half=top,variant=default]
basemetals:bronze_slab[half=bottom,variant=default]
basemetals:bronze_plate[facing=down]
basemetals:bronze_plate[facing=up]
basemetals:bronze_plate[facing=north]
basemetals:bronze_plate[facing=south]
basemetals:bronze_plate[facing=west]
basemetals:bronze_plate[facing=east]
basemetals:bronze[level=0]
basemetals:bronze[level=1]
basemetals:bronze[level=2]
basemetals:bronze[level=3]
basemetals:bronze[level=4]
basemetals:bronze[level=5]
basemetals:bronze[level=6]
basemetals:bronze[level=7]
basemetals:bronze[level=8]
basemetals:bronze[level=9]
basemetals:bronze[level=10]
basemetals:bronze[level=11]
basemetals:bronze[level=12]
basemetals:bronze[level=13]
basemetals:bronze[level=14]
basemetals:bronze[level=15]
basemetals:bronze_trapdoor[facing=north,half=top,open=true]
basemetals:bronze_trapdoor[facing=north,half=top,open=false]
basemetals:bronze_trapdoor[facing=north,half=bottom,open=true]
basemetals:bronze_trapdoor[facing=north,half=bottom,open=false]
basemetals:bronze_trapdoor[facing=south,half=top,open=true]
basemetals:bronze_trapdoor[facing=south,half=top,open=false]
basemetals:bronze_trapdoor[facing=south,half=bottom,open=true]
basemetals:bronze_trapdoor[facing=south,half=bottom,open=false]
basemetals:bronze_trapdoor[facing=west,half=top,open=true]
basemetals:bronze_trapdoor[facing=west,half=top,open=false]
basemetals:bronze_trapdoor[facing=west,half=bottom,open=true]
basemetals:bronze_trapdoor[facing=west,half=bottom,open=false]
basemetals:bronze_trapdoor[facing=east,half=top,open=true]
basemetals:bronze_trapdoor[facing=east,half=top,open=false]
basemetals:bronze_trapdoor[facing=east,half=bottom,open=true]
basemetals:bronze_trapdoor[facing=east,half=bottom,open=false]
basemetals:bronze_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:bronze_lever[facing=down_x,powered=true]
basemetals:bronze_lever[facing=down_x,powered=false]
basemetals:bronze_lever[facing=east,powered=true]
basemetals:bronze_lever[facing=east,powered=false]
basemetals:bronze_lever[facing=west,powered=true]
basemetals:bronze_lever[facing=west,powered=false]
basemetals:bronze_lever[facing=south,powered=true]
basemetals:bronze_lever[facing=south,powered=false]
basemetals:bronze_lever[facing=north,powered=true]
basemetals:bronze_lever[facing=north,powered=false]
basemetals:bronze_lever[facing=up_z,powered=true]
basemetals:bronze_lever[facing=up_z,powered=false]
basemetals:bronze_lever[facing=up_x,powered=true]
basemetals:bronze_lever[facing=up_x,powered=false]
basemetals:bronze_lever[facing=down_z,powered=true]
basemetals:bronze_lever[facing=down_z,powered=false]
basemetals:bronze_bars[east=true,north=true,south=true,west=true]
basemetals:bronze_bars[east=true,north=true,south=true,west=false]
basemetals:bronze_bars[east=true,north=true,south=false,west=true]
basemetals:bronze_bars[east=true,north=true,south=false,west=false]
basemetals:bronze_bars[east=true,north=false,south=true,west=true]
basemetals:bronze_bars[east=true,north=false,south=true,west=false]
basemetals:bronze_bars[east=true,north=false,south=false,west=true]
basemetals:bronze_bars[east=true,north=false,south=false,west=false]
basemetals:bronze_bars[east=false,north=true,south=true,west=true]
basemetals:bronze_bars[east=false,north=true,south=true,west=false]
basemetals:bronze_bars[east=false,north=true,south=false,west=true]
basemetals:bronze_bars[east=false,north=true,south=false,west=false]
basemetals:bronze_bars[east=false,north=false,south=true,west=true]
basemetals:bronze_bars[east=false,north=false,south=true,west=false]
basemetals:bronze_bars[east=false,north=false,south=false,west=true]
basemetals:bronze_bars[east=false,north=false,south=false,west=false]
basemetals:bronze_block
basemetals:double_bronze_slab[variant=default]
basemetals:bronze_pressure_plate[powered=true]
basemetals:bronze_pressure_plate[powered=false]
basemetals:bronze_stairs[facing=north,half=top,shape=straight]
basemetals:bronze_stairs[facing=north,half=top,shape=inner_left]
basemetals:bronze_stairs[facing=north,half=top,shape=inner_right]
basemetals:bronze_stairs[facing=north,half=top,shape=outer_left]
basemetals:bronze_stairs[facing=north,half=top,shape=outer_right]
basemetals:bronze_stairs[facing=north,half=bottom,shape=straight]
basemetals:bronze_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:bronze_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:bronze_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:bronze_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:bronze_stairs[facing=south,half=top,shape=straight]
basemetals:bronze_stairs[facing=south,half=top,shape=inner_left]
basemetals:bronze_stairs[facing=south,half=top,shape=inner_right]
basemetals:bronze_stairs[facing=south,half=top,shape=outer_left]
basemetals:bronze_stairs[facing=south,half=top,shape=outer_right]
basemetals:bronze_stairs[facing=south,half=bottom,shape=straight]
basemetals:bronze_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:bronze_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:bronze_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:bronze_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:bronze_stairs[facing=west,half=top,shape=straight]
basemetals:bronze_stairs[facing=west,half=top,shape=inner_left]
basemetals:bronze_stairs[facing=west,half=top,shape=inner_right]
basemetals:bronze_stairs[facing=west,half=top,shape=outer_left]
basemetals:bronze_stairs[facing=west,half=top,shape=outer_right]
basemetals:bronze_stairs[facing=west,half=bottom,shape=straight]
basemetals:bronze_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:bronze_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:bronze_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:bronze_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:bronze_stairs[facing=east,half=top,shape=straight]
basemetals:bronze_stairs[facing=east,half=top,shape=inner_left]
basemetals:bronze_stairs[facing=east,half=top,shape=inner_right]
basemetals:bronze_stairs[facing=east,half=top,shape=outer_left]
basemetals:bronze_stairs[facing=east,half=top,shape=outer_right]
basemetals:bronze_stairs[facing=east,half=bottom,shape=straight]
basemetals:bronze_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:bronze_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:bronze_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:bronze_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:cupronickel_button[facing=down,powered=true]
basemetals:cupronickel_button[facing=down,powered=false]
basemetals:cupronickel_button[facing=up,powered=true]
basemetals:cupronickel_button[facing=up,powered=false]
basemetals:cupronickel_button[facing=north,powered=true]
basemetals:cupronickel_button[facing=north,powered=false]
basemetals:cupronickel_button[facing=south,powered=true]
basemetals:cupronickel_button[facing=south,powered=false]
basemetals:cupronickel_button[facing=west,powered=true]
basemetals:cupronickel_button[facing=west,powered=false]
basemetals:cupronickel_button[facing=east,powered=true]
basemetals:cupronickel_button[facing=east,powered=false]
basemetals:cupronickel_slab[half=top,variant=default]
basemetals:cupronickel_slab[half=bottom,variant=default]
basemetals:cupronickel_plate[facing=down]
basemetals:cupronickel_plate[facing=up]
basemetals:cupronickel_plate[facing=north]
basemetals:cupronickel_plate[facing=south]
basemetals:cupronickel_plate[facing=west]
basemetals:cupronickel_plate[facing=east]
basemetals:cupronickel[level=0]
basemetals:cupronickel[level=1]
basemetals:cupronickel[level=2]
basemetals:cupronickel[level=3]
basemetals:cupronickel[level=4]
basemetals:cupronickel[level=5]
basemetals:cupronickel[level=6]
basemetals:cupronickel[level=7]
basemetals:cupronickel[level=8]
basemetals:cupronickel[level=9]
basemetals:cupronickel[level=10]
basemetals:cupronickel[level=11]
basemetals:cupronickel[level=12]
basemetals:cupronickel[level=13]
basemetals:cupronickel[level=14]
basemetals:cupronickel[level=15]
basemetals:cupronickel_trapdoor[facing=north,half=top,open=true]
basemetals:cupronickel_trapdoor[facing=north,half=top,open=false]
basemetals:cupronickel_trapdoor[facing=north,half=bottom,open=true]
basemetals:cupronickel_trapdoor[facing=north,half=bottom,open=false]
basemetals:cupronickel_trapdoor[facing=south,half=top,open=true]
basemetals:cupronickel_trapdoor[facing=south,half=top,open=false]
basemetals:cupronickel_trapdoor[facing=south,half=bottom,open=true]
basemetals:cupronickel_trapdoor[facing=south,half=bottom,open=false]
basemetals:cupronickel_trapdoor[facing=west,half=top,open=true]
basemetals:cupronickel_trapdoor[facing=west,half=top,open=false]
basemetals:cupronickel_trapdoor[facing=west,half=bottom,open=true]
basemetals:cupronickel_trapdoor[facing=west,half=bottom,open=false]
basemetals:cupronickel_trapdoor[facing=east,half=top,open=true]
basemetals:cupronickel_trapdoor[facing=east,half=top,open=false]
basemetals:cupronickel_trapdoor[facing=east,half=bottom,open=true]
basemetals:cupronickel_trapdoor[facing=east,half=bottom,open=false]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:cupronickel_lever[facing=down_x,powered=true]
basemetals:cupronickel_lever[facing=down_x,powered=false]
basemetals:cupronickel_lever[facing=east,powered=true]
basemetals:cupronickel_lever[facing=east,powered=false]
basemetals:cupronickel_lever[facing=west,powered=true]
basemetals:cupronickel_lever[facing=west,powered=false]
basemetals:cupronickel_lever[facing=south,powered=true]
basemetals:cupronickel_lever[facing=south,powered=false]
basemetals:cupronickel_lever[facing=north,powered=true]
basemetals:cupronickel_lever[facing=north,powered=false]
basemetals:cupronickel_lever[facing=up_z,powered=true]
basemetals:cupronickel_lever[facing=up_z,powered=false]
basemetals:cupronickel_lever[facing=up_x,powered=true]
basemetals:cupronickel_lever[facing=up_x,powered=false]
basemetals:cupronickel_lever[facing=down_z,powered=true]
basemetals:cupronickel_lever[facing=down_z,powered=false]
basemetals:cupronickel_bars[east=true,north=true,south=true,west=true]
basemetals:cupronickel_bars[east=true,north=true,south=true,west=false]
basemetals:cupronickel_bars[east=true,north=true,south=false,west=true]
basemetals:cupronickel_bars[east=true,north=true,south=false,west=false]
basemetals:cupronickel_bars[east=true,north=false,south=true,west=true]
basemetals:cupronickel_bars[east=true,north=false,south=true,west=false]
basemetals:cupronickel_bars[east=true,north=false,south=false,west=true]
basemetals:cupronickel_bars[east=true,north=false,south=false,west=false]
basemetals:cupronickel_bars[east=false,north=true,south=true,west=true]
basemetals:cupronickel_bars[east=false,north=true,south=true,west=false]
basemetals:cupronickel_bars[east=false,north=true,south=false,west=true]
basemetals:cupronickel_bars[east=false,north=true,south=false,west=false]
basemetals:cupronickel_bars[east=false,north=false,south=true,west=true]
basemetals:cupronickel_bars[east=false,north=false,south=true,west=false]
basemetals:cupronickel_bars[east=false,north=false,south=false,west=true]
basemetals:cupronickel_bars[east=false,north=false,south=false,west=false]
basemetals:cupronickel_block
basemetals:double_cupronickel_slab[variant=default]
basemetals:cupronickel_pressure_plate[powered=true]
basemetals:cupronickel_pressure_plate[powered=false]
basemetals:cupronickel_stairs[facing=north,half=top,shape=straight]
basemetals:cupronickel_stairs[facing=north,half=top,shape=inner_left]
basemetals:cupronickel_stairs[facing=north,half=top,shape=inner_right]
basemetals:cupronickel_stairs[facing=north,half=top,shape=outer_left]
basemetals:cupronickel_stairs[facing=north,half=top,shape=outer_right]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=straight]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:cupronickel_stairs[facing=south,half=top,shape=straight]
basemetals:cupronickel_stairs[facing=south,half=top,shape=inner_left]
basemetals:cupronickel_stairs[facing=south,half=top,shape=inner_right]
basemetals:cupronickel_stairs[facing=south,half=top,shape=outer_left]
basemetals:cupronickel_stairs[facing=south,half=top,shape=outer_right]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=straight]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:cupronickel_stairs[facing=west,half=top,shape=straight]
basemetals:cupronickel_stairs[facing=west,half=top,shape=inner_left]
basemetals:cupronickel_stairs[facing=west,half=top,shape=inner_right]
basemetals:cupronickel_stairs[facing=west,half=top,shape=outer_left]
basemetals:cupronickel_stairs[facing=west,half=top,shape=outer_right]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=straight]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:cupronickel_stairs[facing=east,half=top,shape=straight]
basemetals:cupronickel_stairs[facing=east,half=top,shape=inner_left]
basemetals:cupronickel_stairs[facing=east,half=top,shape=inner_right]
basemetals:cupronickel_stairs[facing=east,half=top,shape=outer_left]
basemetals:cupronickel_stairs[facing=east,half=top,shape=outer_right]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=straight]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:electrum_button[facing=down,powered=true]
basemetals:electrum_button[facing=down,powered=false]
basemetals:electrum_button[facing=up,powered=true]
basemetals:electrum_button[facing=up,powered=false]
basemetals:electrum_button[facing=north,powered=true]
basemetals:electrum_button[facing=north,powered=false]
basemetals:electrum_button[facing=south,powered=true]
basemetals:electrum_button[facing=south,powered=false]
basemetals:electrum_button[facing=west,powered=true]
basemetals:electrum_button[facing=west,powered=false]
basemetals:electrum_button[facing=east,powered=true]
basemetals:electrum_button[facing=east,powered=false]
basemetals:electrum_slab[half=top,variant=default]
basemetals:electrum_slab[half=bottom,variant=default]
basemetals:electrum_plate[facing=down]
basemetals:electrum_plate[facing=up]
basemetals:electrum_plate[facing=north]
basemetals:electrum_plate[facing=south]
basemetals:electrum_plate[facing=west]
basemetals:electrum_plate[facing=east]
basemetals:electrum[level=0]
basemetals:electrum[level=1]
basemetals:electrum[level=2]
basemetals:electrum[level=3]
basemetals:electrum[level=4]
basemetals:electrum[level=5]
basemetals:electrum[level=6]
basemetals:electrum[level=7]
basemetals:electrum[level=8]
basemetals:electrum[level=9]
basemetals:electrum[level=10]
basemetals:electrum[level=11]
basemetals:electrum[level=12]
basemetals:electrum[level=13]
basemetals:electrum[level=14]
basemetals:electrum[level=15]
basemetals:electrum_trapdoor[facing=north,half=top,open=true]
basemetals:electrum_trapdoor[facing=north,half=top,open=false]
basemetals:electrum_trapdoor[facing=north,half=bottom,open=true]
basemetals:electrum_trapdoor[facing=north,half=bottom,open=false]
basemetals:electrum_trapdoor[facing=south,half=top,open=true]
basemetals:electrum_trapdoor[facing=south,half=top,open=false]
basemetals:electrum_trapdoor[facing=south,half=bottom,open=true]
basemetals:electrum_trapdoor[facing=south,half=bottom,open=false]
basemetals:electrum_trapdoor[facing=west,half=top,open=true]
basemetals:electrum_trapdoor[facing=west,half=top,open=false]
basemetals:electrum_trapdoor[facing=west,half=bottom,open=true]
basemetals:electrum_trapdoor[facing=west,half=bottom,open=false]
basemetals:electrum_trapdoor[facing=east,half=top,open=true]
basemetals:electrum_trapdoor[facing=east,half=top,open=false]
basemetals:electrum_trapdoor[facing=east,half=bottom,open=true]
basemetals:electrum_trapdoor[facing=east,half=bottom,open=false]
basemetals:electrum_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:electrum_lever[facing=down_x,powered=true]
basemetals:electrum_lever[facing=down_x,powered=false]
basemetals:electrum_lever[facing=east,powered=true]
basemetals:electrum_lever[facing=east,powered=false]
basemetals:electrum_lever[facing=west,powered=true]
basemetals:electrum_lever[facing=west,powered=false]
basemetals:electrum_lever[facing=south,powered=true]
basemetals:electrum_lever[facing=south,powered=false]
basemetals:electrum_lever[facing=north,powered=true]
basemetals:electrum_lever[facing=north,powered=false]
basemetals:electrum_lever[facing=up_z,powered=true]
basemetals:electrum_lever[facing=up_z,powered=false]
basemetals:electrum_lever[facing=up_x,powered=true]
basemetals:electrum_lever[facing=up_x,powered=false]
basemetals:electrum_lever[facing=down_z,powered=true]
basemetals:electrum_lever[facing=down_z,powered=false]
basemetals:electrum_bars[east=true,north=true,south=true,west=true]
basemetals:electrum_bars[east=true,north=true,south=true,west=false]
basemetals:electrum_bars[east=true,north=true,south=false,west=true]
basemetals:electrum_bars[east=true,north=true,south=false,west=false]
basemetals:electrum_bars[east=true,north=false,south=true,west=true]
basemetals:electrum_bars[east=true,north=false,south=true,west=false]
basemetals:electrum_bars[east=true,north=false,south=false,west=true]
basemetals:electrum_bars[east=true,north=false,south=false,west=false]
basemetals:electrum_bars[east=false,north=true,south=true,west=true]
basemetals:electrum_bars[east=false,north=true,south=true,west=false]
basemetals:electrum_bars[east=false,north=true,south=false,west=true]
basemetals:electrum_bars[east=false,north=true,south=false,west=false]
basemetals:electrum_bars[east=false,north=false,south=true,west=true]
basemetals:electrum_bars[east=false,north=false,south=true,west=false]
basemetals:electrum_bars[east=false,north=false,south=false,west=true]
basemetals:electrum_bars[east=false,north=false,south=false,west=false]
basemetals:electrum_block
basemetals:double_electrum_slab[variant=default]
basemetals:electrum_pressure_plate[powered=true]
basemetals:electrum_pressure_plate[powered=false]
basemetals:electrum_stairs[facing=north,half=top,shape=straight]
basemetals:electrum_stairs[facing=north,half=top,shape=inner_left]
basemetals:electrum_stairs[facing=north,half=top,shape=inner_right]
basemetals:electrum_stairs[facing=north,half=top,shape=outer_left]
basemetals:electrum_stairs[facing=north,half=top,shape=outer_right]
basemetals:electrum_stairs[facing=north,half=bottom,shape=straight]
basemetals:electrum_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:electrum_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:electrum_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:electrum_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:electrum_stairs[facing=south,half=top,shape=straight]
basemetals:electrum_stairs[facing=south,half=top,shape=inner_left]
basemetals:electrum_stairs[facing=south,half=top,shape=inner_right]
basemetals:electrum_stairs[facing=south,half=top,shape=outer_left]
basemetals:electrum_stairs[facing=south,half=top,shape=outer_right]
basemetals:electrum_stairs[facing=south,half=bottom,shape=straight]
basemetals:electrum_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:electrum_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:electrum_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:electrum_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:electrum_stairs[facing=west,half=top,shape=straight]
basemetals:electrum_stairs[facing=west,half=top,shape=inner_left]
basemetals:electrum_stairs[facing=west,half=top,shape=inner_right]
basemetals:electrum_stairs[facing=west,half=top,shape=outer_left]
basemetals:electrum_stairs[facing=west,half=top,shape=outer_right]
basemetals:electrum_stairs[facing=west,half=bottom,shape=straight]
basemetals:electrum_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:electrum_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:electrum_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:electrum_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:electrum_stairs[facing=east,half=top,shape=straight]
basemetals:electrum_stairs[facing=east,half=top,shape=inner_left]
basemetals:electrum_stairs[facing=east,half=top,shape=inner_right]
basemetals:electrum_stairs[facing=east,half=top,shape=outer_left]
basemetals:electrum_stairs[facing=east,half=top,shape=outer_right]
basemetals:electrum_stairs[facing=east,half=bottom,shape=straight]
basemetals:electrum_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:electrum_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:electrum_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:electrum_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:invar_button[facing=down,powered=true]
basemetals:invar_button[facing=down,powered=false]
basemetals:invar_button[facing=up,powered=true]
basemetals:invar_button[facing=up,powered=false]
basemetals:invar_button[facing=north,powered=true]
basemetals:invar_button[facing=north,powered=false]
basemetals:invar_button[facing=south,powered=true]
basemetals:invar_button[facing=south,powered=false]
basemetals:invar_button[facing=west,powered=true]
basemetals:invar_button[facing=west,powered=false]
basemetals:invar_button[facing=east,powered=true]
basemetals:invar_button[facing=east,powered=false]
basemetals:invar_slab[half=top,variant=default]
basemetals:invar_slab[half=bottom,variant=default]
basemetals:invar_plate[facing=down]
basemetals:invar_plate[facing=up]
basemetals:invar_plate[facing=north]
basemetals:invar_plate[facing=south]
basemetals:invar_plate[facing=west]
basemetals:invar_plate[facing=east]
basemetals:invar[level=0]
basemetals:invar[level=1]
basemetals:invar[level=2]
basemetals:invar[level=3]
basemetals:invar[level=4]
basemetals:invar[level=5]
basemetals:invar[level=6]
basemetals:invar[level=7]
basemetals:invar[level=8]
basemetals:invar[level=9]
basemetals:invar[level=10]
basemetals:invar[level=11]
basemetals:invar[level=12]
basemetals:invar[level=13]
basemetals:invar[level=14]
basemetals:invar[level=15]
basemetals:invar_trapdoor[facing=north,half=top,open=true]
basemetals:invar_trapdoor[facing=north,half=top,open=false]
basemetals:invar_trapdoor[facing=north,half=bottom,open=true]
basemetals:invar_trapdoor[facing=north,half=bottom,open=false]
basemetals:invar_trapdoor[facing=south,half=top,open=true]
basemetals:invar_trapdoor[facing=south,half=top,open=false]
basemetals:invar_trapdoor[facing=south,half=bottom,open=true]
basemetals:invar_trapdoor[facing=south,half=bottom,open=false]
basemetals:invar_trapdoor[facing=west,half=top,open=true]
basemetals:invar_trapdoor[facing=west,half=top,open=false]
basemetals:invar_trapdoor[facing=west,half=bottom,open=true]
basemetals:invar_trapdoor[facing=west,half=bottom,open=false]
basemetals:invar_trapdoor[facing=east,half=top,open=true]
basemetals:invar_trapdoor[facing=east,half=top,open=false]
basemetals:invar_trapdoor[facing=east,half=bottom,open=true]
basemetals:invar_trapdoor[facing=east,half=bottom,open=false]
basemetals:invar_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:invar_lever[facing=down_x,powered=true]
basemetals:invar_lever[facing=down_x,powered=false]
basemetals:invar_lever[facing=east,powered=true]
basemetals:invar_lever[facing=east,powered=false]
basemetals:invar_lever[facing=west,powered=true]
basemetals:invar_lever[facing=west,powered=false]
basemetals:invar_lever[facing=south,powered=true]
basemetals:invar_lever[facing=south,powered=false]
basemetals:invar_lever[facing=north,powered=true]
basemetals:invar_lever[facing=north,powered=false]
basemetals:invar_lever[facing=up_z,powered=true]
basemetals:invar_lever[facing=up_z,powered=false]
basemetals:invar_lever[facing=up_x,powered=true]
basemetals:invar_lever[facing=up_x,powered=false]
basemetals:invar_lever[facing=down_z,powered=true]
basemetals:invar_lever[facing=down_z,powered=false]
basemetals:invar_bars[east=true,north=true,south=true,west=true]
basemetals:invar_bars[east=true,north=true,south=true,west=false]
basemetals:invar_bars[east=true,north=true,south=false,west=true]
basemetals:invar_bars[east=true,north=true,south=false,west=false]
basemetals:invar_bars[east=true,north=false,south=true,west=true]
basemetals:invar_bars[east=true,north=false,south=true,west=false]
basemetals:invar_bars[east=true,north=false,south=false,west=true]
basemetals:invar_bars[east=true,north=false,south=false,west=false]
basemetals:invar_bars[east=false,north=true,south=true,west=true]
basemetals:invar_bars[east=false,north=true,south=true,west=false]
basemetals:invar_bars[east=false,north=true,south=false,west=true]
basemetals:invar_bars[east=false,north=true,south=false,west=false]
basemetals:invar_bars[east=false,north=false,south=true,west=true]
basemetals:invar_bars[east=false,north=false,south=true,west=false]
basemetals:invar_bars[east=false,north=false,south=false,west=true]
basemetals:invar_bars[east=false,north=false,south=false,west=false]
basemetals:invar_block
basemetals:double_invar_slab[variant=default]
basemetals:invar_pressure_plate[powered=true]
basemetals:invar_pressure_plate[powered=false]
basemetals:invar_stairs[facing=north,half=top,shape=straight]
basemetals:invar_stairs[facing=north,half=top,shape=inner_left]
basemetals:invar_stairs[facing=north,half=top,shape=inner_right]
basemetals:invar_stairs[facing=north,half=top,shape=outer_left]
basemetals:invar_stairs[facing=north,half=top,shape=outer_right]
basemetals:invar_stairs[facing=north,half=bottom,shape=straight]
basemetals:invar_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:invar_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:invar_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:invar_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:invar_stairs[facing=south,half=top,shape=straight]
basemetals:invar_stairs[facing=south,half=top,shape=inner_left]
basemetals:invar_stairs[facing=south,half=top,shape=inner_right]
basemetals:invar_stairs[facing=south,half=top,shape=outer_left]
basemetals:invar_stairs[facing=south,half=top,shape=outer_right]
basemetals:invar_stairs[facing=south,half=bottom,shape=straight]
basemetals:invar_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:invar_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:invar_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:invar_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:invar_stairs[facing=west,half=top,shape=straight]
basemetals:invar_stairs[facing=west,half=top,shape=inner_left]
basemetals:invar_stairs[facing=west,half=top,shape=inner_right]
basemetals:invar_stairs[facing=west,half=top,shape=outer_left]
basemetals:invar_stairs[facing=west,half=top,shape=outer_right]
basemetals:invar_stairs[facing=west,half=bottom,shape=straight]
basemetals:invar_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:invar_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:invar_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:invar_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:invar_stairs[facing=east,half=top,shape=straight]
basemetals:invar_stairs[facing=east,half=top,shape=inner_left]
basemetals:invar_stairs[facing=east,half=top,shape=inner_right]
basemetals:invar_stairs[facing=east,half=top,shape=outer_left]
basemetals:invar_stairs[facing=east,half=top,shape=outer_right]
basemetals:invar_stairs[facing=east,half=bottom,shape=straight]
basemetals:invar_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:invar_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:invar_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:invar_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:pewter_button[facing=down,powered=true]
basemetals:pewter_button[facing=down,powered=false]
basemetals:pewter_button[facing=up,powered=true]
basemetals:pewter_button[facing=up,powered=false]
basemetals:pewter_button[facing=north,powered=true]
basemetals:pewter_button[facing=north,powered=false]
basemetals:pewter_button[facing=south,powered=true]
basemetals:pewter_button[facing=south,powered=false]
basemetals:pewter_button[facing=west,powered=true]
basemetals:pewter_button[facing=west,powered=false]
basemetals:pewter_button[facing=east,powered=true]
basemetals:pewter_button[facing=east,powered=false]
basemetals:pewter_slab[half=top,variant=default]
basemetals:pewter_slab[half=bottom,variant=default]
basemetals:pewter_plate[facing=down]
basemetals:pewter_plate[facing=up]
basemetals:pewter_plate[facing=north]
basemetals:pewter_plate[facing=south]
basemetals:pewter_plate[facing=west]
basemetals:pewter_plate[facing=east]
basemetals:pewter[level=0]
basemetals:pewter[level=1]
basemetals:pewter[level=2]
basemetals:pewter[level=3]
basemetals:pewter[level=4]
basemetals:pewter[level=5]
basemetals:pewter[level=6]
basemetals:pewter[level=7]
basemetals:pewter[level=8]
basemetals:pewter[level=9]
basemetals:pewter[level=10]
basemetals:pewter[level=11]
basemetals:pewter[level=12]
basemetals:pewter[level=13]
basemetals:pewter[level=14]
basemetals:pewter[level=15]
basemetals:pewter_trapdoor[facing=north,half=top,open=true]
basemetals:pewter_trapdoor[facing=north,half=top,open=false]
basemetals:pewter_trapdoor[facing=north,half=bottom,open=true]
basemetals:pewter_trapdoor[facing=north,half=bottom,open=false]
basemetals:pewter_trapdoor[facing=south,half=top,open=true]
basemetals:pewter_trapdoor[facing=south,half=top,open=false]
basemetals:pewter_trapdoor[facing=south,half=bottom,open=true]
basemetals:pewter_trapdoor[facing=south,half=bottom,open=false]
basemetals:pewter_trapdoor[facing=west,half=top,open=true]
basemetals:pewter_trapdoor[facing=west,half=top,open=false]
basemetals:pewter_trapdoor[facing=west,half=bottom,open=true]
basemetals:pewter_trapdoor[facing=west,half=bottom,open=false]
basemetals:pewter_trapdoor[facing=east,half=top,open=true]
basemetals:pewter_trapdoor[facing=east,half=top,open=false]
basemetals:pewter_trapdoor[facing=east,half=bottom,open=true]
basemetals:pewter_trapdoor[facing=east,half=bottom,open=false]
basemetals:pewter_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:pewter_lever[facing=down_x,powered=true]
basemetals:pewter_lever[facing=down_x,powered=false]
basemetals:pewter_lever[facing=east,powered=true]
basemetals:pewter_lever[facing=east,powered=false]
basemetals:pewter_lever[facing=west,powered=true]
basemetals:pewter_lever[facing=west,powered=false]
basemetals:pewter_lever[facing=south,powered=true]
basemetals:pewter_lever[facing=south,powered=false]
basemetals:pewter_lever[facing=north,powered=true]
basemetals:pewter_lever[facing=north,powered=false]
basemetals:pewter_lever[facing=up_z,powered=true]
basemetals:pewter_lever[facing=up_z,powered=false]
basemetals:pewter_lever[facing=up_x,powered=true]
basemetals:pewter_lever[facing=up_x,powered=false]
basemetals:pewter_lever[facing=down_z,powered=true]
basemetals:pewter_lever[facing=down_z,powered=false]
basemetals:pewter_bars[east=true,north=true,south=true,west=true]
basemetals:pewter_bars[east=true,north=true,south=true,west=false]
basemetals:pewter_bars[east=true,north=true,south=false,west=true]
basemetals:pewter_bars[east=true,north=true,south=false,west=false]
basemetals:pewter_bars[east=true,north=false,south=true,west=true]
basemetals:pewter_bars[east=true,north=false,south=true,west=false]
basemetals:pewter_bars[east=true,north=false,south=false,west=true]
basemetals:pewter_bars[east=true,north=false,south=false,west=false]
basemetals:pewter_bars[east=false,north=true,south=true,west=true]
basemetals:pewter_bars[east=false,north=true,south=true,west=false]
basemetals:pewter_bars[east=false,north=true,south=false,west=true]
basemetals:pewter_bars[east=false,north=true,south=false,west=false]
basemetals:pewter_bars[east=false,north=false,south=true,west=true]
basemetals:pewter_bars[east=false,north=false,south=true,west=false]
basemetals:pewter_bars[east=false,north=false,south=false,west=true]
basemetals:pewter_bars[east=false,north=false,south=false,west=false]
basemetals:pewter_block
basemetals:double_pewter_slab[variant=default]
basemetals:pewter_pressure_plate[powered=true]
basemetals:pewter_pressure_plate[powered=false]
basemetals:pewter_stairs[facing=north,half=top,shape=straight]
basemetals:pewter_stairs[facing=north,half=top,shape=inner_left]
basemetals:pewter_stairs[facing=north,half=top,shape=inner_right]
basemetals:pewter_stairs[facing=north,half=top,shape=outer_left]
basemetals:pewter_stairs[facing=north,half=top,shape=outer_right]
basemetals:pewter_stairs[facing=north,half=bottom,shape=straight]
basemetals:pewter_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:pewter_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:pewter_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:pewter_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:pewter_stairs[facing=south,half=top,shape=straight]
basemetals:pewter_stairs[facing=south,half=top,shape=inner_left]
basemetals:pewter_stairs[facing=south,half=top,shape=inner_right]
basemetals:pewter_stairs[facing=south,half=top,shape=outer_left]
basemetals:pewter_stairs[facing=south,half=top,shape=outer_right]
basemetals:pewter_stairs[facing=south,half=bottom,shape=straight]
basemetals:pewter_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:pewter_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:pewter_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:pewter_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:pewter_stairs[facing=west,half=top,shape=straight]
basemetals:pewter_stairs[facing=west,half=top,shape=inner_left]
basemetals:pewter_stairs[facing=west,half=top,shape=inner_right]
basemetals:pewter_stairs[facing=west,half=top,shape=outer_left]
basemetals:pewter_stairs[facing=west,half=top,shape=outer_right]
basemetals:pewter_stairs[facing=west,half=bottom,shape=straight]
basemetals:pewter_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:pewter_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:pewter_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:pewter_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:pewter_stairs[facing=east,half=top,shape=straight]
basemetals:pewter_stairs[facing=east,half=top,shape=inner_left]
basemetals:pewter_stairs[facing=east,half=top,shape=inner_right]
basemetals:pewter_stairs[facing=east,half=top,shape=outer_left]
basemetals:pewter_stairs[facing=east,half=top,shape=outer_right]
basemetals:pewter_stairs[facing=east,half=bottom,shape=straight]
basemetals:pewter_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:pewter_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:pewter_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:pewter_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:steel_button[facing=down,powered=true]
basemetals:steel_button[facing=down,powered=false]
basemetals:steel_button[facing=up,powered=true]
basemetals:steel_button[facing=up,powered=false]
basemetals:steel_button[facing=north,powered=true]
basemetals:steel_button[facing=north,powered=false]
basemetals:steel_button[facing=south,powered=true]
basemetals:steel_button[facing=south,powered=false]
basemetals:steel_button[facing=west,powered=true]
basemetals:steel_button[facing=west,powered=false]
basemetals:steel_button[facing=east,powered=true]
basemetals:steel_button[facing=east,powered=false]
basemetals:steel_slab[half=top,variant=default]
basemetals:steel_slab[half=bottom,variant=default]
basemetals:steel_plate[facing=down]
basemetals:steel_plate[facing=up]
basemetals:steel_plate[facing=north]
basemetals:steel_plate[facing=south]
basemetals:steel_plate[facing=west]
basemetals:steel_plate[facing=east]
basemetals:steel[level=0]
basemetals:steel[level=1]
basemetals:steel[level=2]
basemetals:steel[level=3]
basemetals:steel[level=4]
basemetals:steel[level=5]
basemetals:steel[level=6]
basemetals:steel[level=7]
basemetals:steel[level=8]
basemetals:steel[level=9]
basemetals:steel[level=10]
basemetals:steel[level=11]
basemetals:steel[level=12]
basemetals:steel[level=13]
basemetals:steel[level=14]
basemetals:steel[level=15]
basemetals:steel_trapdoor[facing=north,half=top,open=true]
basemetals:steel_trapdoor[facing=north,half=top,open=false]
basemetals:steel_trapdoor[facing=north,half=bottom,open=true]
basemetals:steel_trapdoor[facing=north,half=bottom,open=false]
basemetals:steel_trapdoor[facing=south,half=top,open=true]
basemetals:steel_trapdoor[facing=south,half=top,open=false]
basemetals:steel_trapdoor[facing=south,half=bottom,open=true]
basemetals:steel_trapdoor[facing=south,half=bottom,open=false]
basemetals:steel_trapdoor[facing=west,half=top,open=true]
basemetals:steel_trapdoor[facing=west,half=top,open=false]
basemetals:steel_trapdoor[facing=west,half=bottom,open=true]
basemetals:steel_trapdoor[facing=west,half=bottom,open=false]
basemetals:steel_trapdoor[facing=east,half=top,open=true]
basemetals:steel_trapdoor[facing=east,half=top,open=false]
basemetals:steel_trapdoor[facing=east,half=bottom,open=true]
basemetals:steel_trapdoor[facing=east,half=bottom,open=false]
basemetals:steel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:steel_lever[facing=down_x,powered=true]
basemetals:steel_lever[facing=down_x,powered=false]
basemetals:steel_lever[facing=east,powered=true]
basemetals:steel_lever[facing=east,powered=false]
basemetals:steel_lever[facing=west,powered=true]
basemetals:steel_lever[facing=west,powered=false]
basemetals:steel_lever[facing=south,powered=true]
basemetals:steel_lever[facing=south,powered=false]
basemetals:steel_lever[facing=north,powered=true]
basemetals:steel_lever[facing=north,powered=false]
basemetals:steel_lever[facing=up_z,powered=true]
basemetals:steel_lever[facing=up_z,powered=false]
basemetals:steel_lever[facing=up_x,powered=true]
basemetals:steel_lever[facing=up_x,powered=false]
basemetals:steel_lever[facing=down_z,powered=true]
basemetals:steel_lever[facing=down_z,powered=false]
basemetals:steel_bars[east=true,north=true,south=true,west=true]
basemetals:steel_bars[east=true,north=true,south=true,west=false]
basemetals:steel_bars[east=true,north=true,south=false,west=true]
basemetals:steel_bars[east=true,north=true,south=false,west=false]
basemetals:steel_bars[east=true,north=false,south=true,west=true]
basemetals:steel_bars[east=true,north=false,south=true,west=false]
basemetals:steel_bars[east=true,north=false,south=false,west=true]
basemetals:steel_bars[east=true,north=false,south=false,west=false]
basemetals:steel_bars[east=false,north=true,south=true,west=true]
basemetals:steel_bars[east=false,north=true,south=true,west=false]
basemetals:steel_bars[east=false,north=true,south=false,west=true]
basemetals:steel_bars[east=false,north=true,south=false,west=false]
basemetals:steel_bars[east=false,north=false,south=true,west=true]
basemetals:steel_bars[east=false,north=false,south=true,west=false]
basemetals:steel_bars[east=false,north=false,south=false,west=true]
basemetals:steel_bars[east=false,north=false,south=false,west=false]
basemetals:steel_block
basemetals:double_steel_slab[variant=default]
basemetals:steel_pressure_plate[powered=true]
basemetals:steel_pressure_plate[powered=false]
basemetals:steel_stairs[facing=north,half=top,shape=straight]
basemetals:steel_stairs[facing=north,half=top,shape=inner_left]
basemetals:steel_stairs[facing=north,half=top,shape=inner_right]
basemetals:steel_stairs[facing=north,half=top,shape=outer_left]
basemetals:steel_stairs[facing=north,half=top,shape=outer_right]
basemetals:steel_stairs[facing=north,half=bottom,shape=straight]
basemetals:steel_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:steel_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:steel_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:steel_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:steel_stairs[facing=south,half=top,shape=straight]
basemetals:steel_stairs[facing=south,half=top,shape=inner_left]
basemetals:steel_stairs[facing=south,half=top,shape=inner_right]
basemetals:steel_stairs[facing=south,half=top,shape=outer_left]
basemetals:steel_stairs[facing=south,half=top,shape=outer_right]
basemetals:steel_stairs[facing=south,half=bottom,shape=straight]
basemetals:steel_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:steel_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:steel_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:steel_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:steel_stairs[facing=west,half=top,shape=straight]
basemetals:steel_stairs[facing=west,half=top,shape=inner_left]
basemetals:steel_stairs[facing=west,half=top,shape=inner_right]
basemetals:steel_stairs[facing=west,half=top,shape=outer_left]
basemetals:steel_stairs[facing=west,half=top,shape=outer_right]
basemetals:steel_stairs[facing=west,half=bottom,shape=straight]
basemetals:steel_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:steel_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:steel_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:steel_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:steel_stairs[facing=east,half=top,shape=straight]
basemetals:steel_stairs[facing=east,half=top,shape=inner_left]
basemetals:steel_stairs[facing=east,half=top,shape=inner_right]
basemetals:steel_stairs[facing=east,half=top,shape=outer_left]
basemetals:steel_stairs[facing=east,half=top,shape=outer_right]
basemetals:steel_stairs[facing=east,half=bottom,shape=straight]
basemetals:steel_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:steel_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:steel_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:steel_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:adamantine_button[facing=down,powered=true]
basemetals:adamantine_button[facing=down,powered=false]
basemetals:adamantine_button[facing=up,powered=true]
basemetals:adamantine_button[facing=up,powered=false]
basemetals:adamantine_button[facing=north,powered=true]
basemetals:adamantine_button[facing=north,powered=false]
basemetals:adamantine_button[facing=south,powered=true]
basemetals:adamantine_button[facing=south,powered=false]
basemetals:adamantine_button[facing=west,powered=true]
basemetals:adamantine_button[facing=west,powered=false]
basemetals:adamantine_button[facing=east,powered=true]
basemetals:adamantine_button[facing=east,powered=false]
basemetals:adamantine_slab[half=top,variant=default]
basemetals:adamantine_slab[half=bottom,variant=default]
basemetals:adamantine_plate[facing=down]
basemetals:adamantine_plate[facing=up]
basemetals:adamantine_plate[facing=north]
basemetals:adamantine_plate[facing=south]
basemetals:adamantine_plate[facing=west]
basemetals:adamantine_plate[facing=east]
basemetals:adamantine[level=0]
basemetals:adamantine[level=1]
basemetals:adamantine[level=2]
basemetals:adamantine[level=3]
basemetals:adamantine[level=4]
basemetals:adamantine[level=5]
basemetals:adamantine[level=6]
basemetals:adamantine[level=7]
basemetals:adamantine[level=8]
basemetals:adamantine[level=9]
basemetals:adamantine[level=10]
basemetals:adamantine[level=11]
basemetals:adamantine[level=12]
basemetals:adamantine[level=13]
basemetals:adamantine[level=14]
basemetals:adamantine[level=15]
basemetals:adamantine_trapdoor[facing=north,half=top,open=true]
basemetals:adamantine_trapdoor[facing=north,half=top,open=false]
basemetals:adamantine_trapdoor[facing=north,half=bottom,open=true]
basemetals:adamantine_trapdoor[facing=north,half=bottom,open=false]
basemetals:adamantine_trapdoor[facing=south,half=top,open=true]
basemetals:adamantine_trapdoor[facing=south,half=top,open=false]
basemetals:adamantine_trapdoor[facing=south,half=bottom,open=true]
basemetals:adamantine_trapdoor[facing=south,half=bottom,open=false]
basemetals:adamantine_trapdoor[facing=west,half=top,open=true]
basemetals:adamantine_trapdoor[facing=west,half=top,open=false]
basemetals:adamantine_trapdoor[facing=west,half=bottom,open=true]
basemetals:adamantine_trapdoor[facing=west,half=bottom,open=false]
basemetals:adamantine_trapdoor[facing=east,half=top,open=true]
basemetals:adamantine_trapdoor[facing=east,half=top,open=false]
basemetals:adamantine_trapdoor[facing=east,half=bottom,open=true]
basemetals:adamantine_trapdoor[facing=east,half=bottom,open=false]
basemetals:adamantine_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:adamantine_ore
basemetals:adamantine_lever[facing=down_x,powered=true]
basemetals:adamantine_lever[facing=down_x,powered=false]
basemetals:adamantine_lever[facing=east,powered=true]
basemetals:adamantine_lever[facing=east,powered=false]
basemetals:adamantine_lever[facing=west,powered=true]
basemetals:adamantine_lever[facing=west,powered=false]
basemetals:adamantine_lever[facing=south,powered=true]
basemetals:adamantine_lever[facing=south,powered=false]
basemetals:adamantine_lever[facing=north,powered=true]
basemetals:adamantine_lever[facing=north,powered=false]
basemetals:adamantine_lever[facing=up_z,powered=true]
basemetals:adamantine_lever[facing=up_z,powered=false]
basemetals:adamantine_lever[facing=up_x,powered=true]
basemetals:adamantine_lever[facing=up_x,powered=false]
basemetals:adamantine_lever[facing=down_z,powered=true]
basemetals:adamantine_lever[facing=down_z,powered=false]
basemetals:adamantine_bars[east=true,north=true,south=true,west=true]
basemetals:adamantine_bars[east=true,north=true,south=true,west=false]
basemetals:adamantine_bars[east=true,north=true,south=false,west=true]
basemetals:adamantine_bars[east=true,north=true,south=false,west=false]
basemetals:adamantine_bars[east=true,north=false,south=true,west=true]
basemetals:adamantine_bars[east=true,north=false,south=true,west=false]
basemetals:adamantine_bars[east=true,north=false,south=false,west=true]
basemetals:adamantine_bars[east=true,north=false,south=false,west=false]
basemetals:adamantine_bars[east=false,north=true,south=true,west=true]
basemetals:adamantine_bars[east=false,north=true,south=true,west=false]
basemetals:adamantine_bars[east=false,north=true,south=false,west=true]
basemetals:adamantine_bars[east=false,north=true,south=false,west=false]
basemetals:adamantine_bars[east=false,north=false,south=true,west=true]
basemetals:adamantine_bars[east=false,north=false,south=true,west=false]
basemetals:adamantine_bars[east=false,north=false,south=false,west=true]
basemetals:adamantine_bars[east=false,north=false,south=false,west=false]
basemetals:adamantine_block
basemetals:double_adamantine_slab[variant=default]
basemetals:adamantine_pressure_plate[powered=true]
basemetals:adamantine_pressure_plate[powered=false]
basemetals:adamantine_stairs[facing=north,half=top,shape=straight]
basemetals:adamantine_stairs[facing=north,half=top,shape=inner_left]
basemetals:adamantine_stairs[facing=north,half=top,shape=inner_right]
basemetals:adamantine_stairs[facing=north,half=top,shape=outer_left]
basemetals:adamantine_stairs[facing=north,half=top,shape=outer_right]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=straight]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:adamantine_stairs[facing=south,half=top,shape=straight]
basemetals:adamantine_stairs[facing=south,half=top,shape=inner_left]
basemetals:adamantine_stairs[facing=south,half=top,shape=inner_right]
basemetals:adamantine_stairs[facing=south,half=top,shape=outer_left]
basemetals:adamantine_stairs[facing=south,half=top,shape=outer_right]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=straight]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:adamantine_stairs[facing=west,half=top,shape=straight]
basemetals:adamantine_stairs[facing=west,half=top,shape=inner_left]
basemetals:adamantine_stairs[facing=west,half=top,shape=inner_right]
basemetals:adamantine_stairs[facing=west,half=top,shape=outer_left]
basemetals:adamantine_stairs[facing=west,half=top,shape=outer_right]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=straight]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:adamantine_stairs[facing=east,half=top,shape=straight]
basemetals:adamantine_stairs[facing=east,half=top,shape=inner_left]
basemetals:adamantine_stairs[facing=east,half=top,shape=inner_right]
basemetals:adamantine_stairs[facing=east,half=top,shape=outer_left]
basemetals:adamantine_stairs[facing=east,half=top,shape=outer_right]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=straight]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:coldiron_button[facing=down,powered=true]
basemetals:coldiron_button[facing=down,powered=false]
basemetals:coldiron_button[facing=up,powered=true]
basemetals:coldiron_button[facing=up,powered=false]
basemetals:coldiron_button[facing=north,powered=true]
basemetals:coldiron_button[facing=north,powered=false]
basemetals:coldiron_button[facing=south,powered=true]
basemetals:coldiron_button[facing=south,powered=false]
basemetals:coldiron_button[facing=west,powered=true]
basemetals:coldiron_button[facing=west,powered=false]
basemetals:coldiron_button[facing=east,powered=true]
basemetals:coldiron_button[facing=east,powered=false]
basemetals:coldiron_slab[half=top,variant=default]
basemetals:coldiron_slab[half=bottom,variant=default]
basemetals:coldiron_plate[facing=down]
basemetals:coldiron_plate[facing=up]
basemetals:coldiron_plate[facing=north]
basemetals:coldiron_plate[facing=south]
basemetals:coldiron_plate[facing=west]
basemetals:coldiron_plate[facing=east]
basemetals:coldiron[level=0]
basemetals:coldiron[level=1]
basemetals:coldiron[level=2]
basemetals:coldiron[level=3]
basemetals:coldiron[level=4]
basemetals:coldiron[level=5]
basemetals:coldiron[level=6]
basemetals:coldiron[level=7]
basemetals:coldiron[level=8]
basemetals:coldiron[level=9]
basemetals:coldiron[level=10]
basemetals:coldiron[level=11]
basemetals:coldiron[level=12]
basemetals:coldiron[level=13]
basemetals:coldiron[level=14]
basemetals:coldiron[level=15]
basemetals:coldiron_trapdoor[facing=north,half=top,open=true]
basemetals:coldiron_trapdoor[facing=north,half=top,open=false]
basemetals:coldiron_trapdoor[facing=north,half=bottom,open=true]
basemetals:coldiron_trapdoor[facing=north,half=bottom,open=false]
basemetals:coldiron_trapdoor[facing=south,half=top,open=true]
basemetals:coldiron_trapdoor[facing=south,half=top,open=false]
basemetals:coldiron_trapdoor[facing=south,half=bottom,open=true]
basemetals:coldiron_trapdoor[facing=south,half=bottom,open=false]
basemetals:coldiron_trapdoor[facing=west,half=top,open=true]
basemetals:coldiron_trapdoor[facing=west,half=top,open=false]
basemetals:coldiron_trapdoor[facing=west,half=bottom,open=true]
basemetals:coldiron_trapdoor[facing=west,half=bottom,open=false]
basemetals:coldiron_trapdoor[facing=east,half=top,open=true]
basemetals:coldiron_trapdoor[facing=east,half=top,open=false]
basemetals:coldiron_trapdoor[facing=east,half=bottom,open=true]
basemetals:coldiron_trapdoor[facing=east,half=bottom,open=false]
basemetals:coldiron_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:coldiron_ore
basemetals:coldiron_lever[facing=down_x,powered=true]
basemetals:coldiron_lever[facing=down_x,powered=false]
basemetals:coldiron_lever[facing=east,powered=true]
basemetals:coldiron_lever[facing=east,powered=false]
basemetals:coldiron_lever[facing=west,powered=true]
basemetals:coldiron_lever[facing=west,powered=false]
basemetals:coldiron_lever[facing=south,powered=true]
basemetals:coldiron_lever[facing=south,powered=false]
basemetals:coldiron_lever[facing=north,powered=true]
basemetals:coldiron_lever[facing=north,powered=false]
basemetals:coldiron_lever[facing=up_z,powered=true]
basemetals:coldiron_lever[facing=up_z,powered=false]
basemetals:coldiron_lever[facing=up_x,powered=true]
basemetals:coldiron_lever[facing=up_x,powered=false]
basemetals:coldiron_lever[facing=down_z,powered=true]
basemetals:coldiron_lever[facing=down_z,powered=false]
basemetals:coldiron_bars[east=true,north=true,south=true,west=true]
basemetals:coldiron_bars[east=true,north=true,south=true,west=false]
basemetals:coldiron_bars[east=true,north=true,south=false,west=true]
basemetals:coldiron_bars[east=true,north=true,south=false,west=false]
basemetals:coldiron_bars[east=true,north=false,south=true,west=true]
basemetals:coldiron_bars[east=true,north=false,south=true,west=false]
basemetals:coldiron_bars[east=true,north=false,south=false,west=true]
basemetals:coldiron_bars[east=true,north=false,south=false,west=false]
basemetals:coldiron_bars[east=false,north=true,south=true,west=true]
basemetals:coldiron_bars[east=false,north=true,south=true,west=false]
basemetals:coldiron_bars[east=false,north=true,south=false,west=true]
basemetals:coldiron_bars[east=false,north=true,south=false,west=false]
basemetals:coldiron_bars[east=false,north=false,south=true,west=true]
basemetals:coldiron_bars[east=false,north=false,south=true,west=false]
basemetals:coldiron_bars[east=false,north=false,south=false,west=true]
basemetals:coldiron_bars[east=false,north=false,south=false,west=false]
basemetals:coldiron_block
basemetals:double_coldiron_slab[variant=default]
basemetals:coldiron_pressure_plate[powered=true]
basemetals:coldiron_pressure_plate[powered=false]
basemetals:coldiron_stairs[facing=north,half=top,shape=straight]
basemetals:coldiron_stairs[facing=north,half=top,shape=inner_left]
basemetals:coldiron_stairs[facing=north,half=top,shape=inner_right]
basemetals:coldiron_stairs[facing=north,half=top,shape=outer_left]
basemetals:coldiron_stairs[facing=north,half=top,shape=outer_right]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=straight]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:coldiron_stairs[facing=south,half=top,shape=straight]
basemetals:coldiron_stairs[facing=south,half=top,shape=inner_left]
basemetals:coldiron_stairs[facing=south,half=top,shape=inner_right]
basemetals:coldiron_stairs[facing=south,half=top,shape=outer_left]
basemetals:coldiron_stairs[facing=south,half=top,shape=outer_right]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=straight]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:coldiron_stairs[facing=west,half=top,shape=straight]
basemetals:coldiron_stairs[facing=west,half=top,shape=inner_left]
basemetals:coldiron_stairs[facing=west,half=top,shape=inner_right]
basemetals:coldiron_stairs[facing=west,half=top,shape=outer_left]
basemetals:coldiron_stairs[facing=west,half=top,shape=outer_right]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=straight]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:coldiron_stairs[facing=east,half=top,shape=straight]
basemetals:coldiron_stairs[facing=east,half=top,shape=inner_left]
basemetals:coldiron_stairs[facing=east,half=top,shape=inner_right]
basemetals:coldiron_stairs[facing=east,half=top,shape=outer_left]
basemetals:coldiron_stairs[facing=east,half=top,shape=outer_right]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=straight]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:platinum_button[facing=down,powered=true]
basemetals:platinum_button[facing=down,powered=false]
basemetals:platinum_button[facing=up,powered=true]
basemetals:platinum_button[facing=up,powered=false]
basemetals:platinum_button[facing=north,powered=true]
basemetals:platinum_button[facing=north,powered=false]
basemetals:platinum_button[facing=south,powered=true]
basemetals:platinum_button[facing=south,powered=false]
basemetals:platinum_button[facing=west,powered=true]
basemetals:platinum_button[facing=west,powered=false]
basemetals:platinum_button[facing=east,powered=true]
basemetals:platinum_button[facing=east,powered=false]
basemetals:platinum_slab[half=top,variant=default]
basemetals:platinum_slab[half=bottom,variant=default]
basemetals:platinum_plate[facing=down]
basemetals:platinum_plate[facing=up]
basemetals:platinum_plate[facing=north]
basemetals:platinum_plate[facing=south]
basemetals:platinum_plate[facing=west]
basemetals:platinum_plate[facing=east]
basemetals:platinum[level=0]
basemetals:platinum[level=1]
basemetals:platinum[level=2]
basemetals:platinum[level=3]
basemetals:platinum[level=4]
basemetals:platinum[level=5]
basemetals:platinum[level=6]
basemetals:platinum[level=7]
basemetals:platinum[level=8]
basemetals:platinum[level=9]
basemetals:platinum[level=10]
basemetals:platinum[level=11]
basemetals:platinum[level=12]
basemetals:platinum[level=13]
basemetals:platinum[level=14]
basemetals:platinum[level=15]
basemetals:platinum_trapdoor[facing=north,half=top,open=true]
basemetals:platinum_trapdoor[facing=north,half=top,open=false]
basemetals:platinum_trapdoor[facing=north,half=bottom,open=true]
basemetals:platinum_trapdoor[facing=north,half=bottom,open=false]
basemetals:platinum_trapdoor[facing=south,half=top,open=true]
basemetals:platinum_trapdoor[facing=south,half=top,open=false]
basemetals:platinum_trapdoor[facing=south,half=bottom,open=true]
basemetals:platinum_trapdoor[facing=south,half=bottom,open=false]
basemetals:platinum_trapdoor[facing=west,half=top,open=true]
basemetals:platinum_trapdoor[facing=west,half=top,open=false]
basemetals:platinum_trapdoor[facing=west,half=bottom,open=true]
basemetals:platinum_trapdoor[facing=west,half=bottom,open=false]
basemetals:platinum_trapdoor[facing=east,half=top,open=true]
basemetals:platinum_trapdoor[facing=east,half=top,open=false]
basemetals:platinum_trapdoor[facing=east,half=bottom,open=true]
basemetals:platinum_trapdoor[facing=east,half=bottom,open=false]
basemetals:platinum_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:platinum_ore
basemetals:platinum_lever[facing=down_x,powered=true]
basemetals:platinum_lever[facing=down_x,powered=false]
basemetals:platinum_lever[facing=east,powered=true]
basemetals:platinum_lever[facing=east,powered=false]
basemetals:platinum_lever[facing=west,powered=true]
basemetals:platinum_lever[facing=west,powered=false]
basemetals:platinum_lever[facing=south,powered=true]
basemetals:platinum_lever[facing=south,powered=false]
basemetals:platinum_lever[facing=north,powered=true]
basemetals:platinum_lever[facing=north,powered=false]
basemetals:platinum_lever[facing=up_z,powered=true]
basemetals:platinum_lever[facing=up_z,powered=false]
basemetals:platinum_lever[facing=up_x,powered=true]
basemetals:platinum_lever[facing=up_x,powered=false]
basemetals:platinum_lever[facing=down_z,powered=true]
basemetals:platinum_lever[facing=down_z,powered=false]
basemetals:platinum_bars[east=true,north=true,south=true,west=true]
basemetals:platinum_bars[east=true,north=true,south=true,west=false]
basemetals:platinum_bars[east=true,north=true,south=false,west=true]
basemetals:platinum_bars[east=true,north=true,south=false,west=false]
basemetals:platinum_bars[east=true,north=false,south=true,west=true]
basemetals:platinum_bars[east=true,north=false,south=true,west=false]
basemetals:platinum_bars[east=true,north=false,south=false,west=true]
basemetals:platinum_bars[east=true,north=false,south=false,west=false]
basemetals:platinum_bars[east=false,north=true,south=true,west=true]
basemetals:platinum_bars[east=false,north=true,south=true,west=false]
basemetals:platinum_bars[east=false,north=true,south=false,west=true]
basemetals:platinum_bars[east=false,north=true,south=false,west=false]
basemetals:platinum_bars[east=false,north=false,south=true,west=true]
basemetals:platinum_bars[east=false,north=false,south=true,west=false]
basemetals:platinum_bars[east=false,north=false,south=false,west=true]
basemetals:platinum_bars[east=false,north=false,south=false,west=false]
basemetals:platinum_block
basemetals:double_platinum_slab[variant=default]
basemetals:platinum_pressure_plate[powered=true]
basemetals:platinum_pressure_plate[powered=false]
basemetals:platinum_stairs[facing=north,half=top,shape=straight]
basemetals:platinum_stairs[facing=north,half=top,shape=inner_left]
basemetals:platinum_stairs[facing=north,half=top,shape=inner_right]
basemetals:platinum_stairs[facing=north,half=top,shape=outer_left]
basemetals:platinum_stairs[facing=north,half=top,shape=outer_right]
basemetals:platinum_stairs[facing=north,half=bottom,shape=straight]
basemetals:platinum_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:platinum_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:platinum_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:platinum_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:platinum_stairs[facing=south,half=top,shape=straight]
basemetals:platinum_stairs[facing=south,half=top,shape=inner_left]
basemetals:platinum_stairs[facing=south,half=top,shape=inner_right]
basemetals:platinum_stairs[facing=south,half=top,shape=outer_left]
basemetals:platinum_stairs[facing=south,half=top,shape=outer_right]
basemetals:platinum_stairs[facing=south,half=bottom,shape=straight]
basemetals:platinum_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:platinum_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:platinum_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:platinum_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:platinum_stairs[facing=west,half=top,shape=straight]
basemetals:platinum_stairs[facing=west,half=top,shape=inner_left]
basemetals:platinum_stairs[facing=west,half=top,shape=inner_right]
basemetals:platinum_stairs[facing=west,half=top,shape=outer_left]
basemetals:platinum_stairs[facing=west,half=top,shape=outer_right]
basemetals:platinum_stairs[facing=west,half=bottom,shape=straight]
basemetals:platinum_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:platinum_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:platinum_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:platinum_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:platinum_stairs[facing=east,half=top,shape=straight]
basemetals:platinum_stairs[facing=east,half=top,shape=inner_left]
basemetals:platinum_stairs[facing=east,half=top,shape=inner_right]
basemetals:platinum_stairs[facing=east,half=top,shape=outer_left]
basemetals:platinum_stairs[facing=east,half=top,shape=outer_right]
basemetals:platinum_stairs[facing=east,half=bottom,shape=straight]
basemetals:platinum_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:platinum_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:platinum_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:platinum_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:starsteel_button[facing=down,powered=true]
basemetals:starsteel_button[facing=down,powered=false]
basemetals:starsteel_button[facing=up,powered=true]
basemetals:starsteel_button[facing=up,powered=false]
basemetals:starsteel_button[facing=north,powered=true]
basemetals:starsteel_button[facing=north,powered=false]
basemetals:starsteel_button[facing=south,powered=true]
basemetals:starsteel_button[facing=south,powered=false]
basemetals:starsteel_button[facing=west,powered=true]
basemetals:starsteel_button[facing=west,powered=false]
basemetals:starsteel_button[facing=east,powered=true]
basemetals:starsteel_button[facing=east,powered=false]
basemetals:starsteel_slab[half=top,variant=default]
basemetals:starsteel_slab[half=bottom,variant=default]
basemetals:starsteel_plate[facing=down]
basemetals:starsteel_plate[facing=up]
basemetals:starsteel_plate[facing=north]
basemetals:starsteel_plate[facing=south]
basemetals:starsteel_plate[facing=west]
basemetals:starsteel_plate[facing=east]
basemetals:starsteel[level=0]
basemetals:starsteel[level=1]
basemetals:starsteel[level=2]
basemetals:starsteel[level=3]
basemetals:starsteel[level=4]
basemetals:starsteel[level=5]
basemetals:starsteel[level=6]
basemetals:starsteel[level=7]
basemetals:starsteel[level=8]
basemetals:starsteel[level=9]
basemetals:starsteel[level=10]
basemetals:starsteel[level=11]
basemetals:starsteel[level=12]
basemetals:starsteel[level=13]
basemetals:starsteel[level=14]
basemetals:starsteel[level=15]
basemetals:starsteel_trapdoor[facing=north,half=top,open=true]
basemetals:starsteel_trapdoor[facing=north,half=top,open=false]
basemetals:starsteel_trapdoor[facing=north,half=bottom,open=true]
basemetals:starsteel_trapdoor[facing=north,half=bottom,open=false]
basemetals:starsteel_trapdoor[facing=south,half=top,open=true]
basemetals:starsteel_trapdoor[facing=south,half=top,open=false]
basemetals:starsteel_trapdoor[facing=south,half=bottom,open=true]
basemetals:starsteel_trapdoor[facing=south,half=bottom,open=false]
basemetals:starsteel_trapdoor[facing=west,half=top,open=true]
basemetals:starsteel_trapdoor[facing=west,half=top,open=false]
basemetals:starsteel_trapdoor[facing=west,half=bottom,open=true]
basemetals:starsteel_trapdoor[facing=west,half=bottom,open=false]
basemetals:starsteel_trapdoor[facing=east,half=top,open=true]
basemetals:starsteel_trapdoor[facing=east,half=top,open=false]
basemetals:starsteel_trapdoor[facing=east,half=bottom,open=true]
basemetals:starsteel_trapdoor[facing=east,half=bottom,open=false]
basemetals:starsteel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:starsteel_ore
basemetals:starsteel_lever[facing=down_x,powered=true]
basemetals:starsteel_lever[facing=down_x,powered=false]
basemetals:starsteel_lever[facing=east,powered=true]
basemetals:starsteel_lever[facing=east,powered=false]
basemetals:starsteel_lever[facing=west,powered=true]
basemetals:starsteel_lever[facing=west,powered=false]
basemetals:starsteel_lever[facing=south,powered=true]
basemetals:starsteel_lever[facing=south,powered=false]
basemetals:starsteel_lever[facing=north,powered=true]
basemetals:starsteel_lever[facing=north,powered=false]
basemetals:starsteel_lever[facing=up_z,powered=true]
basemetals:starsteel_lever[facing=up_z,powered=false]
basemetals:starsteel_lever[facing=up_x,powered=true]
basemetals:starsteel_lever[facing=up_x,powered=false]
basemetals:starsteel_lever[facing=down_z,powered=true]
basemetals:starsteel_lever[facing=down_z,powered=false]
basemetals:starsteel_bars[east=true,north=true,south=true,west=true]
basemetals:starsteel_bars[east=true,north=true,south=true,west=false]
basemetals:starsteel_bars[east=true,north=true,south=false,west=true]
basemetals:starsteel_bars[east=true,north=true,south=false,west=false]
basemetals:starsteel_bars[east=true,north=false,south=true,west=true]
basemetals:starsteel_bars[east=true,north=false,south=true,west=false]
basemetals:starsteel_bars[east=true,north=false,south=false,west=true]
basemetals:starsteel_bars[east=true,north=false,south=false,west=false]
basemetals:starsteel_bars[east=false,north=true,south=true,west=true]
basemetals:starsteel_bars[east=false,north=true,south=true,west=false]
basemetals:starsteel_bars[east=false,north=true,south=false,west=true]
basemetals:starsteel_bars[east=false,north=true,south=false,west=false]
basemetals:starsteel_bars[east=false,north=false,south=true,west=true]
basemetals:starsteel_bars[east=false,north=false,south=true,west=false]
basemetals:starsteel_bars[east=false,north=false,south=false,west=true]
basemetals:starsteel_bars[east=false,north=false,south=false,west=false]
basemetals:starsteel_block
basemetals:double_starsteel_slab[variant=default]
basemetals:starsteel_pressure_plate[powered=true]
basemetals:starsteel_pressure_plate[powered=false]
basemetals:starsteel_stairs[facing=north,half=top,shape=straight]
basemetals:starsteel_stairs[facing=north,half=top,shape=inner_left]
basemetals:starsteel_stairs[facing=north,half=top,shape=inner_right]
basemetals:starsteel_stairs[facing=north,half=top,shape=outer_left]
basemetals:starsteel_stairs[facing=north,half=top,shape=outer_right]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=straight]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:starsteel_stairs[facing=south,half=top,shape=straight]
basemetals:starsteel_stairs[facing=south,half=top,shape=inner_left]
basemetals:starsteel_stairs[facing=south,half=top,shape=inner_right]
basemetals:starsteel_stairs[facing=south,half=top,shape=outer_left]
basemetals:starsteel_stairs[facing=south,half=top,shape=outer_right]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=straight]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:starsteel_stairs[facing=west,half=top,shape=straight]
basemetals:starsteel_stairs[facing=west,half=top,shape=inner_left]
basemetals:starsteel_stairs[facing=west,half=top,shape=inner_right]
basemetals:starsteel_stairs[facing=west,half=top,shape=outer_left]
basemetals:starsteel_stairs[facing=west,half=top,shape=outer_right]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=straight]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:starsteel_stairs[facing=east,half=top,shape=straight]
basemetals:starsteel_stairs[facing=east,half=top,shape=inner_left]
basemetals:starsteel_stairs[facing=east,half=top,shape=inner_right]
basemetals:starsteel_stairs[facing=east,half=top,shape=outer_left]
basemetals:starsteel_stairs[facing=east,half=top,shape=outer_right]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=straight]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:aquarium_button[facing=down,powered=true]
basemetals:aquarium_button[facing=down,powered=false]
basemetals:aquarium_button[facing=up,powered=true]
basemetals:aquarium_button[facing=up,powered=false]
basemetals:aquarium_button[facing=north,powered=true]
basemetals:aquarium_button[facing=north,powered=false]
basemetals:aquarium_button[facing=south,powered=true]
basemetals:aquarium_button[facing=south,powered=false]
basemetals:aquarium_button[facing=west,powered=true]
basemetals:aquarium_button[facing=west,powered=false]
basemetals:aquarium_button[facing=east,powered=true]
basemetals:aquarium_button[facing=east,powered=false]
basemetals:aquarium_slab[half=top,variant=default]
basemetals:aquarium_slab[half=bottom,variant=default]
basemetals:aquarium_plate[facing=down]
basemetals:aquarium_plate[facing=up]
basemetals:aquarium_plate[facing=north]
basemetals:aquarium_plate[facing=south]
basemetals:aquarium_plate[facing=west]
basemetals:aquarium_plate[facing=east]
basemetals:aquarium[level=0]
basemetals:aquarium[level=1]
basemetals:aquarium[level=2]
basemetals:aquarium[level=3]
basemetals:aquarium[level=4]
basemetals:aquarium[level=5]
basemetals:aquarium[level=6]
basemetals:aquarium[level=7]
basemetals:aquarium[level=8]
basemetals:aquarium[level=9]
basemetals:aquarium[level=10]
basemetals:aquarium[level=11]
basemetals:aquarium[level=12]
basemetals:aquarium[level=13]
basemetals:aquarium[level=14]
basemetals:aquarium[level=15]
basemetals:aquarium_trapdoor[facing=north,half=top,open=true]
basemetals:aquarium_trapdoor[facing=north,half=top,open=false]
basemetals:aquarium_trapdoor[facing=north,half=bottom,open=true]
basemetals:aquarium_trapdoor[facing=north,half=bottom,open=false]
basemetals:aquarium_trapdoor[facing=south,half=top,open=true]
basemetals:aquarium_trapdoor[facing=south,half=top,open=false]
basemetals:aquarium_trapdoor[facing=south,half=bottom,open=true]
basemetals:aquarium_trapdoor[facing=south,half=bottom,open=false]
basemetals:aquarium_trapdoor[facing=west,half=top,open=true]
basemetals:aquarium_trapdoor[facing=west,half=top,open=false]
basemetals:aquarium_trapdoor[facing=west,half=bottom,open=true]
basemetals:aquarium_trapdoor[facing=west,half=bottom,open=false]
basemetals:aquarium_trapdoor[facing=east,half=top,open=true]
basemetals:aquarium_trapdoor[facing=east,half=top,open=false]
basemetals:aquarium_trapdoor[facing=east,half=bottom,open=true]
basemetals:aquarium_trapdoor[facing=east,half=bottom,open=false]
basemetals:aquarium_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:aquarium_lever[facing=down_x,powered=true]
basemetals:aquarium_lever[facing=down_x,powered=false]
basemetals:aquarium_lever[facing=east,powered=true]
basemetals:aquarium_lever[facing=east,powered=false]
basemetals:aquarium_lever[facing=west,powered=true]
basemetals:aquarium_lever[facing=west,powered=false]
basemetals:aquarium_lever[facing=south,powered=true]
basemetals:aquarium_lever[facing=south,powered=false]
basemetals:aquarium_lever[facing=north,powered=true]
basemetals:aquarium_lever[facing=north,powered=false]
basemetals:aquarium_lever[facing=up_z,powered=true]
basemetals:aquarium_lever[facing=up_z,powered=false]
basemetals:aquarium_lever[facing=up_x,powered=true]
basemetals:aquarium_lever[facing=up_x,powered=false]
basemetals:aquarium_lever[facing=down_z,powered=true]
basemetals:aquarium_lever[facing=down_z,powered=false]
basemetals:aquarium_bars[east=true,north=true,south=true,west=true]
basemetals:aquarium_bars[east=true,north=true,south=true,west=false]
basemetals:aquarium_bars[east=true,north=true,south=false,west=true]
basemetals:aquarium_bars[east=true,north=true,south=false,west=false]
basemetals:aquarium_bars[east=true,north=false,south=true,west=true]
basemetals:aquarium_bars[east=true,north=false,south=true,west=false]
basemetals:aquarium_bars[east=true,north=false,south=false,west=true]
basemetals:aquarium_bars[east=true,north=false,south=false,west=false]
basemetals:aquarium_bars[east=false,north=true,south=true,west=true]
basemetals:aquarium_bars[east=false,north=true,south=true,west=false]
basemetals:aquarium_bars[east=false,north=true,south=false,west=true]
basemetals:aquarium_bars[east=false,north=true,south=false,west=false]
basemetals:aquarium_bars[east=false,north=false,south=true,west=true]
basemetals:aquarium_bars[east=false,north=false,south=true,west=false]
basemetals:aquarium_bars[east=false,north=false,south=false,west=true]
basemetals:aquarium_bars[east=false,north=false,south=false,west=false]
basemetals:aquarium_block
basemetals:double_aquarium_slab[variant=default]
basemetals:aquarium_pressure_plate[powered=true]
basemetals:aquarium_pressure_plate[powered=false]
basemetals:aquarium_stairs[facing=north,half=top,shape=straight]
basemetals:aquarium_stairs[facing=north,half=top,shape=inner_left]
basemetals:aquarium_stairs[facing=north,half=top,shape=inner_right]
basemetals:aquarium_stairs[facing=north,half=top,shape=outer_left]
basemetals:aquarium_stairs[facing=north,half=top,shape=outer_right]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=straight]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:aquarium_stairs[facing=south,half=top,shape=straight]
basemetals:aquarium_stairs[facing=south,half=top,shape=inner_left]
basemetals:aquarium_stairs[facing=south,half=top,shape=inner_right]
basemetals:aquarium_stairs[facing=south,half=top,shape=outer_left]
basemetals:aquarium_stairs[facing=south,half=top,shape=outer_right]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=straight]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:aquarium_stairs[facing=west,half=top,shape=straight]
basemetals:aquarium_stairs[facing=west,half=top,shape=inner_left]
basemetals:aquarium_stairs[facing=west,half=top,shape=inner_right]
basemetals:aquarium_stairs[facing=west,half=top,shape=outer_left]
basemetals:aquarium_stairs[facing=west,half=top,shape=outer_right]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=straight]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:aquarium_stairs[facing=east,half=top,shape=straight]
basemetals:aquarium_stairs[facing=east,half=top,shape=inner_left]
basemetals:aquarium_stairs[facing=east,half=top,shape=inner_right]
basemetals:aquarium_stairs[facing=east,half=top,shape=outer_left]
basemetals:aquarium_stairs[facing=east,half=top,shape=outer_right]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=straight]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:mithril_button[facing=down,powered=true]
basemetals:mithril_button[facing=down,powered=false]
basemetals:mithril_button[facing=up,powered=true]
basemetals:mithril_button[facing=up,powered=false]
basemetals:mithril_button[facing=north,powered=true]
basemetals:mithril_button[facing=north,powered=false]
basemetals:mithril_button[facing=south,powered=true]
basemetals:mithril_button[facing=south,powered=false]
basemetals:mithril_button[facing=west,powered=true]
basemetals:mithril_button[facing=west,powered=false]
basemetals:mithril_button[facing=east,powered=true]
basemetals:mithril_button[facing=east,powered=false]
basemetals:mithril_slab[half=top,variant=default]
basemetals:mithril_slab[half=bottom,variant=default]
basemetals:mithril_plate[facing=down]
basemetals:mithril_plate[facing=up]
basemetals:mithril_plate[facing=north]
basemetals:mithril_plate[facing=south]
basemetals:mithril_plate[facing=west]
basemetals:mithril_plate[facing=east]
basemetals:mithril[level=0]
basemetals:mithril[level=1]
basemetals:mithril[level=2]
basemetals:mithril[level=3]
basemetals:mithril[level=4]
basemetals:mithril[level=5]
basemetals:mithril[level=6]
basemetals:mithril[level=7]
basemetals:mithril[level=8]
basemetals:mithril[level=9]
basemetals:mithril[level=10]
basemetals:mithril[level=11]
basemetals:mithril[level=12]
basemetals:mithril[level=13]
basemetals:mithril[level=14]
basemetals:mithril[level=15]
basemetals:mithril_trapdoor[facing=north,half=top,open=true]
basemetals:mithril_trapdoor[facing=north,half=top,open=false]
basemetals:mithril_trapdoor[facing=north,half=bottom,open=true]
basemetals:mithril_trapdoor[facing=north,half=bottom,open=false]
basemetals:mithril_trapdoor[facing=south,half=top,open=true]
basemetals:mithril_trapdoor[facing=south,half=top,open=false]
basemetals:mithril_trapdoor[facing=south,half=bottom,open=true]
basemetals:mithril_trapdoor[facing=south,half=bottom,open=false]
basemetals:mithril_trapdoor[facing=west,half=top,open=true]
basemetals:mithril_trapdoor[facing=west,half=top,open=false]
basemetals:mithril_trapdoor[facing=west,half=bottom,open=true]
basemetals:mithril_trapdoor[facing=west,half=bottom,open=false]
basemetals:mithril_trapdoor[facing=east,half=top,open=true]
basemetals:mithril_trapdoor[facing=east,half=top,open=false]
basemetals:mithril_trapdoor[facing=east,half=bottom,open=true]
basemetals:mithril_trapdoor[facing=east,half=bottom,open=false]
basemetals:mithril_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:mithril_lever[facing=down_x,powered=true]
basemetals:mithril_lever[facing=down_x,powered=false]
basemetals:mithril_lever[facing=east,powered=true]
basemetals:mithril_lever[facing=east,powered=false]
basemetals:mithril_lever[facing=west,powered=true]
basemetals:mithril_lever[facing=west,powered=false]
basemetals:mithril_lever[facing=south,powered=true]
basemetals:mithril_lever[facing=south,powered=false]
basemetals:mithril_lever[facing=north,powered=true]
basemetals:mithril_lever[facing=north,powered=false]
basemetals:mithril_lever[facing=up_z,powered=true]
basemetals:mithril_lever[facing=up_z,powered=false]
basemetals:mithril_lever[facing=up_x,powered=true]
basemetals:mithril_lever[facing=up_x,powered=false]
basemetals:mithril_lever[facing=down_z,powered=true]
basemetals:mithril_lever[facing=down_z,powered=false]
basemetals:mithril_bars[east=true,north=true,south=true,west=true]
basemetals:mithril_bars[east=true,north=true,south=true,west=false]
basemetals:mithril_bars[east=true,north=true,south=false,west=true]
basemetals:mithril_bars[east=true,north=true,south=false,west=false]
basemetals:mithril_bars[east=true,north=false,south=true,west=true]
basemetals:mithril_bars[east=true,north=false,south=true,west=false]
basemetals:mithril_bars[east=true,north=false,south=false,west=true]
basemetals:mithril_bars[east=true,north=false,south=false,west=false]
basemetals:mithril_bars[east=false,north=true,south=true,west=true]
basemetals:mithril_bars[east=false,north=true,south=true,west=false]
basemetals:mithril_bars[east=false,north=true,south=false,west=true]
basemetals:mithril_bars[east=false,north=true,south=false,west=false]
basemetals:mithril_bars[east=false,north=false,south=true,west=true]
basemetals:mithril_bars[east=false,north=false,south=true,west=false]
basemetals:mithril_bars[east=false,north=false,south=false,west=true]
basemetals:mithril_bars[east=false,north=false,south=false,west=false]
basemetals:mithril_block
basemetals:double_mithril_slab[variant=default]
basemetals:mithril_pressure_plate[powered=true]
basemetals:mithril_pressure_plate[powered=false]
basemetals:mithril_stairs[facing=north,half=top,shape=straight]
basemetals:mithril_stairs[facing=north,half=top,shape=inner_left]
basemetals:mithril_stairs[facing=north,half=top,shape=inner_right]
basemetals:mithril_stairs[facing=north,half=top,shape=outer_left]
basemetals:mithril_stairs[facing=north,half=top,shape=outer_right]
basemetals:mithril_stairs[facing=north,half=bottom,shape=straight]
basemetals:mithril_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:mithril_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:mithril_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:mithril_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:mithril_stairs[facing=south,half=top,shape=straight]
basemetals:mithril_stairs[facing=south,half=top,shape=inner_left]
basemetals:mithril_stairs[facing=south,half=top,shape=inner_right]
basemetals:mithril_stairs[facing=south,half=top,shape=outer_left]
basemetals:mithril_stairs[facing=south,half=top,shape=outer_right]
basemetals:mithril_stairs[facing=south,half=bottom,shape=straight]
basemetals:mithril_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:mithril_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:mithril_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:mithril_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:mithril_stairs[facing=west,half=top,shape=straight]
basemetals:mithril_stairs[facing=west,half=top,shape=inner_left]
basemetals:mithril_stairs[facing=west,half=top,shape=inner_right]
basemetals:mithril_stairs[facing=west,half=top,shape=outer_left]
basemetals:mithril_stairs[facing=west,half=top,shape=outer_right]
basemetals:mithril_stairs[facing=west,half=bottom,shape=straight]
basemetals:mithril_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:mithril_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:mithril_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:mithril_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:mithril_stairs[facing=east,half=top,shape=straight]
basemetals:mithril_stairs[facing=east,half=top,shape=inner_left]
basemetals:mithril_stairs[facing=east,half=top,shape=inner_right]
basemetals:mithril_stairs[facing=east,half=top,shape=outer_left]
basemetals:mithril_stairs[facing=east,half=top,shape=outer_right]
basemetals:mithril_stairs[facing=east,half=bottom,shape=straight]
basemetals:mithril_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:mithril_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:mithril_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:mithril_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:mercury_ore
basemetals:mercury[level=0]
basemetals:mercury[level=1]
basemetals:mercury[level=2]
basemetals:mercury[level=3]
basemetals:mercury[level=4]
basemetals:mercury[level=5]
basemetals:mercury[level=6]
basemetals:mercury[level=7]
basemetals:mercury[level=8]
basemetals:mercury[level=9]
basemetals:mercury[level=10]
basemetals:mercury[level=11]
basemetals:mercury[level=12]
basemetals:mercury[level=13]
basemetals:mercury[level=14]
basemetals:mercury[level=15]
basemetals:human_detector[powered=true]
basemetals:human_detector[powered=false]
basemetals:iron_button[facing=down,powered=true]
basemetals:iron_button[facing=down,powered=false]
basemetals:iron_button[facing=up,powered=true]
basemetals:iron_button[facing=up,powered=false]
basemetals:iron_button[facing=north,powered=true]
basemetals:iron_button[facing=north,powered=false]
basemetals:iron_button[facing=south,powered=true]
basemetals:iron_button[facing=south,powered=false]
basemetals:iron_button[facing=west,powered=true]
basemetals:iron_button[facing=west,powered=false]
basemetals:iron_button[facing=east,powered=true]
basemetals:iron_button[facing=east,powered=false]
basemetals:iron_slab[half=top,variant=default]
basemetals:iron_slab[half=bottom,variant=default]
basemetals:iron_plate[facing=down]
basemetals:iron_plate[facing=up]
basemetals:iron_plate[facing=north]
basemetals:iron_plate[facing=south]
basemetals:iron_plate[facing=west]
basemetals:iron_plate[facing=east]
basemetals:iron[level=0]
basemetals:iron[level=1]
basemetals:iron[level=2]
basemetals:iron[level=3]
basemetals:iron[level=4]
basemetals:iron[level=5]
basemetals:iron[level=6]
basemetals:iron[level=7]
basemetals:iron[level=8]
basemetals:iron[level=9]
basemetals:iron[level=10]
basemetals:iron[level=11]
basemetals:iron[level=12]
basemetals:iron[level=13]
basemetals:iron[level=14]
basemetals:iron[level=15]
basemetals:iron_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_lever[facing=down_x,powered=true]
basemetals:iron_lever[facing=down_x,powered=false]
basemetals:iron_lever[facing=east,powered=true]
basemetals:iron_lever[facing=east,powered=false]
basemetals:iron_lever[facing=west,powered=true]
basemetals:iron_lever[facing=west,powered=false]
basemetals:iron_lever[facing=south,powered=true]
basemetals:iron_lever[facing=south,powered=false]
basemetals:iron_lever[facing=north,powered=true]
basemetals:iron_lever[facing=north,powered=false]
basemetals:iron_lever[facing=up_z,powered=true]
basemetals:iron_lever[facing=up_z,powered=false]
basemetals:iron_lever[facing=up_x,powered=true]
basemetals:iron_lever[facing=up_x,powered=false]
basemetals:iron_lever[facing=down_z,powered=true]
basemetals:iron_lever[facing=down_z,powered=false]
basemetals:double_iron_slab[variant=default]
basemetals:iron_stairs[facing=north,half=top,shape=straight]
basemetals:iron_stairs[facing=north,half=top,shape=inner_left]
basemetals:iron_stairs[facing=north,half=top,shape=inner_right]
basemetals:iron_stairs[facing=north,half=top,shape=outer_left]
basemetals:iron_stairs[facing=north,half=top,shape=outer_right]
basemetals:iron_stairs[facing=north,half=bottom,shape=straight]
basemetals:iron_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:iron_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:iron_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:iron_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:iron_stairs[facing=south,half=top,shape=straight]
basemetals:iron_stairs[facing=south,half=top,shape=inner_left]
basemetals:iron_stairs[facing=south,half=top,shape=inner_right]
basemetals:iron_stairs[facing=south,half=top,shape=outer_left]
basemetals:iron_stairs[facing=south,half=top,shape=outer_right]
basemetals:iron_stairs[facing=south,half=bottom,shape=straight]
basemetals:iron_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:iron_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:iron_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:iron_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:iron_stairs[facing=west,half=top,shape=straight]
basemetals:iron_stairs[facing=west,half=top,shape=inner_left]
basemetals:iron_stairs[facing=west,half=top,shape=inner_right]
basemetals:iron_stairs[facing=west,half=top,shape=outer_left]
basemetals:iron_stairs[facing=west,half=top,shape=outer_right]
basemetals:iron_stairs[facing=west,half=bottom,shape=straight]
basemetals:iron_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:iron_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:iron_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:iron_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:iron_stairs[facing=east,half=top,shape=straight]
basemetals:iron_stairs[facing=east,half=top,shape=inner_left]
basemetals:iron_stairs[facing=east,half=top,shape=inner_right]
basemetals:iron_stairs[facing=east,half=top,shape=outer_left]
basemetals:iron_stairs[facing=east,half=top,shape=outer_right]
basemetals:iron_stairs[facing=east,half=bottom,shape=straight]
basemetals:iron_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:iron_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:iron_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:iron_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:gold_button[facing=down,powered=true]
basemetals:gold_button[facing=down,powered=false]
basemetals:gold_button[facing=up,powered=true]
basemetals:gold_button[facing=up,powered=false]
basemetals:gold_button[facing=north,powered=true]
basemetals:gold_button[facing=north,powered=false]
basemetals:gold_button[facing=south,powered=true]
basemetals:gold_button[facing=south,powered=false]
basemetals:gold_button[facing=west,powered=true]
basemetals:gold_button[facing=west,powered=false]
basemetals:gold_button[facing=east,powered=true]
basemetals:gold_button[facing=east,powered=false]
basemetals:gold_slab[half=top,variant=default]
basemetals:gold_slab[half=bottom,variant=default]
basemetals:gold_plate[facing=down]
basemetals:gold_plate[facing=up]
basemetals:gold_plate[facing=north]
basemetals:gold_plate[facing=south]
basemetals:gold_plate[facing=west]
basemetals:gold_plate[facing=east]
basemetals:gold[level=0]
basemetals:gold[level=1]
basemetals:gold[level=2]
basemetals:gold[level=3]
basemetals:gold[level=4]
basemetals:gold[level=5]
basemetals:gold[level=6]
basemetals:gold[level=7]
basemetals:gold[level=8]
basemetals:gold[level=9]
basemetals:gold[level=10]
basemetals:gold[level=11]
basemetals:gold[level=12]
basemetals:gold[level=13]
basemetals:gold[level=14]
basemetals:gold[level=15]
basemetals:gold_trapdoor[facing=north,half=top,open=true]
basemetals:gold_trapdoor[facing=north,half=top,open=false]
basemetals:gold_trapdoor[facing=north,half=bottom,open=true]
basemetals:gold_trapdoor[facing=north,half=bottom,open=false]
basemetals:gold_trapdoor[facing=south,half=top,open=true]
basemetals:gold_trapdoor[facing=south,half=top,open=false]
basemetals:gold_trapdoor[facing=south,half=bottom,open=true]
basemetals:gold_trapdoor[facing=south,half=bottom,open=false]
basemetals:gold_trapdoor[facing=west,half=top,open=true]
basemetals:gold_trapdoor[facing=west,half=top,open=false]
basemetals:gold_trapdoor[facing=west,half=bottom,open=true]
basemetals:gold_trapdoor[facing=west,half=bottom,open=false]
basemetals:gold_trapdoor[facing=east,half=top,open=true]
basemetals:gold_trapdoor[facing=east,half=top,open=false]
basemetals:gold_trapdoor[facing=east,half=bottom,open=true]
basemetals:gold_trapdoor[facing=east,half=bottom,open=false]
basemetals:gold_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:gold_lever[facing=down_x,powered=true]
basemetals:gold_lever[facing=down_x,powered=false]
basemetals:gold_lever[facing=east,powered=true]
basemetals:gold_lever[facing=east,powered=false]
basemetals:gold_lever[facing=west,powered=true]
basemetals:gold_lever[facing=west,powered=false]
basemetals:gold_lever[facing=south,powered=true]
basemetals:gold_lever[facing=south,powered=false]
basemetals:gold_lever[facing=north,powered=true]
basemetals:gold_lever[facing=north,powered=false]
basemetals:gold_lever[facing=up_z,powered=true]
basemetals:gold_lever[facing=up_z,powered=false]
basemetals:gold_lever[facing=up_x,powered=true]
basemetals:gold_lever[facing=up_x,powered=false]
basemetals:gold_lever[facing=down_z,powered=true]
basemetals:gold_lever[facing=down_z,powered=false]
basemetals:gold_bars[east=true,north=true,south=true,west=true]
basemetals:gold_bars[east=true,north=true,south=true,west=false]
basemetals:gold_bars[east=true,north=true,south=false,west=true]
basemetals:gold_bars[east=true,north=true,south=false,west=false]
basemetals:gold_bars[east=true,north=false,south=true,west=true]
basemetals:gold_bars[east=true,north=false,south=true,west=false]
basemetals:gold_bars[east=true,north=false,south=false,west=true]
basemetals:gold_bars[east=true,north=false,south=false,west=false]
basemetals:gold_bars[east=false,north=true,south=true,west=true]
basemetals:gold_bars[east=false,north=true,south=true,west=false]
basemetals:gold_bars[east=false,north=true,south=false,west=true]
basemetals:gold_bars[east=false,north=true,south=false,west=false]
basemetals:gold_bars[east=false,north=false,south=true,west=true]
basemetals:gold_bars[east=false,north=false,south=true,west=false]
basemetals:gold_bars[east=false,north=false,south=false,west=true]
basemetals:gold_bars[east=false,north=false,south=false,west=false]
basemetals:double_gold_slab[variant=default]
basemetals:gold_stairs[facing=north,half=top,shape=straight]
basemetals:gold_stairs[facing=north,half=top,shape=inner_left]
basemetals:gold_stairs[facing=north,half=top,shape=inner_right]
basemetals:gold_stairs[facing=north,half=top,shape=outer_left]
basemetals:gold_stairs[facing=north,half=top,shape=outer_right]
basemetals:gold_stairs[facing=north,half=bottom,shape=straight]
basemetals:gold_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:gold_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:gold_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:gold_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:gold_stairs[facing=south,half=top,shape=straight]
basemetals:gold_stairs[facing=south,half=top,shape=inner_left]
basemetals:gold_stairs[facing=south,half=top,shape=inner_right]
basemetals:gold_stairs[facing=south,half=top,shape=outer_left]
basemetals:gold_stairs[facing=south,half=top,shape=outer_right]
basemetals:gold_stairs[facing=south,half=bottom,shape=straight]
basemetals:gold_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:gold_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:gold_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:gold_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:gold_stairs[facing=west,half=top,shape=straight]
basemetals:gold_stairs[facing=west,half=top,shape=inner_left]
basemetals:gold_stairs[facing=west,half=top,shape=inner_right]
basemetals:gold_stairs[facing=west,half=top,shape=outer_left]
basemetals:gold_stairs[facing=west,half=top,shape=outer_right]
basemetals:gold_stairs[facing=west,half=bottom,shape=straight]
basemetals:gold_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:gold_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:gold_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:gold_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:gold_stairs[facing=east,half=top,shape=straight]
basemetals:gold_stairs[facing=east,half=top,shape=inner_left]
basemetals:gold_stairs[facing=east,half=top,shape=inner_right]
basemetals:gold_stairs[facing=east,half=top,shape=outer_left]
basemetals:gold_stairs[facing=east,half=top,shape=outer_right]
basemetals:gold_stairs[facing=east,half=bottom,shape=straight]
basemetals:gold_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:gold_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:gold_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:gold_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:diamond_button[facing=down,powered=true]
basemetals:diamond_button[facing=down,powered=false]
basemetals:diamond_button[facing=up,powered=true]
basemetals:diamond_button[facing=up,powered=false]
basemetals:diamond_button[facing=north,powered=true]
basemetals:diamond_button[facing=north,powered=false]
basemetals:diamond_button[facing=south,powered=true]
basemetals:diamond_button[facing=south,powered=false]
basemetals:diamond_button[facing=west,powered=true]
basemetals:diamond_button[facing=west,powered=false]
basemetals:diamond_button[facing=east,powered=true]
basemetals:diamond_button[facing=east,powered=false]
basemetals:diamond_slab[half=top,variant=default]
basemetals:diamond_slab[half=bottom,variant=default]
basemetals:diamond[level=0]
basemetals:diamond[level=1]
basemetals:diamond[level=2]
basemetals:diamond[level=3]
basemetals:diamond[level=4]
basemetals:diamond[level=5]
basemetals:diamond[level=6]
basemetals:diamond[level=7]
basemetals:diamond[level=8]
basemetals:diamond[level=9]
basemetals:diamond[level=10]
basemetals:diamond[level=11]
basemetals:diamond[level=12]
basemetals:diamond[level=13]
basemetals:diamond[level=14]
basemetals:diamond[level=15]
basemetals:diamond_trapdoor[facing=north,half=top,open=true]
basemetals:diamond_trapdoor[facing=north,half=top,open=false]
basemetals:diamond_trapdoor[facing=north,half=bottom,open=true]
basemetals:diamond_trapdoor[facing=north,half=bottom,open=false]
basemetals:diamond_trapdoor[facing=south,half=top,open=true]
basemetals:diamond_trapdoor[facing=south,half=top,open=false]
basemetals:diamond_trapdoor[facing=south,half=bottom,open=true]
basemetals:diamond_trapdoor[facing=south,half=bottom,open=false]
basemetals:diamond_trapdoor[facing=west,half=top,open=true]
basemetals:diamond_trapdoor[facing=west,half=top,open=false]
basemetals:diamond_trapdoor[facing=west,half=bottom,open=true]
basemetals:diamond_trapdoor[facing=west,half=bottom,open=false]
basemetals:diamond_trapdoor[facing=east,half=top,open=true]
basemetals:diamond_trapdoor[facing=east,half=top,open=false]
basemetals:diamond_trapdoor[facing=east,half=bottom,open=true]
basemetals:diamond_trapdoor[facing=east,half=bottom,open=false]
basemetals:diamond_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:diamond_lever[facing=down_x,powered=true]
basemetals:diamond_lever[facing=down_x,powered=false]
basemetals:diamond_lever[facing=east,powered=true]
basemetals:diamond_lever[facing=east,powered=false]
basemetals:diamond_lever[facing=west,powered=true]
basemetals:diamond_lever[facing=west,powered=false]
basemetals:diamond_lever[facing=south,powered=true]
basemetals:diamond_lever[facing=south,powered=false]
basemetals:diamond_lever[facing=north,powered=true]
basemetals:diamond_lever[facing=north,powered=false]
basemetals:diamond_lever[facing=up_z,powered=true]
basemetals:diamond_lever[facing=up_z,powered=false]
basemetals:diamond_lever[facing=up_x,powered=true]
basemetals:diamond_lever[facing=up_x,powered=false]
basemetals:diamond_lever[facing=down_z,powered=true]
basemetals:diamond_lever[facing=down_z,powered=false]
basemetals:diamond_bars[east=true,north=true,south=true,west=true]
basemetals:diamond_bars[east=true,north=true,south=true,west=false]
basemetals:diamond_bars[east=true,north=true,south=false,west=true]
basemetals:diamond_bars[east=true,north=true,south=false,west=false]
basemetals:diamond_bars[east=true,north=false,south=true,west=true]
basemetals:diamond_bars[east=true,north=false,south=true,west=false]
basemetals:diamond_bars[east=true,north=false,south=false,west=true]
basemetals:diamond_bars[east=true,north=false,south=false,west=false]
basemetals:diamond_bars[east=false,north=true,south=true,west=true]
basemetals:diamond_bars[east=false,north=true,south=true,west=false]
basemetals:diamond_bars[east=false,north=true,south=false,west=true]
basemetals:diamond_bars[east=false,north=true,south=false,west=false]
basemetals:diamond_bars[east=false,north=false,south=true,west=true]
basemetals:diamond_bars[east=false,north=false,south=true,west=false]
basemetals:diamond_bars[east=false,north=false,south=false,west=true]
basemetals:diamond_bars[east=false,north=false,south=false,west=false]
basemetals:double_diamond_slab[variant=default]
basemetals:diamond_pressure_plate[powered=true]
basemetals:diamond_pressure_plate[powered=false]
basemetals:diamond_stairs[facing=north,half=top,shape=straight]
basemetals:diamond_stairs[facing=north,half=top,shape=inner_left]
basemetals:diamond_stairs[facing=north,half=top,shape=inner_right]
basemetals:diamond_stairs[facing=north,half=top,shape=outer_left]
basemetals:diamond_stairs[facing=north,half=top,shape=outer_right]
basemetals:diamond_stairs[facing=north,half=bottom,shape=straight]
basemetals:diamond_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:diamond_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:diamond_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:diamond_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:diamond_stairs[facing=south,half=top,shape=straight]
basemetals:diamond_stairs[facing=south,half=top,shape=inner_left]
basemetals:diamond_stairs[facing=south,half=top,shape=inner_right]
basemetals:diamond_stairs[facing=south,half=top,shape=outer_left]
basemetals:diamond_stairs[facing=south,half=top,shape=outer_right]
basemetals:diamond_stairs[facing=south,half=bottom,shape=straight]
basemetals:diamond_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:diamond_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:diamond_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:diamond_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:diamond_stairs[facing=west,half=top,shape=straight]
basemetals:diamond_stairs[facing=west,half=top,shape=inner_left]
basemetals:diamond_stairs[facing=west,half=top,shape=inner_right]
basemetals:diamond_stairs[facing=west,half=top,shape=outer_left]
basemetals:diamond_stairs[facing=west,half=top,shape=outer_right]
basemetals:diamond_stairs[facing=west,half=bottom,shape=straight]
basemetals:diamond_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:diamond_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:diamond_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:diamond_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:diamond_stairs[facing=east,half=top,shape=straight]
basemetals:diamond_stairs[facing=east,half=top,shape=inner_left]
basemetals:diamond_stairs[facing=east,half=top,shape=inner_right]
basemetals:diamond_stairs[facing=east,half=top,shape=outer_left]
basemetals:diamond_stairs[facing=east,half=top,shape=outer_right]
basemetals:diamond_stairs[facing=east,half=bottom,shape=straight]
basemetals:diamond_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:diamond_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:diamond_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:diamond_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:coal[level=0]
basemetals:coal[level=1]
basemetals:coal[level=2]
basemetals:coal[level=3]
basemetals:coal[level=4]
basemetals:coal[level=5]
basemetals:coal[level=6]
basemetals:coal[level=7]
basemetals:coal[level=8]
basemetals:coal[level=9]
basemetals:coal[level=10]
basemetals:coal[level=11]
basemetals:coal[level=12]
basemetals:coal[level=13]
basemetals:coal[level=14]
basemetals:coal[level=15]
basemetals:charcoal[level=0]
basemetals:charcoal[level=1]
basemetals:charcoal[level=2]
basemetals:charcoal[level=3]
basemetals:charcoal[level=4]
basemetals:charcoal[level=5]
basemetals:charcoal[level=6]
basemetals:charcoal[level=7]
basemetals:charcoal[level=8]
basemetals:charcoal[level=9]
basemetals:charcoal[level=10]
basemetals:charcoal[level=11]
basemetals:charcoal[level=12]
basemetals:charcoal[level=13]
basemetals:charcoal[level=14]
basemetals:charcoal[level=15]
basemetals:charcoal_block
basemetals:emerald_button[facing=down,powered=true]
basemetals:emerald_button[facing=down,powered=false]
basemetals:emerald_button[facing=up,powered=true]
basemetals:emerald_button[facing=up,powered=false]
basemetals:emerald_button[facing=north,powered=true]
basemetals:emerald_button[facing=north,powered=false]
basemetals:emerald_button[facing=south,powered=true]
basemetals:emerald_button[facing=south,powered=false]
basemetals:emerald_button[facing=west,powered=true]
basemetals:emerald_button[facing=west,powered=false]
basemetals:emerald_button[facing=east,powered=true]
basemetals:emerald_button[facing=east,powered=false]
basemetals:emerald_slab[half=top,variant=default]
basemetals:emerald_slab[half=bottom,variant=default]
basemetals:emerald[level=0]
basemetals:emerald[level=1]
basemetals:emerald[level=2]
basemetals:emerald[level=3]
basemetals:emerald[level=4]
basemetals:emerald[level=5]
basemetals:emerald[level=6]
basemetals:emerald[level=7]
basemetals:emerald[level=8]
basemetals:emerald[level=9]
basemetals:emerald[level=10]
basemetals:emerald[level=11]
basemetals:emerald[level=12]
basemetals:emerald[level=13]
basemetals:emerald[level=14]
basemetals:emerald[level=15]
basemetals:emerald_trapdoor[facing=north,half=top,open=true]
basemetals:emerald_trapdoor[facing=north,half=top,open=false]
basemetals:emerald_trapdoor[facing=north,half=bottom,open=true]
basemetals:emerald_trapdoor[facing=north,half=bottom,open=false]
basemetals:emerald_trapdoor[facing=south,half=top,open=true]
basemetals:emerald_trapdoor[facing=south,half=top,open=false]
basemetals:emerald_trapdoor[facing=south,half=bottom,open=true]
basemetals:emerald_trapdoor[facing=south,half=bottom,open=false]
basemetals:emerald_trapdoor[facing=west,half=top,open=true]
basemetals:emerald_trapdoor[facing=west,half=top,open=false]
basemetals:emerald_trapdoor[facing=west,half=bottom,open=true]
basemetals:emerald_trapdoor[facing=west,half=bottom,open=false]
basemetals:emerald_trapdoor[facing=east,half=top,open=true]
basemetals:emerald_trapdoor[facing=east,half=top,open=false]
basemetals:emerald_trapdoor[facing=east,half=bottom,open=true]
basemetals:emerald_trapdoor[facing=east,half=bottom,open=false]
basemetals:emerald_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:emerald_lever[facing=down_x,powered=true]
basemetals:emerald_lever[facing=down_x,powered=false]
basemetals:emerald_lever[facing=east,powered=true]
basemetals:emerald_lever[facing=east,powered=false]
basemetals:emerald_lever[facing=west,powered=true]
basemetals:emerald_lever[facing=west,powered=false]
basemetals:emerald_lever[facing=south,powered=true]
basemetals:emerald_lever[facing=south,powered=false]
basemetals:emerald_lever[facing=north,powered=true]
basemetals:emerald_lever[facing=north,powered=false]
basemetals:emerald_lever[facing=up_z,powered=true]
basemetals:emerald_lever[facing=up_z,powered=false]
basemetals:emerald_lever[facing=up_x,powered=true]
basemetals:emerald_lever[facing=up_x,powered=false]
basemetals:emerald_lever[facing=down_z,powered=true]
basemetals:emerald_lever[facing=down_z,powered=false]
basemetals:emerald_bars[east=true,north=true,south=true,west=true]
basemetals:emerald_bars[east=true,north=true,south=true,west=false]
basemetals:emerald_bars[east=true,north=true,south=false,west=true]
basemetals:emerald_bars[east=true,north=true,south=false,west=false]
basemetals:emerald_bars[east=true,north=false,south=true,west=true]
basemetals:emerald_bars[east=true,north=false,south=true,west=false]
basemetals:emerald_bars[east=true,north=false,south=false,west=true]
basemetals:emerald_bars[east=true,north=false,south=false,west=false]
basemetals:emerald_bars[east=false,north=true,south=true,west=true]
basemetals:emerald_bars[east=false,north=true,south=true,west=false]
basemetals:emerald_bars[east=false,north=true,south=false,west=true]
basemetals:emerald_bars[east=false,north=true,south=false,west=false]
basemetals:emerald_bars[east=false,north=false,south=true,west=true]
basemetals:emerald_bars[east=false,north=false,south=true,west=false]
basemetals:emerald_bars[east=false,north=false,south=false,west=true]
basemetals:emerald_bars[east=false,north=false,south=false,west=false]
basemetals:double_emerald_slab[variant=default]
basemetals:emerald_pressure_plate[powered=true]
basemetals:emerald_pressure_plate[powered=false]
basemetals:emerald_stairs[facing=north,half=top,shape=straight]
basemetals:emerald_stairs[facing=north,half=top,shape=inner_left]
basemetals:emerald_stairs[facing=north,half=top,shape=inner_right]
basemetals:emerald_stairs[facing=north,half=top,shape=outer_left]
basemetals:emerald_stairs[facing=north,half=top,shape=outer_right]
basemetals:emerald_stairs[facing=north,half=bottom,shape=straight]
basemetals:emerald_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:emerald_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:emerald_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:emerald_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:emerald_stairs[facing=south,half=top,shape=straight]
basemetals:emerald_stairs[facing=south,half=top,shape=inner_left]
basemetals:emerald_stairs[facing=south,half=top,shape=inner_right]
basemetals:emerald_stairs[facing=south,half=top,shape=outer_left]
basemetals:emerald_stairs[facing=south,half=top,shape=outer_right]
basemetals:emerald_stairs[facing=south,half=bottom,shape=straight]
basemetals:emerald_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:emerald_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:emerald_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:emerald_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:emerald_stairs[facing=west,half=top,shape=straight]
basemetals:emerald_stairs[facing=west,half=top,shape=inner_left]
basemetals:emerald_stairs[facing=west,half=top,shape=inner_right]
basemetals:emerald_stairs[facing=west,half=top,shape=outer_left]
basemetals:emerald_stairs[facing=west,half=top,shape=outer_right]
basemetals:emerald_stairs[facing=west,half=bottom,shape=straight]
basemetals:emerald_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:emerald_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:emerald_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:emerald_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:emerald_stairs[facing=east,half=top,shape=straight]
basemetals:emerald_stairs[facing=east,half=top,shape=inner_left]
basemetals:emerald_stairs[facing=east,half=top,shape=inner_right]
basemetals:emerald_stairs[facing=east,half=top,shape=outer_left]
basemetals:emerald_stairs[facing=east,half=top,shape=outer_right]
basemetals:emerald_stairs[facing=east,half=bottom,shape=straight]
basemetals:emerald_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:emerald_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:emerald_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:emerald_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:ender[level=0]
basemetals:ender[level=1]
basemetals:ender[level=2]
basemetals:ender[level=3]
basemetals:ender[level=4]
basemetals:ender[level=5]
basemetals:ender[level=6]
basemetals:ender[level=7]
basemetals:ender[level=8]
basemetals:ender[level=9]
basemetals:ender[level=10]
basemetals:ender[level=11]
basemetals:ender[level=12]
basemetals:ender[level=13]
basemetals:ender[level=14]
basemetals:ender[level=15]
basemetals:quartz_lever[facing=down_x,powered=true]
basemetals:quartz_lever[facing=down_x,powered=false]
basemetals:quartz_lever[facing=east,powered=true]
basemetals:quartz_lever[facing=east,powered=false]
basemetals:quartz_lever[facing=west,powered=true]
basemetals:quartz_lever[facing=west,powered=false]
basemetals:quartz_lever[facing=south,powered=true]
basemetals:quartz_lever[facing=south,powered=false]
basemetals:quartz_lever[facing=north,powered=true]
basemetals:quartz_lever[facing=north,powered=false]
basemetals:quartz_lever[facing=up_z,powered=true]
basemetals:quartz_lever[facing=up_z,powered=false]
basemetals:quartz_lever[facing=up_x,powered=true]
basemetals:quartz_lever[facing=up_x,powered=false]
basemetals:quartz_lever[facing=down_z,powered=true]
basemetals:quartz_lever[facing=down_z,powered=false]
basemetals:quartz_button[facing=down,powered=true]
basemetals:quartz_button[facing=down,powered=false]
basemetals:quartz_button[facing=up,powered=true]
basemetals:quartz_button[facing=up,powered=false]
basemetals:quartz_button[facing=north,powered=true]
basemetals:quartz_button[facing=north,powered=false]
basemetals:quartz_button[facing=south,powered=true]
basemetals:quartz_button[facing=south,powered=false]
basemetals:quartz_button[facing=west,powered=true]
basemetals:quartz_button[facing=west,powered=false]
basemetals:quartz_button[facing=east,powered=true]
basemetals:quartz_button[facing=east,powered=false]
basemetals:quartz[level=0]
basemetals:quartz[level=1]
basemetals:quartz[level=2]
basemetals:quartz[level=3]
basemetals:quartz[level=4]
basemetals:quartz[level=5]
basemetals:quartz[level=6]
basemetals:quartz[level=7]
basemetals:quartz[level=8]
basemetals:quartz[level=9]
basemetals:quartz[level=10]
basemetals:quartz[level=11]
basemetals:quartz[level=12]
basemetals:quartz[level=13]
basemetals:quartz[level=14]
basemetals:quartz[level=15]
basemetals:quartz_bars[east=true,north=true,south=true,west=true]
basemetals:quartz_bars[east=true,north=true,south=true,west=false]
basemetals:quartz_bars[east=true,north=true,south=false,west=true]
basemetals:quartz_bars[east=true,north=true,south=false,west=false]
basemetals:quartz_bars[east=true,north=false,south=true,west=true]
basemetals:quartz_bars[east=true,north=false,south=true,west=false]
basemetals:quartz_bars[east=true,north=false,south=false,west=true]
basemetals:quartz_bars[east=true,north=false,south=false,west=false]
basemetals:quartz_bars[east=false,north=true,south=true,west=true]
basemetals:quartz_bars[east=false,north=true,south=true,west=false]
basemetals:quartz_bars[east=false,north=true,south=false,west=true]
basemetals:quartz_bars[east=false,north=true,south=false,west=false]
basemetals:quartz_bars[east=false,north=false,south=true,west=true]
basemetals:quartz_bars[east=false,north=false,south=true,west=false]
basemetals:quartz_bars[east=false,north=false,south=false,west=true]
basemetals:quartz_bars[east=false,north=false,south=false,west=false]
basemetals:quartz_pressure_plate[powered=true]
basemetals:quartz_pressure_plate[powered=false]
basemetals:quartz_trapdoor[facing=north,half=top,open=true]
basemetals:quartz_trapdoor[facing=north,half=top,open=false]
basemetals:quartz_trapdoor[facing=north,half=bottom,open=true]
basemetals:quartz_trapdoor[facing=north,half=bottom,open=false]
basemetals:quartz_trapdoor[facing=south,half=top,open=true]
basemetals:quartz_trapdoor[facing=south,half=top,open=false]
basemetals:quartz_trapdoor[facing=south,half=bottom,open=true]
basemetals:quartz_trapdoor[facing=south,half=bottom,open=false]
basemetals:quartz_trapdoor[facing=west,half=top,open=true]
basemetals:quartz_trapdoor[facing=west,half=top,open=false]
basemetals:quartz_trapdoor[facing=west,half=bottom,open=true]
basemetals:quartz_trapdoor[facing=west,half=bottom,open=false]
basemetals:quartz_trapdoor[facing=east,half=top,open=true]
basemetals:quartz_trapdoor[facing=east,half=top,open=false]
basemetals:quartz_trapdoor[facing=east,half=bottom,open=true]
basemetals:quartz_trapdoor[facing=east,half=bottom,open=false]
basemetals:quartz_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:obsidian_lever[facing=down_x,powered=true]
basemetals:obsidian_lever[facing=down_x,powered=false]
basemetals:obsidian_lever[facing=east,powered=true]
basemetals:obsidian_lever[facing=east,powered=false]
basemetals:obsidian_lever[facing=west,powered=true]
basemetals:obsidian_lever[facing=west,powered=false]
basemetals:obsidian_lever[facing=south,powered=true]
basemetals:obsidian_lever[facing=south,powered=false]
basemetals:obsidian_lever[facing=north,powered=true]
basemetals:obsidian_lever[facing=north,powered=false]
basemetals:obsidian_lever[facing=up_z,powered=true]
basemetals:obsidian_lever[facing=up_z,powered=false]
basemetals:obsidian_lever[facing=up_x,powered=true]
basemetals:obsidian_lever[facing=up_x,powered=false]
basemetals:obsidian_lever[facing=down_z,powered=true]
basemetals:obsidian_lever[facing=down_z,powered=false]
basemetals:obsidian_button[facing=down,powered=true]
basemetals:obsidian_button[facing=down,powered=false]
basemetals:obsidian_button[facing=up,powered=true]
basemetals:obsidian_button[facing=up,powered=false]
basemetals:obsidian_button[facing=north,powered=true]
basemetals:obsidian_button[facing=north,powered=false]
basemetals:obsidian_button[facing=south,powered=true]
basemetals:obsidian_button[facing=south,powered=false]
basemetals:obsidian_button[facing=west,powered=true]
basemetals:obsidian_button[facing=west,powered=false]
basemetals:obsidian_button[facing=east,powered=true]
basemetals:obsidian_button[facing=east,powered=false]
basemetals:obsidian_slab[half=top,variant=default]
basemetals:obsidian_slab[half=bottom,variant=default]
basemetals:obsidian[level=0]
basemetals:obsidian[level=1]
basemetals:obsidian[level=2]
basemetals:obsidian[level=3]
basemetals:obsidian[level=4]
basemetals:obsidian[level=5]
basemetals:obsidian[level=6]
basemetals:obsidian[level=7]
basemetals:obsidian[level=8]
basemetals:obsidian[level=9]
basemetals:obsidian[level=10]
basemetals:obsidian[level=11]
basemetals:obsidian[level=12]
basemetals:obsidian[level=13]
basemetals:obsidian[level=14]
basemetals:obsidian[level=15]
basemetals:obsidian_bars[east=true,north=true,south=true,west=true]
basemetals:obsidian_bars[east=true,north=true,south=true,west=false]
basemetals:obsidian_bars[east=true,north=true,south=false,west=true]
basemetals:obsidian_bars[east=true,north=true,south=false,west=false]
basemetals:obsidian_bars[east=true,north=false,south=true,west=true]
basemetals:obsidian_bars[east=true,north=false,south=true,west=false]
basemetals:obsidian_bars[east=true,north=false,south=false,west=true]
basemetals:obsidian_bars[east=true,north=false,south=false,west=false]
basemetals:obsidian_bars[east=false,north=true,south=true,west=true]
basemetals:obsidian_bars[east=false,north=true,south=true,west=false]
basemetals:obsidian_bars[east=false,north=true,south=false,west=true]
basemetals:obsidian_bars[east=false,north=true,south=false,west=false]
basemetals:obsidian_bars[east=false,north=false,south=true,west=true]
basemetals:obsidian_bars[east=false,north=false,south=true,west=false]
basemetals:obsidian_bars[east=false,north=false,south=false,west=true]
basemetals:obsidian_bars[east=false,north=false,south=false,west=false]
basemetals:double_obsidian_slab[variant=default]
basemetals:obsidian_pressure_plate[powered=true]
basemetals:obsidian_pressure_plate[powered=false]
basemetals:obsidian_trapdoor[facing=north,half=top,open=true]
basemetals:obsidian_trapdoor[facing=north,half=top,open=false]
basemetals:obsidian_trapdoor[facing=north,half=bottom,open=true]
basemetals:obsidian_trapdoor[facing=north,half=bottom,open=false]
basemetals:obsidian_trapdoor[facing=south,half=top,open=true]
basemetals:obsidian_trapdoor[facing=south,half=top,open=false]
basemetals:obsidian_trapdoor[facing=south,half=bottom,open=true]
basemetals:obsidian_trapdoor[facing=south,half=bottom,open=false]
basemetals:obsidian_trapdoor[facing=west,half=top,open=true]
basemetals:obsidian_trapdoor[facing=west,half=top,open=false]
basemetals:obsidian_trapdoor[facing=west,half=bottom,open=true]
basemetals:obsidian_trapdoor[facing=west,half=bottom,open=false]
basemetals:obsidian_trapdoor[facing=east,half=top,open=true]
basemetals:obsidian_trapdoor[facing=east,half=top,open=false]
basemetals:obsidian_trapdoor[facing=east,half=bottom,open=true]
basemetals:obsidian_trapdoor[facing=east,half=bottom,open=false]
basemetals:obsidian_stairs[facing=north,half=top,shape=straight]
basemetals:obsidian_stairs[facing=north,half=top,shape=inner_left]
basemetals:obsidian_stairs[facing=north,half=top,shape=inner_right]
basemetals:obsidian_stairs[facing=north,half=top,shape=outer_left]
basemetals:obsidian_stairs[facing=north,half=top,shape=outer_right]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=straight]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:obsidian_stairs[facing=south,half=top,shape=straight]
basemetals:obsidian_stairs[facing=south,half=top,shape=inner_left]
basemetals:obsidian_stairs[facing=south,half=top,shape=inner_right]
basemetals:obsidian_stairs[facing=south,half=top,shape=outer_left]
basemetals:obsidian_stairs[facing=south,half=top,shape=outer_right]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=straight]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:obsidian_stairs[facing=west,half=top,shape=straight]
basemetals:obsidian_stairs[facing=west,half=top,shape=inner_left]
basemetals:obsidian_stairs[facing=west,half=top,shape=inner_right]
basemetals:obsidian_stairs[facing=west,half=top,shape=outer_left]
basemetals:obsidian_stairs[facing=west,half=top,shape=outer_right]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=straight]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:obsidian_stairs[facing=east,half=top,shape=straight]
basemetals:obsidian_stairs[facing=east,half=top,shape=inner_left]
basemetals:obsidian_stairs[facing=east,half=top,shape=inner_right]
basemetals:obsidian_stairs[facing=east,half=top,shape=outer_left]
basemetals:obsidian_stairs[facing=east,half=top,shape=outer_right]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=straight]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:obsidian_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:prismarine[level=0]
basemetals:prismarine[level=1]
basemetals:prismarine[level=2]
basemetals:prismarine[level=3]
basemetals:prismarine[level=4]
basemetals:prismarine[level=5]
basemetals:prismarine[level=6]
basemetals:prismarine[level=7]
basemetals:prismarine[level=8]
basemetals:prismarine[level=9]
basemetals:prismarine[level=10]
basemetals:prismarine[level=11]
basemetals:prismarine[level=12]
basemetals:prismarine[level=13]
basemetals:prismarine[level=14]
basemetals:prismarine[level=15]
basemetals:redstone[level=0]
basemetals:redstone[level=1]
basemetals:redstone[level=2]
basemetals:redstone[level=3]
basemetals:redstone[level=4]
basemetals:redstone[level=5]
basemetals:redstone[level=6]
basemetals:redstone[level=7]
basemetals:redstone[level=8]
basemetals:redstone[level=9]
basemetals:redstone[level=10]
basemetals:redstone[level=11]
basemetals:redstone[level=12]
basemetals:redstone[level=13]
basemetals:redstone[level=14]
basemetals:redstone[level=15]
bibliocraft:bookcase[woodtype=oak]
bibliocraft:bookcase[woodtype=spruce]
bibliocraft:bookcase[woodtype=birch]
bibliocraft:bookcase[woodtype=jungle]
bibliocraft:bookcase[woodtype=acacia]
bibliocraft:bookcase[woodtype=darkoak]
bibliocraft:bookcase[woodtype=framed]
bibliocraft:bookcasecreative[woodtype=oak]
bibliocraft:bookcasecreative[woodtype=spruce]
bibliocraft:bookcasecreative[woodtype=birch]
bibliocraft:bookcasecreative[woodtype=jungle]
bibliocraft:bookcasecreative[woodtype=acacia]
bibliocraft:bookcasecreative[woodtype=darkoak]
bibliocraft:bookcasecreative[woodtype=framed]
bibliocraft:shelf[woodtype=oak]
bibliocraft:shelf[woodtype=spruce]
bibliocraft:shelf[woodtype=birch]
bibliocraft:shelf[woodtype=jungle]
bibliocraft:shelf[woodtype=acacia]
bibliocraft:shelf[woodtype=darkoak]
bibliocraft:shelf[woodtype=framed]
bibliocraft:markerpole
bibliocraft:clipboard
bibliocraft:lanterngold[color=white]
bibliocraft:lanterngold[color=silver]
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bibliocraft:printingpress
bibliocraft:cookiejar
bibliocraft:dinnerplate
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comforts:rope[facing=north,supporting=true]
comforts:rope[facing=north,supporting=false]
comforts:rope[facing=south,supporting=true]
comforts:rope[facing=south,supporting=false]
comforts:rope[facing=west,supporting=true]
comforts:rope[facing=west,supporting=false]
comforts:rope[facing=east,supporting=true]
comforts:rope[facing=east,supporting=false]
comforts:sleeping_bag_white[facing=north,occupied=true,part=head]
comforts:sleeping_bag_white[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=north,occupied=false,part=head]
comforts:sleeping_bag_white[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=south,occupied=true,part=head]
comforts:sleeping_bag_white[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=south,occupied=false,part=head]
comforts:sleeping_bag_white[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=west,occupied=true,part=head]
comforts:sleeping_bag_white[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=west,occupied=false,part=head]
comforts:sleeping_bag_white[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=east,occupied=true,part=head]
comforts:sleeping_bag_white[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=east,occupied=false,part=head]
comforts:sleeping_bag_white[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=north,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=north,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=south,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=south,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=west,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=west,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=east,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=east,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=north,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=north,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=south,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=south,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=west,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=west,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=east,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=east,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=north,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=north,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=south,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=south,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=west,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=west,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=east,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=east,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=north,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=north,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=south,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=south,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=west,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=west,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=east,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=east,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=north,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=north,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=south,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=south,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=west,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=west,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=east,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=east,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=north,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=north,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=south,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=south,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=west,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=west,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=east,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=east,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=north,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=north,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=south,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=south,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=west,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=west,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=east,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=east,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=north,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=north,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=south,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=south,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=west,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=west,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=east,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=east,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=north,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=north,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=south,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=south,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=west,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=west,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=east,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=east,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=north,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=north,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=south,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=south,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=west,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=west,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=east,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=east,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=north,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=north,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=south,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=south,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=west,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=west,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=east,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=east,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=north,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=north,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=south,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=south,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=west,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=west,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=east,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=east,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=north,occupied=true,part=head]
comforts:sleeping_bag_green[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=north,occupied=false,part=head]
comforts:sleeping_bag_green[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=south,occupied=true,part=head]
comforts:sleeping_bag_green[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=south,occupied=false,part=head]
comforts:sleeping_bag_green[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=west,occupied=true,part=head]
comforts:sleeping_bag_green[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=west,occupied=false,part=head]
comforts:sleeping_bag_green[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=east,occupied=true,part=head]
comforts:sleeping_bag_green[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=east,occupied=false,part=head]
comforts:sleeping_bag_green[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=north,occupied=true,part=head]
comforts:sleeping_bag_red[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=north,occupied=false,part=head]
comforts:sleeping_bag_red[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=south,occupied=true,part=head]
comforts:sleeping_bag_red[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=south,occupied=false,part=head]
comforts:sleeping_bag_red[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=west,occupied=true,part=head]
comforts:sleeping_bag_red[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=west,occupied=false,part=head]
comforts:sleeping_bag_red[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=east,occupied=true,part=head]
comforts:sleeping_bag_red[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=east,occupied=false,part=head]
comforts:sleeping_bag_red[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=north,occupied=true,part=head]
comforts:sleeping_bag_black[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=north,occupied=false,part=head]
comforts:sleeping_bag_black[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=south,occupied=true,part=head]
comforts:sleeping_bag_black[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=south,occupied=false,part=head]
comforts:sleeping_bag_black[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=west,occupied=true,part=head]
comforts:sleeping_bag_black[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=west,occupied=false,part=head]
comforts:sleeping_bag_black[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=east,occupied=true,part=head]
comforts:sleeping_bag_black[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=east,occupied=false,part=head]
comforts:sleeping_bag_black[facing=east,occupied=false,part=foot]
comforts:hammock_white[facing=north,occupied=true,part=head]
comforts:hammock_white[facing=north,occupied=true,part=foot]
comforts:hammock_white[facing=north,occupied=false,part=head]
comforts:hammock_white[facing=north,occupied=false,part=foot]
comforts:hammock_white[facing=south,occupied=true,part=head]
comforts:hammock_white[facing=south,occupied=true,part=foot]
comforts:hammock_white[facing=south,occupied=false,part=head]
comforts:hammock_white[facing=south,occupied=false,part=foot]
comforts:hammock_white[facing=west,occupied=true,part=head]
comforts:hammock_white[facing=west,occupied=true,part=foot]
comforts:hammock_white[facing=west,occupied=false,part=head]
comforts:hammock_white[facing=west,occupied=false,part=foot]
comforts:hammock_white[facing=east,occupied=true,part=head]
comforts:hammock_white[facing=east,occupied=true,part=foot]
comforts:hammock_white[facing=east,occupied=false,part=head]
comforts:hammock_white[facing=east,occupied=false,part=foot]
comforts:hammock_orange[facing=north,occupied=true,part=head]
comforts:hammock_orange[facing=north,occupied=true,part=foot]
comforts:hammock_orange[facing=north,occupied=false,part=head]
comforts:hammock_orange[facing=north,occupied=false,part=foot]
comforts:hammock_orange[facing=south,occupied=true,part=head]
comforts:hammock_orange[facing=south,occupied=true,part=foot]
comforts:hammock_orange[facing=south,occupied=false,part=head]
comforts:hammock_orange[facing=south,occupied=false,part=foot]
comforts:hammock_orange[facing=west,occupied=true,part=head]
comforts:hammock_orange[facing=west,occupied=true,part=foot]
comforts:hammock_orange[facing=west,occupied=false,part=head]
comforts:hammock_orange[facing=west,occupied=false,part=foot]
comforts:hammock_orange[facing=east,occupied=true,part=head]
comforts:hammock_orange[facing=east,occupied=true,part=foot]
comforts:hammock_orange[facing=east,occupied=false,part=head]
comforts:hammock_orange[facing=east,occupied=false,part=foot]
comforts:hammock_magenta[facing=north,occupied=true,part=head]
comforts:hammock_magenta[facing=north,occupied=true,part=foot]
comforts:hammock_magenta[facing=north,occupied=false,part=head]
comforts:hammock_magenta[facing=north,occupied=false,part=foot]
comforts:hammock_magenta[facing=south,occupied=true,part=head]
comforts:hammock_magenta[facing=south,occupied=true,part=foot]
comforts:hammock_magenta[facing=south,occupied=false,part=head]
comforts:hammock_magenta[facing=south,occupied=false,part=foot]
comforts:hammock_magenta[facing=west,occupied=true,part=head]
comforts:hammock_magenta[facing=west,occupied=true,part=foot]
comforts:hammock_magenta[facing=west,occupied=false,part=head]
comforts:hammock_magenta[facing=west,occupied=false,part=foot]
comforts:hammock_magenta[facing=east,occupied=true,part=head]
comforts:hammock_magenta[facing=east,occupied=true,part=foot]
comforts:hammock_magenta[facing=east,occupied=false,part=head]
comforts:hammock_magenta[facing=east,occupied=false,part=foot]
comforts:hammock_light_blue[facing=north,occupied=true,part=head]
comforts:hammock_light_blue[facing=north,occupied=true,part=foot]
comforts:hammock_light_blue[facing=north,occupied=false,part=head]
comforts:hammock_light_blue[facing=north,occupied=false,part=foot]
comforts:hammock_light_blue[facing=south,occupied=true,part=head]
comforts:hammock_light_blue[facing=south,occupied=true,part=foot]
comforts:hammock_light_blue[facing=south,occupied=false,part=head]
comforts:hammock_light_blue[facing=south,occupied=false,part=foot]
comforts:hammock_light_blue[facing=west,occupied=true,part=head]
comforts:hammock_light_blue[facing=west,occupied=true,part=foot]
comforts:hammock_light_blue[facing=west,occupied=false,part=head]
comforts:hammock_light_blue[facing=west,occupied=false,part=foot]
comforts:hammock_light_blue[facing=east,occupied=true,part=head]
comforts:hammock_light_blue[facing=east,occupied=true,part=foot]
comforts:hammock_light_blue[facing=east,occupied=false,part=head]
comforts:hammock_light_blue[facing=east,occupied=false,part=foot]
comforts:hammock_yellow[facing=north,occupied=true,part=head]
comforts:hammock_yellow[facing=north,occupied=true,part=foot]
comforts:hammock_yellow[facing=north,occupied=false,part=head]
comforts:hammock_yellow[facing=north,occupied=false,part=foot]
comforts:hammock_yellow[facing=south,occupied=true,part=head]
comforts:hammock_yellow[facing=south,occupied=true,part=foot]
comforts:hammock_yellow[facing=south,occupied=false,part=head]
comforts:hammock_yellow[facing=south,occupied=false,part=foot]
comforts:hammock_yellow[facing=west,occupied=true,part=head]
comforts:hammock_yellow[facing=west,occupied=true,part=foot]
comforts:hammock_yellow[facing=west,occupied=false,part=head]
comforts:hammock_yellow[facing=west,occupied=false,part=foot]
comforts:hammock_yellow[facing=east,occupied=true,part=head]
comforts:hammock_yellow[facing=east,occupied=true,part=foot]
comforts:hammock_yellow[facing=east,occupied=false,part=head]
comforts:hammock_yellow[facing=east,occupied=false,part=foot]
comforts:hammock_lime[facing=north,occupied=true,part=head]
comforts:hammock_lime[facing=north,occupied=true,part=foot]
comforts:hammock_lime[facing=north,occupied=false,part=head]
comforts:hammock_lime[facing=north,occupied=false,part=foot]
comforts:hammock_lime[facing=south,occupied=true,part=head]
comforts:hammock_lime[facing=south,occupied=true,part=foot]
comforts:hammock_lime[facing=south,occupied=false,part=head]
comforts:hammock_lime[facing=south,occupied=false,part=foot]
comforts:hammock_lime[facing=west,occupied=true,part=head]
comforts:hammock_lime[facing=west,occupied=true,part=foot]
comforts:hammock_lime[facing=west,occupied=false,part=head]
comforts:hammock_lime[facing=west,occupied=false,part=foot]
comforts:hammock_lime[facing=east,occupied=true,part=head]
comforts:hammock_lime[facing=east,occupied=true,part=foot]
comforts:hammock_lime[facing=east,occupied=false,part=head]
comforts:hammock_lime[facing=east,occupied=false,part=foot]
comforts:hammock_pink[facing=north,occupied=true,part=head]
comforts:hammock_pink[facing=north,occupied=true,part=foot]
comforts:hammock_pink[facing=north,occupied=false,part=head]
comforts:hammock_pink[facing=north,occupied=false,part=foot]
comforts:hammock_pink[facing=south,occupied=true,part=head]
comforts:hammock_pink[facing=south,occupied=true,part=foot]
comforts:hammock_pink[facing=south,occupied=false,part=head]
comforts:hammock_pink[facing=south,occupied=false,part=foot]
comforts:hammock_pink[facing=west,occupied=true,part=head]
comforts:hammock_pink[facing=west,occupied=true,part=foot]
comforts:hammock_pink[facing=west,occupied=false,part=head]
comforts:hammock_pink[facing=west,occupied=false,part=foot]
comforts:hammock_pink[facing=east,occupied=true,part=head]
comforts:hammock_pink[facing=east,occupied=true,part=foot]
comforts:hammock_pink[facing=east,occupied=false,part=head]
comforts:hammock_pink[facing=east,occupied=false,part=foot]
comforts:hammock_gray[facing=north,occupied=true,part=head]
comforts:hammock_gray[facing=north,occupied=true,part=foot]
comforts:hammock_gray[facing=north,occupied=false,part=head]
comforts:hammock_gray[facing=north,occupied=false,part=foot]
comforts:hammock_gray[facing=south,occupied=true,part=head]
comforts:hammock_gray[facing=south,occupied=true,part=foot]
comforts:hammock_gray[facing=south,occupied=false,part=head]
comforts:hammock_gray[facing=south,occupied=false,part=foot]
comforts:hammock_gray[facing=west,occupied=true,part=head]
comforts:hammock_gray[facing=west,occupied=true,part=foot]
comforts:hammock_gray[facing=west,occupied=false,part=head]
comforts:hammock_gray[facing=west,occupied=false,part=foot]
comforts:hammock_gray[facing=east,occupied=true,part=head]
comforts:hammock_gray[facing=east,occupied=true,part=foot]
comforts:hammock_gray[facing=east,occupied=false,part=head]
comforts:hammock_gray[facing=east,occupied=false,part=foot]
comforts:hammock_silver[facing=north,occupied=true,part=head]
comforts:hammock_silver[facing=north,occupied=true,part=foot]
comforts:hammock_silver[facing=north,occupied=false,part=head]
comforts:hammock_silver[facing=north,occupied=false,part=foot]
comforts:hammock_silver[facing=south,occupied=true,part=head]
comforts:hammock_silver[facing=south,occupied=true,part=foot]
comforts:hammock_silver[facing=south,occupied=false,part=head]
comforts:hammock_silver[facing=south,occupied=false,part=foot]
comforts:hammock_silver[facing=west,occupied=true,part=head]
comforts:hammock_silver[facing=west,occupied=true,part=foot]
comforts:hammock_silver[facing=west,occupied=false,part=head]
comforts:hammock_silver[facing=west,occupied=false,part=foot]
comforts:hammock_silver[facing=east,occupied=true,part=head]
comforts:hammock_silver[facing=east,occupied=true,part=foot]
comforts:hammock_silver[facing=east,occupied=false,part=head]
comforts:hammock_silver[facing=east,occupied=false,part=foot]
comforts:hammock_cyan[facing=north,occupied=true,part=head]
comforts:hammock_cyan[facing=north,occupied=true,part=foot]
comforts:hammock_cyan[facing=north,occupied=false,part=head]
comforts:hammock_cyan[facing=north,occupied=false,part=foot]
comforts:hammock_cyan[facing=south,occupied=true,part=head]
comforts:hammock_cyan[facing=south,occupied=true,part=foot]
comforts:hammock_cyan[facing=south,occupied=false,part=head]
comforts:hammock_cyan[facing=south,occupied=false,part=foot]
comforts:hammock_cyan[facing=west,occupied=true,part=head]
comforts:hammock_cyan[facing=west,occupied=true,part=foot]
comforts:hammock_cyan[facing=west,occupied=false,part=head]
comforts:hammock_cyan[facing=west,occupied=false,part=foot]
comforts:hammock_cyan[facing=east,occupied=true,part=head]
comforts:hammock_cyan[facing=east,occupied=true,part=foot]
comforts:hammock_cyan[facing=east,occupied=false,part=head]
comforts:hammock_cyan[facing=east,occupied=false,part=foot]
comforts:hammock_purple[facing=north,occupied=true,part=head]
comforts:hammock_purple[facing=north,occupied=true,part=foot]
comforts:hammock_purple[facing=north,occupied=false,part=head]
comforts:hammock_purple[facing=north,occupied=false,part=foot]
comforts:hammock_purple[facing=south,occupied=true,part=head]
comforts:hammock_purple[facing=south,occupied=true,part=foot]
comforts:hammock_purple[facing=south,occupied=false,part=head]
comforts:hammock_purple[facing=south,occupied=false,part=foot]
comforts:hammock_purple[facing=west,occupied=true,part=head]
comforts:hammock_purple[facing=west,occupied=true,part=foot]
comforts:hammock_purple[facing=west,occupied=false,part=head]
comforts:hammock_purple[facing=west,occupied=false,part=foot]
comforts:hammock_purple[facing=east,occupied=true,part=head]
comforts:hammock_purple[facing=east,occupied=true,part=foot]
comforts:hammock_purple[facing=east,occupied=false,part=head]
comforts:hammock_purple[facing=east,occupied=false,part=foot]
comforts:hammock_blue[facing=north,occupied=true,part=head]
comforts:hammock_blue[facing=north,occupied=true,part=foot]
comforts:hammock_blue[facing=north,occupied=false,part=head]
comforts:hammock_blue[facing=north,occupied=false,part=foot]
comforts:hammock_blue[facing=south,occupied=true,part=head]
comforts:hammock_blue[facing=south,occupied=true,part=foot]
comforts:hammock_blue[facing=south,occupied=false,part=head]
comforts:hammock_blue[facing=south,occupied=false,part=foot]
comforts:hammock_blue[facing=west,occupied=true,part=head]
comforts:hammock_blue[facing=west,occupied=true,part=foot]
comforts:hammock_blue[facing=west,occupied=false,part=head]
comforts:hammock_blue[facing=west,occupied=false,part=foot]
comforts:hammock_blue[facing=east,occupied=true,part=head]
comforts:hammock_blue[facing=east,occupied=true,part=foot]
comforts:hammock_blue[facing=east,occupied=false,part=head]
comforts:hammock_blue[facing=east,occupied=false,part=foot]
comforts:hammock_brown[facing=north,occupied=true,part=head]
comforts:hammock_brown[facing=north,occupied=true,part=foot]
comforts:hammock_brown[facing=north,occupied=false,part=head]
comforts:hammock_brown[facing=north,occupied=false,part=foot]
comforts:hammock_brown[facing=south,occupied=true,part=head]
comforts:hammock_brown[facing=south,occupied=true,part=foot]
comforts:hammock_brown[facing=south,occupied=false,part=head]
comforts:hammock_brown[facing=south,occupied=false,part=foot]
comforts:hammock_brown[facing=west,occupied=true,part=head]
comforts:hammock_brown[facing=west,occupied=true,part=foot]
comforts:hammock_brown[facing=west,occupied=false,part=head]
comforts:hammock_brown[facing=west,occupied=false,part=foot]
comforts:hammock_brown[facing=east,occupied=true,part=head]
comforts:hammock_brown[facing=east,occupied=true,part=foot]
comforts:hammock_brown[facing=east,occupied=false,part=head]
comforts:hammock_brown[facing=east,occupied=false,part=foot]
comforts:hammock_green[facing=north,occupied=true,part=head]
comforts:hammock_green[facing=north,occupied=true,part=foot]
comforts:hammock_green[facing=north,occupied=false,part=head]
comforts:hammock_green[facing=north,occupied=false,part=foot]
comforts:hammock_green[facing=south,occupied=true,part=head]
comforts:hammock_green[facing=south,occupied=true,part=foot]
comforts:hammock_green[facing=south,occupied=false,part=head]
comforts:hammock_green[facing=south,occupied=false,part=foot]
comforts:hammock_green[facing=west,occupied=true,part=head]
comforts:hammock_green[facing=west,occupied=true,part=foot]
comforts:hammock_green[facing=west,occupied=false,part=head]
comforts:hammock_green[facing=west,occupied=false,part=foot]
comforts:hammock_green[facing=east,occupied=true,part=head]
comforts:hammock_green[facing=east,occupied=true,part=foot]
comforts:hammock_green[facing=east,occupied=false,part=head]
comforts:hammock_green[facing=east,occupied=false,part=foot]
comforts:hammock_red[facing=north,occupied=true,part=head]
comforts:hammock_red[facing=north,occupied=true,part=foot]
comforts:hammock_red[facing=north,occupied=false,part=head]
comforts:hammock_red[facing=north,occupied=false,part=foot]
comforts:hammock_red[facing=south,occupied=true,part=head]
comforts:hammock_red[facing=south,occupied=true,part=foot]
comforts:hammock_red[facing=south,occupied=false,part=head]
comforts:hammock_red[facing=south,occupied=false,part=foot]
comforts:hammock_red[facing=west,occupied=true,part=head]
comforts:hammock_red[facing=west,occupied=true,part=foot]
comforts:hammock_red[facing=west,occupied=false,part=head]
comforts:hammock_red[facing=west,occupied=false,part=foot]
comforts:hammock_red[facing=east,occupied=true,part=head]
comforts:hammock_red[facing=east,occupied=true,part=foot]
comforts:hammock_red[facing=east,occupied=false,part=head]
comforts:hammock_red[facing=east,occupied=false,part=foot]
comforts:hammock_black[facing=north,occupied=true,part=head]
comforts:hammock_black[facing=north,occupied=true,part=foot]
comforts:hammock_black[facing=north,occupied=false,part=head]
comforts:hammock_black[facing=north,occupied=false,part=foot]
comforts:hammock_black[facing=south,occupied=true,part=head]
comforts:hammock_black[facing=south,occupied=true,part=foot]
comforts:hammock_black[facing=south,occupied=false,part=head]
comforts:hammock_black[facing=south,occupied=false,part=foot]
comforts:hammock_black[facing=west,occupied=true,part=head]
comforts:hammock_black[facing=west,occupied=true,part=foot]
comforts:hammock_black[facing=west,occupied=false,part=head]
comforts:hammock_black[facing=west,occupied=false,part=foot]
comforts:hammock_black[facing=east,occupied=true,part=head]
comforts:hammock_black[facing=east,occupied=true,part=foot]
comforts:hammock_black[facing=east,occupied=false,part=head]
comforts:hammock_black[facing=east,occupied=false,part=foot]
mocreatures:mocstone[variant=wyvern_lair]
mocreatures:mocstone[variant=ogre_lair]
mocreatures:mocgrass[variant=wyvern_lair]
mocreatures:mocgrass[variant=ogre_lair]
mocreatures:mocdirt[variant=wyvern_lair]
mocreatures:mocdirt[variant=ogre_lair]
mocreatures:mocleaves[variant=wyvern_lair]
mocreatures:mocleaves[variant=ogre_lair]
mocreatures:moclog[variant=wyvern_lair]
mocreatures:moclog[variant=ogre_lair]
mocreatures:moctallgrass[variant=wyvern_lair]
mocreatures:moctallgrass[variant=ogre_lair]
mocreatures:mocwoodplank[variant=wyvern_lair]
mocreatures:mocwoodplank[variant=ogre_lair]
dynamictrees:rootydirt[life=0]
dynamictrees:rootydirt[life=1]
dynamictrees:rootydirt[life=2]
dynamictrees:rootydirt[life=3]
dynamictrees:rootydirt[life=4]
dynamictrees:rootydirt[life=5]
dynamictrees:rootydirt[life=6]
dynamictrees:rootydirt[life=7]
dynamictrees:rootydirt[life=8]
dynamictrees:rootydirt[life=9]
dynamictrees:rootydirt[life=10]
dynamictrees:rootydirt[life=11]
dynamictrees:rootydirt[life=12]
dynamictrees:rootydirt[life=13]
dynamictrees:rootydirt[life=14]
dynamictrees:rootydirt[life=15]
dynamictrees:rootysand[life=0]
dynamictrees:rootysand[life=1]
dynamictrees:rootysand[life=2]
dynamictrees:rootysand[life=3]
dynamictrees:rootysand[life=4]
dynamictrees:rootysand[life=5]
dynamictrees:rootysand[life=6]
dynamictrees:rootysand[life=7]
dynamictrees:rootysand[life=8]
dynamictrees:rootysand[life=9]
dynamictrees:rootysand[life=10]
dynamictrees:rootysand[life=11]
dynamictrees:rootysand[life=12]
dynamictrees:rootysand[life=13]
dynamictrees:rootysand[life=14]
dynamictrees:rootysand[life=15]
dynamictrees:rootydirtspecies[life=0]
dynamictrees:rootydirtspecies[life=1]
dynamictrees:rootydirtspecies[life=2]
dynamictrees:rootydirtspecies[life=3]
dynamictrees:rootydirtspecies[life=4]
dynamictrees:rootydirtspecies[life=5]
dynamictrees:rootydirtspecies[life=6]
dynamictrees:rootydirtspecies[life=7]
dynamictrees:rootydirtspecies[life=8]
dynamictrees:rootydirtspecies[life=9]
dynamictrees:rootydirtspecies[life=10]
dynamictrees:rootydirtspecies[life=11]
dynamictrees:rootydirtspecies[life=12]
dynamictrees:rootydirtspecies[life=13]
dynamictrees:rootydirtspecies[life=14]
dynamictrees:rootydirtspecies[life=15]
dynamictrees:rootydirtfake
dynamictrees:sapling
dynamictrees:bonsaipot
dynamictrees:fruitcocoa[age=0,facing=north]
dynamictrees:fruitcocoa[age=0,facing=south]
dynamictrees:fruitcocoa[age=0,facing=west]
dynamictrees:fruitcocoa[age=0,facing=east]
dynamictrees:fruitcocoa[age=1,facing=north]
dynamictrees:fruitcocoa[age=1,facing=south]
dynamictrees:fruitcocoa[age=1,facing=west]
dynamictrees:fruitcocoa[age=1,facing=east]
dynamictrees:fruitcocoa[age=2,facing=north]
dynamictrees:fruitcocoa[age=2,facing=south]
dynamictrees:fruitcocoa[age=2,facing=west]
dynamictrees:fruitcocoa[age=2,facing=east]
dynamictrees:fruit[age=0]
dynamictrees:fruit[age=1]
dynamictrees:fruit[age=2]
dynamictrees:fruit[age=3]
dynamictrees:trunkshell[coredir=n]
dynamictrees:trunkshell[coredir=nw]
dynamictrees:trunkshell[coredir=w]
dynamictrees:trunkshell[coredir=sw]
dynamictrees:trunkshell[coredir=s]
dynamictrees:trunkshell[coredir=se]
dynamictrees:trunkshell[coredir=e]
dynamictrees:trunkshell[coredir=ne]
dynamictrees:oakbranch[radius=0]
dynamictrees:oakbranch[radius=1]
dynamictrees:oakbranch[radius=2]
dynamictrees:oakbranch[radius=3]
dynamictrees:oakbranch[radius=4]
dynamictrees:oakbranch[radius=5]
dynamictrees:oakbranch[radius=6]
dynamictrees:oakbranch[radius=7]
dynamictrees:oakbranch[radius=8]
dynamictrees:oakbranch[radius=9]
dynamictrees:oakbranch[radius=10]
dynamictrees:oakbranch[radius=11]
dynamictrees:oakbranch[radius=12]
dynamictrees:oakbranch[radius=13]
dynamictrees:oakbranch[radius=14]
dynamictrees:oakbranch[radius=15]
dynamictrees:oakbranchx[radius=0]
dynamictrees:oakbranchx[radius=1]
dynamictrees:oakbranchx[radius=2]
dynamictrees:oakbranchx[radius=3]
dynamictrees:oakbranchx[radius=4]
dynamictrees:oakbranchx[radius=5]
dynamictrees:oakbranchx[radius=6]
dynamictrees:oakbranchx[radius=7]
dynamictrees:oakbranchx[radius=8]
dynamictrees:oakbranchx[radius=9]
dynamictrees:oakbranchx[radius=10]
dynamictrees:oakbranchx[radius=11]
dynamictrees:oakbranchx[radius=12]
dynamictrees:oakbranchx[radius=13]
dynamictrees:oakbranchx[radius=14]
dynamictrees:oakbranchx[radius=15]
dynamictrees:sprucebranch[radius=0]
dynamictrees:sprucebranch[radius=1]
dynamictrees:sprucebranch[radius=2]
dynamictrees:sprucebranch[radius=3]
dynamictrees:sprucebranch[radius=4]
dynamictrees:sprucebranch[radius=5]
dynamictrees:sprucebranch[radius=6]
dynamictrees:sprucebranch[radius=7]
dynamictrees:sprucebranch[radius=8]
dynamictrees:sprucebranch[radius=9]
dynamictrees:sprucebranch[radius=10]
dynamictrees:sprucebranch[radius=11]
dynamictrees:sprucebranch[radius=12]
dynamictrees:sprucebranch[radius=13]
dynamictrees:sprucebranch[radius=14]
dynamictrees:sprucebranch[radius=15]
dynamictrees:sprucebranchx[radius=0]
dynamictrees:sprucebranchx[radius=1]
dynamictrees:sprucebranchx[radius=2]
dynamictrees:sprucebranchx[radius=3]
dynamictrees:sprucebranchx[radius=4]
dynamictrees:sprucebranchx[radius=5]
dynamictrees:sprucebranchx[radius=6]
dynamictrees:sprucebranchx[radius=7]
dynamictrees:sprucebranchx[radius=8]
dynamictrees:sprucebranchx[radius=9]
dynamictrees:sprucebranchx[radius=10]
dynamictrees:sprucebranchx[radius=11]
dynamictrees:sprucebranchx[radius=12]
dynamictrees:sprucebranchx[radius=13]
dynamictrees:sprucebranchx[radius=14]
dynamictrees:sprucebranchx[radius=15]
dynamictrees:birchbranch[radius=1]
dynamictrees:birchbranch[radius=2]
dynamictrees:birchbranch[radius=3]
dynamictrees:birchbranch[radius=4]
dynamictrees:birchbranch[radius=5]
dynamictrees:birchbranch[radius=6]
dynamictrees:birchbranch[radius=7]
dynamictrees:birchbranch[radius=8]
dynamictrees:junglebranch[radius=0]
dynamictrees:junglebranch[radius=1]
dynamictrees:junglebranch[radius=2]
dynamictrees:junglebranch[radius=3]
dynamictrees:junglebranch[radius=4]
dynamictrees:junglebranch[radius=5]
dynamictrees:junglebranch[radius=6]
dynamictrees:junglebranch[radius=7]
dynamictrees:junglebranch[radius=8]
dynamictrees:junglebranch[radius=9]
dynamictrees:junglebranch[radius=10]
dynamictrees:junglebranch[radius=11]
dynamictrees:junglebranch[radius=12]
dynamictrees:junglebranch[radius=13]
dynamictrees:junglebranch[radius=14]
dynamictrees:junglebranch[radius=15]
dynamictrees:junglebranchx[radius=0]
dynamictrees:junglebranchx[radius=1]
dynamictrees:junglebranchx[radius=2]
dynamictrees:junglebranchx[radius=3]
dynamictrees:junglebranchx[radius=4]
dynamictrees:junglebranchx[radius=5]
dynamictrees:junglebranchx[radius=6]
dynamictrees:junglebranchx[radius=7]
dynamictrees:junglebranchx[radius=8]
dynamictrees:junglebranchx[radius=9]
dynamictrees:junglebranchx[radius=10]
dynamictrees:junglebranchx[radius=11]
dynamictrees:junglebranchx[radius=12]
dynamictrees:junglebranchx[radius=13]
dynamictrees:junglebranchx[radius=14]
dynamictrees:junglebranchx[radius=15]
dynamictrees:acaciabranch[radius=1]
dynamictrees:acaciabranch[radius=2]
dynamictrees:acaciabranch[radius=3]
dynamictrees:acaciabranch[radius=4]
dynamictrees:acaciabranch[radius=5]
dynamictrees:acaciabranch[radius=6]
dynamictrees:acaciabranch[radius=7]
dynamictrees:acaciabranch[radius=8]
dynamictrees:darkoakbranch[radius=0]
dynamictrees:darkoakbranch[radius=1]
dynamictrees:darkoakbranch[radius=2]
dynamictrees:darkoakbranch[radius=3]
dynamictrees:darkoakbranch[radius=4]
dynamictrees:darkoakbranch[radius=5]
dynamictrees:darkoakbranch[radius=6]
dynamictrees:darkoakbranch[radius=7]
dynamictrees:darkoakbranch[radius=8]
dynamictrees:darkoakbranch[radius=9]
dynamictrees:darkoakbranch[radius=10]
dynamictrees:darkoakbranch[radius=11]
dynamictrees:darkoakbranch[radius=12]
dynamictrees:darkoakbranch[radius=13]
dynamictrees:darkoakbranch[radius=14]
dynamictrees:darkoakbranch[radius=15]
dynamictrees:darkoakbranchx[radius=0]
dynamictrees:darkoakbranchx[radius=1]
dynamictrees:darkoakbranchx[radius=2]
dynamictrees:darkoakbranchx[radius=3]
dynamictrees:darkoakbranchx[radius=4]
dynamictrees:darkoakbranchx[radius=5]
dynamictrees:darkoakbranchx[radius=6]
dynamictrees:darkoakbranchx[radius=7]
dynamictrees:darkoakbranchx[radius=8]
dynamictrees:darkoakbranchx[radius=9]
dynamictrees:darkoakbranchx[radius=10]
dynamictrees:darkoakbranchx[radius=11]
dynamictrees:darkoakbranchx[radius=12]
dynamictrees:darkoakbranchx[radius=13]
dynamictrees:darkoakbranchx[radius=14]
dynamictrees:darkoakbranchx[radius=15]
dynamictrees:darkoakroot[radius=1]
dynamictrees:darkoakroot[radius=2]
dynamictrees:darkoakroot[radius=3]
dynamictrees:darkoakroot[radius=4]
dynamictrees:darkoakroot[radius=5]
dynamictrees:darkoakroot[radius=6]
dynamictrees:darkoakroot[radius=7]
dynamictrees:darkoakroot[radius=8]
dynamictrees:cactusbranch[origin=down,trunk=true]
dynamictrees:cactusbranch[origin=down,trunk=false]
dynamictrees:cactusbranch[origin=north,trunk=true]
dynamictrees:cactusbranch[origin=north,trunk=false]
dynamictrees:cactusbranch[origin=south,trunk=true]
dynamictrees:cactusbranch[origin=south,trunk=false]
dynamictrees:cactusbranch[origin=west,trunk=true]
dynamictrees:cactusbranch[origin=west,trunk=false]
dynamictrees:cactusbranch[origin=east,trunk=true]
dynamictrees:cactusbranch[origin=east,trunk=false]
dynamictrees:leaves0[decayable=true,hydro=1,tree=0]
dynamictrees:leaves0[decayable=true,hydro=1,tree=1]
dynamictrees:leaves0[decayable=true,hydro=1,tree=2]
dynamictrees:leaves0[decayable=true,hydro=1,tree=3]
dynamictrees:leaves0[decayable=true,hydro=2,tree=0]
dynamictrees:leaves0[decayable=true,hydro=2,tree=1]
dynamictrees:leaves0[decayable=true,hydro=2,tree=2]
dynamictrees:leaves0[decayable=true,hydro=2,tree=3]
dynamictrees:leaves0[decayable=true,hydro=3,tree=0]
dynamictrees:leaves0[decayable=true,hydro=3,tree=1]
dynamictrees:leaves0[decayable=true,hydro=3,tree=2]
dynamictrees:leaves0[decayable=true,hydro=3,tree=3]
dynamictrees:leaves0[decayable=true,hydro=4,tree=0]
dynamictrees:leaves0[decayable=true,hydro=4,tree=1]
dynamictrees:leaves0[decayable=true,hydro=4,tree=2]
dynamictrees:leaves0[decayable=true,hydro=4,tree=3]
dynamictrees:leaves0[decayable=false,hydro=1,tree=0]
dynamictrees:leaves0[decayable=false,hydro=1,tree=1]
dynamictrees:leaves0[decayable=false,hydro=1,tree=2]
dynamictrees:leaves0[decayable=false,hydro=1,tree=3]
dynamictrees:leaves0[decayable=false,hydro=2,tree=0]
dynamictrees:leaves0[decayable=false,hydro=2,tree=1]
dynamictrees:leaves0[decayable=false,hydro=2,tree=2]
dynamictrees:leaves0[decayable=false,hydro=2,tree=3]
dynamictrees:leaves0[decayable=false,hydro=3,tree=0]
dynamictrees:leaves0[decayable=false,hydro=3,tree=1]
dynamictrees:leaves0[decayable=false,hydro=3,tree=2]
dynamictrees:leaves0[decayable=false,hydro=3,tree=3]
dynamictrees:leaves0[decayable=false,hydro=4,tree=0]
dynamictrees:leaves0[decayable=false,hydro=4,tree=1]
dynamictrees:leaves0[decayable=false,hydro=4,tree=2]
dynamictrees:leaves0[decayable=false,hydro=4,tree=3]
dynamictrees:leaves1[decayable=true,hydro=1,tree=0]
dynamictrees:leaves1[decayable=true,hydro=1,tree=1]
dynamictrees:leaves1[decayable=true,hydro=1,tree=2]
dynamictrees:leaves1[decayable=true,hydro=1,tree=3]
dynamictrees:leaves1[decayable=true,hydro=2,tree=0]
dynamictrees:leaves1[decayable=true,hydro=2,tree=1]
dynamictrees:leaves1[decayable=true,hydro=2,tree=2]
dynamictrees:leaves1[decayable=true,hydro=2,tree=3]
dynamictrees:leaves1[decayable=true,hydro=3,tree=0]
dynamictrees:leaves1[decayable=true,hydro=3,tree=1]
dynamictrees:leaves1[decayable=true,hydro=3,tree=2]
dynamictrees:leaves1[decayable=true,hydro=3,tree=3]
dynamictrees:leaves1[decayable=true,hydro=4,tree=0]
dynamictrees:leaves1[decayable=true,hydro=4,tree=1]
dynamictrees:leaves1[decayable=true,hydro=4,tree=2]
dynamictrees:leaves1[decayable=true,hydro=4,tree=3]
dynamictrees:leaves1[decayable=false,hydro=1,tree=0]
dynamictrees:leaves1[decayable=false,hydro=1,tree=1]
dynamictrees:leaves1[decayable=false,hydro=1,tree=2]
dynamictrees:leaves1[decayable=false,hydro=1,tree=3]
dynamictrees:leaves1[decayable=false,hydro=2,tree=0]
dynamictrees:leaves1[decayable=false,hydro=2,tree=1]
dynamictrees:leaves1[decayable=false,hydro=2,tree=2]
dynamictrees:leaves1[decayable=false,hydro=2,tree=3]
dynamictrees:leaves1[decayable=false,hydro=3,tree=0]
dynamictrees:leaves1[decayable=false,hydro=3,tree=1]
dynamictrees:leaves1[decayable=false,hydro=3,tree=2]
dynamictrees:leaves1[decayable=false,hydro=3,tree=3]
dynamictrees:leaves1[decayable=false,hydro=4,tree=0]
dynamictrees:leaves1[decayable=false,hydro=4,tree=1]
dynamictrees:leaves1[decayable=false,hydro=4,tree=2]
dynamictrees:leaves1[decayable=false,hydro=4,tree=3]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=1,tree=0]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=1,tree=1]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=1,tree=2]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=1,tree=3]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=2,tree=0]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=2,tree=1]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=2,tree=2]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=2,tree=3]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=3,tree=0]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=3,tree=1]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=3,tree=2]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=3,tree=3]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=4,tree=0]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=4,tree=1]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=4,tree=2]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=true,hydro=4,tree=3]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=1,tree=0]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=1,tree=1]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=1,tree=2]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=1,tree=3]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=2,tree=0]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=2,tree=1]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=2,tree=2]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=2,tree=3]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=3,tree=0]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=3,tree=1]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=3,tree=2]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=3,tree=3]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=4,tree=0]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=4,tree=1]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=4,tree=2]
dynamictreesbop:leaves_flowering[can_flower=true,flowering=false,hydro=4,tree=3]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=1,tree=0]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=1,tree=1]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=1,tree=2]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=1,tree=3]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=2,tree=0]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=2,tree=1]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=2,tree=2]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=2,tree=3]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=3,tree=0]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=3,tree=1]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=3,tree=2]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=3,tree=3]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=4,tree=0]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=4,tree=1]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=4,tree=2]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=true,hydro=4,tree=3]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=1,tree=0]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=1,tree=1]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=1,tree=2]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=1,tree=3]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=2,tree=0]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=2,tree=1]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=2,tree=2]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=2,tree=3]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=3,tree=0]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=3,tree=1]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=3,tree=2]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=3,tree=3]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=4,tree=0]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=4,tree=1]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=4,tree=2]
dynamictreesbop:leaves_flowering[can_flower=false,flowering=false,hydro=4,tree=3]
dynamictreesbop:leaves_palm[hydro=1,tree=0]
dynamictreesbop:leaves_palm[hydro=1,tree=1]
dynamictreesbop:leaves_palm[hydro=1,tree=2]
dynamictreesbop:leaves_palm[hydro=1,tree=3]
dynamictreesbop:leaves_palm[hydro=2,tree=0]
dynamictreesbop:leaves_palm[hydro=2,tree=1]
dynamictreesbop:leaves_palm[hydro=2,tree=2]
dynamictreesbop:leaves_palm[hydro=2,tree=3]
dynamictreesbop:leaves_palm[hydro=3,tree=0]
dynamictreesbop:leaves_palm[hydro=3,tree=1]
dynamictreesbop:leaves_palm[hydro=3,tree=2]
dynamictreesbop:leaves_palm[hydro=3,tree=3]
dynamictreesbop:leaves_palm[hydro=4,tree=0]
dynamictreesbop:leaves_palm[hydro=4,tree=1]
dynamictreesbop:leaves_palm[hydro=4,tree=2]
dynamictreesbop:leaves_palm[hydro=4,tree=3]
dynamictreesbop:magicbranch[radius=1]
dynamictreesbop:magicbranch[radius=2]
dynamictreesbop:magicbranch[radius=3]
dynamictreesbop:magicbranch[radius=4]
dynamictreesbop:magicbranch[radius=5]
dynamictreesbop:magicbranch[radius=6]
dynamictreesbop:magicbranch[radius=7]
dynamictreesbop:magicbranch[radius=8]
dynamictreesbop:umbranbranch[radius=0]
dynamictreesbop:umbranbranch[radius=1]
dynamictreesbop:umbranbranch[radius=2]
dynamictreesbop:umbranbranch[radius=3]
dynamictreesbop:umbranbranch[radius=4]
dynamictreesbop:umbranbranch[radius=5]
dynamictreesbop:umbranbranch[radius=6]
dynamictreesbop:umbranbranch[radius=7]
dynamictreesbop:umbranbranch[radius=8]
dynamictreesbop:umbranbranch[radius=9]
dynamictreesbop:umbranbranch[radius=10]
dynamictreesbop:umbranbranch[radius=11]
dynamictreesbop:umbranbranch[radius=12]
dynamictreesbop:umbranbranch[radius=13]
dynamictreesbop:umbranbranch[radius=14]
dynamictreesbop:umbranbranch[radius=15]
dynamictreesbop:umbranbranchx[radius=0]
dynamictreesbop:umbranbranchx[radius=1]
dynamictreesbop:umbranbranchx[radius=2]
dynamictreesbop:umbranbranchx[radius=3]
dynamictreesbop:umbranbranchx[radius=4]
dynamictreesbop:umbranbranchx[radius=5]
dynamictreesbop:umbranbranchx[radius=6]
dynamictreesbop:umbranbranchx[radius=7]
dynamictreesbop:umbranbranchx[radius=8]
dynamictreesbop:umbranbranchx[radius=9]
dynamictreesbop:umbranbranchx[radius=10]
dynamictreesbop:umbranbranchx[radius=11]
dynamictreesbop:umbranbranchx[radius=12]
dynamictreesbop:umbranbranchx[radius=13]
dynamictreesbop:umbranbranchx[radius=14]
dynamictreesbop:umbranbranchx[radius=15]
dynamictreesbop:firbranch[radius=0]
dynamictreesbop:firbranch[radius=1]
dynamictreesbop:firbranch[radius=2]
dynamictreesbop:firbranch[radius=3]
dynamictreesbop:firbranch[radius=4]
dynamictreesbop:firbranch[radius=5]
dynamictreesbop:firbranch[radius=6]
dynamictreesbop:firbranch[radius=7]
dynamictreesbop:firbranch[radius=8]
dynamictreesbop:firbranch[radius=9]
dynamictreesbop:firbranch[radius=10]
dynamictreesbop:firbranch[radius=11]
dynamictreesbop:firbranch[radius=12]
dynamictreesbop:firbranch[radius=13]
dynamictreesbop:firbranch[radius=14]
dynamictreesbop:firbranch[radius=15]
dynamictreesbop:firbranchx[radius=0]
dynamictreesbop:firbranchx[radius=1]
dynamictreesbop:firbranchx[radius=2]
dynamictreesbop:firbranchx[radius=3]
dynamictreesbop:firbranchx[radius=4]
dynamictreesbop:firbranchx[radius=5]
dynamictreesbop:firbranchx[radius=6]
dynamictreesbop:firbranchx[radius=7]
dynamictreesbop:firbranchx[radius=8]
dynamictreesbop:firbranchx[radius=9]
dynamictreesbop:firbranchx[radius=10]
dynamictreesbop:firbranchx[radius=11]
dynamictreesbop:firbranchx[radius=12]
dynamictreesbop:firbranchx[radius=13]
dynamictreesbop:firbranchx[radius=14]
dynamictreesbop:firbranchx[radius=15]
dynamictreesbop:cherrybranch[radius=1]
dynamictreesbop:cherrybranch[radius=2]
dynamictreesbop:cherrybranch[radius=3]
dynamictreesbop:cherrybranch[radius=4]
dynamictreesbop:cherrybranch[radius=5]
dynamictreesbop:cherrybranch[radius=6]
dynamictreesbop:cherrybranch[radius=7]
dynamictreesbop:cherrybranch[radius=8]
dynamictreesbop:deadbranch[radius=1]
dynamictreesbop:deadbranch[radius=2]
dynamictreesbop:deadbranch[radius=3]
dynamictreesbop:deadbranch[radius=4]
dynamictreesbop:deadbranch[radius=5]
dynamictreesbop:deadbranch[radius=6]
dynamictreesbop:deadbranch[radius=7]
dynamictreesbop:deadbranch[radius=8]
dynamictreesbop:jacarandabranch[radius=1]
dynamictreesbop:jacarandabranch[radius=2]
dynamictreesbop:jacarandabranch[radius=3]
dynamictreesbop:jacarandabranch[radius=4]
dynamictreesbop:jacarandabranch[radius=5]
dynamictreesbop:jacarandabranch[radius=6]
dynamictreesbop:jacarandabranch[radius=7]
dynamictreesbop:jacarandabranch[radius=8]
dynamictreesbop:redwoodbranch[radius=0]
dynamictreesbop:redwoodbranch[radius=1]
dynamictreesbop:redwoodbranch[radius=2]
dynamictreesbop:redwoodbranch[radius=3]
dynamictreesbop:redwoodbranch[radius=4]
dynamictreesbop:redwoodbranch[radius=5]
dynamictreesbop:redwoodbranch[radius=6]
dynamictreesbop:redwoodbranch[radius=7]
dynamictreesbop:redwoodbranch[radius=8]
dynamictreesbop:redwoodbranch[radius=9]
dynamictreesbop:redwoodbranch[radius=10]
dynamictreesbop:redwoodbranch[radius=11]
dynamictreesbop:redwoodbranch[radius=12]
dynamictreesbop:redwoodbranch[radius=13]
dynamictreesbop:redwoodbranch[radius=14]
dynamictreesbop:redwoodbranch[radius=15]
dynamictreesbop:redwoodbranchx[radius=0]
dynamictreesbop:redwoodbranchx[radius=1]
dynamictreesbop:redwoodbranchx[radius=2]
dynamictreesbop:redwoodbranchx[radius=3]
dynamictreesbop:redwoodbranchx[radius=4]
dynamictreesbop:redwoodbranchx[radius=5]
dynamictreesbop:redwoodbranchx[radius=6]
dynamictreesbop:redwoodbranchx[radius=7]
dynamictreesbop:redwoodbranchx[radius=8]
dynamictreesbop:redwoodbranchx[radius=9]
dynamictreesbop:redwoodbranchx[radius=10]
dynamictreesbop:redwoodbranchx[radius=11]
dynamictreesbop:redwoodbranchx[radius=12]
dynamictreesbop:redwoodbranchx[radius=13]
dynamictreesbop:redwoodbranchx[radius=14]
dynamictreesbop:redwoodbranchx[radius=15]
dynamictreesbop:redwoodroot[radius=1]
dynamictreesbop:redwoodroot[radius=2]
dynamictreesbop:redwoodroot[radius=3]
dynamictreesbop:redwoodroot[radius=4]
dynamictreesbop:redwoodroot[radius=5]
dynamictreesbop:redwoodroot[radius=6]
dynamictreesbop:redwoodroot[radius=7]
dynamictreesbop:redwoodroot[radius=8]
dynamictreesbop:willowbranch[radius=1]
dynamictreesbop:willowbranch[radius=2]
dynamictreesbop:willowbranch[radius=3]
dynamictreesbop:willowbranch[radius=4]
dynamictreesbop:willowbranch[radius=5]
dynamictreesbop:willowbranch[radius=6]
dynamictreesbop:willowbranch[radius=7]
dynamictreesbop:willowbranch[radius=8]
dynamictreesbop:hellbarkbranch[radius=1]
dynamictreesbop:hellbarkbranch[radius=2]
dynamictreesbop:hellbarkbranch[radius=3]
dynamictreesbop:hellbarkbranch[radius=4]
dynamictreesbop:hellbarkbranch[radius=5]
dynamictreesbop:hellbarkbranch[radius=6]
dynamictreesbop:hellbarkbranch[radius=7]
dynamictreesbop:hellbarkbranch[radius=8]
dynamictreesbop:pinebranch[radius=1]
dynamictreesbop:pinebranch[radius=2]
dynamictreesbop:pinebranch[radius=3]
dynamictreesbop:pinebranch[radius=4]
dynamictreesbop:pinebranch[radius=5]
dynamictreesbop:pinebranch[radius=6]
dynamictreesbop:pinebranch[radius=7]
dynamictreesbop:pinebranch[radius=8]
dynamictreesbop:palmbranch[radius=1]
dynamictreesbop:palmbranch[radius=2]
dynamictreesbop:palmbranch[radius=3]
dynamictreesbop:palmbranch[radius=4]
dynamictreesbop:palmbranch[radius=5]
dynamictreesbop:palmbranch[radius=6]
dynamictreesbop:palmbranch[radius=7]
dynamictreesbop:palmbranch[radius=8]
dynamictreesbop:mahoganybranch[radius=1]
dynamictreesbop:mahoganybranch[radius=2]
dynamictreesbop:mahoganybranch[radius=3]
dynamictreesbop:mahoganybranch[radius=4]
dynamictreesbop:mahoganybranch[radius=5]
dynamictreesbop:mahoganybranch[radius=6]
dynamictreesbop:mahoganybranch[radius=7]
dynamictreesbop:mahoganybranch[radius=8]
dynamictreesbop:ebonybranch[radius=1]
dynamictreesbop:ebonybranch[radius=2]
dynamictreesbop:ebonybranch[radius=3]
dynamictreesbop:ebonybranch[radius=4]
dynamictreesbop:ebonybranch[radius=5]
dynamictreesbop:ebonybranch[radius=6]
dynamictreesbop:ebonybranch[radius=7]
dynamictreesbop:ebonybranch[radius=8]
dynamictreesbop:bamboobranch[radius=1]
dynamictreesbop:bamboobranch[radius=2]
dynamictreesbop:bamboobranch[radius=3]
dynamictreesbop:bamboobranch[radius=4]
dynamictreesbop:bamboobranch[radius=5]
dynamictreesbop:bamboobranch[radius=6]
dynamictreesbop:bamboobranch[radius=7]
dynamictreesbop:bamboobranch[radius=8]
dynamictreesbop:eucalyptusbranch[radius=1]
dynamictreesbop:eucalyptusbranch[radius=2]
dynamictreesbop:eucalyptusbranch[radius=3]
dynamictreesbop:eucalyptusbranch[radius=4]
dynamictreesbop:eucalyptusbranch[radius=5]
dynamictreesbop:eucalyptusbranch[radius=6]
dynamictreesbop:eucalyptusbranch[radius=7]
dynamictreesbop:eucalyptusbranch[radius=8]
dynamictreesbop:leaves0[decayable=true,hydro=1,tree=0]
dynamictreesbop:leaves0[decayable=true,hydro=1,tree=1]
dynamictreesbop:leaves0[decayable=true,hydro=1,tree=2]
dynamictreesbop:leaves0[decayable=true,hydro=1,tree=3]
dynamictreesbop:leaves0[decayable=true,hydro=2,tree=0]
dynamictreesbop:leaves0[decayable=true,hydro=2,tree=1]
dynamictreesbop:leaves0[decayable=true,hydro=2,tree=2]
dynamictreesbop:leaves0[decayable=true,hydro=2,tree=3]
dynamictreesbop:leaves0[decayable=true,hydro=3,tree=0]
dynamictreesbop:leaves0[decayable=true,hydro=3,tree=1]
dynamictreesbop:leaves0[decayable=true,hydro=3,tree=2]
dynamictreesbop:leaves0[decayable=true,hydro=3,tree=3]
dynamictreesbop:leaves0[decayable=true,hydro=4,tree=0]
dynamictreesbop:leaves0[decayable=true,hydro=4,tree=1]
dynamictreesbop:leaves0[decayable=true,hydro=4,tree=2]
dynamictreesbop:leaves0[decayable=true,hydro=4,tree=3]
dynamictreesbop:leaves0[decayable=false,hydro=1,tree=0]
dynamictreesbop:leaves0[decayable=false,hydro=1,tree=1]
dynamictreesbop:leaves0[decayable=false,hydro=1,tree=2]
dynamictreesbop:leaves0[decayable=false,hydro=1,tree=3]
dynamictreesbop:leaves0[decayable=false,hydro=2,tree=0]
dynamictreesbop:leaves0[decayable=false,hydro=2,tree=1]
dynamictreesbop:leaves0[decayable=false,hydro=2,tree=2]
dynamictreesbop:leaves0[decayable=false,hydro=2,tree=3]
dynamictreesbop:leaves0[decayable=false,hydro=3,tree=0]
dynamictreesbop:leaves0[decayable=false,hydro=3,tree=1]
dynamictreesbop:leaves0[decayable=false,hydro=3,tree=2]
dynamictreesbop:leaves0[decayable=false,hydro=3,tree=3]
dynamictreesbop:leaves0[decayable=false,hydro=4,tree=0]
dynamictreesbop:leaves0[decayable=false,hydro=4,tree=1]
dynamictreesbop:leaves0[decayable=false,hydro=4,tree=2]
dynamictreesbop:leaves0[decayable=false,hydro=4,tree=3]
dynamictreesbop:leaves1[decayable=true,hydro=1,tree=0]
dynamictreesbop:leaves1[decayable=true,hydro=1,tree=1]
dynamictreesbop:leaves1[decayable=true,hydro=1,tree=2]
dynamictreesbop:leaves1[decayable=true,hydro=1,tree=3]
dynamictreesbop:leaves1[decayable=true,hydro=2,tree=0]
dynamictreesbop:leaves1[decayable=true,hydro=2,tree=1]
dynamictreesbop:leaves1[decayable=true,hydro=2,tree=2]
dynamictreesbop:leaves1[decayable=true,hydro=2,tree=3]
dynamictreesbop:leaves1[decayable=true,hydro=3,tree=0]
dynamictreesbop:leaves1[decayable=true,hydro=3,tree=1]
dynamictreesbop:leaves1[decayable=true,hydro=3,tree=2]
dynamictreesbop:leaves1[decayable=true,hydro=3,tree=3]
dynamictreesbop:leaves1[decayable=true,hydro=4,tree=0]
dynamictreesbop:leaves1[decayable=true,hydro=4,tree=1]
dynamictreesbop:leaves1[decayable=true,hydro=4,tree=2]
dynamictreesbop:leaves1[decayable=true,hydro=4,tree=3]
dynamictreesbop:leaves1[decayable=false,hydro=1,tree=0]
dynamictreesbop:leaves1[decayable=false,hydro=1,tree=1]
dynamictreesbop:leaves1[decayable=false,hydro=1,tree=2]
dynamictreesbop:leaves1[decayable=false,hydro=1,tree=3]
dynamictreesbop:leaves1[decayable=false,hydro=2,tree=0]
dynamictreesbop:leaves1[decayable=false,hydro=2,tree=1]
dynamictreesbop:leaves1[decayable=false,hydro=2,tree=2]
dynamictreesbop:leaves1[decayable=false,hydro=2,tree=3]
dynamictreesbop:leaves1[decayable=false,hydro=3,tree=0]
dynamictreesbop:leaves1[decayable=false,hydro=3,tree=1]
dynamictreesbop:leaves1[decayable=false,hydro=3,tree=2]
dynamictreesbop:leaves1[decayable=false,hydro=3,tree=3]
dynamictreesbop:leaves1[decayable=false,hydro=4,tree=0]
dynamictreesbop:leaves1[decayable=false,hydro=4,tree=1]
dynamictreesbop:leaves1[decayable=false,hydro=4,tree=2]
dynamictreesbop:leaves1[decayable=false,hydro=4,tree=3]
dynamictreesbop:leaves2[decayable=true,hydro=1,tree=0]
dynamictreesbop:leaves2[decayable=true,hydro=1,tree=1]
dynamictreesbop:leaves2[decayable=true,hydro=1,tree=2]
dynamictreesbop:leaves2[decayable=true,hydro=1,tree=3]
dynamictreesbop:leaves2[decayable=true,hydro=2,tree=0]
dynamictreesbop:leaves2[decayable=true,hydro=2,tree=1]
dynamictreesbop:leaves2[decayable=true,hydro=2,tree=2]
dynamictreesbop:leaves2[decayable=true,hydro=2,tree=3]
dynamictreesbop:leaves2[decayable=true,hydro=3,tree=0]
dynamictreesbop:leaves2[decayable=true,hydro=3,tree=1]
dynamictreesbop:leaves2[decayable=true,hydro=3,tree=2]
dynamictreesbop:leaves2[decayable=true,hydro=3,tree=3]
dynamictreesbop:leaves2[decayable=true,hydro=4,tree=0]
dynamictreesbop:leaves2[decayable=true,hydro=4,tree=1]
dynamictreesbop:leaves2[decayable=true,hydro=4,tree=2]
dynamictreesbop:leaves2[decayable=true,hydro=4,tree=3]
dynamictreesbop:leaves2[decayable=false,hydro=1,tree=0]
dynamictreesbop:leaves2[decayable=false,hydro=1,tree=1]
dynamictreesbop:leaves2[decayable=false,hydro=1,tree=2]
dynamictreesbop:leaves2[decayable=false,hydro=1,tree=3]
dynamictreesbop:leaves2[decayable=false,hydro=2,tree=0]
dynamictreesbop:leaves2[decayable=false,hydro=2,tree=1]
dynamictreesbop:leaves2[decayable=false,hydro=2,tree=2]
dynamictreesbop:leaves2[decayable=false,hydro=2,tree=3]
dynamictreesbop:leaves2[decayable=false,hydro=3,tree=0]
dynamictreesbop:leaves2[decayable=false,hydro=3,tree=1]
dynamictreesbop:leaves2[decayable=false,hydro=3,tree=2]
dynamictreesbop:leaves2[decayable=false,hydro=3,tree=3]
dynamictreesbop:leaves2[decayable=false,hydro=4,tree=0]
dynamictreesbop:leaves2[decayable=false,hydro=4,tree=1]
dynamictreesbop:leaves2[decayable=false,hydro=4,tree=2]
dynamictreesbop:leaves2[decayable=false,hydro=4,tree=3]
dynamictreesbop:leaves3[decayable=true,hydro=1,tree=0]
dynamictreesbop:leaves3[decayable=true,hydro=1,tree=1]
dynamictreesbop:leaves3[decayable=true,hydro=1,tree=2]
dynamictreesbop:leaves3[decayable=true,hydro=1,tree=3]
dynamictreesbop:leaves3[decayable=true,hydro=2,tree=0]
dynamictreesbop:leaves3[decayable=true,hydro=2,tree=1]
dynamictreesbop:leaves3[decayable=true,hydro=2,tree=2]
dynamictreesbop:leaves3[decayable=true,hydro=2,tree=3]
dynamictreesbop:leaves3[decayable=true,hydro=3,tree=0]
dynamictreesbop:leaves3[decayable=true,hydro=3,tree=1]
dynamictreesbop:leaves3[decayable=true,hydro=3,tree=2]
dynamictreesbop:leaves3[decayable=true,hydro=3,tree=3]
dynamictreesbop:leaves3[decayable=true,hydro=4,tree=0]
dynamictreesbop:leaves3[decayable=true,hydro=4,tree=1]
dynamictreesbop:leaves3[decayable=true,hydro=4,tree=2]
dynamictreesbop:leaves3[decayable=true,hydro=4,tree=3]
dynamictreesbop:leaves3[decayable=false,hydro=1,tree=0]
dynamictreesbop:leaves3[decayable=false,hydro=1,tree=1]
dynamictreesbop:leaves3[decayable=false,hydro=1,tree=2]
dynamictreesbop:leaves3[decayable=false,hydro=1,tree=3]
dynamictreesbop:leaves3[decayable=false,hydro=2,tree=0]
dynamictreesbop:leaves3[decayable=false,hydro=2,tree=1]
dynamictreesbop:leaves3[decayable=false,hydro=2,tree=2]
dynamictreesbop:leaves3[decayable=false,hydro=2,tree=3]
dynamictreesbop:leaves3[decayable=false,hydro=3,tree=0]
dynamictreesbop:leaves3[decayable=false,hydro=3,tree=1]
dynamictreesbop:leaves3[decayable=false,hydro=3,tree=2]
dynamictreesbop:leaves3[decayable=false,hydro=3,tree=3]
dynamictreesbop:leaves3[decayable=false,hydro=4,tree=0]
dynamictreesbop:leaves3[decayable=false,hydro=4,tree=1]
dynamictreesbop:leaves3[decayable=false,hydro=4,tree=2]
dynamictreesbop:leaves3[decayable=false,hydro=4,tree=3]
dynamictreesbop:leaves4[decayable=true,hydro=1,tree=0]
dynamictreesbop:leaves4[decayable=true,hydro=1,tree=1]
dynamictreesbop:leaves4[decayable=true,hydro=1,tree=2]
dynamictreesbop:leaves4[decayable=true,hydro=1,tree=3]
dynamictreesbop:leaves4[decayable=true,hydro=2,tree=0]
dynamictreesbop:leaves4[decayable=true,hydro=2,tree=1]
dynamictreesbop:leaves4[decayable=true,hydro=2,tree=2]
dynamictreesbop:leaves4[decayable=true,hydro=2,tree=3]
dynamictreesbop:leaves4[decayable=true,hydro=3,tree=0]
dynamictreesbop:leaves4[decayable=true,hydro=3,tree=1]
dynamictreesbop:leaves4[decayable=true,hydro=3,tree=2]
dynamictreesbop:leaves4[decayable=true,hydro=3,tree=3]
dynamictreesbop:leaves4[decayable=true,hydro=4,tree=0]
dynamictreesbop:leaves4[decayable=true,hydro=4,tree=1]
dynamictreesbop:leaves4[decayable=true,hydro=4,tree=2]
dynamictreesbop:leaves4[decayable=true,hydro=4,tree=3]
dynamictreesbop:leaves4[decayable=false,hydro=1,tree=0]
dynamictreesbop:leaves4[decayable=false,hydro=1,tree=1]
dynamictreesbop:leaves4[decayable=false,hydro=1,tree=2]
dynamictreesbop:leaves4[decayable=false,hydro=1,tree=3]
dynamictreesbop:leaves4[decayable=false,hydro=2,tree=0]
dynamictreesbop:leaves4[decayable=false,hydro=2,tree=1]
dynamictreesbop:leaves4[decayable=false,hydro=2,tree=2]
dynamictreesbop:leaves4[decayable=false,hydro=2,tree=3]
dynamictreesbop:leaves4[decayable=false,hydro=3,tree=0]
dynamictreesbop:leaves4[decayable=false,hydro=3,tree=1]
dynamictreesbop:leaves4[decayable=false,hydro=3,tree=2]
dynamictreesbop:leaves4[decayable=false,hydro=3,tree=3]
dynamictreesbop:leaves4[decayable=false,hydro=4,tree=0]
dynamictreesbop:leaves4[decayable=false,hydro=4,tree=1]
dynamictreesbop:leaves4[decayable=false,hydro=4,tree=2]
dynamictreesbop:leaves4[decayable=false,hydro=4,tree=3]
dynamictreesbop:leaves5[decayable=true,hydro=1,tree=0]
dynamictreesbop:leaves5[decayable=true,hydro=1,tree=1]
dynamictreesbop:leaves5[decayable=true,hydro=1,tree=2]
dynamictreesbop:leaves5[decayable=true,hydro=1,tree=3]
dynamictreesbop:leaves5[decayable=true,hydro=2,tree=0]
dynamictreesbop:leaves5[decayable=true,hydro=2,tree=1]
dynamictreesbop:leaves5[decayable=true,hydro=2,tree=2]
dynamictreesbop:leaves5[decayable=true,hydro=2,tree=3]
dynamictreesbop:leaves5[decayable=true,hydro=3,tree=0]
dynamictreesbop:leaves5[decayable=true,hydro=3,tree=1]
dynamictreesbop:leaves5[decayable=true,hydro=3,tree=2]
dynamictreesbop:leaves5[decayable=true,hydro=3,tree=3]
dynamictreesbop:leaves5[decayable=true,hydro=4,tree=0]
dynamictreesbop:leaves5[decayable=true,hydro=4,tree=1]
dynamictreesbop:leaves5[decayable=true,hydro=4,tree=2]
dynamictreesbop:leaves5[decayable=true,hydro=4,tree=3]
dynamictreesbop:leaves5[decayable=false,hydro=1,tree=0]
dynamictreesbop:leaves5[decayable=false,hydro=1,tree=1]
dynamictreesbop:leaves5[decayable=false,hydro=1,tree=2]
dynamictreesbop:leaves5[decayable=false,hydro=1,tree=3]
dynamictreesbop:leaves5[decayable=false,hydro=2,tree=0]
dynamictreesbop:leaves5[decayable=false,hydro=2,tree=1]
dynamictreesbop:leaves5[decayable=false,hydro=2,tree=2]
dynamictreesbop:leaves5[decayable=false,hydro=2,tree=3]
dynamictreesbop:leaves5[decayable=false,hydro=3,tree=0]
dynamictreesbop:leaves5[decayable=false,hydro=3,tree=1]
dynamictreesbop:leaves5[decayable=false,hydro=3,tree=2]
dynamictreesbop:leaves5[decayable=false,hydro=3,tree=3]
dynamictreesbop:leaves5[decayable=false,hydro=4,tree=0]
dynamictreesbop:leaves5[decayable=false,hydro=4,tree=1]
dynamictreesbop:leaves5[decayable=false,hydro=4,tree=2]
dynamictreesbop:leaves5[decayable=false,hydro=4,tree=3]
dynamictreesbop:leaves6[decayable=true,hydro=1,tree=0]
dynamictreesbop:leaves6[decayable=true,hydro=1,tree=1]
dynamictreesbop:leaves6[decayable=true,hydro=1,tree=2]
dynamictreesbop:leaves6[decayable=true,hydro=1,tree=3]
dynamictreesbop:leaves6[decayable=true,hydro=2,tree=0]
dynamictreesbop:leaves6[decayable=true,hydro=2,tree=1]
dynamictreesbop:leaves6[decayable=true,hydro=2,tree=2]
dynamictreesbop:leaves6[decayable=true,hydro=2,tree=3]
dynamictreesbop:leaves6[decayable=true,hydro=3,tree=0]
dynamictreesbop:leaves6[decayable=true,hydro=3,tree=1]
dynamictreesbop:leaves6[decayable=true,hydro=3,tree=2]
dynamictreesbop:leaves6[decayable=true,hydro=3,tree=3]
dynamictreesbop:leaves6[decayable=true,hydro=4,tree=0]
dynamictreesbop:leaves6[decayable=true,hydro=4,tree=1]
dynamictreesbop:leaves6[decayable=true,hydro=4,tree=2]
dynamictreesbop:leaves6[decayable=true,hydro=4,tree=3]
dynamictreesbop:leaves6[decayable=false,hydro=1,tree=0]
dynamictreesbop:leaves6[decayable=false,hydro=1,tree=1]
dynamictreesbop:leaves6[decayable=false,hydro=1,tree=2]
dynamictreesbop:leaves6[decayable=false,hydro=1,tree=3]
dynamictreesbop:leaves6[decayable=false,hydro=2,tree=0]
dynamictreesbop:leaves6[decayable=false,hydro=2,tree=1]
dynamictreesbop:leaves6[decayable=false,hydro=2,tree=2]
dynamictreesbop:leaves6[decayable=false,hydro=2,tree=3]
dynamictreesbop:leaves6[decayable=false,hydro=3,tree=0]
dynamictreesbop:leaves6[decayable=false,hydro=3,tree=1]
dynamictreesbop:leaves6[decayable=false,hydro=3,tree=2]
dynamictreesbop:leaves6[decayable=false,hydro=3,tree=3]
dynamictreesbop:leaves6[decayable=false,hydro=4,tree=0]
dynamictreesbop:leaves6[decayable=false,hydro=4,tree=1]
dynamictreesbop:leaves6[decayable=false,hydro=4,tree=2]
dynamictreesbop:leaves6[decayable=false,hydro=4,tree=3]
dynamictreesbop:leaves7[decayable=true,hydro=1,tree=0]
dynamictreesbop:leaves7[decayable=true,hydro=1,tree=1]
dynamictreesbop:leaves7[decayable=true,hydro=1,tree=2]
dynamictreesbop:leaves7[decayable=true,hydro=1,tree=3]
dynamictreesbop:leaves7[decayable=true,hydro=2,tree=0]
dynamictreesbop:leaves7[decayable=true,hydro=2,tree=1]
dynamictreesbop:leaves7[decayable=true,hydro=2,tree=2]
dynamictreesbop:leaves7[decayable=true,hydro=2,tree=3]
dynamictreesbop:leaves7[decayable=true,hydro=3,tree=0]
dynamictreesbop:leaves7[decayable=true,hydro=3,tree=1]
dynamictreesbop:leaves7[decayable=true,hydro=3,tree=2]
dynamictreesbop:leaves7[decayable=true,hydro=3,tree=3]
dynamictreesbop:leaves7[decayable=true,hydro=4,tree=0]
dynamictreesbop:leaves7[decayable=true,hydro=4,tree=1]
dynamictreesbop:leaves7[decayable=true,hydro=4,tree=2]
dynamictreesbop:leaves7[decayable=true,hydro=4,tree=3]
dynamictreesbop:leaves7[decayable=false,hydro=1,tree=0]
dynamictreesbop:leaves7[decayable=false,hydro=1,tree=1]
dynamictreesbop:leaves7[decayable=false,hydro=1,tree=2]
dynamictreesbop:leaves7[decayable=false,hydro=1,tree=3]
dynamictreesbop:leaves7[decayable=false,hydro=2,tree=0]
dynamictreesbop:leaves7[decayable=false,hydro=2,tree=1]
dynamictreesbop:leaves7[decayable=false,hydro=2,tree=2]
dynamictreesbop:leaves7[decayable=false,hydro=2,tree=3]
dynamictreesbop:leaves7[decayable=false,hydro=3,tree=0]
dynamictreesbop:leaves7[decayable=false,hydro=3,tree=1]
dynamictreesbop:leaves7[decayable=false,hydro=3,tree=2]
dynamictreesbop:leaves7[decayable=false,hydro=3,tree=3]
dynamictreesbop:leaves7[decayable=false,hydro=4,tree=0]
dynamictreesbop:leaves7[decayable=false,hydro=4,tree=1]
dynamictreesbop:leaves7[decayable=false,hydro=4,tree=2]
dynamictreesbop:leaves7[decayable=false,hydro=4,tree=3]
exoticbirds:egg_sorter[facing=north]
exoticbirds:egg_sorter[facing=south]
exoticbirds:egg_sorter[facing=west]
exoticbirds:egg_sorter[facing=east]
exoticbirds:egg_incubator[facing=north]
exoticbirds:egg_incubator[facing=south]
exoticbirds:egg_incubator[facing=west]
exoticbirds:egg_incubator[facing=east]
exoticbirds:nest[eggcount=0,facing=north]
exoticbirds:nest[eggcount=0,facing=south]
exoticbirds:nest[eggcount=0,facing=west]
exoticbirds:nest[eggcount=0,facing=east]
exoticbirds:nest[eggcount=1,facing=north]
exoticbirds:nest[eggcount=1,facing=south]
exoticbirds:nest[eggcount=1,facing=west]
exoticbirds:nest[eggcount=1,facing=east]
exoticbirds:nest[eggcount=2,facing=north]
exoticbirds:nest[eggcount=2,facing=south]
exoticbirds:nest[eggcount=2,facing=west]
exoticbirds:nest[eggcount=2,facing=east]
exoticbirds:nest[eggcount=3,facing=north]
exoticbirds:nest[eggcount=3,facing=south]
exoticbirds:nest[eggcount=3,facing=west]
exoticbirds:nest[eggcount=3,facing=east]
exoticbirds:phoenix_egg[age=0]
exoticbirds:phoenix_egg[age=1]
exoticbirds:phoenix_egg[age=2]
exoticbirds:phoenix_egg[age=3]
exoticbirds:lit_egg_sorter[facing=north]
exoticbirds:lit_egg_sorter[facing=south]
exoticbirds:lit_egg_sorter[facing=west]
exoticbirds:lit_egg_sorter[facing=east]
exoticbirds:lit_egg_incubator[facing=north]
exoticbirds:lit_egg_incubator[facing=south]
exoticbirds:lit_egg_incubator[facing=west]
exoticbirds:lit_egg_incubator[facing=east]
exoticbirds:birdcage_iron[facing=north]
exoticbirds:birdcage_iron[facing=south]
exoticbirds:birdcage_iron[facing=west]
exoticbirds:birdcage_iron[facing=east]
exoticbirds:birdcage_gold[facing=north]
exoticbirds:birdcage_gold[facing=south]
exoticbirds:birdcage_gold[facing=west]
exoticbirds:birdcage_gold[facing=east]
exoticbirds:birdcage_oak[facing=north]
exoticbirds:birdcage_oak[facing=south]
exoticbirds:birdcage_oak[facing=west]
exoticbirds:birdcage_oak[facing=east]
exoticbirds:birdcage_spruce[facing=north]
exoticbirds:birdcage_spruce[facing=south]
exoticbirds:birdcage_spruce[facing=west]
exoticbirds:birdcage_spruce[facing=east]
exoticbirds:birdcage_birch[facing=north]
exoticbirds:birdcage_birch[facing=south]
exoticbirds:birdcage_birch[facing=west]
exoticbirds:birdcage_birch[facing=east]
exoticbirds:birdcage_jungle[facing=north]
exoticbirds:birdcage_jungle[facing=south]
exoticbirds:birdcage_jungle[facing=west]
exoticbirds:birdcage_jungle[facing=east]
exoticbirds:birdcage_acacia[facing=north]
exoticbirds:birdcage_acacia[facing=south]
exoticbirds:birdcage_acacia[facing=west]
exoticbirds:birdcage_acacia[facing=east]
exoticbirds:birdcage_dark_oak[facing=north]
exoticbirds:birdcage_dark_oak[facing=south]
exoticbirds:birdcage_dark_oak[facing=west]
exoticbirds:birdcage_dark_oak[facing=east]
mod_lavacow:glowshroom[age=0]
mod_lavacow:glowshroom[age=1]
mod_lavacow:pileofsludge
mod_lavacow:glowshroom_block_stem[variant=north_west]
mod_lavacow:glowshroom_block_stem[variant=north]
mod_lavacow:glowshroom_block_stem[variant=north_east]
mod_lavacow:glowshroom_block_stem[variant=west]
mod_lavacow:glowshroom_block_stem[variant=center]
mod_lavacow:glowshroom_block_stem[variant=east]
mod_lavacow:glowshroom_block_stem[variant=south_west]
mod_lavacow:glowshroom_block_stem[variant=south]
mod_lavacow:glowshroom_block_stem[variant=south_east]
mod_lavacow:glowshroom_block_stem[variant=stem]
mod_lavacow:glowshroom_block_stem[variant=all_inside]
mod_lavacow:glowshroom_block_stem[variant=all_outside]
mod_lavacow:glowshroom_block_stem[variant=all_stem]
mod_lavacow:glowshroom_block_cap[variant=north_west]
mod_lavacow:glowshroom_block_cap[variant=north]
mod_lavacow:glowshroom_block_cap[variant=north_east]
mod_lavacow:glowshroom_block_cap[variant=west]
mod_lavacow:glowshroom_block_cap[variant=center]
mod_lavacow:glowshroom_block_cap[variant=east]
mod_lavacow:glowshroom_block_cap[variant=south_west]
mod_lavacow:glowshroom_block_cap[variant=south]
mod_lavacow:glowshroom_block_cap[variant=south_east]
mod_lavacow:glowshroom_block_cap[variant=stem]
mod_lavacow:glowshroom_block_cap[variant=all_inside]
mod_lavacow:glowshroom_block_cap[variant=all_outside]
mod_lavacow:glowshroom_block_cap[variant=all_stem]
mod_lavacow:bloodtooth_shroom[age=0]
mod_lavacow:bloodtooth_shroom[age=1]
mod_lavacow:cordy_shroom[age=0]
mod_lavacow:cordy_shroom[age=1]
mod_lavacow:veil_shroom[age=0]
mod_lavacow:veil_shroom[age=1]
ironchest:iron_chest[variant=iron]
ironchest:iron_chest[variant=gold]
ironchest:iron_chest[variant=diamond]
ironchest:iron_chest[variant=copper]
ironchest:iron_chest[variant=silver]
ironchest:iron_chest[variant=crystal]
ironchest:iron_chest[variant=obsidian]
ironchest:iron_chest[variant=dirtchest9000]
ironchest:iron_chest[variant=wood]
ironchest:iron_shulker_box_white[variant=iron]
ironchest:iron_shulker_box_white[variant=gold]
ironchest:iron_shulker_box_white[variant=diamond]
ironchest:iron_shulker_box_white[variant=copper]
ironchest:iron_shulker_box_white[variant=silver]
ironchest:iron_shulker_box_white[variant=crystal]
ironchest:iron_shulker_box_white[variant=obsidian]
ironchest:iron_shulker_box_white[variant=vanilla]
ironchest:iron_shulker_box_orange[variant=iron]
ironchest:iron_shulker_box_orange[variant=gold]
ironchest:iron_shulker_box_orange[variant=diamond]
ironchest:iron_shulker_box_orange[variant=copper]
ironchest:iron_shulker_box_orange[variant=silver]
ironchest:iron_shulker_box_orange[variant=crystal]
ironchest:iron_shulker_box_orange[variant=obsidian]
ironchest:iron_shulker_box_orange[variant=vanilla]
ironchest:iron_shulker_box_magenta[variant=iron]
ironchest:iron_shulker_box_magenta[variant=gold]
ironchest:iron_shulker_box_magenta[variant=diamond]
ironchest:iron_shulker_box_magenta[variant=copper]
ironchest:iron_shulker_box_magenta[variant=silver]
ironchest:iron_shulker_box_magenta[variant=crystal]
ironchest:iron_shulker_box_magenta[variant=obsidian]
ironchest:iron_shulker_box_magenta[variant=vanilla]
ironchest:iron_shulker_box_light_blue[variant=iron]
ironchest:iron_shulker_box_light_blue[variant=gold]
ironchest:iron_shulker_box_light_blue[variant=diamond]
ironchest:iron_shulker_box_light_blue[variant=copper]
ironchest:iron_shulker_box_light_blue[variant=silver]
ironchest:iron_shulker_box_light_blue[variant=crystal]
ironchest:iron_shulker_box_light_blue[variant=obsidian]
ironchest:iron_shulker_box_light_blue[variant=vanilla]
ironchest:iron_shulker_box_yellow[variant=iron]
ironchest:iron_shulker_box_yellow[variant=gold]
ironchest:iron_shulker_box_yellow[variant=diamond]
ironchest:iron_shulker_box_yellow[variant=copper]
ironchest:iron_shulker_box_yellow[variant=silver]
ironchest:iron_shulker_box_yellow[variant=crystal]
ironchest:iron_shulker_box_yellow[variant=obsidian]
ironchest:iron_shulker_box_yellow[variant=vanilla]
ironchest:iron_shulker_box_lime[variant=iron]
ironchest:iron_shulker_box_lime[variant=gold]
ironchest:iron_shulker_box_lime[variant=diamond]
ironchest:iron_shulker_box_lime[variant=copper]
ironchest:iron_shulker_box_lime[variant=silver]
ironchest:iron_shulker_box_lime[variant=crystal]
ironchest:iron_shulker_box_lime[variant=obsidian]
ironchest:iron_shulker_box_lime[variant=vanilla]
ironchest:iron_shulker_box_pink[variant=iron]
ironchest:iron_shulker_box_pink[variant=gold]
ironchest:iron_shulker_box_pink[variant=diamond]
ironchest:iron_shulker_box_pink[variant=copper]
ironchest:iron_shulker_box_pink[variant=silver]
ironchest:iron_shulker_box_pink[variant=crystal]
ironchest:iron_shulker_box_pink[variant=obsidian]
ironchest:iron_shulker_box_pink[variant=vanilla]
ironchest:iron_shulker_box_gray[variant=iron]
ironchest:iron_shulker_box_gray[variant=gold]
ironchest:iron_shulker_box_gray[variant=diamond]
ironchest:iron_shulker_box_gray[variant=copper]
ironchest:iron_shulker_box_gray[variant=silver]
ironchest:iron_shulker_box_gray[variant=crystal]
ironchest:iron_shulker_box_gray[variant=obsidian]
ironchest:iron_shulker_box_gray[variant=vanilla]
ironchest:iron_shulker_box_silver[variant=iron]
ironchest:iron_shulker_box_silver[variant=gold]
ironchest:iron_shulker_box_silver[variant=diamond]
ironchest:iron_shulker_box_silver[variant=copper]
ironchest:iron_shulker_box_silver[variant=silver]
ironchest:iron_shulker_box_silver[variant=crystal]
ironchest:iron_shulker_box_silver[variant=obsidian]
ironchest:iron_shulker_box_silver[variant=vanilla]
ironchest:iron_shulker_box_cyan[variant=iron]
ironchest:iron_shulker_box_cyan[variant=gold]
ironchest:iron_shulker_box_cyan[variant=diamond]
ironchest:iron_shulker_box_cyan[variant=copper]
ironchest:iron_shulker_box_cyan[variant=silver]
ironchest:iron_shulker_box_cyan[variant=crystal]
ironchest:iron_shulker_box_cyan[variant=obsidian]
ironchest:iron_shulker_box_cyan[variant=vanilla]
ironchest:iron_shulker_box_purple[variant=iron]
ironchest:iron_shulker_box_purple[variant=gold]
ironchest:iron_shulker_box_purple[variant=diamond]
ironchest:iron_shulker_box_purple[variant=copper]
ironchest:iron_shulker_box_purple[variant=silver]
ironchest:iron_shulker_box_purple[variant=crystal]
ironchest:iron_shulker_box_purple[variant=obsidian]
ironchest:iron_shulker_box_purple[variant=vanilla]
ironchest:iron_shulker_box_blue[variant=iron]
ironchest:iron_shulker_box_blue[variant=gold]
ironchest:iron_shulker_box_blue[variant=diamond]
ironchest:iron_shulker_box_blue[variant=copper]
ironchest:iron_shulker_box_blue[variant=silver]
ironchest:iron_shulker_box_blue[variant=crystal]
ironchest:iron_shulker_box_blue[variant=obsidian]
ironchest:iron_shulker_box_blue[variant=vanilla]
ironchest:iron_shulker_box_brown[variant=iron]
ironchest:iron_shulker_box_brown[variant=gold]
ironchest:iron_shulker_box_brown[variant=diamond]
ironchest:iron_shulker_box_brown[variant=copper]
ironchest:iron_shulker_box_brown[variant=silver]
ironchest:iron_shulker_box_brown[variant=crystal]
ironchest:iron_shulker_box_brown[variant=obsidian]
ironchest:iron_shulker_box_brown[variant=vanilla]
ironchest:iron_shulker_box_green[variant=iron]
ironchest:iron_shulker_box_green[variant=gold]
ironchest:iron_shulker_box_green[variant=diamond]
ironchest:iron_shulker_box_green[variant=copper]
ironchest:iron_shulker_box_green[variant=silver]
ironchest:iron_shulker_box_green[variant=crystal]
ironchest:iron_shulker_box_green[variant=obsidian]
ironchest:iron_shulker_box_green[variant=vanilla]
ironchest:iron_shulker_box_red[variant=iron]
ironchest:iron_shulker_box_red[variant=gold]
ironchest:iron_shulker_box_red[variant=diamond]
ironchest:iron_shulker_box_red[variant=copper]
ironchest:iron_shulker_box_red[variant=silver]
ironchest:iron_shulker_box_red[variant=crystal]
ironchest:iron_shulker_box_red[variant=obsidian]
ironchest:iron_shulker_box_red[variant=vanilla]
ironchest:iron_shulker_box_black[variant=iron]
ironchest:iron_shulker_box_black[variant=gold]
ironchest:iron_shulker_box_black[variant=diamond]
ironchest:iron_shulker_box_black[variant=copper]
ironchest:iron_shulker_box_black[variant=silver]
ironchest:iron_shulker_box_black[variant=crystal]
ironchest:iron_shulker_box_black[variant=obsidian]
ironchest:iron_shulker_box_black[variant=vanilla]
mekanism:basicblock[active=true,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=security_desk]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=sawing,tier=creative,type=logistical_sorter]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=smelting,tier=elite,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=fluid_tank]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=laser]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=rotary_condensentrator]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=laser]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=advanced,type=laser]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=enriching,tier=ultimate,type=chemical_washer]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=creative,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=combining,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=east,recipe=crushing,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=east,recipe=compressing,tier=basic,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=east,recipe=compressing,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=sawing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=sawing,tier=creative,type=fuelwood_heater]
mekanism:oreblock[type=osmium]
mekanism:oreblock[type=copper]
mekanism:oreblock[type=tin]
mekanism:energycube[facing=down,tier=basic]
mekanism:energycube[facing=down,tier=advanced]
mekanism:energycube[facing=down,tier=elite]
mekanism:energycube[facing=down,tier=ultimate]
mekanism:energycube[facing=down,tier=creative]
mekanism:energycube[facing=up,tier=basic]
mekanism:energycube[facing=up,tier=advanced]
mekanism:energycube[facing=up,tier=elite]
mekanism:energycube[facing=up,tier=ultimate]
mekanism:energycube[facing=up,tier=creative]
mekanism:energycube[facing=north,tier=basic]
mekanism:energycube[facing=north,tier=advanced]
mekanism:energycube[facing=north,tier=elite]
mekanism:energycube[facing=north,tier=ultimate]
mekanism:energycube[facing=north,tier=creative]
mekanism:energycube[facing=south,tier=basic]
mekanism:energycube[facing=south,tier=advanced]
mekanism:energycube[facing=south,tier=elite]
mekanism:energycube[facing=south,tier=ultimate]
mekanism:energycube[facing=south,tier=creative]
mekanism:energycube[facing=west,tier=basic]
mekanism:energycube[facing=west,tier=advanced]
mekanism:energycube[facing=west,tier=elite]
mekanism:energycube[facing=west,tier=ultimate]
mekanism:energycube[facing=west,tier=creative]
mekanism:energycube[facing=east,tier=basic]
mekanism:energycube[facing=east,tier=advanced]
mekanism:energycube[facing=east,tier=elite]
mekanism:energycube[facing=east,tier=ultimate]
mekanism:energycube[facing=east,tier=creative]
mekanism:transmitter[tier=basic,type=universal_cable]
mekanism:transmitter[tier=basic,type=mechanical_pipe]
mekanism:transmitter[tier=basic,type=pressurized_tube]
mekanism:transmitter[tier=basic,type=logistical_transporter]
mekanism:transmitter[tier=basic,type=restrictive_transporter]
mekanism:transmitter[tier=basic,type=diversion_transporter]
mekanism:transmitter[tier=basic,type=thermodynamic_conductor]
mekanism:transmitter[tier=advanced,type=universal_cable]
mekanism:transmitter[tier=advanced,type=mechanical_pipe]
mekanism:transmitter[tier=advanced,type=pressurized_tube]
mekanism:transmitter[tier=advanced,type=logistical_transporter]
mekanism:transmitter[tier=advanced,type=restrictive_transporter]
mekanism:transmitter[tier=advanced,type=diversion_transporter]
mekanism:transmitter[tier=advanced,type=thermodynamic_conductor]
mekanism:transmitter[tier=elite,type=universal_cable]
mekanism:transmitter[tier=elite,type=mechanical_pipe]
mekanism:transmitter[tier=elite,type=pressurized_tube]
mekanism:transmitter[tier=elite,type=logistical_transporter]
mekanism:transmitter[tier=elite,type=restrictive_transporter]
mekanism:transmitter[tier=elite,type=diversion_transporter]
mekanism:transmitter[tier=elite,type=thermodynamic_conductor]
mekanism:transmitter[tier=ultimate,type=universal_cable]
mekanism:transmitter[tier=ultimate,type=mechanical_pipe]
mekanism:transmitter[tier=ultimate,type=pressurized_tube]
mekanism:transmitter[tier=ultimate,type=logistical_transporter]
mekanism:transmitter[tier=ultimate,type=restrictive_transporter]
mekanism:transmitter[tier=ultimate,type=diversion_transporter]
mekanism:transmitter[tier=ultimate,type=thermodynamic_conductor]
mekanism:transmitter[tier=creative,type=universal_cable]
mekanism:transmitter[tier=creative,type=mechanical_pipe]
mekanism:transmitter[tier=creative,type=pressurized_tube]
mekanism:transmitter[tier=creative,type=logistical_transporter]
mekanism:transmitter[tier=creative,type=restrictive_transporter]
mekanism:transmitter[tier=creative,type=diversion_transporter]
mekanism:transmitter[tier=creative,type=thermodynamic_conductor]
mekanism:obsidiantnt
mekanism:boundingblock[advanced=true]
mekanism:boundingblock[advanced=false]
mekanism:gastank[facing=down,tier=basic]
mekanism:gastank[facing=down,tier=advanced]
mekanism:gastank[facing=down,tier=elite]
mekanism:gastank[facing=down,tier=ultimate]
mekanism:gastank[facing=down,tier=creative]
mekanism:gastank[facing=up,tier=basic]
mekanism:gastank[facing=up,tier=advanced]
mekanism:gastank[facing=up,tier=elite]
mekanism:gastank[facing=up,tier=ultimate]
mekanism:gastank[facing=up,tier=creative]
mekanism:gastank[facing=north,tier=basic]
mekanism:gastank[facing=north,tier=advanced]
mekanism:gastank[facing=north,tier=elite]
mekanism:gastank[facing=north,tier=ultimate]
mekanism:gastank[facing=north,tier=creative]
mekanism:gastank[facing=south,tier=basic]
mekanism:gastank[facing=south,tier=advanced]
mekanism:gastank[facing=south,tier=elite]
mekanism:gastank[facing=south,tier=ultimate]
mekanism:gastank[facing=south,tier=creative]
mekanism:gastank[facing=west,tier=basic]
mekanism:gastank[facing=west,tier=advanced]
mekanism:gastank[facing=west,tier=elite]
mekanism:gastank[facing=west,tier=ultimate]
mekanism:gastank[facing=west,tier=creative]
mekanism:gastank[facing=east,tier=basic]
mekanism:gastank[facing=east,tier=advanced]
mekanism:gastank[facing=east,tier=elite]
mekanism:gastank[facing=east,tier=ultimate]
mekanism:gastank[facing=east,tier=creative]
mekanism:cardboardbox[storage=true]
mekanism:cardboardbox[storage=false]
mekanism:glowpanel[facing=down]
mekanism:glowpanel[facing=up]
mekanism:glowpanel[facing=north]
mekanism:glowpanel[facing=south]
mekanism:glowpanel[facing=west]
mekanism:glowpanel[facing=east]
mekanism:plasticblock[color=white]
mekanism:plasticblock[color=orange]
mekanism:plasticblock[color=magenta]
mekanism:plasticblock[color=light_blue]
mekanism:plasticblock[color=yellow]
mekanism:plasticblock[color=lime]
mekanism:plasticblock[color=pink]
mekanism:plasticblock[color=gray]
mekanism:plasticblock[color=silver]
mekanism:plasticblock[color=cyan]
mekanism:plasticblock[color=purple]
mekanism:plasticblock[color=blue]
mekanism:plasticblock[color=brown]
mekanism:plasticblock[color=green]
mekanism:plasticblock[color=red]
mekanism:plasticblock[color=black]
mekanism:slickplasticblock[color=white]
mekanism:slickplasticblock[color=orange]
mekanism:slickplasticblock[color=magenta]
mekanism:slickplasticblock[color=light_blue]
mekanism:slickplasticblock[color=yellow]
mekanism:slickplasticblock[color=lime]
mekanism:slickplasticblock[color=pink]
mekanism:slickplasticblock[color=gray]
mekanism:slickplasticblock[color=silver]
mekanism:slickplasticblock[color=cyan]
mekanism:slickplasticblock[color=purple]
mekanism:slickplasticblock[color=blue]
mekanism:slickplasticblock[color=brown]
mekanism:slickplasticblock[color=green]
mekanism:slickplasticblock[color=red]
mekanism:slickplasticblock[color=black]
mekanism:glowplasticblock[color=white]
mekanism:glowplasticblock[color=orange]
mekanism:glowplasticblock[color=magenta]
mekanism:glowplasticblock[color=light_blue]
mekanism:glowplasticblock[color=yellow]
mekanism:glowplasticblock[color=lime]
mekanism:glowplasticblock[color=pink]
mekanism:glowplasticblock[color=gray]
mekanism:glowplasticblock[color=silver]
mekanism:glowplasticblock[color=cyan]
mekanism:glowplasticblock[color=purple]
mekanism:glowplasticblock[color=blue]
mekanism:glowplasticblock[color=brown]
mekanism:glowplasticblock[color=green]
mekanism:glowplasticblock[color=red]
mekanism:glowplasticblock[color=black]
mekanism:reinforcedplasticblock[color=white]
mekanism:reinforcedplasticblock[color=orange]
mekanism:reinforcedplasticblock[color=magenta]
mekanism:reinforcedplasticblock[color=light_blue]
mekanism:reinforcedplasticblock[color=yellow]
mekanism:reinforcedplasticblock[color=lime]
mekanism:reinforcedplasticblock[color=pink]
mekanism:reinforcedplasticblock[color=gray]
mekanism:reinforcedplasticblock[color=silver]
mekanism:reinforcedplasticblock[color=cyan]
mekanism:reinforcedplasticblock[color=purple]
mekanism:reinforcedplasticblock[color=blue]
mekanism:reinforcedplasticblock[color=brown]
mekanism:reinforcedplasticblock[color=green]
mekanism:reinforcedplasticblock[color=red]
mekanism:reinforcedplasticblock[color=black]
mekanism:roadplasticblock[color=white]
mekanism:roadplasticblock[color=orange]
mekanism:roadplasticblock[color=magenta]
mekanism:roadplasticblock[color=light_blue]
mekanism:roadplasticblock[color=yellow]
mekanism:roadplasticblock[color=lime]
mekanism:roadplasticblock[color=pink]
mekanism:roadplasticblock[color=gray]
mekanism:roadplasticblock[color=silver]
mekanism:roadplasticblock[color=cyan]
mekanism:roadplasticblock[color=purple]
mekanism:roadplasticblock[color=blue]
mekanism:roadplasticblock[color=brown]
mekanism:roadplasticblock[color=green]
mekanism:roadplasticblock[color=red]
mekanism:roadplasticblock[color=black]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=false]
mekanism:saltblock
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
netherendingores:creative_tab
netherendingores:block_end_endermite
netherendingores:block_nether_netherfish
netherendingores:ore_end_modded_1[blocks=aluminum_ore]
netherendingores:ore_end_modded_1[blocks=copper_ore]
netherendingores:ore_end_modded_1[blocks=iridium_ore]
netherendingores:ore_end_modded_1[blocks=lead_ore]
netherendingores:ore_end_modded_1[blocks=mithril_ore]
netherendingores:ore_end_modded_1[blocks=nickel_ore]
netherendingores:ore_end_modded_1[blocks=platinum_ore]
netherendingores:ore_end_modded_1[blocks=silver_ore]
netherendingores:ore_end_modded_1[blocks=tin_ore]
netherendingores:ore_end_modded_1[blocks=certus_quartz_ore]
netherendingores:ore_end_modded_1[blocks=charged_certus_quartz_ore]
netherendingores:ore_end_modded_1[blocks=osmium_ore]
netherendingores:ore_end_modded_1[blocks=uranium_ore]
netherendingores:ore_end_modded_1[blocks=yellorite_ore]
netherendingores:ore_end_modded_1[blocks=dilithium_ore]
netherendingores:ore_end_modded_1[blocks=tritanium_ore]
netherendingores:ore_end_modded_2[blocks=zinc_ore]
netherendingores:ore_end_modded_2[blocks=ruby_ore]
netherendingores:ore_end_modded_2[blocks=sapphire_ore]
netherendingores:ore_end_modded_2[blocks=peridot_ore]
netherendingores:ore_end_modded_2[blocks=electrotine_ore]
netherendingores:ore_end_modded_2[blocks=ambrosium_ore]
netherendingores:ore_end_modded_2[blocks=gravitite_ore]
netherendingores:ore_end_modded_2[blocks=zanite_ore]
netherendingores:ore_end_modded_2[blocks=arkenium_ore]
netherendingores:ore_end_modded_2[blocks=icestone_ore]
netherendingores:ore_end_vanilla[blocks=coal_ore]
netherendingores:ore_end_vanilla[blocks=diamond_ore]
netherendingores:ore_end_vanilla[blocks=emerald_ore]
netherendingores:ore_end_vanilla[blocks=gold_ore]
netherendingores:ore_end_vanilla[blocks=iron_ore]
netherendingores:ore_end_vanilla[blocks=lapis_ore]
netherendingores:ore_end_vanilla[blocks=redstone_ore]
netherendingores:ore_nether_modded_1[blocks=aluminum_ore]
netherendingores:ore_nether_modded_1[blocks=copper_ore]
netherendingores:ore_nether_modded_1[blocks=iridium_ore]
netherendingores:ore_nether_modded_1[blocks=lead_ore]
netherendingores:ore_nether_modded_1[blocks=mithril_ore]
netherendingores:ore_nether_modded_1[blocks=nickel_ore]
netherendingores:ore_nether_modded_1[blocks=platinum_ore]
netherendingores:ore_nether_modded_1[blocks=silver_ore]
netherendingores:ore_nether_modded_1[blocks=tin_ore]
netherendingores:ore_nether_modded_1[blocks=certus_quartz_ore]
netherendingores:ore_nether_modded_1[blocks=charged_certus_quartz_ore]
netherendingores:ore_nether_modded_1[blocks=osmium_ore]
netherendingores:ore_nether_modded_1[blocks=uranium_ore]
netherendingores:ore_nether_modded_1[blocks=yellorite_ore]
netherendingores:ore_nether_modded_1[blocks=dilithium_ore]
netherendingores:ore_nether_modded_1[blocks=tritanium_ore]
netherendingores:ore_nether_modded_2[blocks=zinc_ore]
netherendingores:ore_nether_modded_2[blocks=ruby_ore]
netherendingores:ore_nether_modded_2[blocks=sapphire_ore]
netherendingores:ore_nether_modded_2[blocks=peridot_ore]
netherendingores:ore_nether_modded_2[blocks=electrotine_ore]
netherendingores:ore_nether_modded_2[blocks=ambrosium_ore]
netherendingores:ore_nether_modded_2[blocks=gravitite_ore]
netherendingores:ore_nether_modded_2[blocks=zanite_ore]
netherendingores:ore_nether_modded_2[blocks=arkenium_ore]
netherendingores:ore_nether_modded_2[blocks=icestone_ore]
netherendingores:ore_nether_vanilla[blocks=coal_ore]
netherendingores:ore_nether_vanilla[blocks=diamond_ore]
netherendingores:ore_nether_vanilla[blocks=emerald_ore]
netherendingores:ore_nether_vanilla[blocks=gold_ore]
netherendingores:ore_nether_vanilla[blocks=iron_ore]
netherendingores:ore_nether_vanilla[blocks=lapis_ore]
netherendingores:ore_nether_vanilla[blocks=redstone_ore]
netherendingores:ore_other_1[blocks=overworld_quartz_ore]
netherendingores:ore_other_1[blocks=end_quartz_ore]
netherendingores:ore_other_1[blocks=overworld_ardite_ore]
netherendingores:ore_other_1[blocks=end_ardite_ore]
netherendingores:ore_other_1[blocks=overworld_cobalt_ore]
netherendingores:ore_other_1[blocks=end_cobalt_ore]
netherendingores:ore_other_1[blocks=overworld_ambrosium_ore]
netherendingores:ore_other_1[blocks=overworld_gravitite_ore]
netherendingores:ore_other_1[blocks=overworld_zanite_ore]
netherendingores:ore_other_1[blocks=overworld_arkenium_ore]
netherendingores:ore_other_1[blocks=overworld_icestone_ore]
netherex:gloomy_netherrack
netherex:lively_netherrack
netherex:fiery_netherrack
netherex:icy_netherrack
netherex:netherrack_path
netherex:gloomy_netherrack_path
netherex:lively_netherrack_path
netherex:fiery_netherrack_path
netherex:icy_netherrack_path
netherex:gloomy_nether_brick
netherex:lively_nether_brick
netherex:fiery_nether_brick
netherex:icy_nether_brick
netherex:basalt
netherex:smooth_basalt
netherex:basalt_brick
netherex:basalt_pillar
netherex:hyphae
netherex:frostburn_ice
netherex:soul_glass
netherex:soul_glass_pane[east=true,north=true,south=true,west=true]
netherex:soul_glass_pane[east=true,north=true,south=true,west=false]
netherex:soul_glass_pane[east=true,north=true,south=false,west=true]
netherex:soul_glass_pane[east=true,north=true,south=false,west=false]
netherex:soul_glass_pane[east=true,north=false,south=true,west=true]
netherex:soul_glass_pane[east=true,north=false,south=true,west=false]
netherex:soul_glass_pane[east=true,north=false,south=false,west=true]
netherex:soul_glass_pane[east=true,north=false,south=false,west=false]
netherex:soul_glass_pane[east=false,north=true,south=true,west=true]
netherex:soul_glass_pane[east=false,north=true,south=true,west=false]
netherex:soul_glass_pane[east=false,north=true,south=false,west=true]
netherex:soul_glass_pane[east=false,north=true,south=false,west=false]
netherex:soul_glass_pane[east=false,north=false,south=true,west=true]
netherex:soul_glass_pane[east=false,north=false,south=true,west=false]
netherex:soul_glass_pane[east=false,north=false,south=false,west=true]
netherex:soul_glass_pane[east=false,north=false,south=false,west=false]
netherex:amethyst_block
netherex:rime_block
netherex:bone_sliver[axis=x]
netherex:bone_sliver[axis=y]
netherex:bone_sliver[axis=z]
netherex:bone_chunk[facing=down]
netherex:bone_chunk[facing=up]
netherex:bone_chunk[facing=north]
netherex:bone_chunk[facing=south]
netherex:bone_chunk[facing=west]
netherex:bone_chunk[facing=east]
netherex:worn_iron
netherex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=false]
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netherex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=false]
netherex:nether_portal[axis=x]
netherex:nether_portal[axis=y]
netherex:nether_portal[axis=z]
netherex:urn_of_sorrow[type=empty]
netherex:urn_of_sorrow[type=full]
netherex:quartz_ore
netherex:amethyst_ore
netherex:rime_ore
netherex:thornstalk[part=top]
netherex:thornstalk[part=middle]
netherex:thornstalk[part=bottom]
netherex:brown_elder_mushroom
netherex:red_elder_mushroom
netherex:brown_elder_mushroom_cap
netherex:red_elder_mushroom_cap
netherex:enoki_mushroom_cap[age=0]
netherex:enoki_mushroom_cap[age=1]
netherex:enoki_mushroom_cap[age=2]
netherex:enoki_mushroom_cap[age=3]
netherex:enoki_mushroom_cap[age=4]
netherex:enoki_mushroom_cap[age=5]
netherex:elder_mushroom_stem[axis=y]
netherex:elder_mushroom_stem[axis=x]
netherex:elder_mushroom_stem[axis=z]
netherex:elder_mushroom_stem[axis=none]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=false]
netherex:ichor[level=0]
netherex:ichor[level=1]
netherex:ichor[level=2]
netherex:ichor[level=3]
netherex:ichor[level=4]
netherex:ichor[level=5]
netherex:ichor[level=6]
netherex:ichor[level=7]
netherex:ichor[level=8]
netherex:ichor[level=9]
netherex:ichor[level=10]
netherex:ichor[level=11]
netherex:ichor[level=12]
netherex:ichor[level=13]
netherex:ichor[level=14]
netherex:ichor[level=15]
netherex:red_nether_brick_slab[type=top]
netherex:red_nether_brick_slab[type=bottom]
netherex:red_nether_brick_slab[type=double]
netherex:gloomy_nether_brick_slab[type=top]
netherex:gloomy_nether_brick_slab[type=bottom]
netherex:gloomy_nether_brick_slab[type=double]
netherex:lively_nether_brick_slab[type=top]
netherex:lively_nether_brick_slab[type=bottom]
netherex:lively_nether_brick_slab[type=double]
netherex:fiery_nether_brick_slab[type=top]
netherex:fiery_nether_brick_slab[type=bottom]
netherex:fiery_nether_brick_slab[type=double]
netherex:icy_nether_brick_slab[type=top]
netherex:icy_nether_brick_slab[type=bottom]
netherex:icy_nether_brick_slab[type=double]
netherex:basalt_slab[type=top]
netherex:basalt_slab[type=bottom]
netherex:basalt_slab[type=double]
netherex:smooth_basalt_slab[type=top]
netherex:smooth_basalt_slab[type=bottom]
netherex:smooth_basalt_slab[type=double]
netherex:basalt_brick_slab[type=top]
netherex:basalt_brick_slab[type=bottom]
netherex:basalt_brick_slab[type=double]
netherex:basalt_pillar_slab[type=top]
netherex:basalt_pillar_slab[type=bottom]
netherex:basalt_pillar_slab[type=double]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:basalt_stairs[facing=north,half=top,shape=straight]
netherex:basalt_stairs[facing=north,half=top,shape=inner_left]
netherex:basalt_stairs[facing=north,half=top,shape=inner_right]
netherex:basalt_stairs[facing=north,half=top,shape=outer_left]
netherex:basalt_stairs[facing=north,half=top,shape=outer_right]
netherex:basalt_stairs[facing=north,half=bottom,shape=straight]
netherex:basalt_stairs[facing=north,half=bottom,shape=inner_left]
netherex:basalt_stairs[facing=north,half=bottom,shape=inner_right]
netherex:basalt_stairs[facing=north,half=bottom,shape=outer_left]
netherex:basalt_stairs[facing=north,half=bottom,shape=outer_right]
netherex:basalt_stairs[facing=south,half=top,shape=straight]
netherex:basalt_stairs[facing=south,half=top,shape=inner_left]
netherex:basalt_stairs[facing=south,half=top,shape=inner_right]
netherex:basalt_stairs[facing=south,half=top,shape=outer_left]
netherex:basalt_stairs[facing=south,half=top,shape=outer_right]
netherex:basalt_stairs[facing=south,half=bottom,shape=straight]
netherex:basalt_stairs[facing=south,half=bottom,shape=inner_left]
netherex:basalt_stairs[facing=south,half=bottom,shape=inner_right]
netherex:basalt_stairs[facing=south,half=bottom,shape=outer_left]
netherex:basalt_stairs[facing=south,half=bottom,shape=outer_right]
netherex:basalt_stairs[facing=west,half=top,shape=straight]
netherex:basalt_stairs[facing=west,half=top,shape=inner_left]
netherex:basalt_stairs[facing=west,half=top,shape=inner_right]
netherex:basalt_stairs[facing=west,half=top,shape=outer_left]
netherex:basalt_stairs[facing=west,half=top,shape=outer_right]
netherex:basalt_stairs[facing=west,half=bottom,shape=straight]
netherex:basalt_stairs[facing=west,half=bottom,shape=inner_left]
netherex:basalt_stairs[facing=west,half=bottom,shape=inner_right]
netherex:basalt_stairs[facing=west,half=bottom,shape=outer_left]
netherex:basalt_stairs[facing=west,half=bottom,shape=outer_right]
netherex:basalt_stairs[facing=east,half=top,shape=straight]
netherex:basalt_stairs[facing=east,half=top,shape=inner_left]
netherex:basalt_stairs[facing=east,half=top,shape=inner_right]
netherex:basalt_stairs[facing=east,half=top,shape=outer_left]
netherex:basalt_stairs[facing=east,half=top,shape=outer_right]
netherex:basalt_stairs[facing=east,half=bottom,shape=straight]
netherex:basalt_stairs[facing=east,half=bottom,shape=inner_left]
netherex:basalt_stairs[facing=east,half=bottom,shape=inner_right]
netherex:basalt_stairs[facing=east,half=bottom,shape=outer_left]
netherex:basalt_stairs[facing=east,half=bottom,shape=outer_right]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=straight]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=inner_left]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=inner_right]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=outer_left]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=outer_right]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=straight]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=inner_left]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=inner_right]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=outer_left]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=outer_right]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=straight]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=inner_left]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=inner_right]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=outer_left]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=outer_right]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=straight]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=inner_left]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=inner_right]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=outer_left]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=outer_right]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=straight]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=inner_left]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=inner_right]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=outer_left]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=outer_right]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=straight]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=inner_left]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=inner_right]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=outer_left]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=outer_right]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=straight]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=inner_left]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=inner_right]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=outer_left]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=outer_right]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=straight]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=inner_left]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=inner_right]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=outer_left]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=outer_right]
netherex:basalt_brick_stairs[facing=north,half=top,shape=straight]
netherex:basalt_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:basalt_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:basalt_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:basalt_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:basalt_brick_stairs[facing=south,half=top,shape=straight]
netherex:basalt_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:basalt_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:basalt_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:basalt_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:basalt_brick_stairs[facing=west,half=top,shape=straight]
netherex:basalt_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:basalt_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:basalt_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:basalt_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:basalt_brick_stairs[facing=east,half=top,shape=straight]
netherex:basalt_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:basalt_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:basalt_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:basalt_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=straight]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=inner_left]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=inner_right]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=outer_left]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=outer_right]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=straight]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_left]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_right]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_left]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_right]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=straight]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=inner_left]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=inner_right]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=outer_left]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=outer_right]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=straight]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_left]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_right]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_left]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_right]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=straight]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=inner_left]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=inner_right]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=outer_left]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=outer_right]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=straight]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_left]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_right]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_left]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_right]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=straight]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=inner_left]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=inner_right]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=outer_left]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=outer_right]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=straight]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_left]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_right]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_left]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_right]
netherex:quartz_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_fence[east=true,north=true,south=true,west=true]
netherex:quartz_fence[east=true,north=true,south=true,west=false]
netherex:quartz_fence[east=true,north=true,south=false,west=true]
netherex:quartz_fence[east=true,north=true,south=false,west=false]
netherex:quartz_fence[east=true,north=false,south=true,west=true]
netherex:quartz_fence[east=true,north=false,south=true,west=false]
netherex:quartz_fence[east=true,north=false,south=false,west=true]
netherex:quartz_fence[east=true,north=false,south=false,west=false]
netherex:quartz_fence[east=false,north=true,south=true,west=true]
netherex:quartz_fence[east=false,north=true,south=true,west=false]
netherex:quartz_fence[east=false,north=true,south=false,west=true]
netherex:quartz_fence[east=false,north=true,south=false,west=false]
netherex:quartz_fence[east=false,north=false,south=true,west=true]
netherex:quartz_fence[east=false,north=false,south=true,west=false]
netherex:quartz_fence[east=false,north=false,south=false,west=true]
netherex:quartz_fence[east=false,north=false,south=false,west=false]
netherex:red_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:red_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:red_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:red_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:red_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:red_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:red_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:red_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:red_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:red_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:red_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:red_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:red_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:red_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:red_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:red_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:gloomy_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:gloomy_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:gloomy_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:gloomy_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:gloomy_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:gloomy_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:gloomy_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:gloomy_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:gloomy_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:gloomy_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:gloomy_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:gloomy_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:gloomy_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:gloomy_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:gloomy_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:gloomy_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:lively_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:lively_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:lively_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:lively_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:lively_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:lively_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:lively_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:lively_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:lively_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:lively_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:lively_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:lively_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:lively_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:lively_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:lively_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:lively_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:fiery_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:fiery_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:fiery_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:fiery_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:fiery_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:fiery_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:fiery_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:fiery_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:fiery_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:fiery_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:fiery_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:fiery_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:fiery_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:fiery_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:fiery_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:fiery_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:icy_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:icy_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:icy_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:icy_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:icy_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:icy_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:icy_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:icy_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:icy_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:icy_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:icy_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:icy_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:icy_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:icy_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:icy_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:icy_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:basalt_fence[east=true,north=true,south=true,west=true]
netherex:basalt_fence[east=true,north=true,south=true,west=false]
netherex:basalt_fence[east=true,north=true,south=false,west=true]
netherex:basalt_fence[east=true,north=true,south=false,west=false]
netherex:basalt_fence[east=true,north=false,south=true,west=true]
netherex:basalt_fence[east=true,north=false,south=true,west=false]
netherex:basalt_fence[east=true,north=false,south=false,west=true]
netherex:basalt_fence[east=true,north=false,south=false,west=false]
netherex:basalt_fence[east=false,north=true,south=true,west=true]
netherex:basalt_fence[east=false,north=true,south=true,west=false]
netherex:basalt_fence[east=false,north=true,south=false,west=true]
netherex:basalt_fence[east=false,north=true,south=false,west=false]
netherex:basalt_fence[east=false,north=false,south=true,west=true]
netherex:basalt_fence[east=false,north=false,south=true,west=false]
netherex:basalt_fence[east=false,north=false,south=false,west=true]
netherex:basalt_fence[east=false,north=false,south=false,west=false]
netherex:smooth_basalt_fence[east=true,north=true,south=true,west=true]
netherex:smooth_basalt_fence[east=true,north=true,south=true,west=false]
netherex:smooth_basalt_fence[east=true,north=true,south=false,west=true]
netherex:smooth_basalt_fence[east=true,north=true,south=false,west=false]
netherex:smooth_basalt_fence[east=true,north=false,south=true,west=true]
netherex:smooth_basalt_fence[east=true,north=false,south=true,west=false]
netherex:smooth_basalt_fence[east=true,north=false,south=false,west=true]
netherex:smooth_basalt_fence[east=true,north=false,south=false,west=false]
netherex:smooth_basalt_fence[east=false,north=true,south=true,west=true]
netherex:smooth_basalt_fence[east=false,north=true,south=true,west=false]
netherex:smooth_basalt_fence[east=false,north=true,south=false,west=true]
netherex:smooth_basalt_fence[east=false,north=true,south=false,west=false]
netherex:smooth_basalt_fence[east=false,north=false,south=true,west=true]
netherex:smooth_basalt_fence[east=false,north=false,south=true,west=false]
netherex:smooth_basalt_fence[east=false,north=false,south=false,west=true]
netherex:smooth_basalt_fence[east=false,north=false,south=false,west=false]
netherex:basalt_brick_fence[east=true,north=true,south=true,west=true]
netherex:basalt_brick_fence[east=true,north=true,south=true,west=false]
netherex:basalt_brick_fence[east=true,north=true,south=false,west=true]
netherex:basalt_brick_fence[east=true,north=true,south=false,west=false]
netherex:basalt_brick_fence[east=true,north=false,south=true,west=true]
netherex:basalt_brick_fence[east=true,north=false,south=true,west=false]
netherex:basalt_brick_fence[east=true,north=false,south=false,west=true]
netherex:basalt_brick_fence[east=true,north=false,south=false,west=false]
netherex:basalt_brick_fence[east=false,north=true,south=true,west=true]
netherex:basalt_brick_fence[east=false,north=true,south=true,west=false]
netherex:basalt_brick_fence[east=false,north=true,south=false,west=true]
netherex:basalt_brick_fence[east=false,north=true,south=false,west=false]
netherex:basalt_brick_fence[east=false,north=false,south=true,west=true]
netherex:basalt_brick_fence[east=false,north=false,south=true,west=false]
netherex:basalt_brick_fence[east=false,north=false,south=false,west=true]
netherex:basalt_brick_fence[east=false,north=false,south=false,west=false]
netherex:basalt_pillar_fence[east=true,north=true,south=true,west=true]
netherex:basalt_pillar_fence[east=true,north=true,south=true,west=false]
netherex:basalt_pillar_fence[east=true,north=true,south=false,west=true]
netherex:basalt_pillar_fence[east=true,north=true,south=false,west=false]
netherex:basalt_pillar_fence[east=true,north=false,south=true,west=true]
netherex:basalt_pillar_fence[east=true,north=false,south=true,west=false]
netherex:basalt_pillar_fence[east=true,north=false,south=false,west=true]
netherex:basalt_pillar_fence[east=true,north=false,south=false,west=false]
netherex:basalt_pillar_fence[east=false,north=true,south=true,west=true]
netherex:basalt_pillar_fence[east=false,north=true,south=true,west=false]
netherex:basalt_pillar_fence[east=false,north=true,south=false,west=true]
netherex:basalt_pillar_fence[east=false,north=true,south=false,west=false]
netherex:basalt_pillar_fence[east=false,north=false,south=true,west=true]
netherex:basalt_pillar_fence[east=false,north=false,south=true,west=false]
netherex:basalt_pillar_fence[east=false,north=false,south=false,west=true]
netherex:basalt_pillar_fence[east=false,north=false,south=false,west=false]
netherex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
qualitytools:reforging_station
xreliquary:altar[active=true]
xreliquary:altar[active=false]
xreliquary:apothecary_cauldron[level=0]
xreliquary:apothecary_cauldron[level=1]
xreliquary:apothecary_cauldron[level=2]
xreliquary:apothecary_cauldron[level=3]
xreliquary:apothecary_mortar[facing=north]
xreliquary:apothecary_mortar[facing=south]
xreliquary:apothecary_mortar[facing=west]
xreliquary:apothecary_mortar[facing=east]
xreliquary:fertile_lilypad
xreliquary:interdiction_torch[facing=up]
xreliquary:interdiction_torch[facing=north]
xreliquary:interdiction_torch[facing=south]
xreliquary:interdiction_torch[facing=west]
xreliquary:interdiction_torch[facing=east]
xreliquary:wraith_node
xreliquary:pedestal[color=white,enabled=true,facing=north]
xreliquary:pedestal[color=white,enabled=true,facing=south]
xreliquary:pedestal[color=white,enabled=true,facing=west]
xreliquary:pedestal[color=white,enabled=true,facing=east]
xreliquary:pedestal[color=white,enabled=false,facing=north]
xreliquary:pedestal[color=white,enabled=false,facing=south]
xreliquary:pedestal[color=white,enabled=false,facing=west]
xreliquary:pedestal[color=white,enabled=false,facing=east]
xreliquary:pedestal[color=orange,enabled=true,facing=north]
xreliquary:pedestal[color=orange,enabled=true,facing=south]
xreliquary:pedestal[color=orange,enabled=true,facing=west]
xreliquary:pedestal[color=orange,enabled=true,facing=east]
xreliquary:pedestal[color=orange,enabled=false,facing=north]
xreliquary:pedestal[color=orange,enabled=false,facing=south]
xreliquary:pedestal[color=orange,enabled=false,facing=west]
xreliquary:pedestal[color=orange,enabled=false,facing=east]
xreliquary:pedestal[color=magenta,enabled=true,facing=north]
xreliquary:pedestal[color=magenta,enabled=true,facing=south]
xreliquary:pedestal[color=magenta,enabled=true,facing=west]
xreliquary:pedestal[color=magenta,enabled=true,facing=east]
xreliquary:pedestal[color=magenta,enabled=false,facing=north]
xreliquary:pedestal[color=magenta,enabled=false,facing=south]
xreliquary:pedestal[color=magenta,enabled=false,facing=west]
xreliquary:pedestal[color=magenta,enabled=false,facing=east]
xreliquary:pedestal[color=light_blue,enabled=true,facing=north]
xreliquary:pedestal[color=light_blue,enabled=true,facing=south]
xreliquary:pedestal[color=light_blue,enabled=true,facing=west]
xreliquary:pedestal[color=light_blue,enabled=true,facing=east]
xreliquary:pedestal[color=light_blue,enabled=false,facing=north]
xreliquary:pedestal[color=light_blue,enabled=false,facing=south]
xreliquary:pedestal[color=light_blue,enabled=false,facing=west]
xreliquary:pedestal[color=light_blue,enabled=false,facing=east]
xreliquary:pedestal[color=yellow,enabled=true,facing=north]
xreliquary:pedestal[color=yellow,enabled=true,facing=south]
xreliquary:pedestal[color=yellow,enabled=true,facing=west]
xreliquary:pedestal[color=yellow,enabled=true,facing=east]
xreliquary:pedestal[color=yellow,enabled=false,facing=north]
xreliquary:pedestal[color=yellow,enabled=false,facing=south]
xreliquary:pedestal[color=yellow,enabled=false,facing=west]
xreliquary:pedestal[color=yellow,enabled=false,facing=east]
xreliquary:pedestal[color=lime,enabled=true,facing=north]
xreliquary:pedestal[color=lime,enabled=true,facing=south]
xreliquary:pedestal[color=lime,enabled=true,facing=west]
xreliquary:pedestal[color=lime,enabled=true,facing=east]
xreliquary:pedestal[color=lime,enabled=false,facing=north]
xreliquary:pedestal[color=lime,enabled=false,facing=south]
xreliquary:pedestal[color=lime,enabled=false,facing=west]
xreliquary:pedestal[color=lime,enabled=false,facing=east]
xreliquary:pedestal[color=pink,enabled=true,facing=north]
xreliquary:pedestal[color=pink,enabled=true,facing=south]
xreliquary:pedestal[color=pink,enabled=true,facing=west]
xreliquary:pedestal[color=pink,enabled=true,facing=east]
xreliquary:pedestal[color=pink,enabled=false,facing=north]
xreliquary:pedestal[color=pink,enabled=false,facing=south]
xreliquary:pedestal[color=pink,enabled=false,facing=west]
xreliquary:pedestal[color=pink,enabled=false,facing=east]
xreliquary:pedestal[color=gray,enabled=true,facing=north]
xreliquary:pedestal[color=gray,enabled=true,facing=south]
xreliquary:pedestal[color=gray,enabled=true,facing=west]
xreliquary:pedestal[color=gray,enabled=true,facing=east]
xreliquary:pedestal[color=gray,enabled=false,facing=north]
xreliquary:pedestal[color=gray,enabled=false,facing=south]
xreliquary:pedestal[color=gray,enabled=false,facing=west]
xreliquary:pedestal[color=gray,enabled=false,facing=east]
xreliquary:pedestal[color=silver,enabled=true,facing=north]
xreliquary:pedestal[color=silver,enabled=true,facing=south]
xreliquary:pedestal[color=silver,enabled=true,facing=west]
xreliquary:pedestal[color=silver,enabled=true,facing=east]
xreliquary:pedestal[color=silver,enabled=false,facing=north]
xreliquary:pedestal[color=silver,enabled=false,facing=south]
xreliquary:pedestal[color=silver,enabled=false,facing=west]
xreliquary:pedestal[color=silver,enabled=false,facing=east]
xreliquary:pedestal[color=cyan,enabled=true,facing=north]
xreliquary:pedestal[color=cyan,enabled=true,facing=south]
xreliquary:pedestal[color=cyan,enabled=true,facing=west]
xreliquary:pedestal[color=cyan,enabled=true,facing=east]
xreliquary:pedestal[color=cyan,enabled=false,facing=north]
xreliquary:pedestal[color=cyan,enabled=false,facing=south]
xreliquary:pedestal[color=cyan,enabled=false,facing=west]
xreliquary:pedestal[color=cyan,enabled=false,facing=east]
xreliquary:pedestal[color=purple,enabled=true,facing=north]
xreliquary:pedestal[color=purple,enabled=true,facing=south]
xreliquary:pedestal[color=purple,enabled=true,facing=west]
xreliquary:pedestal[color=purple,enabled=true,facing=east]
xreliquary:pedestal[color=purple,enabled=false,facing=north]
xreliquary:pedestal[color=purple,enabled=false,facing=south]
xreliquary:pedestal[color=purple,enabled=false,facing=west]
xreliquary:pedestal[color=purple,enabled=false,facing=east]
xreliquary:pedestal[color=blue,enabled=true,facing=north]
xreliquary:pedestal[color=blue,enabled=true,facing=south]
xreliquary:pedestal[color=blue,enabled=true,facing=west]
xreliquary:pedestal[color=blue,enabled=true,facing=east]
xreliquary:pedestal[color=blue,enabled=false,facing=north]
xreliquary:pedestal[color=blue,enabled=false,facing=south]
xreliquary:pedestal[color=blue,enabled=false,facing=west]
xreliquary:pedestal[color=blue,enabled=false,facing=east]
xreliquary:pedestal[color=brown,enabled=true,facing=north]
xreliquary:pedestal[color=brown,enabled=true,facing=south]
xreliquary:pedestal[color=brown,enabled=true,facing=west]
xreliquary:pedestal[color=brown,enabled=true,facing=east]
xreliquary:pedestal[color=brown,enabled=false,facing=north]
xreliquary:pedestal[color=brown,enabled=false,facing=south]
xreliquary:pedestal[color=brown,enabled=false,facing=west]
xreliquary:pedestal[color=brown,enabled=false,facing=east]
xreliquary:pedestal[color=green,enabled=true,facing=north]
xreliquary:pedestal[color=green,enabled=true,facing=south]
xreliquary:pedestal[color=green,enabled=true,facing=west]
xreliquary:pedestal[color=green,enabled=true,facing=east]
xreliquary:pedestal[color=green,enabled=false,facing=north]
xreliquary:pedestal[color=green,enabled=false,facing=south]
xreliquary:pedestal[color=green,enabled=false,facing=west]
xreliquary:pedestal[color=green,enabled=false,facing=east]
xreliquary:pedestal[color=red,enabled=true,facing=north]
xreliquary:pedestal[color=red,enabled=true,facing=south]
xreliquary:pedestal[color=red,enabled=true,facing=west]
xreliquary:pedestal[color=red,enabled=true,facing=east]
xreliquary:pedestal[color=red,enabled=false,facing=north]
xreliquary:pedestal[color=red,enabled=false,facing=south]
xreliquary:pedestal[color=red,enabled=false,facing=west]
xreliquary:pedestal[color=red,enabled=false,facing=east]
xreliquary:pedestal[color=black,enabled=true,facing=north]
xreliquary:pedestal[color=black,enabled=true,facing=south]
xreliquary:pedestal[color=black,enabled=true,facing=west]
xreliquary:pedestal[color=black,enabled=true,facing=east]
xreliquary:pedestal[color=black,enabled=false,facing=north]
xreliquary:pedestal[color=black,enabled=false,facing=south]
xreliquary:pedestal[color=black,enabled=false,facing=west]
xreliquary:pedestal[color=black,enabled=false,facing=east]
xreliquary:pedestal_passive[color=white,facing=north]
xreliquary:pedestal_passive[color=white,facing=south]
xreliquary:pedestal_passive[color=white,facing=west]
xreliquary:pedestal_passive[color=white,facing=east]
xreliquary:pedestal_passive[color=orange,facing=north]
xreliquary:pedestal_passive[color=orange,facing=south]
xreliquary:pedestal_passive[color=orange,facing=west]
xreliquary:pedestal_passive[color=orange,facing=east]
xreliquary:pedestal_passive[color=magenta,facing=north]
xreliquary:pedestal_passive[color=magenta,facing=south]
xreliquary:pedestal_passive[color=magenta,facing=west]
xreliquary:pedestal_passive[color=magenta,facing=east]
xreliquary:pedestal_passive[color=light_blue,facing=north]
xreliquary:pedestal_passive[color=light_blue,facing=south]
xreliquary:pedestal_passive[color=light_blue,facing=west]
xreliquary:pedestal_passive[color=light_blue,facing=east]
xreliquary:pedestal_passive[color=yellow,facing=north]
xreliquary:pedestal_passive[color=yellow,facing=south]
xreliquary:pedestal_passive[color=yellow,facing=west]
xreliquary:pedestal_passive[color=yellow,facing=east]
xreliquary:pedestal_passive[color=lime,facing=north]
xreliquary:pedestal_passive[color=lime,facing=south]
xreliquary:pedestal_passive[color=lime,facing=west]
xreliquary:pedestal_passive[color=lime,facing=east]
xreliquary:pedestal_passive[color=pink,facing=north]
xreliquary:pedestal_passive[color=pink,facing=south]
xreliquary:pedestal_passive[color=pink,facing=west]
xreliquary:pedestal_passive[color=pink,facing=east]
xreliquary:pedestal_passive[color=gray,facing=north]
xreliquary:pedestal_passive[color=gray,facing=south]
xreliquary:pedestal_passive[color=gray,facing=west]
xreliquary:pedestal_passive[color=gray,facing=east]
xreliquary:pedestal_passive[color=silver,facing=north]
xreliquary:pedestal_passive[color=silver,facing=south]
xreliquary:pedestal_passive[color=silver,facing=west]
xreliquary:pedestal_passive[color=silver,facing=east]
xreliquary:pedestal_passive[color=cyan,facing=north]
xreliquary:pedestal_passive[color=cyan,facing=south]
xreliquary:pedestal_passive[color=cyan,facing=west]
xreliquary:pedestal_passive[color=cyan,facing=east]
xreliquary:pedestal_passive[color=purple,facing=north]
xreliquary:pedestal_passive[color=purple,facing=south]
xreliquary:pedestal_passive[color=purple,facing=west]
xreliquary:pedestal_passive[color=purple,facing=east]
xreliquary:pedestal_passive[color=blue,facing=north]
xreliquary:pedestal_passive[color=blue,facing=south]
xreliquary:pedestal_passive[color=blue,facing=west]
xreliquary:pedestal_passive[color=blue,facing=east]
xreliquary:pedestal_passive[color=brown,facing=north]
xreliquary:pedestal_passive[color=brown,facing=south]
xreliquary:pedestal_passive[color=brown,facing=west]
xreliquary:pedestal_passive[color=brown,facing=east]
xreliquary:pedestal_passive[color=green,facing=north]
xreliquary:pedestal_passive[color=green,facing=south]
xreliquary:pedestal_passive[color=green,facing=west]
xreliquary:pedestal_passive[color=green,facing=east]
xreliquary:pedestal_passive[color=red,facing=north]
xreliquary:pedestal_passive[color=red,facing=south]
xreliquary:pedestal_passive[color=red,facing=west]
xreliquary:pedestal_passive[color=red,facing=east]
xreliquary:pedestal_passive[color=black,facing=north]
xreliquary:pedestal_passive[color=black,facing=south]
xreliquary:pedestal_passive[color=black,facing=west]
xreliquary:pedestal_passive[color=black,facing=east]
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
varodd:mimic[facing=north]
varodd:mimic[facing=south]
varodd:mimic[facing=west]
varodd:mimic[facing=east]
varodd:mimictrap[facing=north]
varodd:mimictrap[facing=south]
varodd:mimictrap[facing=west]
varodd:mimictrap[facing=east]
varodd:lantern[facing=north,is_lit=true,reactive=true]
varodd:lantern[facing=north,is_lit=true,reactive=false]
varodd:lantern[facing=north,is_lit=false,reactive=true]
varodd:lantern[facing=north,is_lit=false,reactive=false]
varodd:lantern[facing=south,is_lit=true,reactive=true]
varodd:lantern[facing=south,is_lit=true,reactive=false]
varodd:lantern[facing=south,is_lit=false,reactive=true]
varodd:lantern[facing=south,is_lit=false,reactive=false]
varodd:lantern[facing=west,is_lit=true,reactive=true]
varodd:lantern[facing=west,is_lit=true,reactive=false]
varodd:lantern[facing=west,is_lit=false,reactive=true]
varodd:lantern[facing=west,is_lit=false,reactive=false]
varodd:lantern[facing=east,is_lit=true,reactive=true]
varodd:lantern[facing=east,is_lit=true,reactive=false]
varodd:lantern[facing=east,is_lit=false,reactive=true]
varodd:lantern[facing=east,is_lit=false,reactive=false]
varodd:lantern_revealing[facing=north,is_lit=true,reactive=true]
varodd:lantern_revealing[facing=north,is_lit=true,reactive=false]
varodd:lantern_revealing[facing=north,is_lit=false,reactive=true]
varodd:lantern_revealing[facing=north,is_lit=false,reactive=false]
varodd:lantern_revealing[facing=south,is_lit=true,reactive=true]
varodd:lantern_revealing[facing=south,is_lit=true,reactive=false]
varodd:lantern_revealing[facing=south,is_lit=false,reactive=true]
varodd:lantern_revealing[facing=south,is_lit=false,reactive=false]
varodd:lantern_revealing[facing=west,is_lit=true,reactive=true]
varodd:lantern_revealing[facing=west,is_lit=true,reactive=false]
varodd:lantern_revealing[facing=west,is_lit=false,reactive=true]
varodd:lantern_revealing[facing=west,is_lit=false,reactive=false]
varodd:lantern_revealing[facing=east,is_lit=true,reactive=true]
varodd:lantern_revealing[facing=east,is_lit=true,reactive=false]
varodd:lantern_revealing[facing=east,is_lit=false,reactive=true]
varodd:lantern_revealing[facing=east,is_lit=false,reactive=false]
varodd:light[facing=north]
varodd:light[facing=south]
varodd:light[facing=west]
varodd:light[facing=east]
varodd:lock_simple[locked=true]
varodd:lock_simple[locked=false]
varodd:lock_average[locked=true]
varodd:lock_average[locked=false]
varodd:lock_good[locked=true]
varodd:lock_good[locked=false]
varodd:lock_superior[locked=true]
varodd:lock_superior[locked=false]
varodd:alarm_stone[facing=down,global=true]
varodd:alarm_stone[facing=down,global=false]
varodd:alarm_stone[facing=up,global=true]
varodd:alarm_stone[facing=up,global=false]
varodd:alarm_stone[facing=north,global=true]
varodd:alarm_stone[facing=north,global=false]
varodd:alarm_stone[facing=south,global=true]
varodd:alarm_stone[facing=south,global=false]
varodd:alarm_stone[facing=west,global=true]
varodd:alarm_stone[facing=west,global=false]
varodd:alarm_stone[facing=east,global=true]
varodd:alarm_stone[facing=east,global=false]
varodd:rod_immovable[facing=down]
varodd:rod_immovable[facing=up]
varodd:rod_immovable[facing=north]
varodd:rod_immovable[facing=south]
varodd:rod_immovable[facing=west]
varodd:rod_immovable[facing=east]
varodd:lim_waypoint[index=0]
varodd:lim_waypoint[index=1]
varodd:lim_waypoint[index=2]
varodd:egg_kobold[variant=normal]
varodd:egg_kobold[variant=inert]
varodd:egg_bulette[variant=normal]
varodd:egg_bulette[variant=inert]
varodd:magic_ink[color=0,east=up,north=up,south=up,west=up]
varodd:magic_ink[color=0,east=up,north=up,south=up,west=side]
varodd:magic_ink[color=0,east=up,north=up,south=up,west=none]
varodd:magic_ink[color=0,east=up,north=up,south=side,west=up]
varodd:magic_ink[color=0,east=up,north=up,south=side,west=side]
varodd:magic_ink[color=0,east=up,north=up,south=side,west=none]
varodd:magic_ink[color=0,east=up,north=up,south=none,west=up]
varodd:magic_ink[color=0,east=up,north=up,south=none,west=side]
varodd:magic_ink[color=0,east=up,north=up,south=none,west=none]
varodd:magic_ink[color=0,east=up,north=side,south=up,west=up]
varodd:magic_ink[color=0,east=up,north=side,south=up,west=side]
varodd:magic_ink[color=0,east=up,north=side,south=up,west=none]
varodd:magic_ink[color=0,east=up,north=side,south=side,west=up]
varodd:magic_ink[color=0,east=up,north=side,south=side,west=side]
varodd:magic_ink[color=0,east=up,north=side,south=side,west=none]
varodd:magic_ink[color=0,east=up,north=side,south=none,west=up]
varodd:magic_ink[color=0,east=up,north=side,south=none,west=side]
varodd:magic_ink[color=0,east=up,north=side,south=none,west=none]
varodd:magic_ink[color=0,east=up,north=none,south=up,west=up]
varodd:magic_ink[color=0,east=up,north=none,south=up,west=side]
varodd:magic_ink[color=0,east=up,north=none,south=up,west=none]
varodd:magic_ink[color=0,east=up,north=none,south=side,west=up]
varodd:magic_ink[color=0,east=up,north=none,south=side,west=side]
varodd:magic_ink[color=0,east=up,north=none,south=side,west=none]
varodd:magic_ink[color=0,east=up,north=none,south=none,west=up]
varodd:magic_ink[color=0,east=up,north=none,south=none,west=side]
varodd:magic_ink[color=0,east=up,north=none,south=none,west=none]
varodd:magic_ink[color=0,east=side,north=up,south=up,west=up]
varodd:magic_ink[color=0,east=side,north=up,south=up,west=side]
varodd:magic_ink[color=0,east=side,north=up,south=up,west=none]
varodd:magic_ink[color=0,east=side,north=up,south=side,west=up]
varodd:magic_ink[color=0,east=side,north=up,south=side,west=side]
varodd:magic_ink[color=0,east=side,north=up,south=side,west=none]
varodd:magic_ink[color=0,east=side,north=up,south=none,west=up]
varodd:magic_ink[color=0,east=side,north=up,south=none,west=side]
varodd:magic_ink[color=0,east=side,north=up,south=none,west=none]
varodd:magic_ink[color=0,east=side,north=side,south=up,west=up]
varodd:magic_ink[color=0,east=side,north=side,south=up,west=side]
varodd:magic_ink[color=0,east=side,north=side,south=up,west=none]
varodd:magic_ink[color=0,east=side,north=side,south=side,west=up]
varodd:magic_ink[color=0,east=side,north=side,south=side,west=side]
varodd:magic_ink[color=0,east=side,north=side,south=side,west=none]
varodd:magic_ink[color=0,east=side,north=side,south=none,west=up]
varodd:magic_ink[color=0,east=side,north=side,south=none,west=side]
varodd:magic_ink[color=0,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=0,east=side,north=none,south=up,west=up]
varodd:magic_ink[color=0,east=side,north=none,south=up,west=side]
varodd:magic_ink[color=0,east=side,north=none,south=up,west=none]
varodd:magic_ink[color=0,east=side,north=none,south=side,west=up]
varodd:magic_ink[color=0,east=side,north=none,south=side,west=side]
varodd:magic_ink[color=0,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=0,east=side,north=none,south=none,west=up]
varodd:magic_ink[color=0,east=side,north=none,south=none,west=side]
varodd:magic_ink[color=0,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=0,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=0,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=0,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=0,east=none,north=up,south=side,west=up]
varodd:magic_ink[color=0,east=none,north=up,south=side,west=side]
varodd:magic_ink[color=0,east=none,north=up,south=side,west=none]
varodd:magic_ink[color=0,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=0,east=none,north=up,south=none,west=side]
varodd:magic_ink[color=0,east=none,north=up,south=none,west=none]
varodd:magic_ink[color=0,east=none,north=side,south=up,west=up]
varodd:magic_ink[color=0,east=none,north=side,south=up,west=side]
varodd:magic_ink[color=0,east=none,north=side,south=up,west=none]
varodd:magic_ink[color=0,east=none,north=side,south=side,west=up]
varodd:magic_ink[color=0,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=0,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=0,east=none,north=side,south=none,west=up]
varodd:magic_ink[color=0,east=none,north=side,south=none,west=side]
varodd:magic_ink[color=0,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=0,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=0,east=none,north=none,south=up,west=side]
varodd:magic_ink[color=0,east=none,north=none,south=up,west=none]
varodd:magic_ink[color=0,east=none,north=none,south=side,west=up]
varodd:magic_ink[color=0,east=none,north=none,south=side,west=side]
varodd:magic_ink[color=0,east=none,north=none,south=side,west=none]
varodd:magic_ink[color=0,east=none,north=none,south=none,west=up]
varodd:magic_ink[color=0,east=none,north=none,south=none,west=side]
varodd:magic_ink[color=0,east=none,north=none,south=none,west=none]
varodd:magic_ink[color=1,east=up,north=up,south=up,west=up]
varodd:magic_ink[color=1,east=up,north=up,south=up,west=side]
varodd:magic_ink[color=1,east=up,north=up,south=up,west=none]
varodd:magic_ink[color=1,east=up,north=up,south=side,west=up]
varodd:magic_ink[color=1,east=up,north=up,south=side,west=side]
varodd:magic_ink[color=1,east=up,north=up,south=side,west=none]
varodd:magic_ink[color=1,east=up,north=up,south=none,west=up]
varodd:magic_ink[color=1,east=up,north=up,south=none,west=side]
varodd:magic_ink[color=1,east=up,north=up,south=none,west=none]
varodd:magic_ink[color=1,east=up,north=side,south=up,west=up]
varodd:magic_ink[color=1,east=up,north=side,south=up,west=side]
varodd:magic_ink[color=1,east=up,north=side,south=up,west=none]
varodd:magic_ink[color=1,east=up,north=side,south=side,west=up]
varodd:magic_ink[color=1,east=up,north=side,south=side,west=side]
varodd:magic_ink[color=1,east=up,north=side,south=side,west=none]
varodd:magic_ink[color=1,east=up,north=side,south=none,west=up]
varodd:magic_ink[color=1,east=up,north=side,south=none,west=side]
varodd:magic_ink[color=1,east=up,north=side,south=none,west=none]
varodd:magic_ink[color=1,east=up,north=none,south=up,west=up]
varodd:magic_ink[color=1,east=up,north=none,south=up,west=side]
varodd:magic_ink[color=1,east=up,north=none,south=up,west=none]
varodd:magic_ink[color=1,east=up,north=none,south=side,west=up]
varodd:magic_ink[color=1,east=up,north=none,south=side,west=side]
varodd:magic_ink[color=1,east=up,north=none,south=side,west=none]
varodd:magic_ink[color=1,east=up,north=none,south=none,west=up]
varodd:magic_ink[color=1,east=up,north=none,south=none,west=side]
varodd:magic_ink[color=1,east=up,north=none,south=none,west=none]
varodd:magic_ink[color=1,east=side,north=up,south=up,west=up]
varodd:magic_ink[color=1,east=side,north=up,south=up,west=side]
varodd:magic_ink[color=1,east=side,north=up,south=up,west=none]
varodd:magic_ink[color=1,east=side,north=up,south=side,west=up]
varodd:magic_ink[color=1,east=side,north=up,south=side,west=side]
varodd:magic_ink[color=1,east=side,north=up,south=side,west=none]
varodd:magic_ink[color=1,east=side,north=up,south=none,west=up]
varodd:magic_ink[color=1,east=side,north=up,south=none,west=side]
varodd:magic_ink[color=1,east=side,north=up,south=none,west=none]
varodd:magic_ink[color=1,east=side,north=side,south=up,west=up]
varodd:magic_ink[color=1,east=side,north=side,south=up,west=side]
varodd:magic_ink[color=1,east=side,north=side,south=up,west=none]
varodd:magic_ink[color=1,east=side,north=side,south=side,west=up]
varodd:magic_ink[color=1,east=side,north=side,south=side,west=side]
varodd:magic_ink[color=1,east=side,north=side,south=side,west=none]
varodd:magic_ink[color=1,east=side,north=side,south=none,west=up]
varodd:magic_ink[color=1,east=side,north=side,south=none,west=side]
varodd:magic_ink[color=1,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=1,east=side,north=none,south=up,west=up]
varodd:magic_ink[color=1,east=side,north=none,south=up,west=side]
varodd:magic_ink[color=1,east=side,north=none,south=up,west=none]
varodd:magic_ink[color=1,east=side,north=none,south=side,west=up]
varodd:magic_ink[color=1,east=side,north=none,south=side,west=side]
varodd:magic_ink[color=1,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=1,east=side,north=none,south=none,west=up]
varodd:magic_ink[color=1,east=side,north=none,south=none,west=side]
varodd:magic_ink[color=1,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=1,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=1,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=1,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=1,east=none,north=up,south=side,west=up]
varodd:magic_ink[color=1,east=none,north=up,south=side,west=side]
varodd:magic_ink[color=1,east=none,north=up,south=side,west=none]
varodd:magic_ink[color=1,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=1,east=none,north=up,south=none,west=side]
varodd:magic_ink[color=1,east=none,north=up,south=none,west=none]
varodd:magic_ink[color=1,east=none,north=side,south=up,west=up]
varodd:magic_ink[color=1,east=none,north=side,south=up,west=side]
varodd:magic_ink[color=1,east=none,north=side,south=up,west=none]
varodd:magic_ink[color=1,east=none,north=side,south=side,west=up]
varodd:magic_ink[color=1,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=1,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=1,east=none,north=side,south=none,west=up]
varodd:magic_ink[color=1,east=none,north=side,south=none,west=side]
varodd:magic_ink[color=1,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=1,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=1,east=none,north=none,south=up,west=side]
varodd:magic_ink[color=1,east=none,north=none,south=up,west=none]
varodd:magic_ink[color=1,east=none,north=none,south=side,west=up]
varodd:magic_ink[color=1,east=none,north=none,south=side,west=side]
varodd:magic_ink[color=1,east=none,north=none,south=side,west=none]
varodd:magic_ink[color=1,east=none,north=none,south=none,west=up]
varodd:magic_ink[color=1,east=none,north=none,south=none,west=side]
varodd:magic_ink[color=1,east=none,north=none,south=none,west=none]
varodd:magic_ink[color=2,east=up,north=up,south=up,west=up]
varodd:magic_ink[color=2,east=up,north=up,south=up,west=side]
varodd:magic_ink[color=2,east=up,north=up,south=up,west=none]
varodd:magic_ink[color=2,east=up,north=up,south=side,west=up]
varodd:magic_ink[color=2,east=up,north=up,south=side,west=side]
varodd:magic_ink[color=2,east=up,north=up,south=side,west=none]
varodd:magic_ink[color=2,east=up,north=up,south=none,west=up]
varodd:magic_ink[color=2,east=up,north=up,south=none,west=side]
varodd:magic_ink[color=2,east=up,north=up,south=none,west=none]
varodd:magic_ink[color=2,east=up,north=side,south=up,west=up]
varodd:magic_ink[color=2,east=up,north=side,south=up,west=side]
varodd:magic_ink[color=2,east=up,north=side,south=up,west=none]
varodd:magic_ink[color=2,east=up,north=side,south=side,west=up]
varodd:magic_ink[color=2,east=up,north=side,south=side,west=side]
varodd:magic_ink[color=2,east=up,north=side,south=side,west=none]
varodd:magic_ink[color=2,east=up,north=side,south=none,west=up]
varodd:magic_ink[color=2,east=up,north=side,south=none,west=side]
varodd:magic_ink[color=2,east=up,north=side,south=none,west=none]
varodd:magic_ink[color=2,east=up,north=none,south=up,west=up]
varodd:magic_ink[color=2,east=up,north=none,south=up,west=side]
varodd:magic_ink[color=2,east=up,north=none,south=up,west=none]
varodd:magic_ink[color=2,east=up,north=none,south=side,west=up]
varodd:magic_ink[color=2,east=up,north=none,south=side,west=side]
varodd:magic_ink[color=2,east=up,north=none,south=side,west=none]
varodd:magic_ink[color=2,east=up,north=none,south=none,west=up]
varodd:magic_ink[color=2,east=up,north=none,south=none,west=side]
varodd:magic_ink[color=2,east=up,north=none,south=none,west=none]
varodd:magic_ink[color=2,east=side,north=up,south=up,west=up]
varodd:magic_ink[color=2,east=side,north=up,south=up,west=side]
varodd:magic_ink[color=2,east=side,north=up,south=up,west=none]
varodd:magic_ink[color=2,east=side,north=up,south=side,west=up]
varodd:magic_ink[color=2,east=side,north=up,south=side,west=side]
varodd:magic_ink[color=2,east=side,north=up,south=side,west=none]
varodd:magic_ink[color=2,east=side,north=up,south=none,west=up]
varodd:magic_ink[color=2,east=side,north=up,south=none,west=side]
varodd:magic_ink[color=2,east=side,north=up,south=none,west=none]
varodd:magic_ink[color=2,east=side,north=side,south=up,west=up]
varodd:magic_ink[color=2,east=side,north=side,south=up,west=side]
varodd:magic_ink[color=2,east=side,north=side,south=up,west=none]
varodd:magic_ink[color=2,east=side,north=side,south=side,west=up]
varodd:magic_ink[color=2,east=side,north=side,south=side,west=side]
varodd:magic_ink[color=2,east=side,north=side,south=side,west=none]
varodd:magic_ink[color=2,east=side,north=side,south=none,west=up]
varodd:magic_ink[color=2,east=side,north=side,south=none,west=side]
varodd:magic_ink[color=2,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=2,east=side,north=none,south=up,west=up]
varodd:magic_ink[color=2,east=side,north=none,south=up,west=side]
varodd:magic_ink[color=2,east=side,north=none,south=up,west=none]
varodd:magic_ink[color=2,east=side,north=none,south=side,west=up]
varodd:magic_ink[color=2,east=side,north=none,south=side,west=side]
varodd:magic_ink[color=2,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=2,east=side,north=none,south=none,west=up]
varodd:magic_ink[color=2,east=side,north=none,south=none,west=side]
varodd:magic_ink[color=2,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=2,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=2,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=2,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=2,east=none,north=up,south=side,west=up]
varodd:magic_ink[color=2,east=none,north=up,south=side,west=side]
varodd:magic_ink[color=2,east=none,north=up,south=side,west=none]
varodd:magic_ink[color=2,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=2,east=none,north=up,south=none,west=side]
varodd:magic_ink[color=2,east=none,north=up,south=none,west=none]
varodd:magic_ink[color=2,east=none,north=side,south=up,west=up]
varodd:magic_ink[color=2,east=none,north=side,south=up,west=side]
varodd:magic_ink[color=2,east=none,north=side,south=up,west=none]
varodd:magic_ink[color=2,east=none,north=side,south=side,west=up]
varodd:magic_ink[color=2,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=2,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=2,east=none,north=side,south=none,west=up]
varodd:magic_ink[color=2,east=none,north=side,south=none,west=side]
varodd:magic_ink[color=2,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=2,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=2,east=none,north=none,south=up,west=side]
varodd:magic_ink[color=2,east=none,north=none,south=up,west=none]
varodd:magic_ink[color=2,east=none,north=none,south=side,west=up]
varodd:magic_ink[color=2,east=none,north=none,south=side,west=side]
varodd:magic_ink[color=2,east=none,north=none,south=side,west=none]
varodd:magic_ink[color=2,east=none,north=none,south=none,west=up]
varodd:magic_ink[color=2,east=none,north=none,south=none,west=side]
varodd:magic_ink[color=2,east=none,north=none,south=none,west=none]
varodd:magic_ink[color=3,east=up,north=up,south=up,west=up]
varodd:magic_ink[color=3,east=up,north=up,south=up,west=side]
varodd:magic_ink[color=3,east=up,north=up,south=up,west=none]
varodd:magic_ink[color=3,east=up,north=up,south=side,west=up]
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varodd:magic_ink[color=3,east=up,north=up,south=none,west=up]
varodd:magic_ink[color=3,east=up,north=up,south=none,west=side]
varodd:magic_ink[color=3,east=up,north=up,south=none,west=none]
varodd:magic_ink[color=3,east=up,north=side,south=up,west=up]
varodd:magic_ink[color=3,east=up,north=side,south=up,west=side]
varodd:magic_ink[color=3,east=up,north=side,south=up,west=none]
varodd:magic_ink[color=3,east=up,north=side,south=side,west=up]
varodd:magic_ink[color=3,east=up,north=side,south=side,west=side]
varodd:magic_ink[color=3,east=up,north=side,south=side,west=none]
varodd:magic_ink[color=3,east=up,north=side,south=none,west=up]
varodd:magic_ink[color=3,east=up,north=side,south=none,west=side]
varodd:magic_ink[color=3,east=up,north=side,south=none,west=none]
varodd:magic_ink[color=3,east=up,north=none,south=up,west=up]
varodd:magic_ink[color=3,east=up,north=none,south=up,west=side]
varodd:magic_ink[color=3,east=up,north=none,south=up,west=none]
varodd:magic_ink[color=3,east=up,north=none,south=side,west=up]
varodd:magic_ink[color=3,east=up,north=none,south=side,west=side]
varodd:magic_ink[color=3,east=up,north=none,south=side,west=none]
varodd:magic_ink[color=3,east=up,north=none,south=none,west=up]
varodd:magic_ink[color=3,east=up,north=none,south=none,west=side]
varodd:magic_ink[color=3,east=up,north=none,south=none,west=none]
varodd:magic_ink[color=3,east=side,north=up,south=up,west=up]
varodd:magic_ink[color=3,east=side,north=up,south=up,west=side]
varodd:magic_ink[color=3,east=side,north=up,south=up,west=none]
varodd:magic_ink[color=3,east=side,north=up,south=side,west=up]
varodd:magic_ink[color=3,east=side,north=up,south=side,west=side]
varodd:magic_ink[color=3,east=side,north=up,south=side,west=none]
varodd:magic_ink[color=3,east=side,north=up,south=none,west=up]
varodd:magic_ink[color=3,east=side,north=up,south=none,west=side]
varodd:magic_ink[color=3,east=side,north=up,south=none,west=none]
varodd:magic_ink[color=3,east=side,north=side,south=up,west=up]
varodd:magic_ink[color=3,east=side,north=side,south=up,west=side]
varodd:magic_ink[color=3,east=side,north=side,south=up,west=none]
varodd:magic_ink[color=3,east=side,north=side,south=side,west=up]
varodd:magic_ink[color=3,east=side,north=side,south=side,west=side]
varodd:magic_ink[color=3,east=side,north=side,south=side,west=none]
varodd:magic_ink[color=3,east=side,north=side,south=none,west=up]
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varodd:magic_ink[color=3,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=3,east=side,north=none,south=up,west=up]
varodd:magic_ink[color=3,east=side,north=none,south=up,west=side]
varodd:magic_ink[color=3,east=side,north=none,south=up,west=none]
varodd:magic_ink[color=3,east=side,north=none,south=side,west=up]
varodd:magic_ink[color=3,east=side,north=none,south=side,west=side]
varodd:magic_ink[color=3,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=3,east=side,north=none,south=none,west=up]
varodd:magic_ink[color=3,east=side,north=none,south=none,west=side]
varodd:magic_ink[color=3,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=3,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=3,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=3,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=3,east=none,north=up,south=side,west=up]
varodd:magic_ink[color=3,east=none,north=up,south=side,west=side]
varodd:magic_ink[color=3,east=none,north=up,south=side,west=none]
varodd:magic_ink[color=3,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=3,east=none,north=up,south=none,west=side]
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varodd:magic_ink[color=3,east=none,north=side,south=up,west=up]
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varodd:magic_ink[color=3,east=none,north=side,south=side,west=up]
varodd:magic_ink[color=3,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=3,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=3,east=none,north=side,south=none,west=up]
varodd:magic_ink[color=3,east=none,north=side,south=none,west=side]
varodd:magic_ink[color=3,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=3,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=3,east=none,north=none,south=up,west=side]
varodd:magic_ink[color=3,east=none,north=none,south=up,west=none]
varodd:magic_ink[color=3,east=none,north=none,south=side,west=up]
varodd:magic_ink[color=3,east=none,north=none,south=side,west=side]
varodd:magic_ink[color=3,east=none,north=none,south=side,west=none]
varodd:magic_ink[color=3,east=none,north=none,south=none,west=up]
varodd:magic_ink[color=3,east=none,north=none,south=none,west=side]
varodd:magic_ink[color=3,east=none,north=none,south=none,west=none]
varodd:magic_ink[color=4,east=up,north=up,south=up,west=up]
varodd:magic_ink[color=4,east=up,north=up,south=up,west=side]
varodd:magic_ink[color=4,east=up,north=up,south=up,west=none]
varodd:magic_ink[color=4,east=up,north=up,south=side,west=up]
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varodd:magic_ink[color=4,east=none,north=up,south=up,west=up]
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varodd:magic_ink[color=4,east=none,north=none,south=up,west=up]
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varodd:magic_ink[color=5,east=up,north=up,south=up,west=up]
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varodd:magic_ink[color=5,east=side,north=none,south=side,west=side]
varodd:magic_ink[color=5,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=5,east=side,north=none,south=none,west=up]
varodd:magic_ink[color=5,east=side,north=none,south=none,west=side]
varodd:magic_ink[color=5,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=5,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=5,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=5,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=5,east=none,north=up,south=side,west=up]
varodd:magic_ink[color=5,east=none,north=up,south=side,west=side]
varodd:magic_ink[color=5,east=none,north=up,south=side,west=none]
varodd:magic_ink[color=5,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=5,east=none,north=up,south=none,west=side]
varodd:magic_ink[color=5,east=none,north=up,south=none,west=none]
varodd:magic_ink[color=5,east=none,north=side,south=up,west=up]
varodd:magic_ink[color=5,east=none,north=side,south=up,west=side]
varodd:magic_ink[color=5,east=none,north=side,south=up,west=none]
varodd:magic_ink[color=5,east=none,north=side,south=side,west=up]
varodd:magic_ink[color=5,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=5,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=5,east=none,north=side,south=none,west=up]
varodd:magic_ink[color=5,east=none,north=side,south=none,west=side]
varodd:magic_ink[color=5,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=5,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=5,east=none,north=none,south=up,west=side]
varodd:magic_ink[color=5,east=none,north=none,south=up,west=none]
varodd:magic_ink[color=5,east=none,north=none,south=side,west=up]
varodd:magic_ink[color=5,east=none,north=none,south=side,west=side]
varodd:magic_ink[color=5,east=none,north=none,south=side,west=none]
varodd:magic_ink[color=5,east=none,north=none,south=none,west=up]
varodd:magic_ink[color=5,east=none,north=none,south=none,west=side]
varodd:magic_ink[color=5,east=none,north=none,south=none,west=none]
varodd:magic_ink[color=6,east=up,north=up,south=up,west=up]
varodd:magic_ink[color=6,east=up,north=up,south=up,west=side]
varodd:magic_ink[color=6,east=up,north=up,south=up,west=none]
varodd:magic_ink[color=6,east=up,north=up,south=side,west=up]
varodd:magic_ink[color=6,east=up,north=up,south=side,west=side]
varodd:magic_ink[color=6,east=up,north=up,south=side,west=none]
varodd:magic_ink[color=6,east=up,north=up,south=none,west=up]
varodd:magic_ink[color=6,east=up,north=up,south=none,west=side]
varodd:magic_ink[color=6,east=up,north=up,south=none,west=none]
varodd:magic_ink[color=6,east=up,north=side,south=up,west=up]
varodd:magic_ink[color=6,east=up,north=side,south=up,west=side]
varodd:magic_ink[color=6,east=up,north=side,south=up,west=none]
varodd:magic_ink[color=6,east=up,north=side,south=side,west=up]
varodd:magic_ink[color=6,east=up,north=side,south=side,west=side]
varodd:magic_ink[color=6,east=up,north=side,south=side,west=none]
varodd:magic_ink[color=6,east=up,north=side,south=none,west=up]
varodd:magic_ink[color=6,east=up,north=side,south=none,west=side]
varodd:magic_ink[color=6,east=up,north=side,south=none,west=none]
varodd:magic_ink[color=6,east=up,north=none,south=up,west=up]
varodd:magic_ink[color=6,east=up,north=none,south=up,west=side]
varodd:magic_ink[color=6,east=up,north=none,south=up,west=none]
varodd:magic_ink[color=6,east=up,north=none,south=side,west=up]
varodd:magic_ink[color=6,east=up,north=none,south=side,west=side]
varodd:magic_ink[color=6,east=up,north=none,south=side,west=none]
varodd:magic_ink[color=6,east=up,north=none,south=none,west=up]
varodd:magic_ink[color=6,east=up,north=none,south=none,west=side]
varodd:magic_ink[color=6,east=up,north=none,south=none,west=none]
varodd:magic_ink[color=6,east=side,north=up,south=up,west=up]
varodd:magic_ink[color=6,east=side,north=up,south=up,west=side]
varodd:magic_ink[color=6,east=side,north=up,south=up,west=none]
varodd:magic_ink[color=6,east=side,north=up,south=side,west=up]
varodd:magic_ink[color=6,east=side,north=up,south=side,west=side]
varodd:magic_ink[color=6,east=side,north=up,south=side,west=none]
varodd:magic_ink[color=6,east=side,north=up,south=none,west=up]
varodd:magic_ink[color=6,east=side,north=up,south=none,west=side]
varodd:magic_ink[color=6,east=side,north=up,south=none,west=none]
varodd:magic_ink[color=6,east=side,north=side,south=up,west=up]
varodd:magic_ink[color=6,east=side,north=side,south=up,west=side]
varodd:magic_ink[color=6,east=side,north=side,south=up,west=none]
varodd:magic_ink[color=6,east=side,north=side,south=side,west=up]
varodd:magic_ink[color=6,east=side,north=side,south=side,west=side]
varodd:magic_ink[color=6,east=side,north=side,south=side,west=none]
varodd:magic_ink[color=6,east=side,north=side,south=none,west=up]
varodd:magic_ink[color=6,east=side,north=side,south=none,west=side]
varodd:magic_ink[color=6,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=6,east=side,north=none,south=up,west=up]
varodd:magic_ink[color=6,east=side,north=none,south=up,west=side]
varodd:magic_ink[color=6,east=side,north=none,south=up,west=none]
varodd:magic_ink[color=6,east=side,north=none,south=side,west=up]
varodd:magic_ink[color=6,east=side,north=none,south=side,west=side]
varodd:magic_ink[color=6,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=6,east=side,north=none,south=none,west=up]
varodd:magic_ink[color=6,east=side,north=none,south=none,west=side]
varodd:magic_ink[color=6,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=6,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=6,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=6,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=6,east=none,north=up,south=side,west=up]
varodd:magic_ink[color=6,east=none,north=up,south=side,west=side]
varodd:magic_ink[color=6,east=none,north=up,south=side,west=none]
varodd:magic_ink[color=6,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=6,east=none,north=up,south=none,west=side]
varodd:magic_ink[color=6,east=none,north=up,south=none,west=none]
varodd:magic_ink[color=6,east=none,north=side,south=up,west=up]
varodd:magic_ink[color=6,east=none,north=side,south=up,west=side]
varodd:magic_ink[color=6,east=none,north=side,south=up,west=none]
varodd:magic_ink[color=6,east=none,north=side,south=side,west=up]
varodd:magic_ink[color=6,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=6,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=6,east=none,north=side,south=none,west=up]
varodd:magic_ink[color=6,east=none,north=side,south=none,west=side]
varodd:magic_ink[color=6,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=6,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=6,east=none,north=none,south=up,west=side]
varodd:magic_ink[color=6,east=none,north=none,south=up,west=none]
varodd:magic_ink[color=6,east=none,north=none,south=side,west=up]
varodd:magic_ink[color=6,east=none,north=none,south=side,west=side]
varodd:magic_ink[color=6,east=none,north=none,south=side,west=none]
varodd:magic_ink[color=6,east=none,north=none,south=none,west=up]
varodd:magic_ink[color=6,east=none,north=none,south=none,west=side]
varodd:magic_ink[color=6,east=none,north=none,south=none,west=none]
varodd:magic_ink[color=7,east=up,north=up,south=up,west=up]
varodd:magic_ink[color=7,east=up,north=up,south=up,west=side]
varodd:magic_ink[color=7,east=up,north=up,south=up,west=none]
varodd:magic_ink[color=7,east=up,north=up,south=side,west=up]
varodd:magic_ink[color=7,east=up,north=up,south=side,west=side]
varodd:magic_ink[color=7,east=up,north=up,south=side,west=none]
varodd:magic_ink[color=7,east=up,north=up,south=none,west=up]
varodd:magic_ink[color=7,east=up,north=up,south=none,west=side]
varodd:magic_ink[color=7,east=up,north=up,south=none,west=none]
varodd:magic_ink[color=7,east=up,north=side,south=up,west=up]
varodd:magic_ink[color=7,east=up,north=side,south=up,west=side]
varodd:magic_ink[color=7,east=up,north=side,south=up,west=none]
varodd:magic_ink[color=7,east=up,north=side,south=side,west=up]
varodd:magic_ink[color=7,east=up,north=side,south=side,west=side]
varodd:magic_ink[color=7,east=up,north=side,south=side,west=none]
varodd:magic_ink[color=7,east=up,north=side,south=none,west=up]
varodd:magic_ink[color=7,east=up,north=side,south=none,west=side]
varodd:magic_ink[color=7,east=up,north=side,south=none,west=none]
varodd:magic_ink[color=7,east=up,north=none,south=up,west=up]
varodd:magic_ink[color=7,east=up,north=none,south=up,west=side]
varodd:magic_ink[color=7,east=up,north=none,south=up,west=none]
varodd:magic_ink[color=7,east=up,north=none,south=side,west=up]
varodd:magic_ink[color=7,east=up,north=none,south=side,west=side]
varodd:magic_ink[color=7,east=up,north=none,south=side,west=none]
varodd:magic_ink[color=7,east=up,north=none,south=none,west=up]
varodd:magic_ink[color=7,east=up,north=none,south=none,west=side]
varodd:magic_ink[color=7,east=up,north=none,south=none,west=none]
varodd:magic_ink[color=7,east=side,north=up,south=up,west=up]
varodd:magic_ink[color=7,east=side,north=up,south=up,west=side]
varodd:magic_ink[color=7,east=side,north=up,south=up,west=none]
varodd:magic_ink[color=7,east=side,north=up,south=side,west=up]
varodd:magic_ink[color=7,east=side,north=up,south=side,west=side]
varodd:magic_ink[color=7,east=side,north=up,south=side,west=none]
varodd:magic_ink[color=7,east=side,north=up,south=none,west=up]
varodd:magic_ink[color=7,east=side,north=up,south=none,west=side]
varodd:magic_ink[color=7,east=side,north=up,south=none,west=none]
varodd:magic_ink[color=7,east=side,north=side,south=up,west=up]
varodd:magic_ink[color=7,east=side,north=side,south=up,west=side]
varodd:magic_ink[color=7,east=side,north=side,south=up,west=none]
varodd:magic_ink[color=7,east=side,north=side,south=side,west=up]
varodd:magic_ink[color=7,east=side,north=side,south=side,west=side]
varodd:magic_ink[color=7,east=side,north=side,south=side,west=none]
varodd:magic_ink[color=7,east=side,north=side,south=none,west=up]
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varodd:magic_ink[color=7,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=7,east=side,north=none,south=up,west=up]
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varodd:magic_ink[color=7,east=side,north=none,south=up,west=none]
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varodd:magic_ink[color=7,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=7,east=side,north=none,south=none,west=up]
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varodd:magic_ink[color=7,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=7,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=7,east=none,north=up,south=up,west=side]
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varodd:magic_ink[color=7,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=7,east=none,north=up,south=none,west=side]
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varodd:magic_ink[color=7,east=none,north=side,south=up,west=up]
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varodd:magic_ink[color=7,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=7,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=7,east=none,north=side,south=none,west=up]
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varodd:magic_ink[color=7,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=7,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=7,east=none,north=none,south=up,west=side]
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varodd:magic_ink[color=7,east=none,north=none,south=none,west=up]
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varodd:magic_ink[color=8,east=up,north=up,south=up,west=up]
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varodd:magic_ink[color=9,east=up,north=up,south=up,west=up]
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varodd:magic_ink[color=9,east=up,north=up,south=side,west=none]
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varodd:magic_ink[color=9,east=up,north=up,south=none,west=side]
varodd:magic_ink[color=9,east=up,north=up,south=none,west=none]
varodd:magic_ink[color=9,east=up,north=side,south=up,west=up]
varodd:magic_ink[color=9,east=up,north=side,south=up,west=side]
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varodd:magic_ink[color=9,east=up,north=side,south=side,west=up]
varodd:magic_ink[color=9,east=up,north=side,south=side,west=side]
varodd:magic_ink[color=9,east=up,north=side,south=side,west=none]
varodd:magic_ink[color=9,east=up,north=side,south=none,west=up]
varodd:magic_ink[color=9,east=up,north=side,south=none,west=side]
varodd:magic_ink[color=9,east=up,north=side,south=none,west=none]
varodd:magic_ink[color=9,east=up,north=none,south=up,west=up]
varodd:magic_ink[color=9,east=up,north=none,south=up,west=side]
varodd:magic_ink[color=9,east=up,north=none,south=up,west=none]
varodd:magic_ink[color=9,east=up,north=none,south=side,west=up]
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varodd:magic_ink[color=9,east=up,north=none,south=none,west=up]
varodd:magic_ink[color=9,east=up,north=none,south=none,west=side]
varodd:magic_ink[color=9,east=up,north=none,south=none,west=none]
varodd:magic_ink[color=9,east=side,north=up,south=up,west=up]
varodd:magic_ink[color=9,east=side,north=up,south=up,west=side]
varodd:magic_ink[color=9,east=side,north=up,south=up,west=none]
varodd:magic_ink[color=9,east=side,north=up,south=side,west=up]
varodd:magic_ink[color=9,east=side,north=up,south=side,west=side]
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varodd:magic_ink[color=9,east=side,north=up,south=none,west=side]
varodd:magic_ink[color=9,east=side,north=up,south=none,west=none]
varodd:magic_ink[color=9,east=side,north=side,south=up,west=up]
varodd:magic_ink[color=9,east=side,north=side,south=up,west=side]
varodd:magic_ink[color=9,east=side,north=side,south=up,west=none]
varodd:magic_ink[color=9,east=side,north=side,south=side,west=up]
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varodd:magic_ink[color=9,east=side,north=side,south=none,west=up]
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varodd:magic_ink[color=9,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=9,east=side,north=none,south=up,west=up]
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varodd:magic_ink[color=9,east=side,north=none,south=side,west=up]
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varodd:magic_ink[color=9,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=9,east=side,north=none,south=none,west=up]
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varodd:magic_ink[color=9,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=9,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=9,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=9,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=9,east=none,north=up,south=side,west=up]
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varodd:magic_ink[color=9,east=none,north=side,south=up,west=up]
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varodd:magic_ink[color=9,east=none,north=side,south=up,west=none]
varodd:magic_ink[color=9,east=none,north=side,south=side,west=up]
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varodd:magic_ink[color=9,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=9,east=none,north=side,south=none,west=up]
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varodd:magic_ink[color=9,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=9,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=9,east=none,north=none,south=up,west=side]
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varodd:magic_ink[color=9,east=none,north=none,south=none,west=none]
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varodd:magic_ink[color=12,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=12,east=side,north=none,south=up,west=up]
varodd:magic_ink[color=12,east=side,north=none,south=up,west=side]
varodd:magic_ink[color=12,east=side,north=none,south=up,west=none]
varodd:magic_ink[color=12,east=side,north=none,south=side,west=up]
varodd:magic_ink[color=12,east=side,north=none,south=side,west=side]
varodd:magic_ink[color=12,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=12,east=side,north=none,south=none,west=up]
varodd:magic_ink[color=12,east=side,north=none,south=none,west=side]
varodd:magic_ink[color=12,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=12,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=12,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=12,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=12,east=none,north=up,south=side,west=up]
varodd:magic_ink[color=12,east=none,north=up,south=side,west=side]
varodd:magic_ink[color=12,east=none,north=up,south=side,west=none]
varodd:magic_ink[color=12,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=12,east=none,north=up,south=none,west=side]
varodd:magic_ink[color=12,east=none,north=up,south=none,west=none]
varodd:magic_ink[color=12,east=none,north=side,south=up,west=up]
varodd:magic_ink[color=12,east=none,north=side,south=up,west=side]
varodd:magic_ink[color=12,east=none,north=side,south=up,west=none]
varodd:magic_ink[color=12,east=none,north=side,south=side,west=up]
varodd:magic_ink[color=12,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=12,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=12,east=none,north=side,south=none,west=up]
varodd:magic_ink[color=12,east=none,north=side,south=none,west=side]
varodd:magic_ink[color=12,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=12,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=12,east=none,north=none,south=up,west=side]
varodd:magic_ink[color=12,east=none,north=none,south=up,west=none]
varodd:magic_ink[color=12,east=none,north=none,south=side,west=up]
varodd:magic_ink[color=12,east=none,north=none,south=side,west=side]
varodd:magic_ink[color=12,east=none,north=none,south=side,west=none]
varodd:magic_ink[color=12,east=none,north=none,south=none,west=up]
varodd:magic_ink[color=12,east=none,north=none,south=none,west=side]
varodd:magic_ink[color=12,east=none,north=none,south=none,west=none]
varodd:magic_ink[color=13,east=up,north=up,south=up,west=up]
varodd:magic_ink[color=13,east=up,north=up,south=up,west=side]
varodd:magic_ink[color=13,east=up,north=up,south=up,west=none]
varodd:magic_ink[color=13,east=up,north=up,south=side,west=up]
varodd:magic_ink[color=13,east=up,north=up,south=side,west=side]
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varodd:magic_ink[color=13,east=up,north=up,south=none,west=up]
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varodd:magic_ink[color=13,east=up,north=up,south=none,west=none]
varodd:magic_ink[color=13,east=up,north=side,south=up,west=up]
varodd:magic_ink[color=13,east=up,north=side,south=up,west=side]
varodd:magic_ink[color=13,east=up,north=side,south=up,west=none]
varodd:magic_ink[color=13,east=up,north=side,south=side,west=up]
varodd:magic_ink[color=13,east=up,north=side,south=side,west=side]
varodd:magic_ink[color=13,east=up,north=side,south=side,west=none]
varodd:magic_ink[color=13,east=up,north=side,south=none,west=up]
varodd:magic_ink[color=13,east=up,north=side,south=none,west=side]
varodd:magic_ink[color=13,east=up,north=side,south=none,west=none]
varodd:magic_ink[color=13,east=up,north=none,south=up,west=up]
varodd:magic_ink[color=13,east=up,north=none,south=up,west=side]
varodd:magic_ink[color=13,east=up,north=none,south=up,west=none]
varodd:magic_ink[color=13,east=up,north=none,south=side,west=up]
varodd:magic_ink[color=13,east=up,north=none,south=side,west=side]
varodd:magic_ink[color=13,east=up,north=none,south=side,west=none]
varodd:magic_ink[color=13,east=up,north=none,south=none,west=up]
varodd:magic_ink[color=13,east=up,north=none,south=none,west=side]
varodd:magic_ink[color=13,east=up,north=none,south=none,west=none]
varodd:magic_ink[color=13,east=side,north=up,south=up,west=up]
varodd:magic_ink[color=13,east=side,north=up,south=up,west=side]
varodd:magic_ink[color=13,east=side,north=up,south=up,west=none]
varodd:magic_ink[color=13,east=side,north=up,south=side,west=up]
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varodd:magic_ink[color=13,east=side,north=up,south=none,west=up]
varodd:magic_ink[color=13,east=side,north=up,south=none,west=side]
varodd:magic_ink[color=13,east=side,north=up,south=none,west=none]
varodd:magic_ink[color=13,east=side,north=side,south=up,west=up]
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varodd:magic_ink[color=13,east=side,north=side,south=up,west=none]
varodd:magic_ink[color=13,east=side,north=side,south=side,west=up]
varodd:magic_ink[color=13,east=side,north=side,south=side,west=side]
varodd:magic_ink[color=13,east=side,north=side,south=side,west=none]
varodd:magic_ink[color=13,east=side,north=side,south=none,west=up]
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varodd:magic_ink[color=13,east=side,north=side,south=none,west=none]
varodd:magic_ink[color=13,east=side,north=none,south=up,west=up]
varodd:magic_ink[color=13,east=side,north=none,south=up,west=side]
varodd:magic_ink[color=13,east=side,north=none,south=up,west=none]
varodd:magic_ink[color=13,east=side,north=none,south=side,west=up]
varodd:magic_ink[color=13,east=side,north=none,south=side,west=side]
varodd:magic_ink[color=13,east=side,north=none,south=side,west=none]
varodd:magic_ink[color=13,east=side,north=none,south=none,west=up]
varodd:magic_ink[color=13,east=side,north=none,south=none,west=side]
varodd:magic_ink[color=13,east=side,north=none,south=none,west=none]
varodd:magic_ink[color=13,east=none,north=up,south=up,west=up]
varodd:magic_ink[color=13,east=none,north=up,south=up,west=side]
varodd:magic_ink[color=13,east=none,north=up,south=up,west=none]
varodd:magic_ink[color=13,east=none,north=up,south=side,west=up]
varodd:magic_ink[color=13,east=none,north=up,south=side,west=side]
varodd:magic_ink[color=13,east=none,north=up,south=side,west=none]
varodd:magic_ink[color=13,east=none,north=up,south=none,west=up]
varodd:magic_ink[color=13,east=none,north=up,south=none,west=side]
varodd:magic_ink[color=13,east=none,north=up,south=none,west=none]
varodd:magic_ink[color=13,east=none,north=side,south=up,west=up]
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varodd:magic_ink[color=13,east=none,north=side,south=side,west=up]
varodd:magic_ink[color=13,east=none,north=side,south=side,west=side]
varodd:magic_ink[color=13,east=none,north=side,south=side,west=none]
varodd:magic_ink[color=13,east=none,north=side,south=none,west=up]
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varodd:magic_ink[color=13,east=none,north=side,south=none,west=none]
varodd:magic_ink[color=13,east=none,north=none,south=up,west=up]
varodd:magic_ink[color=13,east=none,north=none,south=up,west=side]
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varodd:magic_ink[color=13,east=none,north=none,south=none,west=up]
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varodd:magic_ink[color=13,east=none,north=none,south=none,west=none]
varodd:magic_ink[color=14,east=up,north=up,south=up,west=up]
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varodd:magic_ink[color=14,east=up,north=none,south=side,west=up]
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varodd:magic_ink[color=15,east=none,north=none,south=none,west=side]
varodd:magic_ink[color=15,east=none,north=none,south=none,west=none]
varodd:ink_table[facing=north]
varodd:ink_table[facing=south]
varodd:ink_table[facing=west]
varodd:ink_table[facing=east]
varodd:mixer
varodd:mixer_decorative
varodd:mixer_arms
varodd:fake_iron[foundation=true]
varodd:fake_iron[foundation=false]
varodd:fake_ice
varodd:fake_web
varodd:cold_air[age=0]
varodd:cold_air[age=1]
varodd:cold_air[age=2]
varodd:cold_air[age=3]
varodd:cold_air[age=4]
varodd:cold_air[age=5]
varodd:cold_air[age=6]
varodd:cold_air[age=7]
varodd:cold_air[age=8]
varodd:cold_air[age=9]
varodd:cold_air[age=10]
varodd:cold_air[age=11]
varodd:cold_air[age=12]
varodd:cold_air[age=13]
varodd:cold_air[age=14]
varodd:cold_air[age=15]
varodd:acid[level=0]
varodd:acid[level=1]
varodd:acid[level=2]
varodd:acid[level=3]
varodd:acid[level=4]
varodd:acid[level=5]
varodd:acid[level=6]
varodd:acid[level=7]
varodd:acid[level=8]
varodd:acid[level=9]
varodd:acid[level=10]
varodd:acid[level=11]
varodd:acid[level=12]
varodd:acid[level=13]
varodd:acid[level=14]
varodd:acid[level=15]
varodd:grease[level=0]
varodd:grease[level=1]
varodd:grease[level=2]
varodd:grease[level=3]
varodd:grease[level=4]
varodd:grease[level=5]
varodd:grease[level=6]
varodd:grease[level=7]
varodd:grease[level=8]
varodd:grease[level=9]
varodd:grease[level=10]
varodd:grease[level=11]
varodd:grease[level=12]
varodd:grease[level=13]
varodd:grease[level=14]
varodd:grease[level=15]
varodd:petrifying_gas[level=0]
varodd:petrifying_gas[level=1]
varodd:petrifying_gas[level=2]
varodd:petrifying_gas[level=3]
varodd:petrifying_gas[level=4]
varodd:petrifying_gas[level=5]
varodd:petrifying_gas[level=6]
varodd:petrifying_gas[level=7]
varodd:petrifying_gas[level=8]
varodd:petrifying_gas[level=9]
varodd:petrifying_gas[level=10]
varodd:petrifying_gas[level=11]
varodd:petrifying_gas[level=12]
varodd:petrifying_gas[level=13]
varodd:petrifying_gas[level=14]
varodd:petrifying_gas[level=15]
varodd:force
varodd:force_pillar[facing=down]
varodd:force_pillar[facing=up]
varodd:force_pillar[facing=north]
varodd:force_pillar[facing=south]
varodd:force_pillar[facing=west]
varodd:force_pillar[facing=east]
varodd:dust
varodd:big_iron_lock[facing=down,key_inserted=true]
varodd:big_iron_lock[facing=down,key_inserted=false]
varodd:big_iron_lock[facing=up,key_inserted=true]
varodd:big_iron_lock[facing=up,key_inserted=false]
varodd:big_iron_lock[facing=north,key_inserted=true]
varodd:big_iron_lock[facing=north,key_inserted=false]
varodd:big_iron_lock[facing=south,key_inserted=true]
varodd:big_iron_lock[facing=south,key_inserted=false]
varodd:big_iron_lock[facing=west,key_inserted=true]
varodd:big_iron_lock[facing=west,key_inserted=false]
varodd:big_iron_lock[facing=east,key_inserted=true]
varodd:big_iron_lock[facing=east,key_inserted=false]
varodd:big_stone_lock[facing=down,key_inserted=true]
varodd:big_stone_lock[facing=down,key_inserted=false]
varodd:big_stone_lock[facing=up,key_inserted=true]
varodd:big_stone_lock[facing=up,key_inserted=false]
varodd:big_stone_lock[facing=north,key_inserted=true]
varodd:big_stone_lock[facing=north,key_inserted=false]
varodd:big_stone_lock[facing=south,key_inserted=true]
varodd:big_stone_lock[facing=south,key_inserted=false]
varodd:big_stone_lock[facing=west,key_inserted=true]
varodd:big_stone_lock[facing=west,key_inserted=false]
varodd:big_stone_lock[facing=east,key_inserted=true]
varodd:big_stone_lock[facing=east,key_inserted=false]
varodd:big_gold_lock[facing=down,key_inserted=true]
varodd:big_gold_lock[facing=down,key_inserted=false]
varodd:big_gold_lock[facing=up,key_inserted=true]
varodd:big_gold_lock[facing=up,key_inserted=false]
varodd:big_gold_lock[facing=north,key_inserted=true]
varodd:big_gold_lock[facing=north,key_inserted=false]
varodd:big_gold_lock[facing=south,key_inserted=true]
varodd:big_gold_lock[facing=south,key_inserted=false]
varodd:big_gold_lock[facing=west,key_inserted=true]
varodd:big_gold_lock[facing=west,key_inserted=false]
varodd:big_gold_lock[facing=east,key_inserted=true]
varodd:big_gold_lock[facing=east,key_inserted=false]
varodd:big_diamond_lock[facing=down,key_inserted=true]
varodd:big_diamond_lock[facing=down,key_inserted=false]
varodd:big_diamond_lock[facing=up,key_inserted=true]
varodd:big_diamond_lock[facing=up,key_inserted=false]
varodd:big_diamond_lock[facing=north,key_inserted=true]
varodd:big_diamond_lock[facing=north,key_inserted=false]
varodd:big_diamond_lock[facing=south,key_inserted=true]
varodd:big_diamond_lock[facing=south,key_inserted=false]
varodd:big_diamond_lock[facing=west,key_inserted=true]
varodd:big_diamond_lock[facing=west,key_inserted=false]
varodd:big_diamond_lock[facing=east,key_inserted=true]
varodd:big_diamond_lock[facing=east,key_inserted=false]
varodd:brazier_unlit[color=white]
varodd:brazier_unlit[color=orange]
varodd:brazier_unlit[color=magenta]
varodd:brazier_unlit[color=light_blue]
varodd:brazier_unlit[color=yellow]
varodd:brazier_unlit[color=lime]
varodd:brazier_unlit[color=pink]
varodd:brazier_unlit[color=gray]
varodd:brazier_unlit[color=silver]
varodd:brazier_unlit[color=cyan]
varodd:brazier_unlit[color=purple]
varodd:brazier_unlit[color=blue]
varodd:brazier_unlit[color=brown]
varodd:brazier_unlit[color=green]
varodd:brazier_unlit[color=red]
varodd:brazier_unlit[color=black]
varodd:brazier_lit[color=white]
varodd:brazier_lit[color=orange]
varodd:brazier_lit[color=magenta]
varodd:brazier_lit[color=light_blue]
varodd:brazier_lit[color=yellow]
varodd:brazier_lit[color=lime]
varodd:brazier_lit[color=pink]
varodd:brazier_lit[color=gray]
varodd:brazier_lit[color=silver]
varodd:brazier_lit[color=cyan]
varodd:brazier_lit[color=purple]
varodd:brazier_lit[color=blue]
varodd:brazier_lit[color=brown]
varodd:brazier_lit[color=green]
varodd:brazier_lit[color=red]
varodd:brazier_lit[color=black]
varodd:clay_pot[full=true]
varodd:clay_pot[full=false]
varodd:iron_pot[full=true]
varodd:iron_pot[full=false]
varodd:sconce_unlit[facing=up]
varodd:sconce_unlit[facing=north]
varodd:sconce_unlit[facing=south]
varodd:sconce_unlit[facing=west]
varodd:sconce_unlit[facing=east]
varodd:sconce_lit[facing=up]
varodd:sconce_lit[facing=north]
varodd:sconce_lit[facing=south]
varodd:sconce_lit[facing=west]
varodd:sconce_lit[facing=east]
varodd:glowing_mushroom[color=white]
varodd:glowing_mushroom[color=orange]
varodd:glowing_mushroom[color=magenta]
varodd:glowing_mushroom[color=light_blue]
varodd:glowing_mushroom[color=yellow]
varodd:glowing_mushroom[color=lime]
varodd:glowing_mushroom[color=pink]
varodd:glowing_mushroom[color=gray]
varodd:glowing_mushroom[color=silver]
varodd:glowing_mushroom[color=cyan]
varodd:glowing_mushroom[color=purple]
varodd:glowing_mushroom[color=blue]
varodd:glowing_mushroom[color=brown]
varodd:glowing_mushroom[color=green]
varodd:glowing_mushroom[color=red]
varodd:glowing_mushroom[color=black]
varodd:fungus[east=true,north=true,south=true,west=true]
varodd:fungus[east=true,north=true,south=true,west=false]
varodd:fungus[east=true,north=true,south=false,west=true]
varodd:fungus[east=true,north=true,south=false,west=false]
varodd:fungus[east=true,north=false,south=true,west=true]
varodd:fungus[east=true,north=false,south=true,west=false]
varodd:fungus[east=true,north=false,south=false,west=true]
varodd:fungus[east=true,north=false,south=false,west=false]
varodd:fungus[east=false,north=true,south=true,west=true]
varodd:fungus[east=false,north=true,south=true,west=false]
varodd:fungus[east=false,north=true,south=false,west=true]
varodd:fungus[east=false,north=true,south=false,west=false]
varodd:fungus[east=false,north=false,south=true,west=true]
varodd:fungus[east=false,north=false,south=true,west=false]
varodd:fungus[east=false,north=false,south=false,west=true]
varodd:fungus[east=false,north=false,south=false,west=false]
varodd:glowing_fungus[east=true,north=true,south=true,west=true]
varodd:glowing_fungus[east=true,north=true,south=true,west=false]
varodd:glowing_fungus[east=true,north=true,south=false,west=true]
varodd:glowing_fungus[east=true,north=true,south=false,west=false]
varodd:glowing_fungus[east=true,north=false,south=true,west=true]
varodd:glowing_fungus[east=true,north=false,south=true,west=false]
varodd:glowing_fungus[east=true,north=false,south=false,west=true]
varodd:glowing_fungus[east=true,north=false,south=false,west=false]
varodd:glowing_fungus[east=false,north=true,south=true,west=true]
varodd:glowing_fungus[east=false,north=true,south=true,west=false]
varodd:glowing_fungus[east=false,north=true,south=false,west=true]
varodd:glowing_fungus[east=false,north=true,south=false,west=false]
varodd:glowing_fungus[east=false,north=false,south=true,west=true]
varodd:glowing_fungus[east=false,north=false,south=true,west=false]
varodd:glowing_fungus[east=false,north=false,south=false,west=true]
varodd:glowing_fungus[east=false,north=false,south=false,west=false]
varodd:oak_pillar[facing=down]
varodd:oak_pillar[facing=up]
varodd:oak_pillar[facing=north]
varodd:oak_pillar[facing=south]
varodd:oak_pillar[facing=west]
varodd:oak_pillar[facing=east]
varodd:birch_pillar[facing=down]
varodd:birch_pillar[facing=up]
varodd:birch_pillar[facing=north]
varodd:birch_pillar[facing=south]
varodd:birch_pillar[facing=west]
varodd:birch_pillar[facing=east]
varodd:spruce_pillar[facing=down]
varodd:spruce_pillar[facing=up]
varodd:spruce_pillar[facing=north]
varodd:spruce_pillar[facing=south]
varodd:spruce_pillar[facing=west]
varodd:spruce_pillar[facing=east]
varodd:jungle_pillar[facing=down]
varodd:jungle_pillar[facing=up]
varodd:jungle_pillar[facing=north]
varodd:jungle_pillar[facing=south]
varodd:jungle_pillar[facing=west]
varodd:jungle_pillar[facing=east]
varodd:acacia_pillar[facing=down]
varodd:acacia_pillar[facing=up]
varodd:acacia_pillar[facing=north]
varodd:acacia_pillar[facing=south]
varodd:acacia_pillar[facing=west]
varodd:acacia_pillar[facing=east]
varodd:dark_oak_pillar[facing=down]
varodd:dark_oak_pillar[facing=up]
varodd:dark_oak_pillar[facing=north]
varodd:dark_oak_pillar[facing=south]
varodd:dark_oak_pillar[facing=west]
varodd:dark_oak_pillar[facing=east]
varodd:stone_pillar[facing=down]
varodd:stone_pillar[facing=up]
varodd:stone_pillar[facing=north]
varodd:stone_pillar[facing=south]
varodd:stone_pillar[facing=west]
varodd:stone_pillar[facing=east]
varodd:granite_pillar[facing=down]
varodd:granite_pillar[facing=up]
varodd:granite_pillar[facing=north]
varodd:granite_pillar[facing=south]
varodd:granite_pillar[facing=west]
varodd:granite_pillar[facing=east]
varodd:andesite_pillar[facing=down]
varodd:andesite_pillar[facing=up]
varodd:andesite_pillar[facing=north]
varodd:andesite_pillar[facing=south]
varodd:andesite_pillar[facing=west]
varodd:andesite_pillar[facing=east]
varodd:diorite_pillar[facing=down]
varodd:diorite_pillar[facing=up]
varodd:diorite_pillar[facing=north]
varodd:diorite_pillar[facing=south]
varodd:diorite_pillar[facing=west]
varodd:diorite_pillar[facing=east]
varodd:stone_brick_pillar[facing=down]
varodd:stone_brick_pillar[facing=up]
varodd:stone_brick_pillar[facing=north]
varodd:stone_brick_pillar[facing=south]
varodd:stone_brick_pillar[facing=west]
varodd:stone_brick_pillar[facing=east]
varodd:nether_brick_pillar[facing=down]
varodd:nether_brick_pillar[facing=up]
varodd:nether_brick_pillar[facing=north]
varodd:nether_brick_pillar[facing=south]
varodd:nether_brick_pillar[facing=west]
varodd:nether_brick_pillar[facing=east]
varodd:end_brick_pillar[facing=down]
varodd:end_brick_pillar[facing=up]
varodd:end_brick_pillar[facing=north]
varodd:end_brick_pillar[facing=south]
varodd:end_brick_pillar[facing=west]
varodd:end_brick_pillar[facing=east]
varodd:gear[facing=north,reversed=true]
varodd:gear[facing=north,reversed=false]
varodd:gear[facing=south,reversed=true]
varodd:gear[facing=south,reversed=false]
varodd:gear[facing=west,reversed=true]
varodd:gear[facing=west,reversed=false]
varodd:gear[facing=east,reversed=true]
varodd:gear[facing=east,reversed=false]
varodd:gear_spinning
varodd:falling_blade[facing=north]
varodd:falling_blade[facing=south]
varodd:falling_blade[facing=west]
varodd:falling_blade[facing=east]
varodd:simple_conveyor[shape=north_south]
varodd:simple_conveyor[shape=east_west]
varodd:simple_conveyor[shape=ascending_east]
varodd:simple_conveyor[shape=ascending_west]
varodd:simple_conveyor[shape=ascending_north]
varodd:simple_conveyor[shape=ascending_south]
varodd:simple_conveyor[shape=south_east]
varodd:simple_conveyor[shape=south_west]
varodd:simple_conveyor[shape=north_west]
varodd:simple_conveyor[shape=north_east]
varodd:simple_conveyor_reversed[shape=north_south]
varodd:simple_conveyor_reversed[shape=east_west]
varodd:simple_conveyor_reversed[shape=ascending_east]
varodd:simple_conveyor_reversed[shape=ascending_west]
varodd:simple_conveyor_reversed[shape=ascending_north]
varodd:simple_conveyor_reversed[shape=ascending_south]
varodd:simple_conveyor_reversed[shape=south_east]
varodd:simple_conveyor_reversed[shape=south_west]
varodd:simple_conveyor_reversed[shape=north_west]
varodd:simple_conveyor_reversed[shape=north_east]
varodd:simple_conveyor_track[shape=north_south]
varodd:simple_conveyor_track[shape=east_west]
varodd:simple_conveyor_track[shape=ascending_east]
varodd:simple_conveyor_track[shape=ascending_west]
varodd:simple_conveyor_track[shape=ascending_north]
varodd:simple_conveyor_track[shape=ascending_south]
varodd:simple_conveyor_track[shape=south_east]
varodd:simple_conveyor_track[shape=south_west]
varodd:simple_conveyor_track[shape=north_west]
varodd:simple_conveyor_track[shape=north_east]
varodd:simple_conveyor_track_reversed[shape=north_south]
varodd:simple_conveyor_track_reversed[shape=east_west]
varodd:simple_conveyor_track_reversed[shape=ascending_east]
varodd:simple_conveyor_track_reversed[shape=ascending_west]
varodd:simple_conveyor_track_reversed[shape=ascending_north]
varodd:simple_conveyor_track_reversed[shape=ascending_south]
varodd:simple_conveyor_track_reversed[shape=south_east]
varodd:simple_conveyor_track_reversed[shape=south_west]
varodd:simple_conveyor_track_reversed[shape=north_west]
varodd:simple_conveyor_track_reversed[shape=north_east]
varodd:bottle
varodd:glass_bottle[liquid=true]
varodd:glass_bottle[liquid=false]
varodd:average_conveyor[shape=north_south]
varodd:average_conveyor[shape=east_west]
varodd:average_conveyor[shape=ascending_east]
varodd:average_conveyor[shape=ascending_west]
varodd:average_conveyor[shape=ascending_north]
varodd:average_conveyor[shape=ascending_south]
varodd:average_conveyor[shape=south_east]
varodd:average_conveyor[shape=south_west]
varodd:average_conveyor[shape=north_west]
varodd:average_conveyor[shape=north_east]
varodd:average_conveyor_reversed[shape=north_south]
varodd:average_conveyor_reversed[shape=east_west]
varodd:average_conveyor_reversed[shape=ascending_east]
varodd:average_conveyor_reversed[shape=ascending_west]
varodd:average_conveyor_reversed[shape=ascending_north]
varodd:average_conveyor_reversed[shape=ascending_south]
varodd:average_conveyor_reversed[shape=south_east]
varodd:average_conveyor_reversed[shape=south_west]
varodd:average_conveyor_reversed[shape=north_west]
varodd:average_conveyor_reversed[shape=north_east]
varodd:average_conveyor_track[shape=north_south]
varodd:average_conveyor_track[shape=east_west]
varodd:average_conveyor_track[shape=ascending_east]
varodd:average_conveyor_track[shape=ascending_west]
varodd:average_conveyor_track[shape=ascending_north]
varodd:average_conveyor_track[shape=ascending_south]
varodd:average_conveyor_track[shape=south_east]
varodd:average_conveyor_track[shape=south_west]
varodd:average_conveyor_track[shape=north_west]
varodd:average_conveyor_track[shape=north_east]
varodd:average_conveyor_track_reversed[shape=north_south]
varodd:average_conveyor_track_reversed[shape=east_west]
varodd:average_conveyor_track_reversed[shape=ascending_east]
varodd:average_conveyor_track_reversed[shape=ascending_west]
varodd:average_conveyor_track_reversed[shape=ascending_north]
varodd:average_conveyor_track_reversed[shape=ascending_south]
varodd:average_conveyor_track_reversed[shape=south_east]
varodd:average_conveyor_track_reversed[shape=south_west]
varodd:average_conveyor_track_reversed[shape=north_west]
varodd:average_conveyor_track_reversed[shape=north_east]
varodd:superior_conveyor[shape=north_south]
varodd:superior_conveyor[shape=east_west]
varodd:superior_conveyor[shape=ascending_east]
varodd:superior_conveyor[shape=ascending_west]
varodd:superior_conveyor[shape=ascending_north]
varodd:superior_conveyor[shape=ascending_south]
varodd:superior_conveyor[shape=south_east]
varodd:superior_conveyor[shape=south_west]
varodd:superior_conveyor[shape=north_west]
varodd:superior_conveyor[shape=north_east]
varodd:superior_conveyor_reversed[shape=north_south]
varodd:superior_conveyor_reversed[shape=east_west]
varodd:superior_conveyor_reversed[shape=ascending_east]
varodd:superior_conveyor_reversed[shape=ascending_west]
varodd:superior_conveyor_reversed[shape=ascending_north]
varodd:superior_conveyor_reversed[shape=ascending_south]
varodd:superior_conveyor_reversed[shape=south_east]
varodd:superior_conveyor_reversed[shape=south_west]
varodd:superior_conveyor_reversed[shape=north_west]
varodd:superior_conveyor_reversed[shape=north_east]
varodd:superior_conveyor_track[shape=north_south]
varodd:superior_conveyor_track[shape=east_west]
varodd:superior_conveyor_track[shape=ascending_east]
varodd:superior_conveyor_track[shape=ascending_west]
varodd:superior_conveyor_track[shape=ascending_north]
varodd:superior_conveyor_track[shape=ascending_south]
varodd:superior_conveyor_track[shape=south_east]
varodd:superior_conveyor_track[shape=south_west]
varodd:superior_conveyor_track[shape=north_west]
varodd:superior_conveyor_track[shape=north_east]
varodd:superior_conveyor_track_reversed[shape=north_south]
varodd:superior_conveyor_track_reversed[shape=east_west]
varodd:superior_conveyor_track_reversed[shape=ascending_east]
varodd:superior_conveyor_track_reversed[shape=ascending_west]
varodd:superior_conveyor_track_reversed[shape=ascending_north]
varodd:superior_conveyor_track_reversed[shape=ascending_south]
varodd:superior_conveyor_track_reversed[shape=south_east]
varodd:superior_conveyor_track_reversed[shape=south_west]
varodd:superior_conveyor_track_reversed[shape=north_west]
varodd:superior_conveyor_track_reversed[shape=north_east]
varodd:campfire_unlit[facing=north,sticks=0]
varodd:campfire_unlit[facing=north,sticks=1]
varodd:campfire_unlit[facing=north,sticks=2]
varodd:campfire_unlit[facing=north,sticks=3]
varodd:campfire_unlit[facing=south,sticks=0]
varodd:campfire_unlit[facing=south,sticks=1]
varodd:campfire_unlit[facing=south,sticks=2]
varodd:campfire_unlit[facing=south,sticks=3]
varodd:campfire_unlit[facing=west,sticks=0]
varodd:campfire_unlit[facing=west,sticks=1]
varodd:campfire_unlit[facing=west,sticks=2]
varodd:campfire_unlit[facing=west,sticks=3]
varodd:campfire_unlit[facing=east,sticks=0]
varodd:campfire_unlit[facing=east,sticks=1]
varodd:campfire_unlit[facing=east,sticks=2]
varodd:campfire_unlit[facing=east,sticks=3]
varodd:campfire_lit[color=white,facing=north]
varodd:campfire_lit[color=white,facing=south]
varodd:campfire_lit[color=white,facing=west]
varodd:campfire_lit[color=white,facing=east]
varodd:campfire_lit[color=red,facing=north]
varodd:campfire_lit[color=red,facing=south]
varodd:campfire_lit[color=red,facing=west]
varodd:campfire_lit[color=red,facing=east]
varodd:campfire_lit[color=green,facing=north]
varodd:campfire_lit[color=green,facing=south]
varodd:campfire_lit[color=green,facing=west]
varodd:campfire_lit[color=green,facing=east]
varodd:campfire_lit[color=yellow,facing=north]
varodd:campfire_lit[color=yellow,facing=south]
varodd:campfire_lit[color=yellow,facing=west]
varodd:campfire_lit[color=yellow,facing=east]
varodd:campfire_burnt[facing=north]
varodd:campfire_burnt[facing=south]
varodd:campfire_burnt[facing=west]
varodd:campfire_burnt[facing=east]
varodd:alembic[facing=north,water=0]
varodd:alembic[facing=north,water=1]
varodd:alembic[facing=north,water=2]
varodd:alembic[facing=south,water=0]
varodd:alembic[facing=south,water=1]
varodd:alembic[facing=south,water=2]
varodd:alembic[facing=west,water=0]
varodd:alembic[facing=west,water=1]
varodd:alembic[facing=west,water=2]
varodd:alembic[facing=east,water=0]
varodd:alembic[facing=east,water=1]
varodd:alembic[facing=east,water=2]
varodd:alembic_liquid[facing=north]
varodd:alembic_liquid[facing=south]
varodd:alembic_liquid[facing=west]
varodd:alembic_liquid[facing=east]
varodd:fey_mushroom[color=white]
varodd:fey_mushroom[color=orange]
varodd:fey_mushroom[color=magenta]
varodd:fey_mushroom[color=light_blue]
varodd:fey_mushroom[color=yellow]
varodd:fey_mushroom[color=lime]
varodd:fey_mushroom[color=pink]
varodd:fey_mushroom[color=gray]
varodd:fey_mushroom[color=silver]
varodd:fey_mushroom[color=cyan]
varodd:fey_mushroom[color=purple]
varodd:fey_mushroom[color=blue]
varodd:fey_mushroom[color=brown]
varodd:fey_mushroom[color=green]
varodd:fey_mushroom[color=red]
varodd:fey_mushroom[color=black]
varodd:world_guard[powered=true]
varodd:world_guard[powered=false]
varodd:clock[power=0]
varodd:clock[power=1]
varodd:clock[power=2]
varodd:clock[power=3]
varodd:clock[power=4]
varodd:clock[power=5]
varodd:clock[power=6]
varodd:clock[power=7]
varodd:clock[power=8]
varodd:clock[power=9]
varodd:clock[power=10]
varodd:clock[power=11]
varodd:clock[power=12]
varodd:clock[power=13]
varodd:clock[power=14]
varodd:clock[power=15]
varodd:missing_block
varodd:glowing_missing_block
varodd:regenerator
varodd:super_barrier
varodd:whale_border[color=white]
varodd:whale_border[color=orange]
varodd:whale_border[color=magenta]
varodd:whale_border[color=light_blue]
varodd:whale_border[color=yellow]
varodd:whale_border[color=lime]
varodd:whale_border[color=pink]
varodd:whale_border[color=gray]
varodd:whale_border[color=silver]
varodd:whale_border[color=cyan]
varodd:whale_border[color=purple]
varodd:whale_border[color=blue]
varodd:whale_border[color=brown]
varodd:whale_border[color=green]
varodd:whale_border[color=red]
varodd:whale_border[color=black]
waystones:waystone[base=true,facing=north]
waystones:waystone[base=true,facing=south]
waystones:waystone[base=true,facing=west]
waystones:waystone[base=true,facing=east]
waystones:waystone[base=false,facing=north]
waystones:waystone[base=false,facing=south]
waystones:waystone[base=false,facing=west]
waystones:waystone[base=false,facing=east]
wildnature:beech_log[axis=x]
wildnature:beech_log[axis=y]
wildnature:beech_log[axis=z]
wildnature:beech_log[axis=none]
wildnature:beech_parquet
wildnature:beech_planks
wildnature:beech_leaves[check_decay=true,decayable=true]
wildnature:beech_leaves[check_decay=true,decayable=false]
wildnature:beech_leaves[check_decay=false,decayable=true]
wildnature:beech_leaves[check_decay=false,decayable=false]
wildnature:beech_stairs_planks[facing=north,half=top,shape=straight]
wildnature:beech_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:beech_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:beech_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:beech_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:beech_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:beech_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:beech_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:beech_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:beech_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:beech_stairs_planks[facing=south,half=top,shape=straight]
wildnature:beech_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:beech_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:beech_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:beech_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:beech_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:beech_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:beech_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:beech_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:beech_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:beech_stairs_planks[facing=west,half=top,shape=straight]
wildnature:beech_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:beech_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:beech_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:beech_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:beech_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:beech_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:beech_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:beech_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:beech_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:beech_stairs_planks[facing=east,half=top,shape=straight]
wildnature:beech_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:beech_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:beech_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:beech_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:beech_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:beech_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:beech_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:beech_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:beech_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:beech_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:beech_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:beech_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:beech_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:beech_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:beech_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:beech_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:beech_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:beech_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:beech_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:beech_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:beech_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:beech_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:beech_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:beech_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:beech_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:beech_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:beech_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:beech_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:beech_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:beech_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:beech_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:beech_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:beech_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:beech_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:beech_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:beech_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:beech_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:beech_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:beech_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:beech_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:beech_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:beech_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:beech_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:beech_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:beech_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:beech_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:beech_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:beech_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:beech_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:beech_sapling[stage=0]
wildnature:beech_sapling[stage=1]
wildnature:beech_slab_double[variant=default]
wildnature:beech_slab_half[half=top,variant=default]
wildnature:beech_slab_half[half=bottom,variant=default]
wildnature:redwood_log[axis=x]
wildnature:redwood_log[axis=y]
wildnature:redwood_log[axis=z]
wildnature:redwood_log[axis=none]
wildnature:redwood_parquet
wildnature:redwood_planks
wildnature:redwood_leaves[check_decay=true,decayable=true]
wildnature:redwood_leaves[check_decay=true,decayable=false]
wildnature:redwood_leaves[check_decay=false,decayable=true]
wildnature:redwood_leaves[check_decay=false,decayable=false]
wildnature:redwood_stairs_planks[facing=north,half=top,shape=straight]
wildnature:redwood_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:redwood_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:redwood_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:redwood_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:redwood_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:redwood_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:redwood_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:redwood_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:redwood_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:redwood_stairs_planks[facing=south,half=top,shape=straight]
wildnature:redwood_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:redwood_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:redwood_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:redwood_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:redwood_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:redwood_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:redwood_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:redwood_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:redwood_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:redwood_stairs_planks[facing=west,half=top,shape=straight]
wildnature:redwood_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:redwood_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:redwood_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:redwood_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:redwood_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:redwood_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:redwood_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:redwood_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:redwood_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:redwood_stairs_planks[facing=east,half=top,shape=straight]
wildnature:redwood_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:redwood_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:redwood_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:redwood_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:redwood_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:redwood_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:redwood_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:redwood_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:redwood_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:redwood_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:redwood_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:redwood_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:redwood_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:redwood_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:redwood_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:redwood_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:redwood_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:redwood_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:redwood_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:redwood_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:redwood_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:redwood_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:redwood_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:redwood_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:redwood_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:redwood_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:redwood_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:redwood_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:redwood_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:redwood_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:redwood_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:redwood_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:redwood_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:redwood_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:redwood_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:redwood_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:redwood_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:redwood_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:redwood_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:redwood_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:redwood_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:redwood_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:redwood_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:redwood_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:redwood_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:redwood_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:redwood_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:redwood_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:redwood_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:redwood_sapling[stage=0]
wildnature:redwood_sapling[stage=1]
wildnature:redwood_slab_double[variant=default]
wildnature:redwood_slab_half[half=top,variant=default]
wildnature:redwood_slab_half[half=bottom,variant=default]
wildnature:eucalyptus_log[axis=x]
wildnature:eucalyptus_log[axis=y]
wildnature:eucalyptus_log[axis=z]
wildnature:eucalyptus_log[axis=none]
wildnature:eucalyptus_parquet
wildnature:eucalyptus_planks
wildnature:eucalyptus_leaves[check_decay=true,decayable=true]
wildnature:eucalyptus_leaves[check_decay=true,decayable=false]
wildnature:eucalyptus_leaves[check_decay=false,decayable=true]
wildnature:eucalyptus_leaves[check_decay=false,decayable=false]
wildnature:eucalyptus_stairs_planks[facing=north,half=top,shape=straight]
wildnature:eucalyptus_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:eucalyptus_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:eucalyptus_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:eucalyptus_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:eucalyptus_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:eucalyptus_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:eucalyptus_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:eucalyptus_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:eucalyptus_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:eucalyptus_stairs_planks[facing=south,half=top,shape=straight]
wildnature:eucalyptus_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:eucalyptus_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:eucalyptus_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:eucalyptus_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:eucalyptus_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:eucalyptus_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:eucalyptus_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:eucalyptus_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:eucalyptus_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:eucalyptus_stairs_planks[facing=west,half=top,shape=straight]
wildnature:eucalyptus_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:eucalyptus_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:eucalyptus_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:eucalyptus_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:eucalyptus_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:eucalyptus_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:eucalyptus_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:eucalyptus_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:eucalyptus_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:eucalyptus_stairs_planks[facing=east,half=top,shape=straight]
wildnature:eucalyptus_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:eucalyptus_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:eucalyptus_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:eucalyptus_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:eucalyptus_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:eucalyptus_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:eucalyptus_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:eucalyptus_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:eucalyptus_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:eucalyptus_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:eucalyptus_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:eucalyptus_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:eucalyptus_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:eucalyptus_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:eucalyptus_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:eucalyptus_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:eucalyptus_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:eucalyptus_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:eucalyptus_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:eucalyptus_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:eucalyptus_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:eucalyptus_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:eucalyptus_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:eucalyptus_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:eucalyptus_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:eucalyptus_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:eucalyptus_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:eucalyptus_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:eucalyptus_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:eucalyptus_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:eucalyptus_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:eucalyptus_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:eucalyptus_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:eucalyptus_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:eucalyptus_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:eucalyptus_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:eucalyptus_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:eucalyptus_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:eucalyptus_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:eucalyptus_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:eucalyptus_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:eucalyptus_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:eucalyptus_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:eucalyptus_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:eucalyptus_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:eucalyptus_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:eucalyptus_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:eucalyptus_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:eucalyptus_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:eucalyptus_sapling[stage=0]
wildnature:eucalyptus_sapling[stage=1]
wildnature:eucalyptus_slab_double[variant=default]
wildnature:eucalyptus_slab_half[half=top,variant=default]
wildnature:eucalyptus_slab_half[half=bottom,variant=default]
wildnature:hornbeam_log[axis=x]
wildnature:hornbeam_log[axis=y]
wildnature:hornbeam_log[axis=z]
wildnature:hornbeam_log[axis=none]
wildnature:hornbeam_parquet
wildnature:hornbeam_planks
wildnature:hornbeam_leaves[check_decay=true,decayable=true]
wildnature:hornbeam_leaves[check_decay=true,decayable=false]
wildnature:hornbeam_leaves[check_decay=false,decayable=true]
wildnature:hornbeam_leaves[check_decay=false,decayable=false]
wildnature:hornbeam_stairs_planks[facing=north,half=top,shape=straight]
wildnature:hornbeam_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:hornbeam_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:hornbeam_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:hornbeam_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:hornbeam_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:hornbeam_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:hornbeam_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:hornbeam_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:hornbeam_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:hornbeam_stairs_planks[facing=south,half=top,shape=straight]
wildnature:hornbeam_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:hornbeam_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:hornbeam_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:hornbeam_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:hornbeam_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:hornbeam_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:hornbeam_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:hornbeam_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:hornbeam_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:hornbeam_stairs_planks[facing=west,half=top,shape=straight]
wildnature:hornbeam_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:hornbeam_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:hornbeam_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:hornbeam_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:hornbeam_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:hornbeam_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:hornbeam_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:hornbeam_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:hornbeam_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:hornbeam_stairs_planks[facing=east,half=top,shape=straight]
wildnature:hornbeam_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:hornbeam_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:hornbeam_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:hornbeam_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:hornbeam_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:hornbeam_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:hornbeam_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:hornbeam_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:hornbeam_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:hornbeam_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:hornbeam_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:hornbeam_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:hornbeam_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:hornbeam_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:hornbeam_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:hornbeam_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:hornbeam_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:hornbeam_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:hornbeam_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:hornbeam_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:hornbeam_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:hornbeam_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:hornbeam_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:hornbeam_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:hornbeam_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:hornbeam_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:hornbeam_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:hornbeam_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:hornbeam_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:hornbeam_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:hornbeam_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:hornbeam_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:hornbeam_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:hornbeam_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:hornbeam_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:hornbeam_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:hornbeam_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:hornbeam_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:hornbeam_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:hornbeam_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:hornbeam_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:hornbeam_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:hornbeam_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:hornbeam_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:hornbeam_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:hornbeam_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:hornbeam_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:hornbeam_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:hornbeam_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:hornbeam_sapling[stage=0]
wildnature:hornbeam_sapling[stage=1]
wildnature:hornbeam_slab_double[variant=default]
wildnature:hornbeam_slab_half[half=top,variant=default]
wildnature:hornbeam_slab_half[half=bottom,variant=default]
wildnature:pear_log[axis=x]
wildnature:pear_log[axis=y]
wildnature:pear_log[axis=z]
wildnature:pear_log[axis=none]
wildnature:pear_parquet
wildnature:pear_planks
wildnature:pear_leaves[check_decay=true,decayable=true,variant=0]
wildnature:pear_leaves[check_decay=true,decayable=true,variant=1]
wildnature:pear_leaves[check_decay=true,decayable=true,variant=2]
wildnature:pear_leaves[check_decay=true,decayable=true,variant=3]
wildnature:pear_leaves[check_decay=true,decayable=false,variant=0]
wildnature:pear_leaves[check_decay=true,decayable=false,variant=1]
wildnature:pear_leaves[check_decay=true,decayable=false,variant=2]
wildnature:pear_leaves[check_decay=true,decayable=false,variant=3]
wildnature:pear_leaves[check_decay=false,decayable=true,variant=0]
wildnature:pear_leaves[check_decay=false,decayable=true,variant=1]
wildnature:pear_leaves[check_decay=false,decayable=true,variant=2]
wildnature:pear_leaves[check_decay=false,decayable=true,variant=3]
wildnature:pear_leaves[check_decay=false,decayable=false,variant=0]
wildnature:pear_leaves[check_decay=false,decayable=false,variant=1]
wildnature:pear_leaves[check_decay=false,decayable=false,variant=2]
wildnature:pear_leaves[check_decay=false,decayable=false,variant=3]
wildnature:pear_stairs_planks[facing=north,half=top,shape=straight]
wildnature:pear_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:pear_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:pear_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:pear_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:pear_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:pear_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:pear_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:pear_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:pear_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:pear_stairs_planks[facing=south,half=top,shape=straight]
wildnature:pear_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:pear_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:pear_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:pear_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:pear_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:pear_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:pear_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:pear_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:pear_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:pear_stairs_planks[facing=west,half=top,shape=straight]
wildnature:pear_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:pear_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:pear_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:pear_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:pear_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:pear_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:pear_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:pear_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:pear_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:pear_stairs_planks[facing=east,half=top,shape=straight]
wildnature:pear_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:pear_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:pear_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:pear_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:pear_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:pear_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:pear_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:pear_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:pear_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:pear_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:pear_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:pear_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:pear_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:pear_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:pear_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:pear_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:pear_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:pear_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:pear_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:pear_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:pear_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:pear_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:pear_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:pear_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:pear_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:pear_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:pear_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:pear_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:pear_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:pear_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:pear_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:pear_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:pear_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:pear_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:pear_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:pear_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:pear_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:pear_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:pear_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:pear_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:pear_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:pear_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:pear_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:pear_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:pear_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:pear_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:pear_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:pear_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:pear_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:pear_sapling[stage=0]
wildnature:pear_sapling[stage=1]
wildnature:pear_slab_double[variant=default]
wildnature:pear_slab_half[half=top,variant=default]
wildnature:pear_slab_half[half=bottom,variant=default]
wildnature:apple_log[axis=x]
wildnature:apple_log[axis=y]
wildnature:apple_log[axis=z]
wildnature:apple_log[axis=none]
wildnature:apple_parquet
wildnature:apple_planks
wildnature:apple_leaves[check_decay=true,decayable=true,variant=0]
wildnature:apple_leaves[check_decay=true,decayable=true,variant=1]
wildnature:apple_leaves[check_decay=true,decayable=true,variant=2]
wildnature:apple_leaves[check_decay=true,decayable=true,variant=3]
wildnature:apple_leaves[check_decay=true,decayable=false,variant=0]
wildnature:apple_leaves[check_decay=true,decayable=false,variant=1]
wildnature:apple_leaves[check_decay=true,decayable=false,variant=2]
wildnature:apple_leaves[check_decay=true,decayable=false,variant=3]
wildnature:apple_leaves[check_decay=false,decayable=true,variant=0]
wildnature:apple_leaves[check_decay=false,decayable=true,variant=1]
wildnature:apple_leaves[check_decay=false,decayable=true,variant=2]
wildnature:apple_leaves[check_decay=false,decayable=true,variant=3]
wildnature:apple_leaves[check_decay=false,decayable=false,variant=0]
wildnature:apple_leaves[check_decay=false,decayable=false,variant=1]
wildnature:apple_leaves[check_decay=false,decayable=false,variant=2]
wildnature:apple_leaves[check_decay=false,decayable=false,variant=3]
wildnature:apple_stairs_planks[facing=north,half=top,shape=straight]
wildnature:apple_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:apple_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:apple_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:apple_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:apple_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:apple_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:apple_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:apple_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:apple_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:apple_stairs_planks[facing=south,half=top,shape=straight]
wildnature:apple_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:apple_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:apple_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:apple_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:apple_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:apple_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:apple_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:apple_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:apple_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:apple_stairs_planks[facing=west,half=top,shape=straight]
wildnature:apple_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:apple_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:apple_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:apple_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:apple_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:apple_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:apple_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:apple_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:apple_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:apple_stairs_planks[facing=east,half=top,shape=straight]
wildnature:apple_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:apple_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:apple_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:apple_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:apple_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:apple_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:apple_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:apple_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:apple_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:apple_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:apple_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:apple_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:apple_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:apple_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:apple_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:apple_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:apple_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:apple_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:apple_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:apple_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:apple_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:apple_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:apple_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:apple_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:apple_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:apple_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:apple_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:apple_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:apple_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:apple_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:apple_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:apple_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:apple_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:apple_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:apple_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:apple_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:apple_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:apple_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:apple_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:apple_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:apple_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:apple_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:apple_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:apple_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:apple_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:apple_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:apple_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:apple_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:apple_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:apple_sapling[stage=0]
wildnature:apple_sapling[stage=1]
wildnature:apple_slab_double[variant=default]
wildnature:apple_slab_half[half=top,variant=default]
wildnature:apple_slab_half[half=bottom,variant=default]
wildnature:jacaranda_log[axis=x]
wildnature:jacaranda_log[axis=y]
wildnature:jacaranda_log[axis=z]
wildnature:jacaranda_log[axis=none]
wildnature:jacaranda_parquet
wildnature:jacaranda_planks
wildnature:jacaranda_leaves[check_decay=true,decayable=true,variant=0]
wildnature:jacaranda_leaves[check_decay=true,decayable=true,variant=1]
wildnature:jacaranda_leaves[check_decay=true,decayable=false,variant=0]
wildnature:jacaranda_leaves[check_decay=true,decayable=false,variant=1]
wildnature:jacaranda_leaves[check_decay=false,decayable=true,variant=0]
wildnature:jacaranda_leaves[check_decay=false,decayable=true,variant=1]
wildnature:jacaranda_leaves[check_decay=false,decayable=false,variant=0]
wildnature:jacaranda_leaves[check_decay=false,decayable=false,variant=1]
wildnature:jacaranda_stairs_planks[facing=north,half=top,shape=straight]
wildnature:jacaranda_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:jacaranda_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:jacaranda_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:jacaranda_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:jacaranda_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:jacaranda_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:jacaranda_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:jacaranda_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:jacaranda_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:jacaranda_stairs_planks[facing=south,half=top,shape=straight]
wildnature:jacaranda_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:jacaranda_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:jacaranda_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:jacaranda_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:jacaranda_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:jacaranda_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:jacaranda_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:jacaranda_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:jacaranda_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:jacaranda_stairs_planks[facing=west,half=top,shape=straight]
wildnature:jacaranda_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:jacaranda_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:jacaranda_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:jacaranda_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:jacaranda_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:jacaranda_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:jacaranda_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:jacaranda_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:jacaranda_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:jacaranda_stairs_planks[facing=east,half=top,shape=straight]
wildnature:jacaranda_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:jacaranda_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:jacaranda_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:jacaranda_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:jacaranda_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:jacaranda_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:jacaranda_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:jacaranda_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:jacaranda_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:jacaranda_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:jacaranda_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:jacaranda_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:jacaranda_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:jacaranda_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:jacaranda_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:jacaranda_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:jacaranda_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:jacaranda_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:jacaranda_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:jacaranda_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:jacaranda_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:jacaranda_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:jacaranda_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:jacaranda_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:jacaranda_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:jacaranda_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:jacaranda_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:jacaranda_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:jacaranda_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:jacaranda_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:jacaranda_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:jacaranda_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:jacaranda_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:jacaranda_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:jacaranda_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:jacaranda_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:jacaranda_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:jacaranda_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:jacaranda_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:jacaranda_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:jacaranda_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:jacaranda_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:jacaranda_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:jacaranda_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:jacaranda_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:jacaranda_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:jacaranda_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:jacaranda_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:jacaranda_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:jacaranda_sapling[stage=0]
wildnature:jacaranda_sapling[stage=1]
wildnature:jacaranda_slab_double[variant=default]
wildnature:jacaranda_slab_half[half=top,variant=default]
wildnature:jacaranda_slab_half[half=bottom,variant=default]
wildnature:rowan_log[axis=x]
wildnature:rowan_log[axis=y]
wildnature:rowan_log[axis=z]
wildnature:rowan_log[axis=none]
wildnature:rowan_parquet
wildnature:rowan_planks
wildnature:rowan_leaves[check_decay=true,decayable=true,variant=0]
wildnature:rowan_leaves[check_decay=true,decayable=true,variant=1]
wildnature:rowan_leaves[check_decay=true,decayable=true,variant=2]
wildnature:rowan_leaves[check_decay=true,decayable=true,variant=3]
wildnature:rowan_leaves[check_decay=true,decayable=false,variant=0]
wildnature:rowan_leaves[check_decay=true,decayable=false,variant=1]
wildnature:rowan_leaves[check_decay=true,decayable=false,variant=2]
wildnature:rowan_leaves[check_decay=true,decayable=false,variant=3]
wildnature:rowan_leaves[check_decay=false,decayable=true,variant=0]
wildnature:rowan_leaves[check_decay=false,decayable=true,variant=1]
wildnature:rowan_leaves[check_decay=false,decayable=true,variant=2]
wildnature:rowan_leaves[check_decay=false,decayable=true,variant=3]
wildnature:rowan_leaves[check_decay=false,decayable=false,variant=0]
wildnature:rowan_leaves[check_decay=false,decayable=false,variant=1]
wildnature:rowan_leaves[check_decay=false,decayable=false,variant=2]
wildnature:rowan_leaves[check_decay=false,decayable=false,variant=3]
wildnature:rowan_stairs_planks[facing=north,half=top,shape=straight]
wildnature:rowan_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:rowan_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:rowan_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:rowan_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:rowan_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:rowan_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:rowan_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:rowan_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:rowan_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:rowan_stairs_planks[facing=south,half=top,shape=straight]
wildnature:rowan_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:rowan_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:rowan_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:rowan_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:rowan_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:rowan_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:rowan_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:rowan_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:rowan_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:rowan_stairs_planks[facing=west,half=top,shape=straight]
wildnature:rowan_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:rowan_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:rowan_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:rowan_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:rowan_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:rowan_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:rowan_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:rowan_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:rowan_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:rowan_stairs_planks[facing=east,half=top,shape=straight]
wildnature:rowan_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:rowan_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:rowan_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:rowan_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:rowan_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:rowan_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:rowan_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:rowan_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:rowan_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:rowan_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:rowan_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:rowan_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:rowan_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:rowan_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:rowan_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:rowan_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:rowan_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:rowan_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:rowan_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:rowan_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:rowan_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:rowan_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:rowan_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:rowan_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:rowan_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:rowan_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:rowan_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:rowan_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:rowan_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:rowan_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:rowan_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:rowan_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:rowan_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:rowan_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:rowan_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:rowan_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:rowan_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:rowan_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:rowan_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:rowan_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:rowan_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:rowan_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:rowan_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:rowan_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:rowan_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:rowan_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:rowan_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:rowan_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:rowan_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:rowan_sapling[stage=0]
wildnature:rowan_sapling[stage=1]
wildnature:rowan_slab_double[variant=default]
wildnature:rowan_slab_half[half=top,variant=default]
wildnature:rowan_slab_half[half=bottom,variant=default]
wildnature:fir_log[axis=x]
wildnature:fir_log[axis=y]
wildnature:fir_log[axis=z]
wildnature:fir_log[axis=none]
wildnature:fir_parquet
wildnature:fir_planks
wildnature:fir_leaves[check_decay=true,decayable=true,variant=0]
wildnature:fir_leaves[check_decay=true,decayable=true,variant=1]
wildnature:fir_leaves[check_decay=true,decayable=true,variant=2]
wildnature:fir_leaves[check_decay=true,decayable=true,variant=3]
wildnature:fir_leaves[check_decay=true,decayable=false,variant=0]
wildnature:fir_leaves[check_decay=true,decayable=false,variant=1]
wildnature:fir_leaves[check_decay=true,decayable=false,variant=2]
wildnature:fir_leaves[check_decay=true,decayable=false,variant=3]
wildnature:fir_leaves[check_decay=false,decayable=true,variant=0]
wildnature:fir_leaves[check_decay=false,decayable=true,variant=1]
wildnature:fir_leaves[check_decay=false,decayable=true,variant=2]
wildnature:fir_leaves[check_decay=false,decayable=true,variant=3]
wildnature:fir_leaves[check_decay=false,decayable=false,variant=0]
wildnature:fir_leaves[check_decay=false,decayable=false,variant=1]
wildnature:fir_leaves[check_decay=false,decayable=false,variant=2]
wildnature:fir_leaves[check_decay=false,decayable=false,variant=3]
wildnature:fir_stairs_planks[facing=north,half=top,shape=straight]
wildnature:fir_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:fir_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:fir_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:fir_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:fir_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:fir_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:fir_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:fir_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:fir_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:fir_stairs_planks[facing=south,half=top,shape=straight]
wildnature:fir_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:fir_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:fir_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:fir_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:fir_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:fir_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:fir_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:fir_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:fir_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:fir_stairs_planks[facing=west,half=top,shape=straight]
wildnature:fir_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:fir_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:fir_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:fir_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:fir_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:fir_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:fir_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:fir_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:fir_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:fir_stairs_planks[facing=east,half=top,shape=straight]
wildnature:fir_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:fir_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:fir_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:fir_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:fir_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:fir_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:fir_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:fir_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:fir_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:fir_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:fir_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:fir_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:fir_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:fir_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:fir_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:fir_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:fir_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:fir_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:fir_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:fir_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:fir_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:fir_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:fir_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:fir_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:fir_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:fir_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:fir_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:fir_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:fir_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:fir_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:fir_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:fir_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:fir_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:fir_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:fir_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:fir_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:fir_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:fir_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:fir_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:fir_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:fir_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:fir_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:fir_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:fir_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:fir_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:fir_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:fir_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:fir_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:fir_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:fir_sapling[stage=0]
wildnature:fir_sapling[stage=1]
wildnature:fir_slab_double[variant=default]
wildnature:fir_slab_half[half=top,variant=default]
wildnature:fir_slab_half[half=bottom,variant=default]
wildnature:hazel_log[axis=x]
wildnature:hazel_log[axis=y]
wildnature:hazel_log[axis=z]
wildnature:hazel_log[axis=none]
wildnature:hazel_parquet
wildnature:hazel_planks
wildnature:hazel_leaves[check_decay=true,decayable=true,variant=0]
wildnature:hazel_leaves[check_decay=true,decayable=true,variant=1]
wildnature:hazel_leaves[check_decay=true,decayable=true,variant=2]
wildnature:hazel_leaves[check_decay=true,decayable=true,variant=3]
wildnature:hazel_leaves[check_decay=true,decayable=false,variant=0]
wildnature:hazel_leaves[check_decay=true,decayable=false,variant=1]
wildnature:hazel_leaves[check_decay=true,decayable=false,variant=2]
wildnature:hazel_leaves[check_decay=true,decayable=false,variant=3]
wildnature:hazel_leaves[check_decay=false,decayable=true,variant=0]
wildnature:hazel_leaves[check_decay=false,decayable=true,variant=1]
wildnature:hazel_leaves[check_decay=false,decayable=true,variant=2]
wildnature:hazel_leaves[check_decay=false,decayable=true,variant=3]
wildnature:hazel_leaves[check_decay=false,decayable=false,variant=0]
wildnature:hazel_leaves[check_decay=false,decayable=false,variant=1]
wildnature:hazel_leaves[check_decay=false,decayable=false,variant=2]
wildnature:hazel_leaves[check_decay=false,decayable=false,variant=3]
wildnature:hazel_stairs_planks[facing=north,half=top,shape=straight]
wildnature:hazel_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:hazel_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:hazel_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:hazel_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:hazel_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:hazel_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:hazel_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:hazel_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:hazel_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:hazel_stairs_planks[facing=south,half=top,shape=straight]
wildnature:hazel_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:hazel_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:hazel_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:hazel_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:hazel_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:hazel_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:hazel_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:hazel_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:hazel_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:hazel_stairs_planks[facing=west,half=top,shape=straight]
wildnature:hazel_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:hazel_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:hazel_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:hazel_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:hazel_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:hazel_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:hazel_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:hazel_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:hazel_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:hazel_stairs_planks[facing=east,half=top,shape=straight]
wildnature:hazel_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:hazel_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:hazel_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:hazel_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:hazel_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:hazel_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:hazel_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:hazel_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:hazel_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:hazel_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:hazel_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:hazel_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:hazel_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:hazel_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:hazel_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:hazel_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:hazel_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:hazel_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:hazel_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:hazel_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:hazel_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:hazel_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:hazel_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:hazel_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:hazel_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:hazel_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:hazel_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:hazel_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:hazel_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:hazel_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:hazel_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:hazel_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:hazel_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:hazel_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:hazel_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:hazel_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:hazel_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:hazel_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:hazel_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:hazel_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:hazel_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:hazel_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:hazel_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:hazel_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:hazel_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:hazel_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:hazel_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:hazel_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:hazel_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:hazel_sapling[stage=0]
wildnature:hazel_sapling[stage=1]
wildnature:hazel_slab_double[variant=default]
wildnature:hazel_slab_half[half=top,variant=default]
wildnature:hazel_slab_half[half=bottom,variant=default]
wildnature:cherry_log[axis=x]
wildnature:cherry_log[axis=y]
wildnature:cherry_log[axis=z]
wildnature:cherry_log[axis=none]
wildnature:cherry_parquet
wildnature:cherry_planks
wildnature:cherry_pink_leaves[check_decay=true,decayable=true,variant=0]
wildnature:cherry_pink_leaves[check_decay=true,decayable=true,variant=1]
wildnature:cherry_pink_leaves[check_decay=true,decayable=true,variant=2]
wildnature:cherry_pink_leaves[check_decay=true,decayable=true,variant=3]
wildnature:cherry_pink_leaves[check_decay=true,decayable=true,variant=4]
wildnature:cherry_pink_leaves[check_decay=true,decayable=false,variant=0]
wildnature:cherry_pink_leaves[check_decay=true,decayable=false,variant=1]
wildnature:cherry_pink_leaves[check_decay=true,decayable=false,variant=2]
wildnature:cherry_pink_leaves[check_decay=true,decayable=false,variant=3]
wildnature:cherry_pink_leaves[check_decay=true,decayable=false,variant=4]
wildnature:cherry_pink_leaves[check_decay=false,decayable=true,variant=0]
wildnature:cherry_pink_leaves[check_decay=false,decayable=true,variant=1]
wildnature:cherry_pink_leaves[check_decay=false,decayable=true,variant=2]
wildnature:cherry_pink_leaves[check_decay=false,decayable=true,variant=3]
wildnature:cherry_pink_leaves[check_decay=false,decayable=true,variant=4]
wildnature:cherry_pink_leaves[check_decay=false,decayable=false,variant=0]
wildnature:cherry_pink_leaves[check_decay=false,decayable=false,variant=1]
wildnature:cherry_pink_leaves[check_decay=false,decayable=false,variant=2]
wildnature:cherry_pink_leaves[check_decay=false,decayable=false,variant=3]
wildnature:cherry_pink_leaves[check_decay=false,decayable=false,variant=4]
wildnature:cherry_white_leaves[check_decay=true,decayable=true,variant=0]
wildnature:cherry_white_leaves[check_decay=true,decayable=true,variant=1]
wildnature:cherry_white_leaves[check_decay=true,decayable=true,variant=2]
wildnature:cherry_white_leaves[check_decay=true,decayable=true,variant=3]
wildnature:cherry_white_leaves[check_decay=true,decayable=true,variant=4]
wildnature:cherry_white_leaves[check_decay=true,decayable=false,variant=0]
wildnature:cherry_white_leaves[check_decay=true,decayable=false,variant=1]
wildnature:cherry_white_leaves[check_decay=true,decayable=false,variant=2]
wildnature:cherry_white_leaves[check_decay=true,decayable=false,variant=3]
wildnature:cherry_white_leaves[check_decay=true,decayable=false,variant=4]
wildnature:cherry_white_leaves[check_decay=false,decayable=true,variant=0]
wildnature:cherry_white_leaves[check_decay=false,decayable=true,variant=1]
wildnature:cherry_white_leaves[check_decay=false,decayable=true,variant=2]
wildnature:cherry_white_leaves[check_decay=false,decayable=true,variant=3]
wildnature:cherry_white_leaves[check_decay=false,decayable=true,variant=4]
wildnature:cherry_white_leaves[check_decay=false,decayable=false,variant=0]
wildnature:cherry_white_leaves[check_decay=false,decayable=false,variant=1]
wildnature:cherry_white_leaves[check_decay=false,decayable=false,variant=2]
wildnature:cherry_white_leaves[check_decay=false,decayable=false,variant=3]
wildnature:cherry_white_leaves[check_decay=false,decayable=false,variant=4]
wildnature:cherry_stairs_planks[facing=north,half=top,shape=straight]
wildnature:cherry_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:cherry_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:cherry_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:cherry_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:cherry_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:cherry_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:cherry_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:cherry_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:cherry_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:cherry_stairs_planks[facing=south,half=top,shape=straight]
wildnature:cherry_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:cherry_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:cherry_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:cherry_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:cherry_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:cherry_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:cherry_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:cherry_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:cherry_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:cherry_stairs_planks[facing=west,half=top,shape=straight]
wildnature:cherry_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:cherry_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:cherry_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:cherry_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:cherry_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:cherry_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:cherry_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:cherry_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:cherry_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:cherry_stairs_planks[facing=east,half=top,shape=straight]
wildnature:cherry_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:cherry_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:cherry_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:cherry_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:cherry_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:cherry_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:cherry_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:cherry_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:cherry_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:cherry_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:cherry_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:cherry_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:cherry_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:cherry_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:cherry_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:cherry_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:cherry_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:cherry_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:cherry_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:cherry_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:cherry_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:cherry_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:cherry_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:cherry_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:cherry_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:cherry_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:cherry_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:cherry_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:cherry_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:cherry_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:cherry_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:cherry_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:cherry_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:cherry_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:cherry_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:cherry_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:cherry_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:cherry_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:cherry_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:cherry_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:cherry_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:cherry_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:cherry_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:cherry_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:cherry_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:cherry_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:cherry_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:cherry_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:cherry_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:cherry_pink_sapling[stage=0]
wildnature:cherry_pink_sapling[stage=1]
wildnature:cherry_white_sapling[stage=0]
wildnature:cherry_white_sapling[stage=1]
wildnature:cherry_slab_double[variant=default]
wildnature:cherry_slab_half[half=top,variant=default]
wildnature:cherry_slab_half[half=bottom,variant=default]
wildnature:baobab_log[axis=x]
wildnature:baobab_log[axis=y]
wildnature:baobab_log[axis=z]
wildnature:baobab_log[axis=none]
wildnature:baobab_parquet
wildnature:baobab_planks
wildnature:baobab_leaves[check_decay=true,decayable=true]
wildnature:baobab_leaves[check_decay=true,decayable=false]
wildnature:baobab_leaves[check_decay=false,decayable=true]
wildnature:baobab_leaves[check_decay=false,decayable=false]
wildnature:baobab_stairs_planks[facing=north,half=top,shape=straight]
wildnature:baobab_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:baobab_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:baobab_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:baobab_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:baobab_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:baobab_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:baobab_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:baobab_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:baobab_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:baobab_stairs_planks[facing=south,half=top,shape=straight]
wildnature:baobab_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:baobab_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:baobab_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:baobab_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:baobab_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:baobab_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:baobab_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:baobab_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:baobab_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:baobab_stairs_planks[facing=west,half=top,shape=straight]
wildnature:baobab_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:baobab_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:baobab_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:baobab_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:baobab_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:baobab_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:baobab_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:baobab_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:baobab_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:baobab_stairs_planks[facing=east,half=top,shape=straight]
wildnature:baobab_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:baobab_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:baobab_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:baobab_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:baobab_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:baobab_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:baobab_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:baobab_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:baobab_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:baobab_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:baobab_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:baobab_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:baobab_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:baobab_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:baobab_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:baobab_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:baobab_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:baobab_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:baobab_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:baobab_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:baobab_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:baobab_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:baobab_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:baobab_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:baobab_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:baobab_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:baobab_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:baobab_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:baobab_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:baobab_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:baobab_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:baobab_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:baobab_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:baobab_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:baobab_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:baobab_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:baobab_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:baobab_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:baobab_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:baobab_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:baobab_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:baobab_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:baobab_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:baobab_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:baobab_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:baobab_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:baobab_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:baobab_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:baobab_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:baobab_sapling[stage=0]
wildnature:baobab_sapling[stage=1]
wildnature:baobab_slab_double[variant=default]
wildnature:baobab_slab_half[half=top,variant=default]
wildnature:baobab_slab_half[half=bottom,variant=default]
wildnature:ebony_log[axis=x]
wildnature:ebony_log[axis=y]
wildnature:ebony_log[axis=z]
wildnature:ebony_log[axis=none]
wildnature:ebony_parquet
wildnature:ebony_planks
wildnature:ebony_leaves[check_decay=true,decayable=true]
wildnature:ebony_leaves[check_decay=true,decayable=false]
wildnature:ebony_leaves[check_decay=false,decayable=true]
wildnature:ebony_leaves[check_decay=false,decayable=false]
wildnature:ebony_stairs_planks[facing=north,half=top,shape=straight]
wildnature:ebony_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:ebony_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:ebony_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:ebony_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:ebony_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:ebony_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:ebony_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:ebony_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:ebony_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:ebony_stairs_planks[facing=south,half=top,shape=straight]
wildnature:ebony_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:ebony_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:ebony_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:ebony_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:ebony_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:ebony_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:ebony_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:ebony_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:ebony_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:ebony_stairs_planks[facing=west,half=top,shape=straight]
wildnature:ebony_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:ebony_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:ebony_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:ebony_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:ebony_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:ebony_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:ebony_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:ebony_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:ebony_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:ebony_stairs_planks[facing=east,half=top,shape=straight]
wildnature:ebony_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:ebony_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:ebony_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:ebony_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:ebony_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:ebony_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:ebony_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:ebony_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:ebony_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:ebony_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:ebony_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:ebony_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:ebony_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:ebony_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:ebony_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:ebony_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:ebony_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:ebony_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:ebony_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:ebony_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:ebony_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:ebony_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:ebony_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:ebony_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:ebony_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:ebony_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:ebony_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:ebony_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:ebony_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:ebony_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:ebony_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:ebony_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:ebony_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:ebony_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:ebony_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:ebony_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:ebony_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:ebony_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:ebony_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:ebony_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:ebony_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:ebony_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:ebony_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:ebony_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:ebony_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:ebony_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:ebony_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:ebony_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:ebony_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:ebony_sapling[stage=0]
wildnature:ebony_sapling[stage=1]
wildnature:ebony_slab_double[variant=default]
wildnature:ebony_slab_half[half=top,variant=default]
wildnature:ebony_slab_half[half=bottom,variant=default]
wildnature:pine_log[axis=x]
wildnature:pine_log[axis=y]
wildnature:pine_log[axis=z]
wildnature:pine_log[axis=none]
wildnature:pine_parquet
wildnature:pine_planks
wildnature:pine_leaves[check_decay=true,decayable=true,variant=0]
wildnature:pine_leaves[check_decay=true,decayable=true,variant=1]
wildnature:pine_leaves[check_decay=true,decayable=true,variant=2]
wildnature:pine_leaves[check_decay=true,decayable=true,variant=3]
wildnature:pine_leaves[check_decay=true,decayable=false,variant=0]
wildnature:pine_leaves[check_decay=true,decayable=false,variant=1]
wildnature:pine_leaves[check_decay=true,decayable=false,variant=2]
wildnature:pine_leaves[check_decay=true,decayable=false,variant=3]
wildnature:pine_leaves[check_decay=false,decayable=true,variant=0]
wildnature:pine_leaves[check_decay=false,decayable=true,variant=1]
wildnature:pine_leaves[check_decay=false,decayable=true,variant=2]
wildnature:pine_leaves[check_decay=false,decayable=true,variant=3]
wildnature:pine_leaves[check_decay=false,decayable=false,variant=0]
wildnature:pine_leaves[check_decay=false,decayable=false,variant=1]
wildnature:pine_leaves[check_decay=false,decayable=false,variant=2]
wildnature:pine_leaves[check_decay=false,decayable=false,variant=3]
wildnature:pine_stairs_planks[facing=north,half=top,shape=straight]
wildnature:pine_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:pine_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:pine_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:pine_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:pine_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:pine_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:pine_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:pine_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:pine_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:pine_stairs_planks[facing=south,half=top,shape=straight]
wildnature:pine_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:pine_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:pine_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:pine_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:pine_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:pine_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:pine_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:pine_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:pine_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:pine_stairs_planks[facing=west,half=top,shape=straight]
wildnature:pine_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:pine_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:pine_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:pine_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:pine_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:pine_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:pine_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:pine_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:pine_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:pine_stairs_planks[facing=east,half=top,shape=straight]
wildnature:pine_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:pine_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:pine_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:pine_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:pine_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:pine_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:pine_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:pine_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:pine_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:pine_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:pine_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:pine_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:pine_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:pine_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:pine_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:pine_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:pine_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:pine_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:pine_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:pine_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:pine_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:pine_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:pine_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:pine_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:pine_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:pine_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:pine_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:pine_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:pine_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:pine_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:pine_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:pine_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:pine_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:pine_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:pine_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:pine_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:pine_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:pine_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:pine_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:pine_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:pine_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:pine_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:pine_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:pine_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:pine_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:pine_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:pine_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:pine_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:pine_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:pine_sapling[stage=0]
wildnature:pine_sapling[stage=1]
wildnature:pine_slab_double[variant=default]
wildnature:pine_slab_half[half=top,variant=default]
wildnature:pine_slab_half[half=bottom,variant=default]
wildnature:palm_log[axis=x]
wildnature:palm_log[axis=y]
wildnature:palm_log[axis=z]
wildnature:palm_log[axis=none]
wildnature:palm_parquet
wildnature:palm_planks
wildnature:palm_leaves[check_decay=true,decayable=true]
wildnature:palm_leaves[check_decay=true,decayable=false]
wildnature:palm_leaves[check_decay=false,decayable=true]
wildnature:palm_leaves[check_decay=false,decayable=false]
wildnature:palm_stairs_planks[facing=north,half=top,shape=straight]
wildnature:palm_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:palm_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:palm_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:palm_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:palm_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:palm_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:palm_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:palm_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:palm_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:palm_stairs_planks[facing=south,half=top,shape=straight]
wildnature:palm_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:palm_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:palm_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:palm_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:palm_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:palm_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:palm_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:palm_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:palm_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:palm_stairs_planks[facing=west,half=top,shape=straight]
wildnature:palm_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:palm_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:palm_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:palm_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:palm_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:palm_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:palm_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:palm_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:palm_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:palm_stairs_planks[facing=east,half=top,shape=straight]
wildnature:palm_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:palm_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:palm_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:palm_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:palm_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:palm_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:palm_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:palm_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:palm_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:palm_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:palm_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:palm_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:palm_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:palm_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:palm_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:palm_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:palm_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:palm_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:palm_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:palm_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:palm_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:palm_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:palm_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:palm_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:palm_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:palm_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:palm_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:palm_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:palm_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:palm_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:palm_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:palm_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:palm_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:palm_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:palm_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:palm_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:palm_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:palm_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:palm_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:palm_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:palm_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:palm_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:palm_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:palm_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:palm_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:palm_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:palm_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:palm_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:palm_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:palm_sapling[stage=0]
wildnature:palm_sapling[stage=1]
wildnature:palm_slab_double[variant=default]
wildnature:palm_slab_half[half=top,variant=default]
wildnature:palm_slab_half[half=bottom,variant=default]
wildnature:mahogany_log[axis=x]
wildnature:mahogany_log[axis=y]
wildnature:mahogany_log[axis=z]
wildnature:mahogany_log[axis=none]
wildnature:mahogany_parquet
wildnature:mahogany_planks
wildnature:mahogany_leaves[check_decay=true,decayable=true]
wildnature:mahogany_leaves[check_decay=true,decayable=false]
wildnature:mahogany_leaves[check_decay=false,decayable=true]
wildnature:mahogany_leaves[check_decay=false,decayable=false]
wildnature:mahogany_stairs_planks[facing=north,half=top,shape=straight]
wildnature:mahogany_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:mahogany_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:mahogany_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:mahogany_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:mahogany_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:mahogany_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:mahogany_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:mahogany_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:mahogany_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:mahogany_stairs_planks[facing=south,half=top,shape=straight]
wildnature:mahogany_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:mahogany_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:mahogany_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:mahogany_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:mahogany_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:mahogany_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:mahogany_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:mahogany_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:mahogany_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:mahogany_stairs_planks[facing=west,half=top,shape=straight]
wildnature:mahogany_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:mahogany_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:mahogany_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:mahogany_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:mahogany_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:mahogany_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:mahogany_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:mahogany_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:mahogany_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:mahogany_stairs_planks[facing=east,half=top,shape=straight]
wildnature:mahogany_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:mahogany_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:mahogany_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:mahogany_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:mahogany_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:mahogany_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:mahogany_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:mahogany_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:mahogany_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:mahogany_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:mahogany_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:mahogany_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:mahogany_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:mahogany_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:mahogany_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:mahogany_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:mahogany_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:mahogany_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:mahogany_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:mahogany_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:mahogany_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:mahogany_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:mahogany_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:mahogany_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:mahogany_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:mahogany_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:mahogany_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:mahogany_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:mahogany_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:mahogany_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:mahogany_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:mahogany_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:mahogany_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:mahogany_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:mahogany_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:mahogany_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:mahogany_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:mahogany_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:mahogany_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:mahogany_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:mahogany_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:mahogany_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:mahogany_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:mahogany_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:mahogany_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:mahogany_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:mahogany_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:mahogany_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:mahogany_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:mahogany_sapling[stage=0]
wildnature:mahogany_sapling[stage=1]
wildnature:mahogany_slab_double[variant=default]
wildnature:mahogany_slab_half[half=top,variant=default]
wildnature:mahogany_slab_half[half=bottom,variant=default]
wildnature:cedar_log[axis=x]
wildnature:cedar_log[axis=y]
wildnature:cedar_log[axis=z]
wildnature:cedar_log[axis=none]
wildnature:cedar_parquet
wildnature:cedar_planks
wildnature:cedar_leaves[check_decay=true,decayable=true]
wildnature:cedar_leaves[check_decay=true,decayable=false]
wildnature:cedar_leaves[check_decay=false,decayable=true]
wildnature:cedar_leaves[check_decay=false,decayable=false]
wildnature:cedar_stairs_planks[facing=north,half=top,shape=straight]
wildnature:cedar_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:cedar_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:cedar_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:cedar_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:cedar_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:cedar_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:cedar_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:cedar_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:cedar_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:cedar_stairs_planks[facing=south,half=top,shape=straight]
wildnature:cedar_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:cedar_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:cedar_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:cedar_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:cedar_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:cedar_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:cedar_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:cedar_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:cedar_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:cedar_stairs_planks[facing=west,half=top,shape=straight]
wildnature:cedar_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:cedar_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:cedar_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:cedar_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:cedar_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:cedar_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:cedar_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:cedar_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:cedar_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:cedar_stairs_planks[facing=east,half=top,shape=straight]
wildnature:cedar_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:cedar_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:cedar_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:cedar_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:cedar_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:cedar_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:cedar_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:cedar_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:cedar_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:cedar_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:cedar_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:cedar_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:cedar_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:cedar_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:cedar_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:cedar_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:cedar_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:cedar_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:cedar_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:cedar_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:cedar_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:cedar_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:cedar_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:cedar_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:cedar_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:cedar_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:cedar_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:cedar_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:cedar_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:cedar_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:cedar_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:cedar_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:cedar_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:cedar_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:cedar_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:cedar_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:cedar_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:cedar_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:cedar_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:cedar_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:cedar_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:cedar_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:cedar_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:cedar_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:cedar_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:cedar_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:cedar_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:cedar_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:cedar_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:cedar_sapling[stage=0]
wildnature:cedar_sapling[stage=1]
wildnature:cedar_slab_double[variant=default]
wildnature:cedar_slab_half[half=top,variant=default]
wildnature:cedar_slab_half[half=bottom,variant=default]
wildnature:willow_log[axis=x]
wildnature:willow_log[axis=y]
wildnature:willow_log[axis=z]
wildnature:willow_log[axis=none]
wildnature:willow_parquet
wildnature:willow_planks
wildnature:willow_leaves[check_decay=true,decayable=true]
wildnature:willow_leaves[check_decay=true,decayable=false]
wildnature:willow_leaves[check_decay=false,decayable=true]
wildnature:willow_leaves[check_decay=false,decayable=false]
wildnature:willow_stairs_planks[facing=north,half=top,shape=straight]
wildnature:willow_stairs_planks[facing=north,half=top,shape=inner_left]
wildnature:willow_stairs_planks[facing=north,half=top,shape=inner_right]
wildnature:willow_stairs_planks[facing=north,half=top,shape=outer_left]
wildnature:willow_stairs_planks[facing=north,half=top,shape=outer_right]
wildnature:willow_stairs_planks[facing=north,half=bottom,shape=straight]
wildnature:willow_stairs_planks[facing=north,half=bottom,shape=inner_left]
wildnature:willow_stairs_planks[facing=north,half=bottom,shape=inner_right]
wildnature:willow_stairs_planks[facing=north,half=bottom,shape=outer_left]
wildnature:willow_stairs_planks[facing=north,half=bottom,shape=outer_right]
wildnature:willow_stairs_planks[facing=south,half=top,shape=straight]
wildnature:willow_stairs_planks[facing=south,half=top,shape=inner_left]
wildnature:willow_stairs_planks[facing=south,half=top,shape=inner_right]
wildnature:willow_stairs_planks[facing=south,half=top,shape=outer_left]
wildnature:willow_stairs_planks[facing=south,half=top,shape=outer_right]
wildnature:willow_stairs_planks[facing=south,half=bottom,shape=straight]
wildnature:willow_stairs_planks[facing=south,half=bottom,shape=inner_left]
wildnature:willow_stairs_planks[facing=south,half=bottom,shape=inner_right]
wildnature:willow_stairs_planks[facing=south,half=bottom,shape=outer_left]
wildnature:willow_stairs_planks[facing=south,half=bottom,shape=outer_right]
wildnature:willow_stairs_planks[facing=west,half=top,shape=straight]
wildnature:willow_stairs_planks[facing=west,half=top,shape=inner_left]
wildnature:willow_stairs_planks[facing=west,half=top,shape=inner_right]
wildnature:willow_stairs_planks[facing=west,half=top,shape=outer_left]
wildnature:willow_stairs_planks[facing=west,half=top,shape=outer_right]
wildnature:willow_stairs_planks[facing=west,half=bottom,shape=straight]
wildnature:willow_stairs_planks[facing=west,half=bottom,shape=inner_left]
wildnature:willow_stairs_planks[facing=west,half=bottom,shape=inner_right]
wildnature:willow_stairs_planks[facing=west,half=bottom,shape=outer_left]
wildnature:willow_stairs_planks[facing=west,half=bottom,shape=outer_right]
wildnature:willow_stairs_planks[facing=east,half=top,shape=straight]
wildnature:willow_stairs_planks[facing=east,half=top,shape=inner_left]
wildnature:willow_stairs_planks[facing=east,half=top,shape=inner_right]
wildnature:willow_stairs_planks[facing=east,half=top,shape=outer_left]
wildnature:willow_stairs_planks[facing=east,half=top,shape=outer_right]
wildnature:willow_stairs_planks[facing=east,half=bottom,shape=straight]
wildnature:willow_stairs_planks[facing=east,half=bottom,shape=inner_left]
wildnature:willow_stairs_planks[facing=east,half=bottom,shape=inner_right]
wildnature:willow_stairs_planks[facing=east,half=bottom,shape=outer_left]
wildnature:willow_stairs_planks[facing=east,half=bottom,shape=outer_right]
wildnature:willow_stairs_parquet[facing=north,half=top,shape=straight]
wildnature:willow_stairs_parquet[facing=north,half=top,shape=inner_left]
wildnature:willow_stairs_parquet[facing=north,half=top,shape=inner_right]
wildnature:willow_stairs_parquet[facing=north,half=top,shape=outer_left]
wildnature:willow_stairs_parquet[facing=north,half=top,shape=outer_right]
wildnature:willow_stairs_parquet[facing=north,half=bottom,shape=straight]
wildnature:willow_stairs_parquet[facing=north,half=bottom,shape=inner_left]
wildnature:willow_stairs_parquet[facing=north,half=bottom,shape=inner_right]
wildnature:willow_stairs_parquet[facing=north,half=bottom,shape=outer_left]
wildnature:willow_stairs_parquet[facing=north,half=bottom,shape=outer_right]
wildnature:willow_stairs_parquet[facing=south,half=top,shape=straight]
wildnature:willow_stairs_parquet[facing=south,half=top,shape=inner_left]
wildnature:willow_stairs_parquet[facing=south,half=top,shape=inner_right]
wildnature:willow_stairs_parquet[facing=south,half=top,shape=outer_left]
wildnature:willow_stairs_parquet[facing=south,half=top,shape=outer_right]
wildnature:willow_stairs_parquet[facing=south,half=bottom,shape=straight]
wildnature:willow_stairs_parquet[facing=south,half=bottom,shape=inner_left]
wildnature:willow_stairs_parquet[facing=south,half=bottom,shape=inner_right]
wildnature:willow_stairs_parquet[facing=south,half=bottom,shape=outer_left]
wildnature:willow_stairs_parquet[facing=south,half=bottom,shape=outer_right]
wildnature:willow_stairs_parquet[facing=west,half=top,shape=straight]
wildnature:willow_stairs_parquet[facing=west,half=top,shape=inner_left]
wildnature:willow_stairs_parquet[facing=west,half=top,shape=inner_right]
wildnature:willow_stairs_parquet[facing=west,half=top,shape=outer_left]
wildnature:willow_stairs_parquet[facing=west,half=top,shape=outer_right]
wildnature:willow_stairs_parquet[facing=west,half=bottom,shape=straight]
wildnature:willow_stairs_parquet[facing=west,half=bottom,shape=inner_left]
wildnature:willow_stairs_parquet[facing=west,half=bottom,shape=inner_right]
wildnature:willow_stairs_parquet[facing=west,half=bottom,shape=outer_left]
wildnature:willow_stairs_parquet[facing=west,half=bottom,shape=outer_right]
wildnature:willow_stairs_parquet[facing=east,half=top,shape=straight]
wildnature:willow_stairs_parquet[facing=east,half=top,shape=inner_left]
wildnature:willow_stairs_parquet[facing=east,half=top,shape=inner_right]
wildnature:willow_stairs_parquet[facing=east,half=top,shape=outer_left]
wildnature:willow_stairs_parquet[facing=east,half=top,shape=outer_right]
wildnature:willow_stairs_parquet[facing=east,half=bottom,shape=straight]
wildnature:willow_stairs_parquet[facing=east,half=bottom,shape=inner_left]
wildnature:willow_stairs_parquet[facing=east,half=bottom,shape=inner_right]
wildnature:willow_stairs_parquet[facing=east,half=bottom,shape=outer_left]
wildnature:willow_stairs_parquet[facing=east,half=bottom,shape=outer_right]
wildnature:willow_sapling[stage=0]
wildnature:willow_sapling[stage=1]
wildnature:willow_slab_double[variant=default]
wildnature:willow_slab_half[half=top,variant=default]
wildnature:willow_slab_half[half=bottom,variant=default]
wildnature:red_autumn_leaves[check_decay=true,decayable=true]
wildnature:red_autumn_leaves[check_decay=true,decayable=false]
wildnature:red_autumn_leaves[check_decay=false,decayable=true]
wildnature:red_autumn_leaves[check_decay=false,decayable=false]
wildnature:orange_autumn_leaves[check_decay=true,decayable=true]
wildnature:orange_autumn_leaves[check_decay=true,decayable=false]
wildnature:orange_autumn_leaves[check_decay=false,decayable=true]
wildnature:orange_autumn_leaves[check_decay=false,decayable=false]
wildnature:yellow_autumn_leaves[check_decay=true,decayable=true]
wildnature:yellow_autumn_leaves[check_decay=true,decayable=false]
wildnature:yellow_autumn_leaves[check_decay=false,decayable=true]
wildnature:yellow_autumn_leaves[check_decay=false,decayable=false]
wildnature:rotten_leaves[check_decay=true,decayable=true]
wildnature:rotten_leaves[check_decay=true,decayable=false]
wildnature:rotten_leaves[check_decay=false,decayable=true]
wildnature:rotten_leaves[check_decay=false,decayable=false]
wildnature:rotten_log[axis=x]
wildnature:rotten_log[axis=y]
wildnature:rotten_log[axis=z]
wildnature:rotten_log[axis=none]
wildnature:dead_log[axis=x]
wildnature:dead_log[axis=y]
wildnature:dead_log[axis=z]
wildnature:dead_log[axis=none]
wildnature:small_grass
wildnature:dead_short_grass
wildnature:desert_grass
wildnature:tallgrass_wheat[flowering=true]
wildnature:tallgrass_wheat[flowering=false]
wildnature:tallgrass_thistle[flowering=true]
wildnature:tallgrass_thistle[flowering=false]
wildnature:tallgrass_flower[flowering=true]
wildnature:tallgrass_flower[flowering=false]
wildnature:tallgrass_fernsprout
wildnature:wild_wheat[flowering=true]
wildnature:wild_wheat[flowering=false]
wildnature:leaf_pile
wildnature:dead_leaf_pile
wildnature:corn_bush[stage=0]
wildnature:corn_bush[stage=1]
wildnature:corn_bush[stage=2]
wildnature:jacaranda_flower
wildnature:cherry_flower
wildnature:daisy
wildnature:clover
wildnature:medium_grass
wildnature:bluebell
wildnature:pulsatilla
wildnature:heather_purple[flowering=true]
wildnature:heather_purple[flowering=false]
wildnature:heather_pink[flowering=true]
wildnature:heather_pink[flowering=false]
wildnature:heather_white[flowering=true]
wildnature:heather_white[flowering=false]
wildnature:lupine_violet[flowering=true]
wildnature:lupine_violet[flowering=false]
wildnature:lupine_blue[flowering=true]
wildnature:lupine_blue[flowering=false]
wildnature:lupine_red[flowering=true]
wildnature:lupine_red[flowering=false]
wildnature:lupine_pink[flowering=true]
wildnature:lupine_pink[flowering=false]
wildnature:lupine_yellow[flowering=true]
wildnature:lupine_yellow[flowering=false]
wildnature:iris_violet[flowering=true]
wildnature:iris_violet[flowering=false]
wildnature:iris_purple[flowering=true]
wildnature:iris_purple[flowering=false]
wildnature:forget_me_not_blue[flowering=true]
wildnature:forget_me_not_blue[flowering=false]
wildnature:forget_me_not_pink[flowering=true]
wildnature:forget_me_not_pink[flowering=false]
wildnature:brown_grass_block[snowy=true]
wildnature:brown_grass_block[snowy=false]
wildnature:mold_grass_block[snowy=true]
wildnature:mold_grass_block[snowy=false]
wildnature:desert_grass_block[snowy=true]
wildnature:desert_grass_block[snowy=false]
wildnature:dried_grass_block[snowy=true]
wildnature:dried_grass_block[snowy=false]
wildnature:overgrown_stone[snowy=true]
wildnature:overgrown_stone[snowy=false]
wildnature:browndirt
wildnature:molddirt
wildnature:desertdirt
wildnature:drieddirt
wildnature:frozen_dirt
wildnature:brown_podzol[snowy=true]
wildnature:brown_podzol[snowy=false]
wildnature:mold_podzol[snowy=true]
wildnature:mold_podzol[snowy=false]
wildnature:brown_mycelium[snowy=true]
wildnature:brown_mycelium[snowy=false]
wildnature:mold_mycelium[snowy=true]
wildnature:mold_mycelium[snowy=false]
wildnature:mud
wildnature:dried_sand
wildnature:ash_block
wildnature:white_sand
wildnature:ash
wildnature:darkstone
wildnature:hardened_sandstone
wildnature:red_hardened_sandstone
wildnature:frozen_stone
wildnature:basalt
wildnature:carbonatite
wildnature:chalk
wildnature:conglomerate
wildnature:dolomite
wildnature:epidosite
wildnature:gabbro
wildnature:gneiss
wildnature:gypsum
wildnature:limestone
wildnature:marble
wildnature:monzonite
wildnature:pegmatite
wildnature:phyllite
wildnature:pumice
wildnature:pyroxenite
wildnature:rhyolite
wildnature:slate
wildnature:syenite
wildnature:umber
wildnature:frozen_cobblestone
wildnature:amethyst_block
wildnature:amethyst_ore
wildnature:amber_block
wildnature:amber_ore
wildnature:ruby_block
wildnature:ruby_ore
wildnature:silver_block
wildnature:silver_ore
wildnature:malachite_block
wildnature:malachite_ore
wildnature:sapphire_block
wildnature:sapphire_ore
wildnature:steel_block
wildnature:mushroom_1
wildnature:mushroom_8
wildnature:mushroom_7
wildnature:mushroom_2
wildnature:mushroom_6
wildnature:mushroom_5
wildnature:mushroom_4
wildnature:mushroom_3
wildnature:mushroom_9
wildnature:ironworks[facing=north,lit=true]
wildnature:ironworks[facing=north,lit=false]
wildnature:ironworks[facing=south,lit=true]
wildnature:ironworks[facing=south,lit=false]
wildnature:ironworks[facing=west,lit=true]
wildnature:ironworks[facing=west,lit=false]
wildnature:ironworks[facing=east,lit=true]
wildnature:ironworks[facing=east,lit=false]
wildnature:steel_ladder[facing=north]
wildnature:steel_ladder[facing=south]
wildnature:steel_ladder[facing=west]
wildnature:steel_ladder[facing=east]
wildnature:mb_water[level=0]
wildnature:mb_water[level=1]
wildnature:mb_water[level=2]
wildnature:mb_water[level=3]
wildnature:mb_water[level=4]
wildnature:mb_water[level=5]
wildnature:mb_water[level=6]
wildnature:mb_water[level=7]
wildnature:mb_water[level=8]
wildnature:mb_water[level=9]
wildnature:mb_water[level=10]
wildnature:mb_water[level=11]
wildnature:mb_water[level=12]
wildnature:mb_water[level=13]
wildnature:mb_water[level=14]
wildnature:mb_water[level=15]
betteranimalsplus:trillium[facing=north]
betteranimalsplus:trillium[facing=south]
betteranimalsplus:trillium[facing=west]
betteranimalsplus:trillium[facing=east]
betteranimalsplus:handoffate[facing=north]
betteranimalsplus:handoffate[facing=south]
betteranimalsplus:handoffate[facing=west]
betteranimalsplus:handoffate[facing=east]
betteranimalsplus:turkey_raw[bites=0,facing=north]
betteranimalsplus:turkey_raw[bites=0,facing=south]
betteranimalsplus:turkey_raw[bites=0,facing=west]
betteranimalsplus:turkey_raw[bites=0,facing=east]
betteranimalsplus:turkey_raw[bites=1,facing=north]
betteranimalsplus:turkey_raw[bites=1,facing=south]
betteranimalsplus:turkey_raw[bites=1,facing=west]
betteranimalsplus:turkey_raw[bites=1,facing=east]
betteranimalsplus:turkey_raw[bites=2,facing=north]
betteranimalsplus:turkey_raw[bites=2,facing=south]
betteranimalsplus:turkey_raw[bites=2,facing=west]
betteranimalsplus:turkey_raw[bites=2,facing=east]
betteranimalsplus:turkey_raw[bites=3,facing=north]
betteranimalsplus:turkey_raw[bites=3,facing=south]
betteranimalsplus:turkey_raw[bites=3,facing=west]
betteranimalsplus:turkey_raw[bites=3,facing=east]
betteranimalsplus:turkey_cooked[bites=0,facing=north]
betteranimalsplus:turkey_cooked[bites=0,facing=south]
betteranimalsplus:turkey_cooked[bites=0,facing=west]
betteranimalsplus:turkey_cooked[bites=0,facing=east]
betteranimalsplus:turkey_cooked[bites=1,facing=north]
betteranimalsplus:turkey_cooked[bites=1,facing=south]
betteranimalsplus:turkey_cooked[bites=1,facing=west]
betteranimalsplus:turkey_cooked[bites=1,facing=east]
betteranimalsplus:turkey_cooked[bites=2,facing=north]
betteranimalsplus:turkey_cooked[bites=2,facing=south]
betteranimalsplus:turkey_cooked[bites=2,facing=west]
betteranimalsplus:turkey_cooked[bites=2,facing=east]
betteranimalsplus:turkey_cooked[bites=3,facing=north]
betteranimalsplus:turkey_cooked[bites=3,facing=south]
betteranimalsplus:turkey_cooked[bites=3,facing=west]
betteranimalsplus:turkey_cooked[bites=3,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=east]
betteranimalsplus:wolfhead
betteranimalsplus:wolfhead_1[facing=down]
betteranimalsplus:wolfhead_1[facing=up]
betteranimalsplus:wolfhead_1[facing=north]
betteranimalsplus:wolfhead_1[facing=south]
betteranimalsplus:wolfhead_1[facing=west]
betteranimalsplus:wolfhead_1[facing=east]
betteranimalsplus:wolfhead_2[facing=down]
betteranimalsplus:wolfhead_2[facing=up]
betteranimalsplus:wolfhead_2[facing=north]
betteranimalsplus:wolfhead_2[facing=south]
betteranimalsplus:wolfhead_2[facing=west]
betteranimalsplus:wolfhead_2[facing=east]
betteranimalsplus:wolfhead_3[facing=down]
betteranimalsplus:wolfhead_3[facing=up]
betteranimalsplus:wolfhead_3[facing=north]
betteranimalsplus:wolfhead_3[facing=south]
betteranimalsplus:wolfhead_3[facing=west]
betteranimalsplus:wolfhead_3[facing=east]
betteranimalsplus:wolfhead_4[facing=down]
betteranimalsplus:wolfhead_4[facing=up]
betteranimalsplus:wolfhead_4[facing=north]
betteranimalsplus:wolfhead_4[facing=south]
betteranimalsplus:wolfhead_4[facing=west]
betteranimalsplus:wolfhead_4[facing=east]
betteranimalsplus:wolfhead_5[facing=down]
betteranimalsplus:wolfhead_5[facing=up]
betteranimalsplus:wolfhead_5[facing=north]
betteranimalsplus:wolfhead_5[facing=south]
betteranimalsplus:wolfhead_5[facing=west]
betteranimalsplus:wolfhead_5[facing=east]
betteranimalsplus:wolfhead_6[facing=down]
betteranimalsplus:wolfhead_6[facing=up]
betteranimalsplus:wolfhead_6[facing=north]
betteranimalsplus:wolfhead_6[facing=south]
betteranimalsplus:wolfhead_6[facing=west]
betteranimalsplus:wolfhead_6[facing=east]
betteranimalsplus:coyotehead
betteranimalsplus:coyotehead_1[facing=down]
betteranimalsplus:coyotehead_1[facing=up]
betteranimalsplus:coyotehead_1[facing=north]
betteranimalsplus:coyotehead_1[facing=south]
betteranimalsplus:coyotehead_1[facing=west]
betteranimalsplus:coyotehead_1[facing=east]
betteranimalsplus:foxhead
betteranimalsplus:foxhead_1[facing=down]
betteranimalsplus:foxhead_1[facing=up]
betteranimalsplus:foxhead_1[facing=north]
betteranimalsplus:foxhead_1[facing=south]
betteranimalsplus:foxhead_1[facing=west]
betteranimalsplus:foxhead_1[facing=east]
betteranimalsplus:foxhead_2[facing=down]
betteranimalsplus:foxhead_2[facing=up]
betteranimalsplus:foxhead_2[facing=north]
betteranimalsplus:foxhead_2[facing=south]
betteranimalsplus:foxhead_2[facing=west]
betteranimalsplus:foxhead_2[facing=east]
betteranimalsplus:foxhead_3[facing=down]
betteranimalsplus:foxhead_3[facing=up]
betteranimalsplus:foxhead_3[facing=north]
betteranimalsplus:foxhead_3[facing=south]
betteranimalsplus:foxhead_3[facing=west]
betteranimalsplus:foxhead_3[facing=east]
betteranimalsplus:foxhead_4[facing=down]
betteranimalsplus:foxhead_4[facing=up]
betteranimalsplus:foxhead_4[facing=north]
betteranimalsplus:foxhead_4[facing=south]
betteranimalsplus:foxhead_4[facing=west]
betteranimalsplus:foxhead_4[facing=east]
betteranimalsplus:boarhead
betteranimalsplus:boarhead_1[facing=down]
betteranimalsplus:boarhead_1[facing=up]
betteranimalsplus:boarhead_1[facing=north]
betteranimalsplus:boarhead_1[facing=south]
betteranimalsplus:boarhead_1[facing=west]
betteranimalsplus:boarhead_1[facing=east]
betteranimalsplus:boarhead_2[facing=down]
betteranimalsplus:boarhead_2[facing=up]
betteranimalsplus:boarhead_2[facing=north]
betteranimalsplus:boarhead_2[facing=south]
betteranimalsplus:boarhead_2[facing=west]
betteranimalsplus:boarhead_2[facing=east]
betteranimalsplus:boarhead_3[facing=down]
betteranimalsplus:boarhead_3[facing=up]
betteranimalsplus:boarhead_3[facing=north]
betteranimalsplus:boarhead_3[facing=south]
betteranimalsplus:boarhead_3[facing=west]
betteranimalsplus:boarhead_3[facing=east]
betteranimalsplus:boarhead_4[facing=down]
betteranimalsplus:boarhead_4[facing=up]
betteranimalsplus:boarhead_4[facing=north]
betteranimalsplus:boarhead_4[facing=south]
betteranimalsplus:boarhead_4[facing=west]
betteranimalsplus:boarhead_4[facing=east]
betteranimalsplus:bearhead
betteranimalsplus:bearhead_1[facing=down]
betteranimalsplus:bearhead_1[facing=up]
betteranimalsplus:bearhead_1[facing=north]
betteranimalsplus:bearhead_1[facing=south]
betteranimalsplus:bearhead_1[facing=west]
betteranimalsplus:bearhead_1[facing=east]
betteranimalsplus:bearhead_2[facing=down]
betteranimalsplus:bearhead_2[facing=up]
betteranimalsplus:bearhead_2[facing=north]
betteranimalsplus:bearhead_2[facing=south]
betteranimalsplus:bearhead_2[facing=west]
betteranimalsplus:bearhead_2[facing=east]
betteranimalsplus:bearhead_3[facing=down]
betteranimalsplus:bearhead_3[facing=up]
betteranimalsplus:bearhead_3[facing=north]
betteranimalsplus:bearhead_3[facing=south]
betteranimalsplus:bearhead_3[facing=west]
betteranimalsplus:bearhead_3[facing=east]
betteranimalsplus:deerhead
betteranimalsplus:deerhead_1[facing=down]
betteranimalsplus:deerhead_1[facing=up]
betteranimalsplus:deerhead_1[facing=north]
betteranimalsplus:deerhead_1[facing=south]
betteranimalsplus:deerhead_1[facing=west]
betteranimalsplus:deerhead_1[facing=east]
betteranimalsplus:deerhead_2[facing=down]
betteranimalsplus:deerhead_2[facing=up]
betteranimalsplus:deerhead_2[facing=north]
betteranimalsplus:deerhead_2[facing=south]
betteranimalsplus:deerhead_2[facing=west]
betteranimalsplus:deerhead_2[facing=east]
betteranimalsplus:deerhead_3[facing=down]
betteranimalsplus:deerhead_3[facing=up]
betteranimalsplus:deerhead_3[facing=north]
betteranimalsplus:deerhead_3[facing=south]
betteranimalsplus:deerhead_3[facing=west]
betteranimalsplus:deerhead_3[facing=east]
betteranimalsplus:deerhead_4[facing=down]
betteranimalsplus:deerhead_4[facing=up]
betteranimalsplus:deerhead_4[facing=north]
betteranimalsplus:deerhead_4[facing=south]
betteranimalsplus:deerhead_4[facing=west]
betteranimalsplus:deerhead_4[facing=east]
betteranimalsplus:reindeerhead
betteranimalsplus:reindeerhead_1[facing=down]
betteranimalsplus:reindeerhead_1[facing=up]
betteranimalsplus:reindeerhead_1[facing=north]
betteranimalsplus:reindeerhead_1[facing=south]
betteranimalsplus:reindeerhead_1[facing=west]
betteranimalsplus:reindeerhead_1[facing=east]
betteranimalsplus:reindeerhead_2[facing=down]
betteranimalsplus:reindeerhead_2[facing=up]
betteranimalsplus:reindeerhead_2[facing=north]
betteranimalsplus:reindeerhead_2[facing=south]
betteranimalsplus:reindeerhead_2[facing=west]
betteranimalsplus:reindeerhead_2[facing=east]
betteranimalsplus:reindeerhead_3[facing=down]
betteranimalsplus:reindeerhead_3[facing=up]
betteranimalsplus:reindeerhead_3[facing=north]
betteranimalsplus:reindeerhead_3[facing=south]
betteranimalsplus:reindeerhead_3[facing=west]
betteranimalsplus:reindeerhead_3[facing=east]
betteranimalsplus:reindeerhead_4[facing=down]
betteranimalsplus:reindeerhead_4[facing=up]
betteranimalsplus:reindeerhead_4[facing=north]
betteranimalsplus:reindeerhead_4[facing=south]
betteranimalsplus:reindeerhead_4[facing=west]
betteranimalsplus:reindeerhead_4[facing=east]
betteranimalsplus:moosehead
betteranimalsplus:moosehead_1[facing=down]
betteranimalsplus:moosehead_1[facing=up]
betteranimalsplus:moosehead_1[facing=north]
betteranimalsplus:moosehead_1[facing=south]
betteranimalsplus:moosehead_1[facing=west]
betteranimalsplus:moosehead_1[facing=east]
betteranimalsplus:moosehead_2[facing=down]
betteranimalsplus:moosehead_2[facing=up]
betteranimalsplus:moosehead_2[facing=north]
betteranimalsplus:moosehead_2[facing=south]
betteranimalsplus:moosehead_2[facing=west]
betteranimalsplus:moosehead_2[facing=east]
betteranimalsplus:moosehead_3[facing=down]
betteranimalsplus:moosehead_3[facing=up]
betteranimalsplus:moosehead_3[facing=north]
betteranimalsplus:moosehead_3[facing=south]
betteranimalsplus:moosehead_3[facing=west]
betteranimalsplus:moosehead_3[facing=east]
betteranimalsplus:moosehead_4[facing=down]
betteranimalsplus:moosehead_4[facing=up]
betteranimalsplus:moosehead_4[facing=north]
betteranimalsplus:moosehead_4[facing=south]
betteranimalsplus:moosehead_4[facing=west]
betteranimalsplus:moosehead_4[facing=east]
betteranimalsplus:hirschgeistskull
betteranimalsplus:hirschgeistskull_1[facing=down]
betteranimalsplus:hirschgeistskull_1[facing=up]
betteranimalsplus:hirschgeistskull_1[facing=north]
betteranimalsplus:hirschgeistskull_1[facing=south]
betteranimalsplus:hirschgeistskull_1[facing=west]
betteranimalsplus:hirschgeistskull_1[facing=east]
actuallyadditions:block_canola_oil[level=0]
actuallyadditions:block_canola_oil[level=1]
actuallyadditions:block_canola_oil[level=2]
actuallyadditions:block_canola_oil[level=3]
actuallyadditions:block_canola_oil[level=4]
actuallyadditions:block_canola_oil[level=5]
actuallyadditions:block_canola_oil[level=6]
actuallyadditions:block_canola_oil[level=7]
actuallyadditions:block_canola_oil[level=8]
actuallyadditions:block_canola_oil[level=9]
actuallyadditions:block_canola_oil[level=10]
actuallyadditions:block_canola_oil[level=11]
actuallyadditions:block_canola_oil[level=12]
actuallyadditions:block_canola_oil[level=13]
actuallyadditions:block_canola_oil[level=14]
actuallyadditions:block_canola_oil[level=15]
actuallyadditions:block_refined_canola_oil[level=0]
actuallyadditions:block_refined_canola_oil[level=1]
actuallyadditions:block_refined_canola_oil[level=2]
actuallyadditions:block_refined_canola_oil[level=3]
actuallyadditions:block_refined_canola_oil[level=4]
actuallyadditions:block_refined_canola_oil[level=5]
actuallyadditions:block_refined_canola_oil[level=6]
actuallyadditions:block_refined_canola_oil[level=7]
actuallyadditions:block_refined_canola_oil[level=8]
actuallyadditions:block_refined_canola_oil[level=9]
actuallyadditions:block_refined_canola_oil[level=10]
actuallyadditions:block_refined_canola_oil[level=11]
actuallyadditions:block_refined_canola_oil[level=12]
actuallyadditions:block_refined_canola_oil[level=13]
actuallyadditions:block_refined_canola_oil[level=14]
actuallyadditions:block_refined_canola_oil[level=15]
actuallyadditions:block_crystal_oil[level=0]
actuallyadditions:block_crystal_oil[level=1]
actuallyadditions:block_crystal_oil[level=2]
actuallyadditions:block_crystal_oil[level=3]
actuallyadditions:block_crystal_oil[level=4]
actuallyadditions:block_crystal_oil[level=5]
actuallyadditions:block_crystal_oil[level=6]
actuallyadditions:block_crystal_oil[level=7]
actuallyadditions:block_crystal_oil[level=8]
actuallyadditions:block_crystal_oil[level=9]
actuallyadditions:block_crystal_oil[level=10]
actuallyadditions:block_crystal_oil[level=11]
actuallyadditions:block_crystal_oil[level=12]
actuallyadditions:block_crystal_oil[level=13]
actuallyadditions:block_crystal_oil[level=14]
actuallyadditions:block_crystal_oil[level=15]
actuallyadditions:block_empowered_oil[level=0]
actuallyadditions:block_empowered_oil[level=1]
actuallyadditions:block_empowered_oil[level=2]
actuallyadditions:block_empowered_oil[level=3]
actuallyadditions:block_empowered_oil[level=4]
actuallyadditions:block_empowered_oil[level=5]
actuallyadditions:block_empowered_oil[level=6]
actuallyadditions:block_empowered_oil[level=7]
actuallyadditions:block_empowered_oil[level=8]
actuallyadditions:block_empowered_oil[level=9]
actuallyadditions:block_empowered_oil[level=10]
actuallyadditions:block_empowered_oil[level=11]
actuallyadditions:block_empowered_oil[level=12]
actuallyadditions:block_empowered_oil[level=13]
actuallyadditions:block_empowered_oil[level=14]
actuallyadditions:block_empowered_oil[level=15]
actuallyadditions:block_crystal_cluster_redstone[facing=down]
actuallyadditions:block_crystal_cluster_redstone[facing=up]
actuallyadditions:block_crystal_cluster_redstone[facing=north]
actuallyadditions:block_crystal_cluster_redstone[facing=south]
actuallyadditions:block_crystal_cluster_redstone[facing=west]
actuallyadditions:block_crystal_cluster_redstone[facing=east]
actuallyadditions:block_crystal_cluster_lapis[facing=down]
actuallyadditions:block_crystal_cluster_lapis[facing=up]
actuallyadditions:block_crystal_cluster_lapis[facing=north]
actuallyadditions:block_crystal_cluster_lapis[facing=south]
actuallyadditions:block_crystal_cluster_lapis[facing=west]
actuallyadditions:block_crystal_cluster_lapis[facing=east]
actuallyadditions:block_crystal_cluster_diamond[facing=down]
actuallyadditions:block_crystal_cluster_diamond[facing=up]
actuallyadditions:block_crystal_cluster_diamond[facing=north]
actuallyadditions:block_crystal_cluster_diamond[facing=south]
actuallyadditions:block_crystal_cluster_diamond[facing=west]
actuallyadditions:block_crystal_cluster_diamond[facing=east]
actuallyadditions:block_crystal_cluster_coal[facing=down]
actuallyadditions:block_crystal_cluster_coal[facing=up]
actuallyadditions:block_crystal_cluster_coal[facing=north]
actuallyadditions:block_crystal_cluster_coal[facing=south]
actuallyadditions:block_crystal_cluster_coal[facing=west]
actuallyadditions:block_crystal_cluster_coal[facing=east]
actuallyadditions:block_crystal_cluster_emerald[facing=down]
actuallyadditions:block_crystal_cluster_emerald[facing=up]
actuallyadditions:block_crystal_cluster_emerald[facing=north]
actuallyadditions:block_crystal_cluster_emerald[facing=south]
actuallyadditions:block_crystal_cluster_emerald[facing=west]
actuallyadditions:block_crystal_cluster_emerald[facing=east]
actuallyadditions:block_crystal_cluster_iron[facing=down]
actuallyadditions:block_crystal_cluster_iron[facing=up]
actuallyadditions:block_crystal_cluster_iron[facing=north]
actuallyadditions:block_crystal_cluster_iron[facing=south]
actuallyadditions:block_crystal_cluster_iron[facing=west]
actuallyadditions:block_crystal_cluster_iron[facing=east]
actuallyadditions:block_battery_box
actuallyadditions:block_item_viewer_hopping[facing=down]
actuallyadditions:block_item_viewer_hopping[facing=north]
actuallyadditions:block_item_viewer_hopping[facing=south]
actuallyadditions:block_item_viewer_hopping[facing=west]
actuallyadditions:block_item_viewer_hopping[facing=east]
actuallyadditions:block_farmer[facing=north]
actuallyadditions:block_farmer[facing=south]
actuallyadditions:block_farmer[facing=west]
actuallyadditions:block_farmer[facing=east]
actuallyadditions:block_bio_reactor
actuallyadditions:block_empowerer
actuallyadditions:block_tiny_torch[facing=up]
actuallyadditions:block_tiny_torch[facing=north]
actuallyadditions:block_tiny_torch[facing=south]
actuallyadditions:block_tiny_torch[facing=west]
actuallyadditions:block_tiny_torch[facing=east]
actuallyadditions:block_shock_suppressor
actuallyadditions:block_display_stand
actuallyadditions:block_player_interface
actuallyadditions:block_item_viewer
actuallyadditions:block_firework_box
actuallyadditions:block_miner
actuallyadditions:block_atomic_reconstructor[facing=down]
actuallyadditions:block_atomic_reconstructor[facing=up]
actuallyadditions:block_atomic_reconstructor[facing=north]
actuallyadditions:block_atomic_reconstructor[facing=south]
actuallyadditions:block_atomic_reconstructor[facing=west]
actuallyadditions:block_atomic_reconstructor[facing=east]
actuallyadditions:block_crystal[type=red]
actuallyadditions:block_crystal[type=blue]
actuallyadditions:block_crystal[type=light_blue]
actuallyadditions:block_crystal[type=black]
actuallyadditions:block_crystal[type=green]
actuallyadditions:block_crystal[type=white]
actuallyadditions:block_crystal_empowered[type=red]
actuallyadditions:block_crystal_empowered[type=blue]
actuallyadditions:block_crystal_empowered[type=light_blue]
actuallyadditions:block_crystal_empowered[type=black]
actuallyadditions:block_crystal_empowered[type=green]
actuallyadditions:block_crystal_empowered[type=white]
actuallyadditions:block_black_lotus
actuallyadditions:block_laser_relay[facing=down]
actuallyadditions:block_laser_relay[facing=up]
actuallyadditions:block_laser_relay[facing=north]
actuallyadditions:block_laser_relay[facing=south]
actuallyadditions:block_laser_relay[facing=west]
actuallyadditions:block_laser_relay[facing=east]
actuallyadditions:block_laser_relay_advanced[facing=down]
actuallyadditions:block_laser_relay_advanced[facing=up]
actuallyadditions:block_laser_relay_advanced[facing=north]
actuallyadditions:block_laser_relay_advanced[facing=south]
actuallyadditions:block_laser_relay_advanced[facing=west]
actuallyadditions:block_laser_relay_advanced[facing=east]
actuallyadditions:block_laser_relay_extreme[facing=down]
actuallyadditions:block_laser_relay_extreme[facing=up]
actuallyadditions:block_laser_relay_extreme[facing=north]
actuallyadditions:block_laser_relay_extreme[facing=south]
actuallyadditions:block_laser_relay_extreme[facing=west]
actuallyadditions:block_laser_relay_extreme[facing=east]
actuallyadditions:block_laser_relay_fluids[facing=down]
actuallyadditions:block_laser_relay_fluids[facing=up]
actuallyadditions:block_laser_relay_fluids[facing=north]
actuallyadditions:block_laser_relay_fluids[facing=south]
actuallyadditions:block_laser_relay_fluids[facing=west]
actuallyadditions:block_laser_relay_fluids[facing=east]
actuallyadditions:block_laser_relay_item[facing=down]
actuallyadditions:block_laser_relay_item[facing=up]
actuallyadditions:block_laser_relay_item[facing=north]
actuallyadditions:block_laser_relay_item[facing=south]
actuallyadditions:block_laser_relay_item[facing=west]
actuallyadditions:block_laser_relay_item[facing=east]
actuallyadditions:block_laser_relay_item_whitelist[facing=down]
actuallyadditions:block_laser_relay_item_whitelist[facing=up]
actuallyadditions:block_laser_relay_item_whitelist[facing=north]
actuallyadditions:block_laser_relay_item_whitelist[facing=south]
actuallyadditions:block_laser_relay_item_whitelist[facing=west]
actuallyadditions:block_laser_relay_item_whitelist[facing=east]
actuallyadditions:block_ranged_collector
actuallyadditions:block_directional_breaker[facing=down]
actuallyadditions:block_directional_breaker[facing=up]
actuallyadditions:block_directional_breaker[facing=north]
actuallyadditions:block_directional_breaker[facing=south]
actuallyadditions:block_directional_breaker[facing=west]
actuallyadditions:block_directional_breaker[facing=east]
actuallyadditions:block_leaf_generator
actuallyadditions:block_smiley_cloud[facing=north]
actuallyadditions:block_smiley_cloud[facing=south]
actuallyadditions:block_smiley_cloud[facing=west]
actuallyadditions:block_smiley_cloud[facing=east]
actuallyadditions:block_xp_solidifier[facing=north]
actuallyadditions:block_xp_solidifier[facing=south]
actuallyadditions:block_xp_solidifier[facing=west]
actuallyadditions:block_xp_solidifier[facing=east]
actuallyadditions:block_testifi_bucks_green_wall
actuallyadditions:block_testifi_bucks_white_wall
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_slab[half=top]
actuallyadditions:block_testifi_bucks_green_slab[half=bottom]
actuallyadditions:block_testifi_bucks_white_slab[half=top]
actuallyadditions:block_testifi_bucks_white_slab[half=bottom]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_colored_lamp[type=white]
actuallyadditions:block_colored_lamp[type=orange]
actuallyadditions:block_colored_lamp[type=magenta]
actuallyadditions:block_colored_lamp[type=light_blue]
actuallyadditions:block_colored_lamp[type=yellow]
actuallyadditions:block_colored_lamp[type=lime]
actuallyadditions:block_colored_lamp[type=pink]
actuallyadditions:block_colored_lamp[type=gray]
actuallyadditions:block_colored_lamp[type=light_gray]
actuallyadditions:block_colored_lamp[type=cyan]
actuallyadditions:block_colored_lamp[type=purple]
actuallyadditions:block_colored_lamp[type=blue]
actuallyadditions:block_colored_lamp[type=brown]
actuallyadditions:block_colored_lamp[type=green]
actuallyadditions:block_colored_lamp[type=red]
actuallyadditions:block_colored_lamp[type=black]
actuallyadditions:block_colored_lamp_on[type=white]
actuallyadditions:block_colored_lamp_on[type=orange]
actuallyadditions:block_colored_lamp_on[type=magenta]
actuallyadditions:block_colored_lamp_on[type=light_blue]
actuallyadditions:block_colored_lamp_on[type=yellow]
actuallyadditions:block_colored_lamp_on[type=lime]
actuallyadditions:block_colored_lamp_on[type=pink]
actuallyadditions:block_colored_lamp_on[type=gray]
actuallyadditions:block_colored_lamp_on[type=light_gray]
actuallyadditions:block_colored_lamp_on[type=cyan]
actuallyadditions:block_colored_lamp_on[type=purple]
actuallyadditions:block_colored_lamp_on[type=blue]
actuallyadditions:block_colored_lamp_on[type=brown]
actuallyadditions:block_colored_lamp_on[type=green]
actuallyadditions:block_colored_lamp_on[type=red]
actuallyadditions:block_colored_lamp_on[type=black]
actuallyadditions:block_lamp_powerer[facing=down]
actuallyadditions:block_lamp_powerer[facing=up]
actuallyadditions:block_lamp_powerer[facing=north]
actuallyadditions:block_lamp_powerer[facing=south]
actuallyadditions:block_lamp_powerer[facing=west]
actuallyadditions:block_lamp_powerer[facing=east]
actuallyadditions:block_treasure_chest[facing=north]
actuallyadditions:block_treasure_chest[facing=south]
actuallyadditions:block_treasure_chest[facing=west]
actuallyadditions:block_treasure_chest[facing=east]
actuallyadditions:block_energizer
actuallyadditions:block_enervator
actuallyadditions:block_lava_factory_controller
actuallyadditions:block_canola_press
actuallyadditions:block_phantomface
actuallyadditions:block_phantom_placer
actuallyadditions:block_phantom_liquiface
actuallyadditions:block_phantom_energyface
actuallyadditions:block_phantom_redstoneface
actuallyadditions:block_phantom_breaker
actuallyadditions:block_coal_generator[facing=north]
actuallyadditions:block_coal_generator[facing=south]
actuallyadditions:block_coal_generator[facing=west]
actuallyadditions:block_coal_generator[facing=east]
actuallyadditions:block_oil_generator[facing=north]
actuallyadditions:block_oil_generator[facing=south]
actuallyadditions:block_oil_generator[facing=west]
actuallyadditions:block_oil_generator[facing=east]
actuallyadditions:block_fermenting_barrel
actuallyadditions:block_rice[age=0]
actuallyadditions:block_rice[age=1]
actuallyadditions:block_rice[age=2]
actuallyadditions:block_rice[age=3]
actuallyadditions:block_rice[age=4]
actuallyadditions:block_rice[age=5]
actuallyadditions:block_rice[age=6]
actuallyadditions:block_rice[age=7]
actuallyadditions:block_canola[age=0]
actuallyadditions:block_canola[age=1]
actuallyadditions:block_canola[age=2]
actuallyadditions:block_canola[age=3]
actuallyadditions:block_canola[age=4]
actuallyadditions:block_canola[age=5]
actuallyadditions:block_canola[age=6]
actuallyadditions:block_canola[age=7]
actuallyadditions:block_flax[age=0]
actuallyadditions:block_flax[age=1]
actuallyadditions:block_flax[age=2]
actuallyadditions:block_flax[age=3]
actuallyadditions:block_flax[age=4]
actuallyadditions:block_flax[age=5]
actuallyadditions:block_flax[age=6]
actuallyadditions:block_flax[age=7]
actuallyadditions:block_coffee[age=0]
actuallyadditions:block_coffee[age=1]
actuallyadditions:block_coffee[age=2]
actuallyadditions:block_coffee[age=3]
actuallyadditions:block_coffee[age=4]
actuallyadditions:block_coffee[age=5]
actuallyadditions:block_coffee[age=6]
actuallyadditions:block_coffee[age=7]
actuallyadditions:block_compost
actuallyadditions:block_misc[type=black_quartz_pillar]
actuallyadditions:block_misc[type=black_quartz_chiseled]
actuallyadditions:block_misc[type=black_quartz]
actuallyadditions:block_misc[type=ore_black_quartz]
actuallyadditions:block_misc[type=wood_casing]
actuallyadditions:block_misc[type=charcoal]
actuallyadditions:block_misc[type=enderpearl]
actuallyadditions:block_misc[type=lava_factory_case]
actuallyadditions:block_misc[type=ender_casing]
actuallyadditions:block_misc[type=iron_casing]
actuallyadditions:block_feeder
actuallyadditions:block_giant_chest
actuallyadditions:block_giant_chest_medium
actuallyadditions:block_giant_chest_large
actuallyadditions:block_grinder[on=true]
actuallyadditions:block_grinder[on=false]
actuallyadditions:block_grinder_double[on=true]
actuallyadditions:block_grinder_double[on=false]
actuallyadditions:block_furnace_double[facing=north,on=true]
actuallyadditions:block_furnace_double[facing=north,on=false]
actuallyadditions:block_furnace_double[facing=south,on=true]
actuallyadditions:block_furnace_double[facing=south,on=false]
actuallyadditions:block_furnace_double[facing=west,on=true]
actuallyadditions:block_furnace_double[facing=west,on=false]
actuallyadditions:block_furnace_double[facing=east,on=true]
actuallyadditions:block_furnace_double[facing=east,on=false]
actuallyadditions:block_inputter
actuallyadditions:block_inputter_advanced
actuallyadditions:block_fishing_net
actuallyadditions:block_furnace_solar
actuallyadditions:block_heat_collector
actuallyadditions:block_item_repairer
actuallyadditions:block_greenhouse_glass
actuallyadditions:block_breaker[facing=down]
actuallyadditions:block_breaker[facing=up]
actuallyadditions:block_breaker[facing=north]
actuallyadditions:block_breaker[facing=south]
actuallyadditions:block_breaker[facing=west]
actuallyadditions:block_breaker[facing=east]
actuallyadditions:block_placer[facing=down]
actuallyadditions:block_placer[facing=up]
actuallyadditions:block_placer[facing=north]
actuallyadditions:block_placer[facing=south]
actuallyadditions:block_placer[facing=west]
actuallyadditions:block_placer[facing=east]
actuallyadditions:block_dropper[facing=down]
actuallyadditions:block_dropper[facing=up]
actuallyadditions:block_dropper[facing=north]
actuallyadditions:block_dropper[facing=south]
actuallyadditions:block_dropper[facing=west]
actuallyadditions:block_dropper[facing=east]
actuallyadditions:block_fluid_placer[facing=down]
actuallyadditions:block_fluid_placer[facing=up]
actuallyadditions:block_fluid_placer[facing=north]
actuallyadditions:block_fluid_placer[facing=south]
actuallyadditions:block_fluid_placer[facing=west]
actuallyadditions:block_fluid_placer[facing=east]
actuallyadditions:block_fluid_collector[facing=down]
actuallyadditions:block_fluid_collector[facing=up]
actuallyadditions:block_fluid_collector[facing=north]
actuallyadditions:block_fluid_collector[facing=south]
actuallyadditions:block_fluid_collector[facing=west]
actuallyadditions:block_fluid_collector[facing=east]
actuallyadditions:block_coffee_machine[facing=north]
actuallyadditions:block_coffee_machine[facing=south]
actuallyadditions:block_coffee_machine[facing=west]
actuallyadditions:block_coffee_machine[facing=east]
actuallyadditions:block_phantom_booster
actuallyadditions:block_wild[type=canola]
actuallyadditions:block_wild[type=flax]
actuallyadditions:block_wild[type=rice]
actuallyadditions:block_wild[type=coffee]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_slab[half=top]
actuallyadditions:block_quartz_slab[half=bottom]
actuallyadditions:block_chiseled_quartz_slab[half=top]
actuallyadditions:block_chiseled_quartz_slab[half=bottom]
actuallyadditions:block_pillar_quartz_slab[half=top]
actuallyadditions:block_pillar_quartz_slab[half=bottom]
baseminerals:lithium_ore
baseminerals:lithium[level=0]
baseminerals:lithium[level=1]
baseminerals:lithium[level=2]
baseminerals:lithium[level=3]
baseminerals:lithium[level=4]
baseminerals:lithium[level=5]
baseminerals:lithium[level=6]
baseminerals:lithium[level=7]
baseminerals:lithium[level=8]
baseminerals:lithium[level=9]
baseminerals:lithium[level=10]
baseminerals:lithium[level=11]
baseminerals:lithium[level=12]
baseminerals:lithium[level=13]
baseminerals:lithium[level=14]
baseminerals:lithium[level=15]
baseminerals:lithium_block
baseminerals:niter_ore
baseminerals:niter_block
baseminerals:phosphorus_ore
baseminerals:phosphorus_block
baseminerals:potash_ore
baseminerals:potash_block
baseminerals:salt_ore
baseminerals:salt_block
baseminerals:saltpeter_ore
baseminerals:saltpeter_block
baseminerals:sulfur_ore
baseminerals:sulfur_block
baseminerals:silicon_block
mujmajnkraftsbettersurvival:customcauldron[level=0]
mujmajnkraftsbettersurvival:customcauldron[level=1]
mujmajnkraftsbettersurvival:customcauldron[level=2]
mujmajnkraftsbettersurvival:customcauldron[level=3]
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_launch_extra
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:amber[level=0]
cyclicmagic:amber[level=1]
cyclicmagic:amber[level=2]
cyclicmagic:amber[level=3]
cyclicmagic:amber[level=4]
cyclicmagic:amber[level=5]
cyclicmagic:amber[level=6]
cyclicmagic:amber[level=7]
cyclicmagic:amber[level=8]
cyclicmagic:amber[level=9]
cyclicmagic:amber[level=10]
cyclicmagic:amber[level=11]
cyclicmagic:amber[level=12]
cyclicmagic:amber[level=13]
cyclicmagic:amber[level=14]
cyclicmagic:amber[level=15]
cyclicmagic:biomass[level=0]
cyclicmagic:biomass[level=1]
cyclicmagic:biomass[level=2]
cyclicmagic:biomass[level=3]
cyclicmagic:biomass[level=4]
cyclicmagic:biomass[level=5]
cyclicmagic:biomass[level=6]
cyclicmagic:biomass[level=7]
cyclicmagic:biomass[level=8]
cyclicmagic:biomass[level=9]
cyclicmagic:biomass[level=10]
cyclicmagic:biomass[level=11]
cyclicmagic:biomass[level=12]
cyclicmagic:biomass[level=13]
cyclicmagic:biomass[level=14]
cyclicmagic:biomass[level=15]
cyclicmagic:crystal[level=0]
cyclicmagic:crystal[level=1]
cyclicmagic:crystal[level=2]
cyclicmagic:crystal[level=3]
cyclicmagic:crystal[level=4]
cyclicmagic:crystal[level=5]
cyclicmagic:crystal[level=6]
cyclicmagic:crystal[level=7]
cyclicmagic:crystal[level=8]
cyclicmagic:crystal[level=9]
cyclicmagic:crystal[level=10]
cyclicmagic:crystal[level=11]
cyclicmagic:crystal[level=12]
cyclicmagic:crystal[level=13]
cyclicmagic:crystal[level=14]
cyclicmagic:crystal[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma[facing=north]
cyclicmagic:block_anvil_magma[facing=south]
cyclicmagic:block_anvil_magma[facing=west]
cyclicmagic:block_anvil_magma[facing=east]
cyclicmagic:melter
cyclicmagic:solidifier
cyclicmagic:block_anvil[facing=north]
cyclicmagic:block_anvil[facing=south]
cyclicmagic:block_anvil[facing=west]
cyclicmagic:block_anvil[facing=east]
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil[facing=north]
cyclicmagic:void_anvil[facing=south]
cyclicmagic:void_anvil[facing=west]
cyclicmagic:void_anvil[facing=east]
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
ichunutil:compact_porkchop
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_slab[half=top,variant=default]
lycanitesmobs:demonstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_slab[half=top,variant=default]
lycanitesmobs:aberrantstonetile_slab[half=bottom,variant=default]
lycanitesmobs:desertstonebrick_slab[half=top,variant=default]
lycanitesmobs:desertstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:shadowstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:aberrantstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:frostweb
lycanitesmobs:lushstonepillar[axis=x]
lycanitesmobs:lushstonepillar[axis=y]
lycanitesmobs:lushstonepillar[axis=z]
lycanitesmobs:demoncrystal
lycanitesmobs:moglava[level=0]
lycanitesmobs:moglava[level=1]
lycanitesmobs:moglava[level=2]
lycanitesmobs:moglava[level=3]
lycanitesmobs:moglava[level=4]
lycanitesmobs:moglava[level=5]
lycanitesmobs:moglava[level=6]
lycanitesmobs:moglava[level=7]
lycanitesmobs:moglava[level=8]
lycanitesmobs:moglava[level=9]
lycanitesmobs:moglava[level=10]
lycanitesmobs:moglava[level=11]
lycanitesmobs:moglava[level=12]
lycanitesmobs:moglava[level=13]
lycanitesmobs:moglava[level=14]
lycanitesmobs:moglava[level=15]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowcrystal
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:aberrantstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:quickweb
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:desertstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:doomfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:poopcloud[age=0]
lycanitesmobs:poopcloud[age=1]
lycanitesmobs:poopcloud[age=2]
lycanitesmobs:poopcloud[age=3]
lycanitesmobs:poopcloud[age=4]
lycanitesmobs:poopcloud[age=5]
lycanitesmobs:poopcloud[age=6]
lycanitesmobs:poopcloud[age=7]
lycanitesmobs:poopcloud[age=8]
lycanitesmobs:poopcloud[age=9]
lycanitesmobs:poopcloud[age=10]
lycanitesmobs:poopcloud[age=11]
lycanitesmobs:poopcloud[age=12]
lycanitesmobs:poopcloud[age=13]
lycanitesmobs:poopcloud[age=14]
lycanitesmobs:poopcloud[age=15]
lycanitesmobs:ooze[level=0]
lycanitesmobs:ooze[level=1]
lycanitesmobs:ooze[level=2]
lycanitesmobs:ooze[level=3]
lycanitesmobs:ooze[level=4]
lycanitesmobs:ooze[level=5]
lycanitesmobs:ooze[level=6]
lycanitesmobs:ooze[level=7]
lycanitesmobs:ooze[level=8]
lycanitesmobs:ooze[level=9]
lycanitesmobs:ooze[level=10]
lycanitesmobs:ooze[level=11]
lycanitesmobs:ooze[level=12]
lycanitesmobs:ooze[level=13]
lycanitesmobs:ooze[level=14]
lycanitesmobs:ooze[level=15]
lycanitesmobs:desertstonepolished
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:summoningpedestal[owner=none]
lycanitesmobs:summoningpedestal[owner=client]
lycanitesmobs:summoningpedestal[owner=player]
lycanitesmobs:demonstonechiseled
lycanitesmobs:aberrantstone_slab_double[axis=x]
lycanitesmobs:aberrantstone_slab_double[axis=y]
lycanitesmobs:aberrantstone_slab_double[axis=z]
lycanitesmobs:desertstonetile
lycanitesmobs:lushstonepolished
lycanitesmobs:desertstone_slab_double[axis=x]
lycanitesmobs:desertstone_slab_double[axis=y]
lycanitesmobs:desertstone_slab_double[axis=z]
lycanitesmobs:desertstonechiseled
lycanitesmobs:aberrantstone
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
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lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
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lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
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lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
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lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
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lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
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lycanitesmobs:hellfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
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lycanitesmobs:hellfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
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lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
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lycanitesmobs:hellfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
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lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
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lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
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lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
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lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
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lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:hellfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowstone_slab_double[axis=x]
lycanitesmobs:shadowstone_slab_double[axis=y]
lycanitesmobs:shadowstone_slab_double[axis=z]
lycanitesmobs:desertstonetile_slab[half=top,variant=default]
lycanitesmobs:desertstonetile_slab[half=bottom,variant=default]
lycanitesmobs:demonstone_slab[half=top,variant=default]
lycanitesmobs:demonstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstonechiseled
lycanitesmobs:desertstone_slab[half=top,variant=default]
lycanitesmobs:desertstone_slab[half=bottom,variant=default]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:icefire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:lushstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:poisoncloud[age=0]
lycanitesmobs:poisoncloud[age=1]
lycanitesmobs:poisoncloud[age=2]
lycanitesmobs:poisoncloud[age=3]
lycanitesmobs:poisoncloud[age=4]
lycanitesmobs:poisoncloud[age=5]
lycanitesmobs:poisoncloud[age=6]
lycanitesmobs:poisoncloud[age=7]
lycanitesmobs:poisoncloud[age=8]
lycanitesmobs:poisoncloud[age=9]
lycanitesmobs:poisoncloud[age=10]
lycanitesmobs:poisoncloud[age=11]
lycanitesmobs:poisoncloud[age=12]
lycanitesmobs:poisoncloud[age=13]
lycanitesmobs:poisoncloud[age=14]
lycanitesmobs:poisoncloud[age=15]
lycanitesmobs:poison[level=0]
lycanitesmobs:poison[level=1]
lycanitesmobs:poison[level=2]
lycanitesmobs:poison[level=3]
lycanitesmobs:poison[level=4]
lycanitesmobs:poison[level=5]
lycanitesmobs:poison[level=6]
lycanitesmobs:poison[level=7]
lycanitesmobs:poison[level=8]
lycanitesmobs:poison[level=9]
lycanitesmobs:poison[level=10]
lycanitesmobs:poison[level=11]
lycanitesmobs:poison[level=12]
lycanitesmobs:poison[level=13]
lycanitesmobs:poison[level=14]
lycanitesmobs:poison[level=15]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:shadowfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowstone_slab[half=top,variant=default]
lycanitesmobs:shadowstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstonetile
lycanitesmobs:aberrantstonepillar[axis=x]
lycanitesmobs:aberrantstonepillar[axis=y]
lycanitesmobs:aberrantstonepillar[axis=z]
lycanitesmobs:lushcrystal
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:desertcrystal
lycanitesmobs:aberrantstonebrick_slab[half=top,variant=default]
lycanitesmobs:aberrantstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:aberrantcrystal
lycanitesmobs:lushstone_slab[half=top,variant=default]
lycanitesmobs:lushstone_slab[half=bottom,variant=default]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:lushstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=true,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=true,north=false,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=true,south=false,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=true,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=true,west=false]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=false,west=true]
lycanitesmobs:demonstonebrick_fence[east=false,north=false,south=false,west=false]
lycanitesmobs:propolis[hive=0]
lycanitesmobs:propolis[hive=1]
lycanitesmobs:propolis[hive=2]
lycanitesmobs:propolis[hive=3]
lycanitesmobs:propolis[hive=4]
lycanitesmobs:propolis[hive=5]
lycanitesmobs:propolis[hive=6]
lycanitesmobs:propolis[hive=7]
lycanitesmobs:propolis[hive=8]
lycanitesmobs:propolis[hive=9]
lycanitesmobs:propolis[hive=10]
lycanitesmobs:propolis[hive=11]
lycanitesmobs:propolis[hive=12]
lycanitesmobs:propolis[hive=13]
lycanitesmobs:propolis[hive=14]
lycanitesmobs:propolis[hive=15]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:scorchfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:demonstonepillar[axis=x]
lycanitesmobs:demonstonepillar[axis=y]
lycanitesmobs:demonstonepillar[axis=z]
lycanitesmobs:lushstonechiseled
lycanitesmobs:soulcubeaberrant
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:desertstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:soulcubedemonic
lycanitesmobs:aberrantstonebrick
lycanitesmobs:aberrantstonepolished
lycanitesmobs:acid[level=0]
lycanitesmobs:acid[level=1]
lycanitesmobs:acid[level=2]
lycanitesmobs:acid[level=3]
lycanitesmobs:acid[level=4]
lycanitesmobs:acid[level=5]
lycanitesmobs:acid[level=6]
lycanitesmobs:acid[level=7]
lycanitesmobs:acid[level=8]
lycanitesmobs:acid[level=9]
lycanitesmobs:acid[level=10]
lycanitesmobs:acid[level=11]
lycanitesmobs:acid[level=12]
lycanitesmobs:acid[level=13]
lycanitesmobs:acid[level=14]
lycanitesmobs:acid[level=15]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:soulcubeundead
lycanitesmobs:frostcloud[age=0]
lycanitesmobs:frostcloud[age=1]
lycanitesmobs:frostcloud[age=2]
lycanitesmobs:frostcloud[age=3]
lycanitesmobs:frostcloud[age=4]
lycanitesmobs:frostcloud[age=5]
lycanitesmobs:frostcloud[age=6]
lycanitesmobs:frostcloud[age=7]
lycanitesmobs:frostcloud[age=8]
lycanitesmobs:frostcloud[age=9]
lycanitesmobs:frostcloud[age=10]
lycanitesmobs:frostcloud[age=11]
lycanitesmobs:frostcloud[age=12]
lycanitesmobs:frostcloud[age=13]
lycanitesmobs:frostcloud[age=14]
lycanitesmobs:frostcloud[age=15]
lycanitesmobs:equipment_infuser[facing=north]
lycanitesmobs:equipment_infuser[facing=south]
lycanitesmobs:equipment_infuser[facing=west]
lycanitesmobs:equipment_infuser[facing=east]
lycanitesmobs:demonstonetile_slab[half=top,variant=default]
lycanitesmobs:demonstonetile_slab[half=bottom,variant=default]
lycanitesmobs:desertstone
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:desertstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_slab[half=top,variant=default]
lycanitesmobs:shadowstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonebrick_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:rabbitooze[level=0]
lycanitesmobs:rabbitooze[level=1]
lycanitesmobs:rabbitooze[level=2]
lycanitesmobs:rabbitooze[level=3]
lycanitesmobs:rabbitooze[level=4]
lycanitesmobs:rabbitooze[level=5]
lycanitesmobs:rabbitooze[level=6]
lycanitesmobs:rabbitooze[level=7]
lycanitesmobs:rabbitooze[level=8]
lycanitesmobs:rabbitooze[level=9]
lycanitesmobs:rabbitooze[level=10]
lycanitesmobs:rabbitooze[level=11]
lycanitesmobs:rabbitooze[level=12]
lycanitesmobs:rabbitooze[level=13]
lycanitesmobs:rabbitooze[level=14]
lycanitesmobs:rabbitooze[level=15]
lycanitesmobs:aberrantstone_slab[half=top,variant=default]
lycanitesmobs:aberrantstone_slab[half=bottom,variant=default]
lycanitesmobs:shadowstone
lycanitesmobs:shadowstonepolished
lycanitesmobs:shadowstonebrick
lycanitesmobs:sharacid[level=0]
lycanitesmobs:sharacid[level=1]
lycanitesmobs:sharacid[level=2]
lycanitesmobs:sharacid[level=3]
lycanitesmobs:sharacid[level=4]
lycanitesmobs:sharacid[level=5]
lycanitesmobs:sharacid[level=6]
lycanitesmobs:sharacid[level=7]
lycanitesmobs:sharacid[level=8]
lycanitesmobs:sharacid[level=9]
lycanitesmobs:sharacid[level=10]
lycanitesmobs:sharacid[level=11]
lycanitesmobs:sharacid[level=12]
lycanitesmobs:sharacid[level=13]
lycanitesmobs:sharacid[level=14]
lycanitesmobs:sharacid[level=15]
lycanitesmobs:lushstonetile
lycanitesmobs:lushstonebrick_slab[half=top,variant=default]
lycanitesmobs:lushstonebrick_slab[half=bottom,variant=default]
lycanitesmobs:lushstone
lycanitesmobs:desertstonepillar[axis=x]
lycanitesmobs:desertstonepillar[axis=y]
lycanitesmobs:desertstonepillar[axis=z]
lycanitesmobs:shadowstonepillar[axis=x]
lycanitesmobs:shadowstonepillar[axis=y]
lycanitesmobs:shadowstonepillar[axis=z]
lycanitesmobs:lushstonebrick
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:demonstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:lushstone_slab_double[axis=x]
lycanitesmobs:lushstone_slab_double[axis=y]
lycanitesmobs:lushstone_slab_double[axis=z]
lycanitesmobs:equipmentforge_lesser[facing=north]
lycanitesmobs:equipmentforge_lesser[facing=south]
lycanitesmobs:equipmentforge_lesser[facing=west]
lycanitesmobs:equipmentforge_lesser[facing=east]
lycanitesmobs:demonstonetile
lycanitesmobs:vesspoison[level=0]
lycanitesmobs:vesspoison[level=1]
lycanitesmobs:vesspoison[level=2]
lycanitesmobs:vesspoison[level=3]
lycanitesmobs:vesspoison[level=4]
lycanitesmobs:vesspoison[level=5]
lycanitesmobs:vesspoison[level=6]
lycanitesmobs:vesspoison[level=7]
lycanitesmobs:vesspoison[level=8]
lycanitesmobs:vesspoison[level=9]
lycanitesmobs:vesspoison[level=10]
lycanitesmobs:vesspoison[level=11]
lycanitesmobs:vesspoison[level=12]
lycanitesmobs:vesspoison[level=13]
lycanitesmobs:vesspoison[level=14]
lycanitesmobs:vesspoison[level=15]
lycanitesmobs:desertstonebrick
lycanitesmobs:demonstone_slab_double[axis=x]
lycanitesmobs:demonstone_slab_double[axis=y]
lycanitesmobs:demonstone_slab_double[axis=z]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=0,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=1,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=2,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=3,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=4,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=5,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=6,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=7,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=8,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=9,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=10,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=11,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=12,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=13,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=14,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=true,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=true,permanent=false,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=true,south=false,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=true,up=false,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,up=true,west=false]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=true]
lycanitesmobs:frostfire[age=15,east=false,north=false,permanent=false,south=false,up=false,west=false]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:shadowstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:shadowstonetile_slab[half=top,variant=default]
lycanitesmobs:shadowstonetile_slab[half=bottom,variant=default]
lycanitesmobs:equipmentforge_master[facing=north]
lycanitesmobs:equipmentforge_master[facing=south]
lycanitesmobs:equipmentforge_master[facing=west]
lycanitesmobs:equipmentforge_master[facing=east]
lycanitesmobs:aberrantstonetile
lycanitesmobs:lushstonetile_slab[half=top,variant=default]
lycanitesmobs:lushstonetile_slab[half=bottom,variant=default]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:aberrantstone_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:equipmentforge_greater[facing=north]
lycanitesmobs:equipmentforge_greater[facing=south]
lycanitesmobs:equipmentforge_greater[facing=west]
lycanitesmobs:equipmentforge_greater[facing=east]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
lycanitesmobs:shadowstonebrick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
lycanitesmobs:demonstonebrick
lycanitesmobs:veswax[hive=0]
lycanitesmobs:veswax[hive=1]
lycanitesmobs:veswax[hive=2]
lycanitesmobs:veswax[hive=3]
lycanitesmobs:veswax[hive=4]
lycanitesmobs:veswax[hive=5]
lycanitesmobs:veswax[hive=6]
lycanitesmobs:veswax[hive=7]
lycanitesmobs:veswax[hive=8]
lycanitesmobs:veswax[hive=9]
lycanitesmobs:veswax[hive=10]
lycanitesmobs:veswax[hive=11]
lycanitesmobs:veswax[hive=12]
lycanitesmobs:veswax[hive=13]
lycanitesmobs:veswax[hive=14]
lycanitesmobs:veswax[hive=15]
lycanitesmobs:demonstonepolished
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:demonstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=north,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=south,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=west,half=bottom,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=top,shape=outer_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=straight]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=inner_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=inner_right]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=outer_left]
lycanitesmobs:lushstonetile_stairs[facing=east,half=bottom,shape=outer_right]
lycanitesmobs:demonstone
lycanitesmobs:aberrantstonechiseled
variedcommodities:trading_block
variedcommodities:carpentry_bench[rotation=0,type=0]
variedcommodities:carpentry_bench[rotation=0,type=1]
variedcommodities:carpentry_bench[rotation=1,type=0]
variedcommodities:carpentry_bench[rotation=1,type=1]
variedcommodities:carpentry_bench[rotation=2,type=0]
variedcommodities:carpentry_bench[rotation=2,type=1]
variedcommodities:carpentry_bench[rotation=3,type=0]
variedcommodities:carpentry_bench[rotation=3,type=1]
variedcommodities:blood_block[type=0]
variedcommodities:blood_block[type=1]
variedcommodities:blood_block[type=2]
variedcommodities:banner[damage=0,top=true]
variedcommodities:banner[damage=0,top=false]
variedcommodities:banner[damage=1,top=true]
variedcommodities:banner[damage=1,top=false]
variedcommodities:banner[damage=2,top=true]
variedcommodities:banner[damage=2,top=false]
variedcommodities:banner[damage=3,top=true]
variedcommodities:banner[damage=3,top=false]
variedcommodities:banner[damage=4,top=true]
variedcommodities:banner[damage=4,top=false]
variedcommodities:banner[damage=5,top=true]
variedcommodities:banner[damage=5,top=false]
variedcommodities:wall_banner[damage=0]
variedcommodities:wall_banner[damage=1]
variedcommodities:wall_banner[damage=2]
variedcommodities:wall_banner[damage=3]
variedcommodities:wall_banner[damage=4]
variedcommodities:wall_banner[damage=5]
variedcommodities:wall_banner[damage=6]
variedcommodities:sign[damage=0]
variedcommodities:sign[damage=1]
variedcommodities:sign[damage=2]
variedcommodities:sign[damage=3]
variedcommodities:sign[damage=4]
variedcommodities:sign[damage=5]
variedcommodities:sign[damage=6]
variedcommodities:tall_lamp[damage=0,istop=true]
variedcommodities:tall_lamp[damage=0,istop=false]
variedcommodities:tall_lamp[damage=1,istop=true]
variedcommodities:tall_lamp[damage=1,istop=false]
variedcommodities:tall_lamp[damage=2,istop=true]
variedcommodities:tall_lamp[damage=2,istop=false]
variedcommodities:tall_lamp[damage=3,istop=true]
variedcommodities:tall_lamp[damage=3,istop=false]
variedcommodities:tall_lamp[damage=4,istop=true]
variedcommodities:tall_lamp[damage=4,istop=false]
variedcommodities:tall_lamp[damage=5,istop=true]
variedcommodities:tall_lamp[damage=5,istop=false]
variedcommodities:tall_lamp[damage=6,istop=true]
variedcommodities:tall_lamp[damage=6,istop=false]
variedcommodities:candle[damage=0,lit=true]
variedcommodities:candle[damage=0,lit=false]
variedcommodities:candle[damage=1,lit=true]
variedcommodities:candle[damage=1,lit=false]
variedcommodities:candle[damage=2,lit=true]
variedcommodities:candle[damage=2,lit=false]
variedcommodities:candle[damage=3,lit=true]
variedcommodities:candle[damage=3,lit=false]
variedcommodities:candle[damage=4,lit=true]
variedcommodities:candle[damage=4,lit=false]
variedcommodities:candle[damage=5,lit=true]
variedcommodities:candle[damage=5,lit=false]
variedcommodities:candle[damage=6,lit=true]
variedcommodities:candle[damage=6,lit=false]
variedcommodities:candle_unlit[damage=0,lit=true]
variedcommodities:candle_unlit[damage=0,lit=false]
variedcommodities:candle_unlit[damage=1,lit=true]
variedcommodities:candle_unlit[damage=1,lit=false]
variedcommodities:candle_unlit[damage=2,lit=true]
variedcommodities:candle_unlit[damage=2,lit=false]
variedcommodities:candle_unlit[damage=3,lit=true]
variedcommodities:candle_unlit[damage=3,lit=false]
variedcommodities:candle_unlit[damage=4,lit=true]
variedcommodities:candle_unlit[damage=4,lit=false]
variedcommodities:candle_unlit[damage=5,lit=true]
variedcommodities:candle_unlit[damage=5,lit=false]
variedcommodities:candle_unlit[damage=6,lit=true]
variedcommodities:candle_unlit[damage=6,lit=false]
variedcommodities:lamp[damage=0,lit=true]
variedcommodities:lamp[damage=0,lit=false]
variedcommodities:lamp[damage=1,lit=true]
variedcommodities:lamp[damage=1,lit=false]
variedcommodities:lamp[damage=2,lit=true]
variedcommodities:lamp[damage=2,lit=false]
variedcommodities:lamp[damage=3,lit=true]
variedcommodities:lamp[damage=3,lit=false]
variedcommodities:lamp[damage=4,lit=true]
variedcommodities:lamp[damage=4,lit=false]
variedcommodities:lamp[damage=5,lit=true]
variedcommodities:lamp[damage=5,lit=false]
variedcommodities:lamp[damage=6,lit=true]
variedcommodities:lamp[damage=6,lit=false]
variedcommodities:lamp_unlit[damage=0,lit=true]
variedcommodities:lamp_unlit[damage=0,lit=false]
variedcommodities:lamp_unlit[damage=1,lit=true]
variedcommodities:lamp_unlit[damage=1,lit=false]
variedcommodities:lamp_unlit[damage=2,lit=true]
variedcommodities:lamp_unlit[damage=2,lit=false]
variedcommodities:lamp_unlit[damage=3,lit=true]
variedcommodities:lamp_unlit[damage=3,lit=false]
variedcommodities:lamp_unlit[damage=4,lit=true]
variedcommodities:lamp_unlit[damage=4,lit=false]
variedcommodities:lamp_unlit[damage=5,lit=true]
variedcommodities:lamp_unlit[damage=5,lit=false]
variedcommodities:lamp_unlit[damage=6,lit=true]
variedcommodities:lamp_unlit[damage=6,lit=false]
variedcommodities:campfire[damage=0,lit=true]
variedcommodities:campfire[damage=0,lit=false]
variedcommodities:campfire[damage=1,lit=true]
variedcommodities:campfire[damage=1,lit=false]
variedcommodities:campfire[damage=2,lit=true]
variedcommodities:campfire[damage=2,lit=false]
variedcommodities:campfire[damage=3,lit=true]
variedcommodities:campfire[damage=3,lit=false]
variedcommodities:campfire[damage=4,lit=true]
variedcommodities:campfire[damage=4,lit=false]
variedcommodities:campfire[damage=5,lit=true]
variedcommodities:campfire[damage=5,lit=false]
variedcommodities:campfire[damage=6,lit=true]
variedcommodities:campfire[damage=6,lit=false]
variedcommodities:campfire_unlit[damage=0,lit=true]
variedcommodities:campfire_unlit[damage=0,lit=false]
variedcommodities:campfire_unlit[damage=1,lit=true]
variedcommodities:campfire_unlit[damage=1,lit=false]
variedcommodities:campfire_unlit[damage=2,lit=true]
variedcommodities:campfire_unlit[damage=2,lit=false]
variedcommodities:campfire_unlit[damage=3,lit=true]
variedcommodities:campfire_unlit[damage=3,lit=false]
variedcommodities:campfire_unlit[damage=4,lit=true]
variedcommodities:campfire_unlit[damage=4,lit=false]
variedcommodities:campfire_unlit[damage=5,lit=true]
variedcommodities:campfire_unlit[damage=5,lit=false]
variedcommodities:campfire_unlit[damage=6,lit=true]
variedcommodities:campfire_unlit[damage=6,lit=false]
variedcommodities:chair[damage=0]
variedcommodities:chair[damage=1]
variedcommodities:chair[damage=2]
variedcommodities:chair[damage=3]
variedcommodities:chair[damage=4]
variedcommodities:chair[damage=5]
variedcommodities:chair[damage=6]
variedcommodities:couch_wool[damage=0]
variedcommodities:couch_wool[damage=1]
variedcommodities:couch_wool[damage=2]
variedcommodities:couch_wool[damage=3]
variedcommodities:couch_wool[damage=4]
variedcommodities:couch_wool[damage=5]
variedcommodities:couch_wood[damage=0]
variedcommodities:couch_wood[damage=1]
variedcommodities:couch_wood[damage=2]
variedcommodities:couch_wood[damage=3]
variedcommodities:couch_wood[damage=4]
variedcommodities:couch_wood[damage=5]
variedcommodities:crate[damage=0]
variedcommodities:crate[damage=1]
variedcommodities:crate[damage=2]
variedcommodities:crate[damage=3]
variedcommodities:crate[damage=4]
variedcommodities:crate[damage=5]
variedcommodities:crate[damage=6]
variedcommodities:barrel[damage=0]
variedcommodities:barrel[damage=1]
variedcommodities:barrel[damage=2]
variedcommodities:barrel[damage=3]
variedcommodities:barrel[damage=4]
variedcommodities:barrel[damage=5]
variedcommodities:barrel[damage=6]
variedcommodities:weapon_rack[damage=0,istop=true]
variedcommodities:weapon_rack[damage=0,istop=false]
variedcommodities:weapon_rack[damage=1,istop=true]
variedcommodities:weapon_rack[damage=1,istop=false]
variedcommodities:weapon_rack[damage=2,istop=true]
variedcommodities:weapon_rack[damage=2,istop=false]
variedcommodities:weapon_rack[damage=3,istop=true]
variedcommodities:weapon_rack[damage=3,istop=false]
variedcommodities:weapon_rack[damage=4,istop=true]
variedcommodities:weapon_rack[damage=4,istop=false]
variedcommodities:weapon_rack[damage=5,istop=true]
variedcommodities:weapon_rack[damage=5,istop=false]
variedcommodities:weapon_rack[damage=6,istop=true]
variedcommodities:weapon_rack[damage=6,istop=false]
variedcommodities:pedestal[damage=0]
variedcommodities:pedestal[damage=1]
variedcommodities:pedestal[damage=2]
variedcommodities:pedestal[damage=3]
variedcommodities:pedestal[damage=4]
variedcommodities:pedestal[damage=5]
variedcommodities:pedestal[damage=6]
variedcommodities:crystal_block[damage=0]
variedcommodities:crystal_block[damage=1]
variedcommodities:crystal_block[damage=2]
variedcommodities:crystal_block[damage=3]
variedcommodities:crystal_block[damage=4]
variedcommodities:crystal_block[damage=5]
variedcommodities:crystal_block[damage=6]
variedcommodities:crystal_block[damage=7]
variedcommodities:crystal_block[damage=8]
variedcommodities:crystal_block[damage=9]
variedcommodities:crystal_block[damage=10]
variedcommodities:crystal_block[damage=11]
variedcommodities:crystal_block[damage=12]
variedcommodities:crystal_block[damage=13]
variedcommodities:crystal_block[damage=14]
variedcommodities:crystal_block[damage=15]
variedcommodities:placeholder[damage=0]
variedcommodities:placeholder[damage=1]
variedcommodities:placeholder[damage=2]
variedcommodities:placeholder[damage=3]
variedcommodities:placeholder[damage=4]
variedcommodities:placeholder[damage=5]
variedcommodities:placeholder[damage=6]
variedcommodities:placeholder[damage=7]
variedcommodities:placeholder[damage=8]
variedcommodities:placeholder[damage=9]
variedcommodities:placeholder[damage=10]
variedcommodities:placeholder[damage=11]
variedcommodities:placeholder[damage=12]
variedcommodities:placeholder[damage=13]
variedcommodities:placeholder[damage=14]
variedcommodities:placeholder[damage=15]
variedcommodities:stool[damage=0]
variedcommodities:stool[damage=1]
variedcommodities:stool[damage=2]
variedcommodities:stool[damage=3]
variedcommodities:stool[damage=4]
variedcommodities:stool[damage=5]
variedcommodities:stool[damage=6]
variedcommodities:table[damage=0]
variedcommodities:table[damage=1]
variedcommodities:table[damage=2]
variedcommodities:table[damage=3]
variedcommodities:table[damage=4]
variedcommodities:table[damage=5]
variedcommodities:table[damage=6]
variedcommodities:shelf[damage=0]
variedcommodities:shelf[damage=1]
variedcommodities:shelf[damage=2]
variedcommodities:shelf[damage=3]
variedcommodities:shelf[damage=4]
variedcommodities:shelf[damage=5]
variedcommodities:shelf[damage=6]
variedcommodities:beam[damage=0]
variedcommodities:beam[damage=1]
variedcommodities:beam[damage=2]
variedcommodities:beam[damage=3]
variedcommodities:beam[damage=4]
variedcommodities:beam[damage=5]
variedcommodities:beam[damage=6]
variedcommodities:big_sign[damage=0]
variedcommodities:big_sign[damage=1]
variedcommodities:big_sign[damage=2]
variedcommodities:big_sign[damage=3]
variedcommodities:big_sign[damage=4]
variedcommodities:big_sign[damage=5]
variedcommodities:big_sign[damage=6]
variedcommodities:book[damage=0]
variedcommodities:book[damage=1]
variedcommodities:book[damage=2]
variedcommodities:book[damage=3]
variedcommodities:book[damage=4]
variedcommodities:book[damage=5]
variedcommodities:book[damage=6]
variedcommodities:tombstone[damage=0]
variedcommodities:tombstone[damage=1]
variedcommodities:tombstone[damage=2]
variedcommodities:tombstone[damage=3]
variedcommodities:tombstone[damage=4]
variedcommodities:tombstone[damage=5]
variedcommodities:tombstone[damage=6]
enderio:block_fluid_glowstone[level=0]
enderio:block_fluid_glowstone[level=1]
enderio:block_fluid_glowstone[level=2]
enderio:block_fluid_glowstone[level=3]
enderio:block_fluid_glowstone[level=4]
enderio:block_fluid_glowstone[level=5]
enderio:block_fluid_glowstone[level=6]
enderio:block_fluid_glowstone[level=7]
enderio:block_fluid_glowstone[level=8]
enderio:block_fluid_glowstone[level=9]
enderio:block_fluid_glowstone[level=10]
enderio:block_fluid_glowstone[level=11]
enderio:block_fluid_glowstone[level=12]
enderio:block_fluid_glowstone[level=13]
enderio:block_fluid_glowstone[level=14]
enderio:block_fluid_glowstone[level=15]
enderio:block_fluid_redstone[level=0]
enderio:block_fluid_redstone[level=1]
enderio:block_fluid_redstone[level=2]
enderio:block_fluid_redstone[level=3]
enderio:block_fluid_redstone[level=4]
enderio:block_fluid_redstone[level=5]
enderio:block_fluid_redstone[level=6]
enderio:block_fluid_redstone[level=7]
enderio:block_fluid_redstone[level=8]
enderio:block_fluid_redstone[level=9]
enderio:block_fluid_redstone[level=10]
enderio:block_fluid_redstone[level=11]
enderio:block_fluid_redstone[level=12]
enderio:block_fluid_redstone[level=13]
enderio:block_fluid_redstone[level=14]
enderio:block_fluid_redstone[level=15]
enderio:block_fluid_ender[level=0]
enderio:block_fluid_ender[level=1]
enderio:block_fluid_ender[level=2]
enderio:block_fluid_ender[level=3]
enderio:block_fluid_ender[level=4]
enderio:block_fluid_ender[level=5]
enderio:block_fluid_ender[level=6]
enderio:block_fluid_ender[level=7]
enderio:block_fluid_ender[level=8]
enderio:block_fluid_ender[level=9]
enderio:block_fluid_ender[level=10]
enderio:block_fluid_ender[level=11]
enderio:block_fluid_ender[level=12]
enderio:block_fluid_ender[level=13]
enderio:block_fluid_ender[level=14]
enderio:block_fluid_ender[level=15]
enderio:block_fluid_electrical_steel[level=0]
enderio:block_fluid_electrical_steel[level=1]
enderio:block_fluid_electrical_steel[level=2]
enderio:block_fluid_electrical_steel[level=3]
enderio:block_fluid_electrical_steel[level=4]
enderio:block_fluid_electrical_steel[level=5]
enderio:block_fluid_electrical_steel[level=6]
enderio:block_fluid_electrical_steel[level=7]
enderio:block_fluid_electrical_steel[level=8]
enderio:block_fluid_electrical_steel[level=9]
enderio:block_fluid_electrical_steel[level=10]
enderio:block_fluid_electrical_steel[level=11]
enderio:block_fluid_electrical_steel[level=12]
enderio:block_fluid_electrical_steel[level=13]
enderio:block_fluid_electrical_steel[level=14]
enderio:block_fluid_electrical_steel[level=15]
enderio:block_fluid_energetic_alloy[level=0]
enderio:block_fluid_energetic_alloy[level=1]
enderio:block_fluid_energetic_alloy[level=2]
enderio:block_fluid_energetic_alloy[level=3]
enderio:block_fluid_energetic_alloy[level=4]
enderio:block_fluid_energetic_alloy[level=5]
enderio:block_fluid_energetic_alloy[level=6]
enderio:block_fluid_energetic_alloy[level=7]
enderio:block_fluid_energetic_alloy[level=8]
enderio:block_fluid_energetic_alloy[level=9]
enderio:block_fluid_energetic_alloy[level=10]
enderio:block_fluid_energetic_alloy[level=11]
enderio:block_fluid_energetic_alloy[level=12]
enderio:block_fluid_energetic_alloy[level=13]
enderio:block_fluid_energetic_alloy[level=14]
enderio:block_fluid_energetic_alloy[level=15]
enderio:block_fluid_vibrant_alloy[level=0]
enderio:block_fluid_vibrant_alloy[level=1]
enderio:block_fluid_vibrant_alloy[level=2]
enderio:block_fluid_vibrant_alloy[level=3]
enderio:block_fluid_vibrant_alloy[level=4]
enderio:block_fluid_vibrant_alloy[level=5]
enderio:block_fluid_vibrant_alloy[level=6]
enderio:block_fluid_vibrant_alloy[level=7]
enderio:block_fluid_vibrant_alloy[level=8]
enderio:block_fluid_vibrant_alloy[level=9]
enderio:block_fluid_vibrant_alloy[level=10]
enderio:block_fluid_vibrant_alloy[level=11]
enderio:block_fluid_vibrant_alloy[level=12]
enderio:block_fluid_vibrant_alloy[level=13]
enderio:block_fluid_vibrant_alloy[level=14]
enderio:block_fluid_vibrant_alloy[level=15]
enderio:block_fluid_redstone_alloy[level=0]
enderio:block_fluid_redstone_alloy[level=1]
enderio:block_fluid_redstone_alloy[level=2]
enderio:block_fluid_redstone_alloy[level=3]
enderio:block_fluid_redstone_alloy[level=4]
enderio:block_fluid_redstone_alloy[level=5]
enderio:block_fluid_redstone_alloy[level=6]
enderio:block_fluid_redstone_alloy[level=7]
enderio:block_fluid_redstone_alloy[level=8]
enderio:block_fluid_redstone_alloy[level=9]
enderio:block_fluid_redstone_alloy[level=10]
enderio:block_fluid_redstone_alloy[level=11]
enderio:block_fluid_redstone_alloy[level=12]
enderio:block_fluid_redstone_alloy[level=13]
enderio:block_fluid_redstone_alloy[level=14]
enderio:block_fluid_redstone_alloy[level=15]
enderio:block_fluid_conductive_iron[level=0]
enderio:block_fluid_conductive_iron[level=1]
enderio:block_fluid_conductive_iron[level=2]
enderio:block_fluid_conductive_iron[level=3]
enderio:block_fluid_conductive_iron[level=4]
enderio:block_fluid_conductive_iron[level=5]
enderio:block_fluid_conductive_iron[level=6]
enderio:block_fluid_conductive_iron[level=7]
enderio:block_fluid_conductive_iron[level=8]
enderio:block_fluid_conductive_iron[level=9]
enderio:block_fluid_conductive_iron[level=10]
enderio:block_fluid_conductive_iron[level=11]
enderio:block_fluid_conductive_iron[level=12]
enderio:block_fluid_conductive_iron[level=13]
enderio:block_fluid_conductive_iron[level=14]
enderio:block_fluid_conductive_iron[level=15]
enderio:block_fluid_pulsating_iron[level=0]
enderio:block_fluid_pulsating_iron[level=1]
enderio:block_fluid_pulsating_iron[level=2]
enderio:block_fluid_pulsating_iron[level=3]
enderio:block_fluid_pulsating_iron[level=4]
enderio:block_fluid_pulsating_iron[level=5]
enderio:block_fluid_pulsating_iron[level=6]
enderio:block_fluid_pulsating_iron[level=7]
enderio:block_fluid_pulsating_iron[level=8]
enderio:block_fluid_pulsating_iron[level=9]
enderio:block_fluid_pulsating_iron[level=10]
enderio:block_fluid_pulsating_iron[level=11]
enderio:block_fluid_pulsating_iron[level=12]
enderio:block_fluid_pulsating_iron[level=13]
enderio:block_fluid_pulsating_iron[level=14]
enderio:block_fluid_pulsating_iron[level=15]
enderio:block_fluid_dark_steel[level=0]
enderio:block_fluid_dark_steel[level=1]
enderio:block_fluid_dark_steel[level=2]
enderio:block_fluid_dark_steel[level=3]
enderio:block_fluid_dark_steel[level=4]
enderio:block_fluid_dark_steel[level=5]
enderio:block_fluid_dark_steel[level=6]
enderio:block_fluid_dark_steel[level=7]
enderio:block_fluid_dark_steel[level=8]
enderio:block_fluid_dark_steel[level=9]
enderio:block_fluid_dark_steel[level=10]
enderio:block_fluid_dark_steel[level=11]
enderio:block_fluid_dark_steel[level=12]
enderio:block_fluid_dark_steel[level=13]
enderio:block_fluid_dark_steel[level=14]
enderio:block_fluid_dark_steel[level=15]
enderio:block_fluid_soularium[level=0]
enderio:block_fluid_soularium[level=1]
enderio:block_fluid_soularium[level=2]
enderio:block_fluid_soularium[level=3]
enderio:block_fluid_soularium[level=4]
enderio:block_fluid_soularium[level=5]
enderio:block_fluid_soularium[level=6]
enderio:block_fluid_soularium[level=7]
enderio:block_fluid_soularium[level=8]
enderio:block_fluid_soularium[level=9]
enderio:block_fluid_soularium[level=10]
enderio:block_fluid_soularium[level=11]
enderio:block_fluid_soularium[level=12]
enderio:block_fluid_soularium[level=13]
enderio:block_fluid_soularium[level=14]
enderio:block_fluid_soularium[level=15]
enderio:block_fluid_end_steel[level=0]
enderio:block_fluid_end_steel[level=1]
enderio:block_fluid_end_steel[level=2]
enderio:block_fluid_end_steel[level=3]
enderio:block_fluid_end_steel[level=4]
enderio:block_fluid_end_steel[level=5]
enderio:block_fluid_end_steel[level=6]
enderio:block_fluid_end_steel[level=7]
enderio:block_fluid_end_steel[level=8]
enderio:block_fluid_end_steel[level=9]
enderio:block_fluid_end_steel[level=10]
enderio:block_fluid_end_steel[level=11]
enderio:block_fluid_end_steel[level=12]
enderio:block_fluid_end_steel[level=13]
enderio:block_fluid_end_steel[level=14]
enderio:block_fluid_end_steel[level=15]
enderio:block_fluid_construction_alloy[level=0]
enderio:block_fluid_construction_alloy[level=1]
enderio:block_fluid_construction_alloy[level=2]
enderio:block_fluid_construction_alloy[level=3]
enderio:block_fluid_construction_alloy[level=4]
enderio:block_fluid_construction_alloy[level=5]
enderio:block_fluid_construction_alloy[level=6]
enderio:block_fluid_construction_alloy[level=7]
enderio:block_fluid_construction_alloy[level=8]
enderio:block_fluid_construction_alloy[level=9]
enderio:block_fluid_construction_alloy[level=10]
enderio:block_fluid_construction_alloy[level=11]
enderio:block_fluid_construction_alloy[level=12]
enderio:block_fluid_construction_alloy[level=13]
enderio:block_fluid_construction_alloy[level=14]
enderio:block_fluid_construction_alloy[level=15]
osv:biomesoplenty_amber_ore_3[dense=true]
osv:biomesoplenty_amber_ore_3[dense=false]
osv:biomesoplenty_malachite_ore_quark_slate[dense=true]
osv:biomesoplenty_malachite_ore_quark_slate[dense=false]
osv:basemetals_mercury_ore_quark_limestone[dense=true]
osv:basemetals_mercury_ore_quark_limestone[dense=false]
osv:coal_ore_quark_marble[dense=true]
osv:coal_ore_quark_marble[dense=false]
osv:basemetals_copper_ore_1[dense=true]
osv:basemetals_copper_ore_1[dense=false]
osv:biomesoplenty_peridot_ore[dense=true]
osv:biomesoplenty_peridot_ore[dense=false]
osv:basemetals_copper_ore_quark_limestone[dense=true]
osv:basemetals_copper_ore_quark_limestone[dense=false]
osv:gold_ore_quark_marble[dense=true]
osv:gold_ore_quark_marble[dense=false]
osv:iceandfire_silver_ore_5[dense=true]
osv:iceandfire_silver_ore_5[dense=false]
osv:coal_ore_quark_jasper[dense=true]
osv:coal_ore_quark_jasper[dense=false]
osv:biomesoplenty_amethyst_ore[dense=true]
osv:biomesoplenty_amethyst_ore[dense=false]
osv:coal_ore_3[dense=true]
osv:coal_ore_3[dense=false]
osv:basemetals_zinc_ore_quark_slate[dense=true]
osv:basemetals_zinc_ore_quark_slate[dense=false]
osv:basemetals_zinc_ore_quark_marble[dense=true]
osv:basemetals_zinc_ore_quark_marble[dense=false]
osv:iron_ore_3[dense=true]
osv:iron_ore_3[dense=false]
osv:basemetals_antimony_ore_quark_slate[dense=true]
osv:basemetals_antimony_ore_quark_slate[dense=false]
osv:basemetals_silver_ore_quark_marble[dense=true]
osv:basemetals_silver_ore_quark_marble[dense=false]
osv:basemetals_tin_ore_quark_limestone[dense=true]
osv:basemetals_tin_ore_quark_limestone[dense=false]
osv:iron_ore_quark_jasper[dense=true]
osv:iron_ore_quark_jasper[dense=false]
osv:biomesoplenty_topaz_ore[dense=true]
osv:biomesoplenty_topaz_ore[dense=false]
osv:biomesoplenty_amber_ore_quark_limestone[dense=true]
osv:biomesoplenty_amber_ore_quark_limestone[dense=false]
osv:biomesoplenty_topaz_ore_quark_slate[dense=true]
osv:biomesoplenty_topaz_ore_quark_slate[dense=false]
osv:redstone_ore_1[dense=true,lit=true]
osv:redstone_ore_1[dense=true,lit=false]
osv:redstone_ore_1[dense=false,lit=true]
osv:redstone_ore_1[dense=false,lit=false]
osv:biomesoplenty_malachite_ore_5[dense=true]
osv:biomesoplenty_malachite_ore_5[dense=false]
osv:basemetals_copper_ore_quark_slate[dense=true]
osv:basemetals_copper_ore_quark_slate[dense=false]
osv:biomesoplenty_ruby_ore_1[dense=true]
osv:biomesoplenty_ruby_ore_1[dense=false]
osv:biomesoplenty_peridot_ore_quark_limestone[dense=true]
osv:biomesoplenty_peridot_ore_quark_limestone[dense=false]
osv:basemetals_copper_ore_5[dense=true]
osv:basemetals_copper_ore_5[dense=false]
osv:gold_ore_quark_limestone[dense=true]
osv:gold_ore_quark_limestone[dense=false]
osv:basemetals_nickel_ore[dense=true]
osv:basemetals_nickel_ore[dense=false]
osv:biomesoplenty_sapphire_ore_3[dense=true]
osv:biomesoplenty_sapphire_ore_3[dense=false]
osv:lapis_ore_quark_marble[dense=true]
osv:lapis_ore_quark_marble[dense=false]
osv:diamond_ore_quark_limestone[dense=true]
osv:diamond_ore_quark_limestone[dense=false]
osv:gold_ore_5[dense=true]
osv:gold_ore_5[dense=false]
osv:biomesoplenty_amber_ore_quark_jasper[dense=true]
osv:biomesoplenty_amber_ore_quark_jasper[dense=false]
osv:biomesoplenty_malachite_ore_quark_marble[dense=true]
osv:biomesoplenty_malachite_ore_quark_marble[dense=false]
osv:redstone_ore_quark_marble[dense=true,lit=true]
osv:redstone_ore_quark_marble[dense=true,lit=false]
osv:redstone_ore_quark_marble[dense=false,lit=true]
osv:redstone_ore_quark_marble[dense=false,lit=false]
osv:iron_ore[dense=true]
osv:iron_ore[dense=false]
osv:biomesoplenty_tanzanite_ore_quark_marble[dense=true]
osv:biomesoplenty_tanzanite_ore_quark_marble[dense=false]
osv:iceandfire_sapphire_ore_quark_slate[dense=true]
osv:iceandfire_sapphire_ore_quark_slate[dense=false]
osv:biomesoplenty_ruby_ore_quark_slate[dense=true]
osv:biomesoplenty_ruby_ore_quark_slate[dense=false]
osv:iceandfire_silver_ore[dense=true]
osv:iceandfire_silver_ore[dense=false]
osv:biomesoplenty_topaz_ore_1[dense=true]
osv:biomesoplenty_topaz_ore_1[dense=false]
osv:lapis_ore[dense=true]
osv:lapis_ore[dense=false]
osv:biomesoplenty_ruby_ore[dense=true]
osv:biomesoplenty_ruby_ore[dense=false]
osv:coal_ore[dense=true]
osv:coal_ore[dense=false]
osv:biomesoplenty_peridot_ore_quark_marble[dense=true]
osv:biomesoplenty_peridot_ore_quark_marble[dense=false]
osv:basemetals_antimony_ore_3[dense=true]
osv:basemetals_antimony_ore_3[dense=false]
osv:emerald_ore_quark_limestone[dense=true]
osv:emerald_ore_quark_limestone[dense=false]
osv:basemetals_bismuth_ore_quark_marble[dense=true]
osv:basemetals_bismuth_ore_quark_marble[dense=false]
osv:biomesoplenty_tanzanite_ore[dense=true]
osv:biomesoplenty_tanzanite_ore[dense=false]
osv:biomesoplenty_ruby_ore_5[dense=true]
osv:biomesoplenty_ruby_ore_5[dense=false]
osv:basemetals_tin_ore_quark_slate[dense=true]
osv:basemetals_tin_ore_quark_slate[dense=false]
osv:basemetals_mercury_ore[dense=true]
osv:basemetals_mercury_ore[dense=false]
osv:iceandfire_sapphire_ore_3[dense=true]
osv:iceandfire_sapphire_ore_3[dense=false]
osv:biomesoplenty_amethyst_ore_quark_slate[dense=true]
osv:biomesoplenty_amethyst_ore_quark_slate[dense=false]
osv:emerald_ore_3[dense=true]
osv:emerald_ore_3[dense=false]
osv:basemetals_platinum_ore_quark_limestone[dense=true]
osv:basemetals_platinum_ore_quark_limestone[dense=false]
osv:basemetals_mercury_ore_3[dense=true]
osv:basemetals_mercury_ore_3[dense=false]
osv:biomesoplenty_amethyst_ore_quark_limestone[dense=true]
osv:biomesoplenty_amethyst_ore_quark_limestone[dense=false]
osv:diamond_ore[dense=true]
osv:diamond_ore[dense=false]
osv:biomesoplenty_sapphire_ore_quark_limestone[dense=true]
osv:biomesoplenty_sapphire_ore_quark_limestone[dense=false]
osv:biomesoplenty_sapphire_ore_5[dense=true]
osv:biomesoplenty_sapphire_ore_5[dense=false]
osv:lapis_ore_5[dense=true]
osv:lapis_ore_5[dense=false]
osv:biomesoplenty_malachite_ore_1[dense=true]
osv:biomesoplenty_malachite_ore_1[dense=false]
osv:lapis_ore_quark_limestone[dense=true]
osv:lapis_ore_quark_limestone[dense=false]
osv:iceandfire_sapphire_ore_quark_jasper[dense=true]
osv:iceandfire_sapphire_ore_quark_jasper[dense=false]
osv:basemetals_copper_ore_quark_marble[dense=true]
osv:basemetals_copper_ore_quark_marble[dense=false]
osv:basemetals_lead_ore_3[dense=true]
osv:basemetals_lead_ore_3[dense=false]
osv:basemetals_tin_ore_quark_jasper[dense=true]
osv:basemetals_tin_ore_quark_jasper[dense=false]
osv:basemetals_lead_ore_1[dense=true]
osv:basemetals_lead_ore_1[dense=false]
osv:biomesoplenty_tanzanite_ore_1[dense=true]
osv:biomesoplenty_tanzanite_ore_1[dense=false]
osv:basemetals_platinum_ore[dense=true]
osv:basemetals_platinum_ore[dense=false]
osv:biomesoplenty_topaz_ore_quark_limestone[dense=true]
osv:biomesoplenty_topaz_ore_quark_limestone[dense=false]
osv:diamond_ore_3[dense=true]
osv:diamond_ore_3[dense=false]
osv:biomesoplenty_ruby_ore_quark_jasper[dense=true]
osv:biomesoplenty_ruby_ore_quark_jasper[dense=false]
osv:basemetals_lead_ore_quark_limestone[dense=true]
osv:basemetals_lead_ore_quark_limestone[dense=false]
osv:biomesoplenty_tanzanite_ore_quark_jasper[dense=true]
osv:biomesoplenty_tanzanite_ore_quark_jasper[dense=false]
osv:redstone_ore_quark_slate[dense=true,lit=true]
osv:redstone_ore_quark_slate[dense=true,lit=false]
osv:redstone_ore_quark_slate[dense=false,lit=true]
osv:redstone_ore_quark_slate[dense=false,lit=false]
osv:basemetals_lead_ore[dense=true]
osv:basemetals_lead_ore[dense=false]
osv:basemetals_zinc_ore_5[dense=true]
osv:basemetals_zinc_ore_5[dense=false]
osv:biomesoplenty_amber_ore_quark_marble[dense=true]
osv:biomesoplenty_amber_ore_quark_marble[dense=false]
osv:iceandfire_sapphire_ore_quark_limestone[dense=true]
osv:iceandfire_sapphire_ore_quark_limestone[dense=false]
osv:redstone_ore_5[dense=true,lit=true]
osv:redstone_ore_5[dense=true,lit=false]
osv:redstone_ore_5[dense=false,lit=true]
osv:redstone_ore_5[dense=false,lit=false]
osv:basemetals_silver_ore_5[dense=true]
osv:basemetals_silver_ore_5[dense=false]
osv:basemetals_nickel_ore_quark_slate[dense=true]
osv:basemetals_nickel_ore_quark_slate[dense=false]
osv:basemetals_mercury_ore_quark_jasper[dense=true]
osv:basemetals_mercury_ore_quark_jasper[dense=false]
osv:basemetals_copper_ore_quark_jasper[dense=true]
osv:basemetals_copper_ore_quark_jasper[dense=false]
osv:diamond_ore_1[dense=true]
osv:diamond_ore_1[dense=false]
osv:biomesoplenty_sapphire_ore_quark_jasper[dense=true]
osv:biomesoplenty_sapphire_ore_quark_jasper[dense=false]
osv:basemetals_tin_ore_5[dense=true]
osv:basemetals_tin_ore_5[dense=false]
osv:biomesoplenty_tanzanite_ore_quark_slate[dense=true]
osv:biomesoplenty_tanzanite_ore_quark_slate[dense=false]
osv:basemetals_bismuth_ore_quark_limestone[dense=true]
osv:basemetals_bismuth_ore_quark_limestone[dense=false]
osv:biomesoplenty_sapphire_ore_quark_marble[dense=true]
osv:biomesoplenty_sapphire_ore_quark_marble[dense=false]
osv:basemetals_nickel_ore_3[dense=true]
osv:basemetals_nickel_ore_3[dense=false]
osv:basemetals_zinc_ore_quark_limestone[dense=true]
osv:basemetals_zinc_ore_quark_limestone[dense=false]
osv:iceandfire_sapphire_ore_quark_marble[dense=true]
osv:iceandfire_sapphire_ore_quark_marble[dense=false]
osv:biomesoplenty_malachite_ore_3[dense=true]
osv:biomesoplenty_malachite_ore_3[dense=false]
osv:biomesoplenty_peridot_ore_quark_slate[dense=true]
osv:biomesoplenty_peridot_ore_quark_slate[dense=false]
osv:biomesoplenty_peridot_ore_5[dense=true]
osv:biomesoplenty_peridot_ore_5[dense=false]
osv:basemetals_copper_ore[dense=true]
osv:basemetals_copper_ore[dense=false]
osv:basemetals_bismuth_ore_3[dense=true]
osv:basemetals_bismuth_ore_3[dense=false]
osv:biomesoplenty_ruby_ore_quark_limestone[dense=true]
osv:biomesoplenty_ruby_ore_quark_limestone[dense=false]
osv:biomesoplenty_malachite_ore[dense=true]
osv:biomesoplenty_malachite_ore[dense=false]
osv:basemetals_mercury_ore_quark_slate[dense=true]
osv:basemetals_mercury_ore_quark_slate[dense=false]
osv:iron_ore_5[dense=true]
osv:iron_ore_5[dense=false]
osv:biomesoplenty_ruby_ore_3[dense=true]
osv:biomesoplenty_ruby_ore_3[dense=false]
osv:basemetals_copper_ore_3[dense=true]
osv:basemetals_copper_ore_3[dense=false]
osv:iceandfire_sapphire_ore_1[dense=true]
osv:iceandfire_sapphire_ore_1[dense=false]
osv:biomesoplenty_peridot_ore_3[dense=true]
osv:biomesoplenty_peridot_ore_3[dense=false]
osv:emerald_ore[dense=true]
osv:emerald_ore[dense=false]
osv:iceandfire_silver_ore_quark_limestone[dense=true]
osv:iceandfire_silver_ore_quark_limestone[dense=false]
osv:basemetals_antimony_ore_quark_marble[dense=true]
osv:basemetals_antimony_ore_quark_marble[dense=false]
osv:basemetals_antimony_ore_quark_jasper[dense=true]
osv:basemetals_antimony_ore_quark_jasper[dense=false]
osv:redstone_ore[dense=true,lit=true]
osv:redstone_ore[dense=true,lit=false]
osv:redstone_ore[dense=false,lit=true]
osv:redstone_ore[dense=false,lit=false]
osv:basemetals_bismuth_ore_5[dense=true]
osv:basemetals_bismuth_ore_5[dense=false]
osv:diamond_ore_quark_jasper[dense=true]
osv:diamond_ore_quark_jasper[dense=false]
osv:basemetals_tin_ore[dense=true]
osv:basemetals_tin_ore[dense=false]
osv:basemetals_mercury_ore_5[dense=true]
osv:basemetals_mercury_ore_5[dense=false]
osv:iceandfire_silver_ore_quark_marble[dense=true]
osv:iceandfire_silver_ore_quark_marble[dense=false]
osv:basemetals_mercury_ore_1[dense=true]
osv:basemetals_mercury_ore_1[dense=false]
osv:iceandfire_silver_ore_quark_jasper[dense=true]
osv:iceandfire_silver_ore_quark_jasper[dense=false]
osv:basemetals_lead_ore_5[dense=true]
osv:basemetals_lead_ore_5[dense=false]
osv:basemetals_lead_ore_quark_jasper[dense=true]
osv:basemetals_lead_ore_quark_jasper[dense=false]
osv:coal_ore_1[dense=true]
osv:coal_ore_1[dense=false]
osv:basemetals_mercury_ore_quark_marble[dense=true]
osv:basemetals_mercury_ore_quark_marble[dense=false]
osv:coal_ore_5[dense=true]
osv:coal_ore_5[dense=false]
osv:emerald_ore_quark_jasper[dense=true]
osv:emerald_ore_quark_jasper[dense=false]
osv:coal_ore_quark_limestone[dense=true]
osv:coal_ore_quark_limestone[dense=false]
osv:basemetals_antimony_ore_5[dense=true]
osv:basemetals_antimony_ore_5[dense=false]
osv:biomesoplenty_sapphire_ore_1[dense=true]
osv:biomesoplenty_sapphire_ore_1[dense=false]
osv:redstone_ore_quark_limestone[dense=true,lit=true]
osv:redstone_ore_quark_limestone[dense=true,lit=false]
osv:redstone_ore_quark_limestone[dense=false,lit=true]
osv:redstone_ore_quark_limestone[dense=false,lit=false]
osv:redstone_ore_quark_jasper[dense=true,lit=true]
osv:redstone_ore_quark_jasper[dense=true,lit=false]
osv:redstone_ore_quark_jasper[dense=false,lit=true]
osv:redstone_ore_quark_jasper[dense=false,lit=false]
osv:biomesoplenty_peridot_ore_1[dense=true]
osv:biomesoplenty_peridot_ore_1[dense=false]
osv:biomesoplenty_malachite_ore_quark_limestone[dense=true]
osv:biomesoplenty_malachite_ore_quark_limestone[dense=false]
osv:biomesoplenty_tanzanite_ore_3[dense=true]
osv:biomesoplenty_tanzanite_ore_3[dense=false]
osv:biomesoplenty_amber_ore_quark_slate[dense=true]
osv:biomesoplenty_amber_ore_quark_slate[dense=false]
osv:biomesoplenty_amethyst_ore_quark_marble[dense=true]
osv:biomesoplenty_amethyst_ore_quark_marble[dense=false]
osv:basemetals_nickel_ore_quark_jasper[dense=true]
osv:basemetals_nickel_ore_quark_jasper[dense=false]
osv:basemetals_bismuth_ore_quark_slate[dense=true]
osv:basemetals_bismuth_ore_quark_slate[dense=false]
osv:gold_ore_quark_slate[dense=true]
osv:gold_ore_quark_slate[dense=false]
osv:basemetals_silver_ore_quark_jasper[dense=true]
osv:basemetals_silver_ore_quark_jasper[dense=false]
osv:biomesoplenty_sapphire_ore_quark_slate[dense=true]
osv:biomesoplenty_sapphire_ore_quark_slate[dense=false]
osv:basemetals_silver_ore_3[dense=true]
osv:basemetals_silver_ore_3[dense=false]
osv:emerald_ore_quark_marble[dense=true]
osv:emerald_ore_quark_marble[dense=false]
osv:biomesoplenty_amethyst_ore_quark_jasper[dense=true]
osv:biomesoplenty_amethyst_ore_quark_jasper[dense=false]
osv:basemetals_antimony_ore[dense=true]
osv:basemetals_antimony_ore[dense=false]
osv:biomesoplenty_ruby_ore_quark_marble[dense=true]
osv:biomesoplenty_ruby_ore_quark_marble[dense=false]
osv:basemetals_silver_ore[dense=true]
osv:basemetals_silver_ore[dense=false]
osv:iceandfire_silver_ore_quark_slate[dense=true]
osv:iceandfire_silver_ore_quark_slate[dense=false]
osv:biomesoplenty_tanzanite_ore_quark_limestone[dense=true]
osv:biomesoplenty_tanzanite_ore_quark_limestone[dense=false]
osv:biomesoplenty_amethyst_ore_5[dense=true]
osv:biomesoplenty_amethyst_ore_5[dense=false]
osv:biomesoplenty_topaz_ore_3[dense=true]
osv:biomesoplenty_topaz_ore_3[dense=false]
osv:emerald_ore_1[dense=true]
osv:emerald_ore_1[dense=false]
osv:diamond_ore_5[dense=true]
osv:diamond_ore_5[dense=false]
osv:basemetals_antimony_ore_quark_limestone[dense=true]
osv:basemetals_antimony_ore_quark_limestone[dense=false]
osv:iceandfire_silver_ore_3[dense=true]
osv:iceandfire_silver_ore_3[dense=false]
osv:gold_ore_1[dense=true]
osv:gold_ore_1[dense=false]
osv:iceandfire_silver_ore_1[dense=true]
osv:iceandfire_silver_ore_1[dense=false]
osv:diamond_ore_quark_slate[dense=true]
osv:diamond_ore_quark_slate[dense=false]
osv:basemetals_silver_ore_1[dense=true]
osv:basemetals_silver_ore_1[dense=false]
osv:lapis_ore_quark_slate[dense=true]
osv:lapis_ore_quark_slate[dense=false]
osv:diamond_ore_quark_marble[dense=true]
osv:diamond_ore_quark_marble[dense=false]
osv:basemetals_platinum_ore_quark_slate[dense=true]
osv:basemetals_platinum_ore_quark_slate[dense=false]
osv:gold_ore_3[dense=true]
osv:gold_ore_3[dense=false]
osv:basemetals_platinum_ore_quark_marble[dense=true]
osv:basemetals_platinum_ore_quark_marble[dense=false]
osv:gold_ore[dense=true]
osv:gold_ore[dense=false]
osv:basemetals_silver_ore_quark_limestone[dense=true]
osv:basemetals_silver_ore_quark_limestone[dense=false]
osv:basemetals_nickel_ore_1[dense=true]
osv:basemetals_nickel_ore_1[dense=false]
osv:basemetals_zinc_ore_quark_jasper[dense=true]
osv:basemetals_zinc_ore_quark_jasper[dense=false]
osv:biomesoplenty_amber_ore[dense=true]
osv:biomesoplenty_amber_ore[dense=false]
osv:basemetals_nickel_ore_5[dense=true]
osv:basemetals_nickel_ore_5[dense=false]
osv:redstone_ore_3[dense=true,lit=true]
osv:redstone_ore_3[dense=true,lit=false]
osv:redstone_ore_3[dense=false,lit=true]
osv:redstone_ore_3[dense=false,lit=false]
osv:basemetals_tin_ore_1[dense=true]
osv:basemetals_tin_ore_1[dense=false]
osv:basemetals_tin_ore_3[dense=true]
osv:basemetals_tin_ore_3[dense=false]
osv:biomesoplenty_amber_ore_5[dense=true]
osv:biomesoplenty_amber_ore_5[dense=false]
osv:basemetals_silver_ore_quark_slate[dense=true]
osv:basemetals_silver_ore_quark_slate[dense=false]
osv:iron_ore_quark_limestone[dense=true]
osv:iron_ore_quark_limestone[dense=false]
osv:basemetals_zinc_ore_1[dense=true]
osv:basemetals_zinc_ore_1[dense=false]
osv:iceandfire_sapphire_ore_5[dense=true]
osv:iceandfire_sapphire_ore_5[dense=false]
osv:biomesoplenty_peridot_ore_quark_jasper[dense=true]
osv:biomesoplenty_peridot_ore_quark_jasper[dense=false]
osv:biomesoplenty_amethyst_ore_3[dense=true]
osv:biomesoplenty_amethyst_ore_3[dense=false]
osv:biomesoplenty_malachite_ore_quark_jasper[dense=true]
osv:biomesoplenty_malachite_ore_quark_jasper[dense=false]
osv:basemetals_nickel_ore_quark_limestone[dense=true]
osv:basemetals_nickel_ore_quark_limestone[dense=false]
osv:emerald_ore_quark_slate[dense=true]
osv:emerald_ore_quark_slate[dense=false]
osv:biomesoplenty_topaz_ore_quark_jasper[dense=true]
osv:biomesoplenty_topaz_ore_quark_jasper[dense=false]
osv:basemetals_platinum_ore_3[dense=true]
osv:basemetals_platinum_ore_3[dense=false]
osv:gold_ore_quark_jasper[dense=true]
osv:gold_ore_quark_jasper[dense=false]
osv:biomesoplenty_topaz_ore_quark_marble[dense=true]
osv:biomesoplenty_topaz_ore_quark_marble[dense=false]
osv:iron_ore_1[dense=true]
osv:iron_ore_1[dense=false]
osv:basemetals_antimony_ore_1[dense=true]
osv:basemetals_antimony_ore_1[dense=false]
osv:biomesoplenty_sapphire_ore[dense=true]
osv:biomesoplenty_sapphire_ore[dense=false]
osv:biomesoplenty_amethyst_ore_1[dense=true]
osv:biomesoplenty_amethyst_ore_1[dense=false]
osv:biomesoplenty_topaz_ore_5[dense=true]
osv:biomesoplenty_topaz_ore_5[dense=false]
osv:basemetals_platinum_ore_1[dense=true]
osv:basemetals_platinum_ore_1[dense=false]
osv:emerald_ore_5[dense=true]
osv:emerald_ore_5[dense=false]
osv:basemetals_nickel_ore_quark_marble[dense=true]
osv:basemetals_nickel_ore_quark_marble[dense=false]
osv:lapis_ore_3[dense=true]
osv:lapis_ore_3[dense=false]
osv:lapis_ore_1[dense=true]
osv:lapis_ore_1[dense=false]
osv:biomesoplenty_amber_ore_1[dense=true]
osv:biomesoplenty_amber_ore_1[dense=false]
osv:basemetals_platinum_ore_quark_jasper[dense=true]
osv:basemetals_platinum_ore_quark_jasper[dense=false]
osv:basemetals_zinc_ore_3[dense=true]
osv:basemetals_zinc_ore_3[dense=false]
osv:basemetals_lead_ore_quark_marble[dense=true]
osv:basemetals_lead_ore_quark_marble[dense=false]
osv:basemetals_tin_ore_quark_marble[dense=true]
osv:basemetals_tin_ore_quark_marble[dense=false]
osv:basemetals_bismuth_ore_quark_jasper[dense=true]
osv:basemetals_bismuth_ore_quark_jasper[dense=false]
osv:biomesoplenty_tanzanite_ore_5[dense=true]
osv:biomesoplenty_tanzanite_ore_5[dense=false]
osv:iron_ore_quark_slate[dense=true]
osv:iron_ore_quark_slate[dense=false]
osv:basemetals_bismuth_ore_1[dense=true]
osv:basemetals_bismuth_ore_1[dense=false]
osv:lapis_ore_quark_jasper[dense=true]
osv:lapis_ore_quark_jasper[dense=false]
osv:iceandfire_sapphire_ore[dense=true]
osv:iceandfire_sapphire_ore[dense=false]
osv:basemetals_bismuth_ore[dense=true]
osv:basemetals_bismuth_ore[dense=false]
osv:coal_ore_quark_slate[dense=true]
osv:coal_ore_quark_slate[dense=false]
osv:iron_ore_quark_marble[dense=true]
osv:iron_ore_quark_marble[dense=false]
osv:basemetals_zinc_ore[dense=true]
osv:basemetals_zinc_ore[dense=false]
osv:basemetals_lead_ore_quark_slate[dense=true]
osv:basemetals_lead_ore_quark_slate[dense=false]
osv:basemetals_platinum_ore_5[dense=true]
osv:basemetals_platinum_ore_5[dense=false]
